Files
blockly/core/icon.js
Rachel Fenichel 969fcac455 chore: Move functions from utils (#5706)
* chore: move functions from utils to more specific files

* chore: use new names for utils functions

* chore: run clang-format

* chore: add deprecation warnings back to utils.js
2021-11-15 15:59:27 -08:00

217 lines
5.1 KiB
JavaScript

/**
* @license
* Copyright 2013 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Object representing an icon on a block.
*/
'use strict';
/**
* Object representing an icon on a block.
* @class
*/
goog.module('Blockly.Icon');
const browserEvents = goog.require('Blockly.browserEvents');
const dom = goog.require('Blockly.utils.dom');
const svgMath = goog.require('Blockly.utils.svgMath');
/* eslint-disable-next-line no-unused-vars */
const {BlockSvg} = goog.requireType('Blockly.BlockSvg');
/* eslint-disable-next-line no-unused-vars */
const {Bubble} = goog.requireType('Blockly.Bubble');
const {Coordinate} = goog.require('Blockly.utils.Coordinate');
const {Size} = goog.require('Blockly.utils.Size');
const {Svg} = goog.require('Blockly.utils.Svg');
/**
* Class for an icon.
* @param {BlockSvg} block The block associated with this icon.
* @constructor
* @abstract
* @alias Blockly.Icon
*/
const Icon = function(block) {
/**
* The block this icon is attached to.
* @type {BlockSvg}
* @protected
*/
this.block_ = block;
/**
* The icon SVG group.
* @type {?SVGGElement}
*/
this.iconGroup_ = null;
};
/**
* Does this icon get hidden when the block is collapsed.
*/
Icon.prototype.collapseHidden = true;
/**
* Height and width of icons.
* @const
*/
Icon.prototype.SIZE = 17;
/**
* Bubble UI (if visible).
* @type {?Bubble}
* @protected
*/
Icon.prototype.bubble_ = null;
/**
* Absolute coordinate of icon's center.
* @type {?Coordinate}
* @protected
*/
Icon.prototype.iconXY_ = null;
/**
* Create the icon on the block.
*/
Icon.prototype.createIcon = function() {
if (this.iconGroup_) {
// Icon already exists.
return;
}
/* Here's the markup that will be generated:
<g class="blocklyIconGroup">
...
</g>
*/
this.iconGroup_ =
dom.createSvgElement(Svg.G, {'class': 'blocklyIconGroup'}, null);
if (this.block_.isInFlyout) {
dom.addClass(
/** @type {!Element} */ (this.iconGroup_), 'blocklyIconGroupReadonly');
}
this.drawIcon_(this.iconGroup_);
this.block_.getSvgRoot().appendChild(this.iconGroup_);
browserEvents.conditionalBind(
this.iconGroup_, 'mouseup', this, this.iconClick_);
this.updateEditable();
};
/**
* Dispose of this icon.
*/
Icon.prototype.dispose = function() {
// Dispose of and unlink the icon.
dom.removeNode(this.iconGroup_);
this.iconGroup_ = null;
// Dispose of and unlink the bubble.
this.setVisible(false);
this.block_ = null;
};
/**
* Add or remove the UI indicating if this icon may be clicked or not.
*/
Icon.prototype.updateEditable = function() {
// No-op on the base class.
};
/**
* Is the associated bubble visible?
* @return {boolean} True if the bubble is visible.
*/
Icon.prototype.isVisible = function() {
return !!this.bubble_;
};
/**
* Clicking on the icon toggles if the bubble is visible.
* @param {!Event} e Mouse click event.
* @protected
*/
Icon.prototype.iconClick_ = function(e) {
if (this.block_.workspace.isDragging()) {
// Drag operation is concluding. Don't open the editor.
return;
}
if (!this.block_.isInFlyout && !browserEvents.isRightButton(e)) {
this.setVisible(!this.isVisible());
}
};
/**
* Change the colour of the associated bubble to match its block.
*/
Icon.prototype.applyColour = function() {
if (this.isVisible()) {
this.bubble_.setColour(this.block_.style.colourPrimary);
}
};
/**
* Notification that the icon has moved. Update the arrow accordingly.
* @param {!Coordinate} xy Absolute location in workspace coordinates.
*/
Icon.prototype.setIconLocation = function(xy) {
this.iconXY_ = xy;
if (this.isVisible()) {
this.bubble_.setAnchorLocation(xy);
}
};
/**
* Notification that the icon has moved, but we don't really know where.
* Recompute the icon's location from scratch.
*/
Icon.prototype.computeIconLocation = function() {
// Find coordinates for the centre of the icon and update the arrow.
const blockXY = this.block_.getRelativeToSurfaceXY();
const iconXY = svgMath.getRelativeXY(
/** @type {!SVGElement} */ (this.iconGroup_));
const newXY = new Coordinate(
blockXY.x + iconXY.x + this.SIZE / 2,
blockXY.y + iconXY.y + this.SIZE / 2);
if (!Coordinate.equals(this.getIconLocation(), newXY)) {
this.setIconLocation(newXY);
}
};
/**
* Returns the center of the block's icon relative to the surface.
* @return {?Coordinate} Object with x and y properties in
* workspace coordinates.
*/
Icon.prototype.getIconLocation = function() {
return this.iconXY_;
};
/**
* Get the size of the icon as used for rendering.
* This differs from the actual size of the icon, because it bulges slightly
* out of its row rather than increasing the height of its row.
* @return {!Size} Height and width.
*/
// TODO (#2562): Remove getCorrectedSize.
Icon.prototype.getCorrectedSize = function() {
return new Size(Icon.prototype.SIZE, Icon.prototype.SIZE - 2);
};
/**
* Draw the icon.
* @param {!Element} group The icon group.
* @protected
*/
Icon.prototype.drawIcon_;
/**
* Show or hide the icon.
* @param {boolean} visible True if the icon should be visible.
*/
Icon.prototype.setVisible;
exports.Icon = Icon;