Files
blockly/demos/codelab/app-complete/scripts/sound_blocks.js
RoboErikG 6a1f30bd12 Move finished codelab code and fix paths (#1337)
* Move the finished version of the codelab

This moves the finished version of the codelab to
app-completed so it's at the same level as the starting
app code.

* Fix paths to be relative

The paths for blockly files and media were absolute, which would
break if you ran it from any directory that wasn't identical.
2017-09-22 14:15:05 -07:00

51 lines
1.4 KiB
JavaScript

/**
* Copyright 2017 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
Blockly.defineBlocksWithJsonArray([
// Block for colour picker.
{
"type": "play_sound",
"message0": "Play %1",
"args0": [
{
"type": "field_dropdown",
"name": "VALUE",
"options": [
["C4", "sounds/c4.m4a"],
["D4", "sounds/d4.m4a"],
["E4", "sounds/e4.m4a"],
["F4", "sounds/f4.m4a"],
["G4", "sounds/g4.m4a"],
["A5", "sounds/a5.m4a"],
["B5", "sounds/b5.m4a"],
["C5", "sounds/c5.m4a"]
]
}
],
"previousStatement": null,
"nextStatement": null,
"colour": 355,
"tooltip": "",
"helpUrl": ""
}
]);
Blockly.JavaScript['play_sound'] = function(block) {
var value = '\'' + block.getFieldValue('VALUE') + '\'';
return 'MusicMaker.queueSound(' + value + ');\n';
};