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* fix(build): Restore erroneously-deleted filter function This was deleted in PR #7406 as it was mainly being used to filter core/ vs. test/mocha/ deps into separate deps files - but it turns out also to be used for filtering error messages too. Oops. * refactor(tests): Migrate advanced compilation test to ES Modules * refactor(build): Migrate main.js to TypeScript This turns out to be pretty straight forward, even if it would cause crashing if one actually tried to import this module instead of just feeding it to Closure Compiler. * chore(build): Remove goog.declareModuleId calls Replace goog.declareModuleId calls with a comment recording the former module ID for posterity (or at least until we decide how to reformat the renamings file. * chore(tests): Delete closure/goog/* For the moment we still need something to serve as base.js for the benefit of closure-make-deps, so we keep a vestigial base.js around, containing only the @provideGoog declaration. * refactor(build): Remove vestigial base.js By changing slightly the command line arguments to closure-make-deps and closure-calculate-chunks the need to have any base.js is eliminated. * chore: Typo fix for PR #7415
272 lines
8.6 KiB
TypeScript
272 lines
8.6 KiB
TypeScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* Utility functions for handling variable and procedure names.
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*
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* @class
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*/
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// Former goog.module ID: Blockly.Names
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import {Msg} from './msg.js';
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// import * as Procedures from './procedures.js';
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import type {VariableMap} from './variable_map.js';
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import * as Variables from './variables.js';
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import type {Workspace} from './workspace.js';
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/**
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* Class for a database of entity names (variables, procedures, etc).
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*/
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export class Names {
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static DEVELOPER_VARIABLE_TYPE: NameType;
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private readonly variablePrefix: string;
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/** A set of reserved words. */
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private readonly reservedWords: Set<string>;
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/**
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* A map from type (e.g. name, procedure) to maps from names to generated
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* names.
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*/
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private readonly db = new Map<string, Map<string, string>>();
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/** A set of used names to avoid collisions. */
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private readonly dbReverse = new Set<string>();
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/**
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* The variable map from the workspace, containing Blockly variable models.
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*/
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private variableMap: VariableMap | null = null;
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/**
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* @param reservedWordsList A comma-separated string of words that are illegal
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* for use as names in a language (e.g. 'new,if,this,...').
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* @param opt_variablePrefix Some languages need a '$' or a namespace before
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* all variable names (but not procedure names).
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*/
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constructor(reservedWordsList: string, opt_variablePrefix?: string) {
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/** The prefix to attach to variable names in generated code. */
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this.variablePrefix = opt_variablePrefix || '';
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this.reservedWords = new Set<string>(
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reservedWordsList ? reservedWordsList.split(',') : [],
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);
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}
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/**
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* Empty the database and start from scratch. The reserved words are kept.
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*/
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reset() {
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this.db.clear();
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this.dbReverse.clear();
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this.variableMap = null;
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}
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/**
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* Set the variable map that maps from variable name to variable object.
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*
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* @param map The map to track.
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*/
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setVariableMap(map: VariableMap) {
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this.variableMap = map;
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}
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/**
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* Get the name for a user-defined variable, based on its ID.
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* This should only be used for variables of NameType VARIABLE.
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*
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* @param id The ID to look up in the variable map.
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* @returns The name of the referenced variable, or null if there was no
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* variable map or the variable was not found in the map.
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*/
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private getNameForUserVariable(id: string): string | null {
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if (!this.variableMap) {
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console.warn(
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'Deprecated call to Names.prototype.getName without ' +
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'defining a variable map. To fix, add the following code in your ' +
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"generator's init() function:\n" +
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'Blockly.YourGeneratorName.nameDB_.setVariableMap(' +
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'workspace.getVariableMap());',
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);
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return null;
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}
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const variable = this.variableMap.getVariableById(id);
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if (variable) {
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return variable.name;
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}
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return null;
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}
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/**
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* Generate names for user variables, but only ones that are being used.
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*
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* @param workspace Workspace to generate variables from.
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*/
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populateVariables(workspace: Workspace) {
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const variables = Variables.allUsedVarModels(workspace);
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for (let i = 0; i < variables.length; i++) {
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this.getName(variables[i].getId(), NameType.VARIABLE);
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}
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}
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/**
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* Generate names for procedures.
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*
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* @param workspace Workspace to generate procedures from.
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*/
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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populateProcedures(workspace: Workspace) {
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throw new Error(
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'The implementation of populateProcedures should be ' +
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'monkey-patched in by blockly.ts',
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);
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}
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/**
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* Convert a Blockly entity name to a legal exportable entity name.
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*
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* @param nameOrId The Blockly entity name (no constraints) or variable ID.
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* @param type The type of the name in Blockly ('VARIABLE', 'PROCEDURE',
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* 'DEVELOPER_VARIABLE', etc...).
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* @returns An entity name that is legal in the exported language.
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*/
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getName(nameOrId: string, type: NameType | string): string {
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let name = nameOrId;
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if (type === NameType.VARIABLE) {
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const varName = this.getNameForUserVariable(nameOrId);
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if (varName) {
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// Successful ID lookup.
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name = varName;
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}
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}
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const normalizedName = name.toLowerCase();
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const isVar =
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type === NameType.VARIABLE || type === NameType.DEVELOPER_VARIABLE;
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const prefix = isVar ? this.variablePrefix : '';
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if (!this.db.has(type)) {
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this.db.set(type, new Map<string, string>());
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}
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const typeDb = this.db.get(type);
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if (typeDb!.has(normalizedName)) {
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return prefix + typeDb!.get(normalizedName);
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}
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const safeName = this.getDistinctName(name, type);
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typeDb!.set(normalizedName, safeName.substr(prefix.length));
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return safeName;
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}
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/**
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* Return a list of all known user-created names of a specified name type.
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*
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* @param type The type of entity in Blockly ('VARIABLE', 'PROCEDURE',
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* 'DEVELOPER_VARIABLE', etc...).
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* @returns A list of Blockly entity names (no constraints).
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*/
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getUserNames(type: NameType | string): string[] {
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const userNames = this.db.get(type)?.keys();
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return userNames ? Array.from(userNames) : [];
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}
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/**
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* Convert a Blockly entity name to a legal exportable entity name.
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* Ensure that this is a new name not overlapping any previously defined name.
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* Also check against list of reserved words for the current language and
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* ensure name doesn't collide.
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*
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* @param name The Blockly entity name (no constraints).
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* @param type The type of entity in Blockly ('VARIABLE', 'PROCEDURE',
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* 'DEVELOPER_VARIABLE', etc...).
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* @returns An entity name that is legal in the exported language.
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*/
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getDistinctName(name: string, type: NameType | string): string {
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let safeName = this.safeName(name);
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let i: number | null = null;
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while (
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this.dbReverse.has(safeName + (i ?? '')) ||
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this.reservedWords.has(safeName + (i ?? ''))
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) {
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// Collision with existing name. Create a unique name.
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i = i ? i + 1 : 2;
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}
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safeName += i ?? '';
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this.dbReverse.add(safeName);
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const isVar =
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type === NameType.VARIABLE || type === NameType.DEVELOPER_VARIABLE;
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const prefix = isVar ? this.variablePrefix : '';
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return prefix + safeName;
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}
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/**
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* Given a proposed entity name, generate a name that conforms to the
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* [_A-Za-z][_A-Za-z0-9]* format that most languages consider legal for
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* variable and function names.
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*
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* @param name Potentially illegal entity name.
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* @returns Safe entity name.
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*/
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private safeName(name: string): string {
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if (!name) {
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name = Msg['UNNAMED_KEY'] || 'unnamed';
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} else {
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// Unfortunately names in non-latin characters will look like
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// _E9_9F_B3_E4_B9_90 which is pretty meaningless.
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// https://github.com/google/blockly/issues/1654
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name = encodeURI(name.replace(/ /g, '_')).replace(/[^\w]/g, '_');
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// Most languages don't allow names with leading numbers.
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if ('0123456789'.indexOf(name[0]) !== -1) {
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name = 'my_' + name;
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}
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}
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return name;
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}
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/**
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* Do the given two entity names refer to the same entity?
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* Blockly names are case-insensitive.
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*
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* @param name1 First name.
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* @param name2 Second name.
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* @returns True if names are the same.
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*/
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static equals(name1: string, name2: string): boolean {
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// name1.localeCompare(name2) is slower.
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return name1.toLowerCase() === name2.toLowerCase();
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}
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}
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export namespace Names {
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/**
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* Enum for the type of a name. Different name types may have different rules
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* about collisions.
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* When JavaScript (or most other languages) is generated, variable 'foo' and
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* procedure 'foo' would collide. However, Blockly has no such problems since
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* variable get 'foo' and procedure call 'foo' are unambiguous.
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* Therefore, Blockly keeps a separate name type to disambiguate.
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* getName('foo', 'VARIABLE') = 'foo'
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* getName('foo', 'PROCEDURE') = 'foo2'
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*
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*/
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export enum NameType {
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DEVELOPER_VARIABLE = 'DEVELOPER_VARIABLE',
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VARIABLE = 'VARIABLE',
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PROCEDURE = 'PROCEDURE',
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}
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}
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export type NameType = Names.NameType;
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export const NameType = Names.NameType;
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/**
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* Constant to separate developer variable names from user-defined variable
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* names when running generators.
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* A developer variable will be declared as a global in the generated code, but
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* will never be shown to the user in the workspace or stored in the variable
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* map.
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*/
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Names.DEVELOPER_VARIABLE_TYPE = NameType.DEVELOPER_VARIABLE;
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