mirror of
https://github.com/google/blockly.git
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* Made workspace non-nullable. * chore: clang-format files. * fix: Fixed incorrect block disposal check in connection.ts
789 lines
28 KiB
TypeScript
789 lines
28 KiB
TypeScript
/**
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* @license
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* Copyright 2017 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Class that controls updates to connections during drags.
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*/
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/**
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* Class that controls updates to connections during drags.
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* @class
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*/
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import * as goog from '../closure/goog/goog.js';
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goog.declareModuleId('Blockly.InsertionMarkerManager');
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import * as blockAnimations from './block_animations.js';
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import type {BlockSvg} from './block_svg.js';
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import * as common from './common.js';
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import {ComponentManager} from './component_manager.js';
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import {config} from './config.js';
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import {ConnectionType} from './connection_type.js';
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import * as constants from './constants.js';
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import * as eventUtils from './events/utils.js';
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import type {IDeleteArea} from './interfaces/i_delete_area.js';
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import type {IDragTarget} from './interfaces/i_drag_target.js';
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import type {RenderedConnection} from './rendered_connection.js';
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import type {Coordinate} from './utils/coordinate.js';
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import type {WorkspaceSvg} from './workspace_svg.js';
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/** Represents a nearby valid connection. */
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interface CandidateConnection {
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closest: RenderedConnection|null;
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local: RenderedConnection|null;
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radius: number;
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}
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/**
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* An error message to throw if the block created by createMarkerBlock_ is
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* missing any components.
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*/
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const DUPLICATE_BLOCK_ERROR = 'The insertion marker ' +
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'manager tried to create a marker but the result is missing %1. If ' +
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'you are using a mutator, make sure your domToMutation method is ' +
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'properly defined.';
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/**
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* Class that controls updates to connections during drags. It is primarily
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* responsible for finding the closest eligible connection and highlighting or
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* unhighlighting it as needed during a drag.
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* @alias Blockly.InsertionMarkerManager
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*/
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export class InsertionMarkerManager {
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private readonly topBlock_: BlockSvg;
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private readonly workspace_: WorkspaceSvg;
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/**
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* The last connection on the stack, if it's not the last connection on the
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* first block.
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* Set in initAvailableConnections, if at all.
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*/
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'RenderedConnection'.
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private lastOnStack_: RenderedConnection = null as AnyDuringMigration;
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/**
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* The insertion marker corresponding to the last block in the stack, if
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* that's not the same as the first block in the stack.
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* Set in initAvailableConnections, if at all
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*/
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'BlockSvg'.
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private lastMarker_: BlockSvg = null as AnyDuringMigration;
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private firstMarker_: BlockSvg;
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/**
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* The connection that this block would connect to if released immediately.
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* Updated on every mouse move.
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* This is not on any of the blocks that are being dragged.
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*/
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'RenderedConnection'.
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private closestConnection_: RenderedConnection = null as AnyDuringMigration;
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/**
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* The connection that would connect to this.closestConnection_ if this
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* block were released immediately. Updated on every mouse move. This is on
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* the top block that is being dragged or the last block in the dragging
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* stack.
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*/
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'RenderedConnection'.
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private localConnection_: RenderedConnection = null as AnyDuringMigration;
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/**
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* Whether the block would be deleted if it were dropped immediately.
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* Updated on every mouse move.
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*/
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private wouldDeleteBlock_ = false;
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/**
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* Connection on the insertion marker block that corresponds to
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* this.localConnection_ on the currently dragged block.
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*/
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'RenderedConnection'.
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private markerConnection_: RenderedConnection = null as AnyDuringMigration;
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/** The block that currently has an input being highlighted, or null. */
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'BlockSvg'.
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private highlightedBlock_: BlockSvg = null as AnyDuringMigration;
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/** The block being faded to indicate replacement, or null. */
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// AnyDuringMigration because: Type 'null' is not assignable to type
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// 'BlockSvg'.
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private fadedBlock_: BlockSvg = null as AnyDuringMigration;
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private availableConnections_: RenderedConnection[];
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/** @param block The top block in the stack being dragged. */
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constructor(block: BlockSvg) {
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common.setSelected(block);
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/**
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* The top block in the stack being dragged.
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* Does not change during a drag.
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*/
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this.topBlock_ = block;
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/**
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* The workspace on which these connections are being dragged.
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* Does not change during a drag.
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*/
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this.workspace_ = block.workspace;
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/**
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* The insertion marker that shows up between blocks to show where a block
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* would go if dropped immediately.
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*/
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this.firstMarker_ = this.createMarkerBlock_(this.topBlock_);
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/**
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* The connections on the dragging blocks that are available to connect to
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* other blocks. This includes all open connections on the top block, as
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* well as the last connection on the block stack. Does not change during a
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* drag.
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*/
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this.availableConnections_ = this.initAvailableConnections_();
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}
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/**
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* Sever all links from this object.
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* @internal
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*/
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dispose() {
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this.availableConnections_.length = 0;
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eventUtils.disable();
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try {
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if (this.firstMarker_) {
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this.firstMarker_.dispose();
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}
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if (this.lastMarker_) {
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this.lastMarker_.dispose();
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}
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} finally {
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eventUtils.enable();
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}
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}
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/**
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* Update the available connections for the top block. These connections can
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* change if a block is unplugged and the stack is healed.
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* @internal
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*/
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updateAvailableConnections() {
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this.availableConnections_ = this.initAvailableConnections_();
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}
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/**
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* Return whether the block would be deleted if dropped immediately, based on
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* information from the most recent move event.
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* @return True if the block would be deleted if dropped immediately.
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* @internal
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*/
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wouldDeleteBlock(): boolean {
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return this.wouldDeleteBlock_;
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}
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/**
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* Return whether the block would be connected if dropped immediately, based
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* on information from the most recent move event.
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* @return True if the block would be connected if dropped immediately.
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* @internal
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*/
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wouldConnectBlock(): boolean {
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return !!this.closestConnection_;
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}
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/**
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* Connect to the closest connection and render the results.
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* This should be called at the end of a drag.
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* @internal
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*/
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applyConnections() {
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if (this.closestConnection_) {
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// Don't fire events for insertion markers.
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eventUtils.disable();
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this.hidePreview_();
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eventUtils.enable();
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// Connect two blocks together.
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// AnyDuringMigration because: Argument of type 'RenderedConnection' is
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// not assignable to parameter of type 'Connection'.
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this.localConnection_.connect(
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this.closestConnection_ as AnyDuringMigration);
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if (this.topBlock_.rendered) {
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// Trigger a connection animation.
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// Determine which connection is inferior (lower in the source stack).
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const inferiorConnection = this.localConnection_.isSuperior() ?
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this.closestConnection_ :
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this.localConnection_;
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blockAnimations.connectionUiEffect(inferiorConnection.getSourceBlock());
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// Bring the just-edited stack to the front.
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const rootBlock = this.topBlock_.getRootBlock();
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rootBlock.bringToFront();
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}
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}
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}
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/**
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* Update connections based on the most recent move location.
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* @param dxy Position relative to drag start, in workspace units.
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* @param dragTarget The drag target that the block is currently over.
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* @internal
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*/
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update(dxy: Coordinate, dragTarget: IDragTarget|null) {
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const candidate = this.getCandidate_(dxy);
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this.wouldDeleteBlock_ = this.shouldDelete_(candidate, dragTarget);
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const shouldUpdate =
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this.wouldDeleteBlock_ || this.shouldUpdatePreviews_(candidate, dxy);
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if (shouldUpdate) {
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// Don't fire events for insertion marker creation or movement.
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eventUtils.disable();
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this.maybeHidePreview_(candidate);
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this.maybeShowPreview_(candidate);
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eventUtils.enable();
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}
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}
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/**
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* Create an insertion marker that represents the given block.
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* @param sourceBlock The block that the insertion marker will represent.
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* @return The insertion marker that represents the given block.
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*/
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private createMarkerBlock_(sourceBlock: BlockSvg): BlockSvg {
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const imType = sourceBlock.type;
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eventUtils.disable();
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let result: BlockSvg;
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try {
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result = this.workspace_.newBlock(imType);
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result.setInsertionMarker(true);
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if (sourceBlock.saveExtraState) {
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const state = sourceBlock.saveExtraState();
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if (state && result.loadExtraState) {
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result.loadExtraState(state);
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}
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} else if (sourceBlock.mutationToDom) {
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const oldMutationDom = sourceBlock.mutationToDom();
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if (oldMutationDom && result.domToMutation) {
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result.domToMutation(oldMutationDom);
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}
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}
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// Copy field values from the other block. These values may impact the
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// rendered size of the insertion marker. Note that we do not care about
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// child blocks here.
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for (let i = 0; i < sourceBlock.inputList.length; i++) {
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const sourceInput = sourceBlock.inputList[i];
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if (sourceInput.name === constants.COLLAPSED_INPUT_NAME) {
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continue; // Ignore the collapsed input.
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}
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const resultInput = result.inputList[i];
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if (!resultInput) {
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throw new Error(DUPLICATE_BLOCK_ERROR.replace('%1', 'an input'));
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}
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for (let j = 0; j < sourceInput.fieldRow.length; j++) {
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const sourceField = sourceInput.fieldRow[j];
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const resultField = resultInput.fieldRow[j];
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if (!resultField) {
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throw new Error(DUPLICATE_BLOCK_ERROR.replace('%1', 'a field'));
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}
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resultField.setValue(sourceField.getValue());
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}
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}
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result.setCollapsed(sourceBlock.isCollapsed());
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result.setInputsInline(sourceBlock.getInputsInline());
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result.initSvg();
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result.getSvgRoot().setAttribute('visibility', 'hidden');
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} finally {
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eventUtils.enable();
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}
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return result;
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}
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/**
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* Populate the list of available connections on this block stack. This
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* should only be called once, at the beginning of a drag. If the stack has
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* more than one block, this function will populate lastOnStack_ and create
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* the corresponding insertion marker.
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* @return A list of available connections.
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*/
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private initAvailableConnections_(): RenderedConnection[] {
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const available = this.topBlock_.getConnections_(false);
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// Also check the last connection on this stack
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const lastOnStack = this.topBlock_.lastConnectionInStack(true);
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if (lastOnStack && lastOnStack !== this.topBlock_.nextConnection) {
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available.push(lastOnStack);
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this.lastOnStack_ = lastOnStack;
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if (this.lastMarker_) {
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eventUtils.disable();
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try {
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this.lastMarker_.dispose();
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} finally {
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eventUtils.enable();
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}
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}
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this.lastMarker_ = this.createMarkerBlock_(lastOnStack.getSourceBlock());
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}
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return available;
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}
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/**
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* Whether the previews (insertion marker and replacement marker) should be
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* updated based on the closest candidate and the current drag distance.
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* @param candidate An object containing a local connection, a closest
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* connection, and a radius. Returned by getCandidate_.
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* @param dxy Position relative to drag start, in workspace units.
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* @return Whether the preview should be updated.
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*/
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private shouldUpdatePreviews_(
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candidate: CandidateConnection, dxy: Coordinate): boolean {
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const candidateLocal = candidate.local;
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const candidateClosest = candidate.closest;
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const radius = candidate.radius;
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// Found a connection!
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if (candidateLocal && candidateClosest) {
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// We're already showing an insertion marker.
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// Decide whether the new connection has higher priority.
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if (this.localConnection_ && this.closestConnection_) {
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// The connection was the same as the current connection.
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if (this.closestConnection_ === candidateClosest &&
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this.localConnection_ === candidateLocal) {
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return false;
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}
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const xDiff =
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this.localConnection_.x + dxy.x - this.closestConnection_.x;
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const yDiff =
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this.localConnection_.y + dxy.y - this.closestConnection_.y;
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const curDistance = Math.sqrt(xDiff * xDiff + yDiff * yDiff);
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// Slightly prefer the existing preview over a new preview.
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return !(
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candidateClosest &&
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radius > curDistance - config.currentConnectionPreference);
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} else if (!this.localConnection_ && !this.closestConnection_) {
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// We weren't showing a preview before, but we should now.
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return true;
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} else {
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console.error(
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'Only one of localConnection_ and closestConnection_ was set.');
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}
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} else { // No connection found.
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// Only need to update if we were showing a preview before.
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return !!(this.localConnection_ && this.closestConnection_);
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}
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console.error(
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'Returning true from shouldUpdatePreviews, but it\'s not clear why.');
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return true;
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}
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/**
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* Find the nearest valid connection, which may be the same as the current
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* closest connection.
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* @param dxy Position relative to drag start, in workspace units.
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* @return An object containing a local connection, a closest connection, and
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* a radius.
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*/
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private getCandidate_(dxy: Coordinate): CandidateConnection {
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let radius = this.getStartRadius_();
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let candidateClosest = null;
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let candidateLocal = null;
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// It's possible that a block has added or removed connections during a
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// drag, (e.g. in a drag/move event handler), so let's update the available
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// connections. Note that this will be called on every move while dragging,
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// so it might cause slowness, especially if the block stack is large. If
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// so, maybe it could be made more efficient. Also note that we won't update
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// the connections if we've already connected the insertion marker to a
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// block.
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if (!this.markerConnection_ || !this.markerConnection_.isConnected()) {
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this.updateAvailableConnections();
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}
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for (let i = 0; i < this.availableConnections_.length; i++) {
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const myConnection = this.availableConnections_[i];
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const neighbour = myConnection.closest(radius, dxy);
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if (neighbour.connection) {
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candidateClosest = neighbour.connection;
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candidateLocal = myConnection;
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radius = neighbour.radius;
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}
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}
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return {closest: candidateClosest, local: candidateLocal, radius};
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}
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/**
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* Decide the radius at which to start searching for the closest connection.
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* @return The radius at which to start the search for the closest connection.
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*/
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private getStartRadius_(): number {
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// If there is already a connection highlighted,
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// increase the radius we check for making new connections.
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// Why? When a connection is highlighted, blocks move around when the
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// insertion marker is created, which could cause the connection became out
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// of range. By increasing radiusConnection when a connection already
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// exists, we never "lose" the connection from the offset.
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if (this.closestConnection_ && this.localConnection_) {
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return config.connectingSnapRadius;
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}
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return config.snapRadius;
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}
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/**
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* Whether ending the drag would delete the block.
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* @param candidate An object containing a local connection, a closest
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* connection, and a radius.
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* @param dragTarget The drag target that the block is currently over.
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* @return Whether dropping the block immediately would delete the block.
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*/
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private shouldDelete_(
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candidate: CandidateConnection, dragTarget: IDragTarget|null): boolean {
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if (dragTarget) {
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const componentManager = this.workspace_.getComponentManager();
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const isDeleteArea = componentManager.hasCapability(
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dragTarget.id, ComponentManager.Capability.DELETE_AREA);
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if (isDeleteArea) {
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return (dragTarget as IDeleteArea)
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.wouldDelete(this.topBlock_, candidate && !!candidate.closest);
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}
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}
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return false;
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}
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/**
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* Show an insertion marker or replacement highlighting during a drag, if
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* needed.
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* At the beginning of this function, this.localConnection_ and
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* this.closestConnection_ should both be null.
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* @param candidate An object containing a local connection, a closest
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* connection, and a radius.
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*/
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private maybeShowPreview_(candidate: CandidateConnection) {
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// Nope, don't add a marker.
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if (this.wouldDeleteBlock_) {
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return;
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}
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const closest = candidate.closest;
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const local = candidate.local;
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// Nothing to connect to.
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if (!closest) {
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return;
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}
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// Something went wrong and we're trying to connect to an invalid
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// connection.
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if (closest === this.closestConnection_ ||
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closest.getSourceBlock().isInsertionMarker()) {
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console.log('Trying to connect to an insertion marker');
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return;
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}
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// Add an insertion marker or replacement marker.
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this.closestConnection_ = closest;
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// AnyDuringMigration because: Type 'RenderedConnection | null' is not
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// assignable to type 'RenderedConnection'.
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this.localConnection_ = local as AnyDuringMigration;
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this.showPreview_();
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}
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/**
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* A preview should be shown. This function figures out if it should be a
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* block highlight or an insertion marker, and shows the appropriate one.
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*/
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private showPreview_() {
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const closest = this.closestConnection_;
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const renderer = this.workspace_.getRenderer();
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const method = renderer.getConnectionPreviewMethod(
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(closest), (this.localConnection_), this.topBlock_);
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switch (method) {
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case InsertionMarkerManager.PREVIEW_TYPE.INPUT_OUTLINE:
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this.showInsertionInputOutline_();
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break;
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case InsertionMarkerManager.PREVIEW_TYPE.INSERTION_MARKER:
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this.showInsertionMarker_();
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break;
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case InsertionMarkerManager.PREVIEW_TYPE.REPLACEMENT_FADE:
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this.showReplacementFade_();
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break;
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}
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|
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// Optionally highlight the actual connection, as a nod to previous
|
|
// behaviour.
|
|
// AnyDuringMigration because: Argument of type 'RenderedConnection' is not
|
|
// assignable to parameter of type 'Connection'.
|
|
if (closest &&
|
|
renderer.shouldHighlightConnection(closest as AnyDuringMigration)) {
|
|
closest.highlight();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Show an insertion marker or replacement highlighting during a drag, if
|
|
* needed.
|
|
* At the end of this function, this.localConnection_ and
|
|
* this.closestConnection_ should both be null.
|
|
* @param candidate An object containing a local connection, a closest
|
|
* connection, and a radius.
|
|
*/
|
|
private maybeHidePreview_(candidate: CandidateConnection) {
|
|
// If there's no new preview, remove the old one but don't bother deleting
|
|
// it. We might need it later, and this saves disposing of it and recreating
|
|
// it.
|
|
if (!candidate.closest) {
|
|
this.hidePreview_();
|
|
} else {
|
|
// If there's a new preview and there was an preview before, and either
|
|
// connection has changed, remove the old preview.
|
|
const hadPreview = this.closestConnection_ && this.localConnection_;
|
|
const closestChanged = this.closestConnection_ !== candidate.closest;
|
|
const localChanged = this.localConnection_ !== candidate.local;
|
|
|
|
// Also hide if we had a preview before but now we're going to delete
|
|
// instead.
|
|
if (hadPreview &&
|
|
(closestChanged || localChanged || this.wouldDeleteBlock_)) {
|
|
this.hidePreview_();
|
|
}
|
|
}
|
|
|
|
// Either way, clear out old state.
|
|
// AnyDuringMigration because: Type 'null' is not assignable to type
|
|
// 'RenderedConnection'.
|
|
this.markerConnection_ = null as AnyDuringMigration;
|
|
// AnyDuringMigration because: Type 'null' is not assignable to type
|
|
// 'RenderedConnection'.
|
|
this.closestConnection_ = null as AnyDuringMigration;
|
|
// AnyDuringMigration because: Type 'null' is not assignable to type
|
|
// 'RenderedConnection'.
|
|
this.localConnection_ = null as AnyDuringMigration;
|
|
}
|
|
|
|
/**
|
|
* A preview should be hidden. This function figures out if it is a block
|
|
* highlight or an insertion marker, and hides the appropriate one.
|
|
*/
|
|
private hidePreview_() {
|
|
// AnyDuringMigration because: Argument of type 'RenderedConnection' is not
|
|
// assignable to parameter of type 'Connection'.
|
|
if (this.closestConnection_ && this.closestConnection_.targetBlock() &&
|
|
this.workspace_.getRenderer().shouldHighlightConnection(
|
|
this.closestConnection_ as AnyDuringMigration)) {
|
|
this.closestConnection_.unhighlight();
|
|
}
|
|
if (this.fadedBlock_) {
|
|
this.hideReplacementFade_();
|
|
} else if (this.highlightedBlock_) {
|
|
this.hideInsertionInputOutline_();
|
|
} else if (this.markerConnection_) {
|
|
this.hideInsertionMarker_();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Shows an insertion marker connected to the appropriate blocks (based on
|
|
* manager state).
|
|
*/
|
|
private showInsertionMarker_() {
|
|
const local = this.localConnection_;
|
|
const closest = this.closestConnection_;
|
|
|
|
const isLastInStack = this.lastOnStack_ && local === this.lastOnStack_;
|
|
let imBlock = isLastInStack ? this.lastMarker_ : this.firstMarker_;
|
|
let imConn;
|
|
try {
|
|
// AnyDuringMigration because: Argument of type 'BlockSvg' is not
|
|
// assignable to parameter of type 'Block'.
|
|
imConn = imBlock.getMatchingConnection(
|
|
local.getSourceBlock() as AnyDuringMigration, local);
|
|
} catch (e) {
|
|
// It's possible that the number of connections on the local block has
|
|
// changed since the insertion marker was originally created. Let's
|
|
// recreate the insertion marker and try again. In theory we could
|
|
// probably recreate the marker block (e.g. in getCandidate_), which is
|
|
// called more often during the drag, but creating a block that often
|
|
// might be too slow, so we only do it if necessary.
|
|
this.firstMarker_ = this.createMarkerBlock_(this.topBlock_);
|
|
imBlock = isLastInStack ? this.lastMarker_ : this.firstMarker_;
|
|
// AnyDuringMigration because: Argument of type 'BlockSvg' is not
|
|
// assignable to parameter of type 'Block'.
|
|
imConn = imBlock.getMatchingConnection(
|
|
local.getSourceBlock() as AnyDuringMigration, local);
|
|
}
|
|
|
|
if (imConn === this.markerConnection_) {
|
|
throw Error(
|
|
'Made it to showInsertionMarker_ even though the marker isn\'t ' +
|
|
'changing');
|
|
}
|
|
|
|
// Render disconnected from everything else so that we have a valid
|
|
// connection location.
|
|
imBlock.render();
|
|
imBlock.rendered = true;
|
|
imBlock.getSvgRoot().setAttribute('visibility', 'visible');
|
|
|
|
if (imConn && closest) {
|
|
// Position so that the existing block doesn't move.
|
|
imBlock.positionNearConnection(imConn, closest);
|
|
}
|
|
if (closest) {
|
|
// Connect() also renders the insertion marker.
|
|
// AnyDuringMigration because: Argument of type 'RenderedConnection' is
|
|
// not assignable to parameter of type 'Connection'.
|
|
imConn!.connect(closest as AnyDuringMigration);
|
|
}
|
|
|
|
// AnyDuringMigration because: Type 'RenderedConnection | null' is not
|
|
// assignable to type 'RenderedConnection'.
|
|
this.markerConnection_ = imConn as AnyDuringMigration;
|
|
}
|
|
|
|
/**
|
|
* Disconnects and hides the current insertion marker. Should return the
|
|
* blocks to their original state.
|
|
*/
|
|
private hideInsertionMarker_() {
|
|
if (!this.markerConnection_) {
|
|
console.log('No insertion marker connection to disconnect');
|
|
return;
|
|
}
|
|
|
|
const imConn = this.markerConnection_;
|
|
const imBlock = imConn.getSourceBlock();
|
|
const markerNext = imBlock.nextConnection;
|
|
const markerPrev = imBlock.previousConnection;
|
|
const markerOutput = imBlock.outputConnection;
|
|
|
|
const isFirstInStatementStack =
|
|
imConn === markerNext && !(markerPrev && markerPrev.targetConnection);
|
|
|
|
const isFirstInOutputStack = imConn.type === ConnectionType.INPUT_VALUE &&
|
|
!(markerOutput && markerOutput.targetConnection);
|
|
// The insertion marker is the first block in a stack. Unplug won't do
|
|
// anything in that case. Instead, unplug the following block.
|
|
if (isFirstInStatementStack || isFirstInOutputStack) {
|
|
imConn.targetBlock()!.unplug(false);
|
|
} else if (
|
|
imConn.type === ConnectionType.NEXT_STATEMENT &&
|
|
imConn !== markerNext) {
|
|
// Inside of a C-block, first statement connection.
|
|
const innerConnection = imConn.targetConnection;
|
|
if (innerConnection) {
|
|
innerConnection.getSourceBlock().unplug(false);
|
|
}
|
|
|
|
const previousBlockNextConnection =
|
|
markerPrev ? markerPrev.targetConnection : null;
|
|
|
|
imBlock.unplug(true);
|
|
if (previousBlockNextConnection) {
|
|
// AnyDuringMigration because: Argument of type 'RenderedConnection' is
|
|
// not assignable to parameter of type 'Connection'.
|
|
previousBlockNextConnection.connect(
|
|
innerConnection as AnyDuringMigration);
|
|
}
|
|
} else {
|
|
imBlock.unplug(/* healStack */
|
|
true);
|
|
}
|
|
|
|
if (imConn.targetConnection) {
|
|
throw Error(
|
|
'markerConnection_ still connected at the end of ' +
|
|
'disconnectInsertionMarker');
|
|
}
|
|
|
|
// AnyDuringMigration because: Type 'null' is not assignable to type
|
|
// 'RenderedConnection'.
|
|
this.markerConnection_ = null as AnyDuringMigration;
|
|
const svg = imBlock.getSvgRoot();
|
|
if (svg) {
|
|
svg.setAttribute('visibility', 'hidden');
|
|
}
|
|
}
|
|
|
|
/** Shows an outline around the input the closest connection belongs to. */
|
|
private showInsertionInputOutline_() {
|
|
const closest = this.closestConnection_;
|
|
this.highlightedBlock_ = closest.getSourceBlock();
|
|
// AnyDuringMigration because: Argument of type 'RenderedConnection' is not
|
|
// assignable to parameter of type 'Connection'.
|
|
this.highlightedBlock_.highlightShapeForInput(
|
|
closest as AnyDuringMigration, true);
|
|
}
|
|
|
|
/** Hides any visible input outlines. */
|
|
private hideInsertionInputOutline_() {
|
|
// AnyDuringMigration because: Argument of type 'RenderedConnection' is not
|
|
// assignable to parameter of type 'Connection'.
|
|
this.highlightedBlock_.highlightShapeForInput(
|
|
this.closestConnection_ as AnyDuringMigration, false);
|
|
// AnyDuringMigration because: Type 'null' is not assignable to type
|
|
// 'BlockSvg'.
|
|
this.highlightedBlock_ = null as AnyDuringMigration;
|
|
}
|
|
|
|
/**
|
|
* Shows a replacement fade affect on the closest connection's target block
|
|
* (the block that is currently connected to it).
|
|
*/
|
|
private showReplacementFade_() {
|
|
// AnyDuringMigration because: Type 'BlockSvg | null' is not assignable to
|
|
// type 'BlockSvg'.
|
|
this.fadedBlock_ =
|
|
this.closestConnection_.targetBlock() as AnyDuringMigration;
|
|
this.fadedBlock_.fadeForReplacement(true);
|
|
}
|
|
|
|
/** Hides/Removes any visible fade affects. */
|
|
private hideReplacementFade_() {
|
|
this.fadedBlock_.fadeForReplacement(false);
|
|
// AnyDuringMigration because: Type 'null' is not assignable to type
|
|
// 'BlockSvg'.
|
|
this.fadedBlock_ = null as AnyDuringMigration;
|
|
}
|
|
|
|
/**
|
|
* Get a list of the insertion markers that currently exist. Drags have 0, 1,
|
|
* or 2 insertion markers.
|
|
* @return A possibly empty list of insertion marker blocks.
|
|
* @internal
|
|
*/
|
|
getInsertionMarkers(): BlockSvg[] {
|
|
const result = [];
|
|
if (this.firstMarker_) {
|
|
result.push(this.firstMarker_);
|
|
}
|
|
if (this.lastMarker_) {
|
|
result.push(this.lastMarker_);
|
|
}
|
|
return result;
|
|
}
|
|
}
|
|
|
|
export namespace InsertionMarkerManager {
|
|
/**
|
|
* An enum describing different kinds of previews the InsertionMarkerManager
|
|
* could display.
|
|
*/
|
|
export enum PREVIEW_TYPE {
|
|
INSERTION_MARKER = 0,
|
|
INPUT_OUTLINE = 1,
|
|
REPLACEMENT_FADE = 2,
|
|
}
|
|
}
|
|
|
|
export type PreviewType = InsertionMarkerManager.PREVIEW_TYPE;
|
|
export const PreviewType = InsertionMarkerManager.PREVIEW_TYPE;
|