Files
blockly/accessible/keyboard-input.service.js
CoryDCode e2ee3aa9c9 Setting up accessible Blockly for Closure compilation. (#1134)
Moving closure compilation into the build file.

Fixing up goog.requires for accessible blockly. Adding accessible to the build script.
2017-05-26 10:43:02 -07:00

59 lines
1.8 KiB
JavaScript

/**
* AccessibleBlockly
*
* Copyright 2016 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Angular2 Service for handling keyboard input.
*
* @author sll@google.com (Sean Lip)
*/
goog.provide('blocklyApp.KeyboardInputService');
blocklyApp.KeyboardInputService = ng.core.Class({
constructor: [function() {
// Default custom actions for global keystrokes. The keys of this object
// are string representations of the key codes.
this.keysToActions = {};
// Override for the default keysToActions mapping (e.g. in a modal
// context).
this.keysToActionsOverride = null;
// Attach a keydown handler to the entire window.
var that = this;
document.addEventListener('keydown', function(evt) {
var stringifiedKeycode = String(evt.keyCode);
var actionsObject = that.keysToActionsOverride || that.keysToActions;
if (actionsObject.hasOwnProperty(stringifiedKeycode)) {
actionsObject[stringifiedKeycode](evt);
}
});
}],
setOverride: function(newKeysToActions) {
this.keysToActionsOverride = newKeysToActions;
},
addOverride: function(keyCode, action) {
this.keysToActionsOverride[keyCode] = action;
},
clearOverride: function() {
this.keysToActionsOverride = null;
}
});