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blockly/demos/blockfactory/workspacefactory/wfactory_controller.js
Neil Fraser 90b3f75d82 Remove @author tags (#5601)
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.

Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
2021-10-15 09:50:46 -07:00

1334 lines
49 KiB
JavaScript

/**
* @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Contains the controller code for workspace factory. Depends
* on the model and view objects (created as internal variables) and interacts
* with previewWorkspace and toolboxWorkspace (internal references stored to
* both). Also depends on standard_categories.js for standard Blockly
* categories. Provides the functionality for the actions the user can initiate:
* - adding and removing categories
* - switching between categories
* - printing and downloading configuration xml
* - updating the preview workspace
* - changing a category name
* - moving the position of a category.
*
*/
/**
* Class for a WorkspaceFactoryController
* @param {string} toolboxName Name of workspace toolbox XML.
* @param {string} toolboxDiv Name of div to inject toolbox workspace in.
* @param {string} previewDiv Name of div to inject preview workspace in.
* @constructor
*/
WorkspaceFactoryController = function(toolboxName, toolboxDiv, previewDiv) {
// Toolbox XML element for the editing workspace.
this.toolbox = document.getElementById(toolboxName);
// Workspace for user to drag blocks in for a certain category.
this.toolboxWorkspace = Blockly.inject(toolboxDiv,
{grid:
{spacing: 25,
length: 3,
colour: '#ccc',
snap: true},
media: '../../media/',
toolbox: this.toolbox
});
// Workspace for user to preview their changes.
this.previewWorkspace = Blockly.inject(previewDiv,
{grid:
{spacing: 25,
length: 3,
colour: '#ccc',
snap: true},
media: '../../media/',
toolbox: '<xml xmlns="https://developers.google.com/blockly/xml"></xml>',
zoom:
{controls: true,
wheel: true}
});
// Model to keep track of categories and blocks.
this.model = new WorkspaceFactoryModel();
// Updates the category tabs.
this.view = new WorkspaceFactoryView();
// Generates XML for categories.
this.generator = new WorkspaceFactoryGenerator(this.model);
// Tracks which editing mode the user is in. Toolbox mode on start.
this.selectedMode = WorkspaceFactoryController.MODE_TOOLBOX;
// True if key events are enabled, false otherwise.
this.keyEventsEnabled = true;
// True if there are unsaved changes in the toolbox, false otherwise.
this.hasUnsavedToolboxChanges = false;
// True if there are unsaved changes in the preloaded blocks, false otherwise.
this.hasUnsavedPreloadChanges = false;
};
// Toolbox editing mode. Changes the user makes to the workspace updates the
// toolbox.
WorkspaceFactoryController.MODE_TOOLBOX = 'toolbox';
// Pre-loaded workspace editing mode. Changes the user makes to the workspace
// udpates the pre-loaded blocks.
WorkspaceFactoryController.MODE_PRELOAD = 'preload';
/**
* Currently prompts the user for a name, checking that it's valid (not used
* before), and then creates a tab and switches to it.
*/
WorkspaceFactoryController.prototype.addCategory = function() {
// Transfers the user's blocks to a flyout if it's the first category created.
this.transferFlyoutBlocksToCategory();
// After possibly creating a category, check again if it's the first category.
var isFirstCategory = !this.model.hasElements();
// Get name from user.
var name = this.promptForNewCategoryName('Enter the name of your new category:');
if (!name) { // Exit if cancelled.
return;
}
// Create category.
this.createCategory(name);
// Switch to category.
this.switchElement(this.model.getCategoryIdByName(name));
// Sets the default options for injecting the workspace
// when there are categories if adding the first category.
if (isFirstCategory) {
this.view.setCategoryOptions(this.model.hasElements());
this.generateNewOptions();
}
// Update preview.
this.updatePreview();
};
/**
* Helper method for addCategory. Adds a category to the view given a name, ID,
* and a boolean for if it's the first category created. Assumes the category
* has already been created in the model. Does not switch to category.
* @param {string} name Name of category being added.
* @param {string} id The ID of the category being added.
*/
WorkspaceFactoryController.prototype.createCategory = function(name) {
// Create empty category
var category = new ListElement(ListElement.TYPE_CATEGORY, name);
this.model.addElementToList(category);
// Create new category.
var tab = this.view.addCategoryRow(name, category.id);
this.addClickToSwitch(tab, category.id);
};
/**
* Given a tab and a ID to be associated to that tab, adds a listener to
* that tab so that when the user clicks on the tab, it switches to the
* element associated with that ID.
* @param {!Element} tab The DOM element to add the listener to.
* @param {string} id The ID of the element to switch to when tab is clicked.
*/
WorkspaceFactoryController.prototype.addClickToSwitch = function(tab, id) {
var self = this;
var clickFunction = function(id) { // Keep this in scope for switchElement.
return function() {
self.switchElement(id);
};
};
this.view.bindClick(tab, clickFunction(id));
};
/**
* Transfers the blocks in the user's flyout to a new category if
* the user is creating their first category and their workspace is not
* empty. Should be called whenever it is possible to switch from single flyout
* to categories (not including importing).
*/
WorkspaceFactoryController.prototype.transferFlyoutBlocksToCategory =
function() {
// Saves the user's blocks from the flyout in a category if there is no
// toolbox and the user has dragged in blocks.
if (!this.model.hasElements() &&
this.toolboxWorkspace.getAllBlocks(false).length > 0) {
// Create the new category.
this.createCategory('Category 1', true);
// Set the new category as selected.
var id = this.model.getCategoryIdByName('Category 1');
this.model.setSelectedById(id);
this.view.setCategoryTabSelection(id, true);
// Allow user to use the default options for injecting with categories.
this.view.setCategoryOptions(this.model.hasElements());
this.generateNewOptions();
// Update preview here in case exit early.
this.updatePreview();
}
};
/**
* Attached to "-" button. Checks if the user wants to delete
* the current element. Removes the element and switches to another element.
* When the last element is removed, it switches to a single flyout mode.
*/
WorkspaceFactoryController.prototype.removeElement = function() {
// Check that there is a currently selected category to remove.
if (!this.model.getSelected()) {
return;
}
// Check if user wants to remove current category.
var check = confirm('Are you sure you want to delete the currently selected '
+ this.model.getSelected().type + '?');
if (!check) { // If cancelled, exit.
return;
}
var selectedId = this.model.getSelectedId();
var selectedIndex = this.model.getIndexByElementId(selectedId);
// Delete element visually.
this.view.deleteElementRow(selectedId, selectedIndex);
// Delete element in model.
this.model.deleteElementFromList(selectedIndex);
// Find next logical element to switch to.
var next = this.model.getElementByIndex(selectedIndex);
if (!next && this.model.hasElements()) {
next = this.model.getElementByIndex(selectedIndex - 1);
}
var nextId = next ? next.id : null;
// Open next element.
this.clearAndLoadElement(nextId);
// If no element to switch to, display message, clear the workspace, and
// set a default selected element not in toolbox list in the model.
if (!nextId) {
alert('You currently have no categories or separators. All your blocks' +
' will be displayed in a single flyout.');
this.toolboxWorkspace.clear();
this.toolboxWorkspace.clearUndo();
this.model.createDefaultSelectedIfEmpty();
}
// Update preview.
this.updatePreview();
};
/**
* Gets a valid name for a new category from the user.
* @param {string} promptString Prompt for the user to enter a name.
* @param {string=} opt_oldName The current name.
* @return {string?} Valid name for a new category, or null if cancelled.
*/
WorkspaceFactoryController.prototype.promptForNewCategoryName =
function(promptString, opt_oldName) {
var defaultName = opt_oldName;
do {
var name = prompt(promptString, defaultName);
if (!name) { // If cancelled.
return null;
}
defaultName = name;
} while (this.model.hasCategoryByName(name));
return name;
};
/**
* Switches to a new tab for the element given by ID. Stores XML and blocks
* to reload later, updates selected accordingly, and clears the workspace
* and clears undo, then loads the new element.
* @param {string} id ID of tab to be opened, must be valid element ID.
*/
WorkspaceFactoryController.prototype.switchElement = function(id) {
// Disables events while switching so that Blockly delete and create events
// don't update the preview repeatedly.
Blockly.Events.disable();
// Caches information to reload or generate XML if switching to/from element.
// Only saves if a category is selected.
if (this.model.getSelectedId() !== null && id !== null) {
this.model.getSelected().saveFromWorkspace(this.toolboxWorkspace);
}
// Load element.
this.clearAndLoadElement(id);
// Enable Blockly events again.
Blockly.Events.enable();
};
/**
* Switches to a new tab for the element by ID. Helper for switchElement.
* Updates selected, clears the workspace and clears undo, loads a new element.
* @param {string} id ID of category to load.
*/
WorkspaceFactoryController.prototype.clearAndLoadElement = function(id) {
// Unselect current tab if switching to and from an element.
if (this.model.getSelectedId() !== null && id !== null) {
this.view.setCategoryTabSelection(this.model.getSelectedId(), false);
}
// If switching to another category, set category selection in the model and
// view.
if (id !== null) {
// Set next category.
this.model.setSelectedById(id);
// Clears workspace and loads next category.
this.clearAndLoadXml_(this.model.getSelectedXml());
// Selects the next tab.
this.view.setCategoryTabSelection(id, true);
// Order blocks as shown in flyout.
this.toolboxWorkspace.cleanUp();
// Update category editing buttons.
this.view.updateState(this.model.getIndexByElementId
(this.model.getSelectedId()), this.model.getSelected());
} else {
// Update category editing buttons for no categories.
this.view.updateState(-1, null);
}
};
/**
* Tied to "Export" button. Gets a file name from the user and downloads
* the corresponding configuration XML to that file.
* @param {string} exportMode The type of file to export
* (WorkspaceFactoryController.MODE_TOOLBOX for the toolbox configuration,
* and WorkspaceFactoryController.MODE_PRELOAD for the pre-loaded workspace
* configuration)
*/
WorkspaceFactoryController.prototype.exportXmlFile = function(exportMode) {
// Get file name.
if (exportMode === WorkspaceFactoryController.MODE_TOOLBOX) {
var fileName = prompt('File Name for toolbox XML:', 'toolbox.xml');
} else {
var fileName = prompt('File Name for pre-loaded workspace XML:',
'workspace.xml');
}
if (!fileName) { // If cancelled.
return;
}
// Generate XML.
if (exportMode === WorkspaceFactoryController.MODE_TOOLBOX) {
// Export the toolbox XML.
var configXml = Blockly.Xml.domToPrettyText(
this.generator.generateToolboxXml());
this.hasUnsavedToolboxChanges = false;
} else if (exportMode === WorkspaceFactoryController.MODE_PRELOAD) {
// Export the pre-loaded block XML.
var configXml = Blockly.Xml.domToPrettyText(
this.generator.generateWorkspaceXml());
this.hasUnsavedPreloadChanges = false;
} else {
// Unknown mode. Throw error.
var msg = 'Unknown export mode: ' + exportMode;
BlocklyDevTools.Analytics.onError(msg);
throw Error(msg);
}
// Download file.
var data = new Blob([configXml], {type: 'text/xml'});
this.view.createAndDownloadFile(fileName, data);
if (exportMode === WorkspaceFactoryController.MODE_TOOLBOX) {
BlocklyDevTools.Analytics.onExport(
BlocklyDevTools.Analytics.TOOLBOX,
{ format: BlocklyDevTools.Analytics.FORMAT_XML });
} else if (exportMode === WorkspaceFactoryController.MODE_PRELOAD) {
BlocklyDevTools.Analytics.onExport(
BlocklyDevTools.Analytics.WORKSPACE_CONTENTS,
{ format: BlocklyDevTools.Analytics.FORMAT_XML });
}
};
/**
* Export the options object to be used for the Blockly inject call. Gets a
* file name from the user and downloads the options object to that file.
*/
WorkspaceFactoryController.prototype.exportInjectFile = function() {
var fileName = prompt('File Name for starter Blockly workspace code:',
'workspace.js');
if (!fileName) { // If cancelled.
return;
}
// Generate new options to remove toolbox XML from options object (if
// necessary).
this.generateNewOptions();
var printableOptions = this.generator.generateInjectString()
var data = new Blob([printableOptions], {type: 'text/javascript'});
this.view.createAndDownloadFile(fileName, data);
BlocklyDevTools.Analytics.onExport(
BlocklyDevTools.Analytics.STARTER_CODE,
{
format: BlocklyDevTools.Analytics.FORMAT_JS,
platform: BlocklyDevTools.Analytics.PLATFORM_WEB
});
};
/**
* Tied to "Print" button. Mainly used for debugging purposes. Prints
* the configuration XML to the console.
*/
WorkspaceFactoryController.prototype.printConfig = function() {
// Capture any changes made by user before generating XML.
this.saveStateFromWorkspace();
// Print XML.
console.log(Blockly.Xml.domToPrettyText(this.generator.generateToolboxXml()));
};
/**
* Updates the preview workspace based on the toolbox workspace. If switching
* from no categories to categories or categories to no categories, reinjects
* Blockly with reinjectPreview, otherwise just updates without reinjecting.
* Called whenever a list element is created, removed, or modified and when
* Blockly move and delete events are fired. Do not call on create events
* or disabling will cause the user to "drop" their current blocks. Make sure
* that no changes have been made to the workspace since updating the model
* (if this might be the case, call saveStateFromWorkspace).
*/
WorkspaceFactoryController.prototype.updatePreview = function() {
// Disable events to stop updatePreview from recursively calling itself
// through event handlers.
Blockly.Events.disable();
// Only update the toolbox if not in read only mode.
if (!this.model.options['readOnly']) {
// Get toolbox XML.
var tree = Blockly.utils.toolbox.parseToolboxTree(
this.generator.generateToolboxXml());
// No categories, creates a simple flyout.
if (tree.getElementsByTagName('category').length === 0) {
// No categories, creates a simple flyout.
if (this.previewWorkspace.toolbox_) {
this.reinjectPreview(tree); // Switch to simple flyout, expensive.
} else {
this.previewWorkspace.updateToolbox(tree);
}
} else {
// Uses categories, creates a toolbox.
if (!this.previewWorkspace.toolbox_) {
this.reinjectPreview(tree); // Create a toolbox, expensive.
} else {
// Close the toolbox before updating it so that the user has to reopen
// the flyout and see their updated toolbox (open flyout doesn't update)
this.previewWorkspace.toolbox_.clearSelection();
this.previewWorkspace.updateToolbox(tree);
}
}
}
// Update pre-loaded blocks in the preview workspace.
this.previewWorkspace.clear();
Blockly.Xml.domToWorkspace(this.generator.generateWorkspaceXml(),
this.previewWorkspace);
// Reenable events.
Blockly.Events.enable();
};
/**
* Saves the state from the workspace depending on the current mode. Should
* be called after making changes to the workspace.
*/
WorkspaceFactoryController.prototype.saveStateFromWorkspace = function() {
if (this.selectedMode === WorkspaceFactoryController.MODE_TOOLBOX) {
// If currently editing the toolbox.
// Update flags if toolbox has been changed.
if (this.model.getSelectedXml() !==
Blockly.Xml.workspaceToDom(this.toolboxWorkspace)) {
this.hasUnsavedToolboxChanges = true;
}
this.model.getSelected().saveFromWorkspace(this.toolboxWorkspace);
} else if (this.selectedMode === WorkspaceFactoryController.MODE_PRELOAD) {
// If currently editing the pre-loaded workspace.
// Update flags if preloaded blocks have been changed.
if (this.model.getPreloadXml() !==
Blockly.Xml.workspaceToDom(this.toolboxWorkspace)) {
this.hasUnsavedPreloadChanges = true;
}
this.model.savePreloadXml(
Blockly.Xml.workspaceToDom(this.toolboxWorkspace));
}
};
/**
* Used to completely reinject the preview workspace. This should be used only
* when switching from simple flyout to categories, or categories to simple
* flyout. More expensive than simply updating the flyout or toolbox.
* @param {!Element} Tree of XML elements
* @package
*/
WorkspaceFactoryController.prototype.reinjectPreview = function(tree) {
this.previewWorkspace.dispose();
var injectOptions = this.readOptions_();
injectOptions['toolbox'] = Blockly.Xml.domToPrettyText(tree);
this.previewWorkspace = Blockly.inject('preview_blocks', injectOptions);
Blockly.Xml.domToWorkspace(this.generator.generateWorkspaceXml(),
this.previewWorkspace);
};
/**
* Changes the name and colour of the selected category.
* Return if selected element is a separator.
* @param {string} name New name for selected category.
* @param {?string} colour New colour for selected category, or null if none.
* Must be a valid CSS string, or '' for none.
*/
WorkspaceFactoryController.prototype.changeSelectedCategory = function(name,
colour) {
var selected = this.model.getSelected();
// Return if a category is not selected.
if (selected.type !== ListElement.TYPE_CATEGORY) {
return;
}
// Change colour of selected category.
selected.changeColour(colour);
this.view.setBorderColour(this.model.getSelectedId(), colour);
// Change category name.
selected.changeName(name);
this.view.updateCategoryName(name, this.model.getSelectedId());
// Update preview.
this.updatePreview();
};
/**
* Tied to arrow up and arrow down buttons. Swaps with the element above or
* below the currently selected element (offset categories away from the
* current element). Updates state to enable the correct element editing
* buttons.
* @param {number} offset The index offset from the currently selected element
* to swap with. Positive if the element to be swapped with is below, negative
* if the element to be swapped with is above.
*/
WorkspaceFactoryController.prototype.moveElement = function(offset) {
var curr = this.model.getSelected();
if (!curr) { // Return if no selected element.
return;
}
var currIndex = this.model.getIndexByElementId(curr.id);
var swapIndex = this.model.getIndexByElementId(curr.id) + offset;
var swap = this.model.getElementByIndex(swapIndex);
if (!swap) { // Return if cannot swap in that direction.
return;
}
// Move currently selected element to index of other element.
// Indexes must be valid because confirmed that curr and swap exist.
this.moveElementToIndex(curr, swapIndex, currIndex);
// Update element editing buttons.
this.view.updateState(swapIndex, this.model.getSelected());
// Update preview.
this.updatePreview();
};
/**
* Moves a element to a specified index and updates the model and view
* accordingly. Helper functions throw an error if indexes are out of bounds.
* @param {!Element} element The element to move.
* @param {number} newIndex The index to insert the element at.
* @param {number} oldIndex The index the element is currently at.
*/
WorkspaceFactoryController.prototype.moveElementToIndex = function(element,
newIndex, oldIndex) {
this.model.moveElementToIndex(element, newIndex, oldIndex);
this.view.moveTabToIndex(element.id, newIndex, oldIndex);
};
/**
* Tied to the "Standard Category" dropdown option, this function prompts
* the user for a name of a standard Blockly category (case insensitive) and
* loads it as a new category and switches to it. Leverages StandardCategories.
*/
WorkspaceFactoryController.prototype.loadCategory = function() {
// Prompt user for the name of the standard category to load.
do {
var name = prompt('Enter the name of the category you would like to import '
+ '(Logic, Loops, Math, Text, Lists, Colour, Variables, TypedVariables '
+ 'or Functions)');
if (!name) {
return; // Exit if cancelled.
}
} while (!this.isStandardCategoryName(name));
// Load category.
this.loadCategoryByName(name);
};
/**
* Loads a Standard Category by name and switches to it. Leverages
* StandardCategories. Returns if cannot load standard category.
* @param {string} name Name of the standard category to load.
*/
WorkspaceFactoryController.prototype.loadCategoryByName = function(name) {
// Check if the user can load that standard category.
if (!this.isStandardCategoryName(name)) {
return;
}
if (this.model.hasVariables() && name.toLowerCase() === 'variables') {
alert('A Variables category already exists. You cannot create multiple' +
' variables categories.');
return;
}
if (this.model.hasProcedures() && name.toLowerCase() === 'functions') {
alert('A Functions category already exists. You cannot create multiple' +
' functions categories.');
return;
}
// Check if the user can create a category with that name.
var standardCategory = StandardCategories.categoryMap[name.toLowerCase()]
if (this.model.hasCategoryByName(standardCategory.name)) {
alert('You already have a category with the name ' + standardCategory.name
+ '. Rename your category and try again.');
return;
}
if (!standardCategory.colour && standardCategory.hue !== undefined) {
// Calculate the hex colour based on the hue.
standardCategory.colour = Blockly.utils.colour.hueToHex(
standardCategory.hue);
}
// Transfers current flyout blocks to a category if it's the first category
// created.
this.transferFlyoutBlocksToCategory();
var isFirstCategory = !this.model.hasElements();
// Copy the standard category in the model.
var copy = standardCategory.copy();
// Add it to the model.
this.model.addElementToList(copy);
// Update the copy in the view.
var tab = this.view.addCategoryRow(copy.name, copy.id);
this.addClickToSwitch(tab, copy.id);
// Color the category tab in the view.
if (copy.colour) {
this.view.setBorderColour(copy.id, copy.colour);
}
// Switch to loaded category.
this.switchElement(copy.id);
// Convert actual shadow blocks to user-generated shadow blocks.
this.convertShadowBlocks();
// Save state from workspace before updating preview.
this.saveStateFromWorkspace();
if (isFirstCategory) {
// Allow the user to use the default options for injecting the workspace
// when there are categories.
this.view.setCategoryOptions(this.model.hasElements());
this.generateNewOptions();
}
// Update preview.
this.updatePreview();
};
/**
* Loads the standard Blockly toolbox into the editing space. Should only
* be called when the mode is set to toolbox.
*/
WorkspaceFactoryController.prototype.loadStandardToolbox = function() {
this.loadCategoryByName('Logic');
this.loadCategoryByName('Loops');
this.loadCategoryByName('Math');
this.loadCategoryByName('Text');
this.loadCategoryByName('Lists');
this.loadCategoryByName('Colour');
this.addSeparator();
this.loadCategoryByName('Variables');
this.loadCategoryByName('Functions');
};
/**
* Given the name of a category, determines if it's the name of a standard
* category (case insensitive).
* @param {string} name The name of the category that should be checked if it's
* in StandardCategories categoryMap
* @return {boolean} True if name is a standard category name, false otherwise.
*/
WorkspaceFactoryController.prototype.isStandardCategoryName = function(name) {
return !!StandardCategories.categoryMap[name.toLowerCase()];
};
/**
* Connected to the "add separator" dropdown option. If categories already
* exist, adds a separator to the model and view. Does not switch to select
* the separator, and updates the preview.
*/
WorkspaceFactoryController.prototype.addSeparator = function() {
// If adding the first element in the toolbox, transfers the user's blocks
// in a flyout to a category.
this.transferFlyoutBlocksToCategory();
// Create the separator in the model.
var separator = new ListElement(ListElement.TYPE_SEPARATOR);
this.model.addElementToList(separator);
// Create the separator in the view.
var tab = this.view.addSeparatorTab(separator.id);
this.addClickToSwitch(tab, separator.id);
// Switch to the separator and update the preview.
this.switchElement(separator.id);
this.updatePreview();
};
/**
* Connected to the import button. Given the file path inputted by the user
* from file input, if the import mode is for the toolbox, this function loads
* that toolbox XML to the workspace, creating category and separator tabs as
* necessary. If the import mode is for pre-loaded blocks in the workspace,
* this function loads that XML to the workspace to be edited further. This
* function switches mode to whatever the import mode is. Catches errors from
* file reading and prints an error message alerting the user.
* @param {string} file The path for the file to be imported into the workspace.
* Should contain valid toolbox XML.
* @param {string} importMode The mode corresponding to the type of file the
* user is importing (WorkspaceFactoryController.MODE_TOOLBOX or
* WorkspaceFactoryController.MODE_PRELOAD).
*/
WorkspaceFactoryController.prototype.importFile = function(file, importMode) {
// Exit if cancelled.
if (!file) {
return;
}
Blockly.Events.disable();
var controller = this;
var reader = new FileReader();
// To be executed when the reader has read the file.
reader.onload = function() {
// Try to parse XML from file and load it into toolbox editing area.
// Print error message if fail.
try {
var tree = Blockly.Xml.textToDom(reader.result);
if (importMode === WorkspaceFactoryController.MODE_TOOLBOX) {
// Switch mode.
controller.setMode(WorkspaceFactoryController.MODE_TOOLBOX);
// Confirm that the user wants to override their current toolbox.
var hasToolboxElements = controller.model.hasElements() ||
controller.toolboxWorkspace.getAllBlocks(false).length > 0;
if (hasToolboxElements) {
var msg = 'Are you sure you want to import? You will lose your ' +
'current toolbox.';
BlocklyDevTools.Analytics.onWarning(msg);
var continueAnyway = confirm();
if (!continueAnyway) {
return;
}
}
// Import toolbox XML.
controller.importToolboxFromTree_(tree);
BlocklyDevTools.Analytics.onImport('Toolbox.xml');
} else if (importMode === WorkspaceFactoryController.MODE_PRELOAD) {
// Switch mode.
controller.setMode(WorkspaceFactoryController.MODE_PRELOAD);
// Confirm that the user wants to override their current blocks.
if (controller.toolboxWorkspace.getAllBlocks(false).length > 0) {
var msg = 'Are you sure you want to import? You will lose your ' +
'current workspace blocks.';
var continueAnyway = confirm(msg);
BlocklyDevTools.Analytics.onWarning(msg);
if (!continueAnyway) {
return;
}
}
// Import pre-loaded workspace XML.
controller.importPreloadFromTree_(tree);
BlocklyDevTools.Analytics.onImport('WorkspaceContents.xml');
} else {
// Throw error if invalid mode.
throw Error('Unknown import mode: ' + importMode);
}
} catch(e) {
var msg = 'Cannot load XML from file.';
alert(msg);
BlocklyDevTools.Analytics.onError(msg);
console.log(e);
} finally {
Blockly.Events.enable();
}
}
// Read the file asynchronously.
reader.readAsText(file);
};
/**
* Given a XML DOM tree, loads it into the toolbox editing area so that the
* user can continue editing their work. Assumes that tree is in valid toolbox
* XML format. Assumes that the mode is MODE_TOOLBOX.
* @param {!Element} tree XML tree to be loaded to toolbox editing area.
* @private
*/
WorkspaceFactoryController.prototype.importToolboxFromTree_ = function(tree) {
// Clear current editing area.
this.model.clearToolboxList();
this.view.clearToolboxTabs();
if (tree.getElementsByTagName('category').length === 0) {
// No categories present.
// Load all the blocks into a single category evenly spaced.
Blockly.Xml.domToWorkspace(tree, this.toolboxWorkspace);
this.toolboxWorkspace.cleanUp();
// Convert actual shadow blocks to user-generated shadow blocks.
this.convertShadowBlocks();
// Add message to denote empty category.
this.view.addEmptyCategoryMessage();
} else {
// Categories/separators present.
for (var i = 0, item; item = tree.children[i]; i++) {
if (item.tagName === 'category') {
// If the element is a category, create a new category and switch to it.
this.createCategory(item.getAttribute('name'), false);
var category = this.model.getElementByIndex(i);
this.switchElement(category.id);
// Load all blocks in that category to the workspace to be evenly
// spaced and saved to that category.
for (var j = 0, blockXml; blockXml = item.children[j]; j++) {
Blockly.Xml.domToBlock(blockXml, this.toolboxWorkspace);
}
// Evenly space the blocks.
this.toolboxWorkspace.cleanUp();
// Convert actual shadow blocks to user-generated shadow blocks.
this.convertShadowBlocks();
// Set category colour.
if (item.getAttribute('colour')) {
category.changeColour(item.getAttribute('colour'));
this.view.setBorderColour(category.id, category.colour);
}
// Set any custom tags.
if (item.getAttribute('custom')) {
this.model.addCustomTag(category, item.getAttribute('custom'));
}
} else {
// If the element is a separator, add the separator and switch to it.
this.addSeparator();
this.switchElement(this.model.getElementByIndex(i).id);
}
}
}
this.view.updateState(this.model.getIndexByElementId
(this.model.getSelectedId()), this.model.getSelected());
this.saveStateFromWorkspace();
// Set default configuration options for a single flyout or multiple
// categories.
this.view.setCategoryOptions(this.model.hasElements());
this.generateNewOptions();
this.updatePreview();
};
/**
* Given a XML DOM tree, loads it into the pre-loaded workspace editing area.
* Assumes that tree is in valid XML format and that the selected mode is
* MODE_PRELOAD.
* @param {!Element} tree XML tree to be loaded to pre-loaded block editing
* area.
*/
WorkspaceFactoryController.prototype.importPreloadFromTree_ = function(tree) {
this.clearAndLoadXml_(tree);
this.model.savePreloadXml(tree);
this.updatePreview();
};
/**
* Given a XML DOM tree, loads it into the pre-loaded workspace editing area.
* Assumes that tree is in valid XML format and that the selected mode is
* MODE_PRELOAD.
* @param {!Element} tree XML tree to be loaded to pre-loaded block editing
* area.
*/
WorkspaceFactoryController.prototype.importPreloadFromTree_ = function(tree) {
this.clearAndLoadXml_(tree);
this.model.savePreloadXml(tree);
this.saveStateFromWorkspace();
this.updatePreview();
};
/**
* Given a XML DOM tree, loads it into the pre-loaded workspace editing area.
* Assumes that tree is in valid XML format and that the selected mode is
* MODE_PRELOAD.
* @param {!Element} tree XML tree to be loaded to pre-loaded block editing
* area.
*/
WorkspaceFactoryController.prototype.importPreloadFromTree_ = function(tree) {
this.clearAndLoadXml_(tree);
this.model.savePreloadXml(tree);
this.saveStateFromWorkspace();
this.updatePreview();
};
/**
* Clears the editing area completely, deleting all categories and all
* blocks in the model and view and all pre-loaded blocks. Tied to the
* "Clear" button.
*/
WorkspaceFactoryController.prototype.clearAll = function() {
var msg = 'Are you sure you want to clear all of your work in Workspace' +
' Factory?';
BlocklyDevTools.Analytics.onWarning(msg);
if (!confirm(msg)) {
return;
}
this.model.clearToolboxList();
this.view.clearToolboxTabs();
this.model.savePreloadXml(Blockly.utils.xml.createElement('xml'));
this.view.addEmptyCategoryMessage();
this.view.updateState(-1, null);
this.toolboxWorkspace.clear();
this.toolboxWorkspace.clearUndo();
this.saveStateFromWorkspace();
this.hasUnsavedToolboxChanges = false;
this.hasUnsavedPreloadChanges = false;
this.view.setCategoryOptions(this.model.hasElements());
this.generateNewOptions();
this.updatePreview();
};
/**
* Makes the currently selected block a user-generated shadow block. These
* blocks are not made into real shadow blocks, but recorded in the model
* and visually marked as shadow blocks, allowing the user to move and edit
* them (which would be impossible with actual shadow blocks). Updates the
* preview when done.
*/
WorkspaceFactoryController.prototype.addShadow = function() {
// No block selected to make a shadow block.
if (!Blockly.common.getSelected()) {
return;
}
// Clear any previous warnings on the block (would only have warnings on
// a non-shadow block if it was nested inside another shadow block).
Blockly.common.getSelected().setWarningText(null);
// Set selected block and all children as shadow blocks.
this.addShadowForBlockAndChildren_(Blockly.common.getSelected());
// Save and update the preview.
this.saveStateFromWorkspace();
this.updatePreview();
};
/**
* Sets a block and all of its children to be user-generated shadow blocks,
* both in the model and view.
* @param {!Blockly.Block} block The block to be converted to a user-generated
* shadow block.
* @private
*/
WorkspaceFactoryController.prototype.addShadowForBlockAndChildren_ =
function(block) {
// Convert to shadow block.
this.view.markShadowBlock(block);
this.model.addShadowBlock(block.id);
if (FactoryUtils.hasVariableField(block)) {
block.setWarningText('Cannot make variable blocks shadow blocks.');
}
// Convert all children to shadow blocks recursively.
var children = block.getChildren();
for (var i = 0; i < children.length; i++) {
this.addShadowForBlockAndChildren_(children[i]);
}
};
/**
* If the currently selected block is a user-generated shadow block, this
* function makes it a normal block again, removing it from the list of
* shadow blocks and loading the workspace again. Updates the preview again.
*/
WorkspaceFactoryController.prototype.removeShadow = function() {
// No block selected to modify.
if (!Blockly.common.getSelected()) {
return;
}
this.model.removeShadowBlock(Blockly.common.getSelected().id);
this.view.unmarkShadowBlock(Blockly.common.getSelected());
// If turning invalid shadow block back to normal block, remove warning.
Blockly.common.getSelected().setWarningText(null);
this.saveStateFromWorkspace();
this.updatePreview();
};
/**
* Given a unique block ID, uses the model to determine if a block is a
* user-generated shadow block.
* @param {string} blockId The unique ID of the block to examine.
* @return {boolean} True if the block is a user-generated shadow block, false
* otherwise.
*/
WorkspaceFactoryController.prototype.isUserGenShadowBlock = function(blockId) {
return this.model.isShadowBlock(blockId);
};
/**
* Call when importing XML containing real shadow blocks. This function turns
* all real shadow blocks loaded in the workspace into user-generated shadow
* blocks, meaning they are marked as shadow blocks by the model and appear as
* shadow blocks in the view but are still editable and movable.
*/
WorkspaceFactoryController.prototype.convertShadowBlocks = function() {
var blocks = this.toolboxWorkspace.getAllBlocks(false);
for (var i = 0, block; block = blocks[i]; i++) {
if (block.isShadow()) {
block.setShadow(false);
// Delete the shadow DOM attached to the block so that the shadow block
// does not respawn. Dependent on implementation details.
var parentConnection = block.outputConnection ?
block.outputConnection.targetConnection :
block.previousConnection.targetConnection;
if (parentConnection) {
parentConnection.setShadowDom(null);
}
this.model.addShadowBlock(block.id);
this.view.markShadowBlock(block);
}
}
};
/**
* Sets the currently selected mode that determines what the toolbox workspace
* is being used to edit. Updates the view and then saves and loads XML
* to and from the toolbox and updates the help text.
* @param {string} tab The type of tab being switched to
* (WorkspaceFactoryController.MODE_TOOLBOX or
* WorkspaceFactoryController.MODE_PRELOAD).
*/
WorkspaceFactoryController.prototype.setMode = function(mode) {
// No work to change mode that's currently set.
if (this.selectedMode === mode) {
return;
}
// No work to change mode that's currently set.
if (this.selectedMode === mode) {
return;
}
// Set tab selection and display appropriate tab.
this.view.setModeSelection(mode);
// Update selected tab.
this.selectedMode = mode;
// Update help text above workspace.
this.view.updateHelpText(mode);
if (mode === WorkspaceFactoryController.MODE_TOOLBOX) {
// Open the toolbox editing space.
this.model.savePreloadXml
(Blockly.Xml.workspaceToDom(this.toolboxWorkspace));
this.clearAndLoadXml_(this.model.getSelectedXml());
this.view.disableWorkspace(this.view.shouldDisableWorkspace
(this.model.getSelected()));
} else {
// Open the pre-loaded workspace editing space.
if (this.model.getSelected()) {
this.model.getSelected().saveFromWorkspace(this.toolboxWorkspace);
}
this.clearAndLoadXml_(this.model.getPreloadXml());
this.view.disableWorkspace(false);
}
};
/**
* Clears the toolbox workspace and loads XML to it, marking shadow blocks
* as necessary.
* @private
* @param {!Element} xml The XML to be loaded to the workspace.
*/
WorkspaceFactoryController.prototype.clearAndLoadXml_ = function(xml) {
this.toolboxWorkspace.clear();
this.toolboxWorkspace.clearUndo();
Blockly.Xml.domToWorkspace(xml, this.toolboxWorkspace);
this.view.markShadowBlocks(this.model.getShadowBlocksInWorkspace
(this.toolboxWorkspace.getAllBlocks(false)));
this.warnForUndefinedBlocks_();
};
/**
* Sets the standard default options for the options object and updates
* the preview workspace. The default values depends on if categories are
* present.
*/
WorkspaceFactoryController.prototype.setStandardOptionsAndUpdate = function() {
this.view.setBaseOptions();
this.view.setCategoryOptions(this.model.hasElements());
this.generateNewOptions();
};
/**
* Generates a new options object for injecting a Blockly workspace based
* on user input. Should be called every time a change has been made to
* an input field. Updates the model and reinjects the preview workspace.
*/
WorkspaceFactoryController.prototype.generateNewOptions = function() {
this.model.setOptions(this.readOptions_());
this.reinjectPreview(Blockly.utils.toolbox.parseToolboxTree(
this.generator.generateToolboxXml()));
};
/**
* Generates a new options object for injecting a Blockly workspace based on
* user input.
* @return {!Object} Blockly injection options object.
* @private
*/
WorkspaceFactoryController.prototype.readOptions_ = function() {
var optionsObj = Object.create(null);
// Add all standard options to the options object.
// Use parse int to get numbers from value inputs.
var readonly = document.getElementById('option_readOnly_checkbox').checked;
if (readonly) {
optionsObj['readOnly'] = true;
} else {
optionsObj['collapse'] =
document.getElementById('option_collapse_checkbox').checked;
optionsObj['comments'] =
document.getElementById('option_comments_checkbox').checked;
optionsObj['disable'] =
document.getElementById('option_disable_checkbox').checked;
if (document.getElementById('option_infiniteBlocks_checkbox').checked) {
optionsObj['maxBlocks'] = Infinity;
} else {
var maxBlocksValue =
document.getElementById('option_maxBlocks_number').value;
optionsObj['maxBlocks'] = typeof maxBlocksValue === 'string' ?
parseInt(maxBlocksValue) : maxBlocksValue;
}
optionsObj['trashcan'] =
document.getElementById('option_trashcan_checkbox').checked;
optionsObj['horizontalLayout'] =
document.getElementById('option_horizontalLayout_checkbox').checked;
optionsObj['toolboxPosition'] =
document.getElementById('option_toolboxPosition_checkbox').checked ?
'end' : 'start';
}
optionsObj['css'] = document.getElementById('option_css_checkbox').checked;
optionsObj['media'] = document.getElementById('option_media_text').value;
optionsObj['rtl'] = document.getElementById('option_rtl_checkbox').checked;
optionsObj['scrollbars'] =
document.getElementById('option_scrollbars_checkbox').checked;
optionsObj['sounds'] =
document.getElementById('option_sounds_checkbox').checked;
optionsObj['oneBasedIndex'] =
document.getElementById('option_oneBasedIndex_checkbox').checked;
// If using a grid, add all grid options.
if (document.getElementById('option_grid_checkbox').checked) {
var grid = Object.create(null);
var spacingValue =
document.getElementById('gridOption_spacing_number').value;
grid['spacing'] = typeof spacingValue === 'string' ?
parseInt(spacingValue) : spacingValue;
var lengthValue = document.getElementById('gridOption_length_number').value;
grid['length'] = typeof lengthValue === 'string' ?
parseInt(lengthValue) : lengthValue;
grid['colour'] = document.getElementById('gridOption_colour_text').value;
if (!readonly) {
grid['snap'] =
document.getElementById('gridOption_snap_checkbox').checked;
}
optionsObj['grid'] = grid;
}
// If using zoom, add all zoom options.
if (document.getElementById('option_zoom_checkbox').checked) {
var zoom = Object.create(null);
zoom['controls'] =
document.getElementById('zoomOption_controls_checkbox').checked;
zoom['wheel'] =
document.getElementById('zoomOption_wheel_checkbox').checked;
var startScaleValue =
document.getElementById('zoomOption_startScale_number').value;
zoom['startScale'] = typeof startScaleValue === 'string' ?
Number(startScaleValue) : startScaleValue;
var maxScaleValue =
document.getElementById('zoomOption_maxScale_number').value;
zoom['maxScale'] = typeof maxScaleValue === 'string' ?
Number(maxScaleValue) : maxScaleValue;
var minScaleValue =
document.getElementById('zoomOption_minScale_number').value;
zoom['minScale'] = typeof minScaleValue === 'string' ?
Number(minScaleValue) : minScaleValue;
var scaleSpeedValue =
document.getElementById('zoomOption_scaleSpeed_number').value;
zoom['scaleSpeed'] = typeof scaleSpeedValue === 'string' ?
Number(scaleSpeedValue) : scaleSpeedValue;
optionsObj['zoom'] = zoom;
}
return optionsObj;
};
/**
* Imports blocks from a file, generating a category in the toolbox workspace
* to allow the user to use imported blocks in the toolbox and in pre-loaded
* blocks.
* @param {!File} file File object for the blocks to import.
* @param {string} format The format of the file to import, either 'JSON' or
* 'JavaScript'.
*/
WorkspaceFactoryController.prototype.importBlocks = function(file, format) {
// Generate category name from file name.
var categoryName = file.name;
var controller = this;
var reader = new FileReader();
// To be executed when the reader has read the file.
reader.onload = function() {
try {
// Define blocks using block types from file.
var blockTypes = FactoryUtils.defineAndGetBlockTypes(reader.result,
format);
// If an imported block type is already defined, check if the user wants
// to override the current block definition.
if (controller.model.hasDefinedBlockTypes(blockTypes)) {
var msg = 'An imported block uses the same name as a block ' +
'already in your toolbox. Are you sure you want to override the ' +
'currently defined block?';
var continueAnyway = confirm(msg);
BlocklyDevTools.Analytics.onWarning(msg);
if (!continueAnyway) {
return;
}
}
var blocks = controller.generator.getDefinedBlocks(blockTypes);
// Generate category XML and append to toolbox.
var categoryXml = FactoryUtils.generateCategoryXml(blocks, categoryName);
// Get random colour for category between 0 and 360. Gives each imported
// category a different colour.
var randomColor = Math.floor(Math.random() * 360);
categoryXml.setAttribute('colour', randomColor);
controller.toolbox.appendChild(categoryXml);
controller.toolboxWorkspace.updateToolbox(controller.toolbox);
// Update imported block types.
controller.model.addImportedBlockTypes(blockTypes);
// Reload current category to possibly reflect any newly defined blocks.
controller.clearAndLoadXml_
(Blockly.Xml.workspaceToDom(controller.toolboxWorkspace));
BlocklyDevTools.Analytics.onImport('BlockDefinitions' +
(format === 'JSON' ? '.json' : '.js'));
} catch (e) {
msg = 'Cannot read blocks from file.';
alert(msg);
BlocklyDevTools.Analytics.onError(msg);
window.console.log(e);
}
}
// Read the file asynchronously.
reader.readAsText(file);
};
/**
* Updates the block library category in the toolbox workspace toolbox.
* @param {!Element} categoryXml XML for the block library category.
* @param {!Array<string>} libBlockTypes Array of block types from the block
* library.
*/
WorkspaceFactoryController.prototype.setBlockLibCategory =
function(categoryXml, libBlockTypes) {
var blockLibCategory = document.getElementById('blockLibCategory');
// Set category ID so that it can be easily replaced, and set a standard,
// arbitrary block library colour.
categoryXml.id = 'blockLibCategory';
categoryXml.setAttribute('colour', 260);
// Update the toolbox and toolboxWorkspace.
this.toolbox.replaceChild(categoryXml, blockLibCategory);
this.toolboxWorkspace.toolbox_.clearSelection();
this.toolboxWorkspace.updateToolbox(this.toolbox);
// Update the block library types.
this.model.updateLibBlockTypes(libBlockTypes);
// Reload XML on page to account for blocks now defined or undefined in block
// library.
this.clearAndLoadXml_(Blockly.Xml.workspaceToDom(this.toolboxWorkspace));
};
/**
* Return the block types used in the custom toolbox and pre-loaded workspace.
* @return {!Array<string>} Block types used in the custom toolbox and
* pre-loaded workspace.
*/
WorkspaceFactoryController.prototype.getAllUsedBlockTypes = function() {
return this.model.getAllUsedBlockTypes();
};
/**
* Determines if a block loaded in the workspace has a definition (if it
* is a standard block, is defined in the block library, or has a definition
* imported).
* @param {!Blockly.Block} block The block to examine.
*/
WorkspaceFactoryController.prototype.isDefinedBlock = function(block) {
return this.model.isDefinedBlockType(block.type);
};
/**
* Sets a warning on blocks loaded to the workspace that are not defined.
* @private
*/
WorkspaceFactoryController.prototype.warnForUndefinedBlocks_ = function() {
var blocks = this.toolboxWorkspace.getAllBlocks(false);
for (var i = 0, block; block = blocks[i]; i++) {
if (!this.isDefinedBlock(block)) {
block.setWarningText(block.type + ' is not defined (it is not a ' +
'standard block,\nin your block library, or an imported block)');
}
}
};
/**
* Determines if a standard variable category is in the custom toolbox.
* @return {boolean} True if a variables category is in use, false otherwise.
*/
WorkspaceFactoryController.prototype.hasVariablesCategory = function() {
return this.model.hasVariables();
};
/**
* Determines if a standard procedures category is in the custom toolbox.
* @return {boolean} True if a procedures category is in use, false otherwise.
*/
WorkspaceFactoryController.prototype.hasProceduresCategory = function() {
return this.model.hasProcedures();
};
/**
* Determines if there are any unsaved changes in workspace factory.
* @return {boolean} True if there are unsaved changes, false otherwise.
*/
WorkspaceFactoryController.prototype.hasUnsavedChanges = function() {
return this.hasUnsavedToolboxChanges || this.hasUnsavedPreloadChanges;
};