mirror of
https://github.com/google/blockly.git
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Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning. Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
521 lines
17 KiB
JavaScript
521 lines
17 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Variable input field.
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*/
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'use strict';
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/**
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* Variable input field.
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* @class
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*/
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goog.module('Blockly.FieldVariable');
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const FieldDropdown = goog.require('Blockly.FieldDropdown');
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/* eslint-disable-next-line no-unused-vars */
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const Menu = goog.requireType('Blockly.Menu');
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/* eslint-disable-next-line no-unused-vars */
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const MenuItem = goog.requireType('Blockly.MenuItem');
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const Msg = goog.require('Blockly.Msg');
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const Size = goog.require('Blockly.utils.Size');
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const VariableModel = goog.require('Blockly.VariableModel');
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const Variables = goog.require('Blockly.Variables');
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const Xml = goog.require('Blockly.Xml');
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const fieldRegistry = goog.require('Blockly.fieldRegistry');
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const internalConstants = goog.require('Blockly.internalConstants');
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const object = goog.require('Blockly.utils.object');
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const utils = goog.require('Blockly.utils');
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/* eslint-disable-next-line no-unused-vars */
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const {Block} = goog.requireType('Blockly.Block');
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/** @suppress {extraRequire} */
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goog.require('Blockly.Events.BlockChange');
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/**
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* Class for a variable's dropdown field.
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* @param {?string} varName The default name for the variable. If null,
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* a unique variable name will be generated.
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* @param {Function=} opt_validator A function that is called to validate
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* changes to the field's value. Takes in a variable ID & returns a
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* validated variable ID, or null to abort the change.
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* @param {Array<string>=} opt_variableTypes A list of the types of variables
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* to include in the dropdown.
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* @param {string=} opt_defaultType The type of variable to create if this
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* field's value is not explicitly set. Defaults to ''.
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* @param {Object=} opt_config A map of options used to configure the field.
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* See the [field creation documentation]{@link
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* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/variable#creation}
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* for a list of properties this parameter supports.
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* @extends {FieldDropdown}
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* @constructor
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* @alias Blockly.FieldVariable
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*/
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const FieldVariable = function(
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varName, opt_validator, opt_variableTypes, opt_defaultType, opt_config) {
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// The FieldDropdown constructor expects the field's initial value to be
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// the first entry in the menu generator, which it may or may not be.
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// Just do the relevant parts of the constructor.
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/**
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* An array of options for a dropdown list,
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* or a function which generates these options.
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* @type {(!Array<!Array>|
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* !function(this:FieldDropdown): !Array<!Array>)}
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* @protected
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*/
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this.menuGenerator_ = FieldVariable.dropdownCreate;
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/**
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* The initial variable name passed to this field's constructor, or an
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* empty string if a name wasn't provided. Used to create the initial
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* variable.
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* @type {string}
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*/
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this.defaultVariableName = typeof varName === 'string' ? varName : '';
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/**
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* The size of the area rendered by the field.
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* @type {Size}
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* @protected
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* @override
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*/
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this.size_ = new Size(0, 0);
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opt_config && this.configure_(opt_config);
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opt_validator && this.setValidator(opt_validator);
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if (!opt_config) { // Only do one kind of configuration or the other.
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this.setTypes_(opt_variableTypes, opt_defaultType);
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}
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};
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object.inherits(FieldVariable, FieldDropdown);
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/**
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* Construct a FieldVariable from a JSON arg object,
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* dereferencing any string table references.
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* @param {!Object} options A JSON object with options (variable,
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* variableTypes, and defaultType).
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* @return {!FieldVariable} The new field instance.
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* @package
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* @nocollapse
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*/
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FieldVariable.fromJson = function(options) {
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const varName = utils.replaceMessageReferences(options['variable']);
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// `this` might be a subclass of FieldVariable if that class doesn't override
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// the static fromJson method.
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return new this(varName, undefined, undefined, undefined, options);
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};
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/**
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* Serializable fields are saved by the XML renderer, non-serializable fields
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* are not. Editable fields should also be serializable.
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* @type {boolean}
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*/
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FieldVariable.prototype.SERIALIZABLE = true;
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/**
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* Configure the field based on the given map of options.
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* @param {!Object} config A map of options to configure the field based on.
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* @protected
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*/
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FieldVariable.prototype.configure_ = function(config) {
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FieldVariable.superClass_.configure_.call(this, config);
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this.setTypes_(config['variableTypes'], config['defaultType']);
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};
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/**
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* Initialize the model for this field if it has not already been initialized.
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* If the value has not been set to a variable by the first render, we make up a
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* variable rather than let the value be invalid.
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* @package
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*/
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FieldVariable.prototype.initModel = function() {
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if (this.variable_) {
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return; // Initialization already happened.
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}
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const variable = Variables.getOrCreateVariablePackage(
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this.sourceBlock_.workspace, null, this.defaultVariableName,
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this.defaultType_);
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// Don't call setValue because we don't want to cause a rerender.
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this.doValueUpdate_(variable.getId());
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};
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/**
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* @override
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*/
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FieldVariable.prototype.shouldAddBorderRect_ = function() {
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return FieldVariable.superClass_.shouldAddBorderRect_.call(this) &&
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(!this.getConstants().FIELD_DROPDOWN_NO_BORDER_RECT_SHADOW ||
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this.sourceBlock_.type !== 'variables_get');
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};
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/**
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* Initialize this field based on the given XML.
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* @param {!Element} fieldElement The element containing information about the
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* variable field's state.
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*/
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FieldVariable.prototype.fromXml = function(fieldElement) {
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const id = fieldElement.getAttribute('id');
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const variableName = fieldElement.textContent;
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// 'variabletype' should be lowercase, but until July 2019 it was sometimes
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// recorded as 'variableType'. Thus we need to check for both.
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const variableType = fieldElement.getAttribute('variabletype') ||
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fieldElement.getAttribute('variableType') || '';
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const variable = Variables.getOrCreateVariablePackage(
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this.sourceBlock_.workspace, id, variableName, variableType);
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// This should never happen :)
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if (variableType !== null && variableType !== variable.type) {
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throw Error(
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'Serialized variable type with id \'' + variable.getId() +
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'\' had type ' + variable.type + ', and ' +
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'does not match variable field that references it: ' +
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Xml.domToText(fieldElement) + '.');
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}
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this.setValue(variable.getId());
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};
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/**
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* Serialize this field to XML.
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* @param {!Element} fieldElement The element to populate with info about the
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* field's state.
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* @return {!Element} The element containing info about the field's state.
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*/
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FieldVariable.prototype.toXml = function(fieldElement) {
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// Make sure the variable is initialized.
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this.initModel();
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fieldElement.id = this.variable_.getId();
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fieldElement.textContent = this.variable_.name;
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if (this.variable_.type) {
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fieldElement.setAttribute('variabletype', this.variable_.type);
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}
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return fieldElement;
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};
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/**
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* Saves this field's value.
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* @param {boolean=} doFullSerialization If true, the variable field will
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* serialize the full state of the field being referenced (ie ID, name,
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* and type) rather than just a reference to it (ie ID).
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* @return {*} The state of the variable field.
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* @override
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* @package
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*/
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FieldVariable.prototype.saveState = function(doFullSerialization) {
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const legacyState = this.saveLegacyState(FieldVariable);
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if (legacyState !== null) {
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return legacyState;
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}
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// Make sure the variable is initialized.
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this.initModel();
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const state = {'id': this.variable_.getId()};
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if (doFullSerialization) {
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state['name'] = this.variable_.name;
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state['type'] = this.variable_.type;
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}
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return state;
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};
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/**
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* Sets the field's value based on the given state.
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* @param {*} state The state of the variable to assign to this variable field.
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* @override
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* @package
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*/
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FieldVariable.prototype.loadState = function(state) {
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if (this.loadLegacyState(FieldVariable, state)) {
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return;
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}
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// This is necessary so that blocks in the flyout can have custom var names.
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const variable = Variables.getOrCreateVariablePackage(
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this.sourceBlock_.workspace, state['id'] || null, state['name'],
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state['type'] || '');
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this.setValue(variable.getId());
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};
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/**
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* Attach this field to a block.
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* @param {!Block} block The block containing this field.
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*/
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FieldVariable.prototype.setSourceBlock = function(block) {
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if (block.isShadow()) {
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throw Error('Variable fields are not allowed to exist on shadow blocks.');
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}
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FieldVariable.superClass_.setSourceBlock.call(this, block);
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};
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/**
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* Get the variable's ID.
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* @return {string} Current variable's ID.
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*/
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FieldVariable.prototype.getValue = function() {
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return this.variable_ ? this.variable_.getId() : null;
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};
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/**
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* Get the text from this field, which is the selected variable's name.
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* @return {string} The selected variable's name, or the empty string if no
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* variable is selected.
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*/
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FieldVariable.prototype.getText = function() {
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return this.variable_ ? this.variable_.name : '';
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};
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/**
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* Get the variable model for the selected variable.
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* Not guaranteed to be in the variable map on the workspace (e.g. if accessed
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* after the variable has been deleted).
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* @return {?VariableModel} The selected variable, or null if none was
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* selected.
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* @package
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*/
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FieldVariable.prototype.getVariable = function() {
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return this.variable_;
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};
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/**
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* Gets the validation function for this field, or null if not set.
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* Returns null if the variable is not set, because validators should not
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* run on the initial setValue call, because the field won't be attached to
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* a block and workspace at that point.
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* @return {?Function} Validation function, or null.
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*/
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FieldVariable.prototype.getValidator = function() {
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// Validators shouldn't operate on the initial setValue call.
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// Normally this is achieved by calling setValidator after setValue, but
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// this is not a possibility with variable fields.
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if (this.variable_) {
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return this.validator_;
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}
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return null;
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};
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/**
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* Ensure that the ID belongs to a valid variable of an allowed type.
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* @param {*=} opt_newValue The ID of the new variable to set.
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* @return {?string} The validated ID, or null if invalid.
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* @protected
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*/
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FieldVariable.prototype.doClassValidation_ = function(opt_newValue) {
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if (opt_newValue === null) {
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return null;
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}
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const newId = /** @type {string} */ (opt_newValue);
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const variable = Variables.getVariable(this.sourceBlock_.workspace, newId);
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if (!variable) {
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console.warn(
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'Variable id doesn\'t point to a real variable! ' +
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'ID was ' + newId);
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return null;
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}
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// Type Checks.
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const type = variable.type;
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if (!this.typeIsAllowed_(type)) {
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console.warn('Variable type doesn\'t match this field! Type was ' + type);
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return null;
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}
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return newId;
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};
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/**
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* Update the value of this variable field, as well as its variable and text.
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*
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* The variable ID should be valid at this point, but if a variable field
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* validator returns a bad ID, this could break.
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* @param {*} newId The value to be saved.
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* @protected
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*/
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FieldVariable.prototype.doValueUpdate_ = function(newId) {
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this.variable_ = Variables.getVariable(
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this.sourceBlock_.workspace, /** @type {string} */ (newId));
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FieldVariable.superClass_.doValueUpdate_.call(this, newId);
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};
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/**
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* Check whether the given variable type is allowed on this field.
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* @param {string} type The type to check.
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* @return {boolean} True if the type is in the list of allowed types.
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* @private
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*/
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FieldVariable.prototype.typeIsAllowed_ = function(type) {
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const typeList = this.getVariableTypes_();
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if (!typeList) {
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return true; // If it's null, all types are valid.
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}
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for (let i = 0; i < typeList.length; i++) {
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if (type === typeList[i]) {
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return true;
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}
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}
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return false;
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};
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/**
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* Return a list of variable types to include in the dropdown.
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* @return {!Array<string>} Array of variable types.
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* @throws {Error} if variableTypes is an empty array.
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* @private
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*/
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FieldVariable.prototype.getVariableTypes_ = function() {
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// TODO (#1513): Try to avoid calling this every time the field is edited.
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let variableTypes = this.variableTypes;
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if (variableTypes === null) {
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// If variableTypes is null, return all variable types.
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if (this.sourceBlock_ && this.sourceBlock_.workspace) {
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return this.sourceBlock_.workspace.getVariableTypes();
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}
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}
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variableTypes = variableTypes || [''];
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if (variableTypes.length === 0) {
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// Throw an error if variableTypes is an empty list.
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const name = this.getText();
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throw Error(
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'\'variableTypes\' of field variable ' + name + ' was an empty list');
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}
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return variableTypes;
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};
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/**
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* Parse the optional arguments representing the allowed variable types and the
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* default variable type.
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* @param {Array<string>=} opt_variableTypes A list of the types of variables
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* to include in the dropdown. If null or undefined, variables of all types
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* will be displayed in the dropdown.
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* @param {string=} opt_defaultType The type of the variable to create if this
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* field's value is not explicitly set. Defaults to ''.
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* @private
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*/
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FieldVariable.prototype.setTypes_ = function(
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opt_variableTypes, opt_defaultType) {
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// If you expected that the default type would be the same as the only entry
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// in the variable types array, tell the Blockly team by commenting on #1499.
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const defaultType = opt_defaultType || '';
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let variableTypes;
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// Set the allowable variable types. Null means all types on the workspace.
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if (opt_variableTypes === null || opt_variableTypes === undefined) {
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variableTypes = null;
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} else if (Array.isArray(opt_variableTypes)) {
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variableTypes = opt_variableTypes;
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// Make sure the default type is valid.
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let isInArray = false;
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for (let i = 0; i < variableTypes.length; i++) {
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if (variableTypes[i] === defaultType) {
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isInArray = true;
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}
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}
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if (!isInArray) {
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throw Error(
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'Invalid default type \'' + defaultType + '\' in ' +
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'the definition of a FieldVariable');
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}
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} else {
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throw Error(
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'\'variableTypes\' was not an array in the definition of ' +
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'a FieldVariable');
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}
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// Only update the field once all checks pass.
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this.defaultType_ = defaultType;
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this.variableTypes = variableTypes;
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};
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/**
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* Refreshes the name of the variable by grabbing the name of the model.
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* Used when a variable gets renamed, but the ID stays the same. Should only
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* be called by the block.
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* @package
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*/
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FieldVariable.prototype.refreshVariableName = function() {
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this.forceRerender();
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};
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/**
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* Return a sorted list of variable names for variable dropdown menus.
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* Include a special option at the end for creating a new variable name.
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* @return {!Array<!Array>} Array of variable names/id tuples.
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* @this {FieldVariable}
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*/
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FieldVariable.dropdownCreate = function() {
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if (!this.variable_) {
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throw Error(
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'Tried to call dropdownCreate on a variable field with no' +
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' variable selected.');
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}
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const name = this.getText();
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let variableModelList = [];
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if (this.sourceBlock_ && this.sourceBlock_.workspace) {
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const variableTypes = this.getVariableTypes_();
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// Get a copy of the list, so that adding rename and new variable options
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// doesn't modify the workspace's list.
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for (let i = 0; i < variableTypes.length; i++) {
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const variableType = variableTypes[i];
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const variables =
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this.sourceBlock_.workspace.getVariablesOfType(variableType);
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variableModelList = variableModelList.concat(variables);
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}
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}
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variableModelList.sort(VariableModel.compareByName);
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const options = [];
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for (let i = 0; i < variableModelList.length; i++) {
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// Set the UUID as the internal representation of the variable.
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options[i] = [variableModelList[i].name, variableModelList[i].getId()];
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}
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options.push([Msg['RENAME_VARIABLE'], internalConstants.RENAME_VARIABLE_ID]);
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if (Msg['DELETE_VARIABLE']) {
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options.push([
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Msg['DELETE_VARIABLE'].replace('%1', name),
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internalConstants.DELETE_VARIABLE_ID
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]);
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}
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return options;
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};
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/**
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* Handle the selection of an item in the variable dropdown menu.
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* Special case the 'Rename variable...' and 'Delete variable...' options.
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* In the rename case, prompt the user for a new name.
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* @param {!Menu} menu The Menu component clicked.
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* @param {!MenuItem} menuItem The MenuItem selected within menu.
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* @protected
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*/
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FieldVariable.prototype.onItemSelected_ = function(menu, menuItem) {
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const id = menuItem.getValue();
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// Handle special cases.
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if (this.sourceBlock_ && this.sourceBlock_.workspace) {
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if (id === internalConstants.RENAME_VARIABLE_ID) {
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// Rename variable.
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Variables.renameVariable(this.sourceBlock_.workspace, this.variable_);
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return;
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} else if (id === internalConstants.DELETE_VARIABLE_ID) {
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// Delete variable.
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this.sourceBlock_.workspace.deleteVariableById(this.variable_.getId());
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return;
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}
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}
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// Handle unspecial case.
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this.setValue(id);
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|
};
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/**
|
|
* Overrides referencesVariables(), indicating this field refers to a variable.
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|
* @return {boolean} True.
|
|
* @package
|
|
* @override
|
|
*/
|
|
FieldVariable.prototype.referencesVariables = function() {
|
|
return true;
|
|
};
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|
|
|
fieldRegistry.register('field_variable', FieldVariable);
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|
|
exports = FieldVariable;
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