Files
blockly/core/field_variable.js
Mark Gibson 54f0e06e21 Customising field types using a register of fields #1584 (#1594)
Implement #1584 - Fields now registered by their JSON type name, allowing new custom fields and overriding of the standard fields. Replaces the manual switch statement for loading fields from JSON block definitions.
2018-02-14 10:14:59 -08:00

357 lines
12 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2012 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Variable input field.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.FieldVariable');
goog.require('Blockly.FieldDropdown');
goog.require('Blockly.Msg');
goog.require('Blockly.VariableModel');
goog.require('Blockly.Variables');
goog.require('goog.asserts');
goog.require('goog.string');
/**
* Class for a variable's dropdown field.
* @param {?string} varname The default name for the variable. If null,
* a unique variable name will be generated.
* @param {Function=} opt_validator A function that is executed when a new
* option is selected. Its sole argument is the new option value.
* @param {Array.<string>=} opt_variableTypes A list of the types of variables
* to include in the dropdown.
* @param {string=} opt_defaultType The type of variable to create if this
* field's value is not explicitly set. Defaults to ''.
* @extends {Blockly.FieldDropdown}
* @constructor
*/
Blockly.FieldVariable = function(varname, opt_validator, opt_variableTypes,
opt_defaultType) {
// The FieldDropdown constructor would call setValue, which might create a
// spurious variable. Just do the relevant parts of the constructor.
this.menuGenerator_ = Blockly.FieldVariable.dropdownCreate;
this.size_ = new goog.math.Size(0, Blockly.BlockSvg.MIN_BLOCK_Y);
this.setValidator(opt_validator);
this.defaultVariableName = (varname || '');
this.setTypes_(opt_variableTypes, opt_defaultType);
this.value_ = null;
};
goog.inherits(Blockly.FieldVariable, Blockly.FieldDropdown);
/**
* Construct a FieldVariable from a JSON arg object,
* dereferencing any string table references.
* @param {!Object} options A JSON object with options (variable,
* variableTypes, and defaultType).
* @returns {!Blockly.FieldVariable} The new field instance.
* @package
*/
Blockly.FieldVariable.fromJson = function(options) {
var varname = Blockly.utils.replaceMessageReferences(options['variable']);
var variableTypes = options['variableTypes'];
var defaultType = options['defaultType'];
return new Blockly.FieldVariable(varname, null, variableTypes, defaultType);
};
/**
* Initialize everything needed to render this field. This includes making sure
* that the field's value is valid.
* @public
*/
Blockly.FieldVariable.prototype.init = function() {
if (this.fieldGroup_) {
// Dropdown has already been initialized once.
return;
}
Blockly.FieldVariable.superClass_.init.call(this);
// TODO (1010): Change from init/initModel to initView/initModel
this.initModel();
};
/**
* Initialize the model for this field if it has not already been initialized.
* If the value has not been set to a variable by the first render, we make up a
* variable rather than let the value be invalid.
* @package
*/
Blockly.FieldVariable.prototype.initModel = function() {
if (this.variable_) {
return; // Initialization already happened.
}
this.workspace_ = this.sourceBlock_.workspace;
var variable = Blockly.Variables.getOrCreateVariablePackage(
this.workspace_, null, this.defaultVariableName, this.defaultType_);
// Don't fire a change event for this setValue. It would have null as the
// old value, which is not valid.
Blockly.Events.disable();
try {
this.setValue(variable.getId());
} finally {
Blockly.Events.enable();
}
};
/**
* Dispose of this field.
* @public
*/
Blockly.FieldVariable.dispose = function() {
Blockly.FieldVariable.superClass_.dispose.call(this);
this.workspace_ = null;
this.variableMap_ = null;
};
/**
* Attach this field to a block.
* @param {!Blockly.Block} block The block containing this field.
*/
Blockly.FieldVariable.prototype.setSourceBlock = function(block) {
goog.asserts.assert(!block.isShadow(),
'Variable fields are not allowed to exist on shadow blocks.');
Blockly.FieldVariable.superClass_.setSourceBlock.call(this, block);
};
/**
* Get the variable's ID.
* @return {string} Current variable's ID.
*/
Blockly.FieldVariable.prototype.getValue = function() {
return this.variable_ ? this.variable_.getId() : null;
};
/**
* Get the text from this field, which is the selected variable's name.
* @return {string} The selected variable's name, or the empty string if no
* variable is selected.
*/
Blockly.FieldVariable.prototype.getText = function() {
return this.variable_ ? this.variable_.name : '';
};
/**
* Get the variable model for the selected variable.
* Not guaranteed to be in the variable map on the workspace (e.g. if accessed
* after the variable has been deleted).
* @return {?Blockly.VariableModel} the selected variable, or null if none was
* selected.
* @package
*/
Blockly.FieldVariable.prototype.getVariable = function() {
return this.variable_;
};
/**
* Set the variable ID.
* @param {string} id New variable ID, which must reference an existing
* variable.
*/
Blockly.FieldVariable.prototype.setValue = function(id) {
var workspace = this.sourceBlock_.workspace;
var variable = Blockly.Variables.getVariable(workspace, id);
if (!variable) {
throw new Error('Variable id doesn\'t point to a real variable! ID was ' +
id);
}
// Type checks!
var type = variable.type;
if (!this.typeIsAllowed_(type)) {
throw new Error('Variable type doesn\'t match this field! Type was ' +
type);
}
if (this.sourceBlock_ && Blockly.Events.isEnabled()) {
var oldValue = this.variable_ ? this.variable_.getId() : null;
Blockly.Events.fire(new Blockly.Events.BlockChange(
this.sourceBlock_, 'field', this.name, oldValue, id));
}
this.variable_ = variable;
this.value_ = id;
this.setText(variable.name);
};
/**
* Check whether the given variable type is allowed on this field.
* @param {string} type The type to check.
* @return {boolean} True if the type is in the list of allowed types.
* @private
*/
Blockly.FieldVariable.prototype.typeIsAllowed_ = function(type) {
var typeList = this.getVariableTypes_();
if (!typeList) {
return true; // If it's null, all types are valid.
}
for (var i = 0; i < typeList.length; i++) {
if (type == typeList[i]) {
return true;
}
}
return false;
};
/**
* Return a list of variable types to include in the dropdown.
* @return {!Array.<string>} Array of variable types.
* @throws {Error} if variableTypes is an empty array.
* @private
*/
Blockly.FieldVariable.prototype.getVariableTypes_ = function() {
// TODO (#1513): Try to avoid calling this every time the field is edited.
var variableTypes = this.variableTypes;
if (variableTypes === null) {
// If variableTypes is null, return all variable types.
if (this.sourceBlock_) {
var workspace = this.sourceBlock_.workspace;
return workspace.getVariableTypes();
}
}
variableTypes = variableTypes || [''];
if (variableTypes.length == 0) {
// Throw an error if variableTypes is an empty list.
var name = this.getText();
throw new Error('\'variableTypes\' of field variable ' +
name + ' was an empty list');
}
return variableTypes;
};
/**
* Parse the optional arguments representing the allowed variable types and the
* default variable type.
* @param {Array.<string>=} opt_variableTypes A list of the types of variables
* to include in the dropdown. If null or undefined, variables of all types
* will be displayed in the dropdown.
* @param {string=} opt_defaultType The type of the variable to create if this
* field's value is not explicitly set. Defaults to ''.
* @private
*/
Blockly.FieldVariable.prototype.setTypes_ = function(opt_variableTypes,
opt_defaultType) {
// If you expected that the default type would be the same as the only entry
// in the variable types array, tell the Blockly team by commenting on #1499.
var defaultType = opt_defaultType || '';
// Set the allowable variable types. Null means all types on the workspace.
if (opt_variableTypes == null || opt_variableTypes == undefined) {
var variableTypes = null;
} else if (Array.isArray(opt_variableTypes)) {
var variableTypes = opt_variableTypes;
// Make sure the default type is valid.
var isInArray = false;
for (var i = 0; i < variableTypes.length; i++) {
if (variableTypes[i] == defaultType) {
isInArray = true;
}
}
if (!isInArray) {
throw new Error('Invalid default type \'' + defaultType + '\' in ' +
'the definition of a FieldVariable');
}
} else {
throw new Error('\'variableTypes\' was not an array in the definition of ' +
'a FieldVariable');
}
// Only update the field once all checks pass.
this.defaultType_ = defaultType;
this.variableTypes = variableTypes;
};
/**
* Return a sorted list of variable names for variable dropdown menus.
* Include a special option at the end for creating a new variable name.
* @return {!Array.<string>} Array of variable names.
* @this {Blockly.FieldVariable}
*/
Blockly.FieldVariable.dropdownCreate = function() {
if (!this.variable_) {
throw new Error('Tried to call dropdownCreate on a variable field with no' +
' variable selected.');
}
var variableModelList = [];
var name = this.getText();
var workspace = null;
if (this.sourceBlock_) {
workspace = this.sourceBlock_.workspace;
}
if (workspace) {
var variableTypes = this.getVariableTypes_();
var variableModelList = [];
// Get a copy of the list, so that adding rename and new variable options
// doesn't modify the workspace's list.
for (var i = 0; i < variableTypes.length; i++) {
var variableType = variableTypes[i];
var variables = workspace.getVariablesOfType(variableType);
variableModelList = variableModelList.concat(variables);
}
}
variableModelList.sort(Blockly.VariableModel.compareByName);
var options = [];
for (var i = 0; i < variableModelList.length; i++) {
// Set the UUID as the internal representation of the variable.
options[i] = [variableModelList[i].name, variableModelList[i].getId()];
}
options.push([Blockly.Msg.RENAME_VARIABLE, Blockly.RENAME_VARIABLE_ID]);
if (Blockly.Msg.DELETE_VARIABLE) {
options.push(
[
Blockly.Msg.DELETE_VARIABLE.replace('%1', name),
Blockly.DELETE_VARIABLE_ID
]
);
}
return options;
};
/**
* Handle the selection of an item in the variable dropdown menu.
* Special case the 'Rename variable...' and 'Delete variable...' options.
* In the rename case, prompt the user for a new name.
* @param {!goog.ui.Menu} menu The Menu component clicked.
* @param {!goog.ui.MenuItem} menuItem The MenuItem selected within menu.
*/
Blockly.FieldVariable.prototype.onItemSelected = function(menu, menuItem) {
var id = menuItem.getValue();
if (this.sourceBlock_ && this.sourceBlock_.workspace) {
var workspace = this.sourceBlock_.workspace;
if (id == Blockly.RENAME_VARIABLE_ID) {
// Rename variable.
Blockly.Variables.renameVariable(workspace, this.variable_);
return;
} else if (id == Blockly.DELETE_VARIABLE_ID) {
// Delete variable.
workspace.deleteVariableById(this.variable_.getId());
return;
}
// TODO (#1529): Call any validation function, and allow it to override.
}
this.setValue(id);
};
Blockly.Field.register('field_variable', Blockly.FieldVariable);