Files
blockly/core/flyout.js
Rachel Fenichel f3c10d4eaa Merge develop into master (#1064)
* Adding new minimap demo

* Basic code style changes. Adding a few more comments. Return early if disableScrollChange in onScrollChange listener.

* Adding horizontal scrolling. Changed scroll change callbacks from onScroll_ to setHandlePosition. onScroll_ is not challed when workspace is dragged.

* Registering mousemove and mouseup listener in mousedown event. Mousemove and Mouseup events are now listening over document.

* Adding the remove variable modal and functionality to accessible Blockly. (#1011)

* Minimap position bug fix for browsers other than chrome. Added touch support.

* Adding an add variable modal to accessible Blockly. (#1015)

* Adding the remove variable modal and functionality to accessible Blockly.

* Adding the add variable modal for accessible Blockly.

* Block browser context menu in the toolbox and flyout

* Add links to the dev registration form and contributor guidelines

* Miscellaneous comment cleanup

* Adding the common modal class. (#1017)

Centralizes accessible modal behavior.

* - Changed error message referencing 'procedure' instead of 'function' (#1019)

- Added iOS specific UI messages
- Fixed bug with js_to_json.py script where it didn't recognize ' character

* - Allows use of Blockly's messaging format for category name, colour,… (#1028)

...in toolbox XML.
- Updated code editor demo to use this message format
- Re-built blockly_compressed.js

* Making text_count use a text color (like text_length, which also returns a number). (#1027)

* Enable google/blockly with continuous build on travis ci (#1023) (#1035)

* create .travis for ci job

* initial checkin for blocky-web travis ci job

* rename file to .travis.yaml for typo

* remove after_script

* added cache

* rename .travis.yaml to .travis.yml

* Update .travis.yml

* include build script

* fix yaml file format issue

* debug install part

* debug build issue

* Update .travis.yml

* remove cache for now

* Update .travis.yml

* Update .travis.yml

* Update .travis.yml

* more debug info

* Update .travis.yml

* Update .travis.yml

* fix typo

* installing chrome browser

* remove chrome setting config

* run build.py as part of npm install

* Update .travis.yml

* update karma dependency

* use karma as test runner

* fix typo

* remove karma test for now

* Update .travis.yml

* Update package.json

* add npm test target

* add browserstack-runner depdendency

* update browser support

* fix typo for test target

* fix chrome typo

* added closure dependency

* add google-closure-library

* include blockly_uncompressed.js and core.js dependency

* uncomment out core/*.js files

* add kama job as part of install

* remove browserstack add on for now

* fix karma config typo

* add karma-closure

* add os support

* remove typo config

* include more closure files

* change os back to linux

* use closure-library from node_modules

* change log level back to INFO

* change npm test target to use open browser command instead of karma

* change travis test target to use open command instead of karma

* list current directory

* find what's in current dir

* typo command

* Update .travis.yml

* typo again

* open right index.html

* use right path for index.html

* xdg-open to open default browser on travis

* exit browser after 5s wait

* change timeout to 1 min

* exit after opening up browser

* use browser only

* use karma

* remove un-needed dependency

* clean up script section

* fix typo

* update build status on readme

* initial commit for selenium integration tests

* update selenium jar path

* fix test_runner.js typo

* add more debug info

* check java version

* add && instead of 9288

* fix java path

* add logic to check if selenium is running or not

* add some deugging info

* initial commit to get chromedriver

* add chromedriver flag

* add get_chromedriver.sh to package.json and .travel

* change browser to chrome for now

* fix path issue

* update chromdriver path

* fix path issue again

* more debugging

* add debug msg

* fix typo

* minor fix for getting chromedriver

* install latest chrome browser

* clean up pakcage.json

* use npm target for test run

* remove removing trailing comma

* fix another trailing comma

* updated travis test target

* clean up scripts

* not sure nmp run preinstall

* redirect selenium log to tmp file

* revert writing console log to file

* update test summary

* more clean up

* minor clean up before pull request

* resolved closure-library conflict

1. add closure-library to dependencies instead of devDependencies.
2. add lint back in scripts block

* fix typo (adding comma) in script section

* Renames Blockly.workspaceDragSurface to Blockly.WorkspaceDragSurface.

Fixes #880.

* Ensure useDragSurface is a boolean.

Fixed #988

* use pretest instead of preinstall in package.json (#1043)

* cherry pick for pretest fix

* put pretest target to test_setup.sh

* fix conflict

* cherry pick for get_chromedriver.sh

* add some sleep to wait download to finish

* use node.js stable

* use npm test target

* field_angle renders degree symbol consistently.

Fixes #973

* bumpNeighbours_ function moved to block_svg.

Fixed #1009

* Update RegEx in js-to-json to match windowi eol (#1050)

The current regex only works with the "\n" line endings as it expects no characters after the optional ";" at the end of the line. In windows, if it adds the "\r" it counts as a characters and is not part of the line terminator so it doesn't match.

* Fix French translation of "colour with rgb" block (#1053)

"colorier", which is currently used, is a verb and proposed "couleur" is
a noun: the block in question does not change colour of anything, it
creates new colour instead, thus noun is more applicable.

Also, noun is used in French translation of "random colour" block:
"couleur aléatoire".

* Enforcing non-empty names on value inputs and statement inputs. (#1054)

* Correcting #1054 (#1056)

single quotes. better logic.

* Created a variable model with name, id, and type.

Created a jsunit test file for variable model.

* Change how blockly handles cursors.  The old way was quite slow becau… (#1057)

* Change how blockly handles cursors.  The old way was quite slow because it changed the stylesheet directly.  See issue #981 for more details on implementation and tradeoffs.  This changes makes the following high level changes: deprecate Blockly.Css.setCursor, use built in open and closed hand cursor instead of custom .cur files, add css to draggable objects to set the open and closed hand cursors.

* Rebuild blockly_uncompressed to pick up a testing change to make travis happy.  Fix a build warning from a multi-line string in the process. (#1059)

* Merge master into develop (#1063)

- pick up translation changes
- clean up trailing spaces

* Rebuild for translations
2017-04-25 10:48:40 -07:00

1486 lines
48 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2011 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Flyout tray containing blocks which may be created.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.Flyout');
goog.require('Blockly.Block');
goog.require('Blockly.Comment');
goog.require('Blockly.Events');
goog.require('Blockly.FlyoutButton');
goog.require('Blockly.Touch');
goog.require('Blockly.WorkspaceSvg');
goog.require('goog.dom');
goog.require('goog.events');
goog.require('goog.math.Rect');
goog.require('goog.userAgent');
/**
* Class for a flyout.
* @param {!Object} workspaceOptions Dictionary of options for the workspace.
* @constructor
*/
Blockly.Flyout = function(workspaceOptions) {
workspaceOptions.getMetrics = this.getMetrics_.bind(this);
workspaceOptions.setMetrics = this.setMetrics_.bind(this);
/**
* @type {!Blockly.Workspace}
* @private
*/
this.workspace_ = new Blockly.WorkspaceSvg(workspaceOptions);
this.workspace_.isFlyout = true;
/**
* Is RTL vs LTR.
* @type {boolean}
*/
this.RTL = !!workspaceOptions.RTL;
/**
* Flyout should be laid out horizontally vs vertically.
* @type {boolean}
* @private
*/
this.horizontalLayout_ = workspaceOptions.horizontalLayout;
/**
* Position of the toolbox and flyout relative to the workspace.
* @type {number}
* @private
*/
this.toolboxPosition_ = workspaceOptions.toolboxPosition;
/**
* Opaque data that can be passed to Blockly.unbindEvent_.
* @type {!Array.<!Array>}
* @private
*/
this.eventWrappers_ = [];
/**
* List of background buttons that lurk behind each block to catch clicks
* landing in the blocks' lakes and bays.
* @type {!Array.<!Element>}
* @private
*/
this.backgroundButtons_ = [];
/**
* List of visible buttons.
* @type {!Array.<!Blockly.FlyoutButton>}
* @private
*/
this.buttons_ = [];
/**
* List of event listeners.
* @type {!Array.<!Array>}
* @private
*/
this.listeners_ = [];
/**
* List of blocks that should always be disabled.
* @type {!Array.<!Blockly.Block>}
* @private
*/
this.permanentlyDisabled_ = [];
/**
* y coordinate of mousedown - used to calculate scroll distances.
* @type {number}
* @private
*/
this.startDragMouseY_ = 0;
/**
* x coordinate of mousedown - used to calculate scroll distances.
* @type {number}
* @private
*/
this.startDragMouseX_ = 0;
};
/**
* When a flyout drag is in progress, this is a reference to the flyout being
* dragged. This is used by Flyout.terminateDrag_ to reset dragMode_.
* @type {Blockly.Flyout}
* @private
*/
Blockly.Flyout.startFlyout_ = null;
/**
* Event that started a drag. Used to determine the drag distance/direction and
* also passed to BlockSvg.onMouseDown_() after creating a new block.
* @type {Event}
* @private
*/
Blockly.Flyout.startDownEvent_ = null;
/**
* Flyout block where the drag/click was initiated. Used to fire click events or
* create a new block.
* @type {Event}
* @private
*/
Blockly.Flyout.startBlock_ = null;
/**
* Wrapper function called when a mouseup occurs during a background or block
* drag operation.
* @type {Array.<!Array>}
* @private
*/
Blockly.Flyout.onMouseUpWrapper_ = null;
/**
* Wrapper function called when a mousemove occurs during a background drag.
* @type {Array.<!Array>}
* @private
*/
Blockly.Flyout.onMouseMoveWrapper_ = null;
/**
* Wrapper function called when a mousemove occurs during a block drag.
* @type {Array.<!Array>}
* @private
*/
Blockly.Flyout.onMouseMoveBlockWrapper_ = null;
/**
* Does the flyout automatically close when a block is created?
* @type {boolean}
*/
Blockly.Flyout.prototype.autoClose = true;
/**
* Whether the flyout is visible.
* @type {boolean}
* @private
*/
Blockly.Flyout.prototype.isVisible_ = false;
/**
* Whether the workspace containing this flyout is visible.
* @type {boolean}
* @private
*/
Blockly.Flyout.prototype.containerVisible_ = true;
/**
* Corner radius of the flyout background.
* @type {number}
* @const
*/
Blockly.Flyout.prototype.CORNER_RADIUS = 8;
/**
* Number of pixels the mouse must move before a drag/scroll starts. Because the
* drag-intention is determined when this is reached, it is larger than
* Blockly.DRAG_RADIUS so that the drag-direction is clearer.
*/
Blockly.Flyout.prototype.DRAG_RADIUS = 10;
/**
* Margin around the edges of the blocks in the flyout.
* @type {number}
* @const
*/
Blockly.Flyout.prototype.MARGIN = Blockly.Flyout.prototype.CORNER_RADIUS;
/**
* Gap between items in horizontal flyouts. Can be overridden with the "sep"
* element.
* @const {number}
*/
Blockly.Flyout.prototype.GAP_X = Blockly.Flyout.prototype.MARGIN * 3;
/**
* Gap between items in vertical flyouts. Can be overridden with the "sep"
* element.
* @const {number}
*/
Blockly.Flyout.prototype.GAP_Y = Blockly.Flyout.prototype.MARGIN * 3;
/**
* Top/bottom padding between scrollbar and edge of flyout background.
* @type {number}
* @const
*/
Blockly.Flyout.prototype.SCROLLBAR_PADDING = 2;
/**
* Width of flyout.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.width_ = 0;
/**
* Height of flyout.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.height_ = 0;
/**
* Is the flyout dragging (scrolling)?
* DRAG_NONE - no drag is ongoing or state is undetermined.
* DRAG_STICKY - still within the sticky drag radius.
* DRAG_FREE - in scroll mode (never create a new block).
* @private
*/
Blockly.Flyout.prototype.dragMode_ = Blockly.DRAG_NONE;
/**
* Range of a drag angle from a flyout considered "dragging toward workspace".
* Drags that are within the bounds of this many degrees from the orthogonal
* line to the flyout edge are considered to be "drags toward the workspace".
* Example:
* Flyout Edge Workspace
* [block] / <-within this angle, drags "toward workspace" |
* [block] ---- orthogonal to flyout boundary ---- |
* [block] \ |
* The angle is given in degrees from the orthogonal.
*
* This is used to know when to create a new block and when to scroll the
* flyout. Setting it to 360 means that all drags create a new block.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.dragAngleRange_ = 70;
/**
* Creates the flyout's DOM. Only needs to be called once. The flyout can
* either exist as its own svg element or be a g element nested inside a
* separate svg element.
* @param {string} tagName The type of tag to put the flyout in. This
* should be <svg> or <g>.
* @return {!Element} The flyout's SVG group.
*/
Blockly.Flyout.prototype.createDom = function(tagName) {
/*
<svg | g>
<path class="blocklyFlyoutBackground"/>
<g class="blocklyFlyout"></g>
</ svg | g>
*/
// Setting style to display:none to start. The toolbox and flyout
// hide/show code will set up proper visibility and size later.
this.svgGroup_ = Blockly.utils.createSvgElement(tagName,
{'class': 'blocklyFlyout', 'style': 'display: none'}, null);
this.svgBackground_ = Blockly.utils.createSvgElement('path',
{'class': 'blocklyFlyoutBackground'}, this.svgGroup_);
this.svgGroup_.appendChild(this.workspace_.createDom());
return this.svgGroup_;
};
/**
* Initializes the flyout.
* @param {!Blockly.Workspace} targetWorkspace The workspace in which to create
* new blocks.
*/
Blockly.Flyout.prototype.init = function(targetWorkspace) {
this.targetWorkspace_ = targetWorkspace;
this.workspace_.targetWorkspace = targetWorkspace;
// Add scrollbar.
this.scrollbar_ = new Blockly.Scrollbar(this.workspace_,
this.horizontalLayout_, false, 'blocklyFlyoutScrollbar');
this.hide();
Array.prototype.push.apply(this.eventWrappers_,
Blockly.bindEventWithChecks_(this.svgGroup_, 'wheel', this, this.wheel_));
if (!this.autoClose) {
this.filterWrapper_ = this.filterForCapacity_.bind(this);
this.targetWorkspace_.addChangeListener(this.filterWrapper_);
}
// Dragging the flyout up and down.
Array.prototype.push.apply(this.eventWrappers_,
Blockly.bindEventWithChecks_(this.svgGroup_, 'mousedown', this,
this.onMouseDown_));
};
/**
* Dispose of this flyout.
* Unlink from all DOM elements to prevent memory leaks.
*/
Blockly.Flyout.prototype.dispose = function() {
this.hide();
Blockly.unbindEvent_(this.eventWrappers_);
if (this.filterWrapper_) {
this.targetWorkspace_.removeChangeListener(this.filterWrapper_);
this.filterWrapper_ = null;
}
if (this.scrollbar_) {
this.scrollbar_.dispose();
this.scrollbar_ = null;
}
if (this.workspace_) {
this.workspace_.targetWorkspace = null;
this.workspace_.dispose();
this.workspace_ = null;
}
if (this.svgGroup_) {
goog.dom.removeNode(this.svgGroup_);
this.svgGroup_ = null;
}
this.svgBackground_ = null;
this.targetWorkspace_ = null;
};
/**
* Get the width of the flyout.
* @return {number} The width of the flyout.
*/
Blockly.Flyout.prototype.getWidth = function() {
return this.width_;
};
/**
* Get the height of the flyout.
* @return {number} The width of the flyout.
*/
Blockly.Flyout.prototype.getHeight = function() {
return this.height_;
};
/**
* Return an object with all the metrics required to size scrollbars for the
* flyout. The following properties are computed:
* .viewHeight: Height of the visible rectangle,
* .viewWidth: Width of the visible rectangle,
* .contentHeight: Height of the contents,
* .contentWidth: Width of the contents,
* .viewTop: Offset of top edge of visible rectangle from parent,
* .contentTop: Offset of the top-most content from the y=0 coordinate,
* .absoluteTop: Top-edge of view.
* .viewLeft: Offset of the left edge of visible rectangle from parent,
* .contentLeft: Offset of the left-most content from the x=0 coordinate,
* .absoluteLeft: Left-edge of view.
* @return {Object} Contains size and position metrics of the flyout.
* @private
*/
Blockly.Flyout.prototype.getMetrics_ = function() {
if (!this.isVisible()) {
// Flyout is hidden.
return null;
}
try {
var optionBox = this.workspace_.getCanvas().getBBox();
} catch (e) {
// Firefox has trouble with hidden elements (Bug 528969).
var optionBox = {height: 0, y: 0, width: 0, x: 0};
}
var absoluteTop = this.SCROLLBAR_PADDING;
var absoluteLeft = this.SCROLLBAR_PADDING;
if (this.horizontalLayout_) {
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) {
absoluteTop = 0;
}
var viewHeight = this.height_;
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP) {
viewHeight -= this.SCROLLBAR_PADDING;
}
var viewWidth = this.width_ - 2 * this.SCROLLBAR_PADDING;
} else {
absoluteLeft = 0;
var viewHeight = this.height_ - 2 * this.SCROLLBAR_PADDING;
var viewWidth = this.width_;
if (!this.RTL) {
viewWidth -= this.SCROLLBAR_PADDING;
}
}
var metrics = {
viewHeight: viewHeight,
viewWidth: viewWidth,
contentHeight: (optionBox.height + 2 * this.MARGIN) * this.workspace_.scale,
contentWidth: (optionBox.width + 2 * this.MARGIN) * this.workspace_.scale,
viewTop: -this.workspace_.scrollY,
viewLeft: -this.workspace_.scrollX,
contentTop: optionBox.y,
contentLeft: optionBox.x,
absoluteTop: absoluteTop,
absoluteLeft: absoluteLeft
};
return metrics;
};
/**
* Sets the translation of the flyout to match the scrollbars.
* @param {!Object} xyRatio Contains a y property which is a float
* between 0 and 1 specifying the degree of scrolling and a
* similar x property.
* @private
*/
Blockly.Flyout.prototype.setMetrics_ = function(xyRatio) {
var metrics = this.getMetrics_();
// This is a fix to an apparent race condition.
if (!metrics) {
return;
}
if (!this.horizontalLayout_ && goog.isNumber(xyRatio.y)) {
this.workspace_.scrollY = -metrics.contentHeight * xyRatio.y;
} else if (this.horizontalLayout_ && goog.isNumber(xyRatio.x)) {
this.workspace_.scrollX = -metrics.contentWidth * xyRatio.x;
}
this.workspace_.translate(this.workspace_.scrollX + metrics.absoluteLeft,
this.workspace_.scrollY + metrics.absoluteTop);
};
/**
* Move the flyout to the edge of the workspace.
*/
Blockly.Flyout.prototype.position = function() {
if (!this.isVisible()) {
return;
}
var targetWorkspaceMetrics = this.targetWorkspace_.getMetrics();
if (!targetWorkspaceMetrics) {
// Hidden components will return null.
return;
}
var edgeWidth = this.horizontalLayout_ ?
targetWorkspaceMetrics.viewWidth - 2 * this.CORNER_RADIUS :
this.width_ - this.CORNER_RADIUS;
var edgeHeight = this.horizontalLayout_ ?
this.height_ - this.CORNER_RADIUS :
targetWorkspaceMetrics.viewHeight - 2 * this.CORNER_RADIUS;
this.setBackgroundPath_(edgeWidth, edgeHeight);
var x = targetWorkspaceMetrics.absoluteLeft;
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT) {
x += targetWorkspaceMetrics.viewWidth;
x -= this.width_;
}
var y = targetWorkspaceMetrics.absoluteTop;
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) {
y += targetWorkspaceMetrics.viewHeight;
y -= this.height_;
}
// Record the height for Blockly.Flyout.getMetrics_, or width if the layout is
// horizontal.
if (this.horizontalLayout_) {
this.width_ = targetWorkspaceMetrics.viewWidth;
} else {
this.height_ = targetWorkspaceMetrics.viewHeight;
}
this.svgGroup_.setAttribute("width", this.width_);
this.svgGroup_.setAttribute("height", this.height_);
var transform = 'translate(' + x + 'px,' + y + 'px)';
Blockly.utils.setCssTransform(this.svgGroup_, transform);
// Update the scrollbar (if one exists).
if (this.scrollbar_) {
// Set the scrollbars origin to be the top left of the flyout.
this.scrollbar_.setOrigin(x, y);
this.scrollbar_.resize();
}
};
/**
* Create and set the path for the visible boundaries of the flyout.
* @param {number} width The width of the flyout, not including the
* rounded corners.
* @param {number} height The height of the flyout, not including
* rounded corners.
* @private
*/
Blockly.Flyout.prototype.setBackgroundPath_ = function(width, height) {
if (this.horizontalLayout_) {
this.setBackgroundPathHorizontal_(width, height);
} else {
this.setBackgroundPathVertical_(width, height);
}
};
/**
* Create and set the path for the visible boundaries of the flyout in vertical
* mode.
* @param {number} width The width of the flyout, not including the
* rounded corners.
* @param {number} height The height of the flyout, not including
* rounded corners.
* @private
*/
Blockly.Flyout.prototype.setBackgroundPathVertical_ = function(width, height) {
var atRight = this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT;
var totalWidth = width + this.CORNER_RADIUS;
// Decide whether to start on the left or right.
var path = ['M ' + (atRight ? totalWidth : 0) + ',0'];
// Top.
path.push('h', atRight ? -width : width);
// Rounded corner.
path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0,
atRight ? 0 : 1,
atRight ? -this.CORNER_RADIUS : this.CORNER_RADIUS,
this.CORNER_RADIUS);
// Side closest to workspace.
path.push('v', Math.max(0, height));
// Rounded corner.
path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0,
atRight ? 0 : 1,
atRight ? this.CORNER_RADIUS : -this.CORNER_RADIUS,
this.CORNER_RADIUS);
// Bottom.
path.push('h', atRight ? width : -width);
path.push('z');
this.svgBackground_.setAttribute('d', path.join(' '));
};
/**
* Create and set the path for the visible boundaries of the flyout in
* horizontal mode.
* @param {number} width The width of the flyout, not including the
* rounded corners.
* @param {number} height The height of the flyout, not including
* rounded corners.
* @private
*/
Blockly.Flyout.prototype.setBackgroundPathHorizontal_ = function(width,
height) {
var atTop = this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP;
// Start at top left.
var path = ['M 0,' + (atTop ? 0 : this.CORNER_RADIUS)];
if (atTop) {
// Top.
path.push('h', width + 2 * this.CORNER_RADIUS);
// Right.
path.push('v', height);
// Bottom.
path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1,
-this.CORNER_RADIUS, this.CORNER_RADIUS);
path.push('h', -1 * width);
// Left.
path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1,
-this.CORNER_RADIUS, -this.CORNER_RADIUS);
path.push('z');
} else {
// Top.
path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1,
this.CORNER_RADIUS, -this.CORNER_RADIUS);
path.push('h', width);
// Right.
path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1,
this.CORNER_RADIUS, this.CORNER_RADIUS);
path.push('v', height);
// Bottom.
path.push('h', -width - 2 * this.CORNER_RADIUS);
// Left.
path.push('z');
}
this.svgBackground_.setAttribute('d', path.join(' '));
};
/**
* Scroll the flyout to the top.
*/
Blockly.Flyout.prototype.scrollToStart = function() {
this.scrollbar_.set((this.horizontalLayout_ && this.RTL) ? Infinity : 0);
};
/**
* Scroll the flyout.
* @param {!Event} e Mouse wheel scroll event.
* @private
*/
Blockly.Flyout.prototype.wheel_ = function(e) {
var delta = this.horizontalLayout_ ? e.deltaX : e.deltaY;
if (delta) {
if (goog.userAgent.GECKO) {
// Firefox's deltas are a tenth that of Chrome/Safari.
delta *= 10;
}
var metrics = this.getMetrics_();
var pos = this.horizontalLayout_ ? metrics.viewLeft + delta :
metrics.viewTop + delta;
var limit = this.horizontalLayout_ ?
metrics.contentWidth - metrics.viewWidth :
metrics.contentHeight - metrics.viewHeight;
pos = Math.min(pos, limit);
pos = Math.max(pos, 0);
this.scrollbar_.set(pos);
}
// Don't scroll the page.
e.preventDefault();
// Don't propagate mousewheel event (zooming).
e.stopPropagation();
};
/**
* Is the flyout visible?
* @return {boolean} True if visible.
*/
Blockly.Flyout.prototype.isVisible = function() {
return this.isVisible_;
};
/**
* Set whether the flyout is visible. A value of true does not necessarily mean
* that the flyout is shown. It could be hidden because its container is hidden.
* @param {boolean} visible True if visible.
*/
Blockly.Flyout.prototype.setVisible = function(visible) {
var visibilityChanged = (visible != this.isVisible());
this.isVisible_ = visible;
if (visibilityChanged) {
this.updateDisplay_();
}
};
/**
* Set whether this flyout's container is visible.
* @param {boolean} visible Whether the container is visible.
*/
Blockly.Flyout.prototype.setContainerVisible = function(visible) {
var visibilityChanged = (visible != this.containerVisible_);
this.containerVisible_ = visible;
if (visibilityChanged) {
this.updateDisplay_();
}
};
/**
* Update the display property of the flyout based whether it thinks it should
* be visible and whether its containing workspace is visible.
* @private
*/
Blockly.Flyout.prototype.updateDisplay_ = function() {
var show = true;
if (!this.containerVisible_) {
show = false;
} else {
show = this.isVisible();
}
this.svgGroup_.style.display = show ? 'block' : 'none';
// Update the scrollbar's visiblity too since it should mimic the
// flyout's visibility.
this.scrollbar_.setContainerVisible(show);
};
/**
* Hide and empty the flyout.
*/
Blockly.Flyout.prototype.hide = function() {
if (!this.isVisible()) {
return;
}
this.setVisible(false);
// Delete all the event listeners.
for (var x = 0, listen; listen = this.listeners_[x]; x++) {
Blockly.unbindEvent_(listen);
}
this.listeners_.length = 0;
if (this.reflowWrapper_) {
this.workspace_.removeChangeListener(this.reflowWrapper_);
this.reflowWrapper_ = null;
}
// Do NOT delete the blocks here. Wait until Flyout.show.
// https://neil.fraser.name/news/2014/08/09/
};
/**
* Show and populate the flyout.
* @param {!Array|string} xmlList List of blocks to show.
* Variables and procedures have a custom set of blocks.
*/
Blockly.Flyout.prototype.show = function(xmlList) {
this.workspace_.setResizesEnabled(false);
this.hide();
this.clearOldBlocks_();
// Handle dynamic categories, represented by a name instead of a list of XML.
// Look up the correct category generation function and call that to get a
// valid XML list.
if (typeof xmlList == 'string') {
var fnToApply = this.workspace_.targetWorkspace.getToolboxCategoryCallback(
xmlList);
goog.asserts.assert(goog.isFunction(fnToApply),
'Couldn\'t find a callback function when opening a toolbox category.');
xmlList = fnToApply(this.workspace_.targetWorkspace);
goog.asserts.assert(goog.isArray(xmlList),
'The result of a toolbox category callback must be an array.');
}
this.setVisible(true);
// Create the blocks to be shown in this flyout.
var contents = [];
var gaps = [];
this.permanentlyDisabled_.length = 0;
for (var i = 0, xml; xml = xmlList[i]; i++) {
if (xml.tagName) {
var tagName = xml.tagName.toUpperCase();
var default_gap = this.horizontalLayout_ ? this.GAP_X : this.GAP_Y;
if (tagName == 'BLOCK') {
var curBlock = Blockly.Xml.domToBlock(xml, this.workspace_);
if (curBlock.disabled) {
// Record blocks that were initially disabled.
// Do not enable these blocks as a result of capacity filtering.
this.permanentlyDisabled_.push(curBlock);
}
contents.push({type: 'block', block: curBlock});
var gap = parseInt(xml.getAttribute('gap'), 10);
gaps.push(isNaN(gap) ? default_gap : gap);
} else if (xml.tagName.toUpperCase() == 'SEP') {
// Change the gap between two blocks.
// <sep gap="36"></sep>
// The default gap is 24, can be set larger or smaller.
// This overwrites the gap attribute on the previous block.
// Note that a deprecated method is to add a gap to a block.
// <block type="math_arithmetic" gap="8"></block>
var newGap = parseInt(xml.getAttribute('gap'), 10);
// Ignore gaps before the first block.
if (!isNaN(newGap) && gaps.length > 0) {
gaps[gaps.length - 1] = newGap;
} else {
gaps.push(default_gap);
}
} else if (tagName == 'BUTTON' || tagName == 'LABEL') {
// Labels behave the same as buttons, but are styled differently.
var isLabel = tagName == 'LABEL';
var curButton = new Blockly.FlyoutButton(this.workspace_,
this.targetWorkspace_, xml, isLabel);
contents.push({type: 'button', button: curButton});
gaps.push(default_gap);
}
}
}
this.layout_(contents, gaps);
// IE 11 is an incompetent browser that fails to fire mouseout events.
// When the mouse is over the background, deselect all blocks.
var deselectAll = function() {
var topBlocks = this.workspace_.getTopBlocks(false);
for (var i = 0, block; block = topBlocks[i]; i++) {
block.removeSelect();
}
};
this.listeners_.push(Blockly.bindEventWithChecks_(this.svgBackground_,
'mouseover', this, deselectAll));
if (this.horizontalLayout_) {
this.height_ = 0;
} else {
this.width_ = 0;
}
this.workspace_.setResizesEnabled(true);
this.reflow();
this.filterForCapacity_();
// Correctly position the flyout's scrollbar when it opens.
this.position();
this.reflowWrapper_ = this.reflow.bind(this);
this.workspace_.addChangeListener(this.reflowWrapper_);
};
/**
* Lay out the blocks in the flyout.
* @param {!Array.<!Object>} contents The blocks and buttons to lay out.
* @param {!Array.<number>} gaps The visible gaps between blocks.
* @private
*/
Blockly.Flyout.prototype.layout_ = function(contents, gaps) {
this.workspace_.scale = this.targetWorkspace_.scale;
var margin = this.MARGIN;
var cursorX = this.RTL ? margin : margin + Blockly.BlockSvg.TAB_WIDTH;
var cursorY = margin;
if (this.horizontalLayout_ && this.RTL) {
contents = contents.reverse();
}
for (var i = 0, item; item = contents[i]; i++) {
if (item.type == 'block') {
var block = item.block;
var allBlocks = block.getDescendants();
for (var j = 0, child; child = allBlocks[j]; j++) {
// Mark blocks as being inside a flyout. This is used to detect and
// prevent the closure of the flyout if the user right-clicks on such a
// block.
child.isInFlyout = true;
}
block.render();
var root = block.getSvgRoot();
var blockHW = block.getHeightWidth();
var tab = block.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0;
if (this.horizontalLayout_) {
cursorX += tab;
}
block.moveBy((this.horizontalLayout_ && this.RTL) ?
cursorX + blockHW.width - tab : cursorX,
cursorY);
if (this.horizontalLayout_) {
cursorX += (blockHW.width + gaps[i] - tab);
} else {
cursorY += blockHW.height + gaps[i];
}
// Create an invisible rectangle under the block to act as a button. Just
// using the block as a button is poor, since blocks have holes in them.
var rect = Blockly.utils.createSvgElement('rect', {'fill-opacity': 0}, null);
rect.tooltip = block;
Blockly.Tooltip.bindMouseEvents(rect);
// Add the rectangles under the blocks, so that the blocks' tooltips work.
this.workspace_.getCanvas().insertBefore(rect, block.getSvgRoot());
block.flyoutRect_ = rect;
this.backgroundButtons_[i] = rect;
this.addBlockListeners_(root, block, rect);
} else if (item.type == 'button') {
var button = item.button;
var buttonSvg = button.createDom();
button.moveTo(cursorX, cursorY);
button.show();
Blockly.bindEventWithChecks_(buttonSvg, 'mouseup', button,
button.onMouseUp);
this.buttons_.push(button);
if (this.horizontalLayout_) {
cursorX += (button.width + gaps[i]);
} else {
cursorY += button.height + gaps[i];
}
}
}
};
/**
* Delete blocks and background buttons from a previous showing of the flyout.
* @private
*/
Blockly.Flyout.prototype.clearOldBlocks_ = function() {
// Delete any blocks from a previous showing.
var oldBlocks = this.workspace_.getTopBlocks(false);
for (var i = 0, block; block = oldBlocks[i]; i++) {
if (block.workspace == this.workspace_) {
block.dispose(false, false);
}
}
// Delete any background buttons from a previous showing.
for (var j = 0, rect; rect = this.backgroundButtons_[j]; j++) {
goog.dom.removeNode(rect);
}
this.backgroundButtons_.length = 0;
for (var i = 0, button; button = this.buttons_[i]; i++) {
button.dispose();
}
this.buttons_.length = 0;
};
/**
* Add listeners to a block that has been added to the flyout.
* @param {!Element} root The root node of the SVG group the block is in.
* @param {!Blockly.Block} block The block to add listeners for.
* @param {!Element} rect The invisible rectangle under the block that acts as
* a button for that block.
* @private
*/
Blockly.Flyout.prototype.addBlockListeners_ = function(root, block, rect) {
this.listeners_.push(Blockly.bindEventWithChecks_(root, 'mousedown', null,
this.blockMouseDown_(block)));
this.listeners_.push(Blockly.bindEventWithChecks_(rect, 'mousedown', null,
this.blockMouseDown_(block)));
this.listeners_.push(Blockly.bindEvent_(root, 'mouseover', block,
block.addSelect));
this.listeners_.push(Blockly.bindEvent_(root, 'mouseout', block,
block.removeSelect));
this.listeners_.push(Blockly.bindEvent_(rect, 'mouseover', block,
block.addSelect));
this.listeners_.push(Blockly.bindEvent_(rect, 'mouseout', block,
block.removeSelect));
};
/**
* Actions to take when a block in the flyout is right-clicked.
* @param {!Event} e Event that triggered the right-click. Could originate from
* a long-press in a touch environment.
* @param {Blockly.BlockSvg} block The block that was clicked.
*/
Blockly.Flyout.blockRightClick_ = function(e, block) {
Blockly.terminateDrag_();
Blockly.hideChaff(true);
block.showContextMenu_(e);
// This was a right-click, so end the gesture immediately.
Blockly.Touch.clearTouchIdentifier();
};
/**
* Handle a mouse-down on an SVG block in a non-closing flyout.
* @param {!Blockly.Block} block The flyout block to copy.
* @return {!Function} Function to call when block is clicked.
* @private
*/
Blockly.Flyout.prototype.blockMouseDown_ = function(block) {
var flyout = this;
return function(e) {
if (Blockly.utils.isRightButton(e)) {
Blockly.Flyout.blockRightClick_(e, block);
} else {
Blockly.terminateDrag_();
Blockly.hideChaff(true);
// Left-click (or middle click)
// Record the current mouse position.
flyout.startDragMouseY_ = e.clientY;
flyout.startDragMouseX_ = e.clientX;
Blockly.Flyout.startDownEvent_ = e;
Blockly.Flyout.startBlock_ = block;
Blockly.Flyout.startFlyout_ = flyout;
Blockly.Flyout.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
'mouseup', flyout, flyout.onMouseUp_);
Blockly.Flyout.onMouseMoveBlockWrapper_ = Blockly.bindEventWithChecks_(
document, 'mousemove', flyout, flyout.onMouseMoveBlock_);
}
// This event has been handled. No need to bubble up to the document.
e.stopPropagation();
e.preventDefault();
};
};
/**
* Mouse down on the flyout background. Start a vertical scroll drag.
* @param {!Event} e Mouse down event.
* @private
*/
Blockly.Flyout.prototype.onMouseDown_ = function(e) {
if (Blockly.utils.isRightButton(e)) {
// Don't start drags with right clicks.
Blockly.Touch.clearTouchIdentifier();
return;
}
Blockly.hideChaff(true);
this.dragMode_ = Blockly.DRAG_FREE;
this.startDragMouseY_ = e.clientY;
this.startDragMouseX_ = e.clientX;
Blockly.Flyout.startFlyout_ = this;
Blockly.Flyout.onMouseMoveWrapper_ = Blockly.bindEventWithChecks_(document,
'mousemove', this, this.onMouseMove_);
Blockly.Flyout.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
'mouseup', this, Blockly.Flyout.terminateDrag_);
// This event has been handled. No need to bubble up to the document.
e.preventDefault();
e.stopPropagation();
};
/**
* Handle a mouse-up anywhere in the SVG pane. Is only registered when a
* block is clicked. We can't use mouseUp on the block since a fast-moving
* cursor can briefly escape the block before it catches up.
* @param {!Event} e Mouse up event.
* @private
*/
Blockly.Flyout.prototype.onMouseUp_ = function(e) {
if (!this.workspace_.isDragging()) {
// This was a click, not a drag. End the gesture.
Blockly.Touch.clearTouchIdentifier();
if (this.autoClose) {
this.createBlockFunc_(Blockly.Flyout.startBlock_)(
Blockly.Flyout.startDownEvent_);
} else if (!Blockly.WidgetDiv.isVisible()) {
Blockly.Events.fire(
new Blockly.Events.Ui(Blockly.Flyout.startBlock_, 'click',
undefined, undefined));
}
}
Blockly.terminateDrag_();
};
/**
* Handle a mouse-move to vertically drag the flyout.
* @param {!Event} e Mouse move event.
* @private
*/
Blockly.Flyout.prototype.onMouseMove_ = function(e) {
var metrics = this.getMetrics_();
if (this.horizontalLayout_) {
if (metrics.contentWidth - metrics.viewWidth < 0) {
return;
}
var dx = e.clientX - this.startDragMouseX_;
this.startDragMouseX_ = e.clientX;
var x = metrics.viewLeft - dx;
x = goog.math.clamp(x, 0, metrics.contentWidth - metrics.viewWidth);
this.scrollbar_.set(x);
} else {
if (metrics.contentHeight - metrics.viewHeight < 0) {
return;
}
var dy = e.clientY - this.startDragMouseY_;
this.startDragMouseY_ = e.clientY;
var y = metrics.viewTop - dy;
y = goog.math.clamp(y, 0, metrics.contentHeight - metrics.viewHeight);
this.scrollbar_.set(y);
}
};
/**
* Mouse button is down on a block in a non-closing flyout. Create the block
* if the mouse moves beyond a small radius. This allows one to play with
* fields without instantiating blocks that instantly self-destruct.
* @param {!Event} e Mouse move event.
* @private
*/
Blockly.Flyout.prototype.onMouseMoveBlock_ = function(e) {
if (e.type == 'mousemove' && e.clientX <= 1 && e.clientY == 0 &&
e.button == 0) {
/* HACK:
Safari Mobile 6.0 and Chrome for Android 18.0 fire rogue mousemove events
on certain touch actions. Ignore events with these signatures.
This may result in a one-pixel blind spot in other browsers,
but this shouldn't be noticeable. */
e.stopPropagation();
return;
}
var dx = e.clientX - Blockly.Flyout.startDownEvent_.clientX;
var dy = e.clientY - Blockly.Flyout.startDownEvent_.clientY;
var createBlock = this.determineDragIntention_(dx, dy);
if (createBlock) {
Blockly.longStop_();
this.createBlockFunc_(Blockly.Flyout.startBlock_)(
Blockly.Flyout.startDownEvent_);
} else if (this.dragMode_ == Blockly.DRAG_FREE) {
Blockly.longStop_();
// Do a scroll.
this.onMouseMove_(e);
}
e.stopPropagation();
};
/**
* Determine the intention of a drag.
* Updates dragMode_ based on a drag delta and the current mode,
* and returns true if we should create a new block.
* @param {number} dx X delta of the drag.
* @param {number} dy Y delta of the drag.
* @return {boolean} True if a new block should be created.
* @private
*/
Blockly.Flyout.prototype.determineDragIntention_ = function(dx, dy) {
if (this.dragMode_ == Blockly.DRAG_FREE) {
// Once in free mode, always stay in free mode and never create a block.
return false;
}
var dragDistance = Math.sqrt(dx * dx + dy * dy);
if (dragDistance < this.DRAG_RADIUS) {
// Still within the sticky drag radius.
this.dragMode_ = Blockly.DRAG_STICKY;
return false;
} else {
if (this.isDragTowardWorkspace_(dx, dy) || !this.scrollbar_.isVisible()) {
// Immediately create a block.
return true;
} else {
// Immediately move to free mode - the drag is away from the workspace.
this.dragMode_ = Blockly.DRAG_FREE;
return false;
}
}
};
/**
* Determine if a drag delta is toward the workspace, based on the position
* and orientation of the flyout. This is used in determineDragIntention_ to
* determine if a new block should be created or if the flyout should scroll.
* @param {number} dx X delta of the drag.
* @param {number} dy Y delta of the drag.
* @return {boolean} true if the drag is toward the workspace.
* @private
*/
Blockly.Flyout.prototype.isDragTowardWorkspace_ = function(dx, dy) {
// Direction goes from -180 to 180, with 0 toward the right and 90 on top.
var dragDirection = Math.atan2(dy, dx) / Math.PI * 180;
var range = this.dragAngleRange_;
if (this.horizontalLayout_) {
// Check for up or down dragging.
if ((dragDirection < 90 + range && dragDirection > 90 - range) ||
(dragDirection > -90 - range && dragDirection < -90 + range)) {
return true;
}
} else {
// Check for left or right dragging.
if ((dragDirection < range && dragDirection > -range) ||
(dragDirection < -180 + range || dragDirection > 180 - range)) {
return true;
}
}
return false;
};
/**
* Create a copy of this block on the workspace.
* @param {!Blockly.Block} originBlock The flyout block to copy.
* @return {!Function} Function to call when block is clicked.
* @private
*/
Blockly.Flyout.prototype.createBlockFunc_ = function(originBlock) {
var flyout = this;
return function(e) {
if (Blockly.utils.isRightButton(e)) {
// Right-click. Don't create a block, let the context menu show.
return;
}
if (originBlock.disabled) {
// Beyond capacity.
return;
}
Blockly.Events.disable();
// Disable workspace resizing. Reenable at the end of the drag. This avoids
// a spurious resize between creating the new block and placing it in the
// workspace.
flyout.targetWorkspace_.setResizesEnabled(false);
try {
var block = flyout.placeNewBlock_(originBlock);
} finally {
Blockly.Events.enable();
}
if (Blockly.Events.isEnabled()) {
Blockly.Events.setGroup(true);
Blockly.Events.fire(new Blockly.Events.Create(block));
}
if (flyout.autoClose) {
flyout.hide();
} else {
flyout.filterForCapacity_();
}
// Re-render the blocks before starting the drag:
// Force a render on IE and Edge to get around the issue described in
// Blockly.Field.getCachedWidth
if (goog.userAgent.IE || goog.userAgent.EDGE) {
var blocks = block.getDescendants();
for (var i = blocks.length - 1; i >= 0; i--) {
blocks[i].render(false);
}
}
// Start a dragging operation on the new block.
block.onMouseDown_(e);
Blockly.dragMode_ = Blockly.DRAG_FREE;
block.setDragging_(true);
block.moveToDragSurface_();
};
};
/**
* Copy a block from the flyout to the workspace and position it correctly.
* @param {!Blockly.Block} originBlock The flyout block to copy..
* @return {!Blockly.Block} The new block in the main workspace.
* @private
*/
Blockly.Flyout.prototype.placeNewBlock_ = function(originBlock) {
var targetWorkspace = this.targetWorkspace_;
var svgRootOld = originBlock.getSvgRoot();
if (!svgRootOld) {
throw 'originBlock is not rendered.';
}
// Figure out where the original block is on the screen, relative to the upper
// left corner of the main workspace.
if (targetWorkspace.isMutator) {
var xyOld = this.workspace_.getSvgXY(/** @type {!Element} */ (svgRootOld));
} else {
var xyOld = Blockly.utils.getInjectionDivXY_(svgRootOld);
}
// Take into account that the flyout might have been scrolled horizontally
// (separately from the main workspace).
// Generally a no-op in vertical mode but likely to happen in horizontal
// mode.
var scrollX = this.workspace_.scrollX;
var scale = this.workspace_.scale;
xyOld.x += scrollX / scale - scrollX;
// If the flyout is on the right side, (0, 0) in the flyout is offset to
// the right of (0, 0) in the main workspace. Add an offset to take that
// into account.
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT) {
scrollX = targetWorkspace.getMetrics().viewWidth - this.width_;
scale = targetWorkspace.scale;
// Scale the scroll (getSvgXY_ did not do this).
xyOld.x += scrollX / scale - scrollX;
}
// Take into account that the flyout might have been scrolled vertically
// (separately from the main workspace).
// Generally a no-op in horizontal mode but likely to happen in vertical
// mode.
var scrollY = this.workspace_.scrollY;
scale = this.workspace_.scale;
xyOld.y += scrollY / scale - scrollY;
// If the flyout is on the bottom, (0, 0) in the flyout is offset to be below
// (0, 0) in the main workspace. Add an offset to take that into account.
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) {
scrollY = targetWorkspace.getMetrics().viewHeight - this.height_;
scale = targetWorkspace.scale;
xyOld.y += scrollY / scale - scrollY;
}
// Create the new block by cloning the block in the flyout (via XML).
var xml = Blockly.Xml.blockToDom(originBlock);
var block = Blockly.Xml.domToBlock(xml, targetWorkspace);
var svgRootNew = block.getSvgRoot();
if (!svgRootNew) {
throw 'block is not rendered.';
}
// Figure out where the new block got placed on the screen, relative to the
// upper left corner of the workspace. This may not be the same as the
// original block because the flyout's origin may not be the same as the
// main workspace's origin.
if (targetWorkspace.isMutator) {
var xyNew = targetWorkspace.getSvgXY(/* @type {!Element} */(svgRootNew));
} else {
var xyNew = Blockly.utils.getInjectionDivXY_(svgRootNew);
}
// Scale the scroll (getSvgXY_ did not do this).
xyNew.x +=
targetWorkspace.scrollX / targetWorkspace.scale - targetWorkspace.scrollX;
xyNew.y +=
targetWorkspace.scrollY / targetWorkspace.scale - targetWorkspace.scrollY;
// If the flyout is collapsible and the workspace can't be scrolled.
if (targetWorkspace.toolbox_ && !targetWorkspace.scrollbar) {
xyNew.x += targetWorkspace.toolbox_.getWidth() / targetWorkspace.scale;
xyNew.y += targetWorkspace.toolbox_.getHeight() / targetWorkspace.scale;
}
// Move the new block to where the old block is.
block.moveBy(xyOld.x - xyNew.x, xyOld.y - xyNew.y);
return block;
};
/**
* Filter the blocks on the flyout to disable the ones that are above the
* capacity limit.
* @private
*/
Blockly.Flyout.prototype.filterForCapacity_ = function() {
var remainingCapacity = this.targetWorkspace_.remainingCapacity();
var blocks = this.workspace_.getTopBlocks(false);
for (var i = 0, block; block = blocks[i]; i++) {
if (this.permanentlyDisabled_.indexOf(block) == -1) {
var allBlocks = block.getDescendants();
block.setDisabled(allBlocks.length > remainingCapacity);
}
}
};
/**
* Return the deletion rectangle for this flyout.
* @return {goog.math.Rect} Rectangle in which to delete.
*/
Blockly.Flyout.prototype.getClientRect = function() {
if (!this.svgGroup_) {
return null;
}
var flyoutRect = this.svgGroup_.getBoundingClientRect();
// BIG_NUM is offscreen padding so that blocks dragged beyond the shown flyout
// area are still deleted. Must be larger than the largest screen size,
// but be smaller than half Number.MAX_SAFE_INTEGER (not available on IE).
var BIG_NUM = 1000000000;
var x = flyoutRect.left;
var y = flyoutRect.top;
var width = flyoutRect.width;
var height = flyoutRect.height;
if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP) {
return new goog.math.Rect(-BIG_NUM, y - BIG_NUM, BIG_NUM * 2,
BIG_NUM + height);
} else if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) {
return new goog.math.Rect(-BIG_NUM, y, BIG_NUM * 2,
BIG_NUM + height);
} else if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_LEFT) {
return new goog.math.Rect(x - BIG_NUM, -BIG_NUM, BIG_NUM + width,
BIG_NUM * 2);
} else { // Right
return new goog.math.Rect(x, -BIG_NUM, BIG_NUM + width, BIG_NUM * 2);
}
};
/**
* Stop binding to the global mouseup and mousemove events.
* @private
*/
Blockly.Flyout.terminateDrag_ = function() {
if (Blockly.Flyout.startFlyout_) {
// User was dragging the flyout background, and has stopped.
if (Blockly.Flyout.startFlyout_.dragMode_ == Blockly.DRAG_FREE) {
Blockly.Touch.clearTouchIdentifier();
}
Blockly.Flyout.startFlyout_.dragMode_ = Blockly.DRAG_NONE;
Blockly.Flyout.startFlyout_ = null;
}
if (Blockly.Flyout.onMouseUpWrapper_) {
Blockly.unbindEvent_(Blockly.Flyout.onMouseUpWrapper_);
Blockly.Flyout.onMouseUpWrapper_ = null;
}
if (Blockly.Flyout.onMouseMoveBlockWrapper_) {
Blockly.unbindEvent_(Blockly.Flyout.onMouseMoveBlockWrapper_);
Blockly.Flyout.onMouseMoveBlockWrapper_ = null;
}
if (Blockly.Flyout.onMouseMoveWrapper_) {
Blockly.unbindEvent_(Blockly.Flyout.onMouseMoveWrapper_);
Blockly.Flyout.onMouseMoveWrapper_ = null;
}
Blockly.Flyout.startDownEvent_ = null;
Blockly.Flyout.startBlock_ = null;
};
/**
* Compute height of flyout. Position button under each block.
* For RTL: Lay out the blocks right-aligned.
* @param {!Array<!Blockly.Block>} blocks The blocks to reflow.
*/
Blockly.Flyout.prototype.reflowHorizontal = function(blocks) {
this.workspace_.scale = this.targetWorkspace_.scale;
var flyoutHeight = 0;
for (var i = 0, block; block = blocks[i]; i++) {
flyoutHeight = Math.max(flyoutHeight, block.getHeightWidth().height);
}
flyoutHeight += this.MARGIN * 1.5;
flyoutHeight *= this.workspace_.scale;
flyoutHeight += Blockly.Scrollbar.scrollbarThickness;
if (this.height_ != flyoutHeight) {
for (var i = 0, block; block = blocks[i]; i++) {
var blockHW = block.getHeightWidth();
if (block.flyoutRect_) {
block.flyoutRect_.setAttribute('width', blockHW.width);
block.flyoutRect_.setAttribute('height', blockHW.height);
// Rectangles behind blocks with output tabs are shifted a bit.
var tab = block.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0;
var blockXY = block.getRelativeToSurfaceXY();
block.flyoutRect_.setAttribute('y', blockXY.y);
block.flyoutRect_.setAttribute('x',
this.RTL ? blockXY.x - blockHW.width + tab : blockXY.x - tab);
// For hat blocks we want to shift them down by the hat height
// since the y coordinate is the corner, not the top of the hat.
var hatOffset =
block.startHat_ ? Blockly.BlockSvg.START_HAT_HEIGHT : 0;
if (hatOffset) {
block.moveBy(0, hatOffset);
}
block.flyoutRect_.setAttribute('y', blockXY.y);
}
}
// Record the height for .getMetrics_ and .position.
this.height_ = flyoutHeight;
// Call this since it is possible the trash and zoom buttons need
// to move. e.g. on a bottom positioned flyout when zoom is clicked.
this.targetWorkspace_.resize();
}
};
/**
* Compute width of flyout. Position button under each block.
* For RTL: Lay out the blocks right-aligned.
* @param {!Array<!Blockly.Block>} blocks The blocks to reflow.
*/
Blockly.Flyout.prototype.reflowVertical = function(blocks) {
this.workspace_.scale = this.targetWorkspace_.scale;
var flyoutWidth = 0;
for (var i = 0, block; block = blocks[i]; i++) {
var width = block.getHeightWidth().width;
if (block.outputConnection) {
width -= Blockly.BlockSvg.TAB_WIDTH;
}
flyoutWidth = Math.max(flyoutWidth, width);
}
for (var i = 0, button; button = this.buttons_[i]; i++) {
flyoutWidth = Math.max(flyoutWidth, button.width);
}
flyoutWidth += this.MARGIN * 1.5 + Blockly.BlockSvg.TAB_WIDTH;
flyoutWidth *= this.workspace_.scale;
flyoutWidth += Blockly.Scrollbar.scrollbarThickness;
if (this.width_ != flyoutWidth) {
for (var i = 0, block; block = blocks[i]; i++) {
var blockHW = block.getHeightWidth();
if (this.RTL) {
// With the flyoutWidth known, right-align the blocks.
var oldX = block.getRelativeToSurfaceXY().x;
var newX = flyoutWidth / this.workspace_.scale - this.MARGIN;
newX -= Blockly.BlockSvg.TAB_WIDTH;
block.moveBy(newX - oldX, 0);
}
if (block.flyoutRect_) {
block.flyoutRect_.setAttribute('width', blockHW.width);
block.flyoutRect_.setAttribute('height', blockHW.height);
// Blocks with output tabs are shifted a bit.
var tab = block.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0;
var blockXY = block.getRelativeToSurfaceXY();
block.flyoutRect_.setAttribute('x',
this.RTL ? blockXY.x - blockHW.width + tab : blockXY.x - tab);
// For hat blocks we want to shift them down by the hat height
// since the y coordinate is the corner, not the top of the hat.
var hatOffset =
block.startHat_ ? Blockly.BlockSvg.START_HAT_HEIGHT : 0;
if (hatOffset) {
block.moveBy(0, hatOffset);
}
block.flyoutRect_.setAttribute('y', blockXY.y);
}
}
// Record the width for .getMetrics_ and .position.
this.width_ = flyoutWidth;
// Call this since it is possible the trash and zoom buttons need
// to move. e.g. on a bottom positioned flyout when zoom is clicked.
this.targetWorkspace_.resize();
}
};
/**
* Reflow blocks and their buttons.
*/
Blockly.Flyout.prototype.reflow = function() {
if (this.reflowWrapper_) {
this.workspace_.removeChangeListener(this.reflowWrapper_);
}
var blocks = this.workspace_.getTopBlocks(false);
if (this.horizontalLayout_) {
this.reflowHorizontal(blocks);
} else {
this.reflowVertical(blocks);
}
if (this.reflowWrapper_) {
this.workspace_.addChangeListener(this.reflowWrapper_);
}
};