Files
blockly/core/menu.js
Neil Fraser 90b3f75d82 Remove @author tags (#5601)
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.

Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
2021-10-15 09:50:46 -07:00

478 lines
12 KiB
JavaScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Blockly menu similar to Closure's goog.ui.Menu
*/
'use strict';
/**
* Blockly menu similar to Closure's goog.ui.Menu
* @class
*/
goog.module('Blockly.Menu');
const Coordinate = goog.require('Blockly.utils.Coordinate');
/* eslint-disable-next-line no-unused-vars */
const MenuItem = goog.requireType('Blockly.MenuItem');
const KeyCodes = goog.require('Blockly.utils.KeyCodes');
/* eslint-disable-next-line no-unused-vars */
const Size = goog.requireType('Blockly.utils.Size');
const aria = goog.require('Blockly.utils.aria');
const browserEvents = goog.require('Blockly.browserEvents');
const dom = goog.require('Blockly.utils.dom');
const style = goog.require('Blockly.utils.style');
/**
* A basic menu class.
* @constructor
* @alias Blockly.Menu
*/
const Menu = function() {
/**
* Array of menu items.
* (Nulls are never in the array, but typing the array as nullable prevents
* the compiler from objecting to .indexOf(null))
* @type {!Array<MenuItem>}
* @private
*/
this.menuItems_ = [];
/**
* Coordinates of the mousedown event that caused this menu to open. Used to
* prevent the consequent mouseup event due to a simple click from activating
* a menu item immediately.
* @type {?Coordinate}
* @package
*/
this.openingCoords = null;
/**
* This is the element that we will listen to the real focus events on.
* A value of null means no menu item is highlighted.
* @type {?MenuItem}
* @private
*/
this.highlightedItem_ = null;
/**
* Mouse over event data.
* @type {?browserEvents.Data}
* @private
*/
this.mouseOverHandler_ = null;
/**
* Click event data.
* @type {?browserEvents.Data}
* @private
*/
this.clickHandler_ = null;
/**
* Mouse enter event data.
* @type {?browserEvents.Data}
* @private
*/
this.mouseEnterHandler_ = null;
/**
* Mouse leave event data.
* @type {?browserEvents.Data}
* @private
*/
this.mouseLeaveHandler_ = null;
/**
* Key down event data.
* @type {?browserEvents.Data}
* @private
*/
this.onKeyDownHandler_ = null;
/**
* The menu's root DOM element.
* @type {?Element}
* @private
*/
this.element_ = null;
/**
* ARIA name for this menu.
* @type {?aria.Role}
* @private
*/
this.roleName_ = null;
};
/**
* Add a new menu item to the bottom of this menu.
* @param {!MenuItem} menuItem Menu item to append.
*/
Menu.prototype.addChild = function(menuItem) {
this.menuItems_.push(menuItem);
};
/**
* Creates the menu DOM.
* @param {!Element} container Element upon which to append this menu.
*/
Menu.prototype.render = function(container) {
const element =
/** @type {!HTMLDivElement} */ (document.createElement('div'));
// goog-menu is deprecated, use blocklyMenu. May 2020.
element.className = 'blocklyMenu goog-menu blocklyNonSelectable';
element.tabIndex = 0;
if (this.roleName_) {
aria.setRole(element, this.roleName_);
}
this.element_ = element;
// Add menu items.
for (let i = 0, menuItem; (menuItem = this.menuItems_[i]); i++) {
element.appendChild(menuItem.createDom());
}
// Add event handlers.
this.mouseOverHandler_ = browserEvents.conditionalBind(
element, 'mouseover', this, this.handleMouseOver_, true);
this.clickHandler_ = browserEvents.conditionalBind(
element, 'click', this, this.handleClick_, true);
this.mouseEnterHandler_ = browserEvents.conditionalBind(
element, 'mouseenter', this, this.handleMouseEnter_, true);
this.mouseLeaveHandler_ = browserEvents.conditionalBind(
element, 'mouseleave', this, this.handleMouseLeave_, true);
this.onKeyDownHandler_ = browserEvents.conditionalBind(
element, 'keydown', this, this.handleKeyEvent_);
container.appendChild(element);
};
/**
* Gets the menu's element.
* @return {?Element} The DOM element.
* @package
*/
Menu.prototype.getElement = function() {
return this.element_;
};
/**
* Focus the menu element.
* @package
*/
Menu.prototype.focus = function() {
const el = this.getElement();
if (el) {
el.focus({preventScroll: true});
dom.addClass(el, 'blocklyFocused');
}
};
/**
* Blur the menu element.
* @private
*/
Menu.prototype.blur_ = function() {
const el = this.getElement();
if (el) {
el.blur();
dom.removeClass(el, 'blocklyFocused');
}
};
/**
* Set the menu accessibility role.
* @param {!aria.Role} roleName role name.
* @package
*/
Menu.prototype.setRole = function(roleName) {
this.roleName_ = roleName;
};
/**
* Dispose of this menu.
*/
Menu.prototype.dispose = function() {
// Remove event handlers.
if (this.mouseOverHandler_) {
browserEvents.unbind(this.mouseOverHandler_);
this.mouseOverHandler_ = null;
}
if (this.clickHandler_) {
browserEvents.unbind(this.clickHandler_);
this.clickHandler_ = null;
}
if (this.mouseEnterHandler_) {
browserEvents.unbind(this.mouseEnterHandler_);
this.mouseEnterHandler_ = null;
}
if (this.mouseLeaveHandler_) {
browserEvents.unbind(this.mouseLeaveHandler_);
this.mouseLeaveHandler_ = null;
}
if (this.onKeyDownHandler_) {
browserEvents.unbind(this.onKeyDownHandler_);
this.onKeyDownHandler_ = null;
}
// Remove menu items.
for (let i = 0, menuItem; (menuItem = this.menuItems_[i]); i++) {
menuItem.dispose();
}
this.element_ = null;
};
// Child component management.
/**
* Returns the child menu item that owns the given DOM element,
* or null if no such menu item is found.
* @param {Element} elem DOM element whose owner is to be returned.
* @return {?MenuItem} Menu item for which the DOM element belongs to.
* @private
*/
Menu.prototype.getMenuItem_ = function(elem) {
const menuElem = this.getElement();
// Node might be the menu border (resulting in no associated menu item), or
// a menu item's div, or some element within the menu item.
// Walk up parents until one meets either the menu's root element, or
// a menu item's div.
while (elem && elem !== menuElem) {
if (dom.hasClass(elem, 'blocklyMenuItem')) {
// Having found a menu item's div, locate that menu item in this menu.
for (let i = 0, menuItem; (menuItem = this.menuItems_[i]); i++) {
if (menuItem.getElement() === elem) {
return menuItem;
}
}
}
elem = elem.parentElement;
}
return null;
};
// Highlight management.
/**
* Highlights the given menu item, or clears highlighting if null.
* @param {?MenuItem} item Item to highlight, or null.
* @package
*/
Menu.prototype.setHighlighted = function(item) {
const currentHighlighted = this.highlightedItem_;
if (currentHighlighted) {
currentHighlighted.setHighlighted(false);
this.highlightedItem_ = null;
}
if (item) {
item.setHighlighted(true);
this.highlightedItem_ = item;
// Bring the highlighted item into view. This has no effect if the menu is
// not scrollable.
const el = /** @type {!Element} */ (this.getElement());
style.scrollIntoContainerView(
/** @type {!Element} */ (item.getElement()), el);
aria.setState(el, aria.State.ACTIVEDESCENDANT, item.getId());
}
};
/**
* Highlights the next highlightable item (or the first if nothing is currently
* highlighted).
* @package
*/
Menu.prototype.highlightNext = function() {
const index = this.menuItems_.indexOf(this.highlightedItem_);
this.highlightHelper_(index, 1);
};
/**
* Highlights the previous highlightable item (or the last if nothing is
* currently highlighted).
* @package
*/
Menu.prototype.highlightPrevious = function() {
const index = this.menuItems_.indexOf(this.highlightedItem_);
this.highlightHelper_(index < 0 ? this.menuItems_.length : index, -1);
};
/**
* Highlights the first highlightable item.
* @private
*/
Menu.prototype.highlightFirst_ = function() {
this.highlightHelper_(-1, 1);
};
/**
* Highlights the last highlightable item.
* @private
*/
Menu.prototype.highlightLast_ = function() {
this.highlightHelper_(this.menuItems_.length, -1);
};
/**
* Helper function that manages the details of moving the highlight among
* child menuitems in response to keyboard events.
* @param {number} startIndex Start index.
* @param {number} delta Step direction: 1 to go down, -1 to go up.
* @private
*/
Menu.prototype.highlightHelper_ = function(startIndex, delta) {
let index = startIndex + delta;
let menuItem;
while ((menuItem = this.menuItems_[index])) {
if (menuItem.isEnabled()) {
this.setHighlighted(menuItem);
break;
}
index += delta;
}
};
// Mouse events.
/**
* Handles mouseover events. Highlight menuitems as the user hovers over them.
* @param {!Event} e Mouse event to handle.
* @private
*/
Menu.prototype.handleMouseOver_ = function(e) {
const menuItem = this.getMenuItem_(/** @type {Element} */ (e.target));
if (menuItem) {
if (menuItem.isEnabled()) {
if (this.highlightedItem_ !== menuItem) {
this.setHighlighted(menuItem);
}
} else {
this.setHighlighted(null);
}
}
};
/**
* Handles click events. Pass the event onto the child menuitem to handle.
* @param {!Event} e Click event to handle.
* @private
*/
Menu.prototype.handleClick_ = function(e) {
const oldCoords = this.openingCoords;
// Clear out the saved opening coords immediately so they're not used twice.
this.openingCoords = null;
if (oldCoords && typeof e.clientX === 'number') {
const newCoords = new Coordinate(e.clientX, e.clientY);
if (Coordinate.distance(oldCoords, newCoords) < 1) {
// This menu was opened by a mousedown and we're handling the consequent
// click event. The coords haven't changed, meaning this was the same
// opening event. Don't do the usual behavior because the menu just popped
// up under the mouse and the user didn't mean to activate this item.
return;
}
}
const menuItem = this.getMenuItem_(/** @type {Element} */ (e.target));
if (menuItem) {
menuItem.performAction();
}
};
/**
* Handles mouse enter events. Focus the element.
* @param {!Event} _e Mouse event to handle.
* @private
*/
Menu.prototype.handleMouseEnter_ = function(_e) {
this.focus();
};
/**
* Handles mouse leave events. Blur and clear highlight.
* @param {!Event} _e Mouse event to handle.
* @private
*/
Menu.prototype.handleMouseLeave_ = function(_e) {
if (this.getElement()) {
this.blur_();
this.setHighlighted(null);
}
};
// Keyboard events.
/**
* Attempts to handle a keyboard event, if the menu item is enabled, by calling
* {@link handleKeyEventInternal_}.
* @param {!Event} e Key event to handle.
* @private
*/
Menu.prototype.handleKeyEvent_ = function(e) {
if (!this.menuItems_.length) {
// Empty menu.
return;
}
if (e.shiftKey || e.ctrlKey || e.metaKey || e.altKey) {
// Do not handle the key event if any modifier key is pressed.
return;
}
const highlighted = this.highlightedItem_;
switch (e.keyCode) {
case KeyCodes.ENTER:
case KeyCodes.SPACE:
if (highlighted) {
highlighted.performAction();
}
break;
case KeyCodes.UP:
this.highlightPrevious();
break;
case KeyCodes.DOWN:
this.highlightNext();
break;
case KeyCodes.PAGE_UP:
case KeyCodes.HOME:
this.highlightFirst_();
break;
case KeyCodes.PAGE_DOWN:
case KeyCodes.END:
this.highlightLast_();
break;
default:
// Not a key the menu is interested in.
return;
}
// The menu used this key, don't let it have secondary effects.
e.preventDefault();
e.stopPropagation();
};
/**
* Get the size of a rendered menu.
* @return {!Size} Object with width and height properties.
* @package
*/
Menu.prototype.getSize = function() {
const menuDom = this.getElement();
const menuSize = style.getSize(/** @type {!Element} */
(menuDom));
// Recalculate height for the total content, not only box height.
menuSize.height = menuDom.scrollHeight;
return menuSize;
};
exports = Menu;