mirror of
https://github.com/google/blockly.git
synced 2026-01-09 18:10:08 +01:00
Improve performance of block dragging. This is a backport of the block drag surface from scratch-blocks. At the beginning of a block drag, blocks get moved to a drag surface which then translates using translate3d to avoid repainting the entire svg on every mouse move. At the end of the drag, the blocks are dropped back in the svg in their new position.
192 lines
6.2 KiB
JavaScript
192 lines
6.2 KiB
JavaScript
/**
|
|
* @license
|
|
* Visual Blocks Editor
|
|
*
|
|
* Copyright 2016 Google Inc.
|
|
* https://developers.google.com/blockly/
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
/**
|
|
* @fileoverview A class that manages a surface for dragging blocks. When a
|
|
* block drag is started, we move the block (and children) to a separate dom
|
|
* element that we move around using translate3d. At the end of the drag, the
|
|
* blocks are put back in into the svg they came from. This helps performance by
|
|
* avoiding repainting the entire svg on every mouse move while dragging blocks.
|
|
* @author picklesrus
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
goog.provide('Blockly.BlockDragSurfaceSvg');
|
|
goog.require('Blockly.utils');
|
|
goog.require('goog.asserts');
|
|
goog.require('goog.math.Coordinate');
|
|
|
|
|
|
/**
|
|
* Class for a drag surface for the currently dragged block. This is a separate
|
|
* SVG that contains only the currently moving block, or nothing.
|
|
* @param {!Element} container Containing element.
|
|
* @constructor
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg = function(container) {
|
|
/**
|
|
* @type {!Element}
|
|
* @private
|
|
*/
|
|
this.container_ = container;
|
|
};
|
|
|
|
/**
|
|
* The SVG drag surface. Set once by Blockly.BlockDragSurfaceSvg.createDom.
|
|
* @type {Element}
|
|
* @private
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.SVG_ = null;
|
|
|
|
/**
|
|
* This is where blocks live while they are being dragged if the drag surface
|
|
* is enabled.
|
|
* @type {Element}
|
|
* @private
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.dragGroup_ = null;
|
|
|
|
/**
|
|
* Containing HTML element; parent of the workspace and the drag surface.
|
|
* @type {Element}
|
|
* @private
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.container_ = null;
|
|
|
|
/**
|
|
* Cached value for the scale of the drag surface.
|
|
* Used to set/get the correct translation during and after a drag.
|
|
* @type {number}
|
|
* @private
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.scale_ = 1;
|
|
|
|
/**
|
|
* Create the drag surface and inject it into the container.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.createDom = function() {
|
|
if (this.SVG_) {
|
|
return; // Already created.
|
|
}
|
|
this.SVG_ = Blockly.createSvgElement('svg', {
|
|
'xmlns': Blockly.SVG_NS,
|
|
'xmlns:html': Blockly.HTML_NS,
|
|
'xmlns:xlink': 'http://www.w3.org/1999/xlink',
|
|
'version': '1.1',
|
|
'class': 'blocklyBlockDragSurface'
|
|
}, this.container_);
|
|
this.dragGroup_ = Blockly.createSvgElement('g', {}, this.SVG_);
|
|
};
|
|
|
|
/**
|
|
* Set the SVG blocks on the drag surface's group and show the surface.
|
|
* Only one block group should be on the drag surface at a time.
|
|
* @param {!Element} blocks Block or group of blocks to place on the drag
|
|
* surface.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.setBlocksAndShow = function(blocks) {
|
|
goog.asserts.assert(this.dragGroup_.childNodes.length == 0,
|
|
'Already dragging a block.');
|
|
// appendChild removes the blocks from the previous parent
|
|
this.dragGroup_.appendChild(blocks);
|
|
this.SVG_.style.display = 'block';
|
|
};
|
|
|
|
/**
|
|
* Translate and scale the entire drag surface group to keep in sync with the
|
|
* workspace.
|
|
* @param {number} x X translation
|
|
* @param {number} y Y translation
|
|
* @param {number} scale Scale of the group.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.translateAndScaleGroup = function(x, y, scale) {
|
|
this.scale_ = scale;
|
|
// This is a work-around to prevent a the blocks from rendering
|
|
// fuzzy while they are being dragged on the drag surface.
|
|
x = x.toFixed(0);
|
|
y = y.toFixed(0);
|
|
this.dragGroup_.setAttribute('transform', 'translate('+ x + ','+ y + ')' +
|
|
' scale(' + scale + ')');
|
|
};
|
|
|
|
/**
|
|
* Translate the entire drag surface during a drag.
|
|
* We translate the drag surface instead of the blocks inside the surface
|
|
* so that the browser avoids repainting the SVG.
|
|
* Because of this, the drag coordinates must be adjusted by scale.
|
|
* @param {number} x X translation for the entire surface.
|
|
* @param {number} y Y translation for the entire surface.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.translateSurface = function(x, y) {
|
|
var transform;
|
|
x *= this.scale_;
|
|
y *= this.scale_;
|
|
// This is a work-around to prevent a the blocks from rendering
|
|
// fuzzy while they are being dragged on the drag surface.
|
|
x = x.toFixed(0);
|
|
y = y.toFixed(0);
|
|
transform =
|
|
'transform: translate3d(' + x + 'px, ' + y + 'px, 0px); display: block;';
|
|
this.SVG_.setAttribute('style', transform);
|
|
};
|
|
|
|
/**
|
|
* Reports the surface translation in scaled workspace coordinates.
|
|
* Use this when finishing a drag to return blocks to the correct position.
|
|
* @return {!goog.math.Coordinate} Current translation of the surface.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.getSurfaceTranslation = function() {
|
|
var xy = Blockly.getRelativeXY_(this.SVG_);
|
|
return new goog.math.Coordinate(xy.x / this.scale_, xy.y / this.scale_);
|
|
};
|
|
|
|
/**
|
|
* Provide a reference to the drag group (primarily for
|
|
* BlockSvg.getRelativeToSurfaceXY).
|
|
* @return {Element} Drag surface group element.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.getGroup = function() {
|
|
return this.dragGroup_;
|
|
};
|
|
|
|
/**
|
|
* Get the current blocks on the drag surface, if any (primarily
|
|
* for BlockSvg.getRelativeToSurfaceXY).
|
|
* @return {!Element|undefined} Drag surface block DOM element, or undefined
|
|
* if no blocks exist.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.getCurrentBlock = function() {
|
|
return this.dragGroup_.firstChild;
|
|
};
|
|
|
|
/**
|
|
* Clear the group and hide the surface; move the blocks off onto the provided
|
|
* element.
|
|
* @param {!Element} newSurface Surface the dragging blocks should be moved to.
|
|
*/
|
|
Blockly.BlockDragSurfaceSvg.prototype.clearAndHide = function(newSurface) {
|
|
// appendChild removes the node from this.dragGroup_
|
|
newSurface.appendChild(this.getCurrentBlock());
|
|
this.SVG_.style.display = 'none';
|
|
goog.asserts.assert(this.dragGroup_.childNodes.length == 0,
|
|
'Drag group was not cleared.');
|
|
};
|