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blockly/core/scrollbar.js
Neil Fraser 90b3f75d82 Remove @author tags (#5601)
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.

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2021-10-15 09:50:46 -07:00

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JavaScript

/**
* @license
* Copyright 2011 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Object representing a scrollbar.
*/
'use strict';
/**
* Object representing a scrollbar.
* @class
*/
goog.module('Blockly.Scrollbar');
const Touch = goog.require('Blockly.Touch');
const Coordinate = goog.require('Blockly.utils.Coordinate');
/* eslint-disable-next-line no-unused-vars */
const Metrics = goog.requireType('Blockly.utils.Metrics');
const Svg = goog.require('Blockly.utils.Svg');
/* eslint-disable-next-line no-unused-vars */
const WorkspaceSvg = goog.requireType('Blockly.WorkspaceSvg');
const browserEvents = goog.require('Blockly.browserEvents');
const dom = goog.require('Blockly.utils.dom');
const utils = goog.require('Blockly.utils');
/**
* A note on units: most of the numbers that are in CSS pixels are scaled if the
* scrollbar is in a mutator.
*/
/**
* Class for a pure SVG scrollbar.
* This technique offers a scrollbar that is guaranteed to work, but may not
* look or behave like the system's scrollbars.
* @param {!WorkspaceSvg} workspace Workspace to bind the scrollbar to.
* @param {boolean} horizontal True if horizontal, false if vertical.
* @param {boolean=} opt_pair True if scrollbar is part of a horiz/vert pair.
* @param {string=} opt_class A class to be applied to this scrollbar.
* @param {number=} opt_margin The margin to apply to this scrollbar.
* @constructor
* @alias Blockly.Scrollbar
*/
const Scrollbar = function(
workspace, horizontal, opt_pair, opt_class, opt_margin) {
/**
* The workspace this scrollbar is bound to.
* @type {!WorkspaceSvg}
* @private
*/
this.workspace_ = workspace;
/**
* Whether this scrollbar is part of a pair.
* @type {boolean}
* @private
*/
this.pair_ = opt_pair || false;
/**
* Whether this is a horizontal scrollbar.
* @type {boolean}
* @private
*/
this.horizontal_ = horizontal;
/**
* Margin around the scrollbar (between the scrollbar and the edge of the
* viewport in pixels).
* @type {number}
* @const
* @private
*/
this.margin_ = (opt_margin !== undefined) ?
opt_margin :
Scrollbar.DEFAULT_SCROLLBAR_MARGIN;
/**
* Previously recorded metrics from the workspace.
* @type {?Metrics}
* @private
*/
this.oldHostMetrics_ = null;
/**
* The ratio of handle position offset to workspace content displacement.
* @type {?number}
* @package
*/
this.ratio = null;
this.createDom_(opt_class);
/**
* The upper left corner of the scrollbar's SVG group in CSS pixels relative
* to the scrollbar's origin. This is usually relative to the injection div
* origin.
* @type {Coordinate}
* @package
*/
this.position = new Coordinate(0, 0);
// Store the thickness in a temp variable for readability.
const scrollbarThickness = Scrollbar.scrollbarThickness;
if (horizontal) {
this.svgBackground_.setAttribute('height', scrollbarThickness);
this.outerSvg_.setAttribute('height', scrollbarThickness);
this.svgHandle_.setAttribute('height', scrollbarThickness - 5);
this.svgHandle_.setAttribute('y', 2.5);
this.lengthAttribute_ = 'width';
this.positionAttribute_ = 'x';
} else {
this.svgBackground_.setAttribute('width', scrollbarThickness);
this.outerSvg_.setAttribute('width', scrollbarThickness);
this.svgHandle_.setAttribute('width', scrollbarThickness - 5);
this.svgHandle_.setAttribute('x', 2.5);
this.lengthAttribute_ = 'height';
this.positionAttribute_ = 'y';
}
const scrollbar = this;
this.onMouseDownBarWrapper_ = browserEvents.conditionalBind(
this.svgBackground_, 'mousedown', scrollbar, scrollbar.onMouseDownBar_);
this.onMouseDownHandleWrapper_ = browserEvents.conditionalBind(
this.svgHandle_, 'mousedown', scrollbar, scrollbar.onMouseDownHandle_);
};
/**
* The location of the origin of the workspace that the scrollbar is in,
* measured in CSS pixels relative to the injection div origin. This is usually
* (0, 0). When the scrollbar is in a flyout it may have a different origin.
* @type {Coordinate}
* @private
*/
Scrollbar.prototype.origin_ = new Coordinate(0, 0);
/**
* The position of the mouse along this scrollbar's major axis at the start of
* the most recent drag.
* Units are CSS pixels, with (0, 0) at the top left of the browser window.
* For a horizontal scrollbar this is the x coordinate of the mouse down event;
* for a vertical scrollbar it's the y coordinate of the mouse down event.
* @type {number}
* @private
*/
Scrollbar.prototype.startDragMouse_ = 0;
/**
* The length of the scrollbars (including the handle and the background), in
* CSS pixels. This is equivalent to scrollbar background length and the area
* within which the scrollbar handle can move.
* @type {number}
* @private
*/
Scrollbar.prototype.scrollbarLength_ = 0;
/**
* The length of the scrollbar handle in CSS pixels.
* @type {number}
* @private
*/
Scrollbar.prototype.handleLength_ = 0;
/**
* The offset of the start of the handle from the scrollbar position, in CSS
* pixels.
* @type {number}
* @private
*/
Scrollbar.prototype.handlePosition_ = 0;
/**
* Whether the scrollbar handle is visible.
* @type {boolean}
* @private
*/
Scrollbar.prototype.isVisible_ = true;
/**
* Whether the workspace containing this scrollbar is visible.
* @type {boolean}
* @private
*/
Scrollbar.prototype.containerVisible_ = true;
/**
* Width of vertical scrollbar or height of horizontal scrollbar in CSS pixels.
* Scrollbars should be larger on touch devices.
*/
Scrollbar.scrollbarThickness = 15;
if (Touch.TOUCH_ENABLED) {
Scrollbar.scrollbarThickness = 25;
}
/**
* Default margin around the scrollbar (between the scrollbar and the edge of
* the viewport in pixels).
* @type {number}
* @const
* @package
*/
Scrollbar.DEFAULT_SCROLLBAR_MARGIN = 0.5;
/**
* @param {!Metrics} first An object containing computed
* measurements of a workspace.
* @param {!Metrics} second Another object containing computed
* measurements of a workspace.
* @return {boolean} Whether the two sets of metrics are equivalent.
* @private
*/
Scrollbar.metricsAreEquivalent_ = function(first, second) {
return (
first.viewWidth === second.viewWidth &&
first.viewHeight === second.viewHeight &&
first.viewLeft === second.viewLeft && first.viewTop === second.viewTop &&
first.absoluteTop === second.absoluteTop &&
first.absoluteLeft === second.absoluteLeft &&
first.scrollWidth === second.scrollWidth &&
first.scrollHeight === second.scrollHeight &&
first.scrollLeft === second.scrollLeft &&
first.scrollTop === second.scrollTop);
};
/**
* Dispose of this scrollbar.
* Unlink from all DOM elements to prevent memory leaks.
* @suppress {checkTypes}
*/
Scrollbar.prototype.dispose = function() {
this.cleanUp_();
browserEvents.unbind(this.onMouseDownBarWrapper_);
this.onMouseDownBarWrapper_ = null;
browserEvents.unbind(this.onMouseDownHandleWrapper_);
this.onMouseDownHandleWrapper_ = null;
dom.removeNode(this.outerSvg_);
this.outerSvg_ = null;
this.svgGroup_ = null;
this.svgBackground_ = null;
if (this.svgHandle_) {
this.workspace_.getThemeManager().unsubscribe(this.svgHandle_);
this.svgHandle_ = null;
}
this.workspace_ = null;
};
/**
* Constrain the handle's length within the minimum (0) and maximum
* (scrollbar background) values allowed for the scrollbar.
* @param {number} value Value that is potentially out of bounds, in CSS pixels.
* @return {number} Constrained value, in CSS pixels.
* @private
*/
Scrollbar.prototype.constrainHandleLength_ = function(value) {
if (value <= 0 || isNaN(value)) {
value = 0;
} else {
value = Math.min(value, this.scrollbarLength_);
}
return value;
};
/**
* Set the length of the scrollbar's handle and change the SVG attribute
* accordingly.
* @param {number} newLength The new scrollbar handle length in CSS pixels.
* @private
*/
Scrollbar.prototype.setHandleLength_ = function(newLength) {
this.handleLength_ = newLength;
this.svgHandle_.setAttribute(this.lengthAttribute_, this.handleLength_);
};
/**
* Constrain the handle's position within the minimum (0) and maximum values
* allowed for the scrollbar.
* @param {number} value Value that is potentially out of bounds, in CSS pixels.
* @return {number} Constrained value, in CSS pixels.
* @private
*/
Scrollbar.prototype.constrainHandlePosition_ = function(value) {
if (value <= 0 || isNaN(value)) {
value = 0;
} else {
// Handle length should never be greater than this.scrollbarLength_.
// If the viewSize is greater than or equal to the scrollSize, the
// handleLength will end up equal to this.scrollbarLength_.
value = Math.min(value, this.scrollbarLength_ - this.handleLength_);
}
return value;
};
/**
* Set the offset of the scrollbar's handle from the scrollbar's position, and
* change the SVG attribute accordingly.
* @param {number} newPosition The new scrollbar handle offset in CSS pixels.
*/
Scrollbar.prototype.setHandlePosition = function(newPosition) {
this.handlePosition_ = newPosition;
this.svgHandle_.setAttribute(this.positionAttribute_, this.handlePosition_);
};
/**
* Set the size of the scrollbar's background and change the SVG attribute
* accordingly.
* @param {number} newSize The new scrollbar background length in CSS pixels.
* @private
*/
Scrollbar.prototype.setScrollbarLength_ = function(newSize) {
this.scrollbarLength_ = newSize;
this.outerSvg_.setAttribute(this.lengthAttribute_, this.scrollbarLength_);
this.svgBackground_.setAttribute(
this.lengthAttribute_, this.scrollbarLength_);
};
/**
* Set the position of the scrollbar's SVG group in CSS pixels relative to the
* scrollbar's origin. This sets the scrollbar's location within the workspace.
* @param {number} x The new x coordinate.
* @param {number} y The new y coordinate.
* @package
*/
Scrollbar.prototype.setPosition = function(x, y) {
this.position.x = x;
this.position.y = y;
const tempX = this.position.x + this.origin_.x;
const tempY = this.position.y + this.origin_.y;
const transform = 'translate(' + tempX + 'px,' + tempY + 'px)';
dom.setCssTransform(this.outerSvg_, transform);
};
/**
* Recalculate the scrollbar's location and its length.
* @param {Metrics=} opt_metrics A data structure of from the
* describing all the required dimensions. If not provided, it will be
* fetched from the host object.
*/
Scrollbar.prototype.resize = function(opt_metrics) {
// Determine the location, height and width of the host element.
let hostMetrics = opt_metrics;
if (!hostMetrics) {
hostMetrics = this.workspace_.getMetrics();
if (!hostMetrics) {
// Host element is likely not visible.
return;
}
}
if (this.oldHostMetrics_ &&
Scrollbar.metricsAreEquivalent_(hostMetrics, this.oldHostMetrics_)) {
return;
}
if (this.horizontal_) {
this.resizeHorizontal_(hostMetrics);
} else {
this.resizeVertical_(hostMetrics);
}
this.oldHostMetrics_ = hostMetrics;
// Resizing may have caused some scrolling.
this.updateMetrics_();
};
/**
* Returns whether the a resizeView is necessary by comparing the passed
* hostMetrics with cached old host metrics.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
* @return {boolean} Whether a resizeView is necessary.
* @private
*/
Scrollbar.prototype.requiresViewResize_ = function(hostMetrics) {
if (!this.oldHostMetrics_) {
return true;
}
return this.oldHostMetrics_.viewWidth !== hostMetrics.viewWidth ||
this.oldHostMetrics_.viewHeight !== hostMetrics.viewHeight ||
this.oldHostMetrics_.absoluteLeft !== hostMetrics.absoluteLeft ||
this.oldHostMetrics_.absoluteTop !== hostMetrics.absoluteTop;
};
/**
* Recalculate a horizontal scrollbar's location and length.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
* @private
*/
Scrollbar.prototype.resizeHorizontal_ = function(hostMetrics) {
if (this.requiresViewResize_(hostMetrics)) {
this.resizeViewHorizontal(hostMetrics);
} else {
this.resizeContentHorizontal(hostMetrics);
}
};
/**
* Recalculate a horizontal scrollbar's location on the screen and path length.
* This should be called when the layout or size of the window has changed.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
*/
Scrollbar.prototype.resizeViewHorizontal = function(hostMetrics) {
let viewSize = hostMetrics.viewWidth - this.margin_ * 2;
if (this.pair_) {
// Shorten the scrollbar to make room for the corner square.
viewSize -= Scrollbar.scrollbarThickness;
}
this.setScrollbarLength_(Math.max(0, viewSize));
let xCoordinate = hostMetrics.absoluteLeft + this.margin_;
if (this.pair_ && this.workspace_.RTL) {
xCoordinate += Scrollbar.scrollbarThickness;
}
// Horizontal toolbar should always be just above the bottom of the workspace.
const yCoordinate = hostMetrics.absoluteTop + hostMetrics.viewHeight -
Scrollbar.scrollbarThickness - this.margin_;
this.setPosition(xCoordinate, yCoordinate);
// If the view has been resized, a content resize will also be necessary.
// The reverse is not true.
this.resizeContentHorizontal(hostMetrics);
};
/**
* Recalculate a horizontal scrollbar's location within its path and length.
* This should be called when the contents of the workspace have changed.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
*/
Scrollbar.prototype.resizeContentHorizontal = function(hostMetrics) {
if (hostMetrics.viewWidth >= hostMetrics.scrollWidth) {
// viewWidth is often greater than scrollWidth in flyouts and
// non-scrollable workspaces.
this.setHandleLength_(this.scrollbarLength_);
this.setHandlePosition(0);
if (!this.pair_) {
// The scrollbar isn't needed.
// This doesn't apply to scrollbar pairs because interactions with the
// corner square aren't handled.
this.setVisible(false);
}
return;
} else if (!this.pair_) {
// The scrollbar is needed. Only non-paired scrollbars are hidden/shown.
this.setVisible(true);
}
// Resize the handle.
let handleLength =
this.scrollbarLength_ * hostMetrics.viewWidth / hostMetrics.scrollWidth;
handleLength = this.constrainHandleLength_(handleLength);
this.setHandleLength_(handleLength);
// Compute the handle offset.
// The position of the handle can be between:
// 0 and this.scrollbarLength_ - handleLength
// If viewLeft === scrollLeft
// then the offset should be 0
// If viewRight === scrollRight
// then viewLeft = scrollLeft + scrollWidth - viewWidth
// then the offset should be max offset
const maxScrollDistance = hostMetrics.scrollWidth - hostMetrics.viewWidth;
const contentDisplacement = hostMetrics.viewLeft - hostMetrics.scrollLeft;
// Percent of content to the left of our current position.
const offsetRatio = contentDisplacement / maxScrollDistance;
// Area available to scroll * percent to the left
const maxHandleOffset = this.scrollbarLength_ - this.handleLength_;
let handleOffset = maxHandleOffset * offsetRatio;
handleOffset = this.constrainHandlePosition_(handleOffset);
this.setHandlePosition(handleOffset);
// Compute ratio (for use with set calls, which pass in content displacement).
this.ratio = maxHandleOffset / maxScrollDistance;
};
/**
* Recalculate a vertical scrollbar's location and length.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
* @private
*/
Scrollbar.prototype.resizeVertical_ = function(hostMetrics) {
if (this.requiresViewResize_(hostMetrics)) {
this.resizeViewVertical(hostMetrics);
} else {
this.resizeContentVertical(hostMetrics);
}
};
/**
* Recalculate a vertical scrollbar's location on the screen and path length.
* This should be called when the layout or size of the window has changed.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
*/
Scrollbar.prototype.resizeViewVertical = function(hostMetrics) {
let viewSize = hostMetrics.viewHeight - this.margin_ * 2;
if (this.pair_) {
// Shorten the scrollbar to make room for the corner square.
viewSize -= Scrollbar.scrollbarThickness;
}
this.setScrollbarLength_(Math.max(0, viewSize));
const xCoordinate = this.workspace_.RTL ?
hostMetrics.absoluteLeft + this.margin_ :
hostMetrics.absoluteLeft + hostMetrics.viewWidth -
Scrollbar.scrollbarThickness - this.margin_;
const yCoordinate = hostMetrics.absoluteTop + this.margin_;
this.setPosition(xCoordinate, yCoordinate);
// If the view has been resized, a content resize will also be necessary. The
// reverse is not true.
this.resizeContentVertical(hostMetrics);
};
/**
* Recalculate a vertical scrollbar's location within its path and length.
* This should be called when the contents of the workspace have changed.
* @param {!Metrics} hostMetrics A data structure describing all
* the required dimensions, possibly fetched from the host object.
*/
Scrollbar.prototype.resizeContentVertical = function(hostMetrics) {
if (hostMetrics.viewHeight >= hostMetrics.scrollHeight) {
// viewHeight is often greater than scrollHeight in flyouts and
// non-scrollable workspaces.
this.setHandleLength_(this.scrollbarLength_);
this.setHandlePosition(0);
if (!this.pair_) {
// The scrollbar isn't needed.
// This doesn't apply to scrollbar pairs because interactions with the
// corner square aren't handled.
this.setVisible(false);
}
return;
} else if (!this.pair_) {
// The scrollbar is needed. Only non-paired scrollbars are hidden/shown.
this.setVisible(true);
}
// Resize the handle.
let handleLength =
this.scrollbarLength_ * hostMetrics.viewHeight / hostMetrics.scrollHeight;
handleLength = this.constrainHandleLength_(handleLength);
this.setHandleLength_(handleLength);
// Compute the handle offset.
// The position of the handle can be between:
// 0 and this.scrollbarLength_ - handleLength
// If viewTop === scrollTop
// then the offset should be 0
// If viewBottom === scrollBottom
// then viewTop = scrollTop + scrollHeight - viewHeight
// then the offset should be max offset
const maxScrollDistance = hostMetrics.scrollHeight - hostMetrics.viewHeight;
const contentDisplacement = hostMetrics.viewTop - hostMetrics.scrollTop;
// Percent of content to the left of our current position.
const offsetRatio = contentDisplacement / maxScrollDistance;
// Area available to scroll * percent to the left
const maxHandleOffset = this.scrollbarLength_ - this.handleLength_;
let handleOffset = maxHandleOffset * offsetRatio;
handleOffset = this.constrainHandlePosition_(handleOffset);
this.setHandlePosition(handleOffset);
// Compute ratio (for use with set calls, which pass in content displacement).
this.ratio = maxHandleOffset / maxScrollDistance;
};
/**
* Create all the DOM elements required for a scrollbar.
* The resulting widget is not sized.
* @param {string=} opt_class A class to be applied to this scrollbar.
* @private
*/
Scrollbar.prototype.createDom_ = function(opt_class) {
/* Create the following DOM:
<svg class="blocklyScrollbarHorizontal optionalClass">
<g>
<rect class="blocklyScrollbarBackground" />
<rect class="blocklyScrollbarHandle" rx="8" ry="8" />
</g>
</svg>
*/
let className =
'blocklyScrollbar' + (this.horizontal_ ? 'Horizontal' : 'Vertical');
if (opt_class) {
className += ' ' + opt_class;
}
this.outerSvg_ = dom.createSvgElement(Svg.SVG, {'class': className}, null);
this.svgGroup_ = dom.createSvgElement(Svg.G, {}, this.outerSvg_);
this.svgBackground_ = dom.createSvgElement(
Svg.RECT, {'class': 'blocklyScrollbarBackground'}, this.svgGroup_);
const radius = Math.floor((Scrollbar.scrollbarThickness - 5) / 2);
this.svgHandle_ = dom.createSvgElement(
Svg.RECT, {'class': 'blocklyScrollbarHandle', 'rx': radius, 'ry': radius},
this.svgGroup_);
this.workspace_.getThemeManager().subscribe(
this.svgHandle_, 'scrollbarColour', 'fill');
this.workspace_.getThemeManager().subscribe(
this.svgHandle_, 'scrollbarOpacity', 'fill-opacity');
dom.insertAfter(this.outerSvg_, this.workspace_.getParentSvg());
};
/**
* Is the scrollbar visible. Non-paired scrollbars disappear when they aren't
* needed.
* @return {boolean} True if visible.
*/
Scrollbar.prototype.isVisible = function() {
return this.isVisible_;
};
/**
* Set whether the scrollbar's container is visible and update
* display accordingly if visibility has changed.
* @param {boolean} visible Whether the container is visible
*/
Scrollbar.prototype.setContainerVisible = function(visible) {
const visibilityChanged = (visible !== this.containerVisible_);
this.containerVisible_ = visible;
if (visibilityChanged) {
this.updateDisplay_();
}
};
/**
* Set whether the scrollbar is visible.
* Only applies to non-paired scrollbars.
* @param {boolean} visible True if visible.
*/
Scrollbar.prototype.setVisible = function(visible) {
const visibilityChanged = (visible !== this.isVisible());
// Ideally this would also apply to scrollbar pairs, but that's a bigger
// headache (due to interactions with the corner square).
if (this.pair_) {
throw Error('Unable to toggle visibility of paired scrollbars.');
}
this.isVisible_ = visible;
if (visibilityChanged) {
this.updateDisplay_();
}
};
/**
* Update visibility of scrollbar based on whether it thinks it should
* be visible and whether its containing workspace is visible.
* We cannot rely on the containing workspace being hidden to hide us
* because it is not necessarily our parent in the DOM.
*/
Scrollbar.prototype.updateDisplay_ = function() {
let show = true;
// Check whether our parent/container is visible.
if (!this.containerVisible_) {
show = false;
} else {
show = this.isVisible();
}
if (show) {
this.outerSvg_.setAttribute('display', 'block');
} else {
this.outerSvg_.setAttribute('display', 'none');
}
};
/**
* Scroll by one pageful.
* Called when scrollbar background is clicked.
* @param {!Event} e Mouse down event.
* @private
*/
Scrollbar.prototype.onMouseDownBar_ = function(e) {
this.workspace_.markFocused();
Touch.clearTouchIdentifier(); // This is really a click.
this.cleanUp_();
if (browserEvents.isRightButton(e)) {
// Right-click.
// Scrollbars have no context menu.
e.stopPropagation();
return;
}
const mouseXY = browserEvents.mouseToSvg(
e, this.workspace_.getParentSvg(), this.workspace_.getInverseScreenCTM());
const mouseLocation = this.horizontal_ ? mouseXY.x : mouseXY.y;
const handleXY = utils.getInjectionDivXY_(this.svgHandle_);
const handleStart = this.horizontal_ ? handleXY.x : handleXY.y;
let handlePosition = this.handlePosition_;
const pageLength = this.handleLength_ * 0.95;
if (mouseLocation <= handleStart) {
// Decrease the scrollbar's value by a page.
handlePosition -= pageLength;
} else if (mouseLocation >= handleStart + this.handleLength_) {
// Increase the scrollbar's value by a page.
handlePosition += pageLength;
}
this.setHandlePosition(this.constrainHandlePosition_(handlePosition));
this.updateMetrics_();
e.stopPropagation();
e.preventDefault();
};
/**
* Start a dragging operation.
* Called when scrollbar handle is clicked.
* @param {!Event} e Mouse down event.
* @private
*/
Scrollbar.prototype.onMouseDownHandle_ = function(e) {
this.workspace_.markFocused();
this.cleanUp_();
if (browserEvents.isRightButton(e)) {
// Right-click.
// Scrollbars have no context menu.
e.stopPropagation();
return;
}
// Look up the current translation and record it.
this.startDragHandle = this.handlePosition_;
// Tell the workspace to setup its drag surface since it is about to move.
// onMouseMoveHandle will call onScroll which actually tells the workspace
// to move.
this.workspace_.setupDragSurface();
// Record the current mouse position.
this.startDragMouse_ = this.horizontal_ ? e.clientX : e.clientY;
Scrollbar.onMouseUpWrapper_ = browserEvents.conditionalBind(
document, 'mouseup', this, this.onMouseUpHandle_);
Scrollbar.onMouseMoveWrapper_ = browserEvents.conditionalBind(
document, 'mousemove', this, this.onMouseMoveHandle_);
e.stopPropagation();
e.preventDefault();
};
/**
* Drag the scrollbar's handle.
* @param {!Event} e Mouse up event.
* @private
*/
Scrollbar.prototype.onMouseMoveHandle_ = function(e) {
const currentMouse = this.horizontal_ ? e.clientX : e.clientY;
const mouseDelta = currentMouse - this.startDragMouse_;
const handlePosition = this.startDragHandle + mouseDelta;
// Position the bar.
this.setHandlePosition(this.constrainHandlePosition_(handlePosition));
this.updateMetrics_();
};
/**
* Release the scrollbar handle and reset state accordingly.
* @private
*/
Scrollbar.prototype.onMouseUpHandle_ = function() {
// Tell the workspace to clean up now that the workspace is done moving.
this.workspace_.resetDragSurface();
Touch.clearTouchIdentifier();
this.cleanUp_();
};
/**
* Hide chaff and stop binding to mouseup and mousemove events. Call this to
* wrap up loose ends associated with the scrollbar.
* @private
*/
Scrollbar.prototype.cleanUp_ = function() {
this.workspace_.hideChaff(true);
if (Scrollbar.onMouseUpWrapper_) {
browserEvents.unbind(Scrollbar.onMouseUpWrapper_);
Scrollbar.onMouseUpWrapper_ = null;
}
if (Scrollbar.onMouseMoveWrapper_) {
browserEvents.unbind(Scrollbar.onMouseMoveWrapper_);
Scrollbar.onMouseMoveWrapper_ = null;
}
};
/**
* Helper to calculate the ratio of handle position to scrollbar view size.
* @return {number} Ratio.
* @package
*/
Scrollbar.prototype.getRatio_ = function() {
const scrollHandleRange = this.scrollbarLength_ - this.handleLength_;
let ratio = this.handlePosition_ / scrollHandleRange;
if (isNaN(ratio)) {
ratio = 0;
}
return ratio;
};
/**
* Updates workspace metrics based on new scroll ratio. Called when scrollbar is
* moved.
* @private
*/
Scrollbar.prototype.updateMetrics_ = function() {
const ratio = this.getRatio_();
const xyRatio = {};
if (this.horizontal_) {
xyRatio.x = ratio;
} else {
xyRatio.y = ratio;
}
this.workspace_.setMetrics(xyRatio);
};
/**
* Set the scrollbar handle's position.
* @param {number} value The content displacement, relative to the view in
* pixels.
* @param {boolean=} updateMetrics Whether to update metrics on this set call.
* Defaults to true.
*/
Scrollbar.prototype.set = function(value, updateMetrics) {
this.setHandlePosition(this.constrainHandlePosition_(value * this.ratio));
if (updateMetrics || updateMetrics === undefined) {
this.updateMetrics_();
}
};
/**
* Record the origin of the workspace that the scrollbar is in, in pixels
* relative to the injection div origin. This is for times when the scrollbar is
* used in an object whose origin isn't the same as the main workspace
* (e.g. in a flyout.)
* @param {number} x The x coordinate of the scrollbar's origin, in CSS pixels.
* @param {number} y The y coordinate of the scrollbar's origin, in CSS pixels.
*/
Scrollbar.prototype.setOrigin = function(x, y) {
this.origin_ = new Coordinate(x, y);
};
exports = Scrollbar;