mirror of
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* fix: Improve narration and navigation of C-shaped blocks. * chore: Satisfy the linter. * chore: Refactor and comment `getBlockNavigationCandidates()`. * refactor: Reduce code duplication in `LineCursor`. * fix: Add missing case when labeling connections.
333 lines
9.1 KiB
TypeScript
333 lines
9.1 KiB
TypeScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* Object representing an input (value, statement, or dummy).
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*
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* @class
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*/
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// Former goog.module ID: Blockly.Input
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// Unused import preserved for side-effects. Remove if unneeded.
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import '../field_label.js';
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import type {Block} from '../block.js';
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import type {BlockSvg} from '../block_svg.js';
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import type {Connection} from '../connection.js';
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import type {ConnectionType} from '../connection_type.js';
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import type {Field} from '../field.js';
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import * as fieldRegistry from '../field_registry.js';
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import {RenderedConnection} from '../rendered_connection.js';
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import {Align} from './align.js';
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import {inputTypes} from './input_types.js';
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/** Class for an input with optional fields. */
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export class Input {
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fieldRow: Field[] = [];
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/** Alignment of input's fields (left, right or centre). */
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align = Align.LEFT;
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/** Is the input visible? */
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private visible = true;
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public readonly type: inputTypes = inputTypes.CUSTOM;
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public connection: Connection | null = null;
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/**
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* @param name Language-neutral identifier which may used to find this input
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* again.
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* @param sourceBlock The block containing this input.
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*/
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constructor(
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public name: string,
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private sourceBlock: Block,
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) {}
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/**
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* Get the source block for this input.
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*
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* @returns The block this input is part of.
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*/
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getSourceBlock(): Block {
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return this.sourceBlock;
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}
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/**
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* Add a field (or label from string), and all prefix and suffix fields, to
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* the end of the input's field row.
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*
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* @param field Something to add as a field.
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* @param opt_name Language-neutral identifier which may used to find this
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* field again. Should be unique to the host block.
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* @returns The input being append to (to allow chaining).
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*/
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appendField<T>(field: string | Field<T>, opt_name?: string): Input {
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this.insertFieldAt(this.fieldRow.length, field, opt_name);
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return this;
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}
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/**
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* Inserts a field (or label from string), and all prefix and suffix fields,
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* at the location of the input's field row.
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*
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* @param index The index at which to insert field.
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* @param field Something to add as a field.
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* @param opt_name Language-neutral identifier which may used to find this
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* field again. Should be unique to the host block.
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* @returns The index following the last inserted field.
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*/
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insertFieldAt<T>(
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index: number,
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field: string | Field<T>,
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opt_name?: string,
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): number {
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if (index < 0 || index > this.fieldRow.length) {
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throw Error('index ' + index + ' out of bounds.');
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}
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// Falsy field values don't generate a field, unless the field is an empty
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// string and named.
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if (!field && !(field === '' && opt_name)) {
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return index;
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}
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// Generate a FieldLabel when given a plain text field.
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if (typeof field === 'string') {
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field = fieldRegistry.fromJson({
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type: 'field_label',
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text: field,
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})!;
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}
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field.setSourceBlock(this.sourceBlock);
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if (this.sourceBlock.initialized) this.initField(field);
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field.name = opt_name;
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field.setVisible(this.isVisible());
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if (field.prefixField) {
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// Add any prefix.
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index = this.insertFieldAt(index, field.prefixField);
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}
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// Add the field to the field row.
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this.fieldRow.splice(index, 0, field as Field);
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index++;
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if (field.suffixField) {
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// Add any suffix.
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index = this.insertFieldAt(index, field.suffixField);
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}
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if (this.sourceBlock.rendered) {
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(this.sourceBlock as BlockSvg).queueRender();
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}
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return index;
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}
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/**
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* Remove a field from this input.
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*
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* @param name The name of the field.
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* @param opt_quiet True to prevent an error if field is not present.
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* @returns True if operation succeeds, false if field is not present and
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* opt_quiet is true.
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* @throws {Error} if the field is not present and opt_quiet is false.
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*/
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removeField(name: string, opt_quiet?: boolean): boolean {
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for (let i = 0, field; (field = this.fieldRow[i]); i++) {
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if (field.name === name) {
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field.dispose();
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this.fieldRow.splice(i, 1);
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if (this.sourceBlock.rendered) {
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(this.sourceBlock as BlockSvg).queueRender();
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}
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return true;
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}
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}
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if (opt_quiet) {
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return false;
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}
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throw Error('Field "' + name + '" not found.');
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}
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/**
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* Gets whether this input is visible or not.
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*
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* @returns True if visible.
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*/
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isVisible(): boolean {
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return this.visible;
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}
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/**
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* Sets whether this input is visible or not.
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* Should only be used to collapse/uncollapse a block.
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*
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* @param visible True if visible.
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* @returns List of blocks to render.
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* @internal
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*/
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setVisible(visible: boolean): BlockSvg[] {
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// Note: Currently there are only unit tests for block.setCollapsed()
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// because this function is package. If this function goes back to being a
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// public API tests (lots of tests) should be added.
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let renderList: AnyDuringMigration[] = [];
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if (this.visible === visible) {
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return renderList;
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}
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this.visible = visible;
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for (let y = 0, field; (field = this.fieldRow[y]); y++) {
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field.setVisible(visible);
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}
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if (this.connection && this.connection instanceof RenderedConnection) {
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// Has a connection.
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if (visible) {
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renderList = this.connection.startTrackingAll();
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} else {
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this.connection.stopTrackingAll();
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}
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const child = this.connection.targetBlock();
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if (child) {
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child.getSvgRoot().style.display = visible ? 'block' : 'none';
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}
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}
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return renderList;
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}
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/**
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* Mark all fields on this input as dirty.
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*
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* @internal
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*/
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markDirty() {
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for (let y = 0, field; (field = this.fieldRow[y]); y++) {
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field.markDirty();
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}
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}
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/**
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* Change a connection's compatibility.
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*
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* @param check Compatible value type or list of value types. Null if all
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* types are compatible.
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* @returns The input being modified (to allow chaining).
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*/
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setCheck(check: string | string[] | null): Input {
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if (!this.connection) {
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throw Error('This input does not have a connection.');
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}
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this.connection.setCheck(check);
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return this;
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}
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/**
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* Change the alignment of the connection's field(s).
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*
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* @param align One of the values of Align. In RTL mode directions
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* are reversed, and Align.RIGHT aligns to the left.
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* @returns The input being modified (to allow chaining).
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*/
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setAlign(align: Align): Input {
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this.align = align;
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if (this.sourceBlock.rendered) {
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const sourceBlock = this.sourceBlock as BlockSvg;
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sourceBlock.queueRender();
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}
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return this;
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}
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/**
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* Changes the connection's shadow block.
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*
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* @param shadow DOM representation of a block or null.
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* @returns The input being modified (to allow chaining).
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*/
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setShadowDom(shadow: Element | null): Input {
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if (!this.connection) {
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throw Error('This input does not have a connection.');
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}
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this.connection.setShadowDom(shadow);
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return this;
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}
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/**
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* Returns the XML representation of the connection's shadow block.
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*
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* @returns Shadow DOM representation of a block or null.
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*/
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getShadowDom(): Element | null {
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if (!this.connection) {
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throw Error('This input does not have a connection.');
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}
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return this.connection.getShadowDom();
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}
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/** Initialize the fields on this input. */
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init() {
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for (const field of this.fieldRow) {
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field.init();
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}
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}
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/**
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* Initializes the fields on this input for a headless block.
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*
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* @internal
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*/
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public initModel() {
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for (const field of this.fieldRow) {
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field.initModel();
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}
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}
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/** Initializes the given field. */
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private initField(field: Field) {
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if (this.sourceBlock.rendered) {
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field.init();
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} else {
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field.initModel();
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}
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}
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/**
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* Sever all links to this input.
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*/
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dispose() {
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for (let i = 0, field; (field = this.fieldRow[i]); i++) {
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field.dispose();
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}
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if (this.connection) {
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this.connection.dispose();
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}
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}
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/**
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* Returns a label for this input's row on its parent block.
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*
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* Generally this consists of the labels/values of the preceding fields, and
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* is intended for accessibility descriptions.
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*
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* @internal
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* @returns A description of this input's row on its parent block.
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*/
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getFieldRowLabel() {
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return this.fieldRow.reduce((label, field) => {
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return `${label} ${field.EDITABLE ? field.getAriaName() : field.getValue()}`;
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}, '');
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}
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/**
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* Constructs a connection based on the type of this input's source block.
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* Properly handles constructing headless connections for headless blocks
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* and rendered connections for rendered blocks.
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*
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* @returns a connection of the given type, which is either a headless
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* or rendered connection, based on the type of this input's source block.
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*/
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protected makeConnection(type: ConnectionType): Connection {
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return this.sourceBlock.makeConnection_(type);
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}
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}
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