mirror of
https://github.com/google/blockly.git
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478 lines
12 KiB
JavaScript
478 lines
12 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Blockly menu similar to Closure's goog.ui.Menu
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*/
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'use strict';
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/**
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* Blockly menu similar to Closure's goog.ui.Menu
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* @class
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*/
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goog.module('Blockly.Menu');
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const aria = goog.require('Blockly.utils.aria');
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const browserEvents = goog.require('Blockly.browserEvents');
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const dom = goog.require('Blockly.utils.dom');
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const style = goog.require('Blockly.utils.style');
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const {Coordinate} = goog.require('Blockly.utils.Coordinate');
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const {KeyCodes} = goog.require('Blockly.utils.KeyCodes');
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/* eslint-disable-next-line no-unused-vars */
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const {MenuItem} = goog.requireType('Blockly.MenuItem');
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/* eslint-disable-next-line no-unused-vars */
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const {Size} = goog.requireType('Blockly.utils.Size');
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/**
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* A basic menu class.
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* @constructor
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* @alias Blockly.Menu
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*/
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const Menu = function() {
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/**
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* Array of menu items.
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* (Nulls are never in the array, but typing the array as nullable prevents
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* the compiler from objecting to .indexOf(null))
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* @type {!Array<MenuItem>}
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* @private
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*/
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this.menuItems_ = [];
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/**
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* Coordinates of the mousedown event that caused this menu to open. Used to
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* prevent the consequent mouseup event due to a simple click from activating
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* a menu item immediately.
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* @type {?Coordinate}
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* @package
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*/
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this.openingCoords = null;
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/**
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* This is the element that we will listen to the real focus events on.
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* A value of null means no menu item is highlighted.
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* @type {?MenuItem}
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* @private
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*/
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this.highlightedItem_ = null;
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/**
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* Mouse over event data.
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* @type {?browserEvents.Data}
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* @private
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*/
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this.mouseOverHandler_ = null;
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/**
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* Click event data.
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* @type {?browserEvents.Data}
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* @private
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*/
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this.clickHandler_ = null;
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/**
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* Mouse enter event data.
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* @type {?browserEvents.Data}
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* @private
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*/
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this.mouseEnterHandler_ = null;
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/**
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* Mouse leave event data.
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* @type {?browserEvents.Data}
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* @private
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*/
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this.mouseLeaveHandler_ = null;
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/**
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* Key down event data.
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* @type {?browserEvents.Data}
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* @private
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*/
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this.onKeyDownHandler_ = null;
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/**
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* The menu's root DOM element.
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* @type {?Element}
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* @private
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*/
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this.element_ = null;
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/**
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* ARIA name for this menu.
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* @type {?aria.Role}
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* @private
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*/
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this.roleName_ = null;
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};
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/**
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* Add a new menu item to the bottom of this menu.
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* @param {!MenuItem} menuItem Menu item to append.
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*/
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Menu.prototype.addChild = function(menuItem) {
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this.menuItems_.push(menuItem);
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};
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/**
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* Creates the menu DOM.
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* @param {!Element} container Element upon which to append this menu.
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*/
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Menu.prototype.render = function(container) {
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const element =
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/** @type {!HTMLDivElement} */ (document.createElement('div'));
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// goog-menu is deprecated, use blocklyMenu. May 2020.
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element.className = 'blocklyMenu goog-menu blocklyNonSelectable';
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element.tabIndex = 0;
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if (this.roleName_) {
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aria.setRole(element, this.roleName_);
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}
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this.element_ = element;
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// Add menu items.
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for (let i = 0, menuItem; (menuItem = this.menuItems_[i]); i++) {
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element.appendChild(menuItem.createDom());
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}
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// Add event handlers.
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this.mouseOverHandler_ = browserEvents.conditionalBind(
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element, 'mouseover', this, this.handleMouseOver_, true);
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this.clickHandler_ = browserEvents.conditionalBind(
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element, 'click', this, this.handleClick_, true);
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this.mouseEnterHandler_ = browserEvents.conditionalBind(
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element, 'mouseenter', this, this.handleMouseEnter_, true);
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this.mouseLeaveHandler_ = browserEvents.conditionalBind(
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element, 'mouseleave', this, this.handleMouseLeave_, true);
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this.onKeyDownHandler_ = browserEvents.conditionalBind(
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element, 'keydown', this, this.handleKeyEvent_);
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container.appendChild(element);
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};
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/**
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* Gets the menu's element.
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* @return {?Element} The DOM element.
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* @package
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*/
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Menu.prototype.getElement = function() {
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return this.element_;
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};
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/**
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* Focus the menu element.
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* @package
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*/
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Menu.prototype.focus = function() {
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const el = this.getElement();
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if (el) {
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el.focus({preventScroll: true});
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dom.addClass(el, 'blocklyFocused');
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}
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};
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/**
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* Blur the menu element.
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* @private
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*/
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Menu.prototype.blur_ = function() {
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const el = this.getElement();
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if (el) {
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el.blur();
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dom.removeClass(el, 'blocklyFocused');
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}
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};
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/**
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* Set the menu accessibility role.
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* @param {!aria.Role} roleName role name.
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* @package
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*/
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Menu.prototype.setRole = function(roleName) {
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this.roleName_ = roleName;
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};
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/**
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* Dispose of this menu.
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*/
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Menu.prototype.dispose = function() {
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// Remove event handlers.
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if (this.mouseOverHandler_) {
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browserEvents.unbind(this.mouseOverHandler_);
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this.mouseOverHandler_ = null;
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}
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if (this.clickHandler_) {
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browserEvents.unbind(this.clickHandler_);
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this.clickHandler_ = null;
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}
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if (this.mouseEnterHandler_) {
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browserEvents.unbind(this.mouseEnterHandler_);
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this.mouseEnterHandler_ = null;
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}
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if (this.mouseLeaveHandler_) {
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browserEvents.unbind(this.mouseLeaveHandler_);
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this.mouseLeaveHandler_ = null;
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}
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if (this.onKeyDownHandler_) {
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browserEvents.unbind(this.onKeyDownHandler_);
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this.onKeyDownHandler_ = null;
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}
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// Remove menu items.
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for (let i = 0, menuItem; (menuItem = this.menuItems_[i]); i++) {
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menuItem.dispose();
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}
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this.element_ = null;
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};
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// Child component management.
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/**
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* Returns the child menu item that owns the given DOM element,
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* or null if no such menu item is found.
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* @param {Element} elem DOM element whose owner is to be returned.
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* @return {?MenuItem} Menu item for which the DOM element belongs to.
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* @private
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*/
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Menu.prototype.getMenuItem_ = function(elem) {
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const menuElem = this.getElement();
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// Node might be the menu border (resulting in no associated menu item), or
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// a menu item's div, or some element within the menu item.
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// Walk up parents until one meets either the menu's root element, or
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// a menu item's div.
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while (elem && elem !== menuElem) {
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if (dom.hasClass(elem, 'blocklyMenuItem')) {
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// Having found a menu item's div, locate that menu item in this menu.
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for (let i = 0, menuItem; (menuItem = this.menuItems_[i]); i++) {
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if (menuItem.getElement() === elem) {
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return menuItem;
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}
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}
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}
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elem = elem.parentElement;
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}
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return null;
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};
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// Highlight management.
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/**
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* Highlights the given menu item, or clears highlighting if null.
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* @param {?MenuItem} item Item to highlight, or null.
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* @package
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*/
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Menu.prototype.setHighlighted = function(item) {
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const currentHighlighted = this.highlightedItem_;
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if (currentHighlighted) {
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currentHighlighted.setHighlighted(false);
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this.highlightedItem_ = null;
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}
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if (item) {
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item.setHighlighted(true);
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this.highlightedItem_ = item;
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// Bring the highlighted item into view. This has no effect if the menu is
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// not scrollable.
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const el = /** @type {!Element} */ (this.getElement());
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style.scrollIntoContainerView(
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/** @type {!Element} */ (item.getElement()), el);
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aria.setState(el, aria.State.ACTIVEDESCENDANT, item.getId());
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}
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};
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/**
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* Highlights the next highlightable item (or the first if nothing is currently
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* highlighted).
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* @package
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*/
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Menu.prototype.highlightNext = function() {
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const index = this.menuItems_.indexOf(this.highlightedItem_);
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this.highlightHelper_(index, 1);
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};
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/**
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* Highlights the previous highlightable item (or the last if nothing is
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* currently highlighted).
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* @package
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*/
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Menu.prototype.highlightPrevious = function() {
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const index = this.menuItems_.indexOf(this.highlightedItem_);
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this.highlightHelper_(index < 0 ? this.menuItems_.length : index, -1);
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};
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/**
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* Highlights the first highlightable item.
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* @private
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*/
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Menu.prototype.highlightFirst_ = function() {
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this.highlightHelper_(-1, 1);
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};
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/**
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* Highlights the last highlightable item.
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* @private
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*/
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Menu.prototype.highlightLast_ = function() {
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this.highlightHelper_(this.menuItems_.length, -1);
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};
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/**
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* Helper function that manages the details of moving the highlight among
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* child menuitems in response to keyboard events.
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* @param {number} startIndex Start index.
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* @param {number} delta Step direction: 1 to go down, -1 to go up.
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* @private
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*/
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Menu.prototype.highlightHelper_ = function(startIndex, delta) {
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let index = startIndex + delta;
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let menuItem;
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while ((menuItem = this.menuItems_[index])) {
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if (menuItem.isEnabled()) {
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this.setHighlighted(menuItem);
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break;
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}
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index += delta;
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}
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};
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// Mouse events.
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/**
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* Handles mouseover events. Highlight menuitems as the user hovers over them.
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* @param {!Event} e Mouse event to handle.
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* @private
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*/
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Menu.prototype.handleMouseOver_ = function(e) {
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const menuItem = this.getMenuItem_(/** @type {Element} */ (e.target));
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if (menuItem) {
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if (menuItem.isEnabled()) {
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if (this.highlightedItem_ !== menuItem) {
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this.setHighlighted(menuItem);
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}
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} else {
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this.setHighlighted(null);
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}
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}
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};
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/**
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* Handles click events. Pass the event onto the child menuitem to handle.
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* @param {!Event} e Click event to handle.
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* @private
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*/
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Menu.prototype.handleClick_ = function(e) {
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const oldCoords = this.openingCoords;
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// Clear out the saved opening coords immediately so they're not used twice.
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this.openingCoords = null;
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if (oldCoords && typeof e.clientX === 'number') {
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const newCoords = new Coordinate(e.clientX, e.clientY);
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if (Coordinate.distance(oldCoords, newCoords) < 1) {
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// This menu was opened by a mousedown and we're handling the consequent
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// click event. The coords haven't changed, meaning this was the same
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// opening event. Don't do the usual behavior because the menu just popped
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// up under the mouse and the user didn't mean to activate this item.
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return;
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}
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}
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const menuItem = this.getMenuItem_(/** @type {Element} */ (e.target));
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if (menuItem) {
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menuItem.performAction();
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}
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};
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/**
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* Handles mouse enter events. Focus the element.
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* @param {!Event} _e Mouse event to handle.
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* @private
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*/
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Menu.prototype.handleMouseEnter_ = function(_e) {
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this.focus();
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};
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/**
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* Handles mouse leave events. Blur and clear highlight.
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* @param {!Event} _e Mouse event to handle.
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* @private
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*/
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Menu.prototype.handleMouseLeave_ = function(_e) {
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if (this.getElement()) {
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this.blur_();
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this.setHighlighted(null);
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}
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};
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// Keyboard events.
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/**
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* Attempts to handle a keyboard event, if the menu item is enabled, by calling
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* {@link handleKeyEventInternal_}.
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* @param {!Event} e Key event to handle.
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* @private
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*/
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Menu.prototype.handleKeyEvent_ = function(e) {
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if (!this.menuItems_.length) {
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// Empty menu.
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return;
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}
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if (e.shiftKey || e.ctrlKey || e.metaKey || e.altKey) {
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// Do not handle the key event if any modifier key is pressed.
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return;
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}
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const highlighted = this.highlightedItem_;
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switch (e.keyCode) {
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case KeyCodes.ENTER:
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case KeyCodes.SPACE:
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if (highlighted) {
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highlighted.performAction();
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}
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break;
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case KeyCodes.UP:
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this.highlightPrevious();
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break;
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case KeyCodes.DOWN:
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this.highlightNext();
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break;
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case KeyCodes.PAGE_UP:
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case KeyCodes.HOME:
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this.highlightFirst_();
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break;
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case KeyCodes.PAGE_DOWN:
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case KeyCodes.END:
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this.highlightLast_();
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break;
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default:
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// Not a key the menu is interested in.
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return;
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}
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// The menu used this key, don't let it have secondary effects.
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e.preventDefault();
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e.stopPropagation();
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};
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/**
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* Get the size of a rendered menu.
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* @return {!Size} Object with width and height properties.
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* @package
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*/
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Menu.prototype.getSize = function() {
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const menuDom = this.getElement();
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const menuSize = style.getSize(/** @type {!Element} */
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(menuDom));
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// Recalculate height for the total content, not only box height.
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menuSize.height = menuDom.scrollHeight;
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return menuSize;
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};
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exports.Menu = Menu;
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