Files
blockly/generators/javascript/math.js
Christopher Allen 4d2201a427 chore(generators): Migrate generators to ES Modules (#7103)
* feat(j2ts): Add support for migrating renaming imports

  Convert
      const {foo: bar} = require(/*...*/);
  into
      import {foo as bar} from /*...*/;
              ^^^^^^^^^^

  Also fix a bug that caused relative paths to ESM in the same
  directory to be missing a leading "./".

* fix(build): Fix trivial error exports for generators

  The UMD wrapper was inadvertently exporting the contents of (e.g.)
  the Blockly.JavaScript closure module rather than the intended
  export of Blockly.JavaScript.all module - which went unnoticed
  because the latter just reexported the former - but we are
  about to convert the former to ESM.

* chore(generators): Migrate language generators to ESM

  Migrate the main language generators in generators/*.js to ESM.

  This was done by running js2ts on the files, renaming them back
  to .js, and commenting out "import type" statements, which are
  legal TS but not needed in JS (at least if you are not actually
  letting Closure Compiler do type checking, which we are not.)

* chore(generators): Migrate block generators to ESM

  Migrate generators/*/*.js (except all.js) to ESM.

  This was done by running js2ts on the files, renaming them back
  to .js, and removing now-spurious @suppress {extraRequire}
  directives.

* chores(generators): Migrate generator chunk entrypoints to ESM

  This was done by running js2ts on the files, renaming them back
  to .js, and manually fixing the export statements.

  An additional change to the chunk exports configuration in
  build_tasks.js was necessary in order for the UMD wrapper to
  find the new module object, which is given a different name
  than the old exports object.
2023-05-19 23:09:37 +01:00

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JavaScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Generating JavaScript for math blocks.
* @suppress {missingRequire}
*/
import * as goog from '../../closure/goog/goog.js';
goog.declareModuleId('Blockly.JavaScript.math');
import {NameType} from '../../core/names.js';
import {javascriptGenerator as JavaScript} from '../javascript.js';
JavaScript['math_number'] = function(block) {
// Numeric value.
const code = Number(block.getFieldValue('NUM'));
const order = code >= 0 ? JavaScript.ORDER_ATOMIC :
JavaScript.ORDER_UNARY_NEGATION;
return [code, order];
};
JavaScript['math_arithmetic'] = function(block) {
// Basic arithmetic operators, and power.
const OPERATORS = {
'ADD': [' + ', JavaScript.ORDER_ADDITION],
'MINUS': [' - ', JavaScript.ORDER_SUBTRACTION],
'MULTIPLY': [' * ', JavaScript.ORDER_MULTIPLICATION],
'DIVIDE': [' / ', JavaScript.ORDER_DIVISION],
'POWER': [null, JavaScript.ORDER_NONE], // Handle power separately.
};
const tuple = OPERATORS[block.getFieldValue('OP')];
const operator = tuple[0];
const order = tuple[1];
const argument0 = JavaScript.valueToCode(block, 'A', order) || '0';
const argument1 = JavaScript.valueToCode(block, 'B', order) || '0';
let code;
// Power in JavaScript requires a special case since it has no operator.
if (!operator) {
code = 'Math.pow(' + argument0 + ', ' + argument1 + ')';
return [code, JavaScript.ORDER_FUNCTION_CALL];
}
code = argument0 + operator + argument1;
return [code, order];
};
JavaScript['math_single'] = function(block) {
// Math operators with single operand.
const operator = block.getFieldValue('OP');
let code;
let arg;
if (operator === 'NEG') {
// Negation is a special case given its different operator precedence.
arg = JavaScript.valueToCode(block, 'NUM',
JavaScript.ORDER_UNARY_NEGATION) || '0';
if (arg[0] === '-') {
// --3 is not legal in JS.
arg = ' ' + arg;
}
code = '-' + arg;
return [code, JavaScript.ORDER_UNARY_NEGATION];
}
if (operator === 'SIN' || operator === 'COS' || operator === 'TAN') {
arg = JavaScript.valueToCode(block, 'NUM',
JavaScript.ORDER_DIVISION) || '0';
} else {
arg = JavaScript.valueToCode(block, 'NUM',
JavaScript.ORDER_NONE) || '0';
}
// First, handle cases which generate values that don't need parentheses
// wrapping the code.
switch (operator) {
case 'ABS':
code = 'Math.abs(' + arg + ')';
break;
case 'ROOT':
code = 'Math.sqrt(' + arg + ')';
break;
case 'LN':
code = 'Math.log(' + arg + ')';
break;
case 'EXP':
code = 'Math.exp(' + arg + ')';
break;
case 'POW10':
code = 'Math.pow(10,' + arg + ')';
break;
case 'ROUND':
code = 'Math.round(' + arg + ')';
break;
case 'ROUNDUP':
code = 'Math.ceil(' + arg + ')';
break;
case 'ROUNDDOWN':
code = 'Math.floor(' + arg + ')';
break;
case 'SIN':
code = 'Math.sin(' + arg + ' / 180 * Math.PI)';
break;
case 'COS':
code = 'Math.cos(' + arg + ' / 180 * Math.PI)';
break;
case 'TAN':
code = 'Math.tan(' + arg + ' / 180 * Math.PI)';
break;
}
if (code) {
return [code, JavaScript.ORDER_FUNCTION_CALL];
}
// Second, handle cases which generate values that may need parentheses
// wrapping the code.
switch (operator) {
case 'LOG10':
code = 'Math.log(' + arg + ') / Math.log(10)';
break;
case 'ASIN':
code = 'Math.asin(' + arg + ') / Math.PI * 180';
break;
case 'ACOS':
code = 'Math.acos(' + arg + ') / Math.PI * 180';
break;
case 'ATAN':
code = 'Math.atan(' + arg + ') / Math.PI * 180';
break;
default:
throw Error('Unknown math operator: ' + operator);
}
return [code, JavaScript.ORDER_DIVISION];
};
JavaScript['math_constant'] = function(block) {
// Constants: PI, E, the Golden Ratio, sqrt(2), 1/sqrt(2), INFINITY.
const CONSTANTS = {
'PI': ['Math.PI', JavaScript.ORDER_MEMBER],
'E': ['Math.E', JavaScript.ORDER_MEMBER],
'GOLDEN_RATIO': ['(1 + Math.sqrt(5)) / 2', JavaScript.ORDER_DIVISION],
'SQRT2': ['Math.SQRT2', JavaScript.ORDER_MEMBER],
'SQRT1_2': ['Math.SQRT1_2', JavaScript.ORDER_MEMBER],
'INFINITY': ['Infinity', JavaScript.ORDER_ATOMIC],
};
return CONSTANTS[block.getFieldValue('CONSTANT')];
};
JavaScript['math_number_property'] = function(block) {
// Check if a number is even, odd, prime, whole, positive, or negative
// or if it is divisible by certain number. Returns true or false.
const PROPERTIES = {
'EVEN': [' % 2 === 0', JavaScript.ORDER_MODULUS, JavaScript.ORDER_EQUALITY],
'ODD': [' % 2 === 1', JavaScript.ORDER_MODULUS, JavaScript.ORDER_EQUALITY],
'WHOLE': [' % 1 === 0', JavaScript.ORDER_MODULUS,
JavaScript.ORDER_EQUALITY],
'POSITIVE': [' > 0', JavaScript.ORDER_RELATIONAL,
JavaScript.ORDER_RELATIONAL],
'NEGATIVE': [' < 0', JavaScript.ORDER_RELATIONAL,
JavaScript.ORDER_RELATIONAL],
'DIVISIBLE_BY': [null, JavaScript.ORDER_MODULUS, JavaScript.ORDER_EQUALITY],
'PRIME': [null, JavaScript.ORDER_NONE, JavaScript.ORDER_FUNCTION_CALL],
};
const dropdownProperty = block.getFieldValue('PROPERTY');
const [suffix, inputOrder, outputOrder] = PROPERTIES[dropdownProperty];
const numberToCheck = JavaScript.valueToCode(block, 'NUMBER_TO_CHECK',
inputOrder) || '0';
let code;
if (dropdownProperty === 'PRIME') {
// Prime is a special case as it is not a one-liner test.
const functionName = JavaScript.provideFunction_('mathIsPrime', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(n) {
// https://en.wikipedia.org/wiki/Primality_test#Naive_methods
if (n == 2 || n == 3) {
return true;
}
// False if n is NaN, negative, is 1, or not whole.
// And false if n is divisible by 2 or 3.
if (isNaN(n) || n <= 1 || n % 1 !== 0 || n % 2 === 0 || n % 3 === 0) {
return false;
}
// Check all the numbers of form 6k +/- 1, up to sqrt(n).
for (var x = 6; x <= Math.sqrt(n) + 1; x += 6) {
if (n % (x - 1) === 0 || n % (x + 1) === 0) {
return false;
}
}
return true;
}
`);
code = functionName + '(' + numberToCheck + ')';
} else if (dropdownProperty === 'DIVISIBLE_BY') {
const divisor = JavaScript.valueToCode(block, 'DIVISOR',
JavaScript.ORDER_MODULUS) || '0';
code = numberToCheck + ' % ' + divisor + ' === 0';
} else {
code = numberToCheck + suffix;
}
return [code, outputOrder];
};
JavaScript['math_change'] = function(block) {
// Add to a variable in place.
const argument0 = JavaScript.valueToCode(block, 'DELTA',
JavaScript.ORDER_ADDITION) || '0';
const varName = JavaScript.nameDB_.getName(
block.getFieldValue('VAR'), NameType.VARIABLE);
return varName + ' = (typeof ' + varName + ' === \'number\' ? ' + varName +
' : 0) + ' + argument0 + ';\n';
};
// Rounding functions have a single operand.
JavaScript['math_round'] = JavaScript['math_single'];
// Trigonometry functions have a single operand.
JavaScript['math_trig'] = JavaScript['math_single'];
JavaScript['math_on_list'] = function(block) {
// Math functions for lists.
const func = block.getFieldValue('OP');
let list;
let code;
switch (func) {
case 'SUM':
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_MEMBER) || '[]';
code = list + '.reduce(function(x, y) {return x + y;}, 0)';
break;
case 'MIN':
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = 'Math.min.apply(null, ' + list + ')';
break;
case 'MAX':
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = 'Math.max.apply(null, ' + list + ')';
break;
case 'AVERAGE': {
// mathMean([null,null,1,3]) === 2.0.
const functionName = JavaScript.provideFunction_('mathMean', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(myList) {
return myList.reduce(function(x, y) {return x + y;}, 0) / myList.length;
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'MEDIAN': {
// mathMedian([null,null,1,3]) === 2.0.
const functionName = JavaScript.provideFunction_('mathMedian', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(myList) {
var localList = myList.filter(function (x) {return typeof x === 'number';});
if (!localList.length) return null;
localList.sort(function(a, b) {return b - a;});
if (localList.length % 2 === 0) {
return (localList[localList.length / 2 - 1] + localList[localList.length / 2]) / 2;
} else {
return localList[(localList.length - 1) / 2];
}
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'MODE': {
// As a list of numbers can contain more than one mode,
// the returned result is provided as an array.
// Mode of [3, 'x', 'x', 1, 1, 2, '3'] -> ['x', 1].
const functionName = JavaScript.provideFunction_('mathModes', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(values) {
var modes = [];
var counts = [];
var maxCount = 0;
for (var i = 0; i < values.length; i++) {
var value = values[i];
var found = false;
var thisCount;
for (var j = 0; j < counts.length; j++) {
if (counts[j][0] === value) {
thisCount = ++counts[j][1];
found = true;
break;
}
}
if (!found) {
counts.push([value, 1]);
thisCount = 1;
}
maxCount = Math.max(thisCount, maxCount);
}
for (var j = 0; j < counts.length; j++) {
if (counts[j][1] === maxCount) {
modes.push(counts[j][0]);
}
}
return modes;
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'STD_DEV': {
const functionName = JavaScript.provideFunction_('mathStandardDeviation', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(numbers) {
var n = numbers.length;
if (!n) return null;
var mean = numbers.reduce(function(x, y) {return x + y;}) / n;
var variance = 0;
for (var j = 0; j < n; j++) {
variance += Math.pow(numbers[j] - mean, 2);
}
variance = variance / n;
return Math.sqrt(variance);
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'RANDOM': {
const functionName = JavaScript.provideFunction_('mathRandomList', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(list) {
var x = Math.floor(Math.random() * list.length);
return list[x];
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
default:
throw Error('Unknown operator: ' + func);
}
return [code, JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript['math_modulo'] = function(block) {
// Remainder computation.
const argument0 = JavaScript.valueToCode(block, 'DIVIDEND',
JavaScript.ORDER_MODULUS) || '0';
const argument1 = JavaScript.valueToCode(block, 'DIVISOR',
JavaScript.ORDER_MODULUS) || '0';
const code = argument0 + ' % ' + argument1;
return [code, JavaScript.ORDER_MODULUS];
};
JavaScript['math_constrain'] = function(block) {
// Constrain a number between two limits.
const argument0 = JavaScript.valueToCode(block, 'VALUE',
JavaScript.ORDER_NONE) || '0';
const argument1 = JavaScript.valueToCode(block, 'LOW',
JavaScript.ORDER_NONE) || '0';
const argument2 = JavaScript.valueToCode(block, 'HIGH',
JavaScript.ORDER_NONE) || 'Infinity';
const code = 'Math.min(Math.max(' + argument0 + ', ' + argument1 + '), ' +
argument2 + ')';
return [code, JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript['math_random_int'] = function(block) {
// Random integer between [X] and [Y].
const argument0 = JavaScript.valueToCode(block, 'FROM',
JavaScript.ORDER_NONE) || '0';
const argument1 = JavaScript.valueToCode(block, 'TO',
JavaScript.ORDER_NONE) || '0';
const functionName = JavaScript.provideFunction_('mathRandomInt', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(a, b) {
if (a > b) {
// Swap a and b to ensure a is smaller.
var c = a;
a = b;
b = c;
}
return Math.floor(Math.random() * (b - a + 1) + a);
}
`);
const code = functionName + '(' + argument0 + ', ' + argument1 + ')';
return [code, JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript['math_random_float'] = function(block) {
// Random fraction between 0 and 1.
return ['Math.random()', JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript['math_atan2'] = function(block) {
// Arctangent of point (X, Y) in degrees from -180 to 180.
const argument0 = JavaScript.valueToCode(block, 'X',
JavaScript.ORDER_NONE) || '0';
const argument1 = JavaScript.valueToCode(block, 'Y',
JavaScript.ORDER_NONE) || '0';
return ['Math.atan2(' + argument1 + ', ' + argument0 + ') / Math.PI * 180',
JavaScript.ORDER_DIVISION];
};