Files
blockly/core/field.ts
dependabot[bot] 80be8bc04c chore(deps): Bump prettier from 3.0.3 to 3.1.0 (#7658)
* chore(deps): Bump prettier from 3.0.3 to 3.1.0

Bumps [prettier](https://github.com/prettier/prettier) from 3.0.3 to 3.1.0.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/main/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/3.0.3...3.1.0)

---
updated-dependencies:
- dependency-name: prettier
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

* chore: format

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Beka Westberg <bwestberg@google.com>
2023-11-27 13:25:51 -08:00

1439 lines
41 KiB
TypeScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Field. Used for editable titles, variables, etc.
* This is an abstract class that defines the UI on the block. Actual
* instances would be FieldTextInput, FieldDropdown, etc.
*
* @class
*/
// Former goog.module ID: Blockly.Field
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_change.js';
import type {Block} from './block.js';
import type {BlockSvg} from './block_svg.js';
import * as browserEvents from './browser_events.js';
import * as dropDownDiv from './dropdowndiv.js';
import * as eventUtils from './events/utils.js';
import type {Input} from './inputs/input.js';
import type {IASTNodeLocationSvg} from './interfaces/i_ast_node_location_svg.js';
import type {IASTNodeLocationWithBlock} from './interfaces/i_ast_node_location_with_block.js';
import type {IKeyboardAccessible} from './interfaces/i_keyboard_accessible.js';
import type {IRegistrable} from './interfaces/i_registrable.js';
import {MarkerManager} from './marker_manager.js';
import type {ConstantProvider} from './renderers/common/constants.js';
import type {KeyboardShortcut} from './shortcut_registry.js';
import * as Tooltip from './tooltip.js';
import type {Coordinate} from './utils/coordinate.js';
import * as dom from './utils/dom.js';
import * as parsing from './utils/parsing.js';
import {Rect} from './utils/rect.js';
import {Size} from './utils/size.js';
import * as style from './utils/style.js';
import {Svg} from './utils/svg.js';
import * as userAgent from './utils/useragent.js';
import * as utilsXml from './utils/xml.js';
import * as WidgetDiv from './widgetdiv.js';
import type {WorkspaceSvg} from './workspace_svg.js';
import {ISerializable} from './interfaces/i_serializable.js';
/**
* A function that is called to validate changes to the field's value before
* they are set.
*
* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
* @param newValue The value to be validated.
* @returns One of three instructions for setting the new value: `T`, `null`,
* or `undefined`.
*
* - `T` to set this function's returned value instead of `newValue`.
*
* - `null` to invoke `doValueInvalid_` and not set a value.
*
* - `undefined` to set `newValue` as is.
*/
export type FieldValidator<T = any> = (newValue: T) => T | null | undefined;
/**
* Abstract class for an editable field.
*
* @typeParam T - The value stored on the field.
*/
export abstract class Field<T = any>
implements
IASTNodeLocationSvg,
IASTNodeLocationWithBlock,
IKeyboardAccessible,
IRegistrable,
ISerializable
{
/**
* To overwrite the default value which is set in **Field**, directly update
* the prototype.
*
* Example:
* `FieldImage.prototype.DEFAULT_VALUE = null;`
*/
DEFAULT_VALUE: T | null = null;
/** Non-breaking space. */
static readonly NBSP = '\u00A0';
/**
* A value used to signal when a field's constructor should *not* set the
* field's value or run configure_, and should allow a subclass to do that
* instead.
*/
static readonly SKIP_SETUP = Symbol('SKIP_SETUP');
/**
* Name of field. Unique within each block.
* Static labels are usually unnamed.
*/
name?: string = undefined;
protected value_: T | null;
/** Validation function called when user edits an editable field. */
protected validator_: FieldValidator<T> | null = null;
/**
* Used to cache the field's tooltip value if setTooltip is called when the
* field is not yet initialized. Is *not* guaranteed to be accurate.
*/
private tooltip_: Tooltip.TipInfo | null = null;
protected size_: Size;
/**
* Holds the cursors svg element when the cursor is attached to the field.
* This is null if there is no cursor on the field.
*/
private cursorSvg_: SVGElement | null = null;
/**
* Holds the markers svg element when the marker is attached to the field.
* This is null if there is no marker on the field.
*/
private markerSvg_: SVGElement | null = null;
/** The rendered field's SVG group element. */
protected fieldGroup_: SVGGElement | null = null;
/** The rendered field's SVG border element. */
protected borderRect_: SVGRectElement | null = null;
/** The rendered field's SVG text element. */
protected textElement_: SVGTextElement | null = null;
/** The rendered field's text content element. */
protected textContent_: Text | null = null;
/** Mouse down event listener data. */
private mouseDownWrapper_: browserEvents.Data | null = null;
/** Constants associated with the source block's renderer. */
protected constants_: ConstantProvider | null = null;
/**
* Has this field been disposed of?
*
* @internal
*/
disposed = false;
/** Maximum characters of text to display before adding an ellipsis. */
maxDisplayLength = 50;
/** Block this field is attached to. Starts as null, then set in init. */
protected sourceBlock_: Block | null = null;
/** Does this block need to be re-rendered? */
protected isDirty_ = true;
/** Is the field visible, or hidden due to the block being collapsed? */
protected visible_ = true;
/**
* Can the field value be changed using the editor on an editable block?
*/
protected enabled_ = true;
/** The element the click handler is bound to. */
protected clickTarget_: Element | null = null;
/**
* The prefix field.
*
* @internal
*/
prefixField: string | null = null;
/**
* The suffix field.
*
* @internal
*/
suffixField: string | null = null;
/**
* Editable fields usually show some sort of UI indicating they are
* editable. They will also be saved by the serializer.
*/
EDITABLE = true;
/**
* Serializable fields are saved by the serializer, non-serializable fields
* are not. Editable fields should also be serializable. This is not the
* case by default so that SERIALIZABLE is backwards compatible.
*/
SERIALIZABLE = false;
/** Mouse cursor style when over the hotspot that initiates the editor. */
CURSOR = '';
/**
* @param value The initial value of the field.
* Also accepts Field.SKIP_SETUP if you wish to skip setup (only used by
* subclasses that want to handle configuration and setting the field value
* after their own constructors have run).
* @param validator A function that is called to validate changes to the
* field's value. Takes in a value & returns a validated value, or null to
* abort the change.
* @param config A map of options used to configure the field.
* Refer to the individual field's documentation for a list of properties
* this parameter supports.
*/
constructor(
value: T | typeof Field.SKIP_SETUP,
validator?: FieldValidator<T> | null,
config?: FieldConfig,
) {
/**
* A generic value possessed by the field.
* Should generally be non-null, only null when the field is created.
*/
this.value_ =
'DEFAULT_VALUE' in new.target.prototype
? new.target.prototype.DEFAULT_VALUE
: this.DEFAULT_VALUE;
/** The size of the area rendered by the field. */
this.size_ = new Size(0, 0);
if (value === Field.SKIP_SETUP) return;
if (config) {
this.configure_(config);
}
this.setValue(value);
if (validator) {
this.setValidator(validator);
}
}
/**
* Process the configuration map passed to the field.
*
* @param config A map of options used to configure the field. See the
* individual field's documentation for a list of properties this
* parameter supports.
*/
protected configure_(config: FieldConfig) {
// TODO (#2884): Possibly add CSS class config option.
// TODO (#2885): Possibly add cursor config option.
if (config.tooltip) {
this.setTooltip(parsing.replaceMessageReferences(config.tooltip));
}
}
/**
* Attach this field to a block.
*
* @param block The block containing this field.
*/
setSourceBlock(block: Block) {
if (this.sourceBlock_) {
throw Error('Field already bound to a block');
}
this.sourceBlock_ = block;
}
/**
* Get the renderer constant provider.
*
* @returns The renderer constant provider.
*/
getConstants(): ConstantProvider | null {
if (
!this.constants_ &&
this.sourceBlock_ &&
!this.sourceBlock_.isDeadOrDying() &&
this.sourceBlock_.workspace.rendered
) {
this.constants_ = (this.sourceBlock_.workspace as WorkspaceSvg)
.getRenderer()
.getConstants();
}
return this.constants_;
}
/**
* Get the block this field is attached to.
*
* @returns The block containing this field.
* @throws An error if the source block is not defined.
*/
getSourceBlock(): Block | null {
return this.sourceBlock_;
}
/**
* Initialize everything to render this field. Override
* methods initModel and initView rather than this method.
*
* @sealed
* @internal
*/
init() {
if (this.fieldGroup_) {
// Field has already been initialized once.
return;
}
this.fieldGroup_ = dom.createSvgElement(Svg.G, {});
if (!this.isVisible()) {
this.fieldGroup_.style.display = 'none';
}
const sourceBlockSvg = this.sourceBlock_ as BlockSvg;
sourceBlockSvg.getSvgRoot().appendChild(this.fieldGroup_);
this.initView();
this.updateEditable();
this.setTooltip(this.tooltip_);
this.bindEvents_();
this.initModel();
}
/**
* Create the block UI for this field.
*/
protected initView() {
this.createBorderRect_();
this.createTextElement_();
}
/**
* Initializes the model of the field after it has been installed on a block.
* No-op by default.
*/
initModel() {}
/**
* Defines whether this field should take up the full block or not.
*
* Be cautious when overriding this function. It may not work as you expect /
* intend because the behavior was kind of hacked in. If you are thinking
* about overriding this function, post on the forum with your intended
* behavior to see if there's another approach.
*/
protected isFullBlockField(): boolean {
return !this.borderRect_;
}
/**
* Create a field border rect element. Not to be overridden by subclasses.
* Instead modify the result of the function inside initView, or create a
* separate function to call.
*/
protected createBorderRect_() {
this.borderRect_ = dom.createSvgElement(
Svg.RECT,
{
'rx': this.getConstants()!.FIELD_BORDER_RECT_RADIUS,
'ry': this.getConstants()!.FIELD_BORDER_RECT_RADIUS,
'x': 0,
'y': 0,
'height': this.size_.height,
'width': this.size_.width,
'class': 'blocklyFieldRect',
},
this.fieldGroup_,
);
}
/**
* Create a field text element. Not to be overridden by subclasses. Instead
* modify the result of the function inside initView, or create a separate
* function to call.
*/
protected createTextElement_() {
this.textElement_ = dom.createSvgElement(
Svg.TEXT,
{
'class': 'blocklyText',
},
this.fieldGroup_,
);
if (this.getConstants()!.FIELD_TEXT_BASELINE_CENTER) {
this.textElement_.setAttribute('dominant-baseline', 'central');
}
this.textContent_ = document.createTextNode('');
this.textElement_.appendChild(this.textContent_);
}
/**
* Bind events to the field. Can be overridden by subclasses if they need to
* do custom input handling.
*/
protected bindEvents_() {
const clickTarget = this.getClickTarget_();
if (!clickTarget) throw new Error('A click target has not been set.');
Tooltip.bindMouseEvents(clickTarget);
this.mouseDownWrapper_ = browserEvents.conditionalBind(
clickTarget,
'pointerdown',
this,
this.onMouseDown_,
);
}
/**
* Sets the field's value based on the given XML element. Should only be
* called by Blockly.Xml.
*
* @param fieldElement The element containing info about the field's state.
* @internal
*/
fromXml(fieldElement: Element) {
// Any because gremlins live here. No touchie!
this.setValue(fieldElement.textContent as any);
}
/**
* Serializes this field's value to XML. Should only be called by Blockly.Xml.
*
* @param fieldElement The element to populate with info about the field's
* state.
* @returns The element containing info about the field's state.
* @internal
*/
toXml(fieldElement: Element): Element {
// Any because gremlins live here. No touchie!
fieldElement.textContent = this.getValue() as any;
return fieldElement;
}
/**
* Saves this fields value as something which can be serialized to JSON.
* Should only be called by the serialization system.
*
* @param _doFullSerialization If true, this signals to the field that if it
* normally just saves a reference to some state (eg variable fields) it
* should instead serialize the full state of the thing being referenced.
* See the
* {@link https://developers.devsite.google.com/blockly/guides/create-custom-blocks/fields/customizing-fields/creating#full_serialization_and_backing_data | field serialization docs}
* for more information.
* @returns JSON serializable state.
* @internal
*/
saveState(_doFullSerialization?: boolean): AnyDuringMigration {
const legacyState = this.saveLegacyState(Field);
if (legacyState !== null) {
return legacyState;
}
return this.getValue();
}
/**
* Sets the field's state based on the given state value. Should only be
* called by the serialization system.
*
* @param state The state we want to apply to the field.
* @internal
*/
loadState(state: AnyDuringMigration) {
if (this.loadLegacyState(Field, state)) {
return;
}
this.setValue(state);
}
/**
* Returns a stringified version of the XML state, if it should be used.
* Otherwise this returns null, to signal the field should use its own
* serialization.
*
* @param callingClass The class calling this method.
* Used to see if `this` has overridden any relevant hooks.
* @returns The stringified version of the XML state, or null.
*/
protected saveLegacyState(callingClass: FieldProto): string | null {
if (
callingClass.prototype.saveState === this.saveState &&
callingClass.prototype.toXml !== this.toXml
) {
const elem = utilsXml.createElement('field');
elem.setAttribute('name', this.name || '');
const text = utilsXml.domToText(this.toXml(elem));
return text.replace(
' xmlns="https://developers.google.com/blockly/xml"',
'',
);
}
// Either they called this on purpose from their saveState, or they have
// no implementations of either hook. Just do our thing.
return null;
}
/**
* Loads the given state using either the old XML hooks, if they should be
* used. Returns true to indicate loading has been handled, false otherwise.
*
* @param callingClass The class calling this method.
* Used to see if `this` has overridden any relevant hooks.
* @param state The state to apply to the field.
* @returns Whether the state was applied or not.
*/
loadLegacyState(
callingClass: FieldProto,
state: AnyDuringMigration,
): boolean {
if (
callingClass.prototype.loadState === this.loadState &&
callingClass.prototype.fromXml !== this.fromXml
) {
this.fromXml(utilsXml.textToDom(state as string));
return true;
}
// Either they called this on purpose from their loadState, or they have
// no implementations of either hook. Just do our thing.
return false;
}
/**
* Dispose of all DOM objects and events belonging to this editable field.
*
* @internal
*/
dispose() {
dropDownDiv.hideIfOwner(this);
WidgetDiv.hideIfOwner(this);
if (!this.getSourceBlock()?.isDeadOrDying()) {
dom.removeNode(this.fieldGroup_);
}
this.disposed = true;
}
/** Add or remove the UI indicating if this field is editable or not. */
updateEditable() {
const group = this.fieldGroup_;
const block = this.getSourceBlock();
if (!this.EDITABLE || !group || !block) {
return;
}
if (this.enabled_ && block.isEditable()) {
dom.addClass(group, 'blocklyEditableText');
dom.removeClass(group, 'blocklyNonEditableText');
group.style.cursor = this.CURSOR;
} else {
dom.addClass(group, 'blocklyNonEditableText');
dom.removeClass(group, 'blocklyEditableText');
group.style.cursor = '';
}
}
/**
* Set whether this field's value can be changed using the editor when the
* source block is editable.
*
* @param enabled True if enabled.
*/
setEnabled(enabled: boolean) {
this.enabled_ = enabled;
this.updateEditable();
}
/**
* Check whether this field's value can be changed using the editor when the
* source block is editable.
*
* @returns Whether this field is enabled.
*/
isEnabled(): boolean {
return this.enabled_;
}
/**
* Check whether this field defines the showEditor_ function.
*
* @returns Whether this field is clickable.
*/
isClickable(): boolean {
return (
this.enabled_ &&
!!this.sourceBlock_ &&
this.sourceBlock_.isEditable() &&
this.showEditor_ !== Field.prototype.showEditor_
);
}
/**
* Check whether this field is currently editable. Some fields are never
* EDITABLE (e.g. text labels). Other fields may be EDITABLE but may exist on
* non-editable blocks or be currently disabled.
*
* @returns Whether this field is currently enabled, editable and on an
* editable block.
*/
isCurrentlyEditable(): boolean {
return (
this.enabled_ &&
this.EDITABLE &&
!!this.sourceBlock_ &&
this.sourceBlock_.isEditable()
);
}
/**
* Check whether this field should be serialized by the XML renderer.
* Handles the logic for backwards compatibility and incongruous states.
*
* @returns Whether this field should be serialized or not.
*/
isSerializable(): boolean {
let isSerializable = false;
if (this.name) {
if (this.SERIALIZABLE) {
isSerializable = true;
} else if (this.EDITABLE) {
console.warn(
'Detected an editable field that was not serializable.' +
' Please define SERIALIZABLE property as true on all editable custom' +
' fields. Proceeding with serialization.',
);
isSerializable = true;
}
}
return isSerializable;
}
/**
* Gets whether this editable field is visible or not.
*
* @returns True if visible.
*/
isVisible(): boolean {
return this.visible_;
}
/**
* Sets whether this editable field is visible or not. Should only be called
* by input.setVisible.
*
* @param visible True if visible.
* @internal
*/
setVisible(visible: boolean) {
if (this.visible_ === visible) {
return;
}
this.visible_ = visible;
const root = this.fieldGroup_;
if (root) {
root.style.display = visible ? 'block' : 'none';
}
}
/**
* Sets a new validation function for editable fields, or clears a previously
* set validator.
*
* The validator function takes in the new field value, and returns
* validated value. The validated value could be the input value, a modified
* version of the input value, or null to abort the change.
*
* If the function does not return anything (or returns undefined) the new
* value is accepted as valid. This is to allow for fields using the
* validated function as a field-level change event notification.
*
* @param handler The validator function or null to clear a previous
* validator.
*/
setValidator(handler: FieldValidator<T>) {
this.validator_ = handler;
}
/**
* Gets the validation function for editable fields, or null if not set.
*
* @returns Validation function, or null.
*/
getValidator(): FieldValidator<T> | null {
return this.validator_;
}
/**
* Gets the group element for this editable field.
* Used for measuring the size and for positioning.
*
* @returns The group element.
*/
getSvgRoot(): SVGGElement | null {
return this.fieldGroup_;
}
/**
* Gets the border rectangle element.
*
* @returns The border rectangle element.
* @throws An error if the border rectangle element is not defined.
*/
protected getBorderRect(): SVGRectElement {
if (!this.borderRect_) {
throw new Error(`The border rectangle is ${this.borderRect_}.`);
}
return this.borderRect_;
}
/**
* Gets the text element.
*
* @returns The text element.
* @throws An error if the text element is not defined.
*/
protected getTextElement(): SVGTextElement {
if (!this.textElement_) {
throw new Error(`The text element is ${this.textElement_}.`);
}
return this.textElement_;
}
/**
* Gets the text content.
*
* @returns The text content.
* @throws An error if the text content is not defined.
*/
protected getTextContent(): Text {
if (!this.textContent_) {
throw new Error(`The text content is ${this.textContent_}.`);
}
return this.textContent_;
}
/**
* Updates the field to match the colour/style of the block.
*
* Non-abstract sub-classes may wish to implement this if the colour of the
* field depends on the colour of the block. It will automatically be called
* at relevant times, such as when the parent block or renderer changes.
*
* See {@link
* https://developers.google.com/blockly/guides/create-custom-blocks/fields/customizing-fields/creating#matching_block_colours
* | the field documentation} for more information, or FieldDropdown for an
* example.
*/
applyColour() {}
/**
* Used by getSize() to move/resize any DOM elements, and get the new size.
*
* All rendering that has an effect on the size/shape of the block should be
* done here, and should be triggered by getSize().
*/
protected render_() {
if (this.textContent_) {
this.textContent_.nodeValue = this.getDisplayText_();
}
this.updateSize_();
}
/**
* Calls showEditor_ when the field is clicked if the field is clickable.
* Do not override.
*
* @param e Optional mouse event that triggered the field to open, or
* undefined if triggered programmatically.
* @sealed
* @internal
*/
showEditor(e?: Event) {
if (this.isClickable()) {
this.showEditor_(e);
}
}
/**
* A developer hook to create an editor for the field. This is no-op by
* default, and must be overriden to create an editor.
*
* @param _e Optional mouse event that triggered the field to open, or
* undefined if triggered programmatically.
*/
protected showEditor_(_e?: Event): void {}
// NOP
/**
* A developer hook to reposition the WidgetDiv during a window resize. You
* need to define this hook if your field has a WidgetDiv that needs to
* reposition itself when the window is resized. For example, text input
* fields define this hook so that the input WidgetDiv can reposition itself
* on a window resize event. This is especially important when modal inputs
* have been disabled, as Android devices will fire a window resize event when
* the soft keyboard opens.
*
* If you want the WidgetDiv to hide itself instead of repositioning, return
* false. This is the default behavior.
*
* DropdownDivs already handle their own positioning logic, so you do not need
* to override this function if your field only has a DropdownDiv.
*
* @returns True if the field should be repositioned,
* false if the WidgetDiv should hide itself instead.
*/
repositionForWindowResize(): boolean {
return false;
}
/**
* Updates the size of the field based on the text.
*
* @param margin margin to use when positioning the text element.
*/
protected updateSize_(margin?: number) {
const constants = this.getConstants();
const xOffset =
margin !== undefined
? margin
: !this.isFullBlockField()
? this.getConstants()!.FIELD_BORDER_RECT_X_PADDING
: 0;
let totalWidth = xOffset * 2;
let totalHeight = constants!.FIELD_TEXT_HEIGHT;
let contentWidth = 0;
if (this.textElement_) {
contentWidth = dom.getFastTextWidth(
this.textElement_,
constants!.FIELD_TEXT_FONTSIZE,
constants!.FIELD_TEXT_FONTWEIGHT,
constants!.FIELD_TEXT_FONTFAMILY,
);
totalWidth += contentWidth;
}
if (!this.isFullBlockField()) {
totalHeight = Math.max(totalHeight, constants!.FIELD_BORDER_RECT_HEIGHT);
}
this.size_.height = totalHeight;
this.size_.width = totalWidth;
this.positionTextElement_(xOffset, contentWidth);
this.positionBorderRect_();
}
/**
* Position a field's text element after a size change. This handles both LTR
* and RTL positioning.
*
* @param xOffset x offset to use when positioning the text element.
* @param contentWidth The content width.
*/
protected positionTextElement_(xOffset: number, contentWidth: number) {
if (!this.textElement_) {
return;
}
const constants = this.getConstants();
const halfHeight = this.size_.height / 2;
this.textElement_.setAttribute(
'x',
String(
this.getSourceBlock()?.RTL
? this.size_.width - contentWidth - xOffset
: xOffset,
),
);
this.textElement_.setAttribute(
'y',
String(
constants!.FIELD_TEXT_BASELINE_CENTER
? halfHeight
: halfHeight -
constants!.FIELD_TEXT_HEIGHT / 2 +
constants!.FIELD_TEXT_BASELINE,
),
);
}
/** Position a field's border rect after a size change. */
protected positionBorderRect_() {
if (!this.borderRect_) {
return;
}
this.borderRect_.setAttribute('width', String(this.size_.width));
this.borderRect_.setAttribute('height', String(this.size_.height));
this.borderRect_.setAttribute(
'rx',
String(this.getConstants()!.FIELD_BORDER_RECT_RADIUS),
);
this.borderRect_.setAttribute(
'ry',
String(this.getConstants()!.FIELD_BORDER_RECT_RADIUS),
);
}
/**
* Returns the height and width of the field.
*
* This should *in general* be the only place render_ gets called from.
*
* @returns Height and width.
*/
getSize(): Size {
if (!this.isVisible()) {
return new Size(0, 0);
}
if (this.isDirty_) {
this.render_();
this.isDirty_ = false;
} else if (this.visible_ && this.size_.width === 0) {
// If the field is not visible the width will be 0 as well, one of the
// problems with the old system.
this.render_();
// Don't issue a warning if the field is actually zero width.
if (this.size_.width !== 0) {
console.warn(
'Deprecated use of setting size_.width to 0 to rerender a' +
' field. Set field.isDirty_ to true instead.',
);
}
}
return this.size_;
}
/**
* Returns the bounding box of the rendered field, accounting for workspace
* scaling.
*
* @returns An object with top, bottom, left, and right in pixels relative to
* the top left corner of the page (window coordinates).
* @internal
*/
getScaledBBox(): Rect {
let scaledWidth;
let scaledHeight;
let xy;
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
if (this.isFullBlockField()) {
// Browsers are inconsistent in what they return for a bounding box.
// - Webkit / Blink: fill-box / object bounding box
// - Gecko: stroke-box
const bBox = (this.sourceBlock_ as BlockSvg).getHeightWidth();
const scale = (block.workspace as WorkspaceSvg).scale;
xy = this.getAbsoluteXY_();
scaledWidth = (bBox.width + 1) * scale;
scaledHeight = (bBox.height + 1) * scale;
if (userAgent.GECKO) {
xy.x += 1.5 * scale;
xy.y += 1.5 * scale;
} else {
xy.x -= 0.5 * scale;
xy.y -= 0.5 * scale;
}
} else {
const bBox = this.borderRect_!.getBoundingClientRect();
xy = style.getPageOffset(this.borderRect_!);
scaledWidth = bBox.width;
scaledHeight = bBox.height;
}
return new Rect(xy.y, xy.y + scaledHeight, xy.x, xy.x + scaledWidth);
}
/**
* Notifies the field that it has changed locations.
*
* @param _ The location of this field's block's top-start corner
* in workspace coordinates.
*/
onLocationChange(_: Coordinate) {}
/**
* Get the text from this field to display on the block. May differ from
* `getText` due to ellipsis, and other formatting.
*
* @returns Text to display.
*/
protected getDisplayText_(): string {
let text = this.getText();
if (!text) {
// Prevent the field from disappearing if empty.
return Field.NBSP;
}
if (text.length > this.maxDisplayLength) {
// Truncate displayed string and add an ellipsis ('...').
text = text.substring(0, this.maxDisplayLength - 2) + '…';
}
// Replace whitespace with non-breaking spaces so the text doesn't collapse.
text = text.replace(/\s/g, Field.NBSP);
if (this.sourceBlock_ && this.sourceBlock_.RTL) {
// The SVG is LTR, force text to be RTL by adding an RLM.
text += '\u200F';
}
return text;
}
/**
* Get the text from this field.
* Override getText_ to provide a different behavior than simply casting the
* value to a string.
*
* @returns Current text.
* @sealed
*/
getText(): string {
// this.getText_ was intended so that devs don't have to remember to call
// super when overriding how the text of the field is generated. (#2910)
const text = this.getText_();
if (text !== null) {
return String(text);
}
return String(this.getValue());
}
/**
* A developer hook to override the returned text of this field.
* Override if the text representation of the value of this field
* is not just a string cast of its value.
* Return null to resort to a string cast.
*
* @returns Current text or null.
*/
protected getText_(): string | null {
return null;
}
/**
* Force a rerender of the block that this field is installed on, which will
* rerender this field and adjust for any sizing changes.
* Other fields on the same block will not rerender, because their sizes have
* already been recorded.
*
* @internal
*/
markDirty() {
this.isDirty_ = true;
this.constants_ = null;
}
/**
* Force a rerender of the block that this field is installed on, which will
* rerender this field and adjust for any sizing changes.
* Other fields on the same block will not rerender, because their sizes have
* already been recorded.
*
* @internal
*/
forceRerender() {
this.isDirty_ = true;
if (this.sourceBlock_ && this.sourceBlock_.rendered) {
(this.sourceBlock_ as BlockSvg).queueRender();
(this.sourceBlock_ as BlockSvg).bumpNeighbours();
}
}
/**
* Used to change the value of the field. Handles validation and events.
* Subclasses should override doClassValidation_ and doValueUpdate_ rather
* than this method.
*
* @param newValue New value.
* @param fireChangeEvent Whether to fire a change event. Defaults to true.
* Should usually be true unless the change will be reported some other
* way, e.g. an intermediate field change event.
* @sealed
*/
setValue(newValue: AnyDuringMigration, fireChangeEvent = true) {
const doLogging = false;
if (newValue === null) {
doLogging && console.log('null, return');
// Not a valid value to check.
return;
}
const classValidation = this.doClassValidation_(newValue);
const classValue = this.processValidation_(newValue, classValidation);
if (classValue instanceof Error) {
doLogging && console.log('invalid class validation, return');
return;
}
const localValidation = this.getValidator()?.call(this, classValue);
const localValue = this.processValidation_(classValue, localValidation);
if (localValue instanceof Error) {
doLogging && console.log('invalid local validation, return');
return;
}
const source = this.sourceBlock_;
if (source && source.disposed) {
doLogging && console.log('source disposed, return');
return;
}
const oldValue = this.getValue();
if (oldValue === localValue) {
doLogging && console.log('same, doValueUpdate_, return');
this.doValueUpdate_(localValue);
return;
}
this.doValueUpdate_(localValue);
if (fireChangeEvent && source && eventUtils.isEnabled()) {
eventUtils.fire(
new (eventUtils.get(eventUtils.BLOCK_CHANGE))(
source,
'field',
this.name || null,
oldValue,
localValue,
),
);
}
if (this.isDirty_) {
this.forceRerender();
}
doLogging && console.log(this.value_);
}
/**
* Process the result of validation.
*
* @param newValue New value.
* @param validatedValue Validated value.
* @returns New value, or an Error object.
*/
private processValidation_(
newValue: AnyDuringMigration,
validatedValue: T | null | undefined,
): T | Error {
if (validatedValue === null) {
this.doValueInvalid_(newValue);
if (this.isDirty_) {
this.forceRerender();
}
return Error();
}
return validatedValue === undefined ? (newValue as T) : validatedValue;
}
/**
* Get the current value of the field.
*
* @returns Current value.
*/
getValue(): T | null {
return this.value_;
}
/**
* Validate the changes to a field's value before they are set. See
* **FieldDropdown** for an example of subclass implementation.
*
* **NOTE:** Validation returns one option between `T`, `null`, and
* `undefined`. **Field**'s implementation will never return `undefined`, but
* it is valid for a subclass to return `undefined` if the new value is
* compatible with `T`.
*
* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
* @param newValue - The value to be validated.
* @returns One of three instructions for setting the new value: `T`, `null`,
* or `undefined`.
*
* - `T` to set this function's returned value instead of `newValue`.
*
* - `null` to invoke `doValueInvalid_` and not set a value.
*
* - `undefined` to set `newValue` as is.
*/
protected doClassValidation_(newValue: T): T | null | undefined;
protected doClassValidation_(newValue?: AnyDuringMigration): T | null;
protected doClassValidation_(
newValue?: T | AnyDuringMigration,
): T | null | undefined {
if (newValue === null || newValue === undefined) {
return null;
}
return newValue as T;
}
/**
* Used to update the value of a field. Can be overridden by subclasses to do
* custom storage of values/updating of external things.
*
* @param newValue The value to be saved.
*/
protected doValueUpdate_(newValue: T) {
this.value_ = newValue;
this.isDirty_ = true;
}
/**
* Used to notify the field an invalid value was input. Can be overridden by
* subclasses, see FieldTextInput.
* No-op by default.
*
* @param _invalidValue The input value that was determined to be invalid.
*/
protected doValueInvalid_(_invalidValue: AnyDuringMigration) {}
// NOP
/**
* Handle a pointerdown event on a field.
*
* @param e Pointer down event.
*/
protected onMouseDown_(e: PointerEvent) {
if (!this.sourceBlock_ || this.sourceBlock_.isDeadOrDying()) {
return;
}
const gesture = (this.sourceBlock_.workspace as WorkspaceSvg).getGesture(e);
if (gesture) {
gesture.setStartField(this);
}
}
/**
* Sets the tooltip for this field.
*
* @param newTip The text for the tooltip, a function that returns the text
* for the tooltip, a parent object whose tooltip will be used, or null to
* display the tooltip of the parent block. To not display a tooltip pass
* the empty string.
*/
setTooltip(newTip: Tooltip.TipInfo | null) {
if (!newTip && newTip !== '') {
// If null or undefined.
newTip = this.sourceBlock_;
}
const clickTarget = this.getClickTarget_();
if (clickTarget) {
(clickTarget as AnyDuringMigration).tooltip = newTip;
} else {
// Field has not been initialized yet.
this.tooltip_ = newTip;
}
}
/**
* Returns the tooltip text for this field.
*
* @returns The tooltip text for this field.
*/
getTooltip(): string {
const clickTarget = this.getClickTarget_();
if (clickTarget) {
return Tooltip.getTooltipOfObject(clickTarget);
}
// Field has not been initialized yet. Return stashed this.tooltip_ value.
return Tooltip.getTooltipOfObject({tooltip: this.tooltip_});
}
/**
* The element to bind the click handler to. If not set explicitly, defaults
* to the SVG root of the field. When this element is
* clicked on an editable field, the editor will open.
*
* @returns Element to bind click handler to.
*/
protected getClickTarget_(): Element | null {
return this.clickTarget_ || this.getSvgRoot();
}
/**
* Return the absolute coordinates of the top-left corner of this field.
* The origin (0,0) is the top-left corner of the page body.
*
* @returns Object with .x and .y properties.
*/
protected getAbsoluteXY_(): Coordinate {
return style.getPageOffset(this.getClickTarget_() as SVGRectElement);
}
/**
* Whether this field references any Blockly variables. If true it may need
* to be handled differently during serialization and deserialization.
* Subclasses may override this.
*
* @returns True if this field has any variable references.
* @internal
*/
referencesVariables(): boolean {
return false;
}
/**
* Refresh the variable name referenced by this field if this field references
* variables.
*
* @internal
*/
refreshVariableName() {}
// NOP
/**
* Search through the list of inputs and their fields in order to find the
* parent input of a field.
*
* @returns The input that the field belongs to.
* @internal
*/
getParentInput(): Input {
let parentInput = null;
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
const inputs = block.inputList;
for (let idx = 0; idx < block.inputList.length; idx++) {
const input = inputs[idx];
const fieldRows = input.fieldRow;
for (let j = 0; j < fieldRows.length; j++) {
if (fieldRows[j] === this) {
parentInput = input;
break;
}
}
}
return parentInput!;
}
/**
* Returns whether or not we should flip the field in RTL.
*
* @returns True if we should flip in RTL.
*/
getFlipRtl(): boolean {
return false;
}
/**
* Returns whether or not the field is tab navigable.
*
* @returns True if the field is tab navigable.
*/
isTabNavigable(): boolean {
return false;
}
/**
* Handles the given keyboard shortcut.
*
* @param _shortcut The shortcut to be handled.
* @returns True if the shortcut has been handled, false otherwise.
*/
onShortcut(_shortcut: KeyboardShortcut): boolean {
return false;
}
/**
* Add the cursor SVG to this fields SVG group.
*
* @param cursorSvg The SVG root of the cursor to be added to the field group.
* @internal
*/
setCursorSvg(cursorSvg: SVGElement) {
if (!cursorSvg) {
this.cursorSvg_ = null;
return;
}
if (!this.fieldGroup_) {
throw new Error(`The field group is ${this.fieldGroup_}.`);
}
this.fieldGroup_.appendChild(cursorSvg);
this.cursorSvg_ = cursorSvg;
}
/**
* Add the marker SVG to this fields SVG group.
*
* @param markerSvg The SVG root of the marker to be added to the field group.
* @internal
*/
setMarkerSvg(markerSvg: SVGElement) {
if (!markerSvg) {
this.markerSvg_ = null;
return;
}
if (!this.fieldGroup_) {
throw new Error(`The field group is ${this.fieldGroup_}.`);
}
this.fieldGroup_.appendChild(markerSvg);
this.markerSvg_ = markerSvg;
}
/**
* Redraw any attached marker or cursor svgs if needed.
*
* @internal
*/
updateMarkers_() {
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
const workspace = block.workspace as WorkspaceSvg;
if (workspace.keyboardAccessibilityMode && this.cursorSvg_) {
workspace.getCursor()!.draw();
}
if (workspace.keyboardAccessibilityMode && this.markerSvg_) {
// TODO(#4592): Update all markers on the field.
workspace.getMarker(MarkerManager.LOCAL_MARKER)!.draw();
}
}
}
/**
* Extra configuration options for the base field.
*/
export interface FieldConfig {
tooltip?: string;
}
/**
* For use by Field and descendants of Field. Constructors can change
* in descendants, though they should contain all of Field's prototype methods.
*
* @internal
*/
export type FieldProto = Pick<typeof Field, 'prototype'>;
/**
* Represents an error where the field is trying to access its block or
* information about its block before it has actually been attached to said
* block.
*/
export class UnattachedFieldError extends Error {
/** @internal */
constructor() {
super(
'The field has not yet been attached to its input. ' +
'Call appendField to attach it.',
);
}
}