mirror of
https://github.com/google/blockly.git
synced 2026-01-10 02:17:09 +01:00
* fix(build): Restore erroneously-deleted filter function This was deleted in PR #7406 as it was mainly being used to filter core/ vs. test/mocha/ deps into separate deps files - but it turns out also to be used for filtering error messages too. Oops. * refactor(tests): Migrate advanced compilation test to ES Modules * refactor(build): Migrate main.js to TypeScript This turns out to be pretty straight forward, even if it would cause crashing if one actually tried to import this module instead of just feeding it to Closure Compiler. * chore(build): Remove goog.declareModuleId calls Replace goog.declareModuleId calls with a comment recording the former module ID for posterity (or at least until we decide how to reformat the renamings file. * chore(tests): Delete closure/goog/* For the moment we still need something to serve as base.js for the benefit of closure-make-deps, so we keep a vestigial base.js around, containing only the @provideGoog declaration. * refactor(build): Remove vestigial base.js By changing slightly the command line arguments to closure-make-deps and closure-calculate-chunks the need to have any base.js is eliminated. * chore: Typo fix for PR #7415
140 lines
4.0 KiB
TypeScript
140 lines
4.0 KiB
TypeScript
/**
|
|
* @license
|
|
* Copyright 2019 Google LLC
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*/
|
|
|
|
// Former goog.module ID: Blockly.geras.PathObject
|
|
|
|
import type {BlockSvg} from '../../block_svg.js';
|
|
import type {BlockStyle} from '../../theme.js';
|
|
import * as colour from '../../utils/colour.js';
|
|
import * as dom from '../../utils/dom.js';
|
|
import {Svg} from '../../utils/svg.js';
|
|
import {PathObject as BasePathObject} from '../common/path_object.js';
|
|
|
|
import type {ConstantProvider} from './constants.js';
|
|
|
|
/**
|
|
* An object that handles creating and setting each of the SVG elements
|
|
* used by the renderer.
|
|
*/
|
|
export class PathObject extends BasePathObject {
|
|
svgPathDark: SVGElement;
|
|
svgPathLight: SVGElement;
|
|
|
|
/**
|
|
* The colour of the dark path on the block in '#RRGGBB' format.
|
|
*/
|
|
colourDark = '#000000';
|
|
|
|
/**
|
|
* @param root The root SVG element.
|
|
* @param style The style object to use for colouring.
|
|
* @param constants The renderer's constants.
|
|
*/
|
|
constructor(
|
|
root: SVGElement,
|
|
style: BlockStyle,
|
|
public override constants: ConstantProvider,
|
|
) {
|
|
super(root, style, constants);
|
|
|
|
/** The dark path of the block. */
|
|
this.svgPathDark = dom.createSvgElement(Svg.PATH, {
|
|
'class': 'blocklyPathDark',
|
|
'transform': 'translate(1,1)',
|
|
});
|
|
// SVG draw order is based on the order of elements (top most = back most)
|
|
// So we need to insert the dark path before the base path to make sure it
|
|
// gets drawn first.
|
|
this.svgRoot.insertBefore(this.svgPathDark, this.svgPath);
|
|
|
|
/** The light path of the block. */
|
|
this.svgPathLight = dom.createSvgElement(
|
|
Svg.PATH,
|
|
{'class': 'blocklyPathLight'},
|
|
this.svgRoot,
|
|
);
|
|
}
|
|
|
|
override setPath(mainPath: string) {
|
|
this.svgPath.setAttribute('d', mainPath);
|
|
this.svgPathDark.setAttribute('d', mainPath);
|
|
}
|
|
|
|
/**
|
|
* Set the highlight path generated by the renderer onto the SVG element.
|
|
*
|
|
* @param highlightPath The highlight path.
|
|
*/
|
|
setHighlightPath(highlightPath: string) {
|
|
this.svgPathLight.setAttribute('d', highlightPath);
|
|
}
|
|
|
|
override flipRTL() {
|
|
// Mirror the block's path.
|
|
this.svgPath.setAttribute('transform', 'scale(-1 1)');
|
|
this.svgPathLight.setAttribute('transform', 'scale(-1 1)');
|
|
this.svgPathDark.setAttribute('transform', 'translate(1,1) scale(-1 1)');
|
|
}
|
|
|
|
override applyColour(block: BlockSvg) {
|
|
this.svgPathLight.style.display = '';
|
|
this.svgPathDark.style.display = '';
|
|
if (!this.style.colourTertiary) {
|
|
throw new Error(
|
|
'The renderer did not properly initialize the tertiary colour of ' +
|
|
'the block style',
|
|
);
|
|
}
|
|
this.svgPathLight.setAttribute('stroke', this.style.colourTertiary);
|
|
this.svgPathDark.setAttribute('fill', this.colourDark);
|
|
|
|
super.applyColour(block);
|
|
|
|
this.svgPath.setAttribute('stroke', 'none');
|
|
}
|
|
|
|
override setStyle(blockStyle: BlockStyle) {
|
|
this.style = blockStyle;
|
|
this.colourDark =
|
|
colour.blend('#000', this.style.colourPrimary, 0.2) || this.colourDark;
|
|
}
|
|
|
|
override updateHighlighted(highlighted: boolean) {
|
|
if (highlighted) {
|
|
this.svgPath.setAttribute(
|
|
'filter',
|
|
'url(#' + this.constants.embossFilterId + ')',
|
|
);
|
|
this.svgPathLight.style.display = 'none';
|
|
} else {
|
|
this.svgPath.setAttribute('filter', 'none');
|
|
this.svgPathLight.style.display = 'inline';
|
|
}
|
|
}
|
|
|
|
override updateShadow_(shadow: boolean) {
|
|
if (shadow) {
|
|
this.svgPathLight.style.display = 'none';
|
|
if (!this.style.colourSecondary) {
|
|
throw new Error(
|
|
'The renderer did not properly initialize the secondary colour ' +
|
|
'of the block style block style',
|
|
);
|
|
}
|
|
this.svgPathDark.setAttribute('fill', this.style.colourSecondary);
|
|
this.svgPath.setAttribute('stroke', 'none');
|
|
this.svgPath.setAttribute('fill', this.style.colourSecondary);
|
|
}
|
|
}
|
|
|
|
override updateDisabled_(disabled: boolean) {
|
|
super.updateDisabled_(disabled);
|
|
if (disabled) {
|
|
this.svgPath.setAttribute('stroke', 'none');
|
|
}
|
|
}
|
|
}
|