mirror of
https://github.com/google/blockly.git
synced 2026-01-28 19:20:10 +01:00
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning. Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
1228 lines
33 KiB
JavaScript
1228 lines
33 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview An object that provides constants for rendering blocks.
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*/
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'use strict';
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/**
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* An object that provides constants for rendering blocks.
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* @class
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*/
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goog.module('Blockly.blockRendering.ConstantProvider');
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/* eslint-disable-next-line no-unused-vars */
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const RenderedConnection = goog.requireType('Blockly.RenderedConnection');
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const Svg = goog.require('Blockly.utils.Svg');
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/* eslint-disable-next-line no-unused-vars */
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const Theme = goog.requireType('Blockly.Theme');
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const colour = goog.require('Blockly.utils.colour');
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const dom = goog.require('Blockly.utils.dom');
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const object = goog.require('Blockly.utils.object');
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const svgPaths = goog.require('Blockly.utils.svgPaths');
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const userAgent = goog.require('Blockly.utils.userAgent');
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const utils = goog.require('Blockly.utils');
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const {ConnectionType} = goog.require('Blockly.ConnectionType');
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/**
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* An object that provides constants for rendering blocks.
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* @constructor
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* @package
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* @alias Blockly.blockRendering.ConstantProvider
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*/
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const ConstantProvider = function() {
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/**
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* The size of an empty spacer.
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* @type {number}
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*/
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this.NO_PADDING = 0;
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/**
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* The size of small padding.
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* @type {number}
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*/
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this.SMALL_PADDING = 3;
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/**
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* The size of medium padding.
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* @type {number}
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*/
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this.MEDIUM_PADDING = 5;
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/**
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* The size of medium-large padding.
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* @type {number}
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*/
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this.MEDIUM_LARGE_PADDING = 8;
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/**
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* The size of large padding.
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* @type {number}
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*/
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this.LARGE_PADDING = 10;
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/**
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* Offset from the top of the row for placing fields on inline input rows
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* and statement input rows.
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* Matches existing rendering (in 2019).
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* @type {number}
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*/
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this.TALL_INPUT_FIELD_OFFSET_Y = this.MEDIUM_PADDING;
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/**
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* The height of the puzzle tab used for input and output connections.
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* @type {number}
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*/
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this.TAB_HEIGHT = 15;
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/**
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* The offset from the top of the block at which a puzzle tab is positioned.
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* @type {number}
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*/
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this.TAB_OFFSET_FROM_TOP = 5;
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/**
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* Vertical overlap of the puzzle tab, used to make it look more like a puzzle
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* piece.
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* @type {number}
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*/
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this.TAB_VERTICAL_OVERLAP = 2.5;
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/**
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* The width of the puzzle tab used for input and output connections.
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* @type {number}
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*/
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this.TAB_WIDTH = 8;
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/**
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* The width of the notch used for previous and next connections.
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* @type {number}
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*/
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this.NOTCH_WIDTH = 15;
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/**
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* The height of the notch used for previous and next connections.
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* @type {number}
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*/
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this.NOTCH_HEIGHT = 4;
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/**
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* The minimum width of the block.
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* @type {number}
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*/
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this.MIN_BLOCK_WIDTH = 12;
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this.EMPTY_BLOCK_SPACER_HEIGHT = 16;
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/**
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* The minimum height of a dummy input row.
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* @type {number}
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*/
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this.DUMMY_INPUT_MIN_HEIGHT = this.TAB_HEIGHT;
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/**
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* The minimum height of a dummy input row in a shadow block.
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* @type {number}
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*/
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this.DUMMY_INPUT_SHADOW_MIN_HEIGHT = this.TAB_HEIGHT;
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/**
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* Rounded corner radius.
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* @type {number}
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*/
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this.CORNER_RADIUS = 8;
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/**
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* Offset from the left side of a block or the inside of a statement input to
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* the left side of the notch.
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* @type {number}
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*/
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this.NOTCH_OFFSET_LEFT = 15;
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/**
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* Additional offset added to the statement input's width to account for the
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* notch.
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* @type {number}
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*/
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this.STATEMENT_INPUT_NOTCH_OFFSET = this.NOTCH_OFFSET_LEFT;
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this.STATEMENT_BOTTOM_SPACER = 0;
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this.STATEMENT_INPUT_PADDING_LEFT = 20;
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/**
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* Vertical padding between consecutive statement inputs.
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* @type {number}
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*/
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this.BETWEEN_STATEMENT_PADDING_Y = 4;
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/**
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* The top row's minimum height.
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* @type {number}
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*/
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this.TOP_ROW_MIN_HEIGHT = this.MEDIUM_PADDING;
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/**
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* The top row's minimum height if it precedes a statement.
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* @type {number}
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*/
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this.TOP_ROW_PRECEDES_STATEMENT_MIN_HEIGHT = this.LARGE_PADDING;
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/**
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* The bottom row's minimum height.
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* @type {number}
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*/
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this.BOTTOM_ROW_MIN_HEIGHT = this.MEDIUM_PADDING;
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/**
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* The bottom row's minimum height if it follows a statement input.
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* @type {number}
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*/
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this.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT = this.LARGE_PADDING;
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/**
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* Whether to add a 'hat' on top of all blocks with no previous or output
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* connections. Can be overridden by 'hat' property on Theme.BlockStyle.
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* @type {boolean}
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*/
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this.ADD_START_HATS = false;
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/**
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* Height of the top hat.
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* @type {number}
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*/
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this.START_HAT_HEIGHT = 15;
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/**
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* Width of the top hat.
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* @type {number}
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*/
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this.START_HAT_WIDTH = 100;
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this.SPACER_DEFAULT_HEIGHT = 15;
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this.MIN_BLOCK_HEIGHT = 24;
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this.EMPTY_INLINE_INPUT_PADDING = 14.5;
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/**
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* The height of an empty inline input.
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* @type {number}
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*/
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this.EMPTY_INLINE_INPUT_HEIGHT = this.TAB_HEIGHT + 11;
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this.EXTERNAL_VALUE_INPUT_PADDING = 2;
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/**
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* The height of an empty statement input. Note that in the old rendering
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* this varies slightly depending on whether the block has external or inline
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* inputs. In the new rendering this is consistent. It seems unlikely that
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* the old behaviour was intentional.
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* @type {number}
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*/
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this.EMPTY_STATEMENT_INPUT_HEIGHT = this.MIN_BLOCK_HEIGHT;
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this.START_POINT = svgPaths.moveBy(0, 0);
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/**
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* Height of SVG path for jagged teeth at the end of collapsed blocks.
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* @type {number}
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*/
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this.JAGGED_TEETH_HEIGHT = 12;
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/**
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* Width of SVG path for jagged teeth at the end of collapsed blocks.
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* @type {number}
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*/
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this.JAGGED_TEETH_WIDTH = 6;
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/**
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* Point size of text.
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* @type {number}
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*/
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this.FIELD_TEXT_FONTSIZE = 11;
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/**
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* Text font weight.
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* @type {string}
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*/
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this.FIELD_TEXT_FONTWEIGHT = 'normal';
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/**
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* Text font family.
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* @type {string}
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*/
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this.FIELD_TEXT_FONTFAMILY = 'sans-serif';
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/**
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* Height of text. This constant is dynamically set in ``setFontConstants_``
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* to be the height of the text based on the font used.
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* @type {number}
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*/
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this.FIELD_TEXT_HEIGHT = -1; // Dynamically set.
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/**
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* Text baseline. This constant is dynamically set in ``setFontConstants_``
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* to be the baseline of the text based on the font used.
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* @type {number}
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*/
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this.FIELD_TEXT_BASELINE = -1; // Dynamically set.
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/**
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* A field's border rect corner radius.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_RADIUS = 4;
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/**
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* A field's border rect default height.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_HEIGHT = 16;
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/**
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* A field's border rect X padding.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_X_PADDING = 5;
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/**
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* A field's border rect Y padding.
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* @type {number}
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*/
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this.FIELD_BORDER_RECT_Y_PADDING = 3;
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/**
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* The backing colour of a field's border rect.
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* @type {string}
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* @package
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*/
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this.FIELD_BORDER_RECT_COLOUR = '#fff';
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/**
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* A field's text element's dominant baseline.
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* @type {boolean}
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*/
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this.FIELD_TEXT_BASELINE_CENTER = !userAgent.IE && !userAgent.EDGE;
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/**
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* A dropdown field's border rect height.
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* @type {number}
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*/
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this.FIELD_DROPDOWN_BORDER_RECT_HEIGHT = this.FIELD_BORDER_RECT_HEIGHT;
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/**
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* Whether or not a dropdown field should add a border rect when in a shadow
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* block.
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* @type {boolean}
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*/
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this.FIELD_DROPDOWN_NO_BORDER_RECT_SHADOW = false;
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/**
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* Whether or not a dropdown field's div should be coloured to match the
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* block colours.
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* @type {boolean}
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*/
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this.FIELD_DROPDOWN_COLOURED_DIV = false;
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/**
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* Whether or not a dropdown field uses a text or SVG arrow.
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* @type {boolean}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW = false;
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/**
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* A dropdown field's SVG arrow padding.
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* @type {number}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW_PADDING = this.FIELD_BORDER_RECT_X_PADDING;
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/**
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* A dropdown field's SVG arrow size.
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* @type {number}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW_SIZE = 12;
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/**
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* A dropdown field's SVG arrow datauri.
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* @type {string}
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*/
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this.FIELD_DROPDOWN_SVG_ARROW_DATAURI =
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'data:image/svg+xml;base64,PHN2ZyBpZD0iTGF5ZXJfMSIgZGF0YS1uYW1lPSJMYXllci' +
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'AxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIxMi43MSIgaG' +
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'VpZ2h0PSI4Ljc5IiB2aWV3Qm94PSIwIDAgMTIuNzEgOC43OSI+PHRpdGxlPmRyb3Bkb3duLW' +
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'Fycm93PC90aXRsZT48ZyBvcGFjaXR5PSIwLjEiPjxwYXRoIGQ9Ik0xMi43MSwyLjQ0QTIuND' +
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'EsMi40MSwwLDAsMSwxMiw0LjE2TDguMDgsOC4wOGEyLjQ1LDIuNDUsMCwwLDEtMy40NSwwTD' +
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'AuNzIsNC4xNkEyLjQyLDIuNDIsMCwwLDEsMCwyLjQ0LDIuNDgsMi40OCwwLDAsMSwuNzEuNz' +
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'FDMSwwLjQ3LDEuNDMsMCw2LjM2LDBTMTEuNzUsMC40NiwxMiwuNzFBMi40NCwyLjQ0LDAsMC' +
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'wxLDEyLjcxLDIuNDRaIiBmaWxsPSIjMjMxZjIwIi8+PC9nPjxwYXRoIGQ9Ik02LjM2LDcuNz' +
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'lhMS40MywxLjQzLDAsMCwxLTEtLjQyTDEuNDIsMy40NWExLjQ0LDEuNDQsMCwwLDEsMC0yYz' +
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'AuNTYtLjU2LDkuMzEtMC41Niw5Ljg3LDBhMS40NCwxLjQ0LDAsMCwxLDAsMkw3LjM3LDcuMz' +
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'dBMS40MywxLjQzLDAsMCwxLDYuMzYsNy43OVoiIGZpbGw9IiNmZmYiLz48L3N2Zz4=';
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/**
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* Whether or not to show a box shadow around the widget div. This is only a
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* feature of full block fields.
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* @type {boolean}
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*/
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this.FIELD_TEXTINPUT_BOX_SHADOW = false;
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/**
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* Whether or not the colour field should display its colour value on the
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* entire block.
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* @type {boolean}
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*/
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this.FIELD_COLOUR_FULL_BLOCK = false;
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/**
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* A colour field's default width.
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* @type {number}
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*/
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this.FIELD_COLOUR_DEFAULT_WIDTH = 26;
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/**
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* A colour field's default height.
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* @type {number}
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*/
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this.FIELD_COLOUR_DEFAULT_HEIGHT = this.FIELD_BORDER_RECT_HEIGHT;
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/**
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* A checkbox field's X offset.
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* @type {number}
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*/
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this.FIELD_CHECKBOX_X_OFFSET = this.FIELD_BORDER_RECT_X_PADDING - 3;
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/**
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* A random identifier used to ensure a unique ID is used for each
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* filter/pattern for the case of multiple Blockly instances on a page.
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* @type {string}
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* @package
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*/
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this.randomIdentifier = String(Math.random()).substring(2);
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/**
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* The defs tag that contains all filters and patterns for this Blockly
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* instance.
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* @type {?SVGElement}
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* @private
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*/
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this.defs_ = null;
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/**
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* The ID of the emboss filter, or the empty string if no filter is set.
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* @type {string}
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* @package
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*/
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this.embossFilterId = '';
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/**
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* The <filter> element to use for highlighting, or null if not set.
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* @type {SVGElement}
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* @private
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*/
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this.embossFilter_ = null;
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/**
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* The ID of the disabled pattern, or the empty string if no pattern is set.
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* @type {string}
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* @package
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*/
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this.disabledPatternId = '';
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/**
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* The <pattern> element to use for disabled blocks, or null if not set.
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* @type {SVGElement}
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* @private
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*/
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this.disabledPattern_ = null;
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/**
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* The ID of the debug filter, or the empty string if no pattern is set.
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* @type {string}
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* @package
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*/
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this.debugFilterId = '';
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/**
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* The <filter> element to use for a debug highlight, or null if not set.
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* @type {SVGElement}
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* @private
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*/
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this.debugFilter_ = null;
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/**
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* The <style> element to use for injecting renderer specific CSS.
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* @type {HTMLStyleElement}
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* @private
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*/
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this.cssNode_ = null;
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/**
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* Cursor colour.
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* @type {string}
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* @package
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*/
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this.CURSOR_COLOUR = '#cc0a0a';
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/**
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* Immovable marker colour.
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* @type {string}
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* @package
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*/
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this.MARKER_COLOUR = '#4286f4';
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/**
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* Width of the horizontal cursor.
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* @type {number}
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* @package
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*/
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this.CURSOR_WS_WIDTH = 100;
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/**
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* Height of the horizontal cursor.
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* @type {number}
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* @package
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*/
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this.WS_CURSOR_HEIGHT = 5;
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/**
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* Padding around a stack.
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* @type {number}
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* @package
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*/
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this.CURSOR_STACK_PADDING = 10;
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/**
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* Padding around a block.
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* @type {number}
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* @package
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*/
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this.CURSOR_BLOCK_PADDING = 2;
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/**
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* Stroke of the cursor.
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* @type {number}
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* @package
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*/
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this.CURSOR_STROKE_WIDTH = 4;
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/**
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* Whether text input and colour fields fill up the entire source block.
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* @type {boolean}
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* @package
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*/
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this.FULL_BLOCK_FIELDS = false;
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/**
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* The main colour of insertion markers, in hex. The block is rendered a
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* transparent grey by changing the fill opacity in CSS.
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* @type {string}
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* @package
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*/
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this.INSERTION_MARKER_COLOUR = '#000000';
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/**
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* The insertion marker opacity.
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* @type {number}
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* @package
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*/
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this.INSERTION_MARKER_OPACITY = 0.2;
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/**
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* Enum for connection shapes.
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* @enum {number}
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*/
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this.SHAPES = {PUZZLE: 1, NOTCH: 2};
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};
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/**
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* Initialize shape objects based on the constants set in the constructor.
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* @package
|
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*/
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ConstantProvider.prototype.init = function() {
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/**
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* An object containing sizing and path information about collapsed block
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* indicators.
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* @type {!Object}
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*/
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|
this.JAGGED_TEETH = this.makeJaggedTeeth();
|
|
|
|
/**
|
|
* An object containing sizing and path information about notches.
|
|
* @type {!Object}
|
|
*/
|
|
this.NOTCH = this.makeNotch();
|
|
|
|
/**
|
|
* An object containing sizing and path information about start hats
|
|
* @type {!Object}
|
|
*/
|
|
this.START_HAT = this.makeStartHat();
|
|
|
|
/**
|
|
* An object containing sizing and path information about puzzle tabs.
|
|
* @type {!Object}
|
|
*/
|
|
this.PUZZLE_TAB = this.makePuzzleTab();
|
|
|
|
/**
|
|
* An object containing sizing and path information about inside corners
|
|
* @type {!Object}
|
|
*/
|
|
this.INSIDE_CORNERS = this.makeInsideCorners();
|
|
|
|
/**
|
|
* An object containing sizing and path information about outside corners.
|
|
* @type {!Object}
|
|
*/
|
|
this.OUTSIDE_CORNERS = this.makeOutsideCorners();
|
|
};
|
|
|
|
/**
|
|
* Refresh constants properties that depend on the theme.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.setTheme = function(theme) {
|
|
/**
|
|
* The block styles map.
|
|
* @type {Object<string, !Theme.BlockStyle>}
|
|
* @package
|
|
*/
|
|
this.blockStyles = Object.create(null);
|
|
|
|
const blockStyles = theme.blockStyles;
|
|
for (const key in blockStyles) {
|
|
this.blockStyles[key] = this.validatedBlockStyle_(blockStyles[key]);
|
|
}
|
|
|
|
this.setDynamicProperties_(theme);
|
|
};
|
|
|
|
/**
|
|
* Sets dynamic properties that depend on other values or theme properties.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.setDynamicProperties_ = function(theme) {
|
|
this.setFontConstants_(theme);
|
|
this.setComponentConstants_(theme);
|
|
|
|
this.ADD_START_HATS =
|
|
theme.startHats !== null ? theme.startHats : this.ADD_START_HATS;
|
|
};
|
|
|
|
/**
|
|
* Set constants related to fonts.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.setFontConstants_ = function(theme) {
|
|
this.FIELD_TEXT_FONTFAMILY =
|
|
theme.fontStyle && theme.fontStyle['family'] !== undefined ?
|
|
theme.fontStyle['family'] :
|
|
this.FIELD_TEXT_FONTFAMILY;
|
|
this.FIELD_TEXT_FONTWEIGHT =
|
|
theme.fontStyle && theme.fontStyle['weight'] !== undefined ?
|
|
theme.fontStyle['weight'] :
|
|
this.FIELD_TEXT_FONTWEIGHT;
|
|
this.FIELD_TEXT_FONTSIZE =
|
|
theme.fontStyle && theme.fontStyle['size'] !== undefined ?
|
|
theme.fontStyle['size'] :
|
|
this.FIELD_TEXT_FONTSIZE;
|
|
|
|
const fontMetrics = dom.measureFontMetrics(
|
|
'Hg', this.FIELD_TEXT_FONTSIZE + 'pt', this.FIELD_TEXT_FONTWEIGHT,
|
|
this.FIELD_TEXT_FONTFAMILY);
|
|
|
|
this.FIELD_TEXT_HEIGHT = fontMetrics.height;
|
|
this.FIELD_TEXT_BASELINE = fontMetrics.baseline;
|
|
};
|
|
|
|
/**
|
|
* Set constants from a theme's component styles.
|
|
* @param {!Theme} theme The current workspace theme.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.setComponentConstants_ = function(theme) {
|
|
this.CURSOR_COLOUR =
|
|
theme.getComponentStyle('cursorColour') || this.CURSOR_COLOUR;
|
|
this.MARKER_COLOUR =
|
|
theme.getComponentStyle('markerColour') || this.MARKER_COLOUR;
|
|
this.INSERTION_MARKER_COLOUR =
|
|
theme.getComponentStyle('insertionMarkerColour') ||
|
|
this.INSERTION_MARKER_COLOUR;
|
|
this.INSERTION_MARKER_OPACITY =
|
|
Number(theme.getComponentStyle('insertionMarkerOpacity')) ||
|
|
this.INSERTION_MARKER_OPACITY;
|
|
};
|
|
|
|
/**
|
|
* Get or create a block style based on a single colour value. Generate a name
|
|
* for the style based on the colour.
|
|
* @param {string} colour #RRGGBB colour string.
|
|
* @return {{style: !Theme.BlockStyle, name: string}} An object
|
|
* containing the style and an autogenerated name for that style.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.getBlockStyleForColour = function(colour) {
|
|
const name = 'auto_' + colour;
|
|
if (!this.blockStyles[name]) {
|
|
this.blockStyles[name] = this.createBlockStyle_(colour);
|
|
}
|
|
return {style: this.blockStyles[name], name: name};
|
|
};
|
|
|
|
/**
|
|
* Gets the BlockStyle for the given block style name.
|
|
* @param {?string} blockStyleName The name of the block style.
|
|
* @return {!Theme.BlockStyle} The named block style, or a default style
|
|
* if no style with the given name was found.
|
|
*/
|
|
ConstantProvider.prototype.getBlockStyle = function(blockStyleName) {
|
|
return this.blockStyles[blockStyleName || ''] ||
|
|
(blockStyleName && blockStyleName.indexOf('auto_') === 0 ?
|
|
this.getBlockStyleForColour(blockStyleName.substring(5)).style :
|
|
this.createBlockStyle_('#000000'));
|
|
};
|
|
|
|
/**
|
|
* Create a block style object based on the given colour.
|
|
* @param {string} colour #RRGGBB colour string.
|
|
* @return {!Theme.BlockStyle} A populated block style based on the
|
|
* given colour.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.createBlockStyle_ = function(colour) {
|
|
return this.validatedBlockStyle_({'colourPrimary': colour});
|
|
};
|
|
|
|
/**
|
|
* Get a full block style object based on the input style object. Populate
|
|
* any missing values.
|
|
* @param {{
|
|
* colourPrimary:string,
|
|
* colourSecondary:(string|undefined),
|
|
* colourTertiary:(string|undefined),
|
|
* hat:(string|undefined)
|
|
* }} blockStyle A full or partial block style object.
|
|
|
|
* @return {!Theme.BlockStyle} A full block style object, with all
|
|
* required properties populated.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.validatedBlockStyle_ = function(blockStyle) {
|
|
// Make a new object with all of the same properties.
|
|
const valid = /** @type {!Theme.BlockStyle} */ ({});
|
|
if (blockStyle) {
|
|
object.mixin(valid, blockStyle);
|
|
}
|
|
// Validate required properties.
|
|
const parsedColour = utils.parseBlockColour(valid['colourPrimary'] || '#000');
|
|
valid.colourPrimary = parsedColour.hex;
|
|
valid.colourSecondary = valid['colourSecondary'] ?
|
|
utils.parseBlockColour(valid['colourSecondary']).hex :
|
|
this.generateSecondaryColour_(valid.colourPrimary);
|
|
valid.colourTertiary = valid['colourTertiary'] ?
|
|
utils.parseBlockColour(valid['colourTertiary']).hex :
|
|
this.generateTertiaryColour_(valid.colourPrimary);
|
|
|
|
valid.hat = valid['hat'] || '';
|
|
return valid;
|
|
};
|
|
|
|
/**
|
|
* Generate a secondary colour from the passed in primary colour.
|
|
* @param {string} inputColour Primary colour.
|
|
* @return {string} The generated secondary colour.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.generateSecondaryColour_ = function(inputColour) {
|
|
return colour.blend('#fff', inputColour, 0.6) || inputColour;
|
|
};
|
|
|
|
/**
|
|
* Generate a tertiary colour from the passed in primary colour.
|
|
* @param {string} inputColour Primary colour.
|
|
* @return {string} The generated tertiary colour.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.generateTertiaryColour_ = function(inputColour) {
|
|
return colour.blend('#fff', inputColour, 0.3) || inputColour;
|
|
};
|
|
|
|
|
|
/**
|
|
* Dispose of this constants provider.
|
|
* Delete all DOM elements that this provider created.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.dispose = function() {
|
|
if (this.embossFilter_) {
|
|
dom.removeNode(this.embossFilter_);
|
|
}
|
|
if (this.disabledPattern_) {
|
|
dom.removeNode(this.disabledPattern_);
|
|
}
|
|
if (this.debugFilter_) {
|
|
dom.removeNode(this.debugFilter_);
|
|
}
|
|
this.cssNode_ = null;
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* collapsed block indicators.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeJaggedTeeth = function() {
|
|
const height = this.JAGGED_TEETH_HEIGHT;
|
|
const width = this.JAGGED_TEETH_WIDTH;
|
|
|
|
const mainPath = svgPaths.line([
|
|
svgPaths.point(width, height / 4), svgPaths.point(-width * 2, height / 2),
|
|
svgPaths.point(width, height / 4)
|
|
]);
|
|
return {height: height, width: width, path: mainPath};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* start hats.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeStartHat = function() {
|
|
const height = this.START_HAT_HEIGHT;
|
|
const width = this.START_HAT_WIDTH;
|
|
|
|
const mainPath = svgPaths.curve('c', [
|
|
svgPaths.point(30, -height), svgPaths.point(70, -height),
|
|
svgPaths.point(width, 0)
|
|
]);
|
|
return {height: height, width: width, path: mainPath};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* puzzle tabs.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makePuzzleTab = function() {
|
|
const width = this.TAB_WIDTH;
|
|
const height = this.TAB_HEIGHT;
|
|
|
|
// The main path for the puzzle tab is made out of a few curves (c and s).
|
|
// Those curves are defined with relative positions. The 'up' and 'down'
|
|
// versions of the paths are the same, but the Y sign flips. Forward and back
|
|
// are the signs to use to move the cursor in the direction that the path is
|
|
// being drawn.
|
|
function makeMainPath(up) {
|
|
const forward = up ? -1 : 1;
|
|
const back = -forward;
|
|
|
|
const overlap = 2.5;
|
|
const halfHeight = height / 2;
|
|
const control1Y = halfHeight + overlap;
|
|
const control2Y = halfHeight + 0.5;
|
|
const control3Y = overlap; // 2.5
|
|
|
|
const endPoint1 = svgPaths.point(-width, forward * halfHeight);
|
|
const endPoint2 = svgPaths.point(width, forward * halfHeight);
|
|
|
|
return svgPaths.curve(
|
|
'c',
|
|
[
|
|
svgPaths.point(0, forward * control1Y),
|
|
svgPaths.point(-width, back * control2Y), endPoint1
|
|
]) +
|
|
svgPaths.curve(
|
|
's', [svgPaths.point(width, back * control3Y), endPoint2]);
|
|
}
|
|
|
|
// c 0,-10 -8,8 -8,-7.5 s 8,2.5 8,-7.5
|
|
const pathUp = makeMainPath(true);
|
|
// c 0,10 -8,-8 -8,7.5 s 8,-2.5 8,7.5
|
|
const pathDown = makeMainPath(false);
|
|
|
|
return {
|
|
type: this.SHAPES.PUZZLE,
|
|
width: width,
|
|
height: height,
|
|
pathDown: pathDown,
|
|
pathUp: pathUp
|
|
};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* notches.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeNotch = function() {
|
|
const width = this.NOTCH_WIDTH;
|
|
const height = this.NOTCH_HEIGHT;
|
|
const innerWidth = 3;
|
|
const outerWidth = (width - innerWidth) / 2;
|
|
function makeMainPath(dir) {
|
|
return svgPaths.line([
|
|
svgPaths.point(dir * outerWidth, height),
|
|
svgPaths.point(dir * innerWidth, 0),
|
|
svgPaths.point(dir * outerWidth, -height)
|
|
]);
|
|
}
|
|
const pathLeft = makeMainPath(1);
|
|
const pathRight = makeMainPath(-1);
|
|
|
|
return {
|
|
type: this.SHAPES.NOTCH,
|
|
width: width,
|
|
height: height,
|
|
pathLeft: pathLeft,
|
|
pathRight: pathRight
|
|
};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* inside corners.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeInsideCorners = function() {
|
|
const radius = this.CORNER_RADIUS;
|
|
|
|
const innerTopLeftCorner =
|
|
svgPaths.arc('a', '0 0,0', radius, svgPaths.point(-radius, radius));
|
|
|
|
const innerBottomLeftCorner =
|
|
svgPaths.arc('a', '0 0,0', radius, svgPaths.point(radius, radius));
|
|
|
|
return {
|
|
width: radius,
|
|
height: radius,
|
|
pathTop: innerTopLeftCorner,
|
|
pathBottom: innerBottomLeftCorner
|
|
};
|
|
};
|
|
|
|
/**
|
|
* @return {!Object} An object containing sizing and path information about
|
|
* outside corners.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.makeOutsideCorners = function() {
|
|
const radius = this.CORNER_RADIUS;
|
|
/**
|
|
* SVG path for drawing the rounded top-left corner.
|
|
* @const
|
|
*/
|
|
const topLeft = svgPaths.moveBy(0, radius) +
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(radius, -radius));
|
|
|
|
/**
|
|
* SVG path for drawing the rounded top-right corner.
|
|
* @const
|
|
*/
|
|
const topRight =
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(radius, radius));
|
|
|
|
/**
|
|
* SVG path for drawing the rounded bottom-left corner.
|
|
* @const
|
|
*/
|
|
const bottomLeft =
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(-radius, -radius));
|
|
|
|
/**
|
|
* SVG path for drawing the rounded bottom-right corner.
|
|
* @const
|
|
*/
|
|
const bottomRight =
|
|
svgPaths.arc('a', '0 0,1', radius, svgPaths.point(-radius, radius));
|
|
|
|
return {
|
|
topLeft: topLeft,
|
|
topRight: topRight,
|
|
bottomRight: bottomRight,
|
|
bottomLeft: bottomLeft,
|
|
rightHeight: radius
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Get an object with connection shape and sizing information based on the type
|
|
* of the connection.
|
|
* @param {!RenderedConnection} connection The connection to find a
|
|
* shape object for
|
|
* @return {!Object} The shape object for the connection.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.shapeFor = function(connection) {
|
|
switch (connection.type) {
|
|
case ConnectionType.INPUT_VALUE:
|
|
case ConnectionType.OUTPUT_VALUE:
|
|
return this.PUZZLE_TAB;
|
|
case ConnectionType.PREVIOUS_STATEMENT:
|
|
case ConnectionType.NEXT_STATEMENT:
|
|
return this.NOTCH;
|
|
default:
|
|
throw Error('Unknown connection type');
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Create any DOM elements that this renderer needs (filters, patterns, etc).
|
|
* @param {!SVGElement} svg The root of the workspace's SVG.
|
|
* @param {string} tagName The name to use for the CSS style tag.
|
|
* @param {string} selector The CSS selector to use.
|
|
* @suppress {strictModuleDepCheck} Debug renderer only included in playground.
|
|
* @package
|
|
*/
|
|
ConstantProvider.prototype.createDom = function(svg, tagName, selector) {
|
|
this.injectCSS_(tagName, selector);
|
|
|
|
/*
|
|
<defs>
|
|
... filters go here ...
|
|
</defs>
|
|
*/
|
|
this.defs_ = dom.createSvgElement(Svg.DEFS, {}, svg);
|
|
/*
|
|
<filter id="blocklyEmbossFilter837493">
|
|
<feGaussianBlur in="SourceAlpha" stdDeviation="1" result="blur" />
|
|
<feSpecularLighting in="blur" surfaceScale="1" specularConstant="0.5"
|
|
specularExponent="10" lighting-color="white"
|
|
result="specOut">
|
|
<fePointLight x="-5000" y="-10000" z="20000" />
|
|
</feSpecularLighting>
|
|
<feComposite in="specOut" in2="SourceAlpha" operator="in"
|
|
result="specOut" />
|
|
<feComposite in="SourceGraphic" in2="specOut" operator="arithmetic"
|
|
k1="0" k2="1" k3="1" k4="0" />
|
|
</filter>
|
|
*/
|
|
const embossFilter = dom.createSvgElement(
|
|
Svg.FILTER, {'id': 'blocklyEmbossFilter' + this.randomIdentifier},
|
|
this.defs_);
|
|
dom.createSvgElement(
|
|
Svg.FEGAUSSIANBLUR,
|
|
{'in': 'SourceAlpha', 'stdDeviation': 1, 'result': 'blur'}, embossFilter);
|
|
const feSpecularLighting = dom.createSvgElement(
|
|
Svg.FESPECULARLIGHTING, {
|
|
'in': 'blur',
|
|
'surfaceScale': 1,
|
|
'specularConstant': 0.5,
|
|
'specularExponent': 10,
|
|
'lighting-color': 'white',
|
|
'result': 'specOut'
|
|
},
|
|
embossFilter);
|
|
dom.createSvgElement(
|
|
Svg.FEPOINTLIGHT, {'x': -5000, 'y': -10000, 'z': 20000},
|
|
feSpecularLighting);
|
|
dom.createSvgElement(
|
|
Svg.FECOMPOSITE, {
|
|
'in': 'specOut',
|
|
'in2': 'SourceAlpha',
|
|
'operator': 'in',
|
|
'result': 'specOut'
|
|
},
|
|
embossFilter);
|
|
dom.createSvgElement(
|
|
Svg.FECOMPOSITE, {
|
|
'in': 'SourceGraphic',
|
|
'in2': 'specOut',
|
|
'operator': 'arithmetic',
|
|
'k1': 0,
|
|
'k2': 1,
|
|
'k3': 1,
|
|
'k4': 0
|
|
},
|
|
embossFilter);
|
|
this.embossFilterId = embossFilter.id;
|
|
this.embossFilter_ = embossFilter;
|
|
|
|
/*
|
|
<pattern id="blocklyDisabledPattern837493" patternUnits="userSpaceOnUse"
|
|
width="10" height="10">
|
|
<rect width="10" height="10" fill="#aaa" />
|
|
<path d="M 0 0 L 10 10 M 10 0 L 0 10" stroke="#cc0" />
|
|
</pattern>
|
|
*/
|
|
const disabledPattern = dom.createSvgElement(
|
|
Svg.PATTERN, {
|
|
'id': 'blocklyDisabledPattern' + this.randomIdentifier,
|
|
'patternUnits': 'userSpaceOnUse',
|
|
'width': 10,
|
|
'height': 10
|
|
},
|
|
this.defs_);
|
|
dom.createSvgElement(
|
|
Svg.RECT, {'width': 10, 'height': 10, 'fill': '#aaa'}, disabledPattern);
|
|
dom.createSvgElement(
|
|
Svg.PATH, {'d': 'M 0 0 L 10 10 M 10 0 L 0 10', 'stroke': '#cc0'},
|
|
disabledPattern);
|
|
this.disabledPatternId = disabledPattern.id;
|
|
this.disabledPattern_ = disabledPattern;
|
|
|
|
this.createDebugFilter();
|
|
};
|
|
|
|
/**
|
|
* Create a filter for highlighting the currently rendering block during
|
|
* render debugging.
|
|
* @private
|
|
*/
|
|
ConstantProvider.prototype.createDebugFilter = function() {
|
|
// Only create the debug filter once.
|
|
if (!this.debugFilter_) {
|
|
const debugFilter = dom.createSvgElement(
|
|
Svg.FILTER, {
|
|
'id': 'blocklyDebugFilter' + this.randomIdentifier,
|
|
'height': '160%',
|
|
'width': '180%',
|
|
y: '-30%',
|
|
x: '-40%'
|
|
},
|
|
this.defs_);
|
|
// Set all gaussian blur pixels to 1 opacity before applying flood
|
|
const debugComponentTransfer = dom.createSvgElement(
|
|
Svg.FECOMPONENTTRANSFER, {'result': 'outBlur'}, debugFilter);
|
|
dom.createSvgElement(
|
|
Svg.FEFUNCA,
|
|
{'type': 'table', 'tableValues': '0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1'},
|
|
debugComponentTransfer);
|
|
// Color the highlight
|
|
dom.createSvgElement(
|
|
Svg.FEFLOOD,
|
|
{'flood-color': '#ff0000', 'flood-opacity': 0.5, 'result': 'outColor'},
|
|
debugFilter);
|
|
dom.createSvgElement(
|
|
Svg.FECOMPOSITE, {
|
|
'in': 'outColor',
|
|
'in2': 'outBlur',
|
|
'operator': 'in',
|
|
'result': 'outGlow'
|
|
},
|
|
debugFilter);
|
|
this.debugFilterId = debugFilter.id;
|
|
this.debugFilter_ = debugFilter;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Inject renderer specific CSS into the page.
|
|
* @param {string} tagName The name of the style tag to use.
|
|
* @param {string} selector The CSS selector to use.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.injectCSS_ = function(tagName, selector) {
|
|
const cssArray = this.getCSS_(selector);
|
|
const cssNodeId = 'blockly-renderer-style-' + tagName;
|
|
this.cssNode_ =
|
|
/** @type {!HTMLStyleElement} */ (document.getElementById(cssNodeId));
|
|
const text = cssArray.join('\n');
|
|
if (this.cssNode_) {
|
|
// Already injected, update if the theme changed.
|
|
this.cssNode_.firstChild.textContent = text;
|
|
return;
|
|
}
|
|
// Inject CSS tag at start of head.
|
|
const cssNode =
|
|
/** @type {!HTMLStyleElement} */ (document.createElement('style'));
|
|
cssNode.id = cssNodeId;
|
|
const cssTextNode = document.createTextNode(text);
|
|
cssNode.appendChild(cssTextNode);
|
|
document.head.insertBefore(cssNode, document.head.firstChild);
|
|
this.cssNode_ = cssNode;
|
|
};
|
|
|
|
/**
|
|
* Get any renderer specific CSS to inject when the renderer is initialized.
|
|
* @param {string} selector CSS selector to use.
|
|
* @return {!Array<string>} Array of CSS strings.
|
|
* @protected
|
|
*/
|
|
ConstantProvider.prototype.getCSS_ = function(selector) {
|
|
return [
|
|
/* eslint-disable indent */
|
|
/* clang-format off */
|
|
// Text.
|
|
selector + ' .blocklyText, ',
|
|
selector + ' .blocklyFlyoutLabelText {',
|
|
'font: ' + this.FIELD_TEXT_FONTWEIGHT + ' ' +
|
|
this.FIELD_TEXT_FONTSIZE + 'pt ' + this.FIELD_TEXT_FONTFAMILY + ';',
|
|
'}',
|
|
|
|
// Fields.
|
|
selector + ' .blocklyText {',
|
|
'fill: #fff;',
|
|
'}',
|
|
selector + ' .blocklyNonEditableText>rect,',
|
|
selector + ' .blocklyEditableText>rect {',
|
|
'fill: ' + this.FIELD_BORDER_RECT_COLOUR + ';',
|
|
'fill-opacity: .6;',
|
|
'stroke: none;',
|
|
'}',
|
|
selector + ' .blocklyNonEditableText>text,',
|
|
selector + ' .blocklyEditableText>text {',
|
|
'fill: #000;',
|
|
'}',
|
|
|
|
// Flyout labels.
|
|
selector + ' .blocklyFlyoutLabelText {',
|
|
'fill: #000;',
|
|
'}',
|
|
|
|
// Bubbles.
|
|
selector + ' .blocklyText.blocklyBubbleText {',
|
|
'fill: #000;',
|
|
'}',
|
|
|
|
// Editable field hover.
|
|
selector + ' .blocklyEditableText:not(.editing):hover>rect {',
|
|
'stroke: #fff;',
|
|
'stroke-width: 2;',
|
|
'}',
|
|
|
|
// Text field input.
|
|
selector + ' .blocklyHtmlInput {',
|
|
'font-family: ' + this.FIELD_TEXT_FONTFAMILY + ';',
|
|
'font-weight: ' + this.FIELD_TEXT_FONTWEIGHT + ';',
|
|
'}',
|
|
|
|
// Selection highlight.
|
|
selector + ' .blocklySelected>.blocklyPath {',
|
|
'stroke: #fc3;',
|
|
'stroke-width: 3px;',
|
|
'}',
|
|
|
|
// Connection highlight.
|
|
selector + ' .blocklyHighlightedConnectionPath {',
|
|
'stroke: #fc3;',
|
|
'}',
|
|
|
|
// Replaceable highlight.
|
|
selector + ' .blocklyReplaceable .blocklyPath {',
|
|
'fill-opacity: .5;',
|
|
'}',
|
|
selector + ' .blocklyReplaceable .blocklyPathLight,',
|
|
selector + ' .blocklyReplaceable .blocklyPathDark {',
|
|
'display: none;',
|
|
'}',
|
|
|
|
// Insertion marker.
|
|
selector + ' .blocklyInsertionMarker>.blocklyPath {',
|
|
'fill-opacity: ' + this.INSERTION_MARKER_OPACITY + ';',
|
|
'stroke: none;',
|
|
'}',
|
|
/* clang-format on */
|
|
/* eslint-enable indent */
|
|
];
|
|
};
|
|
|
|
exports = ConstantProvider;
|