Files
blockly/core/focus_manager.ts
Ben Henning 3cbca8e4b6 feat: Automatically manage focus tree tab indexes (#9079)
## The basics

- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)

## The details
### Resolves

Fixes #8965
Fixes #8978
Fixes #8970
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/523
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/547
Fixes part of #8910

### Proposed Changes

Fives groups of changes are included in this PR:
1. Support for automatic tab index management for focusable trees.
2. Support for automatic tab index management for focusable nodes.
3. Support for automatically hiding the flyout when back navigating from the toolbox.
4. A fix for `FocusManager` losing DOM syncing that was introduced in #9082.
5. Some cleanups for flyout and some tests for previous behavior changes to `FocusManager`.

### Reason for Changes

Infrastructure changes reasoning:
- Automatically managing tab indexes for both focusable trees and roots can largely reduce the difficulty of providing focusable nodes/trees and generally interacting with `FocusManager`. This facilitates a more automated navigation experience.
- The fix for losing DOM syncing is possibly not reliable, but there are at least now tests to cover for it. This may be a case where a `try{} finally{}` could be warranted, but the code will stay as-is unless requested otherwise.

`Flyout` changes:
- `Flyout` no longer needs to be a focusable tree, but removing that would be an API breakage. Instead, it throws for most of the normal tree/node calls as it should no longer be used as such. Instead, its workspace has been made top-level tabbable (in addition to the  main workspace) which solves the extra tab stop issues and general confusing inconsistencies between the flyout, toolbox, and workspace.
- `Flyout` now correctly auto-selects the first block (#9103 notwithstanding). Technically it did before, however the extra `Flyout` tabstop before its workspace caused the inconsistency (since focusing the `Flyout` itself did not auto-select, only selecting its workspace did).

Important caveats:
- `getAttribute` is used in place of directly fetching `.tabIndex` since the latter can apparently default to `-1` (and possibly `0`) in cases when it's not actually set. This is a very surprising behavior that leads to incorrect test results.
- Sometimes tab index still needs to be introduced (such as in cases where native DOM focus is needed, e.g. via `focus()` calls or clicking). This is demonstrated both by updates to `FocusManager`'s tests as well as toolbox's category and separator. This can be slightly tricky to miss as large parts of Blockly now depend on focus to represent their state, so clicking either needs to be managed by Blockly (with corresponding `focusNode` calls) or automatic (with a tab index defined for the element that can be clicked, or which has a child that can be clicked).

Note that nearly all elements used for testing focus in the test `index.html` page have had their tab indexes removed to lean on `FocusManager`'s automatic tab management (though as mentioned above there is still some manual tab index management required for `focus()`-specific tests).

### Test Coverage

New tests were added for all of the updated behaviors to `FocusManager`, including a new need to explicitly provide (and reset) tab indexes for all `focus()`-esque tests. This also includes adding new tests for some behaviors introduced in past PRs (a la #8910).

Note that all of the new and affected conditionals in `FocusManager` have been verified as having at least 1 test that breaks when it's removed (inverted conditions weren't thoroughly tested, but it's expected that they should also be well covered now).

Additional tests to cover the actual navigation flows will be added to the keyboard experimentation plugin repository as part of https://github.com/google/blockly-keyboard-experimentation/pull/557 (this PR needs to be merged first).

For manual testing, I mainly verified keyboard navigation with some cursory mouse & click testing in the simple playground. @rachel-fenichel also performed more thorough mouse & click testing (that yielded an actual issue that was fixed--see discussion below).

The core webdriver tests have been verified to have seemingly the same existing failures with and without these changes.

All of the following new keyboard navigation plugin tests have been verified as failing without the fixes introduced in this branch (and passing with them):
- `Tab navigating to flyout should auto-select first block`
- `Keyboard nav to different toolbox category should auto-select first block`
- `Keyboard nav to different toolbox category and block should select different block`
- `Tab navigate away from toolbox restores focus to initial element`
- `Tab navigate away from toolbox closes flyout`
- `Tab navigate away from flyout to toolbox and away closes flyout`
- `Tabbing to the workspace after selecting flyout block should close the flyout`
- `Tabbing to the workspace after selecting flyout block via workspace toolbox shortcut should close the flyout`
- `Tabbing back from workspace should reopen the flyout`
- `Navigation position in workspace should be retained when tabbing to flyout and back`
- `Clicking outside Blockly with focused toolbox closes the flyout`
- `Clicking outside Blockly with focused flyout closes the flyout`
- `Clicking on toolbox category focuses it and opens flyout`

### Documentation

No documentation changes are needed beyond the code doc changes included in the PR.

### Additional Information

An additional PR will be introduced for the keyboard experimentation plugin repository to add tests there (see test coverage above). This description will be updated with a link to that PR once it exists.
2025-05-29 12:09:59 -07:00

649 lines
25 KiB
TypeScript

/**
* @license
* Copyright 2025 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
import type {IFocusableNode} from './interfaces/i_focusable_node.js';
import type {IFocusableTree} from './interfaces/i_focusable_tree.js';
import * as dom from './utils/dom.js';
import {FocusableTreeTraverser} from './utils/focusable_tree_traverser.js';
/**
* Type declaration for returning focus to FocusManager upon completing an
* ephemeral UI flow (such as a dialog).
*
* See FocusManager.takeEphemeralFocus for more details.
*/
export type ReturnEphemeralFocus = () => void;
/**
* Represents an IFocusableTree that has been registered for focus management in
* FocusManager.
*/
class TreeRegistration {
/**
* Constructs a new TreeRegistration.
*
* @param tree The tree being registered.
* @param rootShouldBeAutoTabbable Whether the tree should have automatic
* top-level tab management.
*/
constructor(
readonly tree: IFocusableTree,
readonly rootShouldBeAutoTabbable: boolean,
) {}
}
/**
* A per-page singleton that manages Blockly focus across one or more
* IFocusableTrees, and bidirectionally synchronizes this focus with the DOM.
*
* Callers that wish to explicitly change input focus for select Blockly
* components on the page should use the focus functions in this manager.
*
* The manager is responsible for handling focus events from the DOM (which may
* may arise from users clicking on page elements) and ensuring that
* corresponding IFocusableNodes are clearly marked as actively/passively
* highlighted in the same way that this would be represented with calls to
* focusNode().
*/
export class FocusManager {
/**
* The CSS class assigned to IFocusableNode elements that presently have
* active DOM and Blockly focus.
*
* This should never be used directly. Instead, rely on FocusManager to ensure
* nodes have active focus (either automatically through DOM focus or manually
* through the various focus* methods provided by this class).
*
* It's recommended to not query using this class name, either. Instead, use
* FocusableTreeTraverser or IFocusableTree's methods to find a specific node.
*/
static readonly ACTIVE_FOCUS_NODE_CSS_CLASS_NAME = 'blocklyActiveFocus';
/**
* The CSS class assigned to IFocusableNode elements that presently have
* passive focus (that is, they were the most recent node in their relative
* tree to have active focus--see ACTIVE_FOCUS_NODE_CSS_CLASS_NAME--and will
* receive active focus again if their surrounding tree is requested to become
* focused, i.e. using focusTree below).
*
* See ACTIVE_FOCUS_NODE_CSS_CLASS_NAME for caveats and limitations around
* using this constant directly (generally it never should need to be used).
*/
static readonly PASSIVE_FOCUS_NODE_CSS_CLASS_NAME = 'blocklyPassiveFocus';
private focusedNode: IFocusableNode | null = null;
private previouslyFocusedNode: IFocusableNode | null = null;
private registeredTrees: Array<TreeRegistration> = [];
private currentlyHoldsEphemeralFocus: boolean = false;
private lockFocusStateChanges: boolean = false;
private recentlyLostAllFocus: boolean = false;
private isUpdatingFocusedNode: boolean = false;
constructor(
addGlobalEventListener: (type: string, listener: EventListener) => void,
) {
// Note that 'element' here is the element *gaining* focus.
const maybeFocus = (element: Element | EventTarget | null) => {
// Skip processing the event if the focused node is currently updating.
if (this.isUpdatingFocusedNode) return;
this.recentlyLostAllFocus = !element;
let newNode: IFocusableNode | null | undefined = null;
if (element instanceof HTMLElement || element instanceof SVGElement) {
// If the target losing or gaining focus maps to any tree, then it
// should be updated. Per the contract of findFocusableNodeFor only one
// tree should claim the element, so the search can be exited early.
for (const reg of this.registeredTrees) {
const tree = reg.tree;
newNode = FocusableTreeTraverser.findFocusableNodeFor(element, tree);
if (newNode) break;
}
}
if (newNode && newNode.canBeFocused()) {
const newTree = newNode.getFocusableTree();
const oldTree = this.focusedNode?.getFocusableTree();
if (newNode === newTree.getRootFocusableNode() && newTree !== oldTree) {
// If the root of the tree is the one taking focus (such as due to
// being tabbed), try to focus the whole tree explicitly to ensure the
// correct node re-receives focus.
this.focusTree(newTree);
} else {
this.focusNode(newNode);
}
} else {
this.defocusCurrentFocusedNode();
}
};
// Register root document focus listeners for tracking when focus leaves all
// tracked focusable trees. Note that focusin and focusout can be somewhat
// overlapping in the information that they provide. This is fine because
// they both aim to check for focus changes on the element gaining or having
// received focus, and maybeFocus should behave relatively deterministic.
addGlobalEventListener('focusin', (event) => {
if (!(event instanceof FocusEvent)) return;
// When something receives focus, always use the current active element as
// the source of truth.
maybeFocus(document.activeElement);
});
addGlobalEventListener('focusout', (event) => {
if (!(event instanceof FocusEvent)) return;
// When something loses focus, it seems that document.activeElement may
// not necessarily be correct. Instead, use relatedTarget.
maybeFocus(event.relatedTarget);
});
}
/**
* Registers a new IFocusableTree for automatic focus management.
*
* If the tree currently has an element with DOM focus, it will not affect the
* internal state in this manager until the focus changes to a new,
* now-monitored element/node.
*
* This function throws if the provided tree is already currently registered
* in this manager. Use isRegistered to check in cases when it can't be
* certain whether the tree has been registered.
*
* The tree's registration can be customized to configure automatic tab stops.
* This specifically provides capability for the user to be able to tab
* navigate to the root of the tree but only when the tree doesn't hold active
* focus. If this functionality is disabled then the tree's root will
* automatically be made focusable (but not tabbable) when it is first focused
* in the same way as any other focusable node.
*
* @param tree The IFocusableTree to register.
* @param rootShouldBeAutoTabbable Whether the root of this tree should be
* added as a top-level page tab stop when it doesn't hold active focus.
*/
registerTree(
tree: IFocusableTree,
rootShouldBeAutoTabbable: boolean = false,
): void {
this.ensureManagerIsUnlocked();
if (this.isRegistered(tree)) {
throw Error(`Attempted to re-register already registered tree: ${tree}.`);
}
this.registeredTrees.push(
new TreeRegistration(tree, rootShouldBeAutoTabbable),
);
if (rootShouldBeAutoTabbable) {
tree.getRootFocusableNode().getFocusableElement().tabIndex = 0;
}
}
/**
* Returns whether the specified tree has already been registered in this
* manager using registerTree and hasn't yet been unregistered using
* unregisterTree.
*/
isRegistered(tree: IFocusableTree): boolean {
return !!this.lookUpRegistration(tree);
}
/**
* Returns the TreeRegistration for the specified tree, or null if the tree is
* not currently registered.
*/
private lookUpRegistration(tree: IFocusableTree): TreeRegistration | null {
return this.registeredTrees.find((reg) => reg.tree === tree) ?? null;
}
/**
* Unregisters a IFocusableTree from automatic focus management.
*
* If the tree had a previous focused node, it will have its highlight
* removed. This function does NOT change DOM focus.
*
* This function throws if the provided tree is not currently registered in
* this manager.
*
* This function will reset the tree's root element tabindex if the tree was
* registered with automatic tab management.
*/
unregisterTree(tree: IFocusableTree): void {
this.ensureManagerIsUnlocked();
if (!this.isRegistered(tree)) {
throw Error(`Attempted to unregister not registered tree: ${tree}.`);
}
const treeIndex = this.registeredTrees.findIndex(
(reg) => reg.tree === tree,
);
const registration = this.registeredTrees[treeIndex];
this.registeredTrees.splice(treeIndex, 1);
const focusedNode = FocusableTreeTraverser.findFocusedNode(tree);
const root = tree.getRootFocusableNode();
if (focusedNode) this.removeHighlight(focusedNode);
if (this.focusedNode === focusedNode || this.focusedNode === root) {
this.updateFocusedNode(null);
}
this.removeHighlight(root);
if (registration.rootShouldBeAutoTabbable) {
tree
.getRootFocusableNode()
.getFocusableElement()
.removeAttribute('tabindex');
}
}
/**
* Returns the current IFocusableTree that has focus, or null if none
* currently do.
*
* Note also that if ephemeral focus is currently captured (e.g. using
* takeEphemeralFocus) then the returned tree here may not currently have DOM
* focus.
*/
getFocusedTree(): IFocusableTree | null {
return this.focusedNode?.getFocusableTree() ?? null;
}
/**
* Returns the current IFocusableNode with focus (which is always tied to a
* focused IFocusableTree), or null if there isn't one.
*
* Note that this function will maintain parity with
* IFocusableTree.getFocusedNode(). That is, if a tree itself has focus but
* none of its non-root children do, this will return null but
* getFocusedTree() will not.
*
* Note also that if ephemeral focus is currently captured (e.g. using
* takeEphemeralFocus) then the returned node here may not currently have DOM
* focus.
*/
getFocusedNode(): IFocusableNode | null {
return this.focusedNode;
}
/**
* Focuses the specific IFocusableTree. This either means restoring active
* focus to the tree's passively focused node, or focusing the tree's root
* node.
*
* Note that if the specified tree already has a focused node then this will
* not change any existing focus (unless that node has passive focus, then it
* will be restored to active focus).
*
* See getFocusedNode for details on how other nodes are affected.
*
* @param focusableTree The tree that should receive active
* focus.
*/
focusTree(focusableTree: IFocusableTree): void {
this.ensureManagerIsUnlocked();
if (!this.isRegistered(focusableTree)) {
throw Error(`Attempted to focus unregistered tree: ${focusableTree}.`);
}
const currNode = FocusableTreeTraverser.findFocusedNode(focusableTree);
const nodeToRestore = focusableTree.getRestoredFocusableNode(currNode);
const rootFallback = focusableTree.getRootFocusableNode();
this.focusNode(nodeToRestore ?? currNode ?? rootFallback);
}
/**
* Focuses DOM input on the specified node, and marks it as actively focused.
*
* Any previously focused node will be updated to be passively highlighted (if
* it's in a different focusable tree) or blurred (if it's in the same one).
*
* **Important**: If the provided node is not able to be focused (e.g. its
* canBeFocused() method returns false), it will be ignored and any existing
* focus state will remain unchanged.
*
* Note that this may update the specified node's element's tabindex to ensure
* that it can be properly read out by screenreaders while focused.
*
* @param focusableNode The node that should receive active focus.
*/
focusNode(focusableNode: IFocusableNode): void {
this.ensureManagerIsUnlocked();
const mustRestoreUpdatingNode = !this.currentlyHoldsEphemeralFocus;
if (mustRestoreUpdatingNode) {
// Disable state syncing from DOM events since possible calls to focus()
// below will loop a call back to focusNode().
this.isUpdatingFocusedNode = true;
}
// Double check that state wasn't desynchronized in the background. See:
// https://github.com/google/blockly-keyboard-experimentation/issues/87.
// This is only done for the case where the same node is being focused twice
// since other cases should automatically correct (due to the rest of the
// routine running as normal).
const prevFocusedElement = this.focusedNode?.getFocusableElement();
const hasDesyncedState = prevFocusedElement !== document.activeElement;
if (this.focusedNode === focusableNode && !hasDesyncedState) {
if (mustRestoreUpdatingNode) {
// Reenable state syncing from DOM events.
this.isUpdatingFocusedNode = false;
}
return; // State is unchanged.
}
if (!focusableNode.canBeFocused()) {
// This node can't be focused.
console.warn("Trying to focus a node that can't be focused.");
if (mustRestoreUpdatingNode) {
// Reenable state syncing from DOM events.
this.isUpdatingFocusedNode = false;
}
return;
}
const nextTree = focusableNode.getFocusableTree();
if (!this.isRegistered(nextTree)) {
throw Error(`Attempted to focus unregistered node: ${focusableNode}.`);
}
// Safety check for ensuring focusNode() doesn't get called for a node that
// isn't actually hooked up to its parent tree correctly. This usually
// happens when calls to focusNode() interleave with asynchronous clean-up
// operations (which can happen due to ephemeral focus and in other cases).
// Fall back to a reasonable default since there's no valid node to focus.
const matchedNode = FocusableTreeTraverser.findFocusableNodeFor(
focusableNode.getFocusableElement(),
nextTree,
);
const prevNodeNextTree = FocusableTreeTraverser.findFocusedNode(nextTree);
let nodeToFocus = focusableNode;
if (matchedNode !== focusableNode) {
const nodeToRestore = nextTree.getRestoredFocusableNode(prevNodeNextTree);
const rootFallback = nextTree.getRootFocusableNode();
nodeToFocus = nodeToRestore ?? prevNodeNextTree ?? rootFallback;
}
const prevNode = this.focusedNode;
const prevTree = prevNode?.getFocusableTree();
if (prevNode) {
this.passivelyFocusNode(prevNode, nextTree);
}
// If there's a focused node in the new node's tree, ensure it's reset.
const nextTreeRoot = nextTree.getRootFocusableNode();
if (prevNodeNextTree) {
this.removeHighlight(prevNodeNextTree);
}
// For caution, ensure that the root is always reset since getFocusedNode()
// is expected to return null if the root was highlighted, if the root is
// not the node now being set to active.
if (nextTreeRoot !== nodeToFocus) {
this.removeHighlight(nextTreeRoot);
}
if (!this.currentlyHoldsEphemeralFocus) {
// Only change the actively focused node if ephemeral state isn't held.
this.activelyFocusNode(nodeToFocus, prevTree ?? null);
}
this.updateFocusedNode(nodeToFocus);
if (mustRestoreUpdatingNode) {
// Reenable state syncing from DOM events.
this.isUpdatingFocusedNode = false;
}
}
/**
* Ephemerally captures focus for a specific element until the returned lambda
* is called. This is expected to be especially useful for ephemeral UI flows
* like dialogs.
*
* IMPORTANT: the returned lambda *must* be called, otherwise automatic focus
* will no longer work anywhere on the page. It is highly recommended to tie
* the lambda call to the closure of the corresponding UI so that if input is
* manually changed to an element outside of the ephemeral UI, the UI should
* close and automatic input restored. Note that this lambda must be called
* exactly once and that subsequent calls will throw an error.
*
* Note that the manager will continue to track DOM input signals even when
* ephemeral focus is active, but it won't actually change node state until
* the returned lambda is called. Additionally, only 1 ephemeral focus context
* can be active at any given time (attempting to activate more than one
* simultaneously will result in an error being thrown).
*/
takeEphemeralFocus(
focusableElement: HTMLElement | SVGElement,
): ReturnEphemeralFocus {
this.ensureManagerIsUnlocked();
if (this.currentlyHoldsEphemeralFocus) {
throw Error(
`Attempted to take ephemeral focus when it's already held, ` +
`with new element: ${focusableElement}.`,
);
}
this.currentlyHoldsEphemeralFocus = true;
if (this.focusedNode) {
this.passivelyFocusNode(this.focusedNode, null);
}
focusableElement.focus();
let hasFinishedEphemeralFocus = false;
return () => {
if (hasFinishedEphemeralFocus) {
throw Error(
`Attempted to finish ephemeral focus twice for element: ` +
`${focusableElement}.`,
);
}
hasFinishedEphemeralFocus = true;
this.currentlyHoldsEphemeralFocus = false;
if (this.focusedNode) {
this.activelyFocusNode(this.focusedNode, null);
// Even though focus was restored, check if it's lost again. It's
// possible for the browser to force focus away from all elements once
// the ephemeral element disappears. This ensures focus is restored.
const capturedNode = this.focusedNode;
setTimeout(() => {
// These checks are set up to minimize the risk that a legitimate
// focus change occurred within the delay that this would override.
if (
!this.focusedNode &&
this.previouslyFocusedNode === capturedNode &&
this.recentlyLostAllFocus
) {
this.focusNode(capturedNode);
}
}, 0);
}
};
}
/**
* Ensures that the manager is currently allowing operations that change its
* internal focus state (such as via focusNode()).
*
* If the manager is currently not allowing state changes, an exception is
* thrown.
*/
private ensureManagerIsUnlocked(): void {
if (this.lockFocusStateChanges) {
throw Error(
'FocusManager state changes cannot happen in a tree/node focus/blur ' +
'callback.',
);
}
}
/**
* Updates the internally tracked focused node to the specified node, or null
* if focus is being lost. This also updates previous focus tracking.
*
* @param newFocusedNode The new node to set as focused.
*/
private updateFocusedNode(newFocusedNode: IFocusableNode | null) {
this.previouslyFocusedNode = this.focusedNode;
this.focusedNode = newFocusedNode;
}
/**
* Defocuses the current actively focused node tracked by the manager, iff
* there's a node being tracked and the manager doesn't have ephemeral focus.
*/
private defocusCurrentFocusedNode(): void {
// The current node will likely be defocused while ephemeral focus is held,
// but internal manager state shouldn't change since the node should be
// restored upon exiting ephemeral focus mode.
if (this.focusedNode && !this.currentlyHoldsEphemeralFocus) {
this.passivelyFocusNode(this.focusedNode, null);
this.updateFocusedNode(null);
}
}
/**
* Marks the specified node as actively focused, also calling related
* lifecycle callback methods for both the node and its parent tree. This
* ensures that the node is properly styled to indicate its active focus.
*
* This does not change the manager's currently tracked node, nor does it
* change any other nodes.
*
* @param node The node to be actively focused.
* @param prevTree The tree of the previously actively focused node, or null
* if there wasn't a previously actively focused node.
*/
private activelyFocusNode(
node: IFocusableNode,
prevTree: IFocusableTree | null,
): void {
// Note that order matters here. Focus callbacks are allowed to change
// element visibility which can influence focusability, including for a
// node's focusable element (which *is* allowed to be invisible until the
// node needs to be focused).
this.lockFocusStateChanges = true;
const tree = node.getFocusableTree();
const elem = node.getFocusableElement();
const nextTreeReg = this.lookUpRegistration(tree);
const treeIsTabManaged = nextTreeReg?.rootShouldBeAutoTabbable;
if (tree !== prevTree) {
tree.onTreeFocus(node, prevTree);
if (treeIsTabManaged) {
// If this node's tree has its tab auto-managed, ensure that it's no
// longer tabbable now that it holds active focus.
tree.getRootFocusableNode().getFocusableElement().tabIndex = -1;
}
}
node.onNodeFocus();
this.lockFocusStateChanges = false;
// The tab index should be set in all cases where:
// - It doesn't overwrite an pre-set tab index for the node.
// - The node is part of a tree whose tab index is unmanaged.
// OR
// - The node is part of a managed tree but this isn't the root. Managed
// roots are ignored since they are always overwritten to have a tab index
// of -1 with active focus so that they cannot be tab navigated.
//
// Setting the tab index ensures that the node's focusable element can
// actually receive DOM focus.
if (!treeIsTabManaged || node !== tree.getRootFocusableNode()) {
if (!elem.hasAttribute('tabindex')) elem.tabIndex = -1;
}
this.setNodeToVisualActiveFocus(node);
elem.focus();
}
/**
* Marks the specified node as passively focused, also calling related
* lifecycle callback methods for both the node and its parent tree. This
* ensures that the node is properly styled to indicate its passive focus.
*
* This does not change the manager's currently tracked node, nor does it
* change any other nodes.
*
* @param node The node to be passively focused.
* @param nextTree The tree of the node receiving active focus, or null if no
* node will be actively focused.
*/
private passivelyFocusNode(
node: IFocusableNode,
nextTree: IFocusableTree | null,
): void {
this.lockFocusStateChanges = true;
const tree = node.getFocusableTree();
if (tree !== nextTree) {
tree.onTreeBlur(nextTree);
const reg = this.lookUpRegistration(tree);
if (reg?.rootShouldBeAutoTabbable) {
// If this node's tree has its tab auto-managed, ensure that it's now
// tabbable since it no longer holds active focus.
tree.getRootFocusableNode().getFocusableElement().tabIndex = 0;
}
}
node.onNodeBlur();
this.lockFocusStateChanges = false;
if (tree !== nextTree) {
this.setNodeToVisualPassiveFocus(node);
}
}
/**
* Updates the node's styling to indicate that it should have an active focus
* indicator.
*
* @param node The node to be styled for active focus.
*/
private setNodeToVisualActiveFocus(node: IFocusableNode): void {
const element = node.getFocusableElement();
dom.addClass(element, FocusManager.ACTIVE_FOCUS_NODE_CSS_CLASS_NAME);
dom.removeClass(element, FocusManager.PASSIVE_FOCUS_NODE_CSS_CLASS_NAME);
}
/**
* Updates the node's styling to indicate that it should have a passive focus
* indicator.
*
* @param node The node to be styled for passive focus.
*/
private setNodeToVisualPassiveFocus(node: IFocusableNode): void {
const element = node.getFocusableElement();
dom.removeClass(element, FocusManager.ACTIVE_FOCUS_NODE_CSS_CLASS_NAME);
dom.addClass(element, FocusManager.PASSIVE_FOCUS_NODE_CSS_CLASS_NAME);
}
/**
* Removes any active/passive indicators for the specified node.
*
* @param node The node which should have neither passive nor active focus
* indication.
*/
private removeHighlight(node: IFocusableNode): void {
const element = node.getFocusableElement();
dom.removeClass(element, FocusManager.ACTIVE_FOCUS_NODE_CSS_CLASS_NAME);
dom.removeClass(element, FocusManager.PASSIVE_FOCUS_NODE_CSS_CLASS_NAME);
}
private static focusManager: FocusManager | null = null;
/**
* Returns the page-global FocusManager.
*
* The returned instance is guaranteed to not change across function calls,
* but may change across page loads.
*/
static getFocusManager(): FocusManager {
if (!FocusManager.focusManager) {
FocusManager.focusManager = new FocusManager(document.addEventListener);
}
return FocusManager.focusManager;
}
}
/** Convenience function for FocusManager.getFocusManager. */
export function getFocusManager(): FocusManager {
return FocusManager.getFocusManager();
}