mirror of
https://github.com/google/blockly.git
synced 2026-01-04 23:50:12 +01:00
* chore: move dynamic category names into their respective files * feat: create NameType enum on Names * chore: use NameType enum for Names helper functions * docs: update comments for category names
552 lines
18 KiB
JavaScript
552 lines
18 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Utility functions for generating executable code from
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* Blockly code.
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*/
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'use strict';
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/**
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* Utility functions for generating executable code from
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* Blockly code.
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* @class
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*/
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goog.module('Blockly.Generator');
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const common = goog.require('Blockly.common');
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const deprecation = goog.require('Blockly.utils.deprecation');
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/* eslint-disable-next-line no-unused-vars */
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const {Block} = goog.requireType('Blockly.Block');
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/* eslint-disable-next-line no-unused-vars */
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const {Names, NameType} = goog.require('Blockly.Names');
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/* eslint-disable-next-line no-unused-vars */
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const {Workspace} = goog.requireType('Blockly.Workspace');
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/**
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* Class for a code generator that translates the blocks into a language.
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* @param {string} name Language name of this generator.
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* @constructor
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* @alias Blockly.Generator
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*/
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const Generator = function(name) {
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this.name_ = name;
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this.FUNCTION_NAME_PLACEHOLDER_REGEXP_ =
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new RegExp(this.FUNCTION_NAME_PLACEHOLDER_, 'g');
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};
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/**
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* Arbitrary code to inject into locations that risk causing infinite loops.
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* Any instances of '%1' will be replaced by the block ID that failed.
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* E.g. ' checkTimeout(%1);\n'
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* @type {?string}
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*/
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Generator.prototype.INFINITE_LOOP_TRAP = null;
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/**
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* Arbitrary code to inject before every statement.
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* Any instances of '%1' will be replaced by the block ID of the statement.
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* E.g. 'highlight(%1);\n'
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* @type {?string}
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*/
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Generator.prototype.STATEMENT_PREFIX = null;
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/**
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* Arbitrary code to inject after every statement.
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* Any instances of '%1' will be replaced by the block ID of the statement.
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* E.g. 'highlight(%1);\n'
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* @type {?string}
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*/
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Generator.prototype.STATEMENT_SUFFIX = null;
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/**
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* The method of indenting. Defaults to two spaces, but language generators
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* may override this to increase indent or change to tabs.
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* @type {string}
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*/
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Generator.prototype.INDENT = ' ';
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/**
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* Maximum length for a comment before wrapping. Does not account for
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* indenting level.
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* @type {number}
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*/
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Generator.prototype.COMMENT_WRAP = 60;
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/**
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* List of outer-inner pairings that do NOT require parentheses.
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* @type {!Array<!Array<number>>}
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*/
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Generator.prototype.ORDER_OVERRIDES = [];
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/**
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* Whether the init method has been called.
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* Generators that set this flag to false after creation and true in init
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* will cause blockToCode to emit a warning if the generator has not been
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* initialized. If this flag is untouched, it will have no effect.
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* @type {?boolean}
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*/
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Generator.prototype.isInitialized = null;
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/**
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* Generate code for all blocks in the workspace to the specified language.
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* @param {!Workspace=} workspace Workspace to generate code from.
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* @return {string} Generated code.
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*/
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Generator.prototype.workspaceToCode = function(workspace) {
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if (!workspace) {
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// Backwards compatibility from before there could be multiple workspaces.
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console.warn('No workspace specified in workspaceToCode call. Guessing.');
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workspace = common.getMainWorkspace();
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}
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let code = [];
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this.init(workspace);
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const blocks = workspace.getTopBlocks(true);
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for (let i = 0, block; (block = blocks[i]); i++) {
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let line = this.blockToCode(block);
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if (Array.isArray(line)) {
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// Value blocks return tuples of code and operator order.
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// Top-level blocks don't care about operator order.
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line = line[0];
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}
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if (line) {
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if (block.outputConnection) {
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// This block is a naked value. Ask the language's code generator if
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// it wants to append a semicolon, or something.
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line = this.scrubNakedValue(line);
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if (this.STATEMENT_PREFIX && !block.suppressPrefixSuffix) {
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line = this.injectId(this.STATEMENT_PREFIX, block) + line;
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}
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if (this.STATEMENT_SUFFIX && !block.suppressPrefixSuffix) {
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line = line + this.injectId(this.STATEMENT_SUFFIX, block);
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}
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}
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code.push(line);
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}
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}
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code = code.join('\n'); // Blank line between each section.
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code = this.finish(code);
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// Final scrubbing of whitespace.
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code = code.replace(/^\s+\n/, '');
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code = code.replace(/\n\s+$/, '\n');
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code = code.replace(/[ \t]+\n/g, '\n');
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return code;
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};
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// The following are some helpful functions which can be used by multiple
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// languages.
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/**
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* Prepend a common prefix onto each line of code.
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* Intended for indenting code or adding comment markers.
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* @param {string} text The lines of code.
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* @param {string} prefix The common prefix.
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* @return {string} The prefixed lines of code.
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*/
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Generator.prototype.prefixLines = function(text, prefix) {
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return prefix + text.replace(/(?!\n$)\n/g, '\n' + prefix);
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};
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/**
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* Recursively spider a tree of blocks, returning all their comments.
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* @param {!Block} block The block from which to start spidering.
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* @return {string} Concatenated list of comments.
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*/
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Generator.prototype.allNestedComments = function(block) {
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const comments = [];
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const blocks = block.getDescendants(true);
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for (let i = 0; i < blocks.length; i++) {
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const comment = blocks[i].getCommentText();
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if (comment) {
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comments.push(comment);
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}
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}
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// Append an empty string to create a trailing line break when joined.
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if (comments.length) {
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comments.push('');
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}
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return comments.join('\n');
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};
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/**
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* Generate code for the specified block (and attached blocks).
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* The generator must be initialized before calling this function.
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* @param {Block} block The block to generate code for.
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* @param {boolean=} opt_thisOnly True to generate code for only this statement.
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* @return {string|!Array} For statement blocks, the generated code.
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* For value blocks, an array containing the generated code and an
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* operator order value. Returns '' if block is null.
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*/
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Generator.prototype.blockToCode = function(block, opt_thisOnly) {
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if (this.isInitialized === false) {
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console.warn(
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'Generator init was not called before blockToCode was called.');
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}
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if (!block) {
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return '';
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}
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if (!block.isEnabled()) {
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// Skip past this block if it is disabled.
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return opt_thisOnly ? '' : this.blockToCode(block.getNextBlock());
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}
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if (block.isInsertionMarker()) {
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// Skip past insertion markers.
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return opt_thisOnly ? '' : this.blockToCode(block.getChildren(false)[0]);
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}
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const func = this[block.type];
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if (typeof func !== 'function') {
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throw Error(
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'Language "' + this.name_ + '" does not know how to generate ' +
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'code for block type "' + block.type + '".');
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}
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// First argument to func.call is the value of 'this' in the generator.
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// Prior to 24 September 2013 'this' was the only way to access the block.
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// The current preferred method of accessing the block is through the second
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// argument to func.call, which becomes the first parameter to the generator.
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let code = func.call(block, block);
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if (Array.isArray(code)) {
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// Value blocks return tuples of code and operator order.
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if (!block.outputConnection) {
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throw TypeError('Expecting string from statement block: ' + block.type);
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}
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return [this.scrub_(block, code[0], opt_thisOnly), code[1]];
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} else if (typeof code === 'string') {
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if (this.STATEMENT_PREFIX && !block.suppressPrefixSuffix) {
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code = this.injectId(this.STATEMENT_PREFIX, block) + code;
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}
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if (this.STATEMENT_SUFFIX && !block.suppressPrefixSuffix) {
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code = code + this.injectId(this.STATEMENT_SUFFIX, block);
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}
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return this.scrub_(block, code, opt_thisOnly);
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} else if (code === null) {
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// Block has handled code generation itself.
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return '';
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}
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throw SyntaxError('Invalid code generated: ' + code);
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};
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/**
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* Generate code representing the specified value input.
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* @param {!Block} block The block containing the input.
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* @param {string} name The name of the input.
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* @param {number} outerOrder The maximum binding strength (minimum order value)
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* of any operators adjacent to "block".
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* @return {string} Generated code or '' if no blocks are connected or the
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* specified input does not exist.
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*/
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Generator.prototype.valueToCode = function(block, name, outerOrder) {
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if (isNaN(outerOrder)) {
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throw TypeError('Expecting valid order from block: ' + block.type);
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}
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const targetBlock = block.getInputTargetBlock(name);
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if (!targetBlock) {
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return '';
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}
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const tuple = this.blockToCode(targetBlock);
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if (tuple === '') {
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// Disabled block.
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return '';
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}
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// Value blocks must return code and order of operations info.
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// Statement blocks must only return code.
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if (!Array.isArray(tuple)) {
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throw TypeError('Expecting tuple from value block: ' + targetBlock.type);
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}
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let code = tuple[0];
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const innerOrder = tuple[1];
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if (isNaN(innerOrder)) {
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throw TypeError(
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'Expecting valid order from value block: ' + targetBlock.type);
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}
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if (!code) {
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return '';
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}
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// Add parentheses if needed.
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let parensNeeded = false;
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const outerOrderClass = Math.floor(outerOrder);
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const innerOrderClass = Math.floor(innerOrder);
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if (outerOrderClass <= innerOrderClass) {
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if (outerOrderClass === innerOrderClass &&
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(outerOrderClass === 0 || outerOrderClass === 99)) {
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// Don't generate parens around NONE-NONE and ATOMIC-ATOMIC pairs.
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// 0 is the atomic order, 99 is the none order. No parentheses needed.
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// In all known languages multiple such code blocks are not order
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// sensitive. In fact in Python ('a' 'b') 'c' would fail.
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} else {
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// The operators outside this code are stronger than the operators
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// inside this code. To prevent the code from being pulled apart,
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// wrap the code in parentheses.
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parensNeeded = true;
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// Check for special exceptions.
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for (let i = 0; i < this.ORDER_OVERRIDES.length; i++) {
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if (this.ORDER_OVERRIDES[i][0] === outerOrder &&
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this.ORDER_OVERRIDES[i][1] === innerOrder) {
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parensNeeded = false;
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break;
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}
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}
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}
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}
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if (parensNeeded) {
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// Technically, this should be handled on a language-by-language basis.
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// However all known (sane) languages use parentheses for grouping.
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code = '(' + code + ')';
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}
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return code;
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};
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/**
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* Generate a code string representing the blocks attached to the named
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* statement input. Indent the code.
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* This is mainly used in generators. When trying to generate code to evaluate
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* look at using workspaceToCode or blockToCode.
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* @param {!Block} block The block containing the input.
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* @param {string} name The name of the input.
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* @return {string} Generated code or '' if no blocks are connected.
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*/
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Generator.prototype.statementToCode = function(block, name) {
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const targetBlock = block.getInputTargetBlock(name);
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let code = this.blockToCode(targetBlock);
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// Value blocks must return code and order of operations info.
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// Statement blocks must only return code.
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if (typeof code !== 'string') {
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throw TypeError(
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'Expecting code from statement block: ' +
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(targetBlock && targetBlock.type));
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}
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if (code) {
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code = this.prefixLines(/** @type {string} */ (code), this.INDENT);
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}
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return code;
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};
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/**
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* Add an infinite loop trap to the contents of a loop.
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* Add statement suffix at the start of the loop block (right after the loop
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* statement executes), and a statement prefix to the end of the loop block
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* (right before the loop statement executes).
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* @param {string} branch Code for loop contents.
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* @param {!Block} block Enclosing block.
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* @return {string} Loop contents, with infinite loop trap added.
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*/
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Generator.prototype.addLoopTrap = function(branch, block) {
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if (this.INFINITE_LOOP_TRAP) {
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branch = this.prefixLines(
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this.injectId(this.INFINITE_LOOP_TRAP, block), this.INDENT) +
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branch;
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}
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if (this.STATEMENT_SUFFIX && !block.suppressPrefixSuffix) {
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branch = this.prefixLines(
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this.injectId(this.STATEMENT_SUFFIX, block), this.INDENT) +
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branch;
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}
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if (this.STATEMENT_PREFIX && !block.suppressPrefixSuffix) {
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branch = branch +
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this.prefixLines(
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this.injectId(this.STATEMENT_PREFIX, block), this.INDENT);
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}
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return branch;
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};
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/**
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* Inject a block ID into a message to replace '%1'.
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* Used for STATEMENT_PREFIX, STATEMENT_SUFFIX, and INFINITE_LOOP_TRAP.
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* @param {string} msg Code snippet with '%1'.
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* @param {!Block} block Block which has an ID.
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* @return {string} Code snippet with ID.
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*/
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Generator.prototype.injectId = function(msg, block) {
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const id = block.id.replace(/\$/g, '$$$$'); // Issue 251.
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return msg.replace(/%1/g, '\'' + id + '\'');
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};
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/**
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* Comma-separated list of reserved words.
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* @type {string}
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* @protected
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*/
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Generator.prototype.RESERVED_WORDS_ = '';
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/**
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* Add one or more words to the list of reserved words for this language.
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* @param {string} words Comma-separated list of words to add to the list.
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* No spaces. Duplicates are ok.
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*/
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Generator.prototype.addReservedWords = function(words) {
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this.RESERVED_WORDS_ += words + ',';
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};
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/**
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* This is used as a placeholder in functions defined using
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* Generator.provideFunction_. It must not be legal code that could
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* legitimately appear in a function definition (or comment), and it must
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* not confuse the regular expression parser.
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* @type {string}
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* @protected
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*/
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Generator.prototype.FUNCTION_NAME_PLACEHOLDER_ = '{leCUI8hutHZI4480Dc}';
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/**
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* A dictionary of definitions to be printed before the code.
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* @type {!Object|undefined}
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* @protected
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*/
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Generator.prototype.definitions_;
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/**
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* A dictionary mapping desired function names in definitions_ to actual
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* function names (to avoid collisions with user functions).
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* @type {!Object|undefined}
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* @protected
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*/
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Generator.prototype.functionNames_;
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/**
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* A database of variable and procedure names.
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* @type {!Names|undefined}
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* @protected
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*/
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Generator.prototype.nameDB_;
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Object.defineProperties(Generator.prototype, {
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/**
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* A database of variable names.
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* @name Blockly.Generator.prototype.variableDB_
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* @type {!Names|undefined}
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* @protected
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* @deprecated 'variableDB_' was renamed to 'nameDB_' (May 2021).
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* @suppress {checkTypes}
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*/
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variableDB_: {
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/**
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* @this {Generator}
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* @return {!Names|undefined} Name database.
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*/
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get: function() {
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deprecation.warn('variableDB_', 'May 2021', 'May 2026', 'nameDB_');
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return this.nameDB_;
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},
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/**
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* @this {Generator}
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* @param {!Names|undefined} nameDb New name database.
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*/
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set: function(nameDb) {
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deprecation.warn('variableDB_', 'May 2021', 'May 2026', 'nameDB_');
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this.nameDB_ = nameDb;
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},
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},
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});
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/**
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* Define a developer-defined function (not a user-defined procedure) to be
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* included in the generated code. Used for creating private helper functions.
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* The first time this is called with a given desiredName, the code is
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* saved and an actual name is generated. Subsequent calls with the
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* same desiredName have no effect but have the same return value.
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*
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* It is up to the caller to make sure the same desiredName is not
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* used for different helper functions (e.g. use "colourRandom" and
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* "listRandom", not "random"). There is no danger of colliding with reserved
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* words, or user-defined variable or procedure names.
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*
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* The code gets output when Generator.finish() is called.
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*
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* @param {string} desiredName The desired name of the function
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* (e.g. mathIsPrime).
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* @param {!Array<string>} code A list of statements. Use ' ' for indents.
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* @return {string} The actual name of the new function. This may differ
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* from desiredName if the former has already been taken by the user.
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* @protected
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*/
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Generator.prototype.provideFunction_ = function(desiredName, code) {
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if (!this.definitions_[desiredName]) {
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const functionName =
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this.nameDB_.getDistinctName(desiredName, NameType.PROCEDURE);
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this.functionNames_[desiredName] = functionName;
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let codeText = code.join('\n').replace(
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this.FUNCTION_NAME_PLACEHOLDER_REGEXP_, functionName);
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// Change all ' ' indents into the desired indent.
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// To avoid an infinite loop of replacements, change all indents to '\0'
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// character first, then replace them all with the indent.
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// We are assuming that no provided functions contain a literal null char.
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let oldCodeText;
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while (oldCodeText !== codeText) {
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oldCodeText = codeText;
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codeText = codeText.replace(/^(( {2})*) {2}/gm, '$1\0');
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}
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codeText = codeText.replace(/\0/g, this.INDENT);
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this.definitions_[desiredName] = codeText;
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}
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return this.functionNames_[desiredName];
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};
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/**
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* Hook for code to run before code generation starts.
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* Subclasses may override this, e.g. to initialise the database of variable
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* names.
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* @param {!Workspace} _workspace Workspace to generate code from.
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*/
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Generator.prototype.init = function(_workspace) {
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// Optionally override
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// Create a dictionary of definitions to be printed before the code.
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this.definitions_ = Object.create(null);
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|
// Create a dictionary mapping desired developer-defined function names in
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// definitions_ to actual function names (to avoid collisions with
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|
// user-defined procedures).
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this.functionNames_ = Object.create(null);
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|
};
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|
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|
/**
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|
* Common tasks for generating code from blocks. This is called from
|
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* blockToCode and is called on every block, not just top level blocks.
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|
* Subclasses may override this, e.g. to generate code for statements following
|
|
* the block, or to handle comments for the specified block and any connected
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|
* value blocks.
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|
* @param {!Block} _block The current block.
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|
* @param {string} code The code created for this block.
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|
* @param {boolean=} _opt_thisOnly True to generate code for only this
|
|
* statement.
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|
* @return {string} Code with comments and subsequent blocks added.
|
|
* @protected
|
|
*/
|
|
Generator.prototype.scrub_ = function(_block, code, _opt_thisOnly) {
|
|
// Optionally override
|
|
return code;
|
|
};
|
|
|
|
/**
|
|
* Hook for code to run at end of code generation.
|
|
* Subclasses may override this, e.g. to prepend the generated code with import
|
|
* statements or variable definitions.
|
|
* @param {string} code Generated code.
|
|
* @return {string} Completed code.
|
|
*/
|
|
Generator.prototype.finish = function(code) {
|
|
// Optionally override
|
|
// Clean up temporary data.
|
|
delete this.definitions_;
|
|
delete this.functionNames_;
|
|
return code;
|
|
};
|
|
|
|
/**
|
|
* Naked values are top-level blocks with outputs that aren't plugged into
|
|
* anything.
|
|
* Subclasses may override this, e.g. if their language does not allow
|
|
* naked values.
|
|
* @param {string} line Line of generated code.
|
|
* @return {string} Legal line of code.
|
|
*/
|
|
Generator.prototype.scrubNakedValue = function(line) {
|
|
// Optionally override
|
|
return line;
|
|
};
|
|
|
|
exports.Generator = Generator;
|