mirror of
https://github.com/google/blockly.git
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322 lines
9.4 KiB
JavaScript
322 lines
9.4 KiB
JavaScript
/**
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* @license
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Number input field
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*/
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'use strict';
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/**
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* Number input field
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* @class
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*/
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goog.module('Blockly.FieldNumber');
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const aria = goog.require('Blockly.utils.aria');
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const fieldRegistry = goog.require('Blockly.fieldRegistry');
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const object = goog.require('Blockly.utils.object');
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const {FieldTextInput} = goog.require('Blockly.FieldTextInput');
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/**
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* Class for an editable number field.
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* @param {string|number=} opt_value The initial value of the field. Should cast
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* to a number. Defaults to 0.
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* @param {?(string|number)=} opt_min Minimum value.
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* @param {?(string|number)=} opt_max Maximum value.
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* @param {?(string|number)=} opt_precision Precision for value.
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* @param {?Function=} opt_validator A function that is called to validate
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* changes to the field's value. Takes in a number & returns a validated
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* number, or null to abort the change.
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* @param {Object=} opt_config A map of options used to configure the field.
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* See the [field creation documentation]{@link
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* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/number#creation}
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* for a list of properties this parameter supports.
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* @extends {FieldTextInput}
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* @constructor
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* @alias Blockly.FieldNumber
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*/
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const FieldNumber = function(
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opt_value, opt_min, opt_max, opt_precision, opt_validator, opt_config) {
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/**
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* The minimum value this number field can contain.
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* @type {number}
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* @protected
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*/
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this.min_ = -Infinity;
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/**
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* The maximum value this number field can contain.
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* @type {number}
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* @protected
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*/
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this.max_ = Infinity;
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/**
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* The multiple to which this fields value is rounded.
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* @type {number}
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* @protected
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*/
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this.precision_ = 0;
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/**
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* The number of decimal places to allow, or null to allow any number of
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* decimal digits.
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* @type {?number}
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* @private
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*/
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this.decimalPlaces_ = null;
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FieldNumber.superClass_.constructor.call(
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this, opt_value, opt_validator, opt_config);
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if (!opt_config) { // Only do one kind of configuration or the other.
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this.setConstraints(opt_min, opt_max, opt_precision);
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}
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};
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object.inherits(FieldNumber, FieldTextInput);
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/**
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* The default value for this field.
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* @type {*}
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* @protected
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*/
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FieldNumber.prototype.DEFAULT_VALUE = 0;
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/**
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* Construct a FieldNumber from a JSON arg object.
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* @param {!Object} options A JSON object with options (value, min, max, and
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* precision).
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* @return {!FieldNumber} The new field instance.
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* @package
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* @nocollapse
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*/
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FieldNumber.fromJson = function(options) {
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// `this` might be a subclass of FieldNumber if that class doesn't override
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// the static fromJson method.
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return new this(
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options['value'], undefined, undefined, undefined, undefined, options);
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};
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/**
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* Serializable fields are saved by the XML renderer, non-serializable fields
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* are not. Editable fields should also be serializable.
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* @type {boolean}
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*/
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FieldNumber.prototype.SERIALIZABLE = true;
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/**
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* Configure the field based on the given map of options.
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* @param {!Object} config A map of options to configure the field based on.
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* @protected
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* @override
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*/
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FieldNumber.prototype.configure_ = function(config) {
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FieldNumber.superClass_.configure_.call(this, config);
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this.setMinInternal_(config['min']);
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this.setMaxInternal_(config['max']);
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this.setPrecisionInternal_(config['precision']);
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};
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/**
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* Set the maximum, minimum and precision constraints on this field.
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* Any of these properties may be undefined or NaN to be disabled.
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* Setting precision (usually a power of 10) enforces a minimum step between
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* values. That is, the user's value will rounded to the closest multiple of
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* precision. The least significant digit place is inferred from the precision.
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* Integers values can be enforces by choosing an integer precision.
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* @param {?(number|string|undefined)} min Minimum value.
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* @param {?(number|string|undefined)} max Maximum value.
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* @param {?(number|string|undefined)} precision Precision for value.
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*/
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FieldNumber.prototype.setConstraints = function(min, max, precision) {
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this.setMinInternal_(min);
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this.setMaxInternal_(max);
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this.setPrecisionInternal_(precision);
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this.setValue(this.getValue());
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};
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/**
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* Sets the minimum value this field can contain. Updates the value to reflect.
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* @param {?(number|string|undefined)} min Minimum value.
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*/
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FieldNumber.prototype.setMin = function(min) {
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this.setMinInternal_(min);
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this.setValue(this.getValue());
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};
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/**
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* Sets the minimum value this field can contain. Called internally to avoid
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* value updates.
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* @param {?(number|string|undefined)} min Minimum value.
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* @private
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*/
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FieldNumber.prototype.setMinInternal_ = function(min) {
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if (min == null) {
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this.min_ = -Infinity;
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} else {
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min = Number(min);
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if (!isNaN(min)) {
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this.min_ = min;
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}
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}
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};
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/**
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* Returns the current minimum value this field can contain. Default is
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* -Infinity.
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* @return {number} The current minimum value this field can contain.
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*/
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FieldNumber.prototype.getMin = function() {
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return this.min_;
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};
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/**
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* Sets the maximum value this field can contain. Updates the value to reflect.
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* @param {?(number|string|undefined)} max Maximum value.
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*/
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FieldNumber.prototype.setMax = function(max) {
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this.setMaxInternal_(max);
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this.setValue(this.getValue());
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};
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/**
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* Sets the maximum value this field can contain. Called internally to avoid
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* value updates.
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* @param {?(number|string|undefined)} max Maximum value.
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* @private
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*/
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FieldNumber.prototype.setMaxInternal_ = function(max) {
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if (max == null) {
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this.max_ = Infinity;
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} else {
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max = Number(max);
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if (!isNaN(max)) {
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this.max_ = max;
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}
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}
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};
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/**
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* Returns the current maximum value this field can contain. Default is
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* Infinity.
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* @return {number} The current maximum value this field can contain.
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*/
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FieldNumber.prototype.getMax = function() {
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return this.max_;
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};
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/**
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* Sets the precision of this field's value, i.e. the number to which the
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* value is rounded. Updates the field to reflect.
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* @param {?(number|string|undefined)} precision The number to which the
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* field's value is rounded.
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*/
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FieldNumber.prototype.setPrecision = function(precision) {
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this.setPrecisionInternal_(precision);
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this.setValue(this.getValue());
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};
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/**
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* Sets the precision of this field's value. Called internally to avoid
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* value updates.
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* @param {?(number|string|undefined)} precision The number to which the
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* field's value is rounded.
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* @private
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*/
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FieldNumber.prototype.setPrecisionInternal_ = function(precision) {
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this.precision_ = Number(precision) || 0;
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let precisionString = String(this.precision_);
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if (precisionString.indexOf('e') !== -1) {
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// String() is fast. But it turns .0000001 into '1e-7'.
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// Use the much slower toLocaleString to access all the digits.
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precisionString =
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this.precision_.toLocaleString('en-US', {maximumFractionDigits: 20});
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}
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const decimalIndex = precisionString.indexOf('.');
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if (decimalIndex === -1) {
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// If the precision is 0 (float) allow any number of decimals,
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// otherwise allow none.
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this.decimalPlaces_ = precision ? 0 : null;
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} else {
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this.decimalPlaces_ = precisionString.length - decimalIndex - 1;
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}
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};
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/**
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* Returns the current precision of this field. The precision being the
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* number to which the field's value is rounded. A precision of 0 means that
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* the value is not rounded.
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* @return {number} The number to which this field's value is rounded.
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*/
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FieldNumber.prototype.getPrecision = function() {
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return this.precision_;
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};
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/**
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* Ensure that the input value is a valid number (must fulfill the
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* constraints placed on the field).
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* @param {*=} opt_newValue The input value.
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* @return {?number} A valid number, or null if invalid.
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* @protected
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* @override
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*/
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FieldNumber.prototype.doClassValidation_ = function(opt_newValue) {
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if (opt_newValue === null) {
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return null;
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}
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// Clean up text.
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let newValue = String(opt_newValue);
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// TODO: Handle cases like 'ten', '1.203,14', etc.
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// 'O' is sometimes mistaken for '0' by inexperienced users.
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newValue = newValue.replace(/O/ig, '0');
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// Strip out thousands separators.
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newValue = newValue.replace(/,/g, '');
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// Ignore case of 'Infinity'.
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newValue = newValue.replace(/infinity/i, 'Infinity');
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// Clean up number.
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let n = Number(newValue || 0);
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if (isNaN(n)) {
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// Invalid number.
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return null;
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}
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// Get the value in range.
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n = Math.min(Math.max(n, this.min_), this.max_);
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// Round to nearest multiple of precision.
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if (this.precision_ && isFinite(n)) {
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n = Math.round(n / this.precision_) * this.precision_;
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}
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// Clean up floating point errors.
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if (this.decimalPlaces_ !== null) {
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n = Number(n.toFixed(this.decimalPlaces_));
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}
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return n;
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};
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/**
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* Create the number input editor widget.
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* @return {!HTMLElement} The newly created number input editor.
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* @protected
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* @override
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*/
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FieldNumber.prototype.widgetCreate_ = function() {
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const htmlInput = FieldNumber.superClass_.widgetCreate_.call(this);
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// Set the accessibility state
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if (this.min_ > -Infinity) {
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aria.setState(htmlInput, aria.State.VALUEMIN, this.min_);
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}
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if (this.max_ < Infinity) {
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aria.setState(htmlInput, aria.State.VALUEMAX, this.max_);
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}
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return htmlInput;
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};
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fieldRegistry.register('field_number', FieldNumber);
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exports.FieldNumber = FieldNumber;
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