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* feat(build): Make build tasks invoke their prerequisites
- Divide gulp targets into three kinds: main sequence,
manually invokable, and script-only. The first two categories
automatically invoke their prerequisites.
- Give (most of) the affected gulp targets shorter and more memorable
names that could become their npm script names in future.
* feat(build): Make package tasks invoke their prerequisites
Have the package task invoke the cleanBuildDir (as well as
cleanPackageDir) and build tasks. Remove the checkBuildDir
task as it is now redundant since a fresh build is done every
time.
* feat(build): Make git tasks invoke their prerequisites
* feat(build): Make cleanup, license [sic] tasks invoke their prerequisites
Turns out they don't have any, so this commit just classifies
their gulp targets according to the established scheme.
* feat(build): Make appengine tasks invoke their prerequisites
In this case prepareDeployDir will eventually depend on package
but does not for now.
* feat(build): Have npm scripts run npm ci first where applicable
Have any npm script that have external effects (e.g. publishing an
npm package, pushing a new version to appengine, or updating GitHub
Pages) start by running npm ci to ensure that all dependencies are
up-to-date with respect to package-lock.json.
(This is done by npm and not a gulp script because gulp itself
might need updating. So might npm, but that is less likely to
make any difference to what gets published/pushed.)
* chore(build): have tests use package target
Have the tests just run the package target (with debug flags)
since that runs the the build target automatically.
* feat(tests): Write Closure Compiler output directly to dist/
Since they are already UMD-wrapped, have Closure Compiler write
output chunks directly to RELEASE_DIR, i.e. dist/.
* chore(tests): Use freshly-build files in compressed mode.
Use the freshly-built build/*_compresssed.js files when bootstrapping
in compressed mode, rather than using the checked-in files in the
repository root.
This helps ensure that compressed and uncompressed mode will be
testing (as closely as possible) the same code.
Obsoletes #6218 (though the issues discussed there have not actually
yet been addressed in this branch).
* chore(build): Write intermediate langfiles to build/msg
Write the results of create_messages.py to build/msg instead of
build/msg/js.
* fix(build): Use build/msg/en.js instead of msg/messages.js in tests
This has no direct effect but fixes a long-standing misdesign
where we are testing against the input to, rather than the output
of, the language file processing pipeline.
* feat(demos): Use freshly-built files
Use the freshly-built dist/*_compresssed.js and build/msg/* files
rather than using the checked-in files in the repository root.
This helps ensure that these demos are using the most recent
version of Blockly (even in the develop branch).
* fix(build): Update appengine deployment to include built files
Modify the prepareDemos task as follows:
- Use the git index instead of HEAD, so that most local changes
will be applied (without copying whatever .gitignored cruft
might be in the local directory).
- Run clean and build and then copy build/msg and
dist/*_compressed.js* to the deploy directory.
This fixes the problem created by the previous commit, wherein the
demos relied on built files that were not being deployed to
appengine.
* fix(build): Update GitHub Pages deployment to include built files
Modify the updateGithubPages task to run clean and build and
then git add build/msg dist/*_compressed.js*, so that they will
be included in the deployed pages.
This fixes the problem created by the previous^2 commit,
wherein the demos relied on built files that were not being
deployed to GitHub Pages.
* chore(build): Remove build products from repository
Remove *_compressed.js* and msg/js/* from the blockly repository.
Also remove the now-obsolete checkinBuilt gulp task.
* chore(build): Apply relevant changes to test_tasks.js
Apply changes made to run_all_tests.sh and check_metadata.sh to
the corresponding parts of their JS replacements in
test_tasks.js.
* chore(build): Make updates suggested in PR #6475
- Remove `clean:builddir` and `clean:releasedir` - `clean`
is sufficient.
- Remove duplicate `require` from `appengine_tasks.js`.
* feat(build): Use shorter npm script names
Since scripts that run build tasks now automatically run their
prerequisite tasks, the previous naming scheme of task `build`
running all the `build:subtask`s no longe really makes very
much sense.
Additionally, following a chat discussion, there seems to be a
rough consensus to use "messages" to refer to the .json input
files, and "langfiles" to the generated .js output files.
Consequently, simplify npm script names by renaming as follows:
- "generate:langfiles" -> "messages"
- "build:langfiles" -> "langfiles"
- "build:js" -> "tsc"
- "build:deps" -> "deps"
- "build:compiled" -> "minify"
- "build:compressed": delete this synonym for "build:compiled",
("minify" was chosen as agnostic to Closure Compiler vs. WebPack.)
* chores(build): Add deprecation notice for old scripts
To reduce potential confusion/frustration, restore the previous
npm scripts but have them display a deprecation notice instead
(note that npm prints the script contents before running it, so
echo is not needed).
* docs(build): Add comments distinguishing 'messages' from 'langfiles'
89 lines
2.4 KiB
Bash
Executable File
89 lines
2.4 KiB
Bash
Executable File
#!/bin/bash
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if [ ! -z $CI ]; then echo "Executing run_all_tests.sh from $(pwd)"; fi
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# ANSI colors
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BOLD_GREEN='\033[1;32m'
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BOLD_RED='\033[1;31m'
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ANSI_RESET='\033[0m'
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gh_actions_fold () {
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local startOrEnd=$1 # Either "start" or "end"
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if [ ! -z $CI ]; then
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echo "::$startOrEnd::"
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fi
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}
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# Find the Blockly project root if pwd is the root
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# or if pwd is the directory containing this script.
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if [ -f ./run_all_tests.js ]; then
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BLOCKLY_ROOT=".."
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elif [ -f tests/run_all_tests.sh ]; then
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BLOCKLY_ROOT="."
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else
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echo -e "${BOLD_RED}ERROR: Cannot determine BLOCKLY_ROOT${ANSI_RESET}" 1>&2;
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exit 1
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fi
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pushd $BLOCKLY_ROOT
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echo "pwd: $(pwd)"
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FAILURE_COUNT=0
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run_test_command () {
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local test_id=$1 # The id to use for folds and similar. No spaces.
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local command=$2 # The command to run.
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echo "======================================="
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echo "== $test_id"
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gh_actions_fold group
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$command
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local test_result=$?
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gh_actions_fold endgroup
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if [ $test_result -eq 0 ]; then
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echo -e "${BOLD_GREEN}SUCCESS:${ANSI_RESET} ${test_id}"
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else
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echo -e "${BOLD_RED}FAILED:${ANSI_RESET} ${test_id}"
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FAILURE_COUNT=$((FAILURE_COUNT+1))
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fi
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}
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# Lint the codebase.
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# Skip for CI environments, because linting is run separately.
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if [ -z $CI ]; then
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run_test_command "eslint" "eslint ."
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fi
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# Run the full usual build process, checking to ensure there are no
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# closure compiler warnings / errors.
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run_test_command "build + package" "npm run package -- --verbose --debug"
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# Run renaming validation test.
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run_test_command "renamings" "tests/migration/validate-renamings.js"
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# Check the sizes of built files for unexpected growth.
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run_test_command "metadata" "tests/scripts/check_metadata.sh"
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# Run Mocha tests inside a browser.
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run_test_command "mocha" "node tests/mocha/run_mocha_tests_in_browser.js"
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# Run generator tests inside a browser and check the results.
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run_test_command "generators" "tests/scripts/run_generators.sh"
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# Run Node tests.
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run_test_command "node" "./node_modules/.bin/mocha tests/node --config tests/node/.mocharc.js"
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# Attempt advanced compilation of a Blockly app.
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run_test_command "advanced_compile" "npm run only:compile:advanced"
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# End of tests.
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popd
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echo "======================================="
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if [ "$FAILURE_COUNT" -eq "0" ]; then
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echo -e "${BOLD_GREEN}All tests passed.${ANSI_RESET}"
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exit 0
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else
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echo -e "${BOLD_RED}Failures in ${FAILURE_COUNT} test groups.${ANSI_RESET}"
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exit 1
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fi
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