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* chore(deps): Bump prettier from 2.8.8 to 3.0.0 Bumps [prettier](https://github.com/prettier/prettier) from 2.8.8 to 3.0.0. - [Release notes](https://github.com/prettier/prettier/releases) - [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md) - [Commits](https://github.com/prettier/prettier/compare/2.8.8...3.0.0) --- updated-dependencies: - dependency-name: prettier dependency-type: direct:development update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> * chore: Reformat using Prettier v3.0 defaults The main change is to add trailing commas to the last line of block-formatted function calls. --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Christopher Allen <cpcallen+git@google.com>
370 lines
11 KiB
TypeScript
370 lines
11 KiB
TypeScript
/**
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* @license
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* Copyright 2020 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* The namespace used to keep track of keyboard shortcuts and the
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* key codes used to execute those shortcuts.
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*
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* @class
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*/
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import * as goog from '../closure/goog/goog.js';
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goog.declareModuleId('Blockly.ShortcutRegistry');
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import {KeyCodes} from './utils/keycodes.js';
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import * as object from './utils/object.js';
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import type {Workspace} from './workspace.js';
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/**
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* Class for the registry of keyboard shortcuts. This is intended to be a
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* singleton. You should not create a new instance, and only access this class
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* from ShortcutRegistry.registry.
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*/
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export class ShortcutRegistry {
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static readonly registry = new ShortcutRegistry();
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/** Registry of all keyboard shortcuts, keyed by name of shortcut. */
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private shortcuts = new Map<string, KeyboardShortcut>();
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/** Map of key codes to an array of shortcut names. */
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private keyMap = new Map<string, string[]>();
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/** Resets the existing ShortcutRegistry singleton. */
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private constructor() {
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this.reset();
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}
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/** Clear and recreate the registry and keyMap. */
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reset() {
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this.shortcuts.clear();
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this.keyMap.clear();
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}
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/**
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* Registers a keyboard shortcut.
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*
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* @param shortcut The shortcut for this key code.
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* @param opt_allowOverrides True to prevent a warning when overriding an
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* already registered item.
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* @throws {Error} if a shortcut with the same name already exists.
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*/
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register(shortcut: KeyboardShortcut, opt_allowOverrides?: boolean) {
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const registeredShortcut = this.shortcuts.get(shortcut.name);
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if (registeredShortcut && !opt_allowOverrides) {
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throw new Error(`Shortcut named "${shortcut.name}" already exists.`);
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}
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this.shortcuts.set(shortcut.name, shortcut);
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const keyCodes = shortcut.keyCodes;
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if (keyCodes && keyCodes.length > 0) {
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for (let i = 0; i < keyCodes.length; i++) {
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this.addKeyMapping(
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keyCodes[i],
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shortcut.name,
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!!shortcut.allowCollision,
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);
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}
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}
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}
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/**
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* Unregisters a keyboard shortcut registered with the given key code. This
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* will also remove any key mappings that reference this shortcut.
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*
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* @param shortcutName The name of the shortcut to unregister.
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* @returns True if an item was unregistered, false otherwise.
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*/
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unregister(shortcutName: string): boolean {
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const shortcut = this.shortcuts.get(shortcutName);
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if (!shortcut) {
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console.warn(`Keyboard shortcut named "${shortcutName}" not found.`);
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return false;
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}
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this.removeAllKeyMappings(shortcutName);
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this.shortcuts.delete(shortcutName);
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return true;
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}
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/**
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* Adds a mapping between a keycode and a keyboard shortcut.
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*
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* @param keyCode The key code for the keyboard shortcut. If registering a key
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* code with a modifier (ex: ctrl+c) use
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* ShortcutRegistry.registry.createSerializedKey;
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* @param shortcutName The name of the shortcut to execute when the given
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* keycode is pressed.
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* @param opt_allowCollision True to prevent an error when adding a shortcut
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* to a key that is already mapped to a shortcut.
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* @throws {Error} if the given key code is already mapped to a shortcut.
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*/
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addKeyMapping(
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keyCode: string | number | KeyCodes,
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shortcutName: string,
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opt_allowCollision?: boolean,
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) {
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keyCode = `${keyCode}`;
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const shortcutNames = this.keyMap.get(keyCode);
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if (shortcutNames && !opt_allowCollision) {
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throw new Error(
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`Shortcut named "${shortcutName}" collides with shortcuts "${shortcutNames}"`,
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);
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} else if (shortcutNames && opt_allowCollision) {
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shortcutNames.unshift(shortcutName);
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} else {
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this.keyMap.set(keyCode, [shortcutName]);
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}
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}
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/**
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* Removes a mapping between a keycode and a keyboard shortcut.
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*
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* @param keyCode The key code for the keyboard shortcut. If registering a key
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* code with a modifier (ex: ctrl+c) use
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* ShortcutRegistry.registry.createSerializedKey;
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* @param shortcutName The name of the shortcut to execute when the given
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* keycode is pressed.
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* @param opt_quiet True to not console warn when there is no shortcut to
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* remove.
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* @returns True if a key mapping was removed, false otherwise.
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*/
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removeKeyMapping(
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keyCode: string,
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shortcutName: string,
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opt_quiet?: boolean,
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): boolean {
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const shortcutNames = this.keyMap.get(keyCode);
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if (!shortcutNames) {
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if (!opt_quiet) {
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console.warn(
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`No keyboard shortcut named "${shortcutName}" registered with key code "${keyCode}"`,
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);
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}
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return false;
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}
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const shortcutIdx = shortcutNames.indexOf(shortcutName);
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if (shortcutIdx > -1) {
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shortcutNames.splice(shortcutIdx, 1);
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if (shortcutNames.length === 0) {
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this.keyMap.delete(keyCode);
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}
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return true;
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}
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if (!opt_quiet) {
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console.warn(
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`No keyboard shortcut named "${shortcutName}" registered with key code "${keyCode}"`,
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);
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}
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return false;
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}
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/**
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* Removes all the key mappings for a shortcut with the given name.
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* Useful when changing the default key mappings and the key codes registered
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* to the shortcut are unknown.
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*
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* @param shortcutName The name of the shortcut to remove from the key map.
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*/
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removeAllKeyMappings(shortcutName: string) {
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for (const keyCode of this.keyMap.keys()) {
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this.removeKeyMapping(keyCode, shortcutName, true);
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}
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}
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/**
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* Sets the key map. Setting the key map will override any default key
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* mappings.
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*
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* @param newKeyMap The object with key code to shortcut names.
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*/
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setKeyMap(newKeyMap: {[key: string]: string[]}) {
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this.keyMap.clear();
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for (const key in newKeyMap) {
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this.keyMap.set(key, newKeyMap[key]);
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}
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}
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/**
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* Gets the current key map.
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*
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* @returns The object holding key codes to ShortcutRegistry.KeyboardShortcut.
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*/
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getKeyMap(): {[key: string]: string[]} {
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const legacyKeyMap: {[key: string]: string[]} = Object.create(null);
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for (const [key, value] of this.keyMap) {
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legacyKeyMap[key] = value;
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}
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return legacyKeyMap;
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}
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/**
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* Gets the registry of keyboard shortcuts.
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*
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* @returns The registry of keyboard shortcuts.
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*/
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getRegistry(): {[key: string]: KeyboardShortcut} {
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const legacyRegistry: {[key: string]: KeyboardShortcut} =
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Object.create(null);
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for (const [key, value] of this.shortcuts) {
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legacyRegistry[key] = value;
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}
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return object.deepMerge(Object.create(null), legacyRegistry);
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}
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/**
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* Handles key down events.
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*
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* @param workspace The main workspace where the event was captured.
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* @param e The key down event.
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* @returns True if the event was handled, false otherwise.
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*/
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onKeyDown(workspace: Workspace, e: KeyboardEvent): boolean {
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const key = this.serializeKeyEvent_(e);
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const shortcutNames = this.getShortcutNamesByKeyCode(key);
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if (!shortcutNames) {
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return false;
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}
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for (let i = 0, shortcutName; (shortcutName = shortcutNames[i]); i++) {
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const shortcut = this.shortcuts.get(shortcutName);
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if (!shortcut?.preconditionFn || shortcut?.preconditionFn(workspace)) {
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// If the key has been handled, stop processing shortcuts.
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if (shortcut?.callback && shortcut?.callback(workspace, e, shortcut)) {
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Gets the shortcuts registered to the given key code.
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*
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* @param keyCode The serialized key code.
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* @returns The list of shortcuts to call when the given keyCode is used.
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* Undefined if no shortcuts exist.
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*/
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getShortcutNamesByKeyCode(keyCode: string): string[] | undefined {
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return this.keyMap.get(keyCode) || [];
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}
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/**
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* Gets the serialized key codes that the shortcut with the given name is
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* registered under.
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*
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* @param shortcutName The name of the shortcut.
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* @returns An array with all the key codes the shortcut is registered under.
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*/
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getKeyCodesByShortcutName(shortcutName: string): string[] {
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const keys = [];
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for (const [keyCode, shortcuts] of this.keyMap) {
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const shortcutIdx = shortcuts.indexOf(shortcutName);
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if (shortcutIdx > -1) {
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keys.push(keyCode);
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}
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}
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return keys;
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}
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/**
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* Serializes a key event.
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*
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* @param e A key down event.
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* @returns The serialized key code for the given event.
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*/
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private serializeKeyEvent_(e: KeyboardEvent): string {
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let serializedKey = '';
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for (const modifier in ShortcutRegistry.modifierKeys) {
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if (e.getModifierState(modifier)) {
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if (serializedKey !== '') {
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serializedKey += '+';
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}
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serializedKey += modifier;
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}
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}
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if (serializedKey !== '' && e.keyCode) {
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serializedKey = serializedKey + '+' + e.keyCode;
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} else if (e.keyCode) {
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serializedKey = String(e.keyCode);
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}
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return serializedKey;
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}
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/**
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* Checks whether any of the given modifiers are not valid.
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*
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* @param modifiers List of modifiers to be used with the key.
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* @throws {Error} if the modifier is not in the valid modifiers list.
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*/
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private checkModifiers_(modifiers: KeyCodes[]) {
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for (let i = 0, modifier; (modifier = modifiers[i]); i++) {
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if (!(modifier in ShortcutRegistry.modifierKeys)) {
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throw new Error(modifier + ' is not a valid modifier key.');
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}
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}
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}
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/**
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* Creates the serialized key code that will be used in the key map.
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*
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* @param keyCode Number code representing the key.
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* @param modifiers List of modifier key codes to be used with the key. All
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* valid modifiers can be found in the ShortcutRegistry.modifierKeys.
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* @returns The serialized key code for the given modifiers and key.
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*/
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createSerializedKey(keyCode: number, modifiers: KeyCodes[] | null): string {
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let serializedKey = '';
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if (modifiers) {
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this.checkModifiers_(modifiers);
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for (const modifier in ShortcutRegistry.modifierKeys) {
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const modifierKeyCode = (
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ShortcutRegistry.modifierKeys as AnyDuringMigration
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)[modifier];
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if (modifiers.indexOf(modifierKeyCode) > -1) {
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if (serializedKey !== '') {
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serializedKey += '+';
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}
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serializedKey += modifier;
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}
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}
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}
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if (serializedKey !== '' && keyCode) {
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serializedKey = serializedKey + '+' + keyCode;
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} else if (keyCode) {
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serializedKey = `${keyCode}`;
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}
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return serializedKey;
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}
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}
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export namespace ShortcutRegistry {
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export interface KeyboardShortcut {
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callback?: (p1: Workspace, p2: Event, p3: KeyboardShortcut) => boolean;
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name: string;
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preconditionFn?: (p1: Workspace) => boolean;
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metadata?: object;
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keyCodes?: (number | string)[];
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allowCollision?: boolean;
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}
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/** Supported modifiers. */
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export enum modifierKeys {
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Shift = KeyCodes.SHIFT,
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Control = KeyCodes.CTRL,
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Alt = KeyCodes.ALT,
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Meta = KeyCodes.META,
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}
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}
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export type KeyboardShortcut = ShortcutRegistry.KeyboardShortcut;
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// No need to export ShorcutRegistry.modifierKeys from the module at this time
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// because (1) it wasn't automatically converted by the automatic migration
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// script, (2) the name doesn't follow the styleguide.
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