mirror of
https://github.com/google/blockly.git
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* feat: Improved procedure arg interaction. * Added docs. * Fixed typos and typings. * Fixed typings? * Changed visibility to private.
596 lines
22 KiB
JavaScript
596 lines
22 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Utility functions for handling variables.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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/**
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* @name Blockly.Variables
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* @namespace
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*/
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goog.provide('Blockly.Variables');
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goog.require('Blockly.Blocks');
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goog.require('Blockly.Msg');
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goog.require('Blockly.utils');
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goog.require('Blockly.utils.xml');
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goog.require('Blockly.VariableModel');
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goog.require('Blockly.Xml');
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/**
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* Constant to separate variable names from procedures and generated functions
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* when running generators.
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* @deprecated Use Blockly.VARIABLE_CATEGORY_NAME
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*/
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Blockly.Variables.NAME_TYPE = Blockly.VARIABLE_CATEGORY_NAME;
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/**
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* Find all user-created variables that are in use in the workspace.
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* For use by generators.
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* To get a list of all variables on a workspace, including unused variables,
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* call Workspace.getAllVariables.
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* @param {!Blockly.Workspace} ws The workspace to search for variables.
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* @return {!Array.<!Blockly.VariableModel>} Array of variable models.
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*/
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Blockly.Variables.allUsedVarModels = function(ws) {
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var blocks = ws.getAllBlocks(false);
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var variableHash = Object.create(null);
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// Iterate through every block and add each variable to the hash.
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for (var i = 0; i < blocks.length; i++) {
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var blockVariables = blocks[i].getVarModels();
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if (blockVariables) {
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for (var j = 0; j < blockVariables.length; j++) {
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var variable = blockVariables[j];
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var id = variable.getId();
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if (id) {
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variableHash[id] = variable;
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}
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}
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}
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}
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// Flatten the hash into a list.
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var variableList = [];
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for (var id in variableHash) {
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variableList.push(variableHash[id]);
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}
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return variableList;
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};
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/**
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* Find all user-created variables that are in use in the workspace and return
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* only their names.
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* For use by generators.
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* To get a list of all variables on a workspace, including unused variables,
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* call Workspace.getAllVariables.
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* @deprecated January 2018
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*/
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Blockly.Variables.allUsedVariables = function() {
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console.warn('Deprecated call to Blockly.Variables.allUsedVariables. ' +
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'Use Blockly.Variables.allUsedVarModels instead.\nIf this is a major ' +
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'issue please file a bug on GitHub.');
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};
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/**
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* @private
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* @type {Object<string,boolean>}
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*/
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Blockly.Variables.ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE_ = {};
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/**
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* Find all developer variables used by blocks in the workspace.
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* Developer variables are never shown to the user, but are declared as global
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* variables in the generated code.
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* To declare developer variables, define the getDeveloperVariables function on
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* your block and return a list of variable names.
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* For use by generators.
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* @param {!Blockly.Workspace} workspace The workspace to search.
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* @return {!Array.<string>} A list of non-duplicated variable names.
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*/
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Blockly.Variables.allDeveloperVariables = function(workspace) {
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var blocks = workspace.getAllBlocks(false);
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var variableHash = Object.create(null);
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for (var i = 0, block; (block = blocks[i]); i++) {
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var getDeveloperVariables = block.getDeveloperVariables;
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if (!getDeveloperVariables && block.getDeveloperVars) {
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// August 2018: getDeveloperVars() was deprecated and renamed
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// getDeveloperVariables().
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getDeveloperVariables = block.getDeveloperVars;
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if (!Blockly.Variables.ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE_[
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block.type]) {
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console.warn('Function getDeveloperVars() deprecated. Use ' +
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'getDeveloperVariables() (block type \'' + block.type + '\')');
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Blockly.Variables.ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE_[
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block.type] = true;
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}
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}
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if (getDeveloperVariables) {
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var devVars = getDeveloperVariables();
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for (var j = 0; j < devVars.length; j++) {
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variableHash[devVars[j]] = true;
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}
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}
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}
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// Flatten the hash into a list.
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return Object.keys(variableHash);
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};
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/**
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* Construct the elements (blocks and button) required by the flyout for the
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* variable category.
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* @param {!Blockly.Workspace} workspace The workspace containing variables.
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* @return {!Array.<!Element>} Array of XML elements.
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*/
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Blockly.Variables.flyoutCategory = function(workspace) {
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var xmlList = [];
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var button = document.createElement('button');
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button.setAttribute('text', '%{BKY_NEW_VARIABLE}');
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button.setAttribute('callbackKey', 'CREATE_VARIABLE');
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workspace.registerButtonCallback('CREATE_VARIABLE', function(button) {
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Blockly.Variables.createVariableButtonHandler(button.getTargetWorkspace());
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});
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xmlList.push(button);
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var blockList = Blockly.Variables.flyoutCategoryBlocks(workspace);
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xmlList = xmlList.concat(blockList);
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return xmlList;
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};
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/**
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* Construct the blocks required by the flyout for the variable category.
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* @param {!Blockly.Workspace} workspace The workspace containing variables.
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* @return {!Array.<!Element>} Array of XML block elements.
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*/
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Blockly.Variables.flyoutCategoryBlocks = function(workspace) {
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var variableModelList = workspace.getVariablesOfType('');
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var xmlList = [];
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if (variableModelList.length > 0) {
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// New variables are added to the end of the variableModelList.
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var mostRecentVariable = variableModelList[variableModelList.length - 1];
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if (Blockly.Blocks['variables_set']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_set');
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block.setAttribute('gap', Blockly.Blocks['math_change'] ? 8 : 24);
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block.appendChild(
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Blockly.Variables.generateVariableFieldDom(mostRecentVariable));
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xmlList.push(block);
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}
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if (Blockly.Blocks['math_change']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'math_change');
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block.setAttribute('gap', Blockly.Blocks['variables_get'] ? 20 : 8);
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block.appendChild(
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Blockly.Variables.generateVariableFieldDom(mostRecentVariable));
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var value = Blockly.Xml.textToDom(
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'<value name="DELTA">' +
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'<shadow type="math_number">' +
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'<field name="NUM">1</field>' +
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'</shadow>' +
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'</value>');
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block.appendChild(value);
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xmlList.push(block);
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}
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if (Blockly.Blocks['variables_get']) {
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variableModelList.sort(Blockly.VariableModel.compareByName);
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for (var i = 0, variable; (variable = variableModelList[i]); i++) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_get');
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block.setAttribute('gap', 8);
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block.appendChild(Blockly.Variables.generateVariableFieldDom(variable));
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xmlList.push(block);
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}
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}
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}
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return xmlList;
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};
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Blockly.Variables.VAR_LETTER_OPTIONS = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'.
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/**
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* Return a new variable name that is not yet being used. This will try to
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* generate single letter variable names in the range 'i' to 'z' to start with.
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* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
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* then 'i2' to 'z2' etc. Skip 'l'.
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* @param {!Blockly.Workspace} workspace The workspace to be unique in.
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* @return {string} New variable name.
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*/
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Blockly.Variables.generateUniqueName = function(workspace) {
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return Blockly.Variables.generateUniqueNameFromOptions(
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Blockly.Variables.VAR_LETTER_OPTIONS.charAt(0),
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workspace.getAllVariableNames()
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);
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};
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/**
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* Returns a unique name that is not present in the usedNames array. This
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* will try to generate single letter names in the range a -> z (skip l). It
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* will start with the character passed to startChar.
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* @param {string} startChar The character to start the search at.
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* @param {!Array<string>} usedNames A list of all of the used names.
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* @return {string} A unique name that is not present in the usedNames array.
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*/
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Blockly.Variables.generateUniqueNameFromOptions = function(startChar, usedNames) {
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if (!usedNames.length) {
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return startChar;
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}
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var letters = Blockly.Variables.VAR_LETTER_OPTIONS;
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var suffix = '';
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var letterIndex = letters.indexOf(startChar);
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var potName = startChar;
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// eslint-disable-next-line no-constant-condition
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while (true) {
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var inUse = false;
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for (var i = 0; i < usedNames.length; i++) {
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if (usedNames[i].toLowerCase() == potName) {
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inUse = true;
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break;
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}
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}
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if (!inUse) {
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return potName;
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}
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letterIndex++;
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if (letterIndex == letters.length) {
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// Reached the end of the character sequence so back to 'i'.
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letterIndex = 0;
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suffix = Number(suffix) + 1;
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}
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potName = letters.charAt(letterIndex) + suffix;
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}
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};
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/**
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* Handles "Create Variable" button in the default variables toolbox category.
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* It will prompt the user for a variable name, including re-prompts if a name
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* is already in use among the workspace's variables.
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*
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* Custom button handlers can delegate to this function, allowing variables
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* types and after-creation processing. More complex customization (e.g.,
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* prompting for variable type) is beyond the scope of this function.
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*
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* @param {!Blockly.Workspace} workspace The workspace on which to create the
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* variable.
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* @param {function(?string=)=} opt_callback A callback. It will be passed an
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* acceptable new variable name, or null if change is to be aborted (cancel
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* button), or undefined if an existing variable was chosen.
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* @param {string=} opt_type The type of the variable like 'int', 'string', or
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* ''. This will default to '', which is a specific type.
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*/
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Blockly.Variables.createVariableButtonHandler = function(
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workspace, opt_callback, opt_type) {
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var type = opt_type || '';
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// This function needs to be named so it can be called recursively.
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var promptAndCheckWithAlert = function(defaultName) {
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Blockly.Variables.promptName(Blockly.Msg['NEW_VARIABLE_TITLE'], defaultName,
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function(text) {
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if (text) {
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var existing =
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Blockly.Variables.nameUsedWithAnyType_(text, workspace);
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if (existing) {
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if (existing.type == type) {
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var msg = Blockly.Msg['VARIABLE_ALREADY_EXISTS'].replace(
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'%1', existing.name);
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} else {
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var msg =
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Blockly.Msg['VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE'];
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msg = msg.replace('%1', existing.name).replace('%2', existing.type);
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}
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Blockly.alert(msg,
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function() {
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promptAndCheckWithAlert(text); // Recurse
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});
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} else {
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// No conflict
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workspace.createVariable(text, type);
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if (opt_callback) {
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opt_callback(text);
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}
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}
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} else {
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// User canceled prompt.
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if (opt_callback) {
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opt_callback(null);
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}
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}
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});
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};
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promptAndCheckWithAlert('');
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};
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/**
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* Original name of Blockly.Variables.createVariableButtonHandler(..).
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* @deprecated Use Blockly.Variables.createVariableButtonHandler(..).
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*
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* @param {!Blockly.Workspace} workspace The workspace on which to create the
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* variable.
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* @param {function(?string=)=} opt_callback A callback. It will be passed an
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* acceptable new variable name, or null if change is to be aborted (cancel
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* button), or undefined if an existing variable was chosen.
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* @param {string=} opt_type The type of the variable like 'int', 'string', or
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* ''. This will default to '', which is a specific type.
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*/
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Blockly.Variables.createVariable =
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Blockly.Variables.createVariableButtonHandler;
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/**
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* Rename a variable with the given workspace, variableType, and oldName.
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* @param {!Blockly.Workspace} workspace The workspace on which to rename the
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* variable.
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* @param {Blockly.VariableModel} variable Variable to rename.
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* @param {function(?string=)=} opt_callback A callback. It will
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* be passed an acceptable new variable name, or null if change is to be
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* aborted (cancel button), or undefined if an existing variable was chosen.
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*/
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Blockly.Variables.renameVariable = function(workspace, variable,
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opt_callback) {
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// This function needs to be named so it can be called recursively.
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var promptAndCheckWithAlert = function(defaultName) {
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var promptText =
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Blockly.Msg['RENAME_VARIABLE_TITLE'].replace('%1', variable.name);
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Blockly.Variables.promptName(promptText, defaultName,
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function(newName) {
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if (newName) {
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var existing = Blockly.Variables.nameUsedWithOtherType_(newName,
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variable.type, workspace);
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if (existing) {
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var msg = Blockly.Msg['VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE']
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.replace('%1', existing.name)
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.replace('%2', existing.type);
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Blockly.alert(msg,
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function() {
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promptAndCheckWithAlert(newName); // Recurse
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});
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} else {
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workspace.renameVariableById(variable.getId(), newName);
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if (opt_callback) {
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opt_callback(newName);
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}
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}
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} else {
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// User canceled prompt.
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if (opt_callback) {
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opt_callback(null);
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}
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}
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});
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};
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promptAndCheckWithAlert('');
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};
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/**
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* Prompt the user for a new variable name.
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* @param {string} promptText The string of the prompt.
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* @param {string} defaultText The default value to show in the prompt's field.
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* @param {function(?string)} callback A callback. It will return the new
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* variable name, or null if the user picked something illegal.
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*/
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Blockly.Variables.promptName = function(promptText, defaultText, callback) {
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Blockly.prompt(promptText, defaultText, function(newVar) {
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// Merge runs of whitespace. Strip leading and trailing whitespace.
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// Beyond this, all names are legal.
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if (newVar) {
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newVar = newVar.replace(/[\s\xa0]+/g, ' ').trim();
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if (newVar == Blockly.Msg['RENAME_VARIABLE'] ||
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newVar == Blockly.Msg['NEW_VARIABLE']) {
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// Ok, not ALL names are legal...
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newVar = null;
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}
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}
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callback(newVar);
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});
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};
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/**
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* Check whether there exists a variable with the given name but a different
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* type.
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* @param {string} name The name to search for.
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* @param {string} type The type to exclude from the search.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable.
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* @return {Blockly.VariableModel} The variable with the given name and a
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* different type, or null if none was found.
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* @private
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*/
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Blockly.Variables.nameUsedWithOtherType_ = function(name, type, workspace) {
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var allVariables = workspace.getVariableMap().getAllVariables();
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name = name.toLowerCase();
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for (var i = 0, variable; (variable = allVariables[i]); i++) {
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if (variable.name.toLowerCase() == name && variable.type != type) {
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return variable;
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}
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}
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return null;
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};
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/**
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* Check whether there exists a variable with the given name of any type.
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* @param {string} name The name to search for.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable.
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* @return {Blockly.VariableModel} The variable with the given name,
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* or null if none was found.
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* @private
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*/
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Blockly.Variables.nameUsedWithAnyType_ = function(name, workspace) {
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var allVariables = workspace.getVariableMap().getAllVariables();
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name = name.toLowerCase();
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for (var i = 0, variable; (variable = allVariables[i]); i++) {
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if (variable.name.toLowerCase() == name) {
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return variable;
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}
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}
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return null;
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};
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/**
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* Generate DOM objects representing a variable field.
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* @param {!Blockly.VariableModel} variableModel The variable model to
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* represent.
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* @return {Element} The generated DOM.
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* @public
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*/
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Blockly.Variables.generateVariableFieldDom = function(variableModel) {
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/* Generates the following XML:
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* <field name="VAR" id="goKTKmYJ8DhVHpruv" variabletype="int">foo</field>
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*/
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var field = Blockly.utils.xml.createElement('field');
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field.setAttribute('name', 'VAR');
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field.setAttribute('id', variableModel.getId());
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field.setAttribute('variabletype', variableModel.type);
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var name = Blockly.utils.xml.createTextNode(variableModel.name);
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field.appendChild(name);
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return field;
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};
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/**
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* Helper function to look up or create a variable on the given workspace.
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* If no variable exists, creates and returns it.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable. It may be a flyout workspace or main workspace.
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* @param {?string} id The ID to use to look up or create the variable, or null.
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* @param {string=} opt_name The string to use to look up or create the
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* variable.
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* @param {string=} opt_type The type to use to look up or create the variable.
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* @return {!Blockly.VariableModel} The variable corresponding to the given ID
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* or name + type combination.
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*/
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Blockly.Variables.getOrCreateVariablePackage = function(workspace, id, opt_name,
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opt_type) {
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var variable = Blockly.Variables.getVariable(workspace, id, opt_name,
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opt_type);
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if (!variable) {
|
|
variable = Blockly.Variables.createVariable_(workspace, id, opt_name,
|
|
opt_type);
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Look up a variable on the given workspace.
|
|
* Always looks in the main workspace before looking in the flyout workspace.
|
|
* Always prefers lookup by ID to lookup by name + type.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search for the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {?string} id The ID to use to look up the variable, or null.
|
|
* @param {string=} opt_name The string to use to look up the variable.
|
|
* Only used if lookup by ID fails.
|
|
* @param {string=} opt_type The type to use to look up the variable.
|
|
* Only used if lookup by ID fails.
|
|
* @return {Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination, or null if not found.
|
|
* @public
|
|
*/
|
|
Blockly.Variables.getVariable = function(workspace, id, opt_name, opt_type) {
|
|
var potentialVariableMap = workspace.getPotentialVariableMap();
|
|
var variable = null;
|
|
// Try to just get the variable, by ID if possible.
|
|
if (id) {
|
|
// Look in the real variable map before checking the potential variable map.
|
|
variable = workspace.getVariableById(id);
|
|
if (!variable && potentialVariableMap) {
|
|
variable = potentialVariableMap.getVariableById(id);
|
|
}
|
|
if (variable) {
|
|
return variable;
|
|
}
|
|
}
|
|
// If there was no ID, or there was an ID but it didn't match any variables,
|
|
// look up by name and type.
|
|
if (opt_name) {
|
|
if (opt_type == undefined) {
|
|
throw Error('Tried to look up a variable by name without a type');
|
|
}
|
|
// Otherwise look up by name and type.
|
|
variable = workspace.getVariable(opt_name, opt_type);
|
|
if (!variable && potentialVariableMap) {
|
|
variable = potentialVariableMap.getVariable(opt_name, opt_type);
|
|
}
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Helper function to create a variable on the given workspace.
|
|
* @param {!Blockly.Workspace} workspace The workspace in which to create the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {?string} id The ID to use to create the variable, or null.
|
|
* @param {string=} opt_name The string to use to create the variable.
|
|
* @param {string=} opt_type The type to use to create the variable.
|
|
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination.
|
|
* @private
|
|
*/
|
|
Blockly.Variables.createVariable_ = function(workspace, id, opt_name,
|
|
opt_type) {
|
|
var potentialVariableMap = workspace.getPotentialVariableMap();
|
|
// Variables without names get uniquely named for this workspace.
|
|
if (!opt_name) {
|
|
var ws = workspace.isFlyout ? workspace.targetWorkspace : workspace;
|
|
opt_name = Blockly.Variables.generateUniqueName(ws);
|
|
}
|
|
|
|
// Create a potential variable if in the flyout.
|
|
var variable = null;
|
|
if (potentialVariableMap) {
|
|
variable = potentialVariableMap.createVariable(opt_name, opt_type, id);
|
|
} else { // In the main workspace, create a real variable.
|
|
variable = workspace.createVariable(opt_name, opt_type, id);
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Helper function to get the list of variables that have been added to the
|
|
* workspace after adding a new block, using the given list of variables that
|
|
* were in the workspace before the new block was added.
|
|
* @param {!Blockly.Workspace} workspace The workspace to inspect.
|
|
* @param {!Array.<!Blockly.VariableModel>} originalVariables The array of
|
|
* variables that existed in the workspace before adding the new block.
|
|
* @return {!Array.<!Blockly.VariableModel>} The new array of variables that
|
|
* were freshly added to the workspace after creating the new block,
|
|
* or [] if no new variables were added to the workspace.
|
|
* @package
|
|
*/
|
|
Blockly.Variables.getAddedVariables = function(workspace, originalVariables) {
|
|
var allCurrentVariables = workspace.getAllVariables();
|
|
var addedVariables = [];
|
|
if (originalVariables.length != allCurrentVariables.length) {
|
|
for (var i = 0; i < allCurrentVariables.length; i++) {
|
|
var variable = allCurrentVariables[i];
|
|
// For any variable that is present in allCurrentVariables but not
|
|
// present in originalVariables, add the variable to addedVariables.
|
|
if (originalVariables.indexOf(variable) == -1) {
|
|
addedVariables.push(variable);
|
|
}
|
|
}
|
|
}
|
|
return addedVariables;
|
|
};
|