mirror of
https://github.com/google/blockly.git
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* Renamed Blockly.connectionTypes to Blockly.ConnectionType * Renamed core/connection_types.js to connection_type.js * Add entry to renamings.js for renaming of Blockly.connectionTypes Co-authored-by: Christopher Allen <cpcallen+git@google.com>
1225 lines
33 KiB
JavaScript
1225 lines
33 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview An object that provides constants for rendering blocks.
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* @author fenichel@google.com (Rachel Fenichel)
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*/
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'use strict';
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goog.module('Blockly.blockRendering.ConstantProvider');
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goog.module.declareLegacyNamespace();
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/* eslint-disable-next-line no-unused-vars */
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const RenderedConnection = goog.requireType('Blockly.RenderedConnection');
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const Svg = goog.require('Blockly.utils.Svg');
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/* eslint-disable-next-line no-unused-vars */
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const Theme = goog.requireType('Blockly.Theme');
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const colour = goog.require('Blockly.utils.colour');
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const ConnectionType = goog.require('Blockly.ConnectionType');
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const dom = goog.require('Blockly.utils.dom');
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const object = goog.require('Blockly.utils.object');
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const svgPaths = goog.require('Blockly.utils.svgPaths');
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const userAgent = goog.require('Blockly.utils.userAgent');
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const utils = goog.require('Blockly.utils');
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/**
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* An object that provides constants for rendering blocks.
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* @constructor
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* @package
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*/
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const ConstantProvider = function() {
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/**
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* The size of an empty spacer.
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* @type {number}
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*/
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this.NO_PADDING = 0;
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/**
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* The size of small padding.
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* @type {number}
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*/
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this.SMALL_PADDING = 3;
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/**
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* The size of medium padding.
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* @type {number}
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*/
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this.MEDIUM_PADDING = 5;
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/**
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* The size of medium-large padding.
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* @type {number}
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*/
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this.MEDIUM_LARGE_PADDING = 8;
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/**
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* The size of large padding.
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* @type {number}
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*/
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this.LARGE_PADDING = 10;
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/**
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* Offset from the top of the row for placing fields on inline input rows
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* and statement input rows.
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* Matches existing rendering (in 2019).
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* @type {number}
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*/
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this.TALL_INPUT_FIELD_OFFSET_Y = this.MEDIUM_PADDING;
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/**
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* The height of the puzzle tab used for input and output connections.
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* @type {number}
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*/
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this.TAB_HEIGHT = 15;
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/**
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* The offset from the top of the block at which a puzzle tab is positioned.
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* @type {number}
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*/
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this.TAB_OFFSET_FROM_TOP = 5;
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/**
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* Vertical overlap of the puzzle tab, used to make it look more like a puzzle
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* piece.
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* @type {number}
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*/
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this.TAB_VERTICAL_OVERLAP = 2.5;
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/**
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* The width of the puzzle tab used for input and output connections.
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* @type {number}
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*/
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this.TAB_WIDTH = 8;
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/**
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* The width of the notch used for previous and next connections.
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* @type {number}
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*/
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this.NOTCH_WIDTH = 15;
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/**
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* The height of the notch used for previous and next connections.
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* @type {number}
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*/
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this.NOTCH_HEIGHT = 4;
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/**
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* The minimum width of the block.
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* @type {number}
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*/
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this.MIN_BLOCK_WIDTH = 12;
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this.EMPTY_BLOCK_SPACER_HEIGHT = 16;
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/**
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* The minimum height of a dummy input row.
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* @type {number}
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*/
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this.DUMMY_INPUT_MIN_HEIGHT = this.TAB_HEIGHT;
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/**
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* The minimum height of a dummy input row in a shadow block.
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* @type {number}
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*/
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this.DUMMY_INPUT_SHADOW_MIN_HEIGHT = this.TAB_HEIGHT;
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/**
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* Rounded corner radius.
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* @type {number}
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*/
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this.CORNER_RADIUS = 8;
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/**
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* Offset from the left side of a block or the inside of a statement input to
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* the left side of the notch.
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* @type {number}
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*/
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this.NOTCH_OFFSET_LEFT = 15;
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/**
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* Additional offset added to the statement input's width to account for the
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* notch.
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* @type {number}
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*/
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this.STATEMENT_INPUT_NOTCH_OFFSET = this.NOTCH_OFFSET_LEFT;
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this.STATEMENT_BOTTOM_SPACER = 0;
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this.STATEMENT_INPUT_PADDING_LEFT = 20;
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/**
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* Vertical padding between consecutive statement inputs.
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* @type {number}
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*/
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this.BETWEEN_STATEMENT_PADDING_Y = 4;
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/**
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* The top row's minimum height.
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* @type {number}
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*/
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this.TOP_ROW_MIN_HEIGHT = this.MEDIUM_PADDING;
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/**
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* The top row's minimum height if it precedes a statement.
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* @type {number}
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*/
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this.TOP_ROW_PRECEDES_STATEMENT_MIN_HEIGHT = this.LARGE_PADDING;
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/**
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* The bottom row's minimum height.
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* @type {number}
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*/
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this.BOTTOM_ROW_MIN_HEIGHT = this.MEDIUM_PADDING;
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/**
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* The bottom row's minimum height if it follows a statement input.
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* @type {number}
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*/
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this.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT = this.LARGE_PADDING;
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/**
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* Whether to add a 'hat' on top of all blocks with no previous or output
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* connections. Can be overridden by 'hat' property on Theme.BlockStyle.
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* @type {boolean}
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*/
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this.ADD_START_HATS = false;
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/**
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* Height of the top hat.
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* @type {number}
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*/
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this.START_HAT_HEIGHT = 15;
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/**
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* Width of the top hat.
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* @type {number}
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*/
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this.START_HAT_WIDTH = 100;
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this.SPACER_DEFAULT_HEIGHT = 15;
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this.MIN_BLOCK_HEIGHT = 24;
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this.EMPTY_INLINE_INPUT_PADDING = 14.5;
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/**
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* The height of an empty inline input.
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* @type {number}
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*/
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this.EMPTY_INLINE_INPUT_HEIGHT = this.TAB_HEIGHT + 11;
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this.EXTERNAL_VALUE_INPUT_PADDING = 2;
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/**
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* The height of an empty statement input. Note that in the old rendering
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* this varies slightly depending on whether the block has external or inline
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* inputs. In the new rendering this is consistent. It seems unlikely that
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* the old behaviour was intentional.
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* @type {number}
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*/
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this.EMPTY_STATEMENT_INPUT_HEIGHT = this.MIN_BLOCK_HEIGHT;
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this.START_POINT = svgPaths.moveBy(0, 0);
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/**
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* Height of SVG path for jagged teeth at the end of collapsed blocks.
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* @type {number}
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*/
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this.JAGGED_TEETH_HEIGHT = 12;
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/**
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* Width of SVG path for jagged teeth at the end of collapsed blocks.
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* @type {number}
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*/
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this.JAGGED_TEETH_WIDTH = 6;
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/**
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* Point size of text.
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* @type {number}
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*/
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this.FIELD_TEXT_FONTSIZE = 11;
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/**
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* Text font weight.
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* @type {string}
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*/
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this.FIELD_TEXT_FONTWEIGHT = 'normal';
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/**
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* Text font family.
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* @type {string}
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*/
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this.FIELD_TEXT_FONTFAMILY = 'sans-serif';
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/**
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* Height of text. This constant is dynamically set in ``setFontConstants_``
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* to be the height of the text based on the font used.
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* @type {number}
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*/
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this.FIELD_TEXT_HEIGHT = -1; // Dynamically set.
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/**
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* Text baseline. This constant is dynamically set in ``setFontConstants_``
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* to be the baseline of the text based on the font used.
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* @type {number}
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*/
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this.FIELD_TEXT_BASELINE = -1; // Dynamically set.
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/**
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* A field's border rect corner radius.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_RADIUS = 4;
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/**
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* A field's border rect default height.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_HEIGHT = 16;
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/**
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* A field's border rect X padding.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_X_PADDING = 5;
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/**
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* A field's border rect Y padding.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_Y_PADDING = 3;
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/**
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* The backing colour of a field's border rect.
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* @type {string}
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* @package
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*/
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this.FIELD_BORDER_RECT_COLOUR = '#fff';
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/**
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* A field's text element's dominant baseline.
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* @type {boolean}
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*/
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this.FIELD_TEXT_BASELINE_CENTER = !userAgent.IE && !userAgent.EDGE;
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/**
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* A dropdown field's border rect height.
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* @type {number}
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*/
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this.FIELD_DROPDOWN_BORDER_RECT_HEIGHT = this.FIELD_BORDER_RECT_HEIGHT;
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/**
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* Whether or not a dropdown field should add a border rect when in a shadow
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* block.
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* @type {boolean}
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*/
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this.FIELD_DROPDOWN_NO_BORDER_RECT_SHADOW = false;
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/**
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* Whether or not a dropdown field's div should be coloured to match the
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* block colours.
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* @type {boolean}
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*/
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this.FIELD_DROPDOWN_COLOURED_DIV = false;
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/**
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* Whether or not a dropdown field uses a text or SVG arrow.
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* @type {boolean}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW = false;
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/**
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* A dropdown field's SVG arrow padding.
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* @type {number}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW_PADDING = this.FIELD_BORDER_RECT_X_PADDING;
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/**
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* A dropdown field's SVG arrow size.
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* @type {number}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW_SIZE = 12;
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/**
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* A dropdown field's SVG arrow datauri.
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* @type {string}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW_DATAURI =
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'data:image/svg+xml;base64,PHN2ZyBpZD0iTGF5ZXJfMSIgZGF0YS1uYW1lPSJMYXllci' +
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'AxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIxMi43MSIgaG' +
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'VpZ2h0PSI4Ljc5IiB2aWV3Qm94PSIwIDAgMTIuNzEgOC43OSI+PHRpdGxlPmRyb3Bkb3duLW' +
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'Fycm93PC90aXRsZT48ZyBvcGFjaXR5PSIwLjEiPjxwYXRoIGQ9Ik0xMi43MSwyLjQ0QTIuND' +
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'EsMi40MSwwLDAsMSwxMiw0LjE2TDguMDgsOC4wOGEyLjQ1LDIuNDUsMCwwLDEtMy40NSwwTD' +
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'AuNzIsNC4xNkEyLjQyLDIuNDIsMCwwLDEsMCwyLjQ0LDIuNDgsMi40OCwwLDAsMSwuNzEuNz' +
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'FDMSwwLjQ3LDEuNDMsMCw2LjM2LDBTMTEuNzUsMC40NiwxMiwuNzFBMi40NCwyLjQ0LDAsMC' +
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'wxLDEyLjcxLDIuNDRaIiBmaWxsPSIjMjMxZjIwIi8+PC9nPjxwYXRoIGQ9Ik02LjM2LDcuNz' +
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'lhMS40MywxLjQzLDAsMCwxLTEtLjQyTDEuNDIsMy40NWExLjQ0LDEuNDQsMCwwLDEsMC0yYz' +
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'AuNTYtLjU2LDkuMzEtMC41Niw5Ljg3LDBhMS40NCwxLjQ0LDAsMCwxLDAsMkw3LjM3LDcuMz' +
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'dBMS40MywxLjQzLDAsMCwxLDYuMzYsNy43OVoiIGZpbGw9IiNmZmYiLz48L3N2Zz4=';
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/**
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* Whether or not to show a box shadow around the widget div. This is only a
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* feature of full block fields.
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* @type {boolean}
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*/
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this.FIELD_TEXTINPUT_BOX_SHADOW = false;
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/**
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* Whether or not the colour field should display its colour value on the
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* entire block.
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* @type {boolean}
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*/
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this.FIELD_COLOUR_FULL_BLOCK = false;
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/**
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* A colour field's default width.
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* @type {number}
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*/
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this.FIELD_COLOUR_DEFAULT_WIDTH = 26;
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/**
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* A colour field's default height.
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* @type {number}
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*/
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this.FIELD_COLOUR_DEFAULT_HEIGHT = this.FIELD_BORDER_RECT_HEIGHT;
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/**
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* A checkbox field's X offset.
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* @type {number}
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*/
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this.FIELD_CHECKBOX_X_OFFSET = this.FIELD_BORDER_RECT_X_PADDING - 3;
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/**
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* A random identifier used to ensure a unique ID is used for each
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* filter/pattern for the case of multiple Blockly instances on a page.
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* @type {string}
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* @package
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*/
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this.randomIdentifier = String(Math.random()).substring(2);
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/**
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* The defs tag that contains all filters and patterns for this Blockly
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* instance.
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* @type {?SVGElement}
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* @private
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*/
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this.defs_ = null;
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/**
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* The ID of the emboss filter, or the empty string if no filter is set.
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* @type {string}
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* @package
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*/
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this.embossFilterId = '';
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/**
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* The <filter> element to use for highlighting, or null if not set.
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* @type {SVGElement}
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* @private
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*/
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this.embossFilter_ = null;
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/**
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* The ID of the disabled pattern, or the empty string if no pattern is set.
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* @type {string}
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* @package
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*/
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this.disabledPatternId = '';
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/**
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* The <pattern> element to use for disabled blocks, or null if not set.
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* @type {SVGElement}
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* @private
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*/
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this.disabledPattern_ = null;
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/**
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* The ID of the debug filter, or the empty string if no pattern is set.
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* @type {string}
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* @package
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*/
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this.debugFilterId = '';
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/**
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* The <filter> element to use for a debug highlight, or null if not set.
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* @type {SVGElement}
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* @private
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*/
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this.debugFilter_ = null;
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/**
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* The <style> element to use for injecting renderer specific CSS.
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* @type {HTMLStyleElement}
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* @private
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*/
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this.cssNode_ = null;
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/**
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* Cursor colour.
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* @type {string}
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* @package
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*/
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this.CURSOR_COLOUR = '#cc0a0a';
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/**
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* Immovable marker colour.
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* @type {string}
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* @package
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*/
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this.MARKER_COLOUR = '#4286f4';
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/**
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* Width of the horizontal cursor.
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* @type {number}
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* @package
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*/
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this.CURSOR_WS_WIDTH = 100;
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/**
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* Height of the horizontal cursor.
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* @type {number}
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* @package
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*/
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this.WS_CURSOR_HEIGHT = 5;
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/**
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* Padding around a stack.
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* @type {number}
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* @package
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*/
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this.CURSOR_STACK_PADDING = 10;
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/**
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* Padding around a block.
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* @type {number}
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* @package
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*/
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this.CURSOR_BLOCK_PADDING = 2;
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/**
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* Stroke of the cursor.
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* @type {number}
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* @package
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*/
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this.CURSOR_STROKE_WIDTH = 4;
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/**
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* Whether text input and colour fields fill up the entire source block.
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* @type {boolean}
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* @package
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*/
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this.FULL_BLOCK_FIELDS = false;
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/**
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* The main colour of insertion markers, in hex. The block is rendered a
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* transparent grey by changing the fill opacity in CSS.
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* @type {string}
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* @package
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*/
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this.INSERTION_MARKER_COLOUR = '#000000';
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/**
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* The insertion marker opacity.
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* @type {number}
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* @package
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*/
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this.INSERTION_MARKER_OPACITY = 0.2;
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/**
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* Enum for connection shapes.
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* @enum {number}
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*/
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this.SHAPES = {PUZZLE: 1, NOTCH: 2};
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};
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/**
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* Initialize shape objects based on the constants set in the constructor.
|
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* @package
|
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*/
|
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ConstantProvider.prototype.init = function() {
|
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/**
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* An object containing sizing and path information about collapsed block
|
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* indicators.
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* @type {!Object}
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*/
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this.JAGGED_TEETH = this.makeJaggedTeeth();
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|
|
/**
|
|
* An object containing sizing and path information about notches.
|
|
* @type {!Object}
|
|
*/
|
|
this.NOTCH = this.makeNotch();
|
|
|
|
/**
|
|
* An object containing sizing and path information about start hats
|
|
* @type {!Object}
|
|
*/
|
|
this.START_HAT = this.makeStartHat();
|
|
|
|
/**
|
|
* An object containing sizing and path information about puzzle tabs.
|
|
* @type {!Object}
|
|
*/
|
|
this.PUZZLE_TAB = this.makePuzzleTab();
|
|
|
|
/**
|
|
* An object containing sizing and path information about inside corners
|
|
* @type {!Object}
|
|
*/
|
|
this.INSIDE_CORNERS = this.makeInsideCorners();
|
|
|
|
/**
|
|
* An object containing sizing and path information about outside corners.
|
|
* @type {!Object}
|
|
*/
|
|
this.OUTSIDE_CORNERS = this.makeOutsideCorners();
|
|
};
|
|
|
|
/**
|
|
* Refresh constants properties that depend on the theme.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.setTheme = function(theme) {
|
|
/**
|
|
* The block styles map.
|
|
* @type {Object<string, !Theme.BlockStyle>}
|
|
* @package
|
|
*/
|
|
this.blockStyles = Object.create(null);
|
|
|
|
const blockStyles = theme.blockStyles;
|
|
for (const key in blockStyles) {
|
|
this.blockStyles[key] = this.validatedBlockStyle_(blockStyles[key]);
|
|
}
|
|
|
|
this.setDynamicProperties_(theme);
|
|
};
|
|
|
|
/**
|
|
* Sets dynamic properties that depend on other values or theme properties.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.setDynamicProperties_ = function(theme) {
|
|
this.setFontConstants_(theme);
|
|
this.setComponentConstants_(theme);
|
|
|
|
this.ADD_START_HATS =
|
|
theme.startHats != null ? theme.startHats : this.ADD_START_HATS;
|
|
};
|
|
|
|
/**
|
|
* Set constants related to fonts.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.setFontConstants_ = function(theme) {
|
|
this.FIELD_TEXT_FONTFAMILY =
|
|
theme.fontStyle && theme.fontStyle['family'] != undefined ?
|
|
theme.fontStyle['family'] :
|
|
this.FIELD_TEXT_FONTFAMILY;
|
|
this.FIELD_TEXT_FONTWEIGHT =
|
|
theme.fontStyle && theme.fontStyle['weight'] != undefined ?
|
|
theme.fontStyle['weight'] :
|
|
this.FIELD_TEXT_FONTWEIGHT;
|
|
this.FIELD_TEXT_FONTSIZE =
|
|
theme.fontStyle && theme.fontStyle['size'] != undefined ?
|
|
theme.fontStyle['size'] :
|
|
this.FIELD_TEXT_FONTSIZE;
|
|
|
|
const fontMetrics = dom.measureFontMetrics(
|
|
'Hg', this.FIELD_TEXT_FONTSIZE + 'pt', this.FIELD_TEXT_FONTWEIGHT,
|
|
this.FIELD_TEXT_FONTFAMILY);
|
|
|
|
this.FIELD_TEXT_HEIGHT = fontMetrics.height;
|
|
this.FIELD_TEXT_BASELINE = fontMetrics.baseline;
|
|
};
|
|
|
|
/**
|
|
* Set constants from a theme's component styles.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.setComponentConstants_ = function(theme) {
|
|
this.CURSOR_COLOUR =
|
|
theme.getComponentStyle('cursorColour') || this.CURSOR_COLOUR;
|
|
this.MARKER_COLOUR =
|
|
theme.getComponentStyle('markerColour') || this.MARKER_COLOUR;
|
|
this.INSERTION_MARKER_COLOUR =
|
|
theme.getComponentStyle('insertionMarkerColour') ||
|
|
this.INSERTION_MARKER_COLOUR;
|
|
this.INSERTION_MARKER_OPACITY =
|
|
Number(theme.getComponentStyle('insertionMarkerOpacity')) ||
|
|
this.INSERTION_MARKER_OPACITY;
|
|
};
|
|
|
|
/**
|
|
* Get or create a block style based on a single colour value. Generate a name
|
|
* for the style based on the colour.
|
|
* @param {string} colour #RRGGBB colour string.
|
|
* @return {{style: !Theme.BlockStyle, name: string}} An object
|
|
* containing the style and an autogenerated name for that style.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.getBlockStyleForColour = function(colour) {
|
|
const name = 'auto_' + colour;
|
|
if (!this.blockStyles[name]) {
|
|
this.blockStyles[name] = this.createBlockStyle_(colour);
|
|
}
|
|
return {style: this.blockStyles[name], name: name};
|
|
};
|
|
|
|
/**
|
|
* Gets the BlockStyle for the given block style name.
|
|
* @param {?string} blockStyleName The name of the block style.
|
|
* @return {!Theme.BlockStyle} The named block style, or a default style
|
|
* if no style with the given name was found.
|
|
*/
|
|
ConstantProvider.prototype.getBlockStyle = function(blockStyleName) {
|
|
return this.blockStyles[blockStyleName || ''] ||
|
|
(blockStyleName && blockStyleName.indexOf('auto_') == 0 ?
|
|
this.getBlockStyleForColour(blockStyleName.substring(5)).style :
|
|
this.createBlockStyle_('#000000'));
|
|
};
|
|
|
|
/**
|
|
* Create a block style object based on the given colour.
|
|
* @param {string} colour #RRGGBB colour string.
|
|
* @return {!Theme.BlockStyle} A populated block style based on the
|
|
* given colour.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.createBlockStyle_ = function(colour) {
|
|
return this.validatedBlockStyle_({'colourPrimary': colour});
|
|
};
|
|
|
|
/**
|
|
* Get a full block style object based on the input style object. Populate
|
|
* any missing values.
|
|
* @param {{
|
|
* colourPrimary:string,
|
|
* colourSecondary:(string|undefined),
|
|
* colourTertiary:(string|undefined),
|
|
* hat:(string|undefined)
|
|
* }} blockStyle A full or partial block style object.
|
|
|
|
* @return {!Theme.BlockStyle} A full block style object, with all
|
|
* required properties populated.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.validatedBlockStyle_ = function(blockStyle) {
|
|
// Make a new object with all of the same properties.
|
|
const valid = /** @type {!Theme.BlockStyle} */ ({});
|
|
if (blockStyle) {
|
|
object.mixin(valid, blockStyle);
|
|
}
|
|
// Validate required properties.
|
|
const parsedColour = utils.parseBlockColour(valid['colourPrimary'] || '#000');
|
|
valid.colourPrimary = parsedColour.hex;
|
|
valid.colourSecondary = valid['colourSecondary'] ?
|
|
utils.parseBlockColour(valid['colourSecondary']).hex :
|
|
this.generateSecondaryColour_(valid.colourPrimary);
|
|
valid.colourTertiary = valid['colourTertiary'] ?
|
|
utils.parseBlockColour(valid['colourTertiary']).hex :
|
|
this.generateTertiaryColour_(valid.colourPrimary);
|
|
|
|
valid.hat = valid['hat'] || '';
|
|
return valid;
|
|
};
|
|
|
|
/**
|
|
* Generate a secondary colour from the passed in primary colour.
|
|
* @param {string} inputColour Primary colour.
|
|
* @return {string} The generated secondary colour.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.generateSecondaryColour_ = function(inputColour) {
|
|
return colour.blend('#fff', inputColour, 0.6) || inputColour;
|
|
};
|
|
|
|
/**
|
|
* Generate a tertiary colour from the passed in primary colour.
|
|
* @param {string} inputColour Primary colour.
|
|
* @return {string} The generated tertiary colour.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.generateTertiaryColour_ = function(inputColour) {
|
|
return colour.blend('#fff', inputColour, 0.3) || inputColour;
|
|
};
|
|
|
|
|
|
/**
|
|
* Dispose of this constants provider.
|
|
* Delete all DOM elements that this provider created.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.dispose = function() {
|
|
if (this.embossFilter_) {
|
|
dom.removeNode(this.embossFilter_);
|
|
}
|
|
if (this.disabledPattern_) {
|
|
dom.removeNode(this.disabledPattern_);
|
|
}
|
|
if (this.debugFilter_) {
|
|
dom.removeNode(this.debugFilter_);
|
|
}
|
|
this.cssNode_ = null;
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* collapsed block indicators.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeJaggedTeeth = function() {
|
|
const height = this.JAGGED_TEETH_HEIGHT;
|
|
const width = this.JAGGED_TEETH_WIDTH;
|
|
|
|
const mainPath = svgPaths.line([
|
|
svgPaths.point(width, height / 4), svgPaths.point(-width * 2, height / 2),
|
|
svgPaths.point(width, height / 4)
|
|
]);
|
|
return {height: height, width: width, path: mainPath};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* start hats.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeStartHat = function() {
|
|
const height = this.START_HAT_HEIGHT;
|
|
const width = this.START_HAT_WIDTH;
|
|
|
|
const mainPath = svgPaths.curve('c', [
|
|
svgPaths.point(30, -height), svgPaths.point(70, -height),
|
|
svgPaths.point(width, 0)
|
|
]);
|
|
return {height: height, width: width, path: mainPath};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* puzzle tabs.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makePuzzleTab = function() {
|
|
const width = this.TAB_WIDTH;
|
|
const height = this.TAB_HEIGHT;
|
|
|
|
// The main path for the puzzle tab is made out of a few curves (c and s).
|
|
// Those curves are defined with relative positions. The 'up' and 'down'
|
|
// versions of the paths are the same, but the Y sign flips. Forward and back
|
|
// are the signs to use to move the cursor in the direction that the path is
|
|
// being drawn.
|
|
function makeMainPath(up) {
|
|
const forward = up ? -1 : 1;
|
|
const back = -forward;
|
|
|
|
const overlap = 2.5;
|
|
const halfHeight = height / 2;
|
|
const control1Y = halfHeight + overlap;
|
|
const control2Y = halfHeight + 0.5;
|
|
const control3Y = overlap; // 2.5
|
|
|
|
const endPoint1 = svgPaths.point(-width, forward * halfHeight);
|
|
const endPoint2 = svgPaths.point(width, forward * halfHeight);
|
|
|
|
return svgPaths.curve(
|
|
'c',
|
|
[
|
|
svgPaths.point(0, forward * control1Y),
|
|
svgPaths.point(-width, back * control2Y), endPoint1
|
|
]) +
|
|
svgPaths.curve(
|
|
's', [svgPaths.point(width, back * control3Y), endPoint2]);
|
|
}
|
|
|
|
// c 0,-10 -8,8 -8,-7.5 s 8,2.5 8,-7.5
|
|
const pathUp = makeMainPath(true);
|
|
// c 0,10 -8,-8 -8,7.5 s 8,-2.5 8,7.5
|
|
const pathDown = makeMainPath(false);
|
|
|
|
return {
|
|
type: this.SHAPES.PUZZLE,
|
|
width: width,
|
|
height: height,
|
|
pathDown: pathDown,
|
|
pathUp: pathUp
|
|
};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* notches.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeNotch = function() {
|
|
const width = this.NOTCH_WIDTH;
|
|
const height = this.NOTCH_HEIGHT;
|
|
const innerWidth = 3;
|
|
const outerWidth = (width - innerWidth) / 2;
|
|
function makeMainPath(dir) {
|
|
return svgPaths.line([
|
|
svgPaths.point(dir * outerWidth, height),
|
|
svgPaths.point(dir * innerWidth, 0),
|
|
svgPaths.point(dir * outerWidth, -height)
|
|
]);
|
|
}
|
|
const pathLeft = makeMainPath(1);
|
|
const pathRight = makeMainPath(-1);
|
|
|
|
return {
|
|
type: this.SHAPES.NOTCH,
|
|
width: width,
|
|
height: height,
|
|
pathLeft: pathLeft,
|
|
pathRight: pathRight
|
|
};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* inside corners.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeInsideCorners = function() {
|
|
const radius = this.CORNER_RADIUS;
|
|
|
|
const innerTopLeftCorner =
|
|
svgPaths.arc('a', '0 0,0', radius, svgPaths.point(-radius, radius));
|
|
|
|
const innerBottomLeftCorner =
|
|
svgPaths.arc('a', '0 0,0', radius, svgPaths.point(radius, radius));
|
|
|
|
return {
|
|
width: radius,
|
|
height: radius,
|
|
pathTop: innerTopLeftCorner,
|
|
pathBottom: innerBottomLeftCorner
|
|
};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* outside corners.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeOutsideCorners = function() {
|
|
const radius = this.CORNER_RADIUS;
|
|
/**
|
|
* SVG path for drawing the rounded top-left corner.
|
|
* @const
|
|
*/
|
|
const topLeft = svgPaths.moveBy(0, radius) +
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(radius, -radius));
|
|
|
|
/**
|
|
* SVG path for drawing the rounded top-right corner.
|
|
* @const
|
|
*/
|
|
const topRight =
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(radius, radius));
|
|
|
|
/**
|
|
* SVG path for drawing the rounded bottom-left corner.
|
|
* @const
|
|
*/
|
|
const bottomLeft =
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(-radius, -radius));
|
|
|
|
/**
|
|
* SVG path for drawing the rounded bottom-right corner.
|
|
* @const
|
|
*/
|
|
const bottomRight =
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(-radius, radius));
|
|
|
|
return {
|
|
topLeft: topLeft,
|
|
topRight: topRight,
|
|
bottomRight: bottomRight,
|
|
bottomLeft: bottomLeft,
|
|
rightHeight: radius
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Get an object with connection shape and sizing information based on the type
|
|
* of the connection.
|
|
* @param {!RenderedConnection} connection The connection to find a
|
|
* shape object for
|
|
* @return {!Object} The shape object for the connection.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.shapeFor = function(connection) {
|
|
switch (connection.type) {
|
|
case ConnectionType.INPUT_VALUE:
|
|
case ConnectionType.OUTPUT_VALUE:
|
|
return this.PUZZLE_TAB;
|
|
case ConnectionType.PREVIOUS_STATEMENT:
|
|
case ConnectionType.NEXT_STATEMENT:
|
|
return this.NOTCH;
|
|
default:
|
|
throw Error('Unknown connection type');
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Create any DOM elements that this renderer needs (filters, patterns, etc).
|
|
* @param {!SVGElement} svg The root of the workspace's SVG.
|
|
* @param {string} tagName The name to use for the CSS style tag.
|
|
* @param {string} selector The CSS selector to use.
|
|
* @suppress {strictModuleDepCheck} Debug renderer only included in playground.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.createDom = function(svg, tagName, selector) {
|
|
this.injectCSS_(tagName, selector);
|
|
|
|
/*
|
|
<defs>
|
|
... filters go here ...
|
|
</defs>
|
|
*/
|
|
this.defs_ = dom.createSvgElement(Svg.DEFS, {}, svg);
|
|
/*
|
|
<filter id="blocklyEmbossFilter837493">
|
|
<feGaussianBlur in="SourceAlpha" stdDeviation="1" result="blur" />
|
|
<feSpecularLighting in="blur" surfaceScale="1" specularConstant="0.5"
|
|
specularExponent="10" lighting-color="white"
|
|
result="specOut">
|
|
<fePointLight x="-5000" y="-10000" z="20000" />
|
|
</feSpecularLighting>
|
|
<feComposite in="specOut" in2="SourceAlpha" operator="in"
|
|
result="specOut" />
|
|
<feComposite in="SourceGraphic" in2="specOut" operator="arithmetic"
|
|
k1="0" k2="1" k3="1" k4="0" />
|
|
</filter>
|
|
*/
|
|
const embossFilter = dom.createSvgElement(
|
|
Svg.FILTER, {'id': 'blocklyEmbossFilter' + this.randomIdentifier},
|
|
this.defs_);
|
|
dom.createSvgElement(
|
|
Svg.FEGAUSSIANBLUR,
|
|
{'in': 'SourceAlpha', 'stdDeviation': 1, 'result': 'blur'}, embossFilter);
|
|
const feSpecularLighting = dom.createSvgElement(
|
|
Svg.FESPECULARLIGHTING, {
|
|
'in': 'blur',
|
|
'surfaceScale': 1,
|
|
'specularConstant': 0.5,
|
|
'specularExponent': 10,
|
|
'lighting-color': 'white',
|
|
'result': 'specOut'
|
|
},
|
|
embossFilter);
|
|
dom.createSvgElement(
|
|
Svg.FEPOINTLIGHT, {'x': -5000, 'y': -10000, 'z': 20000},
|
|
feSpecularLighting);
|
|
dom.createSvgElement(
|
|
Svg.FECOMPOSITE, {
|
|
'in': 'specOut',
|
|
'in2': 'SourceAlpha',
|
|
'operator': 'in',
|
|
'result': 'specOut'
|
|
},
|
|
embossFilter);
|
|
dom.createSvgElement(
|
|
Svg.FECOMPOSITE, {
|
|
'in': 'SourceGraphic',
|
|
'in2': 'specOut',
|
|
'operator': 'arithmetic',
|
|
'k1': 0,
|
|
'k2': 1,
|
|
'k3': 1,
|
|
'k4': 0
|
|
},
|
|
embossFilter);
|
|
this.embossFilterId = embossFilter.id;
|
|
this.embossFilter_ = embossFilter;
|
|
|
|
/*
|
|
<pattern id="blocklyDisabledPattern837493" patternUnits="userSpaceOnUse"
|
|
width="10" height="10">
|
|
<rect width="10" height="10" fill="#aaa" />
|
|
<path d="M 0 0 L 10 10 M 10 0 L 0 10" stroke="#cc0" />
|
|
</pattern>
|
|
*/
|
|
const disabledPattern = dom.createSvgElement(
|
|
Svg.PATTERN, {
|
|
'id': 'blocklyDisabledPattern' + this.randomIdentifier,
|
|
'patternUnits': 'userSpaceOnUse',
|
|
'width': 10,
|
|
'height': 10
|
|
},
|
|
this.defs_);
|
|
dom.createSvgElement(
|
|
Svg.RECT, {'width': 10, 'height': 10, 'fill': '#aaa'}, disabledPattern);
|
|
dom.createSvgElement(
|
|
Svg.PATH, {'d': 'M 0 0 L 10 10 M 10 0 L 0 10', 'stroke': '#cc0'},
|
|
disabledPattern);
|
|
this.disabledPatternId = disabledPattern.id;
|
|
this.disabledPattern_ = disabledPattern;
|
|
|
|
this.createDebugFilter();
|
|
};
|
|
|
|
/**
|
|
* Create a filter for highlighting the currently rendering block during
|
|
* render debugging.
|
|
* @private
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*/
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ConstantProvider.prototype.createDebugFilter = function() {
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// Only create the debug filter once.
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if (!this.debugFilter_) {
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const debugFilter = dom.createSvgElement(
|
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Svg.FILTER, {
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'id': 'blocklyDebugFilter' + this.randomIdentifier,
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'height': '160%',
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'width': '180%',
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y: '-30%',
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x: '-40%'
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},
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this.defs_);
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// Set all gaussian blur pixels to 1 opacity before applying flood
|
|
const debugComponentTransfer = dom.createSvgElement(
|
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Svg.FECOMPONENTTRANSFER, {'result': 'outBlur'}, debugFilter);
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|
dom.createSvgElement(
|
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Svg.FEFUNCA,
|
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{'type': 'table', 'tableValues': '0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1'},
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debugComponentTransfer);
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// Color the highlight
|
|
dom.createSvgElement(
|
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Svg.FEFLOOD,
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{'flood-color': '#ff0000', 'flood-opacity': 0.5, 'result': 'outColor'},
|
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debugFilter);
|
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dom.createSvgElement(
|
|
Svg.FECOMPOSITE, {
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'in': 'outColor',
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'in2': 'outBlur',
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'operator': 'in',
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'result': 'outGlow'
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|
},
|
|
debugFilter);
|
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this.debugFilterId = debugFilter.id;
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this.debugFilter_ = debugFilter;
|
|
}
|
|
};
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|
|
|
/**
|
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* Inject renderer specific CSS into the page.
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* @param {string} tagName The name of the style tag to use.
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* @param {string} selector The CSS selector to use.
|
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* @protected
|
|
*/
|
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ConstantProvider.prototype.injectCSS_ = function(tagName, selector) {
|
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const cssArray = this.getCSS_(selector);
|
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const cssNodeId = 'blockly-renderer-style-' + tagName;
|
|
this.cssNode_ =
|
|
/** @type {!HTMLStyleElement} */ (document.getElementById(cssNodeId));
|
|
const text = cssArray.join('\n');
|
|
if (this.cssNode_) {
|
|
// Already injected, update if the theme changed.
|
|
this.cssNode_.firstChild.textContent = text;
|
|
return;
|
|
}
|
|
// Inject CSS tag at start of head.
|
|
const cssNode =
|
|
/** @type {!HTMLStyleElement} */ (document.createElement('style'));
|
|
cssNode.id = cssNodeId;
|
|
const cssTextNode = document.createTextNode(text);
|
|
cssNode.appendChild(cssTextNode);
|
|
document.head.insertBefore(cssNode, document.head.firstChild);
|
|
this.cssNode_ = cssNode;
|
|
};
|
|
|
|
/**
|
|
* Get any renderer specific CSS to inject when the renderer is initialized.
|
|
* @param {string} selector CSS selector to use.
|
|
* @return {!Array<string>} Array of CSS strings.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.getCSS_ = function(selector) {
|
|
return [
|
|
/* eslint-disable indent */
|
|
/* clang-format off */
|
|
// Text.
|
|
selector + ' .blocklyText, ',
|
|
selector + ' .blocklyFlyoutLabelText {',
|
|
'font: ' + this.FIELD_TEXT_FONTWEIGHT + ' ' +
|
|
this.FIELD_TEXT_FONTSIZE + 'pt ' + this.FIELD_TEXT_FONTFAMILY + ';',
|
|
'}',
|
|
|
|
// Fields.
|
|
selector + ' .blocklyText {',
|
|
'fill: #fff;',
|
|
'}',
|
|
selector + ' .blocklyNonEditableText>rect,',
|
|
selector + ' .blocklyEditableText>rect {',
|
|
'fill: ' + this.FIELD_BORDER_RECT_COLOUR + ';',
|
|
'fill-opacity: .6;',
|
|
'stroke: none;',
|
|
'}',
|
|
selector + ' .blocklyNonEditableText>text,',
|
|
selector + ' .blocklyEditableText>text {',
|
|
'fill: #000;',
|
|
'}',
|
|
|
|
// Flyout labels.
|
|
selector + ' .blocklyFlyoutLabelText {',
|
|
'fill: #000;',
|
|
'}',
|
|
|
|
// Bubbles.
|
|
selector + ' .blocklyText.blocklyBubbleText {',
|
|
'fill: #000;',
|
|
'}',
|
|
|
|
// Editable field hover.
|
|
selector + ' .blocklyEditableText:not(.editing):hover>rect {',
|
|
'stroke: #fff;',
|
|
'stroke-width: 2;',
|
|
'}',
|
|
|
|
// Text field input.
|
|
selector + ' .blocklyHtmlInput {',
|
|
'font-family: ' + this.FIELD_TEXT_FONTFAMILY + ';',
|
|
'font-weight: ' + this.FIELD_TEXT_FONTWEIGHT + ';',
|
|
'}',
|
|
|
|
// Selection highlight.
|
|
selector + ' .blocklySelected>.blocklyPath {',
|
|
'stroke: #fc3;',
|
|
'stroke-width: 3px;',
|
|
'}',
|
|
|
|
// Connection highlight.
|
|
selector + ' .blocklyHighlightedConnectionPath {',
|
|
'stroke: #fc3;',
|
|
'}',
|
|
|
|
// Replaceable highlight.
|
|
selector + ' .blocklyReplaceable .blocklyPath {',
|
|
'fill-opacity: .5;',
|
|
'}',
|
|
selector + ' .blocklyReplaceable .blocklyPathLight,',
|
|
selector + ' .blocklyReplaceable .blocklyPathDark {',
|
|
'display: none;',
|
|
'}',
|
|
|
|
// Insertion marker.
|
|
selector + ' .blocklyInsertionMarker>.blocklyPath {',
|
|
'fill-opacity: ' + this.INSERTION_MARKER_OPACITY + ';',
|
|
'stroke: none;',
|
|
'}',
|
|
/* clang-format on */
|
|
/* eslint-enable indent */
|
|
];
|
|
};
|
|
|
|
exports = ConstantProvider;
|