mirror of
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Previously the (non-advanced) playground was only correctly loadging on localhost because you can put an arbitrary number of "../"s in front of a relative URL and it just takes you to the root directory.
130 lines
4.6 KiB
JavaScript
130 lines
4.6 KiB
JavaScript
/**
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* @license
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* Copyright 2021 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Bootstrap code to load Blockly, typically in
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* uncompiled mode.
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*
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* Load this file in a <script> tag in a web page to use the
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* Closure Library debug module loader to load Blockly in
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* uncompiled mode.
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*
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* You must use a <script> tag to load this script first, then
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* import blockly.mjs in a <script type=module> to obtain the
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* loaded module.
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*
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* See tests/playground.html for example usage.
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*
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* Exception: for speed and compatibility reasons, if this is
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* script is loaded in Internet Explorer or from a host other than
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* localhost, blockly_compressed.js (et al.) will be loaded
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* instead. IE 11 doesn't understand modern JavaScript, and
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* because of the sequential module loading carried out by the
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*
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* (Note also that this file eschews certain modern JS constructs,
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* like template literals, for compatibility with IE 11.)
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*
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* The bootstrap code will consult a BLOCKLY_BOOTSTRAP_OPTIONS
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* global variable to determine what to load. See further
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* documentation inline.
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*
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*/
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'use strict';
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(function() {
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// Values usedd to compute default bootstrap options.
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const isIe = navigator.userAgent.indexOf('MSIE') !== -1 ||
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navigator.appVersion.indexOf('Trident/') > -1;
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const localhosts = ['localhost', '127.0.0.1', '[::1]'];
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// Default bootstrap options.
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const options = {
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// Decide whether to use compmiled mode or not. Please see issue
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// #5557 for more information.
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loadCompiled: isIe || !localhosts.includes(location.hostname),
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// URL of the blockly repository. Default value will work so long
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// as top-level page is loaded from somewhere in tests/.
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root: window.location.href.replace(/\/tests\/.*$/, '/'),
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};
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if (typeof window.BLOCKLY_BOOTSTRAP_OPTIONS === 'object') {
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Object.assign(options, window.BLOCKLY_BOOTSTRAP_OPTIONS);
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}
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if (!options.loadCompiled) {
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// We can load Blockly in uncompiled mode.
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// Disable loading of closure/goog/deps.js (which doesn't exist).
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window.CLOSURE_NO_DEPS = true;
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// Load the Closure Library's base.js (the only part of the
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// libary we use, mainly for goog.require / goog.provide /
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// goog.module).
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document.write(
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'<script src="' + options.root + '/closure/goog/base.js"></script>');
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// Load dependency graph info from build/deps.js. To update
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// deps.js, run `npm run build:deps`.
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document.write(
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'<script src="' + options.root + '/build/deps.js"></script>');
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// Msg loading kludge. This should go away once #5409 and/or
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// #1895 are fixed.
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// Load messages into a temporary Blockly.Msg object, deleting it
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// afterwards (after saving the messages!)
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window.Blockly = {Msg: Object.create(null)};
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document.write(
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'<script src="' + options.root + 'msg/messages.js"></script>');
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document.write(`
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<script>
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window.BlocklyMsg = window.Blockly.Msg;
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delete window.Blockly;
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</script>`);
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document.write(`
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<script>
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window.BlocklyLoader = new Promise((resolve, reject) => {
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goog.bootstrap(
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[
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'Blockly',
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'Blockly.libraryBlocks',
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'Blockly.Dart.all',
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'Blockly.JavaScript.all',
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'Blockly.Lua.all',
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'Blockly.PHP.all',
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'Blockly.Python.all',
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], resolve);
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}).then(() => {
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// Copy Messages from temporary Blockly.Msg object to the real one:
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Object.assign(goog.module.get('Blockly').Msg, window.BlocklyMsg);
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}).then(() => {
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return goog.module.get('Blockly');
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});
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</script>`);
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} else {
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// The below code is necessary for a few reasons:
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// - We need an absolute path instead of relative path because the
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// advanced_playground the and regular playground are in different folders.
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// - We need to get the root directory for blockly because it is
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// different for github.io, appspot and local.
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const files = [
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'blockly_compressed.js',
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'msg/messages.js',
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'blocks_compressed.js',
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'dart_compressed.js',
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'javascript_compressed.js',
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'lua_compressed.js',
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'php_compressed.js',
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'python_compressed.js',
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];
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// We need to load Blockly in compiled mode.
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// Load blockly_compressed.js et al. using <script> tags.
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for (let i = 0; i < files.length; i++) {
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document.write('<script src="' + options.root + files[i] + '"></script>');
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}
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}
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})();
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