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blockly/demos/blockfactory/block_library_controller.js
Neil Fraser 90b3f75d82 Remove @author tags (#5601)
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.

Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
2021-10-15 09:50:46 -07:00

304 lines
10 KiB
JavaScript

/**
* @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Contains the code for Block Library Controller, which
* depends on Block Library Storage and Block Library UI. Provides the
* interfaces for the user to
* - save their blocks to the browser
* - re-open and edit saved blocks
* - delete blocks
* - clear their block library
* Depends on BlockFactory functions defined in factory.js.
*
*/
'use strict';
/**
* Block Library Controller Class
* @param {string} blockLibraryName Desired name of Block Library, also used
* to create the key for where it's stored in local storage.
* @param {!BlockLibraryStorage=} opt_blockLibraryStorage Optional storage
* object that allows user to import a block library.
* @constructor
*/
function BlockLibraryController(blockLibraryName, opt_blockLibraryStorage) {
this.name = blockLibraryName;
// Create a new, empty Block Library Storage object, or load existing one.
this.storage = opt_blockLibraryStorage || new BlockLibraryStorage(this.name);
// The BlockLibraryView object handles the proper updating and formatting of
// the block library dropdown.
this.view = new BlockLibraryView();
};
/**
* Returns the block type of the block the user is building.
* @return {string} The current block's type.
* @private
*/
BlockLibraryController.prototype.getCurrentBlockType = function() {
var rootBlock = FactoryUtils.getRootBlock(BlockFactory.mainWorkspace);
var blockType = rootBlock.getFieldValue('NAME').trim().toLowerCase();
// Replace invalid characters.
return FactoryUtils.cleanBlockType(blockType);
};
/**
* Removes current block from Block Library and updates the save and delete
* buttons so that user may save block to library and but not delete.
* @param {string} blockType Type of block.
*/
BlockLibraryController.prototype.removeFromBlockLibrary = function() {
var blockType = this.getCurrentBlockType();
this.storage.removeBlock(blockType);
this.storage.saveToLocalStorage();
this.populateBlockLibrary();
this.view.updateButtons(blockType, false, false);
};
/**
* Updates the workspace to show the block user selected from library
* @param {string} blockType Block to edit on block factory.
*/
BlockLibraryController.prototype.openBlock = function(blockType) {
if (blockType) {
var xml = this.storage.getBlockXml(blockType);
BlockFactory.mainWorkspace.clear();
Blockly.Xml.domToWorkspace(xml, BlockFactory.mainWorkspace);
BlockFactory.mainWorkspace.clearUndo();
} else {
BlockFactory.showStarterBlock();
this.view.setSelectedBlockType(null);
}
};
/**
* Returns type of block selected from library.
* @return {string} Type of block selected.
*/
BlockLibraryController.prototype.getSelectedBlockType = function() {
return this.view.getSelectedBlockType();
};
/**
* Confirms with user before clearing the block library in local storage and
* updating the dropdown and displaying the starter block (factory_base).
*/
BlockLibraryController.prototype.clearBlockLibrary = function() {
var msg = 'Delete all blocks from library?';
BlocklyDevTools.Analytics.onWarning(msg);
if (confirm(msg)) {
// Clear Block Library Storage.
this.storage.clear();
this.storage.saveToLocalStorage();
// Update dropdown.
this.view.clearOptions();
// Show default block.
BlockFactory.showStarterBlock();
// User may not save the starter block, but will get explicit instructions
// upon clicking the red save button.
this.view.updateButtons(null);
}
};
/**
* Saves current block to local storage and updates dropdown.
*/
BlockLibraryController.prototype.saveToBlockLibrary = function() {
var blockType = this.getCurrentBlockType();
// If user has not changed the name of the starter block.
if (blockType === 'block_type') {
// Do not save block if it has the default type, 'block_type'.
var msg = 'You cannot save a block under the name "block_type". Try ' +
'changing the name before saving. Then, click on the "Block Library"' +
' button to view your saved blocks.';
alert(msg);
BlocklyDevTools.Analytics.onWarning(msg);
return;
}
// Create block XML.
var xmlElement = Blockly.utils.xml.createElement('xml');
var block = FactoryUtils.getRootBlock(BlockFactory.mainWorkspace);
xmlElement.appendChild(Blockly.Xml.blockToDomWithXY(block));
// Do not add option again if block type is already in library.
if (!this.has(blockType)) {
this.view.addOption(blockType, true, true);
}
// Save block.
this.storage.addBlock(blockType, xmlElement);
this.storage.saveToLocalStorage();
// Show saved block without other stray blocks sitting in Block Factory's
// main workspace.
this.openBlock(blockType);
// Add select handler to the new option.
this.addOptionSelectHandler(blockType);
BlocklyDevTools.Analytics.onSave('Block');
};
/**
* Checks to see if the given blockType is already in Block Library
* @param {string} blockType Type of block.
* @return {boolean} Boolean indicating whether or not block is in the library.
*/
BlockLibraryController.prototype.has = function(blockType) {
var blockLibrary = this.storage.blocks;
return (blockType in blockLibrary && blockLibrary[blockType] !== null);
};
/**
* Populates the dropdown menu.
*/
BlockLibraryController.prototype.populateBlockLibrary = function() {
this.view.clearOptions();
// Add an unselected option for each saved block.
var blockLibrary = this.storage.blocks;
for (var blockType in blockLibrary) {
this.view.addOption(blockType, false);
}
this.addOptionSelectHandlers();
};
/**
* Return block library mapping block type to XML.
* @return {Object} Object mapping block type to XML text.
*/
BlockLibraryController.prototype.getBlockLibrary = function() {
return this.storage.getBlockXmlTextMap();
};
/**
* Return stored XML of a given block type.
* @param {string} blockType The type of block.
* @return {!Element} XML element of a given block type or null.
*/
BlockLibraryController.prototype.getBlockXml = function(blockType) {
return this.storage.getBlockXml(blockType);
};
/**
* Set the block library storage object from which exporter exports.
* @param {!BlockLibraryStorage} blockLibStorage Block Library Storage object.
*/
BlockLibraryController.prototype.setBlockLibraryStorage
= function(blockLibStorage) {
this.storage = blockLibStorage;
};
/**
* Get the block library storage object from which exporter exports.
* @return {!BlockLibraryStorage} blockLibStorage Block Library Storage object
* that stores the blocks.
*/
BlockLibraryController.prototype.getBlockLibraryStorage = function() {
return this.blockLibStorage;
};
/**
* Get the block library storage object from which exporter exports.
* @return {boolean} True if the Block Library is empty, false otherwise.
*/
BlockLibraryController.prototype.hasEmptyBlockLibrary = function() {
return this.storage.isEmpty();
};
/**
* Get all block types stored in block library.
* @return {!Array<string>} Array of block types.
*/
BlockLibraryController.prototype.getStoredBlockTypes = function() {
return this.storage.getBlockTypes();
};
/**
* Sets the currently selected block option to none.
*/
BlockLibraryController.prototype.setNoneSelected = function() {
this.view.setSelectedBlockType(null);
};
/**
* If there are unsaved changes to the block in open in Block Factory
* and the block is not the starter block, check if user wants to proceed,
* knowing that it will cause them to lose their changes.
* @return {boolean} Whether or not to proceed.
*/
BlockLibraryController.prototype.warnIfUnsavedChanges = function() {
if (!FactoryUtils.savedBlockChanges(this)) {
return confirm('You have unsaved changes. By proceeding without saving ' +
' your block first, you will lose these changes.');
}
return true;
};
/**
* Add select handler for an option of a given block type. The handler will to
* update the view and the selected block accordingly.
* @param {string} blockType The type of block represented by the option is for.
*/
BlockLibraryController.prototype.addOptionSelectHandler = function(blockType) {
var self = this;
// Click handler for a block option. Sets the block option as the selected
// option and opens the block for edit in Block Factory.
var setSelectedAndOpen_ = function(blockOption) {
var blockType = blockOption.textContent;
self.view.setSelectedBlockType(blockType);
self.openBlock(blockType);
// The block is saved in the block library and all changes have been saved
// when the user opens a block from the block library dropdown.
// Thus, the buttons show up as a disabled update button and an enabled
// delete.
self.view.updateButtons(blockType, true, true);
blocklyFactory.closeModal();
};
// Returns a block option select handler.
var makeOptionSelectHandler_ = function(blockOption) {
return function() {
// If there are unsaved changes warn user, check if they'd like to
// proceed with unsaved changes, and act accordingly.
var proceedWithUnsavedChanges = self.warnIfUnsavedChanges();
if (!proceedWithUnsavedChanges) {
return;
}
setSelectedAndOpen_(blockOption);
};
};
// Assign a click handler to the block option.
var blockOption = this.view.optionMap[blockType];
// Use an additional closure to correctly assign the tab callback.
blockOption.addEventListener(
'click', makeOptionSelectHandler_(blockOption));
};
/**
* Add select handlers to each option to update the view and the selected
* blocks accordingly.
*/
BlockLibraryController.prototype.addOptionSelectHandlers = function() {
// Assign a click handler to each block option.
for (var blockType in this.view.optionMap) {
this.addOptionSelectHandler(blockType);
}
};
/**
* Update the save and delete buttons based on the current block type of the
* block the user is currently editing.
* @param {boolean} Whether changes to the block have been saved.
*/
BlockLibraryController.prototype.updateButtons = function(savedChanges) {
var blockType = this.getCurrentBlockType();
var isInLibrary = this.has(blockType);
this.view.updateButtons(blockType, isInLibrary, savedChanges);
};