mirror of
https://github.com/google/blockly.git
synced 2026-01-04 23:50:12 +01:00
* chore: move arrayRemove to a new utils.array namespace * chore: move getBlockTypeCounts out of utils.js * chore: remove last functions from utils.js * chore: reorder imports * chore: add re-export for runAfterPageLoad
816 lines
24 KiB
JavaScript
816 lines
24 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Object representing a workspace.
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*/
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'use strict';
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/**
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* Object representing a workspace.
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* @class
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*/
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goog.module('Blockly.Workspace');
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/* eslint-disable-next-line no-unused-vars */
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const Abstract = goog.requireType('Blockly.Events.Abstract');
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const arrayUtils = goog.require('Blockly.utils.array');
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const eventUtils = goog.require('Blockly.Events.utils');
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const idGenerator = goog.require('Blockly.utils.idGenerator');
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const math = goog.require('Blockly.utils.math');
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const registry = goog.require('Blockly.registry');
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/* eslint-disable-next-line no-unused-vars */
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const toolbox = goog.requireType('Blockly.utils.toolbox');
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/* eslint-disable-next-line no-unused-vars */
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const {BlocklyOptions} = goog.requireType('Blockly.BlocklyOptions');
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/* eslint-disable-next-line no-unused-vars */
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const {Block} = goog.requireType('Blockly.Block');
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/* eslint-disable-next-line no-unused-vars */
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const {ConnectionDB} = goog.requireType('Blockly.ConnectionDB');
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/* eslint-disable-next-line no-unused-vars */
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const {IASTNodeLocation} = goog.require('Blockly.IASTNodeLocation');
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/* eslint-disable-next-line no-unused-vars */
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const {IConnectionChecker} = goog.requireType('Blockly.IConnectionChecker');
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const {Options} = goog.require('Blockly.Options');
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const {VariableMap} = goog.require('Blockly.VariableMap');
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/* eslint-disable-next-line no-unused-vars */
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const {VariableModel} = goog.requireType('Blockly.VariableModel');
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/* eslint-disable-next-line no-unused-vars */
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const {WorkspaceComment} = goog.requireType('Blockly.WorkspaceComment');
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/** @suppress {extraRequire} */
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goog.require('Blockly.ConnectionChecker');
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/**
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* Database of all workspaces.
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* @private
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*/
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const WorkspaceDB_ = Object.create(null);
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/**
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* Class for a workspace. This is a data structure that contains blocks.
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* There is no UI, and can be created headlessly.
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* @param {!Options=} opt_options Dictionary of options.
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* @constructor
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* @implements {IASTNodeLocation}
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* @alias Blockly.Workspace
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*/
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const Workspace = function(opt_options) {
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/** @type {string} */
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this.id = idGenerator.genUid();
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WorkspaceDB_[this.id] = this;
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/** @type {!Options} */
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this.options =
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opt_options || new Options(/** @type {!BlocklyOptions} */ ({}));
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/** @type {boolean} */
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this.RTL = !!this.options.RTL;
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/** @type {boolean} */
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this.horizontalLayout = !!this.options.horizontalLayout;
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/** @type {toolbox.Position} */
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this.toolboxPosition = this.options.toolboxPosition;
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const connectionCheckerClass = registry.getClassFromOptions(
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registry.Type.CONNECTION_CHECKER, this.options, true);
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/**
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* An object that encapsulates logic for safety, type, and dragging checks.
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* @type {!IConnectionChecker}
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*/
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this.connectionChecker = new connectionCheckerClass(this);
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/**
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* @type {!Array<!Block>}
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* @private
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*/
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this.topBlocks_ = [];
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/**
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* @type {!Array<!WorkspaceComment>}
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* @private
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*/
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this.topComments_ = [];
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/**
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* @type {!Object}
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* @private
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*/
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this.commentDB_ = Object.create(null);
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/**
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* @type {!Array<!Function>}
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* @private
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*/
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this.listeners_ = [];
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/**
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* @type {!Array<!Abstract>}
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* @protected
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*/
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this.undoStack_ = [];
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/**
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* @type {!Array<!Abstract>}
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* @protected
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*/
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this.redoStack_ = [];
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/**
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* @type {!Object}
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* @private
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*/
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this.blockDB_ = Object.create(null);
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/**
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* @type {!Object}
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* @private
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*/
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this.typedBlocksDB_ = Object.create(null);
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/**
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* A map from variable type to list of variable names. The lists contain all
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* of the named variables in the workspace, including variables
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* that are not currently in use.
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* @type {!VariableMap}
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* @private
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*/
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this.variableMap_ = new VariableMap(this);
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/**
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* Blocks in the flyout can refer to variables that don't exist in the main
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* workspace. For instance, the "get item in list" block refers to an "item"
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* variable regardless of whether the variable has been created yet.
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* A FieldVariable must always refer to a VariableModel. We reconcile
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* these by tracking "potential" variables in the flyout. These variables
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* become real when references to them are dragged into the main workspace.
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* @type {?VariableMap}
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* @private
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*/
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this.potentialVariableMap_ = null;
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};
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/**
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* Returns `true` if the workspace is visible and `false` if it's headless.
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* @type {boolean}
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*/
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Workspace.prototype.rendered = false;
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/**
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* Returns `true` if the workspace is currently in the process of a bulk clear.
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* @type {boolean}
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* @package
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*/
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Workspace.prototype.isClearing = false;
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/**
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* Maximum number of undo events in stack. `0` turns off undo, `Infinity` sets
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* it to unlimited.
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* @type {number}
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*/
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Workspace.prototype.MAX_UNDO = 1024;
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/**
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* Set of databases for rapid lookup of connection locations.
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* @type {Array<!ConnectionDB>}
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*/
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Workspace.prototype.connectionDBList = null;
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/**
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* Dispose of this workspace.
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* Unlink from all DOM elements to prevent memory leaks.
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* @suppress {checkTypes}
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*/
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Workspace.prototype.dispose = function() {
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this.listeners_.length = 0;
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this.clear();
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// Remove from workspace database.
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delete WorkspaceDB_[this.id];
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};
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/**
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* Angle away from the horizontal to sweep for blocks. Order of execution is
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* generally top to bottom, but a small angle changes the scan to give a bit of
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* a left to right bias (reversed in RTL). Units are in degrees.
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* See: https://tvtropes.org/pmwiki/pmwiki.php/Main/DiagonalBilling
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*/
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Workspace.SCAN_ANGLE = 3;
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/**
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* Compare function for sorting objects (blocks, comments, etc) by position;
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* top to bottom (with slight LTR or RTL bias).
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* @param {!Block | !WorkspaceComment} a The first object to
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* compare.
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* @param {!Block | !WorkspaceComment} b The second object to
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* compare.
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* @return {number} The comparison value. This tells Array.sort() how to change
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* object a's index.
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* @private
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*/
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Workspace.prototype.sortObjects_ = function(a, b) {
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const aXY = a.getRelativeToSurfaceXY();
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const bXY = b.getRelativeToSurfaceXY();
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return (aXY.y + Workspace.prototype.sortObjects_.offset * aXY.x) -
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(bXY.y + Workspace.prototype.sortObjects_.offset * bXY.x);
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};
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/**
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* Adds a block to the list of top blocks.
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* @param {!Block} block Block to add.
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*/
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Workspace.prototype.addTopBlock = function(block) {
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this.topBlocks_.push(block);
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};
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/**
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* Removes a block from the list of top blocks.
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* @param {!Block} block Block to remove.
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*/
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Workspace.prototype.removeTopBlock = function(block) {
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if (!arrayUtils.removeElem(this.topBlocks_, block)) {
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throw Error('Block not present in workspace\'s list of top-most blocks.');
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}
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};
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/**
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* Finds the top-level blocks and returns them. Blocks are optionally sorted
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* by position; top to bottom (with slight LTR or RTL bias).
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* @param {boolean} ordered Sort the list if true.
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* @return {!Array<!Block>} The top-level block objects.
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*/
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Workspace.prototype.getTopBlocks = function(ordered) {
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// Copy the topBlocks_ list.
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const blocks = [].concat(this.topBlocks_);
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if (ordered && blocks.length > 1) {
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this.sortObjects_.offset = Math.sin(math.toRadians(Workspace.SCAN_ANGLE));
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if (this.RTL) {
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this.sortObjects_.offset *= -1;
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}
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blocks.sort(this.sortObjects_);
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}
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return blocks;
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};
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/**
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* Add a block to the list of blocks keyed by type.
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* @param {!Block} block Block to add.
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*/
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Workspace.prototype.addTypedBlock = function(block) {
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if (!this.typedBlocksDB_[block.type]) {
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this.typedBlocksDB_[block.type] = [];
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}
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this.typedBlocksDB_[block.type].push(block);
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};
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/**
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* Remove a block from the list of blocks keyed by type.
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* @param {!Block} block Block to remove.
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*/
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Workspace.prototype.removeTypedBlock = function(block) {
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arrayUtils.removeElem(this.typedBlocksDB_[block.type], block);
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if (!this.typedBlocksDB_[block.type].length) {
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delete this.typedBlocksDB_[block.type];
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}
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};
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/**
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* Finds the blocks with the associated type and returns them. Blocks are
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* optionally sorted by position; top to bottom (with slight LTR or RTL bias).
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* @param {string} type The type of block to search for.
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* @param {boolean} ordered Sort the list if true.
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* @return {!Array<!Block>} The blocks of the given type.
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*/
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Workspace.prototype.getBlocksByType = function(type, ordered) {
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if (!this.typedBlocksDB_[type]) {
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return [];
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}
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const blocks = this.typedBlocksDB_[type].slice(0);
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if (ordered && blocks.length > 1) {
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this.sortObjects_.offset = Math.sin(math.toRadians(Workspace.SCAN_ANGLE));
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if (this.RTL) {
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this.sortObjects_.offset *= -1;
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}
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blocks.sort(this.sortObjects_);
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}
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return blocks.filter(function(block) {
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return !block.isInsertionMarker();
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});
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};
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/**
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* Adds a comment to the list of top comments.
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* @param {!WorkspaceComment} comment comment to add.
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* @package
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*/
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Workspace.prototype.addTopComment = function(comment) {
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this.topComments_.push(comment);
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// Note: If the comment database starts to hold block comments, this may need
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// to move to a separate function.
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if (this.commentDB_[comment.id]) {
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console.warn(
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'Overriding an existing comment on this workspace, with id "' +
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comment.id + '"');
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}
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this.commentDB_[comment.id] = comment;
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};
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/**
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* Removes a comment from the list of top comments.
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* @param {!WorkspaceComment} comment comment to remove.
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* @package
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*/
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Workspace.prototype.removeTopComment = function(comment) {
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if (!arrayUtils.removeElem(this.topComments_, comment)) {
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throw Error(
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'Comment not present in workspace\'s list of top-most ' +
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'comments.');
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}
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// Note: If the comment database starts to hold block comments, this may need
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// to move to a separate function.
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delete this.commentDB_[comment.id];
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};
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/**
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* Finds the top-level comments and returns them. Comments are optionally
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* sorted by position; top to bottom (with slight LTR or RTL bias).
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* @param {boolean} ordered Sort the list if true.
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* @return {!Array<!WorkspaceComment>} The top-level comment objects.
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* @package
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*/
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Workspace.prototype.getTopComments = function(ordered) {
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// Copy the topComments_ list.
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const comments = [].concat(this.topComments_);
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if (ordered && comments.length > 1) {
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this.sortObjects_.offset = Math.sin(math.toRadians(Workspace.SCAN_ANGLE));
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if (this.RTL) {
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this.sortObjects_.offset *= -1;
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}
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comments.sort(this.sortObjects_);
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}
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return comments;
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};
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/**
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* Find all blocks in workspace. Blocks are optionally sorted
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* by position; top to bottom (with slight LTR or RTL bias).
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* @param {boolean} ordered Sort the list if true.
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* @return {!Array<!Block>} Array of blocks.
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*/
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Workspace.prototype.getAllBlocks = function(ordered) {
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let blocks;
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if (ordered) {
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// Slow, but ordered.
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const topBlocks = this.getTopBlocks(true);
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blocks = [];
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for (let i = 0; i < topBlocks.length; i++) {
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blocks.push.apply(blocks, topBlocks[i].getDescendants(true));
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}
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} else {
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// Fast, but in no particular order.
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blocks = this.getTopBlocks(false);
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for (let i = 0; i < blocks.length; i++) {
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blocks.push.apply(blocks, blocks[i].getChildren(false));
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}
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}
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// Insertion markers exist on the workspace for rendering reasons, but aren't
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// "real" blocks from a developer perspective.
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const filtered = blocks.filter(function(block) {
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return !block.isInsertionMarker();
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});
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return filtered;
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};
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/**
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* Dispose of all blocks and comments in workspace.
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*/
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Workspace.prototype.clear = function() {
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this.isClearing = true;
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try {
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const existingGroup = eventUtils.getGroup();
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if (!existingGroup) {
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eventUtils.setGroup(true);
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}
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while (this.topBlocks_.length) {
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this.topBlocks_[0].dispose(false);
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}
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while (this.topComments_.length) {
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this.topComments_[this.topComments_.length - 1].dispose();
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}
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if (!existingGroup) {
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eventUtils.setGroup(false);
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}
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this.variableMap_.clear();
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if (this.potentialVariableMap_) {
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this.potentialVariableMap_.clear();
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}
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} finally {
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this.isClearing = false;
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}
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};
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/* Begin functions that are just pass-throughs to the variable map. */
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/**
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* Rename a variable by updating its name in the variable map. Identify the
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* variable to rename with the given ID.
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* @param {string} id ID of the variable to rename.
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* @param {string} newName New variable name.
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*/
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Workspace.prototype.renameVariableById = function(id, newName) {
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this.variableMap_.renameVariableById(id, newName);
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};
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/**
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* Create a variable with a given name, optional type, and optional ID.
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* @param {string} name The name of the variable. This must be unique across
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* variables and procedures.
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* @param {?string=} opt_type The type of the variable like 'int' or 'string'.
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* Does not need to be unique. Field_variable can filter variables based on
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* their type. This will default to '' which is a specific type.
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* @param {?string=} opt_id The unique ID of the variable. This will default to
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* a UUID.
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* @return {!VariableModel} The newly created variable.
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*/
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Workspace.prototype.createVariable = function(name, opt_type, opt_id) {
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return this.variableMap_.createVariable(name, opt_type, opt_id);
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};
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/**
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* Find all the uses of the given variable, which is identified by ID.
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* @param {string} id ID of the variable to find.
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* @return {!Array<!Block>} Array of block usages.
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*/
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Workspace.prototype.getVariableUsesById = function(id) {
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return this.variableMap_.getVariableUsesById(id);
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};
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/**
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* Delete a variables by the passed in ID and all of its uses from this
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* workspace. May prompt the user for confirmation.
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* @param {string} id ID of variable to delete.
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*/
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Workspace.prototype.deleteVariableById = function(id) {
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this.variableMap_.deleteVariableById(id);
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};
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/**
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* Find the variable by the given name and return it. Return null if not found.
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* @param {string} name The name to check for.
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* @param {string=} opt_type The type of the variable. If not provided it
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* defaults to the empty string, which is a specific type.
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* @return {?VariableModel} The variable with the given name.
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*/
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// TODO (#1559): Possibly delete this function after resolving #1559.
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Workspace.prototype.getVariable = function(name, opt_type) {
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return this.variableMap_.getVariable(name, opt_type);
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};
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/**
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* Find the variable by the given ID and return it. Return null if not found.
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* @param {string} id The ID to check for.
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* @return {?VariableModel} The variable with the given ID.
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*/
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Workspace.prototype.getVariableById = function(id) {
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return this.variableMap_.getVariableById(id);
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};
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/**
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* Find the variable with the specified type. If type is null, return list of
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* variables with empty string type.
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* @param {?string} type Type of the variables to find.
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* @return {!Array<!VariableModel>} The sought after variables of the
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* passed in type. An empty array if none are found.
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*/
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Workspace.prototype.getVariablesOfType = function(type) {
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return this.variableMap_.getVariablesOfType(type);
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};
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/**
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* Return all variable types.
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* @return {!Array<string>} List of variable types.
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* @package
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*/
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Workspace.prototype.getVariableTypes = function() {
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return this.variableMap_.getVariableTypes(this);
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};
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/**
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* Return all variables of all types.
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* @return {!Array<!VariableModel>} List of variable models.
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*/
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Workspace.prototype.getAllVariables = function() {
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return this.variableMap_.getAllVariables();
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};
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/**
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* Returns all variable names of all types.
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* @return {!Array<string>} List of all variable names of all types.
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*/
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Workspace.prototype.getAllVariableNames = function() {
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return this.variableMap_.getAllVariableNames();
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};
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/* End functions that are just pass-throughs to the variable map. */
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/**
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* Returns the horizontal offset of the workspace.
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* Intended for LTR/RTL compatibility in XML.
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* Not relevant for a headless workspace.
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* @return {number} Width.
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*/
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Workspace.prototype.getWidth = function() {
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return 0;
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};
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/**
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* Obtain a newly created block.
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* @param {!string} prototypeName Name of the language object containing
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* type-specific functions for this block.
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* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
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* create a new ID.
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* @return {!Block} The created block.
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*/
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Workspace.prototype.newBlock = function(prototypeName, opt_id) {
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const {Block} = goog.module.get('Blockly.Block');
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return new Block(this, prototypeName, opt_id);
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};
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/**
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* The number of blocks that may be added to the workspace before reaching
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* the maxBlocks.
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* @return {number} Number of blocks left.
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*/
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Workspace.prototype.remainingCapacity = function() {
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if (isNaN(this.options.maxBlocks)) {
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return Infinity;
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}
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return this.options.maxBlocks - this.getAllBlocks(false).length;
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};
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/**
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* The number of blocks of the given type that may be added to the workspace
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* before reaching the maxInstances allowed for that type.
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* @param {string} type Type of block to return capacity for.
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* @return {number} Number of blocks of type left.
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*/
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Workspace.prototype.remainingCapacityOfType = function(type) {
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if (!this.options.maxInstances) {
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return Infinity;
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}
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const maxInstanceOfType = (this.options.maxInstances[type] !== undefined) ?
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this.options.maxInstances[type] :
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Infinity;
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return maxInstanceOfType - this.getBlocksByType(type, false).length;
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};
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/**
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* Check if there is remaining capacity for blocks of the given counts to be
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* created. If the total number of blocks represented by the map is more than
|
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* the total remaining capacity, it returns false. If a type count is more
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* than the remaining capacity for that type, it returns false.
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* @param {!Object} typeCountsMap A map of types to counts (usually representing
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* blocks to be created).
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* @return {boolean} True if there is capacity for the given map,
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* false otherwise.
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*/
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Workspace.prototype.isCapacityAvailable = function(typeCountsMap) {
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if (!this.hasBlockLimits()) {
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return true;
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}
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let copyableBlocksCount = 0;
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for (const type in typeCountsMap) {
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if (typeCountsMap[type] > this.remainingCapacityOfType(type)) {
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return false;
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}
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copyableBlocksCount += typeCountsMap[type];
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}
|
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if (copyableBlocksCount > this.remainingCapacity()) {
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return false;
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}
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return true;
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};
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/**
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* Checks if the workspace has any limits on the maximum number of blocks,
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* or the maximum number of blocks of specific types.
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* @return {boolean} True if it has block limits, false otherwise.
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*/
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Workspace.prototype.hasBlockLimits = function() {
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return this.options.maxBlocks !== Infinity || !!this.options.maxInstances;
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};
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|
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/**
|
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* Gets the undo stack for workplace.
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* @return {!Array<!Abstract>} undo stack
|
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* @package
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*/
|
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Workspace.prototype.getUndoStack = function() {
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return this.undoStack_;
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};
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/**
|
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* Gets the redo stack for workplace.
|
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* @return {!Array<!Abstract>} redo stack
|
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* @package
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*/
|
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Workspace.prototype.getRedoStack = function() {
|
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return this.redoStack_;
|
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};
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|
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/**
|
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* Undo or redo the previous action.
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* @param {boolean} redo False if undo, true if redo.
|
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*/
|
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Workspace.prototype.undo = function(redo) {
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const inputStack = redo ? this.redoStack_ : this.undoStack_;
|
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const outputStack = redo ? this.undoStack_ : this.redoStack_;
|
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const inputEvent = inputStack.pop();
|
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if (!inputEvent) {
|
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return;
|
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}
|
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let events = [inputEvent];
|
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// Do another undo/redo if the next one is of the same group.
|
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while (inputStack.length && inputEvent.group &&
|
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inputEvent.group === inputStack[inputStack.length - 1].group) {
|
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events.push(inputStack.pop());
|
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}
|
|
// Push these popped events on the opposite stack.
|
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for (let i = 0; i < events.length; i++) {
|
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const event = events[i];
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outputStack.push(event);
|
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}
|
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events = eventUtils.filter(events, redo);
|
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eventUtils.setRecordUndo(false);
|
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try {
|
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for (let i = 0; i < events.length; i++) {
|
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const event = events[i];
|
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event.run(redo);
|
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}
|
|
} finally {
|
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eventUtils.setRecordUndo(true);
|
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}
|
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};
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|
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/**
|
|
* Clear the undo/redo stacks.
|
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*/
|
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Workspace.prototype.clearUndo = function() {
|
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this.undoStack_.length = 0;
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this.redoStack_.length = 0;
|
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// Stop any events already in the firing queue from being undoable.
|
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eventUtils.clearPendingUndo();
|
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};
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|
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/**
|
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* When something in this workspace changes, call a function.
|
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* Note that there may be a few recent events already on the stack. Thus the
|
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* new change listener might be called with events that occurred a few
|
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* milliseconds before the change listener was added.
|
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* @param {!Function} func Function to call.
|
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* @return {!Function} Obsolete return value, ignore.
|
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*/
|
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Workspace.prototype.addChangeListener = function(func) {
|
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this.listeners_.push(func);
|
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return func;
|
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};
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|
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/**
|
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* Stop listening for this workspace's changes.
|
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* @param {!Function} func Function to stop calling.
|
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*/
|
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Workspace.prototype.removeChangeListener = function(func) {
|
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arrayUtils.removeElem(this.listeners_, func);
|
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};
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|
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/**
|
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* Fire a change event.
|
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* @param {!Abstract} event Event to fire.
|
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*/
|
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Workspace.prototype.fireChangeListener = function(event) {
|
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if (event.recordUndo) {
|
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this.undoStack_.push(event);
|
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this.redoStack_.length = 0;
|
|
while (this.undoStack_.length > this.MAX_UNDO && this.MAX_UNDO >= 0) {
|
|
this.undoStack_.shift();
|
|
}
|
|
}
|
|
for (let i = 0; i < this.listeners_.length; i++) {
|
|
const func = this.listeners_[i];
|
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func(event);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Find the block on this workspace with the specified ID.
|
|
* @param {string} id ID of block to find.
|
|
* @return {?Block} The sought after block, or null if not found.
|
|
*/
|
|
Workspace.prototype.getBlockById = function(id) {
|
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return this.blockDB_[id] || null;
|
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};
|
|
|
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/**
|
|
* Set a block on this workspace with the specified ID.
|
|
* @param {string} id ID of block to set.
|
|
* @param {Block} block The block to set.
|
|
* @package
|
|
*/
|
|
Workspace.prototype.setBlockById = function(id, block) {
|
|
this.blockDB_[id] = block;
|
|
};
|
|
|
|
/**
|
|
* Delete a block off this workspace with the specified ID.
|
|
* @param {string} id ID of block to delete.
|
|
* @package
|
|
*/
|
|
Workspace.prototype.removeBlockById = function(id) {
|
|
delete this.blockDB_[id];
|
|
};
|
|
|
|
/**
|
|
* Find the comment on this workspace with the specified ID.
|
|
* @param {string} id ID of comment to find.
|
|
* @return {?WorkspaceComment} The sought after comment, or null if not
|
|
* found.
|
|
* @package
|
|
*/
|
|
Workspace.prototype.getCommentById = function(id) {
|
|
return this.commentDB_[id] || null;
|
|
};
|
|
|
|
/**
|
|
* Checks whether all value and statement inputs in the workspace are filled
|
|
* with blocks.
|
|
* @param {boolean=} opt_shadowBlocksAreFilled An optional argument controlling
|
|
* whether shadow blocks are counted as filled. Defaults to true.
|
|
* @return {boolean} True if all inputs are filled, false otherwise.
|
|
*/
|
|
Workspace.prototype.allInputsFilled = function(opt_shadowBlocksAreFilled) {
|
|
const blocks = this.getTopBlocks(false);
|
|
for (let i = 0; i < blocks.length; i++) {
|
|
const block = blocks[i];
|
|
if (!block.allInputsFilled(opt_shadowBlocksAreFilled)) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* Return the variable map that contains "potential" variables.
|
|
* These exist in the flyout but not in the workspace.
|
|
* @return {?VariableMap} The potential variable map.
|
|
* @package
|
|
*/
|
|
Workspace.prototype.getPotentialVariableMap = function() {
|
|
return this.potentialVariableMap_;
|
|
};
|
|
|
|
/**
|
|
* Create and store the potential variable map for this workspace.
|
|
* @package
|
|
*/
|
|
Workspace.prototype.createPotentialVariableMap = function() {
|
|
this.potentialVariableMap_ = new VariableMap(this);
|
|
};
|
|
|
|
/**
|
|
* Return the map of all variables on the workspace.
|
|
* @return {!VariableMap} The variable map.
|
|
*/
|
|
Workspace.prototype.getVariableMap = function() {
|
|
return this.variableMap_;
|
|
};
|
|
|
|
/**
|
|
* Set the map of all variables on the workspace.
|
|
* @param {!VariableMap} variableMap The variable map.
|
|
* @package
|
|
*/
|
|
Workspace.prototype.setVariableMap = function(variableMap) {
|
|
this.variableMap_ = variableMap;
|
|
};
|
|
|
|
/**
|
|
* Find the workspace with the specified ID.
|
|
* @param {string} id ID of workspace to find.
|
|
* @return {?Workspace} The sought after workspace or null if not found.
|
|
*/
|
|
Workspace.getById = function(id) {
|
|
return WorkspaceDB_[id] || null;
|
|
};
|
|
|
|
/**
|
|
* Find all workspaces.
|
|
* @return {!Array<!Workspace>} Array of workspaces.
|
|
*/
|
|
Workspace.getAll = function() {
|
|
const workspaces = [];
|
|
for (const workspaceId in WorkspaceDB_) {
|
|
workspaces.push(WorkspaceDB_[workspaceId]);
|
|
}
|
|
return workspaces;
|
|
};
|
|
|
|
exports.Workspace = Workspace;
|