Files
blockly/core/input.js
Christopher Allen 4c40378b9a Use goog.requireType when importing interfaces (etc.) (#5343)
* Use goog.requireType when importing I* interfaces

Interfaces have no code, so should never be referred to outside of
(JSDoc) comments, and so the modules that define only interfaces never
need to be goog.require'd - goog.requireType is always sufficient.

This commit fixes imports of all modules whose name matches
/(.*\.)?I[A-Z]*/ - i.e., the hungarian-notation named ones in
core/interfaces/.

* Use goog.requireType when only using import for type specifications

Where a module is imported only to used in JSDoc comments it can
(and should) be goog.requireType'd instead of goog.require'd.

* Remove spurious eslint-disable no-unused-vars

There were a few cases where modules were being imported with
goog.require (because they are referred to in code, not just JSDoc
comments) but were prefaced by a spurious eslint suppress.

Remove these, restoring the invariant that an import gets an eslint
if and only if it is a requireType.

* Remove obsolete Closure Compiler error group

stricterMissingRequire has been superceded by missingRequire, and now
causes a Java null pointer exception if supplied.
2021-08-11 18:50:45 +01:00

313 lines
9.0 KiB
JavaScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Object representing an input (value, statement, or dummy).
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.module('Blockly.Input');
goog.module.declareLegacyNamespace();
/* eslint-disable-next-line no-unused-vars */
const Block = goog.requireType('Blockly.Block');
/* eslint-disable-next-line no-unused-vars */
const BlockSvg = goog.requireType('Blockly.BlockSvg');
/* eslint-disable-next-line no-unused-vars */
const Connection = goog.requireType('Blockly.Connection');
/* eslint-disable-next-line no-unused-vars */
const Field = goog.requireType('Blockly.Field');
/* eslint-disable-next-line no-unused-vars */
const RenderedConnection = goog.requireType('Blockly.RenderedConnection');
const constants = goog.require('Blockly.constants');
const fieldRegistry = goog.require('Blockly.fieldRegistry');
const inputTypes = goog.require('Blockly.inputTypes');
/** @suppress {extraRequire} */
goog.require('Blockly.FieldLabel');
/**
* Class for an input with an optional field.
* @param {number} type The type of the input.
* @param {string} name Language-neutral identifier which may used to find this
* input again.
* @param {!Block} block The block containing this input.
* @param {Connection} connection Optional connection for this input.
* @constructor
*/
const Input = function(type, name, block, connection) {
if (type != inputTypes.DUMMY && !name) {
throw Error('Value inputs and statement inputs must have non-empty name.');
}
/** @type {number} */
this.type = type;
/** @type {string} */
this.name = name;
/**
* @type {!Block}
* @private
*/
this.sourceBlock_ = block;
/** @type {Connection} */
this.connection = connection;
/** @type {!Array<!Field>} */
this.fieldRow = [];
};
/**
* Alignment of input's fields (left, right or centre).
* @type {number}
*/
Input.prototype.align = constants.ALIGN.LEFT;
/**
* Is the input visible?
* @type {boolean}
* @private
*/
Input.prototype.visible_ = true;
/**
* Get the source block for this input.
* @return {?Block} The source block, or null if there is none.
*/
Input.prototype.getSourceBlock = function() {
return this.sourceBlock_;
};
/**
* Add a field (or label from string), and all prefix and suffix fields, to the
* end of the input's field row.
* @param {string|!Field} field Something to add as a field.
* @param {string=} opt_name Language-neutral identifier which may used to find
* this field again. Should be unique to the host block.
* @return {!Input} The input being append to (to allow chaining).
*/
Input.prototype.appendField = function(field, opt_name) {
this.insertFieldAt(this.fieldRow.length, field, opt_name);
return this;
};
/**
* Inserts a field (or label from string), and all prefix and suffix fields, at
* the location of the input's field row.
* @param {number} index The index at which to insert field.
* @param {string|!Field} field Something to add as a field.
* @param {string=} opt_name Language-neutral identifier which may used to find
* this field again. Should be unique to the host block.
* @return {number} The index following the last inserted field.
*/
Input.prototype.insertFieldAt = function(index, field, opt_name) {
if (index < 0 || index > this.fieldRow.length) {
throw Error('index ' + index + ' out of bounds.');
}
// Falsy field values don't generate a field, unless the field is an empty
// string and named.
if (!field && !(field == '' && opt_name)) {
return index;
}
// Generate a FieldLabel when given a plain text field.
if (typeof field == 'string') {
field = /** @type {!Field} **/ (fieldRegistry.fromJson({
'type': 'field_label',
'text': field,
}));
}
field.setSourceBlock(this.sourceBlock_);
if (this.sourceBlock_.rendered) {
field.init();
field.applyColour();
}
field.name = opt_name;
field.setVisible(this.isVisible());
if (field.prefixField) {
// Add any prefix.
index = this.insertFieldAt(index, field.prefixField);
}
// Add the field to the field row.
this.fieldRow.splice(index, 0, field);
++index;
if (field.suffixField) {
// Add any suffix.
index = this.insertFieldAt(index, field.suffixField);
}
if (this.sourceBlock_.rendered) {
this.sourceBlock_ = /** @type {!BlockSvg} */ (this.sourceBlock_);
this.sourceBlock_.render();
// Adding a field will cause the block to change shape.
this.sourceBlock_.bumpNeighbours();
}
return index;
};
/**
* Remove a field from this input.
* @param {string} name The name of the field.
* @param {boolean=} opt_quiet True to prevent an error if field is not present.
* @return {boolean} True if operation succeeds, false if field is not present
* and opt_quiet is true.
* @throws {Error} if the field is not present and opt_quiet is false.
*/
Input.prototype.removeField = function(name, opt_quiet) {
for (let i = 0, field; (field = this.fieldRow[i]); i++) {
if (field.name === name) {
field.dispose();
this.fieldRow.splice(i, 1);
if (this.sourceBlock_.rendered) {
this.sourceBlock_ = /** @type {!BlockSvg} */ (this.sourceBlock_);
this.sourceBlock_.render();
// Removing a field will cause the block to change shape.
this.sourceBlock_.bumpNeighbours();
}
return true;
}
}
if (opt_quiet) {
return false;
}
throw Error('Field "' + name + '" not found.');
};
/**
* Gets whether this input is visible or not.
* @return {boolean} True if visible.
*/
Input.prototype.isVisible = function() {
return this.visible_;
};
/**
* Sets whether this input is visible or not.
* Should only be used to collapse/uncollapse a block.
* @param {boolean} visible True if visible.
* @return {!Array<!BlockSvg>} List of blocks to render.
* @package
*/
Input.prototype.setVisible = function(visible) {
// Note: Currently there are only unit tests for block.setCollapsed()
// because this function is package. If this function goes back to being a
// public API tests (lots of tests) should be added.
let renderList = [];
if (this.visible_ == visible) {
return renderList;
}
this.visible_ = visible;
for (let y = 0, field; (field = this.fieldRow[y]); y++) {
field.setVisible(visible);
}
if (this.connection) {
this.connection =
/** @type {!RenderedConnection} */ (this.connection);
// Has a connection.
if (visible) {
renderList = this.connection.startTrackingAll();
} else {
this.connection.stopTrackingAll();
}
const child = this.connection.targetBlock();
if (child) {
child.getSvgRoot().style.display = visible ? 'block' : 'none';
}
}
return renderList;
};
/**
* Mark all fields on this input as dirty.
* @package
*/
Input.prototype.markDirty = function() {
for (let y = 0, field; (field = this.fieldRow[y]); y++) {
field.markDirty();
}
};
/**
* Change a connection's compatibility.
* @param {string|Array<string>|null} check Compatible value type or
* list of value types. Null if all types are compatible.
* @return {!Input} The input being modified (to allow chaining).
*/
Input.prototype.setCheck = function(check) {
if (!this.connection) {
throw Error('This input does not have a connection.');
}
this.connection.setCheck(check);
return this;
};
/**
* Change the alignment of the connection's field(s).
* @param {number} align One of the values of constants.ALIGN.
* In RTL mode directions are reversed, and ALIGN.RIGHT aligns to the left.
* @return {!Input} The input being modified (to allow chaining).
*/
Input.prototype.setAlign = function(align) {
this.align = align;
if (this.sourceBlock_.rendered) {
this.sourceBlock_ = /** @type {!BlockSvg} */ (this.sourceBlock_);
this.sourceBlock_.render();
}
return this;
};
/**
* Changes the connection's shadow block.
* @param {?Element} shadow DOM representation of a block or null.
* @return {!Input} The input being modified (to allow chaining).
*/
Input.prototype.setShadowDom = function(shadow) {
if (!this.connection) {
throw Error('This input does not have a connection.');
}
this.connection.setShadowDom(shadow);
return this;
};
/**
* Returns the XML representation of the connection's shadow block.
* @return {?Element} Shadow DOM representation of a block or null.
*/
Input.prototype.getShadowDom = function() {
if (!this.connection) {
throw Error('This input does not have a connection.');
}
return this.connection.getShadowDom();
};
/**
* Initialize the fields on this input.
*/
Input.prototype.init = function() {
if (!this.sourceBlock_.workspace.rendered) {
return; // Headless blocks don't need fields initialized.
}
for (let i = 0; i < this.fieldRow.length; i++) {
this.fieldRow[i].init();
}
};
/**
* Sever all links to this input.
* @suppress {checkTypes}
*/
Input.prototype.dispose = function() {
for (let i = 0, field; (field = this.fieldRow[i]); i++) {
field.dispose();
}
if (this.connection) {
this.connection.dispose();
}
this.sourceBlock_ = null;
};
exports = Input;