Files
blockly/core/workspace_dragger.js
2021-07-30 15:24:37 -07:00

115 lines
3.2 KiB
JavaScript

/**
* @license
* Copyright 2017 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Methods for dragging a workspace visually.
* @author fenichel@google.com (Rachel Fenichel)
*/
'use strict';
goog.module('Blockly.WorkspaceDragger');
goog.module.declareLegacyNamespace();
// TODO(#5073): Add Blockly require after fixing circular dependency.
// goog.require('Blockly');
const Coordinate = goog.require('Blockly.utils.Coordinate');
/* eslint-disable-next-line no-unused-vars */
const WorkspaceSvg = goog.requireType('Blockly.WorkspaceSvg');
/**
* Class for a workspace dragger. It moves the workspace around when it is
* being dragged by a mouse or touch.
* Note that the workspace itself manages whether or not it has a drag surface
* and how to do translations based on that. This simply passes the right
* commands based on events.
* @param {!WorkspaceSvg} workspace The workspace to drag.
* @constructor
*/
const WorkspaceDragger = function(workspace) {
/**
* @type {!WorkspaceSvg}
* @private
*/
this.workspace_ = workspace;
/**
* Whether horizontal scroll is enabled.
* @type {boolean}
* @private
*/
this.horizontalScrollEnabled_ = this.workspace_.isMovableHorizontally();
/**
* Whether vertical scroll is enabled.
* @type {boolean}
* @private
*/
this.verticalScrollEnabled_ = this.workspace_.isMovableVertically();
/**
* The scroll position of the workspace at the beginning of the drag.
* Coordinate system: pixel coordinates.
* @type {!Coordinate}
* @protected
*/
this.startScrollXY_ = new Coordinate(workspace.scrollX, workspace.scrollY);
};
/**
* Sever all links from this object.
* @package
* @suppress {checkTypes}
*/
WorkspaceDragger.prototype.dispose = function() {
this.workspace_ = null;
};
/**
* Start dragging the workspace.
* @package
*/
WorkspaceDragger.prototype.startDrag = function() {
if (Blockly.selected) {
Blockly.selected.unselect();
}
this.workspace_.setupDragSurface();
};
/**
* Finish dragging the workspace and put everything back where it belongs.
* @param {!Coordinate} currentDragDeltaXY How far the pointer has
* moved from the position at the start of the drag, in pixel coordinates.
* @package
*/
WorkspaceDragger.prototype.endDrag = function(currentDragDeltaXY) {
// Make sure everything is up to date.
this.drag(currentDragDeltaXY);
this.workspace_.resetDragSurface();
};
/**
* Move the workspace based on the most recent mouse movements.
* @param {!Coordinate} currentDragDeltaXY How far the pointer has
* moved from the position at the start of the drag, in pixel coordinates.
* @package
*/
WorkspaceDragger.prototype.drag = function(currentDragDeltaXY) {
const newXY = Coordinate.sum(this.startScrollXY_, currentDragDeltaXY);
if (this.horizontalScrollEnabled_ && this.verticalScrollEnabled_) {
this.workspace_.scroll(newXY.x, newXY.y);
} else if (this.horizontalScrollEnabled_) {
this.workspace_.scroll(newXY.x, this.workspace_.scrollY);
} else if (this.verticalScrollEnabled_) {
this.workspace_.scroll(this.workspace_.scrollX, newXY.y);
} else {
throw new TypeError('Invalid state.');
}
};
exports = WorkspaceDragger;