Files
blockly/core/field_colour.ts
Christopher Allen b0a7c004a9 refactor(build): Delete Closure Library (#7415)
* fix(build): Restore erroneously-deleted filter function

  This was deleted in PR #7406 as it was mainly being used to
  filter core/ vs. test/mocha/ deps into separate deps files -
  but it turns out also to be used for filtering error
  messages too.  Oops.

* refactor(tests): Migrate advanced compilation test to ES Modules

* refactor(build): Migrate main.js to TypeScript

  This turns out to be pretty straight forward, even if it would
  cause crashing if one actually tried to import this module
  instead of just feeding it to Closure Compiler.

* chore(build): Remove goog.declareModuleId calls

  Replace goog.declareModuleId calls with a comment recording the
  former module ID for posterity (or at least until we decide
  how to reformat the renamings file.

* chore(tests): Delete closure/goog/*

  For the moment we still need something to serve as base.js for
  the benefit of closure-make-deps, so we keep a vestigial
  base.js around, containing only the @provideGoog declaration.

* refactor(build): Remove vestigial base.js

  By changing slightly the command line arguments to
  closure-make-deps and closure-calculate-chunks the need to have
  any base.js is eliminated.

* chore: Typo fix for PR #7415
2023-08-31 00:24:47 +01:00

659 lines
19 KiB
TypeScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Colour input field.
*
* @class
*/
// Former goog.module ID: Blockly.FieldColour
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_change.js';
import {BlockSvg} from './block_svg.js';
import * as browserEvents from './browser_events.js';
import * as Css from './css.js';
import * as dom from './utils/dom.js';
import * as dropDownDiv from './dropdowndiv.js';
import {Field, FieldConfig, FieldValidator} from './field.js';
import * as fieldRegistry from './field_registry.js';
import * as aria from './utils/aria.js';
import * as colour from './utils/colour.js';
import * as idGenerator from './utils/idgenerator.js';
import {Size} from './utils/size.js';
/**
* Class for a colour input field.
*/
export class FieldColour extends Field<string> {
/**
* An array of colour strings for the palette.
* Copied from goog.ui.ColorPicker.SIMPLE_GRID_COLORS
* All colour pickers use this unless overridden with setColours.
*/
// prettier-ignore
static COLOURS: string[] = [
// grays
'#ffffff', '#cccccc', '#c0c0c0', '#999999',
'#666666', '#333333', '#000000', // reds
'#ffcccc', '#ff6666', '#ff0000', '#cc0000',
'#990000', '#660000', '#330000', // oranges
'#ffcc99', '#ff9966', '#ff9900', '#ff6600',
'#cc6600', '#993300', '#663300', // yellows
'#ffff99', '#ffff66', '#ffcc66', '#ffcc33',
'#cc9933', '#996633', '#663333', // olives
'#ffffcc', '#ffff33', '#ffff00', '#ffcc00',
'#999900', '#666600', '#333300', // greens
'#99ff99', '#66ff99', '#33ff33', '#33cc00',
'#009900', '#006600', '#003300', // turquoises
'#99ffff', '#33ffff', '#66cccc', '#00cccc',
'#339999', '#336666', '#003333', // blues
'#ccffff', '#66ffff', '#33ccff', '#3366ff',
'#3333ff', '#000099', '#000066', // purples
'#ccccff', '#9999ff', '#6666cc', '#6633ff',
'#6600cc', '#333399', '#330099', // violets
'#ffccff', '#ff99ff', '#cc66cc', '#cc33cc',
'#993399', '#663366', '#330033',
];
/**
* An array of tooltip strings for the palette. If not the same length as
* COLOURS, the colour's hex code will be used for any missing titles.
* All colour pickers use this unless overridden with setColours.
*/
static TITLES: string[] = [];
/**
* Number of columns in the palette.
* All colour pickers use this unless overridden with setColumns.
*/
static COLUMNS = 7;
/** The field's colour picker element. */
private picker: HTMLElement | null = null;
/** Index of the currently highlighted element. */
private highlightedIndex: number | null = null;
/**
* Array holding info needed to unbind events.
* Used for disposing.
* Ex: [[node, name, func], [node, name, func]].
*/
private boundEvents: browserEvents.Data[] = [];
/**
* Serializable fields are saved by the serializer, non-serializable fields
* are not. Editable fields should also be serializable.
*/
override SERIALIZABLE = true;
/** Mouse cursor style when over the hotspot that initiates the editor. */
override CURSOR = 'default';
/**
* Used to tell if the field needs to be rendered the next time the block is
* rendered. Colour fields are statically sized, and only need to be
* rendered at initialization.
*/
protected override isDirty_ = false;
/** Array of colours used by this field. If null, use the global list. */
private colours: string[] | null = null;
/**
* Array of colour tooltips used by this field. If null, use the global
* list.
*/
private titles: string[] | null = null;
/**
* Number of colour columns used by this field. If 0, use the global
* setting. By default use the global constants for columns.
*/
private columns = 0;
/**
* @param value The initial value of the field. Should be in '#rrggbb'
* format. Defaults to the first value in the default colour array. Also
* accepts Field.SKIP_SETUP if you wish to skip setup (only used by
* subclasses that want to handle configuration and setting the field
* value after their own constructors have run).
* @param validator A function that is called to validate changes to the
* field's value. Takes in a colour string & returns a validated colour
* string ('#rrggbb' format), or null to abort the change.
* @param config A map of options used to configure the field.
* See the [field creation documentation]{@link
* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/colour}
* for a list of properties this parameter supports.
*/
constructor(
value?: string | typeof Field.SKIP_SETUP,
validator?: FieldColourValidator,
config?: FieldColourConfig,
) {
super(Field.SKIP_SETUP);
if (value === Field.SKIP_SETUP) return;
if (config) {
this.configure_(config);
}
this.setValue(value);
if (validator) {
this.setValidator(validator);
}
}
/**
* Configure the field based on the given map of options.
*
* @param config A map of options to configure the field based on.
*/
protected override configure_(config: FieldColourConfig) {
super.configure_(config);
if (config.colourOptions) this.colours = config.colourOptions;
if (config.colourTitles) this.titles = config.colourTitles;
if (config.columns) this.columns = config.columns;
}
/**
* Create the block UI for this colour field.
*/
override initView() {
this.size_ = new Size(
this.getConstants()!.FIELD_COLOUR_DEFAULT_WIDTH,
this.getConstants()!.FIELD_COLOUR_DEFAULT_HEIGHT,
);
if (!this.getConstants()!.FIELD_COLOUR_FULL_BLOCK) {
this.createBorderRect_();
this.getBorderRect().style['fillOpacity'] = '1';
} else if (this.sourceBlock_ instanceof BlockSvg) {
this.clickTarget_ = this.sourceBlock_.getSvgRoot();
}
}
/**
* Updates text field to match the colour/style of the block.
*/
override applyColour() {
if (!this.getConstants()!.FIELD_COLOUR_FULL_BLOCK) {
if (this.borderRect_) {
this.borderRect_.style.fill = this.getValue() as string;
}
} else if (this.sourceBlock_ instanceof BlockSvg) {
this.sourceBlock_.pathObject.svgPath.setAttribute(
'fill',
this.getValue() as string,
);
this.sourceBlock_.pathObject.svgPath.setAttribute('stroke', '#fff');
}
}
/**
* Ensure that the input value is a valid colour.
*
* @param newValue The input value.
* @returns A valid colour, or null if invalid.
*/
protected override doClassValidation_(newValue?: any): string | null {
if (typeof newValue !== 'string') {
return null;
}
return colour.parse(newValue);
}
/**
* Update the value of this colour field, and update the displayed colour.
*
* @param newValue The value to be saved. The default validator guarantees
* that this is a colour in '#rrggbb' format.
*/
protected override doValueUpdate_(newValue: string) {
this.value_ = newValue;
if (this.borderRect_) {
this.borderRect_.style.fill = newValue;
} else if (
this.sourceBlock_ &&
this.sourceBlock_.rendered &&
this.sourceBlock_ instanceof BlockSvg
) {
this.sourceBlock_.pathObject.svgPath.setAttribute('fill', newValue);
this.sourceBlock_.pathObject.svgPath.setAttribute('stroke', '#fff');
}
}
/**
* Get the text for this field. Used when the block is collapsed.
*
* @returns Text representing the value of this field.
*/
override getText(): string {
let colour = this.value_ as string;
// Try to use #rgb format if possible, rather than #rrggbb.
if (/^#(.)\1(.)\2(.)\3$/.test(colour)) {
colour = '#' + colour[1] + colour[3] + colour[5];
}
return colour;
}
/**
* Set a custom colour grid for this field.
*
* @param colours Array of colours for this block, or null to use default
* (FieldColour.COLOURS).
* @param titles Optional array of colour tooltips, or null to use default
* (FieldColour.TITLES).
* @returns Returns itself (for method chaining).
*/
setColours(colours: string[], titles?: string[]): FieldColour {
this.colours = colours;
if (titles) {
this.titles = titles;
}
return this;
}
/**
* Set a custom grid size for this field.
*
* @param columns Number of columns for this block, or 0 to use default
* (FieldColour.COLUMNS).
* @returns Returns itself (for method chaining).
*/
setColumns(columns: number): FieldColour {
this.columns = columns;
return this;
}
/** Create and show the colour field's editor. */
protected override showEditor_() {
this.dropdownCreate();
dropDownDiv.getContentDiv().appendChild(this.picker!);
dropDownDiv.showPositionedByField(this, this.dropdownDispose.bind(this));
// Focus so we can start receiving keyboard events.
this.picker!.focus({preventScroll: true});
}
/**
* Handle a click on a colour cell.
*
* @param e Mouse event.
*/
private onClick(e: PointerEvent) {
const cell = e.target as Element;
const colour = cell && cell.getAttribute('data-colour');
if (colour !== null) {
this.setValue(colour);
dropDownDiv.hideIfOwner(this);
}
}
/**
* Handle a key down event. Navigate around the grid with the
* arrow keys. Enter selects the highlighted colour.
*
* @param e Keyboard event.
*/
private onKeyDown(e: KeyboardEvent) {
let handled = true;
let highlighted: HTMLElement | null;
switch (e.key) {
case 'ArrowUp':
this.moveHighlightBy(0, -1);
break;
case 'ArrowDown':
this.moveHighlightBy(0, 1);
break;
case 'ArrowLeft':
this.moveHighlightBy(-1, 0);
break;
case 'ArrowRight':
this.moveHighlightBy(1, 0);
break;
case 'Enter':
// Select the highlighted colour.
highlighted = this.getHighlighted();
if (highlighted) {
const colour = highlighted.getAttribute('data-colour');
if (colour !== null) {
this.setValue(colour);
}
}
dropDownDiv.hideWithoutAnimation();
break;
default:
handled = false;
}
if (handled) {
e.stopPropagation();
}
}
/**
* Move the currently highlighted position by dx and dy.
*
* @param dx Change of x.
* @param dy Change of y.
*/
private moveHighlightBy(dx: number, dy: number) {
if (!this.highlightedIndex) {
return;
}
const colours = this.colours || FieldColour.COLOURS;
const columns = this.columns || FieldColour.COLUMNS;
// Get the current x and y coordinates.
let x = this.highlightedIndex % columns;
let y = Math.floor(this.highlightedIndex / columns);
// Add the offset.
x += dx;
y += dy;
if (dx < 0) {
// Move left one grid cell, even in RTL.
// Loop back to the end of the previous row if we have room.
if (x < 0 && y > 0) {
x = columns - 1;
y--;
} else if (x < 0) {
x = 0;
}
} else if (dx > 0) {
// Move right one grid cell, even in RTL.
// Loop to the start of the next row, if there's room.
if (x > columns - 1 && y < Math.floor(colours.length / columns) - 1) {
x = 0;
y++;
} else if (x > columns - 1) {
x--;
}
} else if (dy < 0) {
// Move up one grid cell, stop at the top.
if (y < 0) {
y = 0;
}
} else if (dy > 0) {
// Move down one grid cell, stop at the bottom.
if (y > Math.floor(colours.length / columns) - 1) {
y = Math.floor(colours.length / columns) - 1;
}
}
// Move the highlight to the new coordinates.
const cell = this.picker!.childNodes[y].childNodes[x] as Element;
const index = y * columns + x;
this.setHighlightedCell(cell, index);
}
/**
* Handle a mouse move event. Highlight the hovered colour.
*
* @param e Mouse event.
*/
private onMouseMove(e: PointerEvent) {
const cell = e.target as Element;
const index = cell && Number(cell.getAttribute('data-index'));
if (index !== null && index !== this.highlightedIndex) {
this.setHighlightedCell(cell, index);
}
}
/** Handle a mouse enter event. Focus the picker. */
private onMouseEnter() {
this.picker?.focus({preventScroll: true});
}
/**
* Handle a mouse leave event. Blur the picker and unhighlight
* the currently highlighted colour.
*/
private onMouseLeave() {
this.picker?.blur();
const highlighted = this.getHighlighted();
if (highlighted) {
dom.removeClass(highlighted, 'blocklyColourHighlighted');
}
}
/**
* Returns the currently highlighted item (if any).
*
* @returns Highlighted item (null if none).
*/
private getHighlighted(): HTMLElement | null {
if (!this.highlightedIndex) {
return null;
}
const columns = this.columns || FieldColour.COLUMNS;
const x = this.highlightedIndex % columns;
const y = Math.floor(this.highlightedIndex / columns);
const row = this.picker!.childNodes[y];
if (!row) {
return null;
}
return row.childNodes[x] as HTMLElement;
}
/**
* Update the currently highlighted cell.
*
* @param cell The new cell to highlight.
* @param index The index of the new cell.
*/
private setHighlightedCell(cell: Element, index: number) {
// Unhighlight the current item.
const highlighted = this.getHighlighted();
if (highlighted) {
dom.removeClass(highlighted, 'blocklyColourHighlighted');
}
// Highlight new item.
dom.addClass(cell, 'blocklyColourHighlighted');
// Set new highlighted index.
this.highlightedIndex = index;
// Update accessibility roles.
const cellId = cell.getAttribute('id');
if (cellId && this.picker) {
aria.setState(this.picker, aria.State.ACTIVEDESCENDANT, cellId);
}
}
/** Create a colour picker dropdown editor. */
private dropdownCreate() {
const columns = this.columns || FieldColour.COLUMNS;
const colours = this.colours || FieldColour.COLOURS;
const titles = this.titles || FieldColour.TITLES;
const selectedColour = this.getValue();
// Create the palette.
const table = document.createElement('table');
table.className = 'blocklyColourTable';
table.tabIndex = 0;
table.dir = 'ltr';
aria.setRole(table, aria.Role.GRID);
aria.setState(table, aria.State.EXPANDED, true);
aria.setState(
table,
aria.State.ROWCOUNT,
Math.floor(colours.length / columns),
);
aria.setState(table, aria.State.COLCOUNT, columns);
let row: Element;
for (let i = 0; i < colours.length; i++) {
if (i % columns === 0) {
row = document.createElement('tr');
aria.setRole(row, aria.Role.ROW);
table.appendChild(row);
}
const cell = document.createElement('td');
row!.appendChild(cell);
// This becomes the value, if clicked.
cell.setAttribute('data-colour', colours[i]);
cell.title = titles[i] || colours[i];
cell.id = idGenerator.getNextUniqueId();
cell.setAttribute('data-index', `${i}`);
aria.setRole(cell, aria.Role.GRIDCELL);
aria.setState(cell, aria.State.LABEL, colours[i]);
aria.setState(cell, aria.State.SELECTED, colours[i] === selectedColour);
cell.style.backgroundColor = colours[i];
if (colours[i] === selectedColour) {
cell.className = 'blocklyColourSelected';
this.highlightedIndex = i;
}
}
// Configure event handler on the table to listen for any event in a cell.
this.boundEvents.push(
browserEvents.conditionalBind(
table,
'pointerdown',
this,
this.onClick,
true,
),
);
this.boundEvents.push(
browserEvents.conditionalBind(
table,
'pointermove',
this,
this.onMouseMove,
true,
),
);
this.boundEvents.push(
browserEvents.conditionalBind(
table,
'pointerenter',
this,
this.onMouseEnter,
true,
),
);
this.boundEvents.push(
browserEvents.conditionalBind(
table,
'pointerleave',
this,
this.onMouseLeave,
true,
),
);
this.boundEvents.push(
browserEvents.conditionalBind(
table,
'keydown',
this,
this.onKeyDown,
false,
),
);
this.picker = table;
}
/** Disposes of events and DOM-references belonging to the colour editor. */
private dropdownDispose() {
for (const event of this.boundEvents) {
browserEvents.unbind(event);
}
this.boundEvents.length = 0;
this.picker = null;
this.highlightedIndex = null;
}
/**
* Construct a FieldColour from a JSON arg object.
*
* @param options A JSON object with options (colour).
* @returns The new field instance.
* @nocollapse
* @internal
*/
static fromJson(options: FieldColourFromJsonConfig): FieldColour {
// `this` might be a subclass of FieldColour if that class doesn't override
// the static fromJson method.
return new this(options.colour, undefined, options);
}
}
/** The default value for this field. */
FieldColour.prototype.DEFAULT_VALUE = FieldColour.COLOURS[0];
fieldRegistry.register('field_colour', FieldColour);
/**
* CSS for colour picker.
*/
Css.register(`
.blocklyColourTable {
border-collapse: collapse;
display: block;
outline: none;
padding: 1px;
}
.blocklyColourTable>tr>td {
border: 0.5px solid #888;
box-sizing: border-box;
cursor: pointer;
display: inline-block;
height: 20px;
padding: 0;
width: 20px;
}
.blocklyColourTable>tr>td.blocklyColourHighlighted {
border-color: #eee;
box-shadow: 2px 2px 7px 2px rgba(0, 0, 0, 0.3);
position: relative;
}
.blocklyColourSelected, .blocklyColourSelected:hover {
border-color: #eee !important;
outline: 1px solid #333;
position: relative;
}
`);
/**
* Config options for the colour field.
*/
export interface FieldColourConfig extends FieldConfig {
colourOptions?: string[];
colourTitles?: string[];
columns?: number;
}
/**
* fromJson config options for the colour field.
*/
export interface FieldColourFromJsonConfig extends FieldColourConfig {
colour?: string;
}
/**
* A function that is called to validate changes to the field's value before
* they are set.
*
* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
* @param newValue The value to be validated.
* @returns One of three instructions for setting the new value: `T`, `null`,
* or `undefined`.
*
* - `T` to set this function's returned value instead of `newValue`.
*
* - `null` to invoke `doValueInvalid_` and not set a value.
*
* - `undefined` to set `newValue` as is.
*/
export type FieldColourValidator = FieldValidator<string>;