Files
blockly/core/keyboard_nav/ast_node.js
Himanshu 3629ed5f65 refactor: Rename Blockly.connectionTypes to Blockly.ConnectionType (#5407)
* Renamed Blockly.connectionTypes to Blockly.ConnectionType
* Renamed core/connection_types.js to connection_type.js
* Add entry to renamings.js for renaming of Blockly.connectionTypes

Co-authored-by: Christopher Allen <cpcallen+git@google.com>
2021-09-24 12:45:10 +01:00

710 lines
22 KiB
JavaScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview The class representing an AST node.
* Used to traverse the Blockly AST.
*/
'use strict';
goog.module('Blockly.ASTNode');
/* eslint-disable-next-line no-unused-vars */
const Connection = goog.requireType('Blockly.Connection');
const ConnectionType = goog.require('Blockly.ConnectionType');
const Coordinate = goog.require('Blockly.utils.Coordinate');
/* eslint-disable-next-line no-unused-vars */
const Field = goog.requireType('Blockly.Field');
/* eslint-disable-next-line no-unused-vars */
const IASTNodeLocation = goog.requireType('Blockly.IASTNodeLocation');
/* eslint-disable-next-line no-unused-vars */
const IASTNodeLocationWithBlock = goog.requireType('Blockly.IASTNodeLocationWithBlock');
/* eslint-disable-next-line no-unused-vars */
const Input = goog.requireType('Blockly.Input');
/* eslint-disable-next-line no-unused-vars */
const Workspace = goog.requireType('Blockly.Workspace');
/* eslint-disable-next-line no-unused-vars */
const {Block} = goog.requireType('Blockly.Block');
/**
* Class for an AST node.
* It is recommended that you use one of the createNode methods instead of
* creating a node directly.
* @param {string} type The type of the location.
* Must be in ASTNode.types.
* @param {!IASTNodeLocation} location The position in the AST.
* @param {!ASTNode.Params=} opt_params Optional dictionary of options.
* @constructor
*/
const ASTNode = function(type, location, opt_params) {
if (!location) {
throw Error('Cannot create a node without a location.');
}
/**
* The type of the location.
* One of ASTNode.types
* @type {string}
* @private
*/
this.type_ = type;
/**
* Whether the location points to a connection.
* @type {boolean}
* @private
*/
this.isConnection_ = ASTNode.isConnectionType_(type);
/**
* The location of the AST node.
* @type {!IASTNodeLocation}
* @private
*/
this.location_ = location;
/**
* The coordinate on the workspace.
* @type {Coordinate}
* @private
*/
this.wsCoordinate_ = null;
this.processParams_(opt_params || null);
};
/**
* @typedef {{
* wsCoordinate: Coordinate
* }}
*/
ASTNode.Params;
/**
* Object holding different types for an AST node.
* @enum {string}
*/
ASTNode.types = {
FIELD: 'field',
BLOCK: 'block',
INPUT: 'input',
OUTPUT: 'output',
NEXT: 'next',
PREVIOUS: 'previous',
STACK: 'stack',
WORKSPACE: 'workspace'
};
/**
* True to navigate to all fields. False to only navigate to clickable fields.
* @type {boolean}
*/
ASTNode.NAVIGATE_ALL_FIELDS = false;
/**
* The default y offset to use when moving the cursor from a stack to the
* workspace.
* @type {number}
* @private
*/
ASTNode.DEFAULT_OFFSET_Y = -20;
/**
* Whether an AST node of the given type points to a connection.
* @param {string} type The type to check. One of ASTNode.types.
* @return {boolean} True if a node of the given type points to a connection.
* @private
*/
ASTNode.isConnectionType_ = function(type) {
switch (type) {
case ASTNode.types.PREVIOUS:
case ASTNode.types.NEXT:
case ASTNode.types.INPUT:
case ASTNode.types.OUTPUT:
return true;
}
return false;
};
/**
* Create an AST node pointing to a field.
* @param {Field} field The location of the AST node.
* @return {ASTNode} An AST node pointing to a field.
*/
ASTNode.createFieldNode = function(field) {
if (!field) {
return null;
}
return new ASTNode(ASTNode.types.FIELD, field);
};
/**
* Creates an AST node pointing to a connection. If the connection has a parent
* input then create an AST node of type input that will hold the connection.
* @param {Connection} connection This is the connection the node will
* point to.
* @return {ASTNode} An AST node pointing to a connection.
*/
ASTNode.createConnectionNode = function(connection) {
if (!connection) {
return null;
}
const type = connection.type;
if (type == ConnectionType.INPUT_VALUE) {
return ASTNode.createInputNode(connection.getParentInput());
} else if (
type == ConnectionType.NEXT_STATEMENT && connection.getParentInput()) {
return ASTNode.createInputNode(connection.getParentInput());
} else if (type == ConnectionType.NEXT_STATEMENT) {
return new ASTNode(ASTNode.types.NEXT, connection);
} else if (type == ConnectionType.OUTPUT_VALUE) {
return new ASTNode(ASTNode.types.OUTPUT, connection);
} else if (type == ConnectionType.PREVIOUS_STATEMENT) {
return new ASTNode(ASTNode.types.PREVIOUS, connection);
}
return null;
};
/**
* Creates an AST node pointing to an input. Stores the input connection as the
* location.
* @param {Input} input The input used to create an AST node.
* @return {ASTNode} An AST node pointing to a input.
*/
ASTNode.createInputNode = function(input) {
if (!input || !input.connection) {
return null;
}
return new ASTNode(ASTNode.types.INPUT, input.connection);
};
/**
* Creates an AST node pointing to a block.
* @param {Block} block The block used to create an AST node.
* @return {ASTNode} An AST node pointing to a block.
*/
ASTNode.createBlockNode = function(block) {
if (!block) {
return null;
}
return new ASTNode(ASTNode.types.BLOCK, block);
};
/**
* Create an AST node of type stack. A stack, represented by its top block, is
* the set of all blocks connected to a top block, including the top block.
* @param {Block} topBlock A top block has no parent and can be found
* in the list returned by workspace.getTopBlocks().
* @return {ASTNode} An AST node of type stack that points to the top
* block on the stack.
*/
ASTNode.createStackNode = function(topBlock) {
if (!topBlock) {
return null;
}
return new ASTNode(ASTNode.types.STACK, topBlock);
};
/**
* Creates an AST node pointing to a workspace.
* @param {!Workspace} workspace The workspace that we are on.
* @param {Coordinate} wsCoordinate The position on the workspace
* for this node.
* @return {ASTNode} An AST node pointing to a workspace and a position
* on the workspace.
*/
ASTNode.createWorkspaceNode = function(workspace, wsCoordinate) {
if (!wsCoordinate || !workspace) {
return null;
}
const params = {wsCoordinate: wsCoordinate};
return new ASTNode(ASTNode.types.WORKSPACE, workspace, params);
};
/**
* Creates an AST node for the top position on a block.
* This is either an output connection, previous connection, or block.
* @param {!Block} block The block to find the top most AST node on.
* @return {ASTNode} The AST node holding the top most position on the
* block.
*/
ASTNode.createTopNode = function(block) {
let astNode;
const topConnection = block.previousConnection || block.outputConnection;
if (topConnection) {
astNode = ASTNode.createConnectionNode(topConnection);
} else {
astNode = ASTNode.createBlockNode(block);
}
return astNode;
};
/**
* Parse the optional parameters.
* @param {?ASTNode.Params} params The user specified parameters.
* @private
*/
ASTNode.prototype.processParams_ = function(params) {
if (!params) {
return;
}
if (params.wsCoordinate) {
this.wsCoordinate_ = params.wsCoordinate;
}
};
/**
* Gets the value pointed to by this node.
* It is the callers responsibility to check the node type to figure out what
* type of object they get back from this.
* @return {!IASTNodeLocation} The current field, connection, workspace, or
* block the cursor is on.
*/
ASTNode.prototype.getLocation = function() {
return this.location_;
};
/**
* The type of the current location.
* One of ASTNode.types
* @return {string} The type of the location.
*/
ASTNode.prototype.getType = function() {
return this.type_;
};
/**
* The coordinate on the workspace.
* @return {Coordinate} The workspace coordinate or null if the
* location is not a workspace.
*/
ASTNode.prototype.getWsCoordinate = function() {
return this.wsCoordinate_;
};
/**
* Whether the node points to a connection.
* @return {boolean} [description]
* @package
*/
ASTNode.prototype.isConnection = function() {
return this.isConnection_;
};
/**
* Given an input find the next editable field or an input with a non null
* connection in the same block. The current location must be an input
* connection.
* @return {ASTNode} The AST node holding the next field or connection
* or null if there is no editable field or input connection after the given
* input.
* @private
*/
ASTNode.prototype.findNextForInput_ = function() {
const location = /** @type {!Connection} */ (this.location_);
const parentInput = location.getParentInput();
const block = parentInput.getSourceBlock();
const curIdx = block.inputList.indexOf(parentInput);
for (let i = curIdx + 1; i < block.inputList.length; i++) {
const input = block.inputList[i];
const fieldRow = input.fieldRow;
for (let j = 0; j < fieldRow.length; j++) {
const field = fieldRow[j];
if (field.isClickable() || ASTNode.NAVIGATE_ALL_FIELDS) {
return ASTNode.createFieldNode(field);
}
}
if (input.connection) {
return ASTNode.createInputNode(input);
}
}
return null;
};
/**
* Given a field find the next editable field or an input with a non null
* connection in the same block. The current location must be a field.
* @return {ASTNode} The AST node pointing to the next field or
* connection or null if there is no editable field or input connection
* after the given input.
* @private
*/
ASTNode.prototype.findNextForField_ = function() {
const location = /** @type {!Field} */ (this.location_);
const input = location.getParentInput();
const block = location.getSourceBlock();
const curIdx = block.inputList.indexOf(/** @type {!Input} */ (input));
let fieldIdx = input.fieldRow.indexOf(location) + 1;
for (let i = curIdx; i < block.inputList.length; i++) {
const newInput = block.inputList[i];
const fieldRow = newInput.fieldRow;
while (fieldIdx < fieldRow.length) {
if (fieldRow[fieldIdx].isClickable() || ASTNode.NAVIGATE_ALL_FIELDS) {
return ASTNode.createFieldNode(fieldRow[fieldIdx]);
}
fieldIdx++;
}
fieldIdx = 0;
if (newInput.connection) {
return ASTNode.createInputNode(newInput);
}
}
return null;
};
/**
* Given an input find the previous editable field or an input with a non null
* connection in the same block. The current location must be an input
* connection.
* @return {ASTNode} The AST node holding the previous field or
* connection.
* @private
*/
ASTNode.prototype.findPrevForInput_ = function() {
const location = /** @type {!Connection} */ (this.location_);
const parentInput = location.getParentInput();
const block = parentInput.getSourceBlock();
const curIdx = block.inputList.indexOf(parentInput);
for (let i = curIdx; i >= 0; i--) {
const input = block.inputList[i];
if (input.connection && input !== parentInput) {
return ASTNode.createInputNode(input);
}
const fieldRow = input.fieldRow;
for (let j = fieldRow.length - 1; j >= 0; j--) {
const field = fieldRow[j];
if (field.isClickable() || ASTNode.NAVIGATE_ALL_FIELDS) {
return ASTNode.createFieldNode(field);
}
}
}
return null;
};
/**
* Given a field find the previous editable field or an input with a non null
* connection in the same block. The current location must be a field.
* @return {ASTNode} The AST node holding the previous input or field.
* @private
*/
ASTNode.prototype.findPrevForField_ = function() {
const location = /** @type {!Field} */ (this.location_);
const parentInput = location.getParentInput();
const block = location.getSourceBlock();
const curIdx = block.inputList.indexOf(
/** @type {!Input} */ (parentInput));
let fieldIdx = parentInput.fieldRow.indexOf(location) - 1;
for (let i = curIdx; i >= 0; i--) {
const input = block.inputList[i];
if (input.connection && input !== parentInput) {
return ASTNode.createInputNode(input);
}
const fieldRow = input.fieldRow;
while (fieldIdx > -1) {
if (fieldRow[fieldIdx].isClickable() || ASTNode.NAVIGATE_ALL_FIELDS) {
return ASTNode.createFieldNode(fieldRow[fieldIdx]);
}
fieldIdx--;
}
// Reset the fieldIdx to the length of the field row of the previous input.
if (i - 1 >= 0) {
fieldIdx = block.inputList[i - 1].fieldRow.length - 1;
}
}
return null;
};
/**
* Navigate between stacks of blocks on the workspace.
* @param {boolean} forward True to go forward. False to go backwards.
* @return {ASTNode} The first block of the next stack or null if there
* are no blocks on the workspace.
* @private
*/
ASTNode.prototype.navigateBetweenStacks_ = function(forward) {
var curLocation = this.getLocation();
if (curLocation.getSourceBlock) {
curLocation = /** @type {!IASTNodeLocationWithBlock} */ (curLocation)
.getSourceBlock();
}
if (!curLocation || !curLocation.workspace) {
return null;
}
const curRoot = curLocation.getRootBlock();
const topBlocks = curRoot.workspace.getTopBlocks(true);
for (let i = 0; i < topBlocks.length; i++) {
const topBlock = topBlocks[i];
if (curRoot.id == topBlock.id) {
const offset = forward ? 1 : -1;
const resultIndex = i + offset;
if (resultIndex == -1 || resultIndex == topBlocks.length) {
return null;
}
return ASTNode.createStackNode(topBlocks[resultIndex]);
}
}
throw Error('Couldn\'t find ' + (forward ? 'next' : 'previous') + ' stack?!');
};
/**
* Finds the top most AST node for a given block.
* This is either the previous connection, output connection or block depending
* on what kind of connections the block has.
* @param {!Block} block The block that we want to find the top
* connection on.
* @return {!ASTNode} The AST node containing the top connection.
* @private
*/
ASTNode.prototype.findTopASTNodeForBlock_ = function(block) {
const topConnection = block.previousConnection || block.outputConnection;
if (topConnection) {
return /** @type {!ASTNode} */ (
ASTNode.createConnectionNode(topConnection));
} else {
return /** @type {!ASTNode} */ (ASTNode.createBlockNode(block));
}
};
/**
* Get the AST node pointing to the input that the block is nested under or if
* the block is not nested then get the stack AST node.
* @param {Block} block The source block of the current location.
* @return {ASTNode} The AST node pointing to the input connection or
* the top block of the stack this block is in.
* @private
*/
ASTNode.prototype.getOutAstNodeForBlock_ = function(block) {
if (!block) {
return null;
}
let topBlock;
// If the block doesn't have a previous connection then it is the top of the
// substack.
topBlock = block.getTopStackBlock();
const topConnection =
topBlock.previousConnection || topBlock.outputConnection;
// If the top connection has a parentInput, create an AST node pointing to
// that input.
if (topConnection && topConnection.targetConnection &&
topConnection.targetConnection.getParentInput()) {
return ASTNode.createInputNode(
topConnection.targetConnection.getParentInput());
} else {
// Go to stack level if you are not underneath an input.
return ASTNode.createStackNode(topBlock);
}
};
/**
* Find the first editable field or input with a connection on a given block.
* @param {!Block} block The source block of the current location.
* @return {ASTNode} An AST node pointing to the first field or input.
* Null if there are no editable fields or inputs with connections on the block.
* @private
*/
ASTNode.prototype.findFirstFieldOrInput_ = function(block) {
const inputs = block.inputList;
for (let i = 0; i < inputs.length; i++) {
const input = inputs[i];
const fieldRow = input.fieldRow;
for (let j = 0; j < fieldRow.length; j++) {
const field = fieldRow[j];
if (field.isClickable() || ASTNode.NAVIGATE_ALL_FIELDS) {
return ASTNode.createFieldNode(field);
}
}
if (input.connection) {
return ASTNode.createInputNode(input);
}
}
return null;
};
/**
* Finds the source block of the location of this node.
* @return {Block} The source block of the location, or null if the node
* is of type workspace.
*/
ASTNode.prototype.getSourceBlock = function() {
if (this.getType() === ASTNode.types.BLOCK) {
return /** @type {Block} */ (this.getLocation());
} else if (this.getType() === ASTNode.types.STACK) {
return /** @type {Block} */ (this.getLocation());
} else if (this.getType() === ASTNode.types.WORKSPACE) {
return null;
} else {
return /** @type {IASTNodeLocationWithBlock} */ (this.getLocation())
.getSourceBlock();
}
};
/**
* Find the element to the right of the current element in the AST.
* @return {ASTNode} An AST node that wraps the next field, connection,
* block, or workspace. Or null if there is no node to the right.
*/
ASTNode.prototype.next = function() {
switch (this.type_) {
case ASTNode.types.STACK:
return this.navigateBetweenStacks_(true);
case ASTNode.types.OUTPUT: {
const connection = /** @type {!Connection} */ (this.location_);
return ASTNode.createBlockNode(connection.getSourceBlock());
}
case ASTNode.types.FIELD:
return this.findNextForField_();
case ASTNode.types.INPUT:
return this.findNextForInput_();
case ASTNode.types.BLOCK: {
const block = /** @type {!Block} */ (this.location_);
const nextConnection = block.nextConnection;
return ASTNode.createConnectionNode(nextConnection);
}
case ASTNode.types.PREVIOUS: {
const connection = /** @type {!Connection} */ (this.location_);
return ASTNode.createBlockNode(connection.getSourceBlock());
}
case ASTNode.types.NEXT: {
const connection = /** @type {!Connection} */ (this.location_);
const targetConnection = connection.targetConnection;
return ASTNode.createConnectionNode(targetConnection);
}
}
return null;
};
/**
* Find the element one level below and all the way to the left of the current
* location.
* @return {ASTNode} An AST node that wraps the next field, connection,
* workspace, or block. Or null if there is nothing below this node.
*/
ASTNode.prototype.in = function() {
switch (this.type_) {
case ASTNode.types.WORKSPACE: {
const workspace = /** @type {!Workspace} */ (this.location_);
const topBlocks = workspace.getTopBlocks(true);
if (topBlocks.length > 0) {
return ASTNode.createStackNode(topBlocks[0]);
}
break;
}
case ASTNode.types.STACK: {
const block = /** @type {!Block} */ (this.location_);
return this.findTopASTNodeForBlock_(block);
}
case ASTNode.types.BLOCK: {
const block = /** @type {!Block} */ (this.location_);
return this.findFirstFieldOrInput_(block);
}
case ASTNode.types.INPUT: {
const connection = /** @type {!Connection} */ (this.location_);
const targetConnection = connection.targetConnection;
return ASTNode.createConnectionNode(targetConnection);
}
}
return null;
};
/**
* Find the element to the left of the current element in the AST.
* @return {ASTNode} An AST node that wraps the previous field,
* connection, workspace or block. Or null if no node exists to the left.
* null.
*/
ASTNode.prototype.prev = function() {
switch (this.type_) {
case ASTNode.types.STACK:
return this.navigateBetweenStacks_(false);
case ASTNode.types.OUTPUT:
return null;
case ASTNode.types.FIELD:
return this.findPrevForField_();
case ASTNode.types.INPUT:
return this.findPrevForInput_();
case ASTNode.types.BLOCK: {
const block = /** @type {!Block} */ (this.location_);
const topConnection = block.previousConnection || block.outputConnection;
return ASTNode.createConnectionNode(topConnection);
}
case ASTNode.types.PREVIOUS: {
const connection = /** @type {!Connection} */ (this.location_);
const targetConnection = connection.targetConnection;
if (targetConnection && !targetConnection.getParentInput()) {
return ASTNode.createConnectionNode(targetConnection);
}
break;
}
case ASTNode.types.NEXT: {
const connection = /** @type {!Connection} */ (this.location_);
return ASTNode.createBlockNode(connection.getSourceBlock());
}
}
return null;
};
/**
* Find the next element that is one position above and all the way to the left
* of the current location.
* @return {ASTNode} An AST node that wraps the next field, connection,
* workspace or block. Or null if we are at the workspace level.
*/
ASTNode.prototype.out = function() {
switch (this.type_) {
case ASTNode.types.STACK: {
const block = /** @type {!Block} */ (this.location_);
const blockPos = block.getRelativeToSurfaceXY();
// TODO: Make sure this is in the bounds of the workspace.
const wsCoordinate =
new Coordinate(blockPos.x, blockPos.y + ASTNode.DEFAULT_OFFSET_Y);
return ASTNode.createWorkspaceNode(block.workspace, wsCoordinate);
}
case ASTNode.types.OUTPUT: {
const connection = /** @type {!Connection} */ (this.location_);
const target = connection.targetConnection;
if (target) {
return ASTNode.createConnectionNode(target);
}
return ASTNode.createStackNode(connection.getSourceBlock());
}
case ASTNode.types.FIELD: {
const field = /** @type {!Field} */ (this.location_);
return ASTNode.createBlockNode(field.getSourceBlock());
}
case ASTNode.types.INPUT: {
const connection = /** @type {!Connection} */ (this.location_);
return ASTNode.createBlockNode(connection.getSourceBlock());
}
case ASTNode.types.BLOCK: {
const block = /** @type {!Block} */ (this.location_);
return this.getOutAstNodeForBlock_(block);
}
case ASTNode.types.PREVIOUS: {
const connection = /** @type {!Connection} */ (this.location_);
return this.getOutAstNodeForBlock_(connection.getSourceBlock());
}
case ASTNode.types.NEXT: {
const connection = /** @type {!Connection} */ (this.location_);
return this.getOutAstNodeForBlock_(connection.getSourceBlock());
}
}
return null;
};
exports.ASTNode = ASTNode;