Files
blockly/core/field_checkbox.js
Aaron Dodson 3851b14627 refactor: Migrate to named exports (#5623)
* refactor: Migrate to named exports

* fix: Sort requires

* fix: Remove duplicate deps
2021-10-20 15:53:23 -07:00

244 lines
6.5 KiB
JavaScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Checkbox field. Checked or not checked.
*/
'use strict';
/**
* Checkbox field. Checked or not checked.
* @class
*/
goog.module('Blockly.FieldCheckbox');
const dom = goog.require('Blockly.utils.dom');
const fieldRegistry = goog.require('Blockly.fieldRegistry');
const object = goog.require('Blockly.utils.object');
const {Field} = goog.require('Blockly.Field');
/** @suppress {extraRequire} */
goog.require('Blockly.Events.BlockChange');
/**
* Class for a checkbox field.
* @param {string|boolean=} opt_value The initial value of the field. Should
* either be 'TRUE', 'FALSE' or a boolean. Defaults to 'FALSE'.
* @param {Function=} opt_validator A function that is called to validate
* changes to the field's value. Takes in a value ('TRUE' or 'FALSE') &
* returns a validated value ('TRUE' or 'FALSE'), or null to abort the
* change.
* @param {Object=} opt_config A map of options used to configure the field.
* See the [field creation documentation]{@link
* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/checkbox#creation}
* for a list of properties this parameter supports.
* @extends {Field}
* @constructor
* @alias Blockly.FieldCheckbox
*/
const FieldCheckbox = function(opt_value, opt_validator, opt_config) {
/**
* Character for the check mark. Used to apply a different check mark
* character to individual fields.
* @type {?string}
* @private
*/
this.checkChar_ = null;
FieldCheckbox.superClass_.constructor.call(
this, opt_value, opt_validator, opt_config);
};
object.inherits(FieldCheckbox, Field);
/**
* The default value for this field.
* @type {*}
* @protected
*/
FieldCheckbox.prototype.DEFAULT_VALUE = false;
/**
* Construct a FieldCheckbox from a JSON arg object.
* @param {!Object} options A JSON object with options (checked).
* @return {!FieldCheckbox} The new field instance.
* @package
* @nocollapse
*/
FieldCheckbox.fromJson = function(options) {
// `this` might be a subclass of FieldCheckbox if that class doesn't override
// the static fromJson method.
return new this(options['checked'], undefined, options);
};
/**
* Default character for the checkmark.
* @type {string}
* @const
*/
FieldCheckbox.CHECK_CHAR = '\u2713';
/**
* Serializable fields are saved by the XML renderer, non-serializable fields
* are not. Editable fields should also be serializable.
* @type {boolean}
*/
FieldCheckbox.prototype.SERIALIZABLE = true;
/**
* Mouse cursor style when over the hotspot that initiates editability.
*/
FieldCheckbox.prototype.CURSOR = 'default';
/**
* Configure the field based on the given map of options.
* @param {!Object} config A map of options to configure the field based on.
* @protected
* @override
*/
FieldCheckbox.prototype.configure_ = function(config) {
FieldCheckbox.superClass_.configure_.call(this, config);
if (config['checkCharacter']) {
this.checkChar_ = config['checkCharacter'];
}
};
/**
* Saves this field's value.
* @return {*} The boolean value held by this field.
* @override
* @package
*/
FieldCheckbox.prototype.saveState = function() {
const legacyState = this.saveLegacyState(FieldCheckbox);
if (legacyState !== null) {
return legacyState;
}
return this.getValueBoolean();
};
/**
* Create the block UI for this checkbox.
* @package
*/
FieldCheckbox.prototype.initView = function() {
FieldCheckbox.superClass_.initView.call(this);
dom.addClass(
/** @type {!SVGTextElement} **/ (this.textElement_), 'blocklyCheckbox');
this.textElement_.style.display = this.value_ ? 'block' : 'none';
};
/**
* @override
*/
FieldCheckbox.prototype.render_ = function() {
if (this.textContent_) {
this.textContent_.nodeValue = this.getDisplayText_();
}
this.updateSize_(this.getConstants().FIELD_CHECKBOX_X_OFFSET);
};
/**
* @override
*/
FieldCheckbox.prototype.getDisplayText_ = function() {
return this.checkChar_ || FieldCheckbox.CHECK_CHAR;
};
/**
* Set the character used for the check mark.
* @param {?string} character The character to use for the check mark, or
* null to use the default.
*/
FieldCheckbox.prototype.setCheckCharacter = function(character) {
this.checkChar_ = character;
this.forceRerender();
};
/**
* Toggle the state of the checkbox on click.
* @protected
*/
FieldCheckbox.prototype.showEditor_ = function() {
this.setValue(!this.value_);
};
/**
* Ensure that the input value is valid ('TRUE' or 'FALSE').
* @param {*=} opt_newValue The input value.
* @return {?string} A valid value ('TRUE' or 'FALSE), or null if invalid.
* @protected
*/
FieldCheckbox.prototype.doClassValidation_ = function(opt_newValue) {
if (opt_newValue === true || opt_newValue === 'TRUE') {
return 'TRUE';
}
if (opt_newValue === false || opt_newValue === 'FALSE') {
return 'FALSE';
}
return null;
};
/**
* Update the value of the field, and update the checkElement.
* @param {*} newValue The value to be saved. The default validator guarantees
* that this is a either 'TRUE' or 'FALSE'.
* @protected
*/
FieldCheckbox.prototype.doValueUpdate_ = function(newValue) {
this.value_ = this.convertValueToBool_(newValue);
// Update visual.
if (this.textElement_) {
this.textElement_.style.display = this.value_ ? 'block' : 'none';
}
};
/**
* Get the value of this field, either 'TRUE' or 'FALSE'.
* @return {string} The value of this field.
*/
FieldCheckbox.prototype.getValue = function() {
return this.value_ ? 'TRUE' : 'FALSE';
};
/**
* Get the boolean value of this field.
* @return {boolean} The boolean value of this field.
*/
FieldCheckbox.prototype.getValueBoolean = function() {
return /** @type {boolean} */ (this.value_);
};
/**
* Get the text of this field. Used when the block is collapsed.
* @return {string} Text representing the value of this field
* ('true' or 'false').
*/
FieldCheckbox.prototype.getText = function() {
return String(this.convertValueToBool_(this.value_));
};
/**
* Convert a value into a pure boolean.
*
* Converts 'TRUE' to true and 'FALSE' to false correctly, everything else
* is cast to a boolean.
* @param {*} value The value to convert.
* @return {boolean} The converted value.
* @private
*/
FieldCheckbox.prototype.convertValueToBool_ = function(value) {
if (typeof value === 'string') {
return value === 'TRUE';
} else {
return !!value;
}
};
fieldRegistry.register('field_checkbox', FieldCheckbox);
exports.FieldCheckbox = FieldCheckbox;