mirror of
https://github.com/google/blockly.git
synced 2026-01-07 00:50:27 +01:00
12280 lines
378 KiB
TypeScript
12280 lines
378 KiB
TypeScript
/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2012 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Type definitions for Blockly.
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* @author samelh@google.com (Sam El-Husseini)
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*/
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export = Blockly;
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declare module Blockly {
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interface BlocklyOptions {
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toolbox?: HTMLElement | string;
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readOnly?: boolean;
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trashcan?: boolean;
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maxTrashcanContents?: number;
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collapse?: boolean;
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comments?: boolean;
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disable?: boolean;
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sounds?: boolean;
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rtl?: boolean;
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horizontalLayout?: boolean;
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toolboxPosition?: string;
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css?: boolean;
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oneBasedIndex?: boolean;
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media?: string;
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theme?: Blockly.BlocklyTheme;
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move?: {
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scrollbars?: boolean;
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drag?: boolean;
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wheel?: boolean;
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};
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grid?: {
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spacing?: number;
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colour?: string;
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length?: number;
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snap?: boolean;
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};
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zoom?: {
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controls?: boolean;
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wheel?: boolean;
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startScale?: number;
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maxScale?: number;
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minScale?: number;
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scaleSpeed?: number;
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};
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}
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interface BlocklyTheme {
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defaultBlockStyles?: {[blocks: string]: Blockly.Theme.BlockStyle;};
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categoryStyles?: {[category: string]: Blockly.Theme.CategoryStyle;};
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}
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}
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declare module Blockly {
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interface Metrics {
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absoluteLeft: number;
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absoluteTop: number;
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contentHeight: number;
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contentLeft: number;
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contentTop: number;
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contentWidth: number;
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viewHeight: number;
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viewLeft: number;
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viewTop: number;
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viewWidth: number;
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}
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}
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declare namespace goog {
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function require(name: string): void;
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function provide(name: string): void;
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function isFunction(f: any): boolean;
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function isString(s: any): boolean;
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class Disposable {
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dispose(): void;
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}
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namespace string {
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let caseInsensitiveCompare: (a: string, b: string) => number;
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}
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namespace array {
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function remove(ar: string[], v: string): void;
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}
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namespace dom {
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function createDom(tagName: string, opt_attributes?: Object, ...var_args: Object[]): Element;
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function createDom(name: string, ns?: string, children?: any): HTMLElement;
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function removeChildren(el: Element): void;
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function removeNode(node: Node): void;
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function getViewportSize(): any;
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namespace classlist {
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function add(el: Element, className: string): void;
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}
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class DomHelper {
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}
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}
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namespace math {
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class Box {
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top: number;
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right: number;
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bottom: number;
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left: number;
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constructor(top: number, right: number, bottom: number, left: number);
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}
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class Rect {
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}
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class Coordinate {
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x: number;
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y: number;
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constructor(x: number, y: number);
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clone(): Coordinate;
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static difference(a: Coordinate, b: Coordinate): Coordinate;
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static sum(a: Coordinate, b: Coordinate): Coordinate;
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static magnitude(a: Coordinate): number;
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}
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class Size {
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width: number;
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height: number;
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constructor(width: number, height: number);
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}
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function clamp(n: number, min: number, max: number): number;
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function toRadians(n: number): number;
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function toDegrees(n: number): number;
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}
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namespace color {
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function lighten(rgb: number[], factor: number): number[];
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function darken(rgb: number[], factor: number): number[];
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function rgbArrayToHex(rgb: number[]): string;
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function hexToRgb(hex: string): number[];
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function hsvToHex(hue: number, sat: number, val: number): string;
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}
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namespace ui {
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class Control extends Component {
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getChildCount(): number;
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getContent(): string | Node | Array<Node>;
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getContentElement(): Element;
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setChecked(checked: boolean): void;
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setContent(content: string | Node | Array<Node>): void;
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setVisible(visible: boolean, opt_force?: boolean): boolean;
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}
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class Component {
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static EventType: {
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BEFORE_SHOW: string;
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SHOW: string;
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HIDE: string;
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DISABLE: string;
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ENABLE: string;
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HIGHLIGHT: string;
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UNHIGHLIGHT: string;
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ACTIVATE: string;
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DEACTIVATE: string;
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SELECT: string;
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UNSELECT: string;
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CHECK: string;
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UNCHECK: string;
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FOCUS: string;
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BLUR: string;
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OPEN: string;
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CLOSE: string;
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ENTER: string;
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LEAVE: string;
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ACTION: string;
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CHANGE: string;
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};
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getHandler<T>(): events.EventHandler<T>;
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getElement(): Element;
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render(opt_parentElement?: Element): void;
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setId(id: string): void;
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setRightToLeft(rightToLeft: boolean): void;
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addChild(child: Component, opt_render?: boolean): void;
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getChildAt(index: number): Component;
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removeChildren(opt_unrender: boolean): void;
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}
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class Container extends Component {
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}
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class Menu extends Container implements events.Listenable {
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listen: () => events.ListenableKey;
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setAllowAutoFocus(allow: boolean): void;
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}
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class MenuItem extends Control {
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constructor(content: (string | Node));
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setCheckable(checkable: boolean): void;
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setValue(value: any): void;
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getValue(): any;
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addClassName(className: string): void;
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}
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class DatePicker extends Component {
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}
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}
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namespace ui.tree {
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class BaseNode {
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}
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class TreeControl__Class {
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}
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class TreeNode__Class {
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}
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}
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namespace style {
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let backgroundColor: number;
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function getBorderBox(element: Element): math.Box;
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function getMarginBox(element: Element): math.Box;
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function getPaddingBox(element: Element): math.Box;
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function getSize(element: Element): math.Size;
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function getViewportPageOffset(doc: Document): math.Coordinate;
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function scrollIntoContainerView(element: Element, opt_container?: Element, opt_center?: boolean): void;
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function setHeight(element: Element, height: number | string): void;
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function setWidth(element: Element, width: number | string): void;
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function getPageOffset(element: Element): math.Coordinate;
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function setStyle(element: Element, style: string, value: string): void;
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}
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namespace events {
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function listen(eventSource: Element | Listenable, eventType: EventType, listener: any, capturePhase?: boolean, handler?: Object): void;
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function unlistenByKey(key: any): void;
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interface ListenableKey {
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key: number;
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}
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interface Listenable {
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listen: () => ListenableKey;
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}
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type EventType = string;
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let EventType: {
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CLICK: EventType;
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RIGHTCLICK: EventType;
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DBLCLICK: EventType;
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MOUSEDOWN: EventType;
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MOUSEUP: EventType;
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MOUSEOVER: EventType;
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MOUSEOUT: EventType;
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MOUSEMOVE: EventType;
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MOUSEENTER: EventType;
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MOUSELEAVE: EventType;
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SELECTSTART: EventType;
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WHEEL: EventType;
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KEYPRESS: EventType;
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KEYDOWN: EventType;
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KEYUP: EventType;
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BLUR: EventType;
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FOCUS: EventType;
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DEACTIVATE: EventType;
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FOCUSIN: EventType;
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FOCUSOUT: EventType;
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CHANGE: EventType;
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SELECT: EventType;
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SUBMIT: EventType;
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INPUT: EventType;
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PROPERTYCHANGE: EventType;
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DRAGSTART: EventType;
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DRAG: EventType;
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DRAGENTER: EventType;
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DRAGOVER: EventType;
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DRAGLEAVE: EventType;
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DROP: EventType;
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DRAGEND: EventType;
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TOUCHSTART: EventType;
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TOUCHMOVE: EventType;
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TOUCHEND: EventType;
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TOUCHCANCEL: EventType;
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BEFOREUNLOAD: EventType;
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CONSOLEMESSAGE: EventType;
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CONTEXTMENU: EventType;
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DOMCONTENTLOADED: EventType;
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ERROR: EventType;
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HELP: EventType;
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LOAD: EventType;
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LOSECAPTURE: EventType;
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ORIENTATIONCHANGE: EventType;
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READYSTATECHANGE: EventType;
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RESIZE: EventType;
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SCROLL: EventType;
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UNLOAD: EventType;
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HASHCHANGE: EventType;
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PAGEHIDE: EventType;
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PAGESHOW: EventType;
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POPSTATE: EventType;
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COPY: EventType;
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PASTE: EventType;
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CUT: EventType;
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BEFORECOPY: EventType;
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BEFORECUT: EventType;
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BEFOREPASTE: EventType;
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ONLINE: EventType;
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OFFLINE: EventType;
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MESSAGE: EventType;
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CONNECT: EventType;
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ANIMATIONSTART: EventType;
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ANIMATIONEND: EventType;
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ANIMATIONITERATION: EventType;
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TRANSITIONEND: EventType;
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POINTERDOWN: EventType;
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POINTERUP: EventType;
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POINTERCANCEL: EventType;
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POINTERMOVE: EventType;
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POINTEROVER: EventType;
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POINTEROUT: EventType;
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POINTERENTER: EventType;
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POINTERLEAVE: EventType;
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GOTPOINTERCAPTURE: EventType;
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LOSTPOINTERCAPTURE: EventType;
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MSGESTURECHANGE: EventType;
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MSGESTUREEND: EventType;
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MSGESTUREHOLD: EventType;
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MSGESTURESTART: EventType;
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MSGESTURETAP: EventType;
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MSGOTPOINTERCAPTURE: EventType;
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MSINERTIASTART: EventType;
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MSLOSTPOINTERCAPTURE: EventType;
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MSPOINTERCANCEL: EventType;
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MSPOINTERDOWN: EventType;
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MSPOINTERENTER: EventType;
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MSPOINTERHOVER: EventType;
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MSPOINTERLEAVE: EventType;
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MSPOINTERMOVE: EventType;
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MSPOINTEROUT: EventType;
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MSPOINTEROVER: EventType;
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MSPOINTERUP: EventType;
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TEXT: EventType;
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TEXTINPUT: EventType;
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COMPOSITIONSTART: EventType;
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COMPOSITIONUPDATE: EventType;
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COMPOSITIONEND: EventType;
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EXIT: EventType;
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LOADABORT: EventType;
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LOADCOMMIT: EventType;
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LOADREDIRECT: EventType;
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LOADSTART: EventType;
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LOADSTOP: EventType;
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RESPONSIVE: EventType;
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SIZECHANGED: EventType;
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UNRESPONSIVE: EventType;
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VISIBILITYCHANGE: EventType;
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STORAGE: EventType;
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DOMSUBTREEMODIFIED: EventType;
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DOMNODEINSERTED: EventType;
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DOMNODEREMOVED: EventType;
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DOMNODEREMOVEDFROMDOCUMENT: EventType;
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DOMNODEINSERTEDINTODOCUMENT: EventType;
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DOMATTRMODIFIED: EventType;
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DOMCHARACTERDATAMODIFIED: EventType;
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};
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let KeyCodes: {
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A: number,
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ALT: number,
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APOSTROPHE: number,
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AT_SIGN: number,
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B: number,
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BACKSLASH: number,
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BACKSPACE: number,
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C: number,
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CAPS_LOCK: number,
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CLOSE_SQUARE_BRACKET: number,
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COMMA: number,
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CONTEXT_MENU: number,
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CTRL: number,
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D: number,
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DASH: number,
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DELETE: number,
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DOWN: number,
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E: number,
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EIGHT: number,
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END: number,
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ENTER: number,
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EQUALS: number,
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ESC: number,
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F: number,
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F1: number,
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F10: number,
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F11: number,
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F12: number,
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F2: number,
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F3: number,
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F4: number,
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F5: number,
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F6: number,
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F7: number,
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F8: number,
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F9: number,
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FF_DASH: number,
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FF_EQUALS: number,
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FF_SEMICOLON: number,
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FIRST_MEDIA_KEY: number,
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FIVE: number,
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FOUR: number,
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G: number,
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H: number,
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HOME: number,
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I: number,
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INSERT: number,
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J: number,
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K: number,
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L: number,
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LAST_MEDIA_KEY: number,
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LEFT: number,
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M: number,
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MAC_ENTER: number,
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MAC_FF_META: number,
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MAC_WK_CMD_LEFT: number,
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MAC_WK_CMD_RIGHT: number,
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META: number,
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N: number,
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NINE: number,
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NUMLOCK: number,
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NUM_CENTER: number,
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NUM_DIVISION: number,
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NUM_EIGHT: number,
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NUM_FIVE: number,
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NUM_FOUR: number,
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NUM_MINUS: number,
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NUM_MULTIPLY: number,
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NUM_NINE: number,
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NUM_ONE: number,
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NUM_PERIOD: number,
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NUM_PLUS: number,
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NUM_SEVEN: number,
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NUM_SIX: number,
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NUM_THREE: number,
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NUM_TWO: number,
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NUM_ZERO: number,
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O: number,
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ONE: number,
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OPEN_SQUARE_BRACKET: number,
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P: number,
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PAGE_DOWN: number,
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PAGE_UP: number,
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PAUSE: number,
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PERIOD: number,
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PHANTOM: number,
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PLUS_SIGN: number,
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PRINT_SCREEN: number,
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Q: number,
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QUESTION_MARK: number,
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R: number,
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RIGHT: number,
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S: number,
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SCROLL_LOCK: number,
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SEMICOLON: number,
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SEVEN: number,
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SHIFT: number,
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SINGLE_QUOTE: number,
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SIX: number,
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SLASH: number,
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SPACE: number,
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T: number,
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TAB: number,
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THREE: number,
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TILDE: number,
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TWO: number,
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U: number,
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UP: number,
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V: number,
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VK_NONAME: number,
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W: number,
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WIN_IME: number,
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|
WIN_KEY: number,
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|
WIN_KEY_FF_LINUX: number,
|
|
WIN_KEY_RIGHT: number,
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X: number,
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Y: number,
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Z: number,
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ZERO: number
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}
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class EventTarget extends Disposable {
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}
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|
class EventHandler<T> {
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handleEvent(e: any): void;
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listen(src: Element | Listenable, type: string, opt_fn?: any): EventHandler<T>;
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}
|
|
|
|
/**
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* Accepts a browser event object and creates a patched, cross browser event
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* object.
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* The content of this object will not be initialized if no event object is
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* provided. If this is the case, init() needs to be invoked separately.
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* @param {Event=} opt_e Browser event object.
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* @param {EventTarget=} opt_currentTarget Current target for event.
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*/
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class BrowserEvent {
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constructor(opt_e?: Event, opt_currentTarget?: EventTarget);
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}
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}
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namespace userAgent {
|
|
/**
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* Whether the user agent is running on a mobile device.
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*
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* TODO(nnaze): Consider deprecating MOBILE when labs.userAgent
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* is promoted as the gecko/webkit logic is likely inaccurate.
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*
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* @type {boolean}
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*/
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var MOBILE: boolean;
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|
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/**
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* Whether the user agent is running on Android.
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|
* @type {boolean}
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*/
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var ANDROID: boolean;
|
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|
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/**
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* Whether the user agent is running on an iPhone.
|
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* @type {boolean}
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*/
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var IPHONE: boolean;
|
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|
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/**
|
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* Whether the user agent is running on an iPad.
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* @type {boolean}
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*/
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var IPAD: boolean;
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}
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namespace html {
|
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class SafeHtml {
|
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}
|
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}
|
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namespace positioning {
|
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class ClientPosition {
|
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constructor(x: number, y: number);
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}
|
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}
|
|
}
|
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|
|
|
|
declare module Blockly {
|
|
|
|
class Block extends Block__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Block__Class {
|
|
|
|
/**
|
|
* Class for one block.
|
|
* Not normally called directly, workspace.newBlock() is preferred.
|
|
* @param {!Blockly.Workspace} workspace The block's workspace.
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|
* @param {?string} prototypeName Name of the language object containing
|
|
* type-specific functions for this block.
|
|
* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
|
|
* create a new ID.
|
|
* @constructor
|
|
* @throw When block is not valid or block name is not allowed.
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, prototypeName: string, opt_id?: string);
|
|
|
|
/** @type {string} */
|
|
id: string;
|
|
|
|
/** @type {Blockly.Connection} */
|
|
outputConnection: Blockly.Connection;
|
|
|
|
/** @type {Blockly.Connection} */
|
|
nextConnection: Blockly.Connection;
|
|
|
|
/** @type {Blockly.Connection} */
|
|
previousConnection: Blockly.Connection;
|
|
|
|
/** @type {!Array.<!Blockly.Input>} */
|
|
inputList: Blockly.Input[];
|
|
|
|
/** @type {boolean|undefined} */
|
|
inputsInline: boolean | any /*undefined*/;
|
|
|
|
/** @type {string|!Function} */
|
|
tooltip: string | Function;
|
|
|
|
/** @type {boolean} */
|
|
contextMenu: boolean;
|
|
|
|
/**
|
|
* @type {Blockly.Block}
|
|
* @protected
|
|
*/
|
|
parentBlock_: Blockly.Block;
|
|
|
|
/**
|
|
* @type {!Array.<!Blockly.Block>}
|
|
* @protected
|
|
*/
|
|
childBlocks_: Blockly.Block[];
|
|
|
|
/**
|
|
* @type {boolean}
|
|
* @protected
|
|
*/
|
|
collapsed_: boolean;
|
|
|
|
/** @type {string|Blockly.Comment} */
|
|
comment: string | Blockly.Comment;
|
|
|
|
/** @type {!Blockly.Workspace} */
|
|
workspace: Blockly.Workspace;
|
|
|
|
/** @type {boolean} */
|
|
isInFlyout: boolean;
|
|
|
|
/** @type {boolean} */
|
|
isInMutator: boolean;
|
|
|
|
/** @type {boolean} */
|
|
RTL: boolean;
|
|
|
|
/**
|
|
* True if this block is an insertion marker.
|
|
* @type {boolean}
|
|
* @protected
|
|
*/
|
|
isInsertionMarker_: boolean;
|
|
|
|
/**
|
|
* Name of the type of hat.
|
|
* @type {string|undefined}
|
|
*/
|
|
hat: string | any /*undefined*/;
|
|
|
|
/** @type {string} */
|
|
type: string;
|
|
|
|
/** @type {boolean|undefined} */
|
|
inputsInlineDefault: boolean | any /*undefined*/;
|
|
|
|
/**
|
|
* Optional text data that round-trips beween blocks and XML.
|
|
* Has no effect. May be used by 3rd parties for meta information.
|
|
* @type {?string}
|
|
*/
|
|
data: string;
|
|
|
|
/**
|
|
* Dispose of this block.
|
|
* @param {boolean} healStack If true, then try to heal any gap by connecting
|
|
* the next statement with the previous statement. Otherwise, dispose of
|
|
* all children of this block.
|
|
*/
|
|
dispose(healStack: boolean): void;
|
|
|
|
/**
|
|
* Call initModel on all fields on the block.
|
|
* May be called more than once.
|
|
* Either initModel or initSvg must be called after creating a block and before
|
|
* the first interaction with it. Interactions include UI actions
|
|
* (e.g. clicking and dragging) and firing events (e.g. create, delete, and
|
|
* change).
|
|
* @public
|
|
*/
|
|
initModel(): void;
|
|
|
|
/**
|
|
* Unplug this block from its superior block. If this block is a statement,
|
|
* optionally reconnect the block underneath with the block on top.
|
|
* @param {boolean=} opt_healStack Disconnect child statement and reconnect
|
|
* stack. Defaults to false.
|
|
*/
|
|
unplug(opt_healStack?: boolean): void;
|
|
|
|
/**
|
|
* Walks down a stack of blocks and finds the last next connection on the stack.
|
|
* @return {Blockly.Connection} The last next connection on the stack, or null.
|
|
* @package
|
|
*/
|
|
lastConnectionInStack(): Blockly.Connection;
|
|
|
|
/**
|
|
* Bump unconnected blocks out of alignment. Two blocks which aren't actually
|
|
* connected should not coincidentally line up on screen.
|
|
* @protected
|
|
*/
|
|
bumpNeighbours_(): void;
|
|
|
|
/**
|
|
* Return the parent block or null if this block is at the top level.
|
|
* @return {Blockly.Block} The block that holds the current block.
|
|
*/
|
|
getParent(): Blockly.Block;
|
|
|
|
/**
|
|
* Return the input that connects to the specified block.
|
|
* @param {!Blockly.Block} block A block connected to an input on this block.
|
|
* @return {Blockly.Input} The input that connects to the specified block.
|
|
*/
|
|
getInputWithBlock(block: Blockly.Block): Blockly.Input;
|
|
|
|
/**
|
|
* Return the parent block that surrounds the current block, or null if this
|
|
* block has no surrounding block. A parent block might just be the previous
|
|
* statement, whereas the surrounding block is an if statement, while loop, etc.
|
|
* @return {Blockly.Block} The block that surrounds the current block.
|
|
*/
|
|
getSurroundParent(): Blockly.Block;
|
|
|
|
/**
|
|
* Return the next statement block directly connected to this block.
|
|
* @return {Blockly.Block} The next statement block or null.
|
|
*/
|
|
getNextBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Return the previous statement block directly connected to this block.
|
|
* @return {Blockly.Block} The previous statement block or null.
|
|
*/
|
|
getPreviousBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Return the connection on the first statement input on this block, or null if
|
|
* there are none.
|
|
* @return {Blockly.Connection} The first statement connection or null.
|
|
* @package
|
|
*/
|
|
getFirstStatementConnection(): Blockly.Connection;
|
|
|
|
/**
|
|
* Return the top-most block in this block's tree.
|
|
* This will return itself if this block is at the top level.
|
|
* @return {!Blockly.Block} The root block.
|
|
*/
|
|
getRootBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Find all the blocks that are directly nested inside this one.
|
|
* Includes value and statement inputs, as well as any following statement.
|
|
* Excludes any connection on an output tab or any preceding statement.
|
|
* Blocks are optionally sorted by position; top to bottom.
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} Array of blocks.
|
|
*/
|
|
getChildren(ordered: boolean): Blockly.Block[];
|
|
|
|
/**
|
|
* Set parent of this block to be a new block or null.
|
|
* @param {Blockly.Block} newParent New parent block.
|
|
*/
|
|
setParent(newParent: Blockly.Block): void;
|
|
|
|
/**
|
|
* Find all the blocks that are directly or indirectly nested inside this one.
|
|
* Includes this block in the list.
|
|
* Includes value and statement inputs, as well as any following statements.
|
|
* Excludes any connection on an output tab or any preceding statements.
|
|
* Blocks are optionally sorted by position; top to bottom.
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} Flattened array of blocks.
|
|
*/
|
|
getDescendants(ordered: boolean): Blockly.Block[];
|
|
|
|
/**
|
|
* Get whether this block is deletable or not.
|
|
* @return {boolean} True if deletable.
|
|
*/
|
|
isDeletable(): boolean;
|
|
|
|
/**
|
|
* Set whether this block is deletable or not.
|
|
* @param {boolean} deletable True if deletable.
|
|
*/
|
|
setDeletable(deletable: boolean): void;
|
|
|
|
/**
|
|
* Get whether this block is movable or not.
|
|
* @return {boolean} True if movable.
|
|
*/
|
|
isMovable(): boolean;
|
|
|
|
/**
|
|
* Set whether this block is movable or not.
|
|
* @param {boolean} movable True if movable.
|
|
*/
|
|
setMovable(movable: boolean): void;
|
|
|
|
/**
|
|
* Get whether is block is duplicatable or not. If duplicating this block and
|
|
* descendants will put this block over the workspace's capacity this block is
|
|
* not duplicatable. If duplicating this block and descendants will put any
|
|
* type over their maxInstances this block is not duplicatable.
|
|
* @return {boolean} True if duplicatable.
|
|
*/
|
|
isDuplicatable(): boolean;
|
|
|
|
/**
|
|
* Get whether this block is a shadow block or not.
|
|
* @return {boolean} True if a shadow.
|
|
*/
|
|
isShadow(): boolean;
|
|
|
|
/**
|
|
* Set whether this block is a shadow block or not.
|
|
* @param {boolean} shadow True if a shadow.
|
|
*/
|
|
setShadow(shadow: boolean): void;
|
|
|
|
/**
|
|
* Get whether this block is an insertion marker block or not.
|
|
* @return {boolean} True if an insertion marker.
|
|
* @package
|
|
*/
|
|
isInsertionMarker(): boolean;
|
|
|
|
/**
|
|
* Set whether this block is an insertion marker block or not.
|
|
* Once set this cannot be unset.
|
|
* @param {boolean} insertionMarker True if an insertion marker.
|
|
* @package
|
|
*/
|
|
setInsertionMarker(insertionMarker: boolean): void;
|
|
|
|
/**
|
|
* Get whether this block is editable or not.
|
|
* @return {boolean} True if editable.
|
|
*/
|
|
isEditable(): boolean;
|
|
|
|
/**
|
|
* Set whether this block is editable or not.
|
|
* @param {boolean} editable True if editable.
|
|
*/
|
|
setEditable(editable: boolean): void;
|
|
|
|
/**
|
|
* Set whether the connections are hidden (not tracked in a database) or not.
|
|
* Recursively walk down all child blocks (except collapsed blocks).
|
|
* @param {boolean} hidden True if connections are hidden.
|
|
*/
|
|
setConnectionsHidden(hidden: boolean): void;
|
|
|
|
/**
|
|
* Find the connection on this block that corresponds to the given connection
|
|
* on the other block.
|
|
* Used to match connections between a block and its insertion marker.
|
|
* @param {!Blockly.Block} otherBlock The other block to match against.
|
|
* @param {!Blockly.Connection} conn The other connection to match.
|
|
* @return {Blockly.Connection} The matching connection on this block, or null.
|
|
* @package
|
|
*/
|
|
getMatchingConnection(otherBlock: Blockly.Block, conn: Blockly.Connection): Blockly.Connection;
|
|
|
|
/**
|
|
* Set the URL of this block's help page.
|
|
* @param {string|Function} url URL string for block help, or function that
|
|
* returns a URL. Null for no help.
|
|
*/
|
|
setHelpUrl(url: string | Function): void;
|
|
|
|
/**
|
|
* Change the tooltip text for a block.
|
|
* @param {string|!Function} newTip Text for tooltip or a parent element to
|
|
* link to for its tooltip. May be a function that returns a string.
|
|
*/
|
|
setTooltip(newTip: string | Function): void;
|
|
|
|
/**
|
|
* Get the colour of a block.
|
|
* @return {string} #RRGGBB string.
|
|
*/
|
|
getColour(): string;
|
|
|
|
/**
|
|
* Get the secondary colour of a block.
|
|
* @return {?string} #RRGGBB string.
|
|
*/
|
|
getColourSecondary(): string;
|
|
|
|
/**
|
|
* Get the tertiary colour of a block.
|
|
* @return {?string} #RRGGBB string.
|
|
*/
|
|
getColourTertiary(): string;
|
|
|
|
/**
|
|
* Get the shadow colour of a block.
|
|
* @return {?string} #RRGGBB string.
|
|
*/
|
|
getColourShadow(): string;
|
|
|
|
/**
|
|
* Get the border colour(s) of a block.
|
|
* @return {{colourDark, colourLight, colourBorder}} An object containing
|
|
* colour values for the border(s) of the block. If the block is using a
|
|
* style the colourBorder will be defined and equal to the tertiary colour
|
|
* of the style (#RRGGBB string). Otherwise the colourDark and colourLight
|
|
* attributes will be defined (#RRGGBB strings).
|
|
* @package
|
|
*/
|
|
getColourBorder(): {colourDark: any /*missing*/; colourLight: any /*missing*/; colourBorder: any /*missing*/};
|
|
|
|
/**
|
|
* Get the name of the block style.
|
|
* @return {?string} Name of the block style.
|
|
*/
|
|
getStyleName(): string;
|
|
|
|
/**
|
|
* Get the HSV hue value of a block. Null if hue not set.
|
|
* @return {?number} Hue value (0-360).
|
|
*/
|
|
getHue(): number;
|
|
|
|
/**
|
|
* Change the colour of a block.
|
|
* @param {number|string} colour HSV hue value (0 to 360), #RRGGBB string,
|
|
* or a message reference string pointing to one of those two values.
|
|
*/
|
|
setColour(colour: number | string): void;
|
|
|
|
/**
|
|
* Set the style and colour values of a block.
|
|
* @param {string} blockStyleName Name of the block style
|
|
* @throws {Error} if the block style does not exist.
|
|
*/
|
|
setStyle(blockStyleName: string): void;
|
|
|
|
/**
|
|
* Sets a callback function to use whenever the block's parent workspace
|
|
* changes, replacing any prior onchange handler. This is usually only called
|
|
* from the constructor, the block type initializer function, or an extension
|
|
* initializer function.
|
|
* @param {function(Blockly.Events.Abstract)} onchangeFn The callback to call
|
|
* when the block's workspace changes.
|
|
* @throws {Error} if onchangeFn is not falsey or a function.
|
|
*/
|
|
setOnChange(onchangeFn: {(_0: Blockly.Events.Abstract): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Returns the named field from a block.
|
|
* @param {string} name The name of the field.
|
|
* @return {Blockly.Field} Named field, or null if field does not exist.
|
|
*/
|
|
getField(name: string): Blockly.Field;
|
|
|
|
/**
|
|
* Return all variables referenced by this block.
|
|
* @return {!Array.<string>} List of variable names.
|
|
* @package
|
|
*/
|
|
getVars(): string[];
|
|
|
|
/**
|
|
* Return all variables referenced by this block.
|
|
* @return {!Array.<!Blockly.VariableModel>} List of variable models.
|
|
* @package
|
|
*/
|
|
getVarModels(): Blockly.VariableModel[];
|
|
|
|
/**
|
|
* Notification that a variable is renaming but keeping the same ID. If the
|
|
* variable is in use on this block, rerender to show the new name.
|
|
* @param {!Blockly.VariableModel} variable The variable being renamed.
|
|
* @package
|
|
*/
|
|
updateVarName(variable: Blockly.VariableModel): void;
|
|
|
|
/**
|
|
* Notification that a variable is renaming.
|
|
* If the ID matches one of this block's variables, rename it.
|
|
* @param {string} oldId ID of variable to rename.
|
|
* @param {string} newId ID of new variable. May be the same as oldId, but with
|
|
* an updated name.
|
|
*/
|
|
renameVarById(oldId: string, newId: string): void;
|
|
|
|
/**
|
|
* Returns the language-neutral value from the field of a block.
|
|
* @param {string} name The name of the field.
|
|
* @return {?string} Value from the field or null if field does not exist.
|
|
*/
|
|
getFieldValue(name: string): string;
|
|
|
|
/**
|
|
* Change the field value for a block (e.g. 'CHOOSE' or 'REMOVE').
|
|
* @param {string} newValue Value to be the new field.
|
|
* @param {string} name The name of the field.
|
|
*/
|
|
setFieldValue(newValue: string, name: string): void;
|
|
|
|
/**
|
|
* Set whether this block can chain onto the bottom of another block.
|
|
* @param {boolean} newBoolean True if there can be a previous statement.
|
|
* @param {(string|Array.<string>|null)=} opt_check Statement type or
|
|
* list of statement types. Null/undefined if any type could be connected.
|
|
*/
|
|
setPreviousStatement(newBoolean: boolean, opt_check?: string | string[] | any /*null*/): void;
|
|
|
|
/**
|
|
* Set whether another block can chain onto the bottom of this block.
|
|
* @param {boolean} newBoolean True if there can be a next statement.
|
|
* @param {(string|Array.<string>|null)=} opt_check Statement type or
|
|
* list of statement types. Null/undefined if any type could be connected.
|
|
*/
|
|
setNextStatement(newBoolean: boolean, opt_check?: string | string[] | any /*null*/): void;
|
|
|
|
/**
|
|
* Set whether this block returns a value.
|
|
* @param {boolean} newBoolean True if there is an output.
|
|
* @param {(string|Array.<string>|null)=} opt_check Returned type or list
|
|
* of returned types. Null or undefined if any type could be returned
|
|
* (e.g. variable get).
|
|
*/
|
|
setOutput(newBoolean: boolean, opt_check?: string | string[] | any /*null*/): void;
|
|
|
|
/**
|
|
* Set whether value inputs are arranged horizontally or vertically.
|
|
* @param {boolean} newBoolean True if inputs are horizontal.
|
|
*/
|
|
setInputsInline(newBoolean: boolean): void;
|
|
|
|
/**
|
|
* Get whether value inputs are arranged horizontally or vertically.
|
|
* @return {boolean} True if inputs are horizontal.
|
|
*/
|
|
getInputsInline(): boolean;
|
|
|
|
/**
|
|
* Set whether the block is disabled or not.
|
|
* @param {boolean} disabled True if disabled.
|
|
* @deprecated May 2019
|
|
*/
|
|
setDisabled(disabled: boolean): void;
|
|
|
|
/**
|
|
* Get whether this block is enabled or not.
|
|
* @return {boolean} True if enabled.
|
|
*/
|
|
isEnabled(): boolean;
|
|
|
|
/**
|
|
* Set whether the block is enabled or not.
|
|
* @param {boolean} enabled True if enabled.
|
|
*/
|
|
setEnabled(enabled: boolean): void;
|
|
|
|
/**
|
|
* Get whether the block is disabled or not due to parents.
|
|
* The block's own disabled property is not considered.
|
|
* @return {boolean} True if disabled.
|
|
*/
|
|
getInheritedDisabled(): boolean;
|
|
|
|
/**
|
|
* Get whether the block is collapsed or not.
|
|
* @return {boolean} True if collapsed.
|
|
*/
|
|
isCollapsed(): boolean;
|
|
|
|
/**
|
|
* Set whether the block is collapsed or not.
|
|
* @param {boolean} collapsed True if collapsed.
|
|
*/
|
|
setCollapsed(collapsed: boolean): void;
|
|
|
|
/**
|
|
* Create a human-readable text representation of this block and any children.
|
|
* @param {number=} opt_maxLength Truncate the string to this length.
|
|
* @param {string=} opt_emptyToken The placeholder string used to denote an
|
|
* empty field. If not specified, '?' is used.
|
|
* @return {string} Text of block.
|
|
*/
|
|
toString(opt_maxLength?: number, opt_emptyToken?: string): string;
|
|
|
|
/**
|
|
* Shortcut for appending a value input row.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
*/
|
|
appendValueInput(name: string): Blockly.Input;
|
|
|
|
/**
|
|
* Shortcut for appending a statement input row.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
*/
|
|
appendStatementInput(name: string): Blockly.Input;
|
|
|
|
/**
|
|
* Shortcut for appending a dummy input row.
|
|
* @param {string=} opt_name Language-neutral identifier which may used to find
|
|
* this input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
*/
|
|
appendDummyInput(opt_name?: string): Blockly.Input;
|
|
|
|
/**
|
|
* Initialize this block using a cross-platform, internationalization-friendly
|
|
* JSON description.
|
|
* @param {!Object} json Structured data describing the block.
|
|
*/
|
|
jsonInit(json: Object): void;
|
|
|
|
/**
|
|
* Add key/values from mixinObj to this block object. By default, this method
|
|
* will check that the keys in mixinObj will not overwrite existing values in
|
|
* the block, including prototype values. This provides some insurance against
|
|
* mixin / extension incompatibilities with future block features. This check
|
|
* can be disabled by passing true as the second argument.
|
|
* @param {!Object} mixinObj The key/values pairs to add to this block object.
|
|
* @param {boolean=} opt_disableCheck Option flag to disable overwrite checks.
|
|
*/
|
|
mixin(mixinObj: Object, opt_disableCheck?: boolean): void;
|
|
|
|
/**
|
|
* Add a value input, statement input or local variable to this block.
|
|
* @param {number} type Either Blockly.INPUT_VALUE or Blockly.NEXT_STATEMENT or
|
|
* Blockly.DUMMY_INPUT.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
* @protected
|
|
*/
|
|
appendInput_(type: number, name: string): Blockly.Input;
|
|
|
|
/**
|
|
* Move a named input to a different location on this block.
|
|
* @param {string} name The name of the input to move.
|
|
* @param {?string} refName Name of input that should be after the moved input,
|
|
* or null to be the input at the end.
|
|
*/
|
|
moveInputBefore(name: string, refName: string): void;
|
|
|
|
/**
|
|
* Move a numbered input to a different location on this block.
|
|
* @param {number} inputIndex Index of the input to move.
|
|
* @param {number} refIndex Index of input that should be after the moved input.
|
|
*/
|
|
moveNumberedInputBefore(inputIndex: number, refIndex: number): void;
|
|
|
|
/**
|
|
* Remove an input from this block.
|
|
* @param {string} name The name of the input.
|
|
* @param {boolean=} opt_quiet True to prevent error if input is not present.
|
|
* @throws {Error} if the input is not present and
|
|
* opt_quiet is not true.
|
|
*/
|
|
removeInput(name: string, opt_quiet?: boolean): void;
|
|
|
|
/**
|
|
* Fetches the named input object.
|
|
* @param {string} name The name of the input.
|
|
* @return {Blockly.Input} The input object, or null if input does not exist.
|
|
*/
|
|
getInput(name: string): Blockly.Input;
|
|
|
|
/**
|
|
* Fetches the block attached to the named input.
|
|
* @param {string} name The name of the input.
|
|
* @return {Blockly.Block} The attached value block, or null if the input is
|
|
* either disconnected or if the input does not exist.
|
|
*/
|
|
getInputTargetBlock(name: string): Blockly.Block;
|
|
|
|
/**
|
|
* Returns the comment on this block (or '' if none).
|
|
* @return {string} Block's comment.
|
|
*/
|
|
getCommentText(): string;
|
|
|
|
/**
|
|
* Set this block's comment text.
|
|
* @param {?string} text The text, or null to delete.
|
|
*/
|
|
setCommentText(text: string): void;
|
|
|
|
/**
|
|
* Set this block's warning text.
|
|
* @param {?string} _text The text, or null to delete.
|
|
* @param {string=} _opt_id An optional ID for the warning text to be able to
|
|
* maintain multiple warnings.
|
|
*/
|
|
setWarningText(_text: string, _opt_id?: string): void;
|
|
|
|
/**
|
|
* Give this block a mutator dialog.
|
|
* @param {Blockly.Mutator} _mutator A mutator dialog instance or null to
|
|
* remove.
|
|
*/
|
|
setMutator(_mutator: Blockly.Mutator): void;
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this block relative to the
|
|
* drawing surface's origin (0,0), in workspace units.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties.
|
|
*/
|
|
getRelativeToSurfaceXY(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Move a block by a relative offset.
|
|
* @param {number} dx Horizontal offset, in workspace units.
|
|
* @param {number} dy Vertical offset, in workspace units.
|
|
*/
|
|
moveBy(dx: number, dy: number): void;
|
|
|
|
/**
|
|
* Recursively checks whether all statement and value inputs are filled with
|
|
* blocks. Also checks all following statement blocks in this stack.
|
|
* @param {boolean=} opt_shadowBlocksAreFilled An optional argument controlling
|
|
* whether shadow blocks are counted as filled. Defaults to true.
|
|
* @return {boolean} True if all inputs are filled, false otherwise.
|
|
*/
|
|
allInputsFilled(opt_shadowBlocksAreFilled?: boolean): boolean;
|
|
|
|
/**
|
|
* This method returns a string describing this Block in developer terms (type
|
|
* name and ID; English only).
|
|
*
|
|
* Intended to on be used in console logs and errors. If you need a string that
|
|
* uses the user's native language (including block text, field values, and
|
|
* child blocks), use [toString()]{@link Blockly.Block#toString}.
|
|
* @return {string} The description.
|
|
*/
|
|
toDevString(): string;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Block {
|
|
|
|
/**
|
|
* Obtain a newly created block.
|
|
* @param {!Blockly.Workspace} workspace The block's workspace.
|
|
* @param {?string} prototypeName Name of the language object containing
|
|
* type-specific functions for this block.
|
|
* @return {!Blockly.Block} The created block.
|
|
* @deprecated December 2015
|
|
*/
|
|
function obtain(workspace: Blockly.Workspace, prototypeName: string): Blockly.Block;
|
|
}
|
|
|
|
|
|
declare module Blockly.blockAnimations {
|
|
|
|
/**
|
|
* Play some UI effects (sound, animation) when disposing of a block.
|
|
* @param {!Blockly.BlockSvg} block The block being disposed of.
|
|
* @package
|
|
*/
|
|
function disposeUiEffect(block: Blockly.BlockSvg): void;
|
|
|
|
/**
|
|
* Play some UI effects (sound, ripple) after a connection has been established.
|
|
* @param {!Blockly.BlockSvg} block The block being connected.
|
|
* @package
|
|
*/
|
|
function connectionUiEffect(block: Blockly.BlockSvg): void;
|
|
|
|
/**
|
|
* Play some UI effects (sound, animation) when disconnecting a block.
|
|
* @param {!Blockly.BlockSvg} block The block being disconnected.
|
|
* @package
|
|
*/
|
|
function disconnectUiEffect(block: Blockly.BlockSvg): void;
|
|
|
|
/**
|
|
* Stop the disconnect UI animation immediately.
|
|
* @package
|
|
*/
|
|
function disconnectUiStop(): void;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class BlockDragSurfaceSvg extends BlockDragSurfaceSvg__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockDragSurfaceSvg__Class {
|
|
|
|
/**
|
|
* Class for a drag surface for the currently dragged block. This is a separate
|
|
* SVG that contains only the currently moving block, or nothing.
|
|
* @param {!Element} container Containing element.
|
|
* @constructor
|
|
*/
|
|
constructor(container: Element);
|
|
|
|
/**
|
|
* Create the drag surface and inject it into the container.
|
|
*/
|
|
createDom(): void;
|
|
|
|
/**
|
|
* Set the SVG blocks on the drag surface's group and show the surface.
|
|
* Only one block group should be on the drag surface at a time.
|
|
* @param {!Element} blocks Block or group of blocks to place on the drag
|
|
* surface.
|
|
*/
|
|
setBlocksAndShow(blocks: Element): void;
|
|
|
|
/**
|
|
* Translate and scale the entire drag surface group to the given position, to
|
|
* keep in sync with the workspace.
|
|
* @param {number} x X translation in workspace coordinates.
|
|
* @param {number} y Y translation in workspace coordinates.
|
|
* @param {number} scale Scale of the group.
|
|
*/
|
|
translateAndScaleGroup(x: number, y: number, scale: number): void;
|
|
|
|
/**
|
|
* Translate the entire drag surface during a drag.
|
|
* We translate the drag surface instead of the blocks inside the surface
|
|
* so that the browser avoids repainting the SVG.
|
|
* Because of this, the drag coordinates must be adjusted by scale.
|
|
* @param {number} x X translation for the entire surface.
|
|
* @param {number} y Y translation for the entire surface.
|
|
*/
|
|
translateSurface(x: number, y: number): void;
|
|
|
|
/**
|
|
* Reports the surface translation in scaled workspace coordinates.
|
|
* Use this when finishing a drag to return blocks to the correct position.
|
|
* @return {!Blockly.utils.Coordinate} Current translation of the surface.
|
|
*/
|
|
getSurfaceTranslation(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Provide a reference to the drag group (primarily for
|
|
* BlockSvg.getRelativeToSurfaceXY).
|
|
* @return {Element} Drag surface group element.
|
|
*/
|
|
getGroup(): Element;
|
|
|
|
/**
|
|
* Get the current blocks on the drag surface, if any (primarily
|
|
* for BlockSvg.getRelativeToSurfaceXY).
|
|
* @return {!Element|undefined} Drag surface block DOM element, or undefined
|
|
* if no blocks exist.
|
|
*/
|
|
getCurrentBlock(): Element | any /*undefined*/;
|
|
|
|
/**
|
|
* Clear the group and hide the surface; move the blocks off onto the provided
|
|
* element.
|
|
* If the block is being deleted it doesn't need to go back to the original
|
|
* surface, since it would be removed immediately during dispose.
|
|
* @param {Element=} opt_newSurface Surface the dragging blocks should be moved
|
|
* to, or null if the blocks should be removed from this surface without
|
|
* being moved to a different surface.
|
|
*/
|
|
clearAndHide(opt_newSurface?: Element): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class BlockDragger extends BlockDragger__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockDragger__Class {
|
|
|
|
/**
|
|
* Class for a block dragger. It moves blocks around the workspace when they
|
|
* are being dragged by a mouse or touch.
|
|
* @param {!Blockly.BlockSvg} block The block to drag.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace to drag on.
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.BlockSvg, workspace: Blockly.WorkspaceSvg);
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Start dragging a block. This includes moving it to the drag surface.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at mouse down, in pixel units.
|
|
* @param {boolean} healStack Whether or not to heal the stack after
|
|
* disconnecting.
|
|
* @package
|
|
*/
|
|
startBlockDrag(currentDragDeltaXY: Blockly.utils.Coordinate, healStack: boolean): void;
|
|
|
|
/**
|
|
* Execute a step of block dragging, based on the given event. Update the
|
|
* display accordingly.
|
|
* @param {!Event} e The most recent move event.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel units.
|
|
* @package
|
|
*/
|
|
dragBlock(e: Event, currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Finish a block drag and put the block back on the workspace.
|
|
* @param {!Event} e The mouseup/touchend event.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel units.
|
|
* @package
|
|
*/
|
|
endBlockDrag(e: Event, currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Get a list of the insertion markers that currently exist. Drags have 0, 1,
|
|
* or 2 insertion markers.
|
|
* @return {!Array.<!Blockly.BlockSvg>} A possibly empty list of insertion
|
|
* marker blocks.
|
|
* @package
|
|
*/
|
|
getInsertionMarkers(): Blockly.BlockSvg[];
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
class BlockBase extends BlockBase__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockBase__Class extends Blockly.Events.Abstract__Class {
|
|
|
|
/**
|
|
* Abstract class for a block event.
|
|
* @param {Blockly.Block} block The block this event corresponds to.
|
|
* @extends {Blockly.Events.Abstract}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* The block id for the block this event pertains to
|
|
* @type {string}
|
|
*/
|
|
blockId: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
}
|
|
|
|
|
|
class Change extends Change__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Change__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block change event.
|
|
* @param {Blockly.Block} block The changed block. Null for a blank event.
|
|
* @param {string} element One of 'field', 'comment', 'disabled', etc.
|
|
* @param {?string} name Name of input or field affected, or null.
|
|
* @param {*} oldValue Previous value of element.
|
|
* @param {*} newValue New value of element.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block, element: string, name: string, oldValue: any, newValue: any);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Does this event record any change of state?
|
|
* @return {boolean} False if something changed.
|
|
*/
|
|
isNull(): boolean;
|
|
|
|
/**
|
|
* Run a change event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class BlockChange extends BlockChange__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockChange__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block change event.
|
|
* @param {Blockly.Block} block The changed block. Null for a blank event.
|
|
* @param {string} element One of 'field', 'comment', 'disabled', etc.
|
|
* @param {?string} name Name of input or field affected, or null.
|
|
* @param {*} oldValue Previous value of element.
|
|
* @param {*} newValue New value of element.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block, element: string, name: string, oldValue: any, newValue: any);
|
|
}
|
|
|
|
|
|
class Create extends Create__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Create__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block creation event.
|
|
* @param {Blockly.Block} block The created block. Null for a blank event.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a creation event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class BlockCreate extends BlockCreate__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockCreate__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block creation event.
|
|
* @param {Blockly.Block} block The created block. Null for a blank event.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
}
|
|
|
|
|
|
class Delete extends Delete__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Delete__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block deletion event.
|
|
* @param {Blockly.Block} block The deleted block. Null for a blank event.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a deletion event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class BlockDelete extends BlockDelete__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockDelete__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block deletion event.
|
|
* @param {Blockly.Block} block The deleted block. Null for a blank event.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
}
|
|
|
|
|
|
class Move extends Move__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Move__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block move event. Created before the move.
|
|
* @param {Blockly.Block} block The moved block. Null for a blank event.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Record the block's new location. Called after the move.
|
|
*/
|
|
recordNew(): void;
|
|
|
|
/**
|
|
* Does this event record any change of state?
|
|
* @return {boolean} False if something changed.
|
|
*/
|
|
isNull(): boolean;
|
|
|
|
/**
|
|
* Run a move event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class BlockMove extends BlockMove__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockMove__Class extends Blockly.Events.BlockBase__Class {
|
|
|
|
/**
|
|
* Class for a block move event. Created before the move.
|
|
* @param {Blockly.Block} block The moved block. Null for a blank event.
|
|
* @extends {Blockly.Events.BlockBase}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.BlockSvg {
|
|
|
|
class PathObject extends PathObject__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class PathObject__Class {
|
|
|
|
/**
|
|
* An object that holds information about the paths that are used to render the
|
|
* block. Each path is built up as an array of steps during the render process.
|
|
* The arrays are then turned into strings, which are set in the block's SVG.
|
|
* @constructor
|
|
* @struct
|
|
* @private
|
|
*/
|
|
constructor();
|
|
|
|
/**
|
|
* The primary outline of the block.
|
|
* @type {!Array.<string|number>}
|
|
*/
|
|
steps: string | number[];
|
|
|
|
/**
|
|
* The highlight on the primary outline of the block.
|
|
* @type {!Array.<string|number>}
|
|
*/
|
|
highlightSteps: string | number[];
|
|
|
|
/**
|
|
* The holes in the block for inline inputs.
|
|
* @type {!Array.<string|number>}
|
|
*/
|
|
inlineSteps: string | number[];
|
|
|
|
/**
|
|
* The highlights on holes in the block for inline inputs.
|
|
* @type {!Array.<string|number>}
|
|
*/
|
|
highlightInlineSteps: string | number[];
|
|
}
|
|
|
|
|
|
/**
|
|
* Horizontal space between elements.
|
|
* @const
|
|
*/
|
|
var SEP_SPACE_X: any /*missing*/;
|
|
|
|
/**
|
|
* Vertical space between elements.
|
|
* @const
|
|
*/
|
|
var SEP_SPACE_Y: any /*missing*/;
|
|
|
|
/**
|
|
* Vertical padding around inline elements.
|
|
* @const
|
|
*/
|
|
var INLINE_PADDING_Y: any /*missing*/;
|
|
|
|
/**
|
|
* Minimum height of a block.
|
|
* @const
|
|
*/
|
|
var MIN_BLOCK_Y: any /*missing*/;
|
|
|
|
/**
|
|
* Height of horizontal puzzle tab.
|
|
* @const
|
|
*/
|
|
var TAB_HEIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* Width of horizontal puzzle tab.
|
|
* @const
|
|
*/
|
|
var TAB_WIDTH: any /*missing*/;
|
|
|
|
/**
|
|
* Width of vertical tab (inc left margin).
|
|
* @const
|
|
*/
|
|
var NOTCH_WIDTH: any /*missing*/;
|
|
|
|
/**
|
|
* Rounded corner radius.
|
|
* @const
|
|
*/
|
|
var CORNER_RADIUS: any /*missing*/;
|
|
|
|
/**
|
|
* Do blocks with no previous or output connections have a 'hat' on top?
|
|
* @const
|
|
*/
|
|
var START_HAT: any /*missing*/;
|
|
|
|
/**
|
|
* Height of the top hat.
|
|
* @const
|
|
*/
|
|
var START_HAT_HEIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* Path of the top hat's curve.
|
|
* @const
|
|
*/
|
|
var START_HAT_PATH: any /*missing*/;
|
|
|
|
/**
|
|
* Path of the top hat's curve's highlight in LTR.
|
|
* @const
|
|
*/
|
|
var START_HAT_HIGHLIGHT_LTR: any /*missing*/;
|
|
|
|
/**
|
|
* Path of the top hat's curve's highlight in RTL.
|
|
* @const
|
|
*/
|
|
var START_HAT_HIGHLIGHT_RTL: any /*missing*/;
|
|
|
|
/**
|
|
* Distance from shape edge to intersect with a curved corner at 45 degrees.
|
|
* Applies to highlighting on around the inside of a curve.
|
|
* @const
|
|
*/
|
|
var DISTANCE_45_INSIDE: any /*missing*/;
|
|
|
|
/**
|
|
* Distance from shape edge to intersect with a curved corner at 45 degrees.
|
|
* Applies to highlighting on around the outside of a curve.
|
|
* @const
|
|
*/
|
|
var DISTANCE_45_OUTSIDE: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing next/previous notch from left to right.
|
|
* @const
|
|
*/
|
|
var NOTCH_PATH_LEFT: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing next/previous notch from left to right with
|
|
* highlighting.
|
|
* @const
|
|
*/
|
|
var NOTCH_PATH_LEFT_HIGHLIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing next/previous notch from right to left.
|
|
* @const
|
|
*/
|
|
var NOTCH_PATH_RIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing jagged teeth at the end of collapsed blocks.
|
|
* @const
|
|
*/
|
|
var JAGGED_TEETH: any /*missing*/;
|
|
|
|
/**
|
|
* Height of SVG path for jagged teeth at the end of collapsed blocks.
|
|
* @const
|
|
*/
|
|
var JAGGED_TEETH_HEIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* Width of SVG path for jagged teeth at the end of collapsed blocks.
|
|
* @const
|
|
*/
|
|
var JAGGED_TEETH_WIDTH: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing a horizontal puzzle tab from top to bottom.
|
|
* @const
|
|
*/
|
|
var TAB_PATH_DOWN: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing a horizontal puzzle tab from top to bottom with
|
|
* highlighting from the upper-right.
|
|
* @const
|
|
*/
|
|
var TAB_PATH_DOWN_HIGHLIGHT_RTL: any /*missing*/;
|
|
|
|
/**
|
|
* SVG start point for drawing the top-left corner.
|
|
* @const
|
|
*/
|
|
var TOP_LEFT_CORNER_START: any /*missing*/;
|
|
|
|
/**
|
|
* SVG start point for drawing the top-left corner's highlight in RTL.
|
|
* @const
|
|
*/
|
|
var TOP_LEFT_CORNER_START_HIGHLIGHT_RTL: any /*missing*/;
|
|
|
|
/**
|
|
* SVG start point for drawing the top-left corner's highlight in LTR.
|
|
* @const
|
|
*/
|
|
var TOP_LEFT_CORNER_START_HIGHLIGHT_LTR: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing the rounded top-left corner.
|
|
* @const
|
|
*/
|
|
var TOP_LEFT_CORNER: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing the highlight on the rounded top-left corner.
|
|
* @const
|
|
*/
|
|
var TOP_LEFT_CORNER_HIGHLIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing the top-left corner of a statement input.
|
|
* Includes the top notch, a horizontal space, and the rounded inside corner.
|
|
* @const
|
|
*/
|
|
var INNER_TOP_LEFT_CORNER: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing the bottom-left corner of a statement input.
|
|
* Includes the rounded inside corner.
|
|
* @const
|
|
*/
|
|
var INNER_BOTTOM_LEFT_CORNER: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing highlight on the top-left corner of a statement
|
|
* input in RTL.
|
|
* @const
|
|
*/
|
|
var INNER_TOP_LEFT_CORNER_HIGHLIGHT_RTL: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing highlight on the bottom-left corner of a statement
|
|
* input in RTL.
|
|
* @const
|
|
*/
|
|
var INNER_BOTTOM_LEFT_CORNER_HIGHLIGHT_RTL: any /*missing*/;
|
|
|
|
/**
|
|
* SVG path for drawing highlight on the bottom-left corner of a statement
|
|
* input in LTR.
|
|
* @const
|
|
*/
|
|
var INNER_BOTTOM_LEFT_CORNER_HIGHLIGHT_LTR: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class BlockSvg extends BlockSvg__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BlockSvg__Class extends Blockly.Block__Class {
|
|
|
|
/**
|
|
* Class for a block's SVG representation.
|
|
* Not normally called directly, workspace.newBlock() is preferred.
|
|
* @param {!Blockly.Workspace} workspace The block's workspace.
|
|
* @param {?string} prototypeName Name of the language object containing
|
|
* type-specific functions for this block.
|
|
* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
|
|
* create a new ID.
|
|
* @extends {Blockly.Block}
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, prototypeName: string, opt_id?: string);
|
|
|
|
/** @type {boolean} */
|
|
rendered: boolean;
|
|
|
|
/**
|
|
* Height of this block, not including any statement blocks above or below.
|
|
* Height is in workspace units.
|
|
*/
|
|
height: any /*missing*/;
|
|
|
|
/**
|
|
* Width of this block, including any connected value blocks.
|
|
* Width is in workspace units.
|
|
*/
|
|
width: any /*missing*/;
|
|
|
|
/**
|
|
* Create and initialize the SVG representation of the block.
|
|
* May be called more than once.
|
|
*/
|
|
initSvg(): void;
|
|
|
|
/**
|
|
* Select this block. Highlight it visually.
|
|
*/
|
|
select(): void;
|
|
|
|
/**
|
|
* Unselect this block. Remove its highlighting.
|
|
*/
|
|
unselect(): void;
|
|
|
|
/**
|
|
* Block's mutator icon (if any).
|
|
* @type {Blockly.Mutator}
|
|
*/
|
|
mutator: Blockly.Mutator;
|
|
|
|
/**
|
|
* Block's comment icon (if any).
|
|
* @type {Blockly.Comment}
|
|
*/
|
|
comment: Blockly.Comment;
|
|
|
|
/**
|
|
* Block's warning icon (if any).
|
|
* @type {Blockly.Warning}
|
|
*/
|
|
warning: Blockly.Warning;
|
|
|
|
/**
|
|
* Returns a list of mutator, comment, and warning icons.
|
|
* @return {!Array} List of icons.
|
|
*/
|
|
getIcons(): any[];
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this block relative to the
|
|
* drawing surface's origin (0,0), in workspace units.
|
|
* If the block is on the workspace, (0, 0) is the origin of the workspace
|
|
* coordinate system.
|
|
* This does not change with workspace scale.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties in
|
|
* workspace coordinates.
|
|
*/
|
|
getRelativeToSurfaceXY(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Move a block by a relative offset.
|
|
* @param {number} dx Horizontal offset in workspace units.
|
|
* @param {number} dy Vertical offset in workspace units.
|
|
*/
|
|
moveBy(dx: number, dy: number): void;
|
|
|
|
/**
|
|
* Transforms a block by setting the translation on the transform attribute
|
|
* of the block's SVG.
|
|
* @param {number} x The x coordinate of the translation in workspace units.
|
|
* @param {number} y The y coordinate of the translation in workspace units.
|
|
*/
|
|
translate(x: number, y: number): void;
|
|
|
|
/**
|
|
* Move a block to a position.
|
|
* @param {Blockly.utils.Coordinate} xy The position to move to in workspace units.
|
|
*/
|
|
moveTo(xy: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Move this block during a drag, taking into account whether we are using a
|
|
* drag surface to translate blocks.
|
|
* This block must be a top-level block.
|
|
* @param {!Blockly.utils.Coordinate} newLoc The location to translate to, in
|
|
* workspace coordinates.
|
|
* @package
|
|
*/
|
|
moveDuringDrag(newLoc: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Snap this block to the nearest grid point.
|
|
*/
|
|
snapToGrid(): void;
|
|
|
|
/**
|
|
* Returns the coordinates of a bounding box describing the dimensions of this
|
|
* block and any blocks stacked below it.
|
|
* Coordinate system: workspace coordinates.
|
|
* @return {!Blockly.utils.Rect} Object with coordinates of the bounding box.
|
|
*/
|
|
getBoundingRectangle(): Blockly.utils.Rect;
|
|
|
|
/**
|
|
* Set whether the block is collapsed or not.
|
|
* @param {boolean} collapsed True if collapsed.
|
|
*/
|
|
setCollapsed(collapsed: boolean): void;
|
|
|
|
/**
|
|
* Open the next (or previous) FieldTextInput.
|
|
* @param {Blockly.Field|Blockly.Block} start Current location.
|
|
* @param {boolean} forward If true go forward, otherwise backward.
|
|
*/
|
|
tab(start: Blockly.Field | Blockly.Block, forward: boolean): void;
|
|
|
|
/**
|
|
* Generate the context menu for this block.
|
|
* @protected
|
|
* @returns {Array.<!Object>} Context menu options
|
|
*/
|
|
generateContextMenu(): Object[];
|
|
|
|
/**
|
|
* Recursively adds or removes the dragging class to this node and its children.
|
|
* @param {boolean} adding True if adding, false if removing.
|
|
* @package
|
|
*/
|
|
setDragging(adding: boolean): void;
|
|
|
|
/**
|
|
* Add or remove the UI indicating if this block is movable or not.
|
|
*/
|
|
updateMovable(): void;
|
|
|
|
/**
|
|
* Set whether this block is movable or not.
|
|
* @param {boolean} movable True if movable.
|
|
*/
|
|
setMovable(movable: boolean): void;
|
|
|
|
/**
|
|
* Set whether this block is editable or not.
|
|
* @param {boolean} editable True if editable.
|
|
*/
|
|
setEditable(editable: boolean): void;
|
|
|
|
/**
|
|
* Set whether this block is a shadow block or not.
|
|
* @param {boolean} shadow True if a shadow.
|
|
*/
|
|
setShadow(shadow: boolean): void;
|
|
|
|
/**
|
|
* Set whether this block is an insertion marker block or not.
|
|
* Once set this cannot be unset.
|
|
* @param {boolean} insertionMarker True if an insertion marker.
|
|
* @package
|
|
*/
|
|
setInsertionMarker(insertionMarker: boolean): void;
|
|
|
|
/**
|
|
* Return the root node of the SVG or null if none exists.
|
|
* @return {Element} The root SVG node (probably a group).
|
|
*/
|
|
getSvgRoot(): Element;
|
|
|
|
/**
|
|
* Dispose of this block.
|
|
* @param {boolean=} healStack If true, then try to heal any gap by connecting
|
|
* the next statement with the previous statement. Otherwise, dispose of
|
|
* all children of this block.
|
|
* @param {boolean=} animate If true, show a disposal animation and sound.
|
|
*/
|
|
dispose(healStack?: boolean, animate?: boolean): void;
|
|
|
|
/**
|
|
* Change the colour of a block.
|
|
*/
|
|
updateColour(): void;
|
|
|
|
/**
|
|
* Sets the colour of the border.
|
|
* Removes the light and dark paths if a border colour is defined.
|
|
*/
|
|
setBorderColour_(): void;
|
|
|
|
/**
|
|
* Sets the colour of shadow blocks.
|
|
* @return {?string} The background colour of the block.
|
|
*/
|
|
setShadowColour_(): string;
|
|
|
|
/**
|
|
* Enable or disable a block.
|
|
*/
|
|
updateDisabled(): void;
|
|
|
|
/**
|
|
* Returns the comment on this block (or '' if none).
|
|
* @return {string} Block's comment.
|
|
*/
|
|
getCommentText(): string;
|
|
|
|
/**
|
|
* Set this block's comment text.
|
|
* @param {?string} text The text, or null to delete.
|
|
*/
|
|
setCommentText(text: string): void;
|
|
|
|
/**
|
|
* Set this block's warning text.
|
|
* @param {?string} text The text, or null to delete.
|
|
* @param {string=} opt_id An optional ID for the warning text to be able to
|
|
* maintain multiple warnings.
|
|
*/
|
|
setWarningText(text: string, opt_id?: string): void;
|
|
|
|
/**
|
|
* Give this block a mutator dialog.
|
|
* @param {Blockly.Mutator} mutator A mutator dialog instance or null to remove.
|
|
*/
|
|
setMutator(mutator: Blockly.Mutator): void;
|
|
|
|
/**
|
|
* Set whether the block is disabled or not.
|
|
* @param {boolean} disabled True if disabled.
|
|
* @deprecated May 2019
|
|
*/
|
|
setDisabled(disabled: boolean): void;
|
|
|
|
/**
|
|
* Set whether the block is enabled or not.
|
|
* @param {boolean} enabled True if enabled.
|
|
*/
|
|
setEnabled(enabled: boolean): void;
|
|
|
|
/**
|
|
* Set whether the block is highlighted or not. Block highlighting is
|
|
* often used to visually mark blocks currently being executed.
|
|
* @param {boolean} highlighted True if highlighted.
|
|
*/
|
|
setHighlighted(highlighted: boolean): void;
|
|
|
|
/**
|
|
* Select this block. Highlight it visually.
|
|
*/
|
|
addSelect(): void;
|
|
|
|
/**
|
|
* Unselect this block. Remove its highlighting.
|
|
*/
|
|
removeSelect(): void;
|
|
|
|
/**
|
|
* Update the cursor over this block by adding or removing a class.
|
|
* @param {boolean} enable True if the delete cursor should be shown, false
|
|
* otherwise.
|
|
* @package
|
|
*/
|
|
setDeleteStyle(enable: boolean): void;
|
|
|
|
/**
|
|
* Change the colour of a block.
|
|
* @param {number|string} colour HSV hue value, or #RRGGBB string.
|
|
*/
|
|
setColour(colour: number | string): void;
|
|
|
|
/**
|
|
* Move this block to the front of the visible workspace.
|
|
* <g> tags do not respect z-index so SVG renders them in the
|
|
* order that they are in the DOM. By placing this block first within the
|
|
* block group's <g>, it will render on top of any other blocks.
|
|
* @package
|
|
*/
|
|
bringToFront(): void;
|
|
|
|
/**
|
|
* Set whether this block can chain onto the bottom of another block.
|
|
* @param {boolean} newBoolean True if there can be a previous statement.
|
|
* @param {(string|Array.<string>|null)=} opt_check Statement type or
|
|
* list of statement types. Null/undefined if any type could be connected.
|
|
*/
|
|
setPreviousStatement(newBoolean: boolean, opt_check?: string | string[] | any /*null*/): void;
|
|
|
|
/**
|
|
* Set whether another block can chain onto the bottom of this block.
|
|
* @param {boolean} newBoolean True if there can be a next statement.
|
|
* @param {(string|Array.<string>|null)=} opt_check Statement type or
|
|
* list of statement types. Null/undefined if any type could be connected.
|
|
*/
|
|
setNextStatement(newBoolean: boolean, opt_check?: string | string[] | any /*null*/): void;
|
|
|
|
/**
|
|
* Set whether this block returns a value.
|
|
* @param {boolean} newBoolean True if there is an output.
|
|
* @param {(string|Array.<string>|null)=} opt_check Returned type or list
|
|
* of returned types. Null or undefined if any type could be returned
|
|
* (e.g. variable get).
|
|
*/
|
|
setOutput(newBoolean: boolean, opt_check?: string | string[] | any /*null*/): void;
|
|
|
|
/**
|
|
* Set whether value inputs are arranged horizontally or vertically.
|
|
* @param {boolean} newBoolean True if inputs are horizontal.
|
|
*/
|
|
setInputsInline(newBoolean: boolean): void;
|
|
|
|
/**
|
|
* Remove an input from this block.
|
|
* @param {string} name The name of the input.
|
|
* @param {boolean=} opt_quiet True to prevent error if input is not present.
|
|
* @throws {Error} if the input is not present and
|
|
* opt_quiet is not true.
|
|
*/
|
|
removeInput(name: string, opt_quiet?: boolean): void;
|
|
|
|
/**
|
|
* Move a numbered input to a different location on this block.
|
|
* @param {number} inputIndex Index of the input to move.
|
|
* @param {number} refIndex Index of input that should be after the moved input.
|
|
*/
|
|
moveNumberedInputBefore(inputIndex: number, refIndex: number): void;
|
|
|
|
/**
|
|
* Returns connections originating from this block.
|
|
* @param {boolean} all If true, return all connections even hidden ones.
|
|
* Otherwise, for a non-rendered block return an empty list, and for a
|
|
* collapsed block don't return inputs connections.
|
|
* @return {!Array.<!Blockly.Connection>} Array of connections.
|
|
* @package
|
|
*/
|
|
getConnections_(all: boolean): Blockly.Connection[];
|
|
|
|
/**
|
|
* Schedule snapping to grid and bumping neighbours to occur after a brief
|
|
* delay.
|
|
* @package
|
|
*/
|
|
scheduleSnapAndBump(): void;
|
|
|
|
/**
|
|
* Position a block so that it doesn't move the target block when connected.
|
|
* The block to position is usually either the first block in a dragged stack or
|
|
* an insertion marker.
|
|
* @param {!Blockly.Connection} sourceConnection The connection on the moving
|
|
* block's stack.
|
|
* @param {!Blockly.Connection} targetConnection The connection that should stay
|
|
* stationary as this block is positioned.
|
|
*/
|
|
positionNearConnection(sourceConnection: Blockly.Connection, targetConnection: Blockly.Connection): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.BlockSvg {
|
|
|
|
/**
|
|
* Constant for identifying rows that are to be rendered inline.
|
|
* Don't collide with Blockly.INPUT_VALUE and friends.
|
|
* @const
|
|
*/
|
|
var INLINE: any /*missing*/;
|
|
|
|
/**
|
|
* ID to give the "collapsed warnings" warning. Allows us to remove the
|
|
* "collapsed warnings" warning without removing any warnings that belong to
|
|
* the block.
|
|
* @type {string}
|
|
* @const
|
|
*/
|
|
var COLLAPSED_WARNING_ID: string;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
/**
|
|
* The main workspace most recently used.
|
|
* Set by Blockly.WorkspaceSvg.prototype.markFocused
|
|
* @type {Blockly.Workspace}
|
|
*/
|
|
var mainWorkspace: Blockly.Workspace;
|
|
|
|
/**
|
|
* Currently selected block.
|
|
* @type {Blockly.Block}
|
|
*/
|
|
var selected: Blockly.Block;
|
|
|
|
/**
|
|
* Current cursor.
|
|
* @type {Blockly.Cursor}
|
|
*/
|
|
var cursor: Blockly.Cursor;
|
|
|
|
/**
|
|
* Whether or not we're currently in keyboard accessibility mode.
|
|
* @type {boolean}
|
|
*/
|
|
var keyboardAccessibilityMode: boolean;
|
|
|
|
/**
|
|
* Returns the dimensions of the specified SVG image.
|
|
* @param {!Element} svg SVG image.
|
|
* @return {!Object} Contains width and height properties.
|
|
*/
|
|
function svgSize(svg: Element): Object;
|
|
|
|
/**
|
|
* Size the workspace when the contents change. This also updates
|
|
* scrollbars accordingly.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace to resize.
|
|
*/
|
|
function resizeSvgContents(workspace: Blockly.WorkspaceSvg): void;
|
|
|
|
/**
|
|
* Size the SVG image to completely fill its container. Call this when the view
|
|
* actually changes sizes (e.g. on a window resize/device orientation change).
|
|
* See Blockly.resizeSvgContents to resize the workspace when the contents
|
|
* change (e.g. when a block is added or removed).
|
|
* Record the height/width of the SVG image.
|
|
* @param {!Blockly.WorkspaceSvg} workspace Any workspace in the SVG.
|
|
*/
|
|
function svgResize(workspace: Blockly.WorkspaceSvg): void;
|
|
|
|
/**
|
|
* Close tooltips, context menus, dropdown selections, etc.
|
|
* @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
|
|
*/
|
|
function hideChaff(opt_allowToolbox?: boolean): void;
|
|
|
|
/**
|
|
* When something in Blockly's workspace changes, call a function.
|
|
* @param {!Function} func Function to call.
|
|
* @return {!Array.<!Array>} Opaque data that can be passed to
|
|
* removeChangeListener.
|
|
* @deprecated April 2015
|
|
*/
|
|
function addChangeListener(func: Function): any[][];
|
|
|
|
/**
|
|
* Returns the main workspace. Returns the last used main workspace (based on
|
|
* focus). Try not to use this function, particularly if there are multiple
|
|
* Blockly instances on a page.
|
|
* @return {!Blockly.Workspace} The main workspace.
|
|
*/
|
|
function getMainWorkspace(): Blockly.Workspace;
|
|
|
|
/**
|
|
* Wrapper to window.alert() that app developers may override to
|
|
* provide alternatives to the modal browser window.
|
|
* @param {string} message The message to display to the user.
|
|
* @param {function()=} opt_callback The callback when the alert is dismissed.
|
|
*/
|
|
function alert(message: string, opt_callback?: {(): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Wrapper to window.confirm() that app developers may override to
|
|
* provide alternatives to the modal browser window.
|
|
* @param {string} message The message to display to the user.
|
|
* @param {!function(boolean)} callback The callback for handling user response.
|
|
*/
|
|
function confirm(message: string, callback: {(_0: boolean): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Wrapper to window.prompt() that app developers may override to provide
|
|
* alternatives to the modal browser window. Built-in browser prompts are
|
|
* often used for better text input experience on mobile device. We strongly
|
|
* recommend testing mobile when overriding this.
|
|
* @param {string} message The message to display to the user.
|
|
* @param {string} defaultValue The value to initialize the prompt with.
|
|
* @param {!function(string)} callback The callback for handling user response.
|
|
*/
|
|
function prompt(message: string, defaultValue: string, callback: {(_0: string): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Define blocks from an array of JSON block definitions, as might be generated
|
|
* by the Blockly Developer Tools.
|
|
* @param {!Array.<!Object>} jsonArray An array of JSON block definitions.
|
|
*/
|
|
function defineBlocksWithJsonArray(jsonArray: Object[]): void;
|
|
|
|
/**
|
|
* Bind an event to a function call. When calling the function, verifies that
|
|
* it belongs to the touch stream that is currently being processed, and splits
|
|
* multitouch events into multiple events as needed.
|
|
* @param {!EventTarget} node Node upon which to listen.
|
|
* @param {string} name Event name to listen to (e.g. 'mousedown').
|
|
* @param {Object} thisObject The value of 'this' in the function.
|
|
* @param {!Function} func Function to call when event is triggered.
|
|
* @param {boolean=} opt_noCaptureIdentifier True if triggering on this event
|
|
* should not block execution of other event handlers on this touch or
|
|
* other simultaneous touches. False by default.
|
|
* @param {boolean=} opt_noPreventDefault True if triggering on this event
|
|
* should prevent the default handler. False by default. If
|
|
* opt_noPreventDefault is provided, opt_noCaptureIdentifier must also be
|
|
* provided.
|
|
* @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_.
|
|
*/
|
|
function bindEventWithChecks_(node: EventTarget, name: string, thisObject: Object, func: Function, opt_noCaptureIdentifier?: boolean, opt_noPreventDefault?: boolean): any[][];
|
|
|
|
/**
|
|
* Bind an event to a function call. Handles multitouch events by using the
|
|
* coordinates of the first changed touch, and doesn't do any safety checks for
|
|
* simultaneous event processing.
|
|
* @deprecated in favor of bindEventWithChecks_, but preserved for external
|
|
* users.
|
|
* @param {!EventTarget} node Node upon which to listen.
|
|
* @param {string} name Event name to listen to (e.g. 'mousedown').
|
|
* @param {Object} thisObject The value of 'this' in the function.
|
|
* @param {!Function} func Function to call when event is triggered.
|
|
* @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_.
|
|
*/
|
|
function bindEvent_(node: EventTarget, name: string, thisObject: Object, func: Function): any[][];
|
|
|
|
/**
|
|
* Unbind one or more events event from a function call.
|
|
* @param {!Array.<!Array>} bindData Opaque data from bindEvent_.
|
|
* This list is emptied during the course of calling this function.
|
|
* @return {!Function} The function call.
|
|
*/
|
|
function unbindEvent_(bindData: any[][]): Function;
|
|
|
|
/**
|
|
* Is the given string a number (includes negative and decimals).
|
|
* @param {string} str Input string.
|
|
* @return {boolean} True if number, false otherwise.
|
|
*/
|
|
function isNumber(str: string): boolean;
|
|
|
|
/**
|
|
* Convert a hue (HSV model) into an RGB hex triplet.
|
|
* @param {number} hue Hue on a colour wheel (0-360).
|
|
* @return {string} RGB code, e.g. '#5ba65b'.
|
|
*/
|
|
function hueToHex(hue: number): string;
|
|
|
|
/**
|
|
* Checks old colour constants are not overwritten by the host application.
|
|
* If a constant is overwritten, it prints a console warning directing the
|
|
* developer to use the equivalent Msg constant.
|
|
* @package
|
|
*/
|
|
function checkBlockColourConstants(): void;
|
|
|
|
/**
|
|
* Sets the theme for Blockly and refreshes all blocks in the toolbox and
|
|
* workspace.
|
|
* @param {!Blockly.Theme} theme Theme for Blockly.
|
|
*/
|
|
function setTheme(theme: Blockly.Theme): void;
|
|
|
|
/**
|
|
* Gets the theme.
|
|
* @return {Blockly.Theme} Theme for Blockly.
|
|
*/
|
|
function getTheme(): Blockly.Theme;
|
|
}
|
|
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Bubble extends Bubble__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Bubble__Class {
|
|
|
|
/**
|
|
* Class for UI bubble.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace on which to draw the
|
|
* bubble.
|
|
* @param {!Element} content SVG content for the bubble.
|
|
* @param {Element} shape SVG element to avoid eclipsing.
|
|
* @param {!Blockly.utils.Coordinate} anchorXY Absolute position of bubble's
|
|
* anchor point.
|
|
* @param {?number} bubbleWidth Width of bubble, or null if not resizable.
|
|
* @param {?number} bubbleHeight Height of bubble, or null if not resizable.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.WorkspaceSvg, content: Element, shape: Element, anchorXY: Blockly.utils.Coordinate, bubbleWidth: number, bubbleHeight: number);
|
|
|
|
/**
|
|
* Function to call on resize of bubble.
|
|
* @type {Function}
|
|
*/
|
|
resizeCallback_: Function;
|
|
|
|
/**
|
|
* Return the root node of the bubble's SVG group.
|
|
* @return {Element} The root SVG node of the bubble's group.
|
|
*/
|
|
getSvgRoot(): Element;
|
|
|
|
/**
|
|
* Expose the block's ID on the bubble's top-level SVG group.
|
|
* @param {string} id ID of block.
|
|
*/
|
|
setSvgId(id: string): void;
|
|
|
|
/**
|
|
* Get whether this bubble is deletable or not.
|
|
* @return {boolean} True if deletable.
|
|
* @package
|
|
*/
|
|
isDeletable(): boolean;
|
|
|
|
/**
|
|
* Register a function as a callback event for when the bubble is resized.
|
|
* @param {!Function} callback The function to call on resize.
|
|
*/
|
|
registerResizeEvent(callback: Function): void;
|
|
|
|
/**
|
|
* Notification that the anchor has moved.
|
|
* Update the arrow and bubble accordingly.
|
|
* @param {!Blockly.utils.Coordinate} xy Absolute location.
|
|
*/
|
|
setAnchorLocation(xy: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Move the bubble group to the specified location in workspace coordinates.
|
|
* @param {number} x The x position to move to.
|
|
* @param {number} y The y position to move to.
|
|
* @package
|
|
*/
|
|
moveTo(x: number, y: number): void;
|
|
|
|
/**
|
|
* Get the dimensions of this bubble.
|
|
* @return {!Object} Object with width and height properties.
|
|
*/
|
|
getBubbleSize(): Object;
|
|
|
|
/**
|
|
* Size this bubble.
|
|
* @param {number} width Width of the bubble.
|
|
* @param {number} height Height of the bubble.
|
|
*/
|
|
setBubbleSize(width: number, height: number): void;
|
|
|
|
/**
|
|
* Change the colour of a bubble.
|
|
* @param {string} hexColour Hex code of colour.
|
|
*/
|
|
setColour(hexColour: string): void;
|
|
|
|
/**
|
|
* Dispose of this bubble.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Move this bubble during a drag, taking into account whether or not there is
|
|
* a drag surface.
|
|
* @param {Blockly.BlockDragSurfaceSvg} dragSurface The surface that carries
|
|
* rendered items during a drag, or null if no drag surface is in use.
|
|
* @param {!Blockly.utils.Coordinate} newLoc The location to translate to, in
|
|
* workspace coordinates.
|
|
* @package
|
|
*/
|
|
moveDuringDrag(dragSurface: Blockly.BlockDragSurfaceSvg, newLoc: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this bubble's body relative
|
|
* to the drawing surface's origin (0,0), in workspace units.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties.
|
|
*/
|
|
getRelativeToSurfaceXY(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Set whether auto-layout of this bubble is enabled. The first time a bubble
|
|
* is shown it positions itself to not cover any blocks. Once a user has
|
|
* dragged it to reposition, it renders where the user put it.
|
|
* @param {boolean} enable True if auto-layout should be enabled, false
|
|
* otherwise.
|
|
* @package
|
|
*/
|
|
setAutoLayout(enable: boolean): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Bubble {
|
|
|
|
/**
|
|
* Width of the border around the bubble.
|
|
*/
|
|
var BORDER_WIDTH: any /*missing*/;
|
|
|
|
/**
|
|
* Determines the thickness of the base of the arrow in relation to the size
|
|
* of the bubble. Higher numbers result in thinner arrows.
|
|
*/
|
|
var ARROW_THICKNESS: any /*missing*/;
|
|
|
|
/**
|
|
* The number of degrees that the arrow bends counter-clockwise.
|
|
*/
|
|
var ARROW_ANGLE: any /*missing*/;
|
|
|
|
/**
|
|
* The sharpness of the arrow's bend. Higher numbers result in smoother arrows.
|
|
*/
|
|
var ARROW_BEND: any /*missing*/;
|
|
|
|
/**
|
|
* Distance between arrow point and anchor point.
|
|
*/
|
|
var ANCHOR_RADIUS: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class BubbleDragger extends BubbleDragger__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class BubbleDragger__Class {
|
|
|
|
/**
|
|
* Class for a bubble dragger. It moves things on the bubble canvas around the
|
|
* workspace when they are being dragged by a mouse or touch. These can be
|
|
* block comments, mutators, warnings, or workspace comments.
|
|
* @param {!Blockly.Bubble|!Blockly.WorkspaceCommentSvg} bubble The item on the
|
|
* bubble canvas to drag.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace to drag on.
|
|
* @constructor
|
|
*/
|
|
constructor(bubble: Blockly.Bubble | Blockly.WorkspaceCommentSvg, workspace: Blockly.WorkspaceSvg);
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Start dragging a bubble. This includes moving it to the drag surface.
|
|
* @package
|
|
*/
|
|
startBubbleDrag(): void;
|
|
|
|
/**
|
|
* Execute a step of bubble dragging, based on the given event. Update the
|
|
* display accordingly.
|
|
* @param {!Event} e The most recent move event.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel units.
|
|
* @package
|
|
*/
|
|
dragBubble(e: Event, currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Finish a bubble drag and put the bubble back on the workspace.
|
|
* @param {!Event} e The mouseup/touchend event.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel units.
|
|
* @package
|
|
*/
|
|
endBubbleDrag(e: Event, currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Comment extends Comment__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Comment__Class extends Blockly.Icon__Class {
|
|
|
|
/**
|
|
* Class for a comment.
|
|
* @param {!Blockly.Block} block The block associated with this comment.
|
|
* @extends {Blockly.Icon}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* Show or hide the comment bubble.
|
|
* @param {boolean} visible True if the bubble should be visible.
|
|
*/
|
|
setVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Get the dimensions of this comment's bubble.
|
|
* @return {!Object} Object with width and height properties.
|
|
*/
|
|
getBubbleSize(): Object;
|
|
|
|
/**
|
|
* Size this comment's bubble.
|
|
* @param {number} width Width of the bubble.
|
|
* @param {number} height Height of the bubble.
|
|
*/
|
|
setBubbleSize(width: number, height: number): void;
|
|
|
|
/**
|
|
* Returns this comment's text.
|
|
* @return {string} Comment text.
|
|
*/
|
|
getText(): string;
|
|
|
|
/**
|
|
* Set this comment's text.
|
|
* @param {string} text Comment text.
|
|
*/
|
|
setText(text: string): void;
|
|
|
|
/**
|
|
* Dispose of this comment.
|
|
*/
|
|
dispose(): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Connection extends Connection__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Connection__Class {
|
|
|
|
/**
|
|
* Class for a connection between blocks.
|
|
* @param {!Blockly.Block} source The block establishing this connection.
|
|
* @param {number} type The type of the connection.
|
|
* @constructor
|
|
*/
|
|
constructor(source: Blockly.Block, type: number);
|
|
|
|
/**
|
|
* @type {!Blockly.Block}
|
|
* @protected
|
|
*/
|
|
sourceBlock_: Blockly.Block;
|
|
|
|
/** @type {number} */
|
|
type: number;
|
|
|
|
/**
|
|
* Connection this connection connects to. Null if not connected.
|
|
* @type {Blockly.Connection}
|
|
*/
|
|
targetConnection: Blockly.Connection;
|
|
|
|
/**
|
|
* Horizontal location of this connection.
|
|
* @type {number}
|
|
* @protected
|
|
*/
|
|
x_: number;
|
|
|
|
/**
|
|
* Vertical location of this connection.
|
|
* @type {number}
|
|
* @protected
|
|
*/
|
|
y_: number;
|
|
|
|
/**
|
|
* Has this connection been added to the connection database?
|
|
* @type {boolean}
|
|
* @protected
|
|
*/
|
|
inDB_: boolean;
|
|
|
|
/**
|
|
* Connection database for connections of this type on the current workspace.
|
|
* @type {Blockly.ConnectionDB}
|
|
* @protected
|
|
*/
|
|
db_: Blockly.ConnectionDB;
|
|
|
|
/**
|
|
* Connection database for connections compatible with this type on the
|
|
* current workspace.
|
|
* @type {Blockly.ConnectionDB}
|
|
* @protected
|
|
*/
|
|
dbOpposite_: Blockly.ConnectionDB;
|
|
|
|
/**
|
|
* Whether this connections is hidden (not tracked in a database) or not.
|
|
* @type {boolean}
|
|
* @protected
|
|
*/
|
|
hidden_: boolean;
|
|
|
|
/**
|
|
* Connect two connections together. This is the connection on the superior
|
|
* block.
|
|
* @param {!Blockly.Connection} childConnection Connection on inferior block.
|
|
* @protected
|
|
*/
|
|
connect_(childConnection: Blockly.Connection): void;
|
|
|
|
/**
|
|
* Sever all links to this connection (not including from the source object).
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Get the source block for this connection.
|
|
* @return {Blockly.Block} The source block, or null if there is none.
|
|
*/
|
|
getSourceBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Does the connection belong to a superior block (higher in the source stack)?
|
|
* @return {boolean} True if connection faces down or right.
|
|
*/
|
|
isSuperior(): boolean;
|
|
|
|
/**
|
|
* Is the connection connected?
|
|
* @return {boolean} True if connection is connected to another connection.
|
|
*/
|
|
isConnected(): boolean;
|
|
|
|
/**
|
|
* Check if the two connections can be dragged to connect to each other.
|
|
* @param {!Blockly.Connection} candidate A nearby connection to check.
|
|
* @return {boolean} True if the connection is allowed, false otherwise.
|
|
*/
|
|
isConnectionAllowed(candidate: Blockly.Connection): boolean;
|
|
|
|
/**
|
|
* Connect this connection to another connection.
|
|
* @param {!Blockly.Connection} otherConnection Connection to connect to.
|
|
*/
|
|
connect(otherConnection: Blockly.Connection): void;
|
|
|
|
/**
|
|
* Disconnect this connection.
|
|
*/
|
|
disconnect(): void;
|
|
|
|
/**
|
|
* Disconnect two blocks that are connected by this connection.
|
|
* @param {!Blockly.Block} parentBlock The superior block.
|
|
* @param {!Blockly.Block} childBlock The inferior block.
|
|
* @protected
|
|
*/
|
|
disconnectInternal_(parentBlock: Blockly.Block, childBlock: Blockly.Block): void;
|
|
|
|
/**
|
|
* Respawn the shadow block if there was one connected to the this connection.
|
|
* @protected
|
|
*/
|
|
respawnShadow_(): void;
|
|
|
|
/**
|
|
* Returns the block that this connection connects to.
|
|
* @return {Blockly.Block} The connected block or null if none is connected.
|
|
*/
|
|
targetBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Is this connection compatible with another connection with respect to the
|
|
* value type system. E.g. square_root("Hello") is not compatible.
|
|
* @param {!Blockly.Connection} otherConnection Connection to compare against.
|
|
* @return {boolean} True if the connections share a type.
|
|
* @protected
|
|
*/
|
|
checkType_(otherConnection: Blockly.Connection): boolean;
|
|
|
|
/**
|
|
* Change a connection's compatibility.
|
|
* @param {*} check Compatible value type or list of value types.
|
|
* Null if all types are compatible.
|
|
* @return {!Blockly.Connection} The connection being modified
|
|
* (to allow chaining).
|
|
*/
|
|
setCheck(check: any): Blockly.Connection;
|
|
|
|
/**
|
|
* Get a connection's compatibility.
|
|
* @return {Array} List of compatible value types.
|
|
* Null if all types are compatible.
|
|
* @public
|
|
*/
|
|
getCheck(): any[];
|
|
|
|
/**
|
|
* Change a connection's shadow block.
|
|
* @param {Element} shadow DOM representation of a block or null.
|
|
*/
|
|
setShadowDom(shadow: Element): void;
|
|
|
|
/**
|
|
* Return a connection's shadow block.
|
|
* @return {Element} Shadow DOM representation of a block or null.
|
|
*/
|
|
getShadowDom(): Element;
|
|
|
|
/**
|
|
* Get the parent input of a connection.
|
|
* @return {Blockly.Input} The input that the connection belongs to or null if
|
|
* no parent exists.
|
|
* @package
|
|
*/
|
|
getParentInput(): Blockly.Input;
|
|
|
|
/**
|
|
* This method returns a string describing this Connection in developer terms
|
|
* (English only). Intended to on be used in console logs and errors.
|
|
* @return {string} The description.
|
|
*/
|
|
toString(): string;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Connection {
|
|
|
|
/**
|
|
* Constants for checking whether two connections are compatible.
|
|
*/
|
|
var CAN_CONNECT: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class ConnectionDB extends ConnectionDB__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class ConnectionDB__Class {
|
|
|
|
/**
|
|
* Database of connections.
|
|
* Connections are stored in order of their vertical component. This way
|
|
* connections in an area may be looked up quickly using a binary search.
|
|
* @constructor
|
|
*/
|
|
constructor();
|
|
|
|
/**
|
|
* Add a connection to the database. Must not already exist in DB.
|
|
* @param {!Blockly.Connection} connection The connection to be added.
|
|
*/
|
|
addConnection(connection: Blockly.Connection): void;
|
|
|
|
/**
|
|
* Find the given connection.
|
|
* Starts by doing a binary search to find the approximate location, then
|
|
* linearly searches nearby for the exact connection.
|
|
* @param {!Blockly.Connection} conn The connection to find.
|
|
* @return {number} The index of the connection, or -1 if the connection was
|
|
* not found.
|
|
*/
|
|
findConnection(conn: Blockly.Connection): number;
|
|
|
|
/**
|
|
* Find all nearby connections to the given connection.
|
|
* Type checking does not apply, since this function is used for bumping.
|
|
* @param {!Blockly.Connection} connection The connection whose neighbours
|
|
* should be returned.
|
|
* @param {number} maxRadius The maximum radius to another connection.
|
|
* @return {!Array.<!Blockly.Connection>} List of connections.
|
|
*/
|
|
getNeighbours(connection: Blockly.Connection, maxRadius: number): Blockly.Connection[];
|
|
|
|
/**
|
|
* Find the closest compatible connection to this connection.
|
|
* @param {!Blockly.Connection} conn The connection searching for a compatible
|
|
* mate.
|
|
* @param {number} maxRadius The maximum radius to another connection.
|
|
* @param {!Blockly.utils.Coordinate} dxy Offset between this connection's
|
|
* location in the database and the current location (as a result of
|
|
* dragging).
|
|
* @return {!{connection: ?Blockly.Connection, radius: number}} Contains two
|
|
* properties:' connection' which is either another connection or null,
|
|
* and 'radius' which is the distance.
|
|
*/
|
|
searchForClosest(conn: Blockly.Connection, maxRadius: number, dxy: Blockly.utils.Coordinate): {connection: Blockly.Connection; radius: number};
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.ConnectionDB {
|
|
|
|
/**
|
|
* Initialize a set of connection DBs for a workspace.
|
|
* @return {!Array.<!Blockly.ConnectionDB>} Array of databases.
|
|
*/
|
|
function init(): Blockly.ConnectionDB[];
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
/**
|
|
* The multiplier for scroll wheel deltas using the line delta mode.
|
|
* @type {number}
|
|
*/
|
|
var LINE_MODE_MULTIPLIER: number;
|
|
|
|
/**
|
|
* The multiplier for scroll wheel deltas using the page delta mode.
|
|
* @type {number}
|
|
*/
|
|
var PAGE_MODE_MULTIPLIER: number;
|
|
|
|
/**
|
|
* Number of pixels the mouse must move before a drag starts.
|
|
*/
|
|
var DRAG_RADIUS: any /*missing*/;
|
|
|
|
/**
|
|
* Number of pixels the mouse must move before a drag/scroll starts from the
|
|
* flyout. Because the drag-intention is determined when this is reached, it is
|
|
* larger than Blockly.DRAG_RADIUS so that the drag-direction is clearer.
|
|
*/
|
|
var FLYOUT_DRAG_RADIUS: any /*missing*/;
|
|
|
|
/**
|
|
* Maximum misalignment between connections for them to snap together.
|
|
*/
|
|
var SNAP_RADIUS: any /*missing*/;
|
|
|
|
/**
|
|
* Maximum misalignment between connections for them to snap together,
|
|
* when a connection is already highlighted.
|
|
*/
|
|
var CONNECTING_SNAP_RADIUS: any /*missing*/;
|
|
|
|
/**
|
|
* How much to prefer staying connected to the current connection over moving to
|
|
* a new connection. The current previewed connection is considered to be this
|
|
* much closer to the matching connection on the block than it actually is.
|
|
*/
|
|
var CURRENT_CONNECTION_PREFERENCE: any /*missing*/;
|
|
|
|
/**
|
|
* The main colour of insertion markers, in hex. The block is rendered a
|
|
* transparent grey by changing the fill opacity in CSS.
|
|
*/
|
|
var INSERTION_MARKER_COLOUR: any /*missing*/;
|
|
|
|
/**
|
|
* Delay in ms between trigger and bumping unconnected block out of alignment.
|
|
*/
|
|
var BUMP_DELAY: any /*missing*/;
|
|
|
|
/**
|
|
* Maximum randomness in workspace units for bumping a block.
|
|
*/
|
|
var BUMP_RANDOMNESS: any /*missing*/;
|
|
|
|
/**
|
|
* Number of characters to truncate a collapsed block to.
|
|
*/
|
|
var COLLAPSE_CHARS: any /*missing*/;
|
|
|
|
/**
|
|
* Length in ms for a touch to become a long press.
|
|
*/
|
|
var LONGPRESS: any /*missing*/;
|
|
|
|
/**
|
|
* Prevent a sound from playing if another sound preceded it within this many
|
|
* milliseconds.
|
|
*/
|
|
var SOUND_LIMIT: any /*missing*/;
|
|
|
|
/**
|
|
* When dragging a block out of a stack, split the stack in two (true), or drag
|
|
* out the block healing the stack (false).
|
|
*/
|
|
var DRAG_STACK: any /*missing*/;
|
|
|
|
/**
|
|
* The richness of block colours, regardless of the hue.
|
|
* Must be in the range of 0 (inclusive) to 1 (exclusive).
|
|
*/
|
|
var HSV_SATURATION: any /*missing*/;
|
|
|
|
/**
|
|
* The intensity of block colours, regardless of the hue.
|
|
* Must be in the range of 0 (inclusive) to 1 (exclusive).
|
|
*/
|
|
var HSV_VALUE: any /*missing*/;
|
|
|
|
/**
|
|
* Sprited icons and images.
|
|
*/
|
|
var SPRITE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for a right-facing value input. E.g. 'set item to' or 'return'.
|
|
* @const
|
|
*/
|
|
var INPUT_VALUE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for a left-facing value output. E.g. 'random fraction'.
|
|
* @const
|
|
*/
|
|
var OUTPUT_VALUE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for a down-facing block stack. E.g. 'if-do' or 'else'.
|
|
* @const
|
|
*/
|
|
var NEXT_STATEMENT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for an up-facing block stack. E.g. 'break out of loop'.
|
|
* @const
|
|
*/
|
|
var PREVIOUS_STATEMENT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for an dummy input. Used to add field(s) with no input.
|
|
* @const
|
|
*/
|
|
var DUMMY_INPUT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for left alignment.
|
|
* @const
|
|
*/
|
|
var ALIGN_LEFT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for centre alignment.
|
|
* @const
|
|
*/
|
|
var ALIGN_CENTRE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for right alignment.
|
|
* @const
|
|
*/
|
|
var ALIGN_RIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for no drag operation.
|
|
* @const
|
|
*/
|
|
var DRAG_NONE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for inside the sticky DRAG_RADIUS.
|
|
* @const
|
|
*/
|
|
var DRAG_STICKY: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for inside the non-sticky DRAG_RADIUS, for differentiating between
|
|
* clicks and drags.
|
|
* @const
|
|
*/
|
|
var DRAG_BEGIN: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for freely draggable (outside the DRAG_RADIUS, if one applies).
|
|
* @const
|
|
*/
|
|
var DRAG_FREE: any /*missing*/;
|
|
|
|
/**
|
|
* Lookup table for determining the opposite type of a connection.
|
|
* @const
|
|
*/
|
|
var OPPOSITE_TYPE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for toolbox and flyout at top of screen.
|
|
* @const
|
|
*/
|
|
var TOOLBOX_AT_TOP: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for toolbox and flyout at bottom of screen.
|
|
* @const
|
|
*/
|
|
var TOOLBOX_AT_BOTTOM: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for toolbox and flyout at left of screen.
|
|
* @const
|
|
*/
|
|
var TOOLBOX_AT_LEFT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM for toolbox and flyout at right of screen.
|
|
* @const
|
|
*/
|
|
var TOOLBOX_AT_RIGHT: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM representing that an event is not in any delete areas.
|
|
* Null for backwards compatibility reasons.
|
|
* @const
|
|
*/
|
|
var DELETE_AREA_NONE: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM representing that an event is in the delete area of the trash can.
|
|
* @const
|
|
*/
|
|
var DELETE_AREA_TRASH: any /*missing*/;
|
|
|
|
/**
|
|
* ENUM representing that an event is in the delete area of the toolbox or
|
|
* flyout.
|
|
* @const
|
|
*/
|
|
var DELETE_AREA_TOOLBOX: any /*missing*/;
|
|
|
|
/**
|
|
* String for use in the "custom" attribute of a category in toolbox XML.
|
|
* This string indicates that the category should be dynamically populated with
|
|
* variable blocks.
|
|
* @const {string}
|
|
*/
|
|
var VARIABLE_CATEGORY_NAME: any /*missing*/;
|
|
|
|
/**
|
|
* String for use in the "custom" attribute of a category in toolbox XML.
|
|
* This string indicates that the category should be dynamically populated with
|
|
* variable blocks.
|
|
* @const {string}
|
|
*/
|
|
var VARIABLE_DYNAMIC_CATEGORY_NAME: any /*missing*/;
|
|
|
|
/**
|
|
* String for use in the "custom" attribute of a category in toolbox XML.
|
|
* This string indicates that the category should be dynamically populated with
|
|
* procedure blocks.
|
|
* @const {string}
|
|
*/
|
|
var PROCEDURE_CATEGORY_NAME: any /*missing*/;
|
|
|
|
/**
|
|
* String for use in the dropdown created in field_variable.
|
|
* This string indicates that this option in the dropdown is 'Rename
|
|
* variable...' and if selected, should trigger the prompt to rename a variable.
|
|
* @const {string}
|
|
*/
|
|
var RENAME_VARIABLE_ID: any /*missing*/;
|
|
|
|
/**
|
|
* String for use in the dropdown created in field_variable.
|
|
* This string indicates that this option in the dropdown is 'Delete the "%1"
|
|
* variable' and if selected, should trigger the prompt to delete a variable.
|
|
* @const {string}
|
|
*/
|
|
var DELETE_VARIABLE_ID: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly.ContextMenu {
|
|
|
|
/**
|
|
* Which block is the context menu attached to?
|
|
* @type {Blockly.Block}
|
|
*/
|
|
var currentBlock: Blockly.Block;
|
|
|
|
/**
|
|
* Construct the menu based on the list of options and show the menu.
|
|
* @param {!Event} e Mouse event.
|
|
* @param {!Array.<!Object>} options Array of menu options.
|
|
* @param {boolean} rtl True if RTL, false if LTR.
|
|
*/
|
|
function show(e: Event, options: Object[], rtl: boolean): void;
|
|
|
|
/**
|
|
* Hide the context menu.
|
|
*/
|
|
function hide(): void;
|
|
|
|
/**
|
|
* Create a callback function that creates and configures a block,
|
|
* then places the new block next to the original.
|
|
* @param {!Blockly.Block} block Original block.
|
|
* @param {!Element} xml XML representation of new block.
|
|
* @return {!Function} Function that creates a block.
|
|
*/
|
|
function callbackFactory(block: Blockly.Block, xml: Element): Function;
|
|
|
|
/**
|
|
* Make a context menu option for deleting the current block.
|
|
* @param {!Blockly.BlockSvg} block The block where the right-click originated.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function blockDeleteOption(block: Blockly.BlockSvg): Object;
|
|
|
|
/**
|
|
* Make a context menu option for showing help for the current block.
|
|
* @param {!Blockly.BlockSvg} block The block where the right-click originated.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function blockHelpOption(block: Blockly.BlockSvg): Object;
|
|
|
|
/**
|
|
* Make a context menu option for duplicating the current block.
|
|
* @param {!Blockly.BlockSvg} block The block where the right-click originated.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function blockDuplicateOption(block: Blockly.BlockSvg): Object;
|
|
|
|
/**
|
|
* Make a context menu option for adding or removing comments on the current
|
|
* block.
|
|
* @param {!Blockly.BlockSvg} block The block where the right-click originated.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function blockCommentOption(block: Blockly.BlockSvg): Object;
|
|
|
|
/**
|
|
* Make a context menu option for deleting the current workspace comment.
|
|
* @param {!Blockly.WorkspaceCommentSvg} comment The workspace comment where the
|
|
* right-click originated.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function commentDeleteOption(comment: Blockly.WorkspaceCommentSvg): Object;
|
|
|
|
/**
|
|
* Make a context menu option for duplicating the current workspace comment.
|
|
* @param {!Blockly.WorkspaceCommentSvg} comment The workspace comment where the
|
|
* right-click originated.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function commentDuplicateOption(comment: Blockly.WorkspaceCommentSvg): Object;
|
|
|
|
/**
|
|
* Make a context menu option for adding a comment on the workspace.
|
|
* @param {!Blockly.WorkspaceSvg} ws The workspace where the right-click
|
|
* originated.
|
|
* @param {!Event} e The right-click mouse event.
|
|
* @return {!Object} A menu option, containing text, enabled, and a callback.
|
|
* @package
|
|
*/
|
|
function workspaceCommentOption(ws: Blockly.WorkspaceSvg, e: Event): Object;
|
|
}
|
|
|
|
|
|
declare module Blockly.Css {
|
|
|
|
/**
|
|
* List of cursors.
|
|
* @enum {string}
|
|
*/
|
|
enum Cursor {OPEN, CLOSED, DELETE}
|
|
|
|
/**
|
|
* Inject the CSS into the DOM. This is preferable over using a regular CSS
|
|
* file since:
|
|
* a) It loads synchronously and doesn't force a redraw later.
|
|
* b) It speeds up loading by not blocking on a separate HTTP transfer.
|
|
* c) The CSS content may be made dynamic depending on init options.
|
|
* @param {boolean} hasCss If false, don't inject CSS
|
|
* (providing CSS becomes the document's responsibility).
|
|
* @param {string} pathToMedia Path from page to the Blockly media directory.
|
|
*/
|
|
function inject(hasCss: boolean, pathToMedia: string): void;
|
|
|
|
/**
|
|
* Set the cursor to be displayed when over something draggable.
|
|
* See See https://github.com/google/blockly/issues/981 for context.
|
|
* @param {Blockly.Css.Cursor} cursor Enum.
|
|
* @deprecated April 2017.
|
|
*/
|
|
function setCursor(cursor: Blockly.Css.Cursor): void;
|
|
|
|
/**
|
|
* Array making up the CSS content for Blockly.
|
|
*/
|
|
var CONTENT: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class DraggedConnectionManager extends DraggedConnectionManager__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class DraggedConnectionManager__Class {
|
|
|
|
/**
|
|
* Class that controls updates to connections during drags. It is primarily
|
|
* responsible for finding the closest eligible connection and highlighting or
|
|
* unhiglighting it as needed during a drag.
|
|
* @deprecated July 2018. Use InsertionMarkerManager.
|
|
* @param {!Blockly.BlockSvg} block The top block in the stack being dragged.
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.BlockSvg);
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Return whether the block would be deleted if dropped immediately, based on
|
|
* information from the most recent move event.
|
|
* @return {boolean} True if the block would be deleted if dropped immediately.
|
|
* @package
|
|
*/
|
|
wouldDeleteBlock(): boolean;
|
|
|
|
/**
|
|
* Return whether the block would be connected if dropped immediately, based on
|
|
* information from the most recent move event.
|
|
* @return {boolean} True if the block would be connected if dropped
|
|
* immediately.
|
|
* @package
|
|
*/
|
|
wouldConnectBlock(): boolean;
|
|
|
|
/**
|
|
* Connect to the closest connection and render the results.
|
|
* This should be called at the end of a drag.
|
|
* @package
|
|
*/
|
|
applyConnections(): void;
|
|
|
|
/**
|
|
* Update highlighted connections based on the most recent move location.
|
|
* @param {!Blockly.utils.Coordinate} dxy Position relative to drag start,
|
|
* in workspace units.
|
|
* @param {?number} deleteArea One of {@link Blockly.DELETE_AREA_TRASH},
|
|
* {@link Blockly.DELETE_AREA_TOOLBOX}, or {@link Blockly.DELETE_AREA_NONE}.
|
|
* @package
|
|
*/
|
|
update(dxy: Blockly.utils.Coordinate, deleteArea: number): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class DropDownDiv extends DropDownDiv__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class DropDownDiv__Class {
|
|
|
|
/**
|
|
* Class for drop-down div.
|
|
* @constructor
|
|
*/
|
|
constructor();
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.DropDownDiv {
|
|
|
|
/**
|
|
* Arrow size in px. Should match the value in CSS (need to position pre-render).
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var ARROW_SIZE: number;
|
|
|
|
/**
|
|
* Drop-down border size in px. Should match the value in CSS (need to position the arrow).
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var BORDER_SIZE: number;
|
|
|
|
/**
|
|
* Amount the arrow must be kept away from the edges of the main drop-down div, in px.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var ARROW_HORIZONTAL_PADDING: number;
|
|
|
|
/**
|
|
* Amount drop-downs should be padded away from the source, in px.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var PADDING_Y: number;
|
|
|
|
/**
|
|
* Length of animations in seconds.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var ANIMATION_TIME: number;
|
|
|
|
/**
|
|
* Timer for animation out, to be cleared if we need to immediately hide
|
|
* without disrupting new shows.
|
|
* @type {number}
|
|
*/
|
|
var animateOutTimer_: number;
|
|
|
|
/**
|
|
* Callback for when the drop-down is hidden.
|
|
* @type {Function}
|
|
*/
|
|
var onHide_: Function;
|
|
|
|
/**
|
|
* Create and insert the DOM element for this div.
|
|
*/
|
|
function createDom(): void;
|
|
|
|
/**
|
|
* Set an element to maintain bounds within. Drop-downs will appear
|
|
* within the box of this element if possible.
|
|
* @param {Element} boundsElement Element to bind drop-down to.
|
|
*/
|
|
function setBoundsElement(boundsElement: Element): void;
|
|
|
|
/**
|
|
* Provide the div for inserting content into the drop-down.
|
|
* @return {Element} Div to populate with content
|
|
*/
|
|
function getContentDiv(): Element;
|
|
|
|
/**
|
|
* Clear the content of the drop-down.
|
|
*/
|
|
function clearContent(): void;
|
|
|
|
/**
|
|
* Set the colour for the drop-down.
|
|
* @param {string} backgroundColour Any CSS colour for the background.
|
|
* @param {string} borderColour Any CSS colour for the border.
|
|
*/
|
|
function setColour(backgroundColour: string, borderColour: string): void;
|
|
|
|
/**
|
|
* Set the category for the drop-down.
|
|
* @param {string} category The new category for the drop-down.
|
|
*/
|
|
function setCategory(category: string): void;
|
|
|
|
/**
|
|
* Shortcut to show and place the drop-down with positioning determined
|
|
* by a particular block. The primary position will be below the block,
|
|
* and the secondary position above the block. Drop-down will be
|
|
* constrained to the block's workspace.
|
|
* @param {!Blockly.Field} field The field showing the drop-down.
|
|
* @param {!Blockly.Block} block Block to position the drop-down around.
|
|
* @param {Function=} opt_onHide Optional callback for when the drop-down is
|
|
* hidden.
|
|
* @param {number=} opt_secondaryYOffset Optional Y offset for above-block
|
|
* positioning.
|
|
* @return {boolean} True if the menu rendered below block; false if above.
|
|
*/
|
|
function showPositionedByBlock(field: Blockly.Field, block: Blockly.Block, opt_onHide?: Function, opt_secondaryYOffset?: number): boolean;
|
|
|
|
/**
|
|
* Shortcut to show and place the drop-down with positioning determined
|
|
* by a particular field. The primary position will be below the field,
|
|
* and the secondary position above the field. Drop-down will be
|
|
* constrained to the block's workspace.
|
|
* @param {!Object} owner The object showing the drop-down.
|
|
* @param {Function=} opt_onHide Optional callback for when the drop-down is
|
|
* hidden.
|
|
* @param {number=} opt_secondaryYOffset Optional Y offset for above-block
|
|
* positioning.
|
|
* @return {boolean} True if the menu rendered below block; false if above.
|
|
*/
|
|
function showPositionedByField(owner: Object, opt_onHide?: Function, opt_secondaryYOffset?: number): boolean;
|
|
|
|
/**
|
|
* Show and place the drop-down.
|
|
* The drop-down is placed with an absolute "origin point" (x, y) - i.e.,
|
|
* the arrow will point at this origin and box will positioned below or above it.
|
|
* If we can maintain the container bounds at the primary point, the arrow will
|
|
* point there, and the container will be positioned below it.
|
|
* If we can't maintain the container bounds at the primary point, fall-back to the
|
|
* secondary point and position above.
|
|
* @param {Object} owner The object showing the drop-down
|
|
* @param {number} primaryX Desired origin point x, in absolute px
|
|
* @param {number} primaryY Desired origin point y, in absolute px
|
|
* @param {number} secondaryX Secondary/alternative origin point x, in absolute px
|
|
* @param {number} secondaryY Secondary/alternative origin point y, in absolute px
|
|
* @param {Function=} opt_onHide Optional callback for when the drop-down is hidden
|
|
* @return {boolean} True if the menu rendered at the primary origin point.
|
|
*/
|
|
function show(owner: Object, primaryX: number, primaryY: number, secondaryX: number, secondaryY: number, opt_onHide?: Function): boolean;
|
|
|
|
/**
|
|
* Helper to position the drop-down and the arrow, maintaining bounds.
|
|
* See explanation of origin points in Blockly.DropDownDiv.show.
|
|
* @param {number} primaryX Desired origin point x, in absolute px
|
|
* @param {number} primaryY Desired origin point y, in absolute px
|
|
* @param {number} secondaryX Secondary/alternative origin point x, in absolute px
|
|
* @param {number} secondaryY Secondary/alternative origin point y, in absolute px
|
|
* @return {Object} Various final metrics, including rendered positions for drop-down and arrow.
|
|
*/
|
|
function getPositionMetrics(primaryX: number, primaryY: number, secondaryX: number, secondaryY: number): Object;
|
|
|
|
/**
|
|
* Is the container visible?
|
|
* @return {boolean} True if visible.
|
|
*/
|
|
function isVisible(): boolean;
|
|
|
|
/**
|
|
* Hide the menu only if it is owned by the provided object.
|
|
* @param {Object} owner Object which must be owning the drop-down to hide.
|
|
* @return {boolean} True if hidden.
|
|
*/
|
|
function hideIfOwner(owner: Object): boolean;
|
|
|
|
/**
|
|
* Hide the menu, triggering animation.
|
|
*/
|
|
function hide(): void;
|
|
|
|
/**
|
|
* Hide the menu, without animation.
|
|
*/
|
|
function hideWithoutAnimation(): void;
|
|
|
|
/**
|
|
* Repositions the dropdownDiv on window resize. If it doesn't know how to
|
|
* calculate the new position, it wll just hide it instead.
|
|
*/
|
|
function repositionForWindowResize(): void;
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
/**
|
|
* Sets whether the next event should be added to the undo stack.
|
|
* @type {boolean}
|
|
*/
|
|
var recordUndo: boolean;
|
|
|
|
/**
|
|
* Name of event that creates a block. Will be deprecated for BLOCK_CREATE.
|
|
* @const
|
|
*/
|
|
var CREATE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that creates a block.
|
|
* @const
|
|
*/
|
|
var BLOCK_CREATE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that deletes a block. Will be deprecated for BLOCK_DELETE.
|
|
* @const
|
|
*/
|
|
var DELETE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that deletes a block.
|
|
* @const
|
|
*/
|
|
var BLOCK_DELETE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that changes a block. Will be deprecated for BLOCK_CHANGE.
|
|
* @const
|
|
*/
|
|
var CHANGE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that changes a block.
|
|
* @const
|
|
*/
|
|
var BLOCK_CHANGE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that moves a block. Will be deprecated for BLOCK_MOVE.
|
|
* @const
|
|
*/
|
|
var MOVE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that moves a block.
|
|
* @const
|
|
*/
|
|
var BLOCK_MOVE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that creates a variable.
|
|
* @const
|
|
*/
|
|
var VAR_CREATE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that deletes a variable.
|
|
* @const
|
|
*/
|
|
var VAR_DELETE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that renames a variable.
|
|
* @const
|
|
*/
|
|
var VAR_RENAME: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that records a UI change.
|
|
* @const
|
|
*/
|
|
var UI: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that creates a comment.
|
|
* @const
|
|
*/
|
|
var COMMENT_CREATE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that deletes a comment.
|
|
* @const
|
|
*/
|
|
var COMMENT_DELETE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that changes a comment.
|
|
* @const
|
|
*/
|
|
var COMMENT_CHANGE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that moves a comment.
|
|
* @const
|
|
*/
|
|
var COMMENT_MOVE: any /*missing*/;
|
|
|
|
/**
|
|
* Name of event that records a workspace load.
|
|
*/
|
|
var FINISHED_LOADING: any /*missing*/;
|
|
|
|
/**
|
|
* List of events that cause objects to be bumped back into the visible
|
|
* portion of the workspace (only used for non-movable workspaces).
|
|
*
|
|
* Not to be confused with bumping so that disconnected connections to do
|
|
* not appear connected.
|
|
* @const
|
|
*/
|
|
var BUMP_EVENTS: any /*missing*/;
|
|
|
|
/**
|
|
* Create a custom event and fire it.
|
|
* @param {!Blockly.Events.Abstract} event Custom data for event.
|
|
*/
|
|
function fire(event: Blockly.Events.Abstract): void;
|
|
|
|
/**
|
|
* Filter the queued events and merge duplicates.
|
|
* @param {!Array.<!Blockly.Events.Abstract>} queueIn Array of events.
|
|
* @param {boolean} forward True if forward (redo), false if backward (undo).
|
|
* @return {!Array.<!Blockly.Events.Abstract>} Array of filtered events.
|
|
*/
|
|
function filter(queueIn: Blockly.Events.Abstract[], forward: boolean): Blockly.Events.Abstract[];
|
|
|
|
/**
|
|
* Modify pending undo events so that when they are fired they don't land
|
|
* in the undo stack. Called by Blockly.Workspace.clearUndo.
|
|
*/
|
|
function clearPendingUndo(): void;
|
|
|
|
/**
|
|
* Stop sending events. Every call to this function MUST also call enable.
|
|
*/
|
|
function disable(): void;
|
|
|
|
/**
|
|
* Start sending events. Unless events were already disabled when the
|
|
* corresponding call to disable was made.
|
|
*/
|
|
function enable(): void;
|
|
|
|
/**
|
|
* Returns whether events may be fired or not.
|
|
* @return {boolean} True if enabled.
|
|
*/
|
|
function isEnabled(): boolean;
|
|
|
|
/**
|
|
* Current group.
|
|
* @return {string} ID string.
|
|
*/
|
|
function getGroup(): string;
|
|
|
|
/**
|
|
* Start or stop a group.
|
|
* @param {boolean|string} state True to start new group, false to end group.
|
|
* String to set group explicitly.
|
|
*/
|
|
function setGroup(state: boolean | string): void;
|
|
|
|
/**
|
|
* Decode the JSON into an event.
|
|
* @param {!Object} json JSON representation.
|
|
* @param {!Blockly.Workspace} workspace Target workspace for event.
|
|
* @return {!Blockly.Events.Abstract} The event represented by the JSON.
|
|
*/
|
|
function fromJson(json: Object, workspace: Blockly.Workspace): Blockly.Events.Abstract;
|
|
|
|
/**
|
|
* Enable/disable a block depending on whether it is properly connected.
|
|
* Use this on applications where all blocks should be connected to a top block.
|
|
* Recommend setting the 'disable' option to 'false' in the config so that
|
|
* users don't try to re-enable disabled orphan blocks.
|
|
* @param {!Blockly.Events.Abstract} event Custom data for event.
|
|
*/
|
|
function disableOrphans(event: Blockly.Events.Abstract): void;
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
class Abstract extends Abstract__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Abstract__Class {
|
|
|
|
/**
|
|
* Abstract class for an event.
|
|
* @constructor
|
|
*/
|
|
constructor();
|
|
|
|
/**
|
|
* The workspace identifier for this event.
|
|
* @type {string|undefined}
|
|
*/
|
|
workspaceId: string | any /*undefined*/;
|
|
|
|
/**
|
|
* The event group id for the group this event belongs to. Groups define
|
|
* events that should be treated as an single action from the user's
|
|
* perspective, and should be undone together.
|
|
* @type {string}
|
|
*/
|
|
group: string;
|
|
|
|
/**
|
|
* Sets whether the event should be added to the undo stack.
|
|
* @type {boolean}
|
|
*/
|
|
recordUndo: boolean;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Does this event record any change of state?
|
|
* @return {boolean} True if null, false if something changed.
|
|
*/
|
|
isNull(): boolean;
|
|
|
|
/**
|
|
* Run an event.
|
|
* @param {boolean} _forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(_forward: boolean): void;
|
|
|
|
/**
|
|
* Get workspace the event belongs to.
|
|
* @return {Blockly.Workspace} The workspace the event belongs to.
|
|
* @throws {Error} if workspace is null.
|
|
* @protected
|
|
*/
|
|
getEventWorkspace_(): Blockly.Workspace;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Extensions {
|
|
|
|
/**
|
|
* Registers a new extension function. Extensions are functions that help
|
|
* initialize blocks, usually adding dynamic behavior such as onchange
|
|
* handlers and mutators. These are applied using Block.applyExtension(), or
|
|
* the JSON "extensions" array attribute.
|
|
* @param {string} name The name of this extension.
|
|
* @param {Function} initFn The function to initialize an extended block.
|
|
* @throws {Error} if the extension name is empty, the extension is already
|
|
* registered, or extensionFn is not a function.
|
|
*/
|
|
function register(name: string, initFn: Function): void;
|
|
|
|
/**
|
|
* Registers a new extension function that adds all key/value of mixinObj.
|
|
* @param {string} name The name of this extension.
|
|
* @param {!Object} mixinObj The values to mix in.
|
|
* @throws {Error} if the extension name is empty or the extension is already
|
|
* registered.
|
|
*/
|
|
function registerMixin(name: string, mixinObj: Object): void;
|
|
|
|
/**
|
|
* Registers a new extension function that adds a mutator to the block.
|
|
* At register time this performs some basic sanity checks on the mutator.
|
|
* The wrapper may also add a mutator dialog to the block, if both compose and
|
|
* decompose are defined on the mixin.
|
|
* @param {string} name The name of this mutator extension.
|
|
* @param {!Object} mixinObj The values to mix in.
|
|
* @param {(function())=} opt_helperFn An optional function to apply after
|
|
* mixing in the object.
|
|
* @param {Array.<string>=} opt_blockList A list of blocks to appear in the
|
|
* flyout of the mutator dialog.
|
|
* @throws {Error} if the mutation is invalid or can't be applied to the block.
|
|
*/
|
|
function registerMutator(name: string, mixinObj: Object, opt_helperFn?: {(): any /*missing*/}, opt_blockList?: string[]): void;
|
|
|
|
/**
|
|
* Applies an extension method to a block. This should only be called during
|
|
* block construction.
|
|
* @param {string} name The name of the extension.
|
|
* @param {!Blockly.Block} block The block to apply the named extension to.
|
|
* @param {boolean} isMutator True if this extension defines a mutator.
|
|
* @throws {Error} if the extension is not found.
|
|
*/
|
|
function apply(name: string, block: Blockly.Block, isMutator: boolean): void;
|
|
|
|
/**
|
|
* Builds an extension function that will map a dropdown value to a tooltip
|
|
* string.
|
|
*
|
|
* This method includes multiple checks to ensure tooltips, dropdown options,
|
|
* and message references are aligned. This aims to catch errors as early as
|
|
* possible, without requiring developers to manually test tooltips under each
|
|
* option. After the page is loaded, each tooltip text string will be checked
|
|
* for matching message keys in the internationalized string table. Deferring
|
|
* this until the page is loaded decouples loading dependencies. Later, upon
|
|
* loading the first block of any given type, the extension will validate every
|
|
* dropdown option has a matching tooltip in the lookupTable. Errors are
|
|
* reported as warnings in the console, and are never fatal.
|
|
* @param {string} dropdownName The name of the field whose value is the key
|
|
* to the lookup table.
|
|
* @param {!Object.<string, string>} lookupTable The table of field values to
|
|
* tooltip text.
|
|
* @return {Function} The extension function.
|
|
*/
|
|
function buildTooltipForDropdown(dropdownName: string, lookupTable: {[key: string]: string}): Function;
|
|
|
|
/**
|
|
* Builds an extension function that will install a dynamic tooltip. The
|
|
* tooltip message should include the string '%1' and that string will be
|
|
* replaced with the text of the named field.
|
|
* @param {string} msgTemplate The template form to of the message text, with
|
|
* %1 placeholder.
|
|
* @param {string} fieldName The field with the replacement text.
|
|
* @return {Function} The extension function.
|
|
*/
|
|
function buildTooltipWithFieldText(msgTemplate: string, fieldName: string): Function;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Field extends Field__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Field__Class {
|
|
|
|
/**
|
|
* Abstract class for an editable field.
|
|
* @param {*} value The initial value of the field.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a value & returns a validated
|
|
* value, or null to abort the change.
|
|
* @constructor
|
|
*/
|
|
constructor(value: any, opt_validator?: Function);
|
|
|
|
/**
|
|
* Name of field. Unique within each block.
|
|
* Static labels are usually unnamed.
|
|
* @type {string|undefined}
|
|
*/
|
|
name: string | any /*undefined*/;
|
|
|
|
/**
|
|
* Maximum characters of text to display before adding an ellipsis.
|
|
* @type {number}
|
|
*/
|
|
maxDisplayLength: number;
|
|
|
|
/**
|
|
* A generic value possessed by the field.
|
|
* Should generally be non-null, only null when the field is created.
|
|
* @type {*}
|
|
* @protected
|
|
*/
|
|
value_: any;
|
|
|
|
/**
|
|
* Text representation of the field's value. Maintained for backwards
|
|
* compatibility reasons.
|
|
* @type {string}
|
|
* @protected
|
|
* @deprecated Use or override getText instead.
|
|
*/
|
|
text_: string;
|
|
|
|
/**
|
|
* Block this field is attached to. Starts as null, then set in init.
|
|
* @type {Blockly.Block}
|
|
* @protected
|
|
*/
|
|
sourceBlock_: Blockly.Block;
|
|
|
|
/**
|
|
* Is the field visible, or hidden due to the block being collapsed?
|
|
* @type {boolean}
|
|
* @protected
|
|
*/
|
|
visible_: boolean;
|
|
|
|
/**
|
|
* Validation function called when user edits an editable field.
|
|
* @type {Function}
|
|
* @protected
|
|
*/
|
|
validator_: Function;
|
|
|
|
/**
|
|
* Editable fields usually show some sort of UI indicating they are editable.
|
|
* They will also be saved by the XML renderer.
|
|
* @type {boolean}
|
|
* @const
|
|
* @default
|
|
*/
|
|
EDITABLE: boolean;
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable. This is not the
|
|
* case by default so that SERIALIZABLE is backwards compatible.
|
|
* @type {boolean}
|
|
* @const
|
|
* @default
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Attach this field to a block.
|
|
* @param {!Blockly.Block} block The block containing this field.
|
|
*/
|
|
setSourceBlock(block: Blockly.Block): void;
|
|
|
|
/**
|
|
* Get the block this field is attached to.
|
|
* @return {Blockly.Block} The block containing this field.
|
|
*/
|
|
getSourceBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Initialize everything to render this field. Override
|
|
* methods initModel and initView rather than this method.
|
|
* @package
|
|
*/
|
|
init(): void;
|
|
|
|
/**
|
|
* Create the block UI for this field.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Create a field border rect element. Not to be overridden by subclasses.
|
|
* Instead modify the result of the function inside initView, or create a
|
|
* separate function to call.
|
|
* @protected
|
|
*/
|
|
createBorderRect_(): void;
|
|
|
|
/**
|
|
* Create a field text element. Not to be overridden by subclasses. Instead
|
|
* modify the result of the function inside initView, or create a separate
|
|
* function to call.
|
|
* @protected
|
|
*/
|
|
createTextElement_(): void;
|
|
|
|
/**
|
|
* Bind events to the field. Can be overridden by subclasses if they need to do
|
|
* custom input handling.
|
|
* @protected
|
|
*/
|
|
bindEvents_(): void;
|
|
|
|
/**
|
|
* Initializes the model of the field after it has been installed on a block.
|
|
* No-op by default.
|
|
* @package
|
|
*/
|
|
initModel(): void;
|
|
|
|
/**
|
|
* Sets the field's value based on the given XML element. Should only be
|
|
* called by Blockly.Xml.
|
|
* @param {!Element} fieldElement The element containing info about the
|
|
* field's state.
|
|
* @package
|
|
*/
|
|
fromXml(fieldElement: Element): void;
|
|
|
|
/**
|
|
* Serializes this field's value to XML. Should only be called by Blockly.Xml.
|
|
* @param {!Element} fieldElement The element to populate with info about the
|
|
* field's state.
|
|
* @return {!Element} The element containing info about the field's state.
|
|
* @package
|
|
*/
|
|
toXml(fieldElement: Element): Element;
|
|
|
|
/**
|
|
* Dispose of all DOM objects and events belonging to this editable field.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Add or remove the UI indicating if this field is editable or not.
|
|
*/
|
|
updateEditable(): void;
|
|
|
|
/**
|
|
* Check whether this field defines the showEditor_ function.
|
|
* @return {boolean} Whether this field is clickable.
|
|
*/
|
|
isClickable(): boolean;
|
|
|
|
/**
|
|
* Check whether this field is currently editable. Some fields are never
|
|
* EDITABLE (e.g. text labels). Other fields may be EDITABLE but may exist on
|
|
* non-editable blocks.
|
|
* @return {boolean} Whether this field is editable and on an editable block
|
|
*/
|
|
isCurrentlyEditable(): boolean;
|
|
|
|
/**
|
|
* Check whether this field should be serialized by the XML renderer.
|
|
* Handles the logic for backwards compatibility and incongruous states.
|
|
* @return {boolean} Whether this field should be serialized or not.
|
|
*/
|
|
isSerializable(): boolean;
|
|
|
|
/**
|
|
* Gets whether this editable field is visible or not.
|
|
* @return {boolean} True if visible.
|
|
*/
|
|
isVisible(): boolean;
|
|
|
|
/**
|
|
* Sets whether this editable field is visible or not. Should only be called
|
|
* by input.setVisible.
|
|
* @param {boolean} visible True if visible.
|
|
* @package
|
|
*/
|
|
setVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Sets a new validation function for editable fields, or clears a previously
|
|
* set validator.
|
|
*
|
|
* The validator function takes in the new field value, and returns
|
|
* validated value. The validated value could be the input value, a modified
|
|
* version of the input value, or null to abort the change.
|
|
*
|
|
* If the function does not return anything (or returns undefined) the new
|
|
* value is accepted as valid. This is to allow for fields using the
|
|
* validated founction as a field-level change event notification.
|
|
*
|
|
* @param {Function=} handler The validator
|
|
* function or null to clear a previous validator.
|
|
*/
|
|
setValidator(handler?: Function): void;
|
|
|
|
/**
|
|
* Gets the validation function for editable fields, or null if not set.
|
|
* @return {Function} Validation function, or null.
|
|
*/
|
|
getValidator(): Function;
|
|
|
|
/**
|
|
* Validates a change. Does nothing. Subclasses may override this.
|
|
* @param {string} text The user's text.
|
|
* @return {string} No change needed.
|
|
* @deprecated May 2019. Override doClassValidation and other relevant 'do'
|
|
* functions instead.
|
|
*/
|
|
classValidator(text: string): string;
|
|
|
|
/**
|
|
* Calls the validation function for this field, as well as all the validation
|
|
* function for the field's class and its parents.
|
|
* @param {string} text Proposed text.
|
|
* @return {?string} Revised text, or null if invalid.
|
|
* @deprecated May 2019. setValue now contains all relevant logic.
|
|
*/
|
|
callValidator(text: string): string;
|
|
|
|
/**
|
|
* Gets the group element for this editable field.
|
|
* Used for measuring the size and for positioning.
|
|
* @return {!Element} The group element.
|
|
*/
|
|
getSvgRoot(): Element;
|
|
|
|
/**
|
|
* Updates the field to match the colour/style of the block. Should only be
|
|
* called by BlockSvg.updateColour().
|
|
* @package
|
|
*/
|
|
updateColour(): void;
|
|
|
|
/**
|
|
* Used by getSize() to move/resize any dom elements, and get the new size.
|
|
*
|
|
* All rendering that has an effect on the size/shape of the block should be
|
|
* done here, and should be triggered by getSize().
|
|
* @protected
|
|
*/
|
|
render_(): void;
|
|
|
|
/**
|
|
* Updates the width of the field. Redirects to updateSize_().
|
|
* @deprecated May 2019 Use Blockly.Field.updateSize_() to force an update
|
|
* to the size of the field, or Blockly.Field.getCachedWidth() to check the
|
|
* size of the field..
|
|
*/
|
|
updateWidth(): void;
|
|
|
|
/**
|
|
* Updates the size of the field based on the text.
|
|
* @protected
|
|
*/
|
|
updateSize_(): void;
|
|
|
|
/**
|
|
* Returns the height and width of the field.
|
|
*
|
|
* This should *in general* be the only place render_ gets called from.
|
|
* @return {!goog.math.Size} Height and width.
|
|
*/
|
|
getSize(): goog.math.Size;
|
|
|
|
/**
|
|
* Get the size of the visible field, as used in new rendering.
|
|
* @return {!goog.math.Size} The size of the visible field.
|
|
* @package
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
|
|
/**
|
|
* Returns the bounding box of the rendered field, accounting for workspace
|
|
* scaling.
|
|
* @return {!Object} An object with top, bottom, left, and right in pixels
|
|
* relative to the top left corner of the page (window coordinates).
|
|
* @protected
|
|
*/
|
|
getScaledBBox_(): Object;
|
|
|
|
/**
|
|
* Get the text from this field as displayed on screen. May differ from getText
|
|
* due to ellipsis, and other formatting.
|
|
* @return {string} Currently displayed text.
|
|
* @protected
|
|
*/
|
|
getDisplayText_(): string;
|
|
|
|
/**
|
|
* Get the text from this field.
|
|
* @return {string} Current text.
|
|
*/
|
|
getText(): string;
|
|
|
|
/**
|
|
* Set the text in this field. Trigger a rerender of the source block.
|
|
* @param {*} newText New text.
|
|
* @deprecated 2019 setText should not be used directly. Use setValue instead.
|
|
*/
|
|
setText(newText: any): void;
|
|
|
|
/**
|
|
* Force a rerender of the block that this field is installed on, which will
|
|
* rerender this field and adjust for any sizing changes.
|
|
* Other fields on the same block will not rerender, because their sizes have
|
|
* already been recorded.
|
|
* @package
|
|
*/
|
|
forceRerender(): void;
|
|
|
|
/**
|
|
* Used to change the value of the field. Handles validation and events.
|
|
* Subclasses should override doClassValidation_ and doValueUpdate_ rather
|
|
* than this method.
|
|
* @param {*} newValue New value.
|
|
*/
|
|
setValue(newValue: any): void;
|
|
|
|
/**
|
|
* Get the current value of the field.
|
|
* @return {*} Current value.
|
|
*/
|
|
getValue(): any;
|
|
|
|
/**
|
|
* Used to validate a value. Returns input by default. Can be overridden by
|
|
* subclasses, see FieldDropdown.
|
|
* @param {*} newValue The value to be validated.
|
|
* @return {*} The validated value, same as input by default.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue: any): any;
|
|
|
|
/**
|
|
* Used to update the value of a field. Can be overridden by subclasses to do
|
|
* custom storage of values/updating of external things.
|
|
* @param {*} newValue The value to be saved.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newValue: any): void;
|
|
|
|
/**
|
|
* Used to notify the field an invalid value was input. Can be overidden by
|
|
* subclasses, see FieldTextInput.
|
|
* No-op by default.
|
|
* @param {*} _invalidValue The input value that was determined to be invalid.
|
|
* @protected
|
|
*/
|
|
doValueInvalid_(_invalidValue: any): void;
|
|
|
|
/**
|
|
* Handle a mouse down event on a field.
|
|
* @param {!Event} e Mouse down event.
|
|
* @protected
|
|
*/
|
|
onMouseDown_(e: Event): void;
|
|
|
|
/**
|
|
* Change the tooltip text for this field.
|
|
* @param {string|Function|!Element} newTip Text for tooltip or a parent
|
|
* element to link to for its tooltip.
|
|
*/
|
|
setTooltip(newTip: string | Function | Element): void;
|
|
|
|
/**
|
|
* Whether this field references any Blockly variables. If true it may need to
|
|
* be handled differently during serialization and deserialization. Subclasses
|
|
* may override this.
|
|
* @return {boolean} True if this field has any variable references.
|
|
* @package
|
|
*/
|
|
referencesVariables(): boolean;
|
|
|
|
/**
|
|
* Search through the list of inputs and their fields in order to find the
|
|
* parent input of a field.
|
|
* @return {Blockly.Input} The input that the field belongs to.
|
|
* @package
|
|
*/
|
|
getParentInput(): Blockly.Input;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Field {
|
|
|
|
/**
|
|
* Registers a field type. May also override an existing field type.
|
|
* Blockly.Field.fromJson uses this registry to find the appropriate field.
|
|
* @param {string} type The field type name as used in the JSON definition.
|
|
* @param {!{fromJson: Function}} fieldClass The field class containing a
|
|
* fromJson function that can construct an instance of the field.
|
|
* @throws {Error} if the type name is empty, or the fieldClass is not an
|
|
* object containing a fromJson function.
|
|
*/
|
|
function register(type: string, fieldClass: {fromJson: Function}): void;
|
|
|
|
/**
|
|
* Construct a Field from a JSON arg object.
|
|
* Finds the appropriate registered field by the type name as registered using
|
|
* Blockly.Field.register.
|
|
* @param {!Object} options A JSON object with a type and options specific
|
|
* to the field type.
|
|
* @return {Blockly.Field} The new field instance or null if a field wasn't
|
|
* found with the given type name
|
|
* @package
|
|
*/
|
|
function fromJson(options: Object): Blockly.Field;
|
|
|
|
/**
|
|
* The default height of the border rect on any field.
|
|
* @type {number}
|
|
* @package
|
|
*/
|
|
var BORDER_RECT_DEFAULT_HEIGHT: number;
|
|
|
|
/**
|
|
* Non-breaking space.
|
|
* @const
|
|
*/
|
|
var NBSP: any /*missing*/;
|
|
|
|
/**
|
|
* Gets the width of a text element, caching it in the process.
|
|
* @param {!Element} textElement An SVG 'text' element.
|
|
* @return {number} Width of element.
|
|
*/
|
|
function getCachedWidth(textElement: Element): number;
|
|
|
|
/**
|
|
* Start caching field widths. Every call to this function MUST also call
|
|
* stopCache. Caches must not survive between execution threads.
|
|
*/
|
|
function startCache(): void;
|
|
|
|
/**
|
|
* Stop caching field widths. Unless caching was already on when the
|
|
* corresponding call to startCache was made.
|
|
*/
|
|
function stopCache(): void;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldAngle extends FieldAngle__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldAngle__Class extends Blockly.FieldTextInput__Class {
|
|
|
|
/**
|
|
* Class for an editable angle field.
|
|
* @param {string|number=} opt_value The initial value of the field. Should cast
|
|
* to a number. Defaults to 0.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a number & returns a
|
|
* validated number, or null to abort the change.
|
|
* @extends {Blockly.FieldTextInput}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string | number, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Create the block UI for this field.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Set the angle to match the mouse's position.
|
|
* @param {!Event} e Mouse move event.
|
|
*/
|
|
onMouseMove(e: Event): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldAngle {
|
|
|
|
/**
|
|
* Construct a FieldAngle from a JSON arg object.
|
|
* @param {!Object} options A JSON object with options (angle).
|
|
* @return {!Blockly.FieldAngle} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldAngle;
|
|
|
|
/**
|
|
* Round angles to the nearest 15 degrees when using mouse.
|
|
* Set to 0 to disable rounding.
|
|
*/
|
|
var ROUND: any /*missing*/;
|
|
|
|
/**
|
|
* Half the width of protractor image.
|
|
*/
|
|
var HALF: any /*missing*/;
|
|
|
|
/**
|
|
* Angle increases clockwise (true) or counterclockwise (false).
|
|
*/
|
|
var CLOCKWISE: any /*missing*/;
|
|
|
|
/**
|
|
* Offset the location of 0 degrees (and all angles) by a constant.
|
|
* Usually either 0 (0 = right) or 90 (0 = up).
|
|
*/
|
|
var OFFSET: any /*missing*/;
|
|
|
|
/**
|
|
* Maximum allowed angle before wrapping.
|
|
* Usually either 360 (for 0 to 359.9) or 180 (for -179.9 to 180).
|
|
*/
|
|
var WRAP: any /*missing*/;
|
|
|
|
/**
|
|
* Radius of protractor circle. Slightly smaller than protractor size since
|
|
* otherwise SVG crops off half the border at the edges.
|
|
*/
|
|
var RADIUS: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldCheckbox extends FieldCheckbox__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldCheckbox__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for a checkbox field.
|
|
* @param {string|boolean=} opt_value The initial value of the field. Should
|
|
* either be 'TRUE', 'FALSE' or a boolean. Defaults to 'FALSE'.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a value ('TRUE' or 'FALSE') &
|
|
* returns a validated value ('TRUE' or 'FALSE'), or null to abort the
|
|
* change.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string | boolean, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Mouse cursor style when over the hotspot that initiates editability.
|
|
*/
|
|
CURSOR: any /*missing*/;
|
|
|
|
/**
|
|
* Create the block UI for this checkbox.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Toggle the state of the checkbox on click.
|
|
* @protected
|
|
*/
|
|
showEditor_(): void;
|
|
|
|
/**
|
|
* Ensure that the input value is valid ('TRUE' or 'FALSE').
|
|
* @param {string|boolean=} newValue The input value.
|
|
* @return {?string} A valid value ('TRUE' or 'FALSE), or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string | boolean): string;
|
|
|
|
/**
|
|
* Update the value of the field, and update the checkElement.
|
|
* @param {string} newValue The new value ('TRUE' or 'FALSE') of the field.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newValue: string): void;
|
|
|
|
/**
|
|
* Get the value of this field, either 'TRUE' or 'FALSE'.
|
|
* @return {string} The value of this field.
|
|
*/
|
|
getValue(): string;
|
|
|
|
/**
|
|
* Get the boolean value of this field.
|
|
* @return {string} The boolean value of this field.
|
|
*/
|
|
getValueBoolean(): string;
|
|
|
|
/**
|
|
* Get the text of this field. Used when the block is collapsed.
|
|
* @return {string} Text representing the value of this field
|
|
* ('true' or 'false').
|
|
*/
|
|
getText(): string;
|
|
|
|
/**
|
|
* Get the size of the visible field, as used in new rendering.
|
|
* The checkbox field fills the entire border rect, rather than just using the
|
|
* text element.
|
|
* @return {!goog.math.Size} The size of the visible field.
|
|
* @package
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldCheckbox {
|
|
|
|
/**
|
|
* Construct a FieldCheckbox from a JSON arg object.
|
|
* @param {!Object} options A JSON object with options (checked).
|
|
* @return {!Blockly.FieldCheckbox} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldCheckbox;
|
|
|
|
/**
|
|
* The width of a checkbox field.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var WIDTH: number;
|
|
|
|
/**
|
|
* Character for the checkmark.
|
|
* @type {string}
|
|
* @const
|
|
*/
|
|
var CHECK_CHAR: string;
|
|
|
|
/**
|
|
* Used to correctly position the check mark.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var CHECK_X_OFFSET: number;
|
|
|
|
/**
|
|
* Used to correctly position the check mark.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var CHECK_Y_OFFSET: number;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldColour extends FieldColour__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldColour__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for a colour input field.
|
|
* @param {string=} opt_value The initial value of the field. Should be in
|
|
* '#rrggbb' format. Defaults to the first value in the default colour array.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a colour string & returns a
|
|
* validated colour string ('#rrggbb' format), or null to abort the change.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Mouse cursor style when over the hotspot that initiates the editor.
|
|
*/
|
|
CURSOR: any /*missing*/;
|
|
|
|
/**
|
|
* Create the block UI for this colour field.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Ensure that the input value is a valid colour.
|
|
* @param {string=} newValue The input value.
|
|
* @return {?string} A valid colour, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string): string;
|
|
|
|
/**
|
|
* Update the value of this colour field, and update the displayed colour.
|
|
* @param {string} newValue The new colour in '#rrggbb' format.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newValue: string): void;
|
|
|
|
/**
|
|
* Get the text for this field. Used when the block is collapsed.
|
|
* @return {string} Text representing the value of this field.
|
|
*/
|
|
getText(): string;
|
|
|
|
/**
|
|
* Set a custom colour grid for this field.
|
|
* @param {Array.<string>} colours Array of colours for this block,
|
|
* or null to use default (Blockly.FieldColour.COLOURS).
|
|
* @param {Array.<string>} opt_titles Optional array of colour tooltips,
|
|
* or null to use default (Blockly.FieldColour.TITLES).
|
|
* @return {!Blockly.FieldColour} Returns itself (for method chaining).
|
|
*/
|
|
setColours(colours: string[], opt_titles: string[]): Blockly.FieldColour;
|
|
|
|
/**
|
|
* Set a custom grid size for this field.
|
|
* @param {number} columns Number of columns for this block,
|
|
* or 0 to use default (Blockly.FieldColour.COLUMNS).
|
|
* @return {!Blockly.FieldColour} Returns itself (for method chaining).
|
|
*/
|
|
setColumns(columns: number): Blockly.FieldColour;
|
|
|
|
/**
|
|
* Get the size of the visible field, as used in new rendering.
|
|
* The colour field fills the bounding box with colour and takes up the full
|
|
* space of the bounding box.
|
|
* @return {!goog.math.Size} The size of the visible field.
|
|
* @package
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldColour {
|
|
|
|
/**
|
|
* Construct a FieldColour from a JSON arg object.
|
|
* @param {!Object} options A JSON object with options (colour).
|
|
* @return {!Blockly.FieldColour} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldColour;
|
|
|
|
/**
|
|
* An array of colour strings for the palette.
|
|
* Copied from goog.ui.ColorPicker.SIMPLE_GRID_COLORS
|
|
* All colour pickers use this unless overridden with setColours.
|
|
* @type {!Array.<string>}
|
|
*/
|
|
var COLOURS: string[];
|
|
|
|
/**
|
|
* An array of tooltip strings for the palette. If not the same length as
|
|
* COLOURS, the colour's hex code will be used for any missing titles.
|
|
* All colour pickers use this unless overridden with setColours.
|
|
* @type {!Array.<string>}
|
|
*/
|
|
var TITLES: string[];
|
|
|
|
/**
|
|
* Number of columns in the palette.
|
|
* All colour pickers use this unless overridden with setColumns.
|
|
*/
|
|
var COLUMNS: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldDate extends FieldDate__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldDate__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for a date input field.
|
|
* @param {string=} opt_value The initial value of the field. Should be in
|
|
* 'YYYY-MM-DD' format. Defaults to the current date.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a date string & returns a
|
|
* validated date string ('YYYY-MM-DD' format), or null to abort the change.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Mouse cursor style when over the hotspot that initiates the editor.
|
|
*/
|
|
CURSOR: any /*missing*/;
|
|
|
|
/**
|
|
* Ensure that the input value is a valid date.
|
|
* @param {string=} newValue The input value.
|
|
* @return {?string} A valid date, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string): string;
|
|
|
|
/**
|
|
* Render the field. If the picker is shown make sure it has the current
|
|
* date selected.
|
|
* @protected
|
|
*/
|
|
render_(): void;
|
|
|
|
/**
|
|
* Updates the field's colours to match those of the block.
|
|
* @package
|
|
*/
|
|
updateColour(): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldDate {
|
|
|
|
/**
|
|
* Construct a FieldDate from a JSON arg object.
|
|
* @param {!Object} options A JSON object with options (date).
|
|
* @return {!Blockly.FieldDate} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldDate;
|
|
|
|
/**
|
|
* CSS for date picker. See css.js for use.
|
|
*/
|
|
var CSS: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldDropdown extends FieldDropdown__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldDropdown__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for an editable dropdown field.
|
|
* @param {(!Array.<!Array>|!Function)} menuGenerator An array of options
|
|
* for a dropdown list, or a function which generates these options.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a language-neutral dropdown
|
|
* option & returns a validated language-neutral dropdown option, or null to
|
|
* abort the change.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(menuGenerator: any[][] | Function, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Mouse cursor style when over the hotspot that initiates the editor.
|
|
*/
|
|
CURSOR: any /*missing*/;
|
|
|
|
/**
|
|
* Create the block UI for this dropdown.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Handle the selection of an item in the dropdown menu.
|
|
* @param {!goog.ui.Menu} menu The Menu component clicked.
|
|
* @param {!goog.ui.MenuItem} menuItem The MenuItem selected within menu.
|
|
*/
|
|
onItemSelected(menu: goog.ui.Menu, menuItem: goog.ui.MenuItem): void;
|
|
|
|
/**
|
|
* @return {boolean} True if the option list is generated by a function.
|
|
* Otherwise false.
|
|
*/
|
|
isOptionListDynamic(): boolean;
|
|
|
|
/**
|
|
* Return a list of the options for this dropdown.
|
|
* @return {!Array.<!Array>} Array of option tuples:
|
|
* (human-readable text or image, language-neutral name).
|
|
* @throws If generated options are incorrectly structured.
|
|
*/
|
|
getOptions(): any[][];
|
|
|
|
/**
|
|
* Ensure that the input value is a valid language-neutral option.
|
|
* @param {string=} newValue The input value.
|
|
* @return {?string} A valid language-neutral option, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string): string;
|
|
|
|
/**
|
|
* Update the value of this dropdown field.
|
|
* @param {string} newValue The new language-neutral value.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newValue: string): void;
|
|
|
|
/**
|
|
* Updates the dropdown arrow to match the colour/style of the block.
|
|
* @package
|
|
*/
|
|
updateColour(): void;
|
|
|
|
/**
|
|
* Get the size of the visible field, as used in new rendering.
|
|
* @return {!goog.math.Size} The size of the visible field.
|
|
* @package
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldDropdown {
|
|
|
|
/**
|
|
* Construct a FieldDropdown from a JSON arg object.
|
|
* @param {!Object} options A JSON object with options (options).
|
|
* @return {!Blockly.FieldDropdown} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldDropdown;
|
|
|
|
/**
|
|
* Horizontal distance that a checkmark overhangs the dropdown.
|
|
*/
|
|
var CHECKMARK_OVERHANG: any /*missing*/;
|
|
|
|
/**
|
|
* Maximum height of the dropdown menu, as a percentage of the viewport height.
|
|
*/
|
|
var MAX_MENU_HEIGHT_VH: any /*missing*/;
|
|
|
|
/**
|
|
* Used to position the imageElement_ correctly.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var IMAGE_Y_OFFSET: number;
|
|
|
|
/**
|
|
* Android can't (in 2014) display "▾", so use "▼" instead.
|
|
*/
|
|
var ARROW_CHAR: any /*missing*/;
|
|
|
|
/**
|
|
* Use the calculated prefix and suffix lengths to trim all of the options in
|
|
* the given array.
|
|
* @param {!Array.<!Array>} options Array of option tuples:
|
|
* (human-readable text or image, language-neutral name).
|
|
* @param {number} prefixLength The length of the common prefix.
|
|
* @param {number} suffixLength The length of the common suffix
|
|
* @return {!Array.<!Array>} A new array with all of the option text trimmed.
|
|
*/
|
|
function applyTrim_(options: any[][], prefixLength: number, suffixLength: number): any[][];
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldImage extends FieldImage__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldImage__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for an image on a block.
|
|
* @param {string} src The URL of the image. Defaults to an empty string.
|
|
* @param {!(string|number)} width Width of the image.
|
|
* @param {!(string|number)} height Height of the image.
|
|
* @param {string=} opt_alt Optional alt text for when block is collapsed.
|
|
* @param {Function=} opt_onClick Optional function to be called when the image
|
|
* is clicked. If opt_onClick is defined, opt_alt must also be defined.
|
|
* @param {boolean=} opt_flipRtl Whether to flip the icon in RTL.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(src: string, width: string | number, height: string | number, opt_alt?: string, opt_onClick?: Function, opt_flipRtl?: boolean);
|
|
|
|
/**
|
|
* Editable fields usually show some sort of UI indicating they are
|
|
* editable. This field should not.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
EDITABLE: boolean;
|
|
|
|
/**
|
|
* Create the block UI for this image.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Ensure that the input value (the source URL) is a string.
|
|
* @param {string=} newValue The input value
|
|
* @return {?string} A string, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string): string;
|
|
|
|
/**
|
|
* Update the value of this image field, and update the displayed image.
|
|
* @param {string} newValue The new image src.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newValue: string): void;
|
|
|
|
/**
|
|
* Get whether to flip this image in RTL
|
|
* @return {boolean} True if we should flip in RTL.
|
|
*/
|
|
getFlipRtl(): boolean;
|
|
|
|
/**
|
|
* Set the alt text of this image.
|
|
* @param {?string} alt New alt text.
|
|
* @public
|
|
*/
|
|
setAlt(alt: string): void;
|
|
|
|
/**
|
|
* If field click is called, and click handler defined,
|
|
* call the handler.
|
|
*/
|
|
showEditor_(): void;
|
|
|
|
/**
|
|
* Set the function that is called when this image is clicked.
|
|
* @param {Function} func The function that is called when the image
|
|
* is clicked. It will receive the image field as a parameter.
|
|
* @public
|
|
*/
|
|
setOnClickHandler(func: Function): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldImage {
|
|
|
|
/**
|
|
* Construct a FieldImage from a JSON arg object,
|
|
* dereferencing any string table references.
|
|
* @param {!Object} options A JSON object with options (src, width, height,
|
|
* alt, and flipRtl).
|
|
* @return {!Blockly.FieldImage} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldImage;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldLabel extends FieldLabel__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldLabel__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for a non-editable, non-serializable text field.
|
|
* @param {string=} opt_value The initial value of the field. Should cast to a
|
|
* string. Defaults to an empty string if null or undefined.
|
|
* @param {string=} opt_class Optional CSS class for the field's text.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string, opt_class?: string);
|
|
|
|
/**
|
|
* Editable fields usually show some sort of UI indicating they are
|
|
* editable. This field should not.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
EDITABLE: boolean;
|
|
|
|
/**
|
|
* Create block UI for this label.
|
|
* @package
|
|
*/
|
|
initView(): void;
|
|
|
|
/**
|
|
* Ensure that the input value casts to a valid string.
|
|
* @param {string=} newValue The input value.
|
|
* @return {?string} A valid string, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string): string;
|
|
|
|
/**
|
|
* Get the size of the visible field, as used in new rendering.
|
|
* @return {!goog.math.Size} The size of the visible field.
|
|
* @package
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldLabel {
|
|
|
|
/**
|
|
* Construct a FieldLabel from a JSON arg object,
|
|
* dereferencing any string table references.
|
|
* @param {!Object} options A JSON object with options (text, and class).
|
|
* @return {!Blockly.FieldLabel} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldLabel;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldLabelSerializable extends FieldLabelSerializable__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldLabelSerializable__Class extends Blockly.FieldLabel__Class {
|
|
|
|
/**
|
|
* Class for a non-editable, serializable text field.
|
|
* @param {*} opt_value The initial value of the field. Should cast to a
|
|
* string. Defaults to an empty string if null or undefined.
|
|
* @param {string=} opt_class Optional CSS class for the field's text.
|
|
* @extends {Blockly.FieldLabel}
|
|
* @constructor
|
|
*
|
|
*/
|
|
constructor(opt_value: any, opt_class?: string);
|
|
|
|
/**
|
|
* Editable fields usually show some sort of UI indicating they are
|
|
* editable. This field should not.
|
|
* @type {boolean}
|
|
* @public
|
|
*/
|
|
EDITABLE: boolean;
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. This field should be serialized, but only edited programmatically.
|
|
* @type {boolean}
|
|
* @public
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldLabelSerializable {
|
|
|
|
/**
|
|
* Construct a FieldLabelSerializable from a JSON arg object,
|
|
* dereferencing any string table references.
|
|
* @param {!Object} options A JSON object with options (text, and class).
|
|
* @returns {!Blockly.FieldLabelSerializable} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldLabelSerializable;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldNumber extends FieldNumber__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldNumber__Class extends Blockly.FieldTextInput__Class {
|
|
|
|
/**
|
|
* Class for an editable number field.
|
|
* @param {string|number=} opt_value The initial value of the field. Should cast
|
|
* to a number. Defaults to 0.
|
|
* @param {(string|number)=} opt_min Minimum value.
|
|
* @param {(string|number)=} opt_max Maximum value.
|
|
* @param {(string|number)=} opt_precision Precision for value.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a number & returns a validated
|
|
* number, or null to abort the change.
|
|
* @extends {Blockly.FieldTextInput}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string | number, opt_min?: string | number, opt_max?: string | number, opt_precision?: string | number, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Set the maximum, minimum and precision constraints on this field.
|
|
* Any of these properties may be undefiend or NaN to be disabled.
|
|
* Setting precision (usually a power of 10) enforces a minimum step between
|
|
* values. That is, the user's value will rounded to the closest multiple of
|
|
* precision. The least significant digit place is inferred from the precision.
|
|
* Integers values can be enforces by choosing an integer precision.
|
|
* @param {number|string|undefined} min Minimum value.
|
|
* @param {number|string|undefined} max Maximum value.
|
|
* @param {number|string|undefined} precision Precision for value.
|
|
*/
|
|
setConstraints(min: number | string | any /*undefined*/, max: number | string | any /*undefined*/, precision: number | string | any /*undefined*/): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldNumber {
|
|
|
|
/**
|
|
* Construct a FieldNumber from a JSON arg object.
|
|
* @param {!Object} options A JSON object with options (value, min, max, and
|
|
* precision).
|
|
* @return {!Blockly.FieldNumber} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldNumber;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldTextInput extends FieldTextInput__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldTextInput__Class extends Blockly.Field__Class {
|
|
|
|
/**
|
|
* Class for an editable text field.
|
|
* @param {string=} opt_value The initial value of the field. Should cast to a
|
|
* string. Defaults to an empty string if null or undefined.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a string & returns a validated
|
|
* string, or null to abort the change.
|
|
* @extends {Blockly.Field}
|
|
* @constructor
|
|
*/
|
|
constructor(opt_value?: string, opt_validator?: Function);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Mouse cursor style when over the hotspot that initiates the editor.
|
|
*/
|
|
CURSOR: any /*missing*/;
|
|
|
|
/**
|
|
* Ensure that the input value casts to a valid string.
|
|
* @param {string=} newValue The input value.
|
|
* @return {?string} A valid string, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newValue?: string): string;
|
|
|
|
/**
|
|
* Called by setValue if the text input is not valid. If the field is
|
|
* currently being edited it reverts value of the field to the previous
|
|
* value while allowing the display text to be handled by the htmlInput_.
|
|
* @param {*} _invalidValue The input value that was determined to be invalid.
|
|
* This is not used by the text input because its display value is stored on
|
|
* the htmlInput_.
|
|
* @protected
|
|
*/
|
|
doValueInvalid_(_invalidValue: any): void;
|
|
|
|
/**
|
|
* Called by setValue if the text input is valid. Updates the value of the
|
|
* field, and updates the text of the field if it is not currently being
|
|
* edited (i.e. handled by the htmlInput_).
|
|
* @param {string} newValue The new validated value of the field.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newValue: string): void;
|
|
|
|
/**
|
|
* Updates the colour of the htmlInput given the current validity of the
|
|
* field's value.
|
|
* @protected
|
|
*/
|
|
render_(): void;
|
|
|
|
/**
|
|
* Set whether this field is spellchecked by the browser.
|
|
* @param {boolean} check True if checked.
|
|
*/
|
|
setSpellcheck(check: boolean): void;
|
|
|
|
/**
|
|
* Show the inline free-text editor on top of the text.
|
|
* @param {boolean=} opt_quietInput True if editor should be created without
|
|
* focus. Defaults to false.
|
|
* @protected
|
|
*/
|
|
showEditor_(opt_quietInput?: boolean): void;
|
|
|
|
/**
|
|
* Resize the editor to fit the text.
|
|
* @protected
|
|
*/
|
|
resizeEditor_(): void;
|
|
|
|
/**
|
|
* Get the size of the visible field, as used in new rendering.
|
|
* @return {!goog.math.Size} The size of the visible field.
|
|
* @package
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldTextInput {
|
|
|
|
/**
|
|
* Construct a FieldTextInput from a JSON arg object,
|
|
* dereferencing any string table references.
|
|
* @param {!Object} options A JSON object with options (text, class, and
|
|
* spellcheck).
|
|
* @return {!Blockly.FieldTextInput} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldTextInput;
|
|
|
|
/**
|
|
* Point size of text. Should match blocklyText's font-size in CSS.
|
|
*/
|
|
var FONTSIZE: any /*missing*/;
|
|
|
|
/**
|
|
* Ensure that only a number may be entered.
|
|
* @param {string} text The user's text.
|
|
* @return {?string} A string representing a valid number, or null if invalid.
|
|
* @deprecated
|
|
*/
|
|
function numberValidator(text: string): string;
|
|
|
|
/**
|
|
* Ensure that only a nonnegative integer may be entered.
|
|
* @param {string} text The user's text.
|
|
* @return {?string} A string representing a valid int, or null if invalid.
|
|
* @deprecated
|
|
*/
|
|
function nonnegativeIntegerValidator(text: string): string;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FieldVariable extends FieldVariable__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FieldVariable__Class extends Blockly.FieldDropdown__Class {
|
|
|
|
/**
|
|
* Class for a variable's dropdown field.
|
|
* @param {?string} varname The default name for the variable. If null,
|
|
* a unique variable name will be generated.
|
|
* @param {Function=} opt_validator A function that is called to validate
|
|
* changes to the field's value. Takes in a variable ID & returns a
|
|
* validated variable ID, or null to abort the change.
|
|
* @param {Array.<string>=} opt_variableTypes A list of the types of variables
|
|
* to include in the dropdown.
|
|
* @param {string=} opt_defaultType The type of variable to create if this
|
|
* field's value is not explicitly set. Defaults to ''.
|
|
* @extends {Blockly.FieldDropdown}
|
|
* @constructor
|
|
*/
|
|
constructor(varname: string, opt_validator?: Function, opt_variableTypes?: string[], opt_defaultType?: string);
|
|
|
|
/**
|
|
* Serializable fields are saved by the XML renderer, non-serializable fields
|
|
* are not. Editable fields should also be serializable.
|
|
* @type {boolean}
|
|
* @const
|
|
*/
|
|
SERIALIZABLE: boolean;
|
|
|
|
/**
|
|
* Initialize the model for this field if it has not already been initialized.
|
|
* If the value has not been set to a variable by the first render, we make up a
|
|
* variable rather than let the value be invalid.
|
|
* @package
|
|
*/
|
|
initModel(): void;
|
|
|
|
/**
|
|
* Initialize this field based on the given XML.
|
|
* @param {!Element} fieldElement The element containing information about the
|
|
* variable field's state.
|
|
*/
|
|
fromXml(fieldElement: Element): void;
|
|
|
|
/**
|
|
* Serialize this field to XML.
|
|
* @param {!Element} fieldElement The element to populate with info about the
|
|
* field's state.
|
|
* @return {!Element} The element containing info about the field's state.
|
|
*/
|
|
toXml(fieldElement: Element): Element;
|
|
|
|
/**
|
|
* Attach this field to a block.
|
|
* @param {!Blockly.Block} block The block containing this field.
|
|
*/
|
|
setSourceBlock(block: Blockly.Block): void;
|
|
|
|
/**
|
|
* Get the variable's ID.
|
|
* @return {string} Current variable's ID.
|
|
*/
|
|
getValue(): string;
|
|
|
|
/**
|
|
* Get the text from this field, which is the selected variable's name.
|
|
* @return {string} The selected variable's name, or the empty string if no
|
|
* variable is selected.
|
|
*/
|
|
getText(): string;
|
|
|
|
/**
|
|
* Get the variable model for the selected variable.
|
|
* Not guaranteed to be in the variable map on the workspace (e.g. if accessed
|
|
* after the variable has been deleted).
|
|
* @return {Blockly.VariableModel} The selected variable, or null if none was
|
|
* selected.
|
|
* @package
|
|
*/
|
|
getVariable(): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Gets the validation function for this field, or null if not set.
|
|
* Returns null if the variable is not set, because validators should not
|
|
* run on the initial setValue call, because the field won't be attached to
|
|
* a block and workspace at that point.
|
|
* @return {Function} Validation function, or null.
|
|
*/
|
|
getValidator(): Function;
|
|
|
|
/**
|
|
* Ensure that the id belongs to a valid variable of an allowed type.
|
|
* @param {string} newId The id of the new variable to set.
|
|
* @return {?string} The validated id, or null if invalid.
|
|
* @protected
|
|
*/
|
|
doClassValidation_(newId: string): string;
|
|
|
|
/**
|
|
* Update the value of this variable field, as well as its variable and text.
|
|
*
|
|
* The variable ID should be valid at this point, but if a variable field
|
|
* validator returns a bad ID, this could break.
|
|
* @param {string} newId The id of the new variable.
|
|
* @protected
|
|
*/
|
|
doValueUpdate_(newId: string): void;
|
|
|
|
/**
|
|
* Refreshes the name of the variable by grabbing the name of the model.
|
|
* Used when a variable gets renamed, but the ID stays the same. Should only
|
|
* be called by the block.
|
|
* @package
|
|
*/
|
|
refreshVariableName(): void;
|
|
|
|
/**
|
|
* Handle the selection of an item in the variable dropdown menu.
|
|
* Special case the 'Rename variable...' and 'Delete variable...' options.
|
|
* In the rename case, prompt the user for a new name.
|
|
* @param {!goog.ui.Menu} menu The Menu component clicked.
|
|
* @param {!goog.ui.MenuItem} menuItem The MenuItem selected within menu.
|
|
*/
|
|
onItemSelected(menu: goog.ui.Menu, menuItem: goog.ui.MenuItem): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FieldVariable {
|
|
|
|
/**
|
|
* Construct a FieldVariable from a JSON arg object,
|
|
* dereferencing any string table references.
|
|
* @param {!Object} options A JSON object with options (variable,
|
|
* variableTypes, and defaultType).
|
|
* @return {!Blockly.FieldVariable} The new field instance.
|
|
* @package
|
|
* @nocollapse
|
|
*/
|
|
function fromJson(options: Object): Blockly.FieldVariable;
|
|
|
|
/**
|
|
* Return a sorted list of variable names for variable dropdown menus.
|
|
* Include a special option at the end for creating a new variable name.
|
|
* @return {!Array.<string>} Array of variable names.
|
|
* @this {Blockly.FieldVariable}
|
|
*/
|
|
function dropdownCreate(): string[];
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Flyout extends Flyout__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Flyout__Class {
|
|
|
|
/**
|
|
* Class for a flyout.
|
|
* @param {!Object} workspaceOptions Dictionary of options for the workspace.
|
|
* @constructor
|
|
*/
|
|
constructor(workspaceOptions: Object);
|
|
|
|
/**
|
|
* @type {!Blockly.Workspace}
|
|
* @protected
|
|
*/
|
|
workspace_: Blockly.Workspace;
|
|
|
|
/**
|
|
* Is RTL vs LTR.
|
|
* @type {boolean}
|
|
*/
|
|
RTL: boolean;
|
|
|
|
/**
|
|
* Position of the toolbox and flyout relative to the workspace.
|
|
* @type {number}
|
|
* @protected
|
|
*/
|
|
toolboxPosition_: number;
|
|
|
|
/**
|
|
* List of visible buttons.
|
|
* @type {!Array.<!Blockly.FlyoutButton>}
|
|
* @protected
|
|
*/
|
|
buttons_: Blockly.FlyoutButton[];
|
|
|
|
/**
|
|
* Does the flyout automatically close when a block is created?
|
|
* @type {boolean}
|
|
*/
|
|
autoClose: boolean;
|
|
|
|
/**
|
|
* Corner radius of the flyout background.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
CORNER_RADIUS: number;
|
|
|
|
/**
|
|
* Margin around the edges of the blocks in the flyout.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
MARGIN: number;
|
|
|
|
/**
|
|
* Gap between items in horizontal flyouts. Can be overridden with the "sep"
|
|
* element.
|
|
* @const {number}
|
|
*/
|
|
GAP_X: any /*missing*/;
|
|
|
|
/**
|
|
* Gap between items in vertical flyouts. Can be overridden with the "sep"
|
|
* element.
|
|
* @const {number}
|
|
*/
|
|
GAP_Y: any /*missing*/;
|
|
|
|
/**
|
|
* Top/bottom padding between scrollbar and edge of flyout background.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
SCROLLBAR_PADDING: number;
|
|
|
|
/**
|
|
* Width of flyout.
|
|
* @type {number}
|
|
* @protected
|
|
*/
|
|
width_: number;
|
|
|
|
/**
|
|
* Height of flyout.
|
|
* @type {number}
|
|
* @protected
|
|
*/
|
|
height_: number;
|
|
|
|
/**
|
|
* Range of a drag angle from a flyout considered "dragging toward workspace".
|
|
* Drags that are within the bounds of this many degrees from the orthogonal
|
|
* line to the flyout edge are considered to be "drags toward the workspace".
|
|
* Example:
|
|
* Flyout Edge Workspace
|
|
* [block] / <-within this angle, drags "toward workspace" |
|
|
* [block] ---- orthogonal to flyout boundary ---- |
|
|
* [block] \ |
|
|
* The angle is given in degrees from the orthogonal.
|
|
*
|
|
* This is used to know when to create a new block and when to scroll the
|
|
* flyout. Setting it to 360 means that all drags create a new block.
|
|
* @type {number}
|
|
* @protected
|
|
*/
|
|
dragAngleRange_: number;
|
|
|
|
/**
|
|
* Creates the flyout's DOM. Only needs to be called once. The flyout can
|
|
* either exist as its own svg element or be a g element nested inside a
|
|
* separate svg element.
|
|
* @param {string} tagName The type of tag to put the flyout in. This
|
|
* should be <svg> or <g>.
|
|
* @return {!Element} The flyout's SVG group.
|
|
*/
|
|
createDom(tagName: string): Element;
|
|
|
|
/**
|
|
* Initializes the flyout.
|
|
* @param {!Blockly.Workspace} targetWorkspace The workspace in which to create
|
|
* new blocks.
|
|
*/
|
|
init(targetWorkspace: Blockly.Workspace): void;
|
|
|
|
/**
|
|
* Dispose of this flyout.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Get the width of the flyout.
|
|
* @return {number} The width of the flyout.
|
|
*/
|
|
getWidth(): number;
|
|
|
|
/**
|
|
* Get the height of the flyout.
|
|
* @return {number} The width of the flyout.
|
|
*/
|
|
getHeight(): number;
|
|
|
|
/**
|
|
* Get the workspace inside the flyout.
|
|
* @return {!Blockly.WorkspaceSvg} The workspace inside the flyout.
|
|
* @package
|
|
*/
|
|
getWorkspace(): Blockly.WorkspaceSvg;
|
|
|
|
/**
|
|
* Is the flyout visible?
|
|
* @return {boolean} True if visible.
|
|
*/
|
|
isVisible(): boolean;
|
|
|
|
/**
|
|
* Set whether the flyout is visible. A value of true does not necessarily mean
|
|
* that the flyout is shown. It could be hidden because its container is hidden.
|
|
* @param {boolean} visible True if visible.
|
|
*/
|
|
setVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Set whether this flyout's container is visible.
|
|
* @param {boolean} visible Whether the container is visible.
|
|
*/
|
|
setContainerVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Update the view based on coordinates calculated in position().
|
|
* @param {number} width The computed width of the flyout's SVG group
|
|
* @param {number} height The computed height of the flyout's SVG group.
|
|
* @param {number} x The computed x origin of the flyout's SVG group.
|
|
* @param {number} y The computed y origin of the flyout's SVG group.
|
|
* @protected
|
|
*/
|
|
positionAt_(width: number, height: number, x: number, y: number): void;
|
|
|
|
/**
|
|
* Hide and empty the flyout.
|
|
*/
|
|
hide(): void;
|
|
|
|
/**
|
|
* Show and populate the flyout.
|
|
* @param {!Array|string} xmlList List of blocks to show.
|
|
* Variables and procedures have a custom set of blocks.
|
|
*/
|
|
show(xmlList: any[] | string): void;
|
|
|
|
/**
|
|
* Add listeners to a block that has been added to the flyout.
|
|
* @param {!Element} root The root node of the SVG group the block is in.
|
|
* @param {!Blockly.Block} block The block to add listeners for.
|
|
* @param {!Element} rect The invisible rectangle under the block that acts as
|
|
* a mat for that block.
|
|
* @protected
|
|
*/
|
|
addBlockListeners_(root: Element, block: Blockly.Block, rect: Element): void;
|
|
|
|
/**
|
|
* Does this flyout allow you to create a new instance of the given block?
|
|
* Used for deciding if a block can be "dragged out of" the flyout.
|
|
* @param {!Blockly.BlockSvg} block The block to copy from the flyout.
|
|
* @return {boolean} True if you can create a new instance of the block, false
|
|
* otherwise.
|
|
* @package
|
|
*/
|
|
isBlockCreatable_(block: Blockly.BlockSvg): boolean;
|
|
|
|
/**
|
|
* Create a copy of this block on the workspace.
|
|
* @param {!Blockly.BlockSvg} originalBlock The block to copy from the flyout.
|
|
* @return {Blockly.BlockSvg} The newly created block, or null if something
|
|
* went wrong with deserialization.
|
|
* @package
|
|
*/
|
|
createBlock(originalBlock: Blockly.BlockSvg): Blockly.BlockSvg;
|
|
|
|
/**
|
|
* Initialize the given button: move it to the correct location,
|
|
* add listeners, etc.
|
|
* @param {!Blockly.FlyoutButton} button The button to initialize and place.
|
|
* @param {number} x The x position of the cursor during this layout pass.
|
|
* @param {number} y The y position of the cursor during this layout pass.
|
|
* @protected
|
|
*/
|
|
initFlyoutButton_(button: Blockly.FlyoutButton, x: number, y: number): void;
|
|
|
|
/**
|
|
* Create and place a rectangle corresponding to the given block.
|
|
* @param {!Blockly.Block} block The block to associate the rect to.
|
|
* @param {number} x The x position of the cursor during this layout pass.
|
|
* @param {number} y The y position of the cursor during this layout pass.
|
|
* @param {!{height: number, width: number}} blockHW The height and width of the
|
|
* block.
|
|
* @param {number} index The index into the mats list where this rect should be
|
|
* placed.
|
|
* @return {!SVGElement} Newly created SVG element for the rectangle behind the
|
|
* block.
|
|
* @protected
|
|
*/
|
|
createRect_(block: Blockly.Block, x: number, y: number, blockHW: {height: number; width: number}, index: number): SVGElement;
|
|
|
|
/**
|
|
* Move a rectangle to sit exactly behind a block, taking into account tabs,
|
|
* hats, and any other protrusions we invent.
|
|
* @param {!SVGElement} rect The rectangle to move directly behind the block.
|
|
* @param {!Blockly.BlockSvg} block The block the rectangle should be behind.
|
|
* @protected
|
|
*/
|
|
moveRectToBlock_(rect: SVGElement, block: Blockly.BlockSvg): void;
|
|
|
|
/**
|
|
* Reflow blocks and their mats.
|
|
*/
|
|
reflow(): void;
|
|
|
|
/**
|
|
* @return {boolean} True if this flyout may be scrolled with a scrollbar or by
|
|
* dragging.
|
|
* @package
|
|
*/
|
|
isScrollable(): boolean;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FlyoutButton extends FlyoutButton__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FlyoutButton__Class {
|
|
|
|
/**
|
|
* Class for a button in the flyout.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace in which to place this
|
|
* button.
|
|
* @param {!Blockly.WorkspaceSvg} targetWorkspace The flyout's target workspace.
|
|
* @param {!Element} xml The XML specifying the label/button.
|
|
* @param {boolean} isLabel Whether this button should be styled as a label.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.WorkspaceSvg, targetWorkspace: Blockly.WorkspaceSvg, xml: Element, isLabel: boolean);
|
|
|
|
/**
|
|
* The width of the button's rect.
|
|
* @type {number}
|
|
*/
|
|
width: number;
|
|
|
|
/**
|
|
* The height of the button's rect.
|
|
* @type {number}
|
|
*/
|
|
height: number;
|
|
|
|
/**
|
|
* Create the button elements.
|
|
* @return {!Element} The button's SVG group.
|
|
*/
|
|
createDom(): Element;
|
|
|
|
/**
|
|
* Correctly position the flyout button and make it visible.
|
|
*/
|
|
show(): void;
|
|
|
|
/**
|
|
* Move the button to the given x, y coordinates.
|
|
* @param {number} x The new x coordinate.
|
|
* @param {number} y The new y coordinate.
|
|
*/
|
|
moveTo(x: number, y: number): void;
|
|
|
|
/**
|
|
* Location of the button.
|
|
* @return {!Blockly.utils.Coordinate} x, y coordinates.
|
|
* @package
|
|
*/
|
|
getPosition(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Get the button's target workspace.
|
|
* @return {!Blockly.WorkspaceSvg} The target workspace of the flyout where this
|
|
* button resides.
|
|
*/
|
|
getTargetWorkspace(): Blockly.WorkspaceSvg;
|
|
|
|
/**
|
|
* Dispose of this button.
|
|
*/
|
|
dispose(): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.FlyoutButton {
|
|
|
|
/**
|
|
* The margin around the text in the button.
|
|
*/
|
|
var MARGIN: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class FlyoutDragger extends FlyoutDragger__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FlyoutDragger__Class {
|
|
|
|
/**
|
|
* Class for a flyout dragger. It moves a flyout workspace around when it is
|
|
* being dragged by a mouse or touch.
|
|
* Note that the workspace itself manages whether or not it has a drag surface
|
|
* and how to do translations based on that. This simply passes the right
|
|
* commands based on events.
|
|
* @param {!Blockly.Flyout} flyout The flyout to drag.
|
|
* @constructor
|
|
*/
|
|
constructor(flyout: Blockly.Flyout);
|
|
|
|
/**
|
|
* Move the flyout based on the most recent mouse movements.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel coordinates.
|
|
* @package
|
|
*/
|
|
drag(currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class HorizontalFlyout extends HorizontalFlyout__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class HorizontalFlyout__Class extends Blockly.Flyout__Class {
|
|
|
|
/**
|
|
* Class for a flyout.
|
|
* @param {!Object} workspaceOptions Dictionary of options for the workspace.
|
|
* @extends {Blockly.Flyout}
|
|
* @constructor
|
|
*/
|
|
constructor(workspaceOptions: Object);
|
|
|
|
/**
|
|
* Move the flyout to the edge of the workspace.
|
|
*/
|
|
position(): void;
|
|
|
|
/**
|
|
* Scroll the flyout to the top.
|
|
*/
|
|
scrollToStart(): void;
|
|
|
|
/**
|
|
* Determine if a drag delta is toward the workspace, based on the position
|
|
* and orientation of the flyout. This is used in determineDragIntention_ to
|
|
* determine if a new block should be created or if the flyout should scroll.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at mouse down, in pixel units.
|
|
* @return {boolean} True if the drag is toward the workspace.
|
|
* @package
|
|
*/
|
|
isDragTowardWorkspace(currentDragDeltaXY: Blockly.utils.Coordinate): boolean;
|
|
|
|
/**
|
|
* Return the deletion rectangle for this flyout in viewport coordinates.
|
|
* @return {Blockly.utils.Rect} Rectangle in which to delete.
|
|
*/
|
|
getClientRect(): Blockly.utils.Rect;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class VerticalFlyout extends VerticalFlyout__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VerticalFlyout__Class extends Blockly.Flyout__Class {
|
|
|
|
/**
|
|
* Class for a flyout.
|
|
* @param {!Object} workspaceOptions Dictionary of options for the workspace.
|
|
* @extends {Blockly.Flyout}
|
|
* @constructor
|
|
*/
|
|
constructor(workspaceOptions: Object);
|
|
|
|
/**
|
|
* Move the flyout to the edge of the workspace.
|
|
*/
|
|
position(): void;
|
|
|
|
/**
|
|
* Scroll the flyout to the top.
|
|
*/
|
|
scrollToStart(): void;
|
|
|
|
/**
|
|
* Determine if a drag delta is toward the workspace, based on the position
|
|
* and orientation of the flyout. This is used in determineDragIntention_ to
|
|
* determine if a new block should be created or if the flyout should scroll.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at mouse down, in pixel units.
|
|
* @return {boolean} True if the drag is toward the workspace.
|
|
* @package
|
|
*/
|
|
isDragTowardWorkspace(currentDragDeltaXY: Blockly.utils.Coordinate): boolean;
|
|
|
|
/**
|
|
* Return the deletion rectangle for this flyout in viewport coordinates.
|
|
* @return {Blockly.utils.Rect} Rectangle in which to delete.
|
|
*/
|
|
getClientRect(): Blockly.utils.Rect;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Generator extends Generator__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Generator__Class {
|
|
|
|
/**
|
|
* Class for a code generator that translates the blocks into a language.
|
|
* @param {string} name Language name of this generator.
|
|
* @constructor
|
|
*/
|
|
constructor(name: string);
|
|
|
|
/**
|
|
* Arbitrary code to inject into locations that risk causing infinite loops.
|
|
* Any instances of '%1' will be replaced by the block ID that failed.
|
|
* E.g. ' checkTimeout(%1);\n'
|
|
* @type {?string}
|
|
*/
|
|
INFINITE_LOOP_TRAP: string;
|
|
|
|
/**
|
|
* Arbitrary code to inject before every statement.
|
|
* Any instances of '%1' will be replaced by the block ID of the statement.
|
|
* E.g. 'highlight(%1);\n'
|
|
* @type {?string}
|
|
*/
|
|
STATEMENT_PREFIX: string;
|
|
|
|
/**
|
|
* Arbitrary code to inject after every statement.
|
|
* Any instances of '%1' will be replaced by the block ID of the statement.
|
|
* E.g. 'highlight(%1);\n'
|
|
* @type {?string}
|
|
*/
|
|
STATEMENT_SUFFIX: string;
|
|
|
|
/**
|
|
* The method of indenting. Defaults to two spaces, but language generators
|
|
* may override this to increase indent or change to tabs.
|
|
* @type {string}
|
|
*/
|
|
INDENT: string;
|
|
|
|
/**
|
|
* Maximum length for a comment before wrapping. Does not account for
|
|
* indenting level.
|
|
* @type {number}
|
|
*/
|
|
COMMENT_WRAP: number;
|
|
|
|
/**
|
|
* List of outer-inner pairings that do NOT require parentheses.
|
|
* @type {!Array.<!Array.<number>>}
|
|
*/
|
|
ORDER_OVERRIDES: number[][];
|
|
|
|
/**
|
|
* Generate code for all blocks in the workspace to the specified language.
|
|
* @param {Blockly.Workspace} workspace Workspace to generate code from.
|
|
* @return {string} Generated code.
|
|
*/
|
|
workspaceToCode(workspace: Blockly.Workspace): string;
|
|
|
|
/**
|
|
* Prepend a common prefix onto each line of code.
|
|
* Intended for indenting code or adding comment markers.
|
|
* @param {string} text The lines of code.
|
|
* @param {string} prefix The common prefix.
|
|
* @return {string} The prefixed lines of code.
|
|
*/
|
|
prefixLines(text: string, prefix: string): string;
|
|
|
|
/**
|
|
* Recursively spider a tree of blocks, returning all their comments.
|
|
* @param {!Blockly.Block} block The block from which to start spidering.
|
|
* @return {string} Concatenated list of comments.
|
|
*/
|
|
allNestedComments(block: Blockly.Block): string;
|
|
|
|
/**
|
|
* Generate code for the specified block (and attached blocks).
|
|
* @param {Blockly.Block} block The block to generate code for.
|
|
* @param {boolean=} opt_thisOnly True to generate code for only this statement.
|
|
* @return {string|!Array} For statement blocks, the generated code.
|
|
* For value blocks, an array containing the generated code and an
|
|
* operator order value. Returns '' if block is null.
|
|
*/
|
|
blockToCode(block: Blockly.Block, opt_thisOnly?: boolean): string | any[];
|
|
|
|
/**
|
|
* Generate code representing the specified value input.
|
|
* @param {!Blockly.Block} block The block containing the input.
|
|
* @param {string} name The name of the input.
|
|
* @param {number} outerOrder The maximum binding strength (minimum order value)
|
|
* of any operators adjacent to "block".
|
|
* @return {string} Generated code or '' if no blocks are connected or the
|
|
* specified input does not exist.
|
|
*/
|
|
valueToCode(block: Blockly.Block, name: string, outerOrder: number): string;
|
|
|
|
/**
|
|
* Generate a code string representing the blocks attached to the named
|
|
* statement input. Indent the code.
|
|
* This is mainly used in generators. When trying to generate code to evaluate
|
|
* look at using workspaceToCode or blockToCode.
|
|
* @param {!Blockly.Block} block The block containing the input.
|
|
* @param {string} name The name of the input.
|
|
* @return {string} Generated code or '' if no blocks are connected.
|
|
*/
|
|
statementToCode(block: Blockly.Block, name: string): string;
|
|
|
|
/**
|
|
* Add an infinite loop trap to the contents of a loop.
|
|
* Add statement suffix at the start of the loop block (right after the loop
|
|
* statement executes), and a statement prefix to the end of the loop block
|
|
* (right before the loop statement executes).
|
|
* @param {string} branch Code for loop contents.
|
|
* @param {!Blockly.Block} block Enclosing block.
|
|
* @return {string} Loop contents, with infinite loop trap added.
|
|
*/
|
|
addLoopTrap(branch: string, block: Blockly.Block): string;
|
|
|
|
/**
|
|
* Inject a block ID into a message to replace '%1'.
|
|
* Used for STATEMENT_PREFIX, STATEMENT_SUFFIX, and INFINITE_LOOP_TRAP.
|
|
* @param {string} msg Code snippet with '%1'.
|
|
* @param {!Blockly.Block} block Block which has an ID.
|
|
* @return {string} Code snippet with ID.
|
|
*/
|
|
injectId(msg: string, block: Blockly.Block): string;
|
|
|
|
/**
|
|
* Add one or more words to the list of reserved words for this language.
|
|
* @param {string} words Comma-separated list of words to add to the list.
|
|
* No spaces. Duplicates are ok.
|
|
*/
|
|
addReservedWords(words: string): void;
|
|
|
|
/**
|
|
* Hook for code to run before code generation starts.
|
|
* Subclasses may override this, e.g. to initialise the database of variable
|
|
* names.
|
|
* @param {!Blockly.Workspace} _workspace Workspace to generate code from.
|
|
*/
|
|
init(_workspace: Blockly.Workspace): void;
|
|
|
|
/**
|
|
* Hook for code to run at end of code generation.
|
|
* Subclasses may override this, e.g. to prepend the generated code with the
|
|
* variable definitions.
|
|
* @param {string} code Generated code.
|
|
* @return {string} Completed code.
|
|
*/
|
|
finish(code: string): string;
|
|
|
|
/**
|
|
* Naked values are top-level blocks with outputs that aren't plugged into
|
|
* anything.
|
|
* Subclasses may override this, e.g. if their language does not allow
|
|
* naked values.
|
|
* @param {string} line Line of generated code.
|
|
* @return {string} Legal line of code.
|
|
*/
|
|
scrubNakedValue(line: string): string;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Generator {
|
|
|
|
/**
|
|
* Category to separate generated function names from variables and procedures.
|
|
*/
|
|
var NAME_TYPE: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Gesture extends Gesture__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Gesture__Class {
|
|
|
|
/**
|
|
* Class for one gesture.
|
|
* @param {!Event} e The event that kicked off this gesture.
|
|
* @param {!Blockly.WorkspaceSvg} creatorWorkspace The workspace that created
|
|
* this gesture and has a reference to it.
|
|
* @constructor
|
|
*/
|
|
constructor(e: Event, creatorWorkspace: Blockly.WorkspaceSvg);
|
|
|
|
/**
|
|
* The position of the mouse when the gesture started. Units are CSS pixels,
|
|
* with (0, 0) at the top left of the browser window (mouseEvent clientX/Y).
|
|
* @type {Blockly.utils.Coordinate}
|
|
*/
|
|
mouseDownXY_: Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* The workspace that the gesture started on. There may be multiple
|
|
* workspaces on a page; this is more accurate than using
|
|
* Blockly.getMainWorkspace().
|
|
* @type {Blockly.WorkspaceSvg}
|
|
* @protected
|
|
*/
|
|
startWorkspace_: Blockly.WorkspaceSvg;
|
|
|
|
/**
|
|
* A handle to use to unbind a mouse move listener at the end of a drag.
|
|
* Opaque data returned from Blockly.bindEventWithChecks_.
|
|
* @type {Array.<!Array>}
|
|
* @protected
|
|
*/
|
|
onMoveWrapper_: any[][];
|
|
|
|
/**
|
|
* A handle to use to unbind a mouse up listener at the end of a drag.
|
|
* Opaque data returned from Blockly.bindEventWithChecks_.
|
|
* @type {Array.<!Array>}
|
|
* @protected
|
|
*/
|
|
onUpWrapper_: any[][];
|
|
|
|
/**
|
|
* Boolean used internally to break a cycle in disposal.
|
|
* @type {boolean}
|
|
* @protected
|
|
*/
|
|
isEnding_: boolean;
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Start a gesture: update the workspace to indicate that a gesture is in
|
|
* progress and bind mousemove and mouseup handlers.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @package
|
|
*/
|
|
doStart(e: Event): void;
|
|
|
|
/**
|
|
* Bind gesture events.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @package
|
|
*/
|
|
bindMouseEvents(e: Event): void;
|
|
|
|
/**
|
|
* Handle a mouse move or touch move event.
|
|
* @param {!Event} e A mouse move or touch move event.
|
|
* @package
|
|
*/
|
|
handleMove(e: Event): void;
|
|
|
|
/**
|
|
* Handle a mouse up or touch end event.
|
|
* @param {!Event} e A mouse up or touch end event.
|
|
* @package
|
|
*/
|
|
handleUp(e: Event): void;
|
|
|
|
/**
|
|
* Cancel an in-progress gesture. If a workspace or block drag is in progress,
|
|
* end the drag at the most recent location.
|
|
* @package
|
|
*/
|
|
cancel(): void;
|
|
|
|
/**
|
|
* Handle a real or faked right-click event by showing a context menu.
|
|
* @param {!Event} e A mouse move or touch move event.
|
|
* @package
|
|
*/
|
|
handleRightClick(e: Event): void;
|
|
|
|
/**
|
|
* Handle a mousedown/touchstart event on a workspace.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @param {!Blockly.Workspace} ws The workspace the event hit.
|
|
* @package
|
|
*/
|
|
handleWsStart(e: Event, ws: Blockly.Workspace): void;
|
|
|
|
/**
|
|
* Handle a mousedown/touchstart event on a flyout.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @param {!Blockly.Flyout} flyout The flyout the event hit.
|
|
* @package
|
|
*/
|
|
handleFlyoutStart(e: Event, flyout: Blockly.Flyout): void;
|
|
|
|
/**
|
|
* Handle a mousedown/touchstart event on a block.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @param {!Blockly.BlockSvg} block The block the event hit.
|
|
* @package
|
|
*/
|
|
handleBlockStart(e: Event, block: Blockly.BlockSvg): void;
|
|
|
|
/**
|
|
* Handle a mousedown/touchstart event on a bubble.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @param {!Blockly.Bubble} bubble The bubble the event hit.
|
|
* @package
|
|
*/
|
|
handleBubbleStart(e: Event, bubble: Blockly.Bubble): void;
|
|
|
|
/**
|
|
* Record the field that a gesture started on.
|
|
* @param {Blockly.Field} field The field the gesture started on.
|
|
* @package
|
|
*/
|
|
setStartField(field: Blockly.Field): void;
|
|
|
|
/**
|
|
* Record the bubble that a gesture started on
|
|
* @param {Blockly.Bubble} bubble The bubble the gesture started on.
|
|
* @package
|
|
*/
|
|
setStartBubble(bubble: Blockly.Bubble): void;
|
|
|
|
/**
|
|
* Record the block that a gesture started on, and set the target block
|
|
* appropriately.
|
|
* @param {Blockly.BlockSvg} block The block the gesture started on.
|
|
* @package
|
|
*/
|
|
setStartBlock(block: Blockly.BlockSvg): void;
|
|
|
|
/**
|
|
* Whether this gesture is a drag of either a workspace or block.
|
|
* This function is called externally to block actions that cannot be taken
|
|
* mid-drag (e.g. using the keyboard to delete the selected blocks).
|
|
* @return {boolean} True if this gesture is a drag of a workspace or block.
|
|
* @package
|
|
*/
|
|
isDragging(): boolean;
|
|
|
|
/**
|
|
* Whether this gesture has already been started. In theory every mouse down
|
|
* has a corresponding mouse up, but in reality it is possible to lose a
|
|
* mouse up, leaving an in-process gesture hanging.
|
|
* @return {boolean} Whether this gesture was a click on a workspace.
|
|
* @package
|
|
*/
|
|
hasStarted(): boolean;
|
|
|
|
/**
|
|
* Get a list of the insertion markers that currently exist. Block drags have
|
|
* 0, 1, or 2 insertion markers.
|
|
* @return {!Array.<!Blockly.BlockSvg>} A possibly empty list of insertion
|
|
* marker blocks.
|
|
* @package
|
|
*/
|
|
getInsertionMarkers(): Blockly.BlockSvg[];
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Gesture {
|
|
|
|
/**
|
|
* Is a drag or other gesture currently in progress on any workspace?
|
|
* @return {boolean} True if gesture is occurring.
|
|
*/
|
|
function inProgress(): boolean;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Grid extends Grid__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Grid__Class {
|
|
|
|
/**
|
|
* Class for a workspace's grid.
|
|
* @param {!SVGElement} pattern The grid's SVG pattern, created during
|
|
* injection.
|
|
* @param {!Object} options A dictionary of normalized options for the grid.
|
|
* See grid documentation:
|
|
* https://developers.google.com/blockly/guides/configure/web/grid
|
|
* @constructor
|
|
*/
|
|
constructor(pattern: SVGElement, options: Object);
|
|
|
|
/**
|
|
* Dispose of this grid and unlink from the DOM.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Whether blocks should snap to the grid, based on the initial configuration.
|
|
* @return {boolean} True if blocks should snap, false otherwise.
|
|
* @package
|
|
*/
|
|
shouldSnap(): boolean;
|
|
|
|
/**
|
|
* Get the spacing of the grid points (in px).
|
|
* @return {number} The spacing of the grid points.
|
|
* @package
|
|
*/
|
|
getSpacing(): number;
|
|
|
|
/**
|
|
* Get the id of the pattern element, which should be randomized to avoid
|
|
* conflicts with other Blockly instances on the page.
|
|
* @return {string} The pattern ID.
|
|
* @package
|
|
*/
|
|
getPatternId(): string;
|
|
|
|
/**
|
|
* Update the grid with a new scale.
|
|
* @param {number} scale The new workspace scale.
|
|
* @package
|
|
*/
|
|
update(scale: number): void;
|
|
|
|
/**
|
|
* Move the grid to a new x and y position, and make sure that change is
|
|
* visible.
|
|
* @param {number} x The new x position of the grid (in px).
|
|
* @param {number} y The new y position ofthe grid (in px).
|
|
* @package
|
|
*/
|
|
moveTo(x: number, y: number): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Grid {
|
|
|
|
/**
|
|
* Create the DOM for the grid described by options.
|
|
* @param {string} rnd A random ID to append to the pattern's ID.
|
|
* @param {!Object} gridOptions The object containing grid configuration.
|
|
* @param {!SVGElement} defs The root SVG element for this workspace's defs.
|
|
* @return {!SVGElement} The SVG element for the grid pattern.
|
|
* @package
|
|
*/
|
|
function createDom(rnd: string, gridOptions: Object, defs: SVGElement): SVGElement;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Icon extends Icon__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Icon__Class {
|
|
|
|
/**
|
|
* Class for an icon.
|
|
* @param {Blockly.Block} block The block associated with this icon.
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* Does this icon get hidden when the block is collapsed.
|
|
*/
|
|
collapseHidden: any /*missing*/;
|
|
|
|
/**
|
|
* Height and width of icons.
|
|
*/
|
|
SIZE: any /*missing*/;
|
|
|
|
/**
|
|
* Bubble UI (if visible).
|
|
* @type {Blockly.Bubble}
|
|
* @protected
|
|
*/
|
|
bubble_: Blockly.Bubble;
|
|
|
|
/**
|
|
* Absolute coordinate of icon's center.
|
|
* @type {Blockly.utils.Coordinate}
|
|
* @protected
|
|
*/
|
|
iconXY_: Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Create the icon on the block.
|
|
*/
|
|
createIcon(): void;
|
|
|
|
/**
|
|
* Dispose of this icon.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Add or remove the UI indicating if this icon may be clicked or not.
|
|
*/
|
|
updateEditable(): void;
|
|
|
|
/**
|
|
* Is the associated bubble visible?
|
|
* @return {boolean} True if the bubble is visible.
|
|
*/
|
|
isVisible(): boolean;
|
|
|
|
/**
|
|
* Clicking on the icon toggles if the bubble is visible.
|
|
* @param {!Event} e Mouse click event.
|
|
* @protected
|
|
*/
|
|
iconClick_(e: Event): void;
|
|
|
|
/**
|
|
* Change the colour of the associated bubble to match its block.
|
|
*/
|
|
updateColour(): void;
|
|
|
|
/**
|
|
* Render the icon.
|
|
* @param {number} cursorX Horizontal offset at which to position the icon.
|
|
* @return {number} Horizontal offset for next item to draw.
|
|
*/
|
|
renderIcon(cursorX: number): number;
|
|
|
|
/**
|
|
* Notification that the icon has moved. Update the arrow accordingly.
|
|
* @param {!Blockly.utils.Coordinate} xy Absolute location in workspace coordinates.
|
|
*/
|
|
setIconLocation(xy: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Notification that the icon has moved, but we don't really know where.
|
|
* Recompute the icon's location from scratch.
|
|
*/
|
|
computeIconLocation(): void;
|
|
|
|
/**
|
|
* Returns the center of the block's icon relative to the surface.
|
|
* @return {!Blockly.utils.Coordinate} Object with x and y properties in workspace
|
|
* coordinates.
|
|
*/
|
|
getIconLocation(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Get the size of the icon as used for rendering.
|
|
* This differs from the actual size of the icon, because it bulges slightly
|
|
* out of its row rather than increasing the height of its row.
|
|
* TODO (#2562): Remove getCorrectedSize.
|
|
* @return {!goog.math.Size} Height and width.
|
|
*/
|
|
getCorrectedSize(): goog.math.Size;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
/**
|
|
* Inject a Blockly editor into the specified container element (usually a div).
|
|
* @param {!Element|string} container Containing element, or its ID,
|
|
* or a CSS selector.
|
|
* @param {Object=} opt_options Optional dictionary of options.
|
|
* @return {!Blockly.Workspace} Newly created main workspace.
|
|
*/
|
|
function inject(container: Element | string, opt_options?: Object): Blockly.Workspace;
|
|
|
|
/**
|
|
* Modify the block tree on the existing toolbox.
|
|
* @param {Node|string} tree DOM tree of blocks, or text representation of same.
|
|
* @deprecated April 2015
|
|
*/
|
|
function updateToolbox(tree: Node | string): void;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Input extends Input__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Input__Class {
|
|
|
|
/**
|
|
* Class for an input with an optional field.
|
|
* @param {number} type The type of the input.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again.
|
|
* @param {!Blockly.Block} block The block containing this input.
|
|
* @param {Blockly.Connection} connection Optional connection for this input.
|
|
* @constructor
|
|
*/
|
|
constructor(type: number, name: string, block: Blockly.Block, connection: Blockly.Connection);
|
|
|
|
/** @type {number} */
|
|
type: number;
|
|
|
|
/** @type {string} */
|
|
name: string;
|
|
|
|
/** @type {Blockly.Connection} */
|
|
connection: Blockly.Connection;
|
|
|
|
/** @type {!Array.<!Blockly.Field>} */
|
|
fieldRow: Blockly.Field[];
|
|
|
|
/**
|
|
* Alignment of input's fields (left, right or centre).
|
|
* @type {number}
|
|
*/
|
|
align: number;
|
|
|
|
/**
|
|
* Get the source block for this input.
|
|
* @return {Blockly.Block} The source block, or null if there is none.
|
|
*/
|
|
getSourceBlock(): Blockly.Block;
|
|
|
|
/**
|
|
* Add a field (or label from string), and all prefix and suffix fields, to the
|
|
* end of the input's field row.
|
|
* @param {string|!Blockly.Field} field Something to add as a field.
|
|
* @param {string=} opt_name Language-neutral identifier which may used to find
|
|
* this field again. Should be unique to the host block.
|
|
* @return {!Blockly.Input} The input being append to (to allow chaining).
|
|
*/
|
|
appendField(field: string | Blockly.Field, opt_name?: string): Blockly.Input;
|
|
|
|
/**
|
|
* Inserts a field (or label from string), and all prefix and suffix fields, at
|
|
* the location of the input's field row.
|
|
* @param {number} index The index at which to insert field.
|
|
* @param {string|!Blockly.Field} field Something to add as a field.
|
|
* @param {string=} opt_name Language-neutral identifier which may used to find
|
|
* this field again. Should be unique to the host block.
|
|
* @return {number} The index following the last inserted field.
|
|
*/
|
|
insertFieldAt(index: number, field: string | Blockly.Field, opt_name?: string): number;
|
|
|
|
/**
|
|
* Remove a field from this input.
|
|
* @param {string} name The name of the field.
|
|
* @throws {Error} if the field is not present.
|
|
*/
|
|
removeField(name: string): void;
|
|
|
|
/**
|
|
* Gets whether this input is visible or not.
|
|
* @return {boolean} True if visible.
|
|
*/
|
|
isVisible(): boolean;
|
|
|
|
/**
|
|
* Sets whether this input is visible or not.
|
|
* Should only be used to collapse/uncollapse a block.
|
|
* @param {boolean} visible True if visible.
|
|
* @return {!Array.<!Blockly.Block>} List of blocks to render.
|
|
* @package
|
|
*/
|
|
setVisible(visible: boolean): Blockly.Block[];
|
|
|
|
/**
|
|
* Change a connection's compatibility.
|
|
* @param {string|Array.<string>|null} check Compatible value type or
|
|
* list of value types. Null if all types are compatible.
|
|
* @return {!Blockly.Input} The input being modified (to allow chaining).
|
|
*/
|
|
setCheck(check: string | string[] | any /*null*/): Blockly.Input;
|
|
|
|
/**
|
|
* Change the alignment of the connection's field(s).
|
|
* @param {number} align One of Blockly.ALIGN_LEFT, ALIGN_CENTRE, ALIGN_RIGHT.
|
|
* In RTL mode directions are reversed, and ALIGN_RIGHT aligns to the left.
|
|
* @return {!Blockly.Input} The input being modified (to allow chaining).
|
|
*/
|
|
setAlign(align: number): Blockly.Input;
|
|
|
|
/**
|
|
* Initialize the fields on this input.
|
|
*/
|
|
init(): void;
|
|
|
|
/**
|
|
* Sever all links to this input.
|
|
*/
|
|
dispose(): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class InsertionMarkerManager extends InsertionMarkerManager__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class InsertionMarkerManager__Class {
|
|
|
|
/**
|
|
* Class that controls updates to connections during drags. It is primarily
|
|
* responsible for finding the closest eligible connection and highlighting or
|
|
* unhiglighting it as needed during a drag.
|
|
* @param {!Blockly.BlockSvg} block The top block in the stack being dragged.
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.BlockSvg);
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Return whether the block would be deleted if dropped immediately, based on
|
|
* information from the most recent move event.
|
|
* @return {boolean} True if the block would be deleted if dropped immediately.
|
|
* @package
|
|
*/
|
|
wouldDeleteBlock(): boolean;
|
|
|
|
/**
|
|
* Return whether the block would be connected if dropped immediately, based on
|
|
* information from the most recent move event.
|
|
* @return {boolean} True if the block would be connected if dropped
|
|
* immediately.
|
|
* @package
|
|
*/
|
|
wouldConnectBlock(): boolean;
|
|
|
|
/**
|
|
* Connect to the closest connection and render the results.
|
|
* This should be called at the end of a drag.
|
|
* @package
|
|
*/
|
|
applyConnections(): void;
|
|
|
|
/**
|
|
* Update highlighted connections based on the most recent move location.
|
|
* @param {!Blockly.utils.Coordinate} dxy Position relative to drag start,
|
|
* in workspace units.
|
|
* @param {?number} deleteArea One of {@link Blockly.DELETE_AREA_TRASH},
|
|
* {@link Blockly.DELETE_AREA_TOOLBOX}, or {@link Blockly.DELETE_AREA_NONE}.
|
|
* @package
|
|
*/
|
|
update(dxy: Blockly.utils.Coordinate, deleteArea: number): void;
|
|
|
|
/**
|
|
* Find the nearest valid connection, which may be the same as the current
|
|
* closest connection.
|
|
* @param {!Blockly.utils.Coordinate} dxy Position relative to drag start,
|
|
* in workspace units.
|
|
* @return {!Object} An object containing a local connection, a closest
|
|
* connection, and a radius.
|
|
*/
|
|
getCandidate_(dxy: Blockly.utils.Coordinate): Object;
|
|
|
|
/**
|
|
* Add highlighting showing which block will be replaced.
|
|
*/
|
|
highlightBlock_(): void;
|
|
|
|
/**
|
|
* Get rid of the highlighting marking the block that will be replaced.
|
|
*/
|
|
unhighlightBlock_(): void;
|
|
|
|
/**
|
|
* Get a list of the insertion markers that currently exist. Drags have 0, 1,
|
|
* or 2 insertion markers.
|
|
* @return {!Array.<!Blockly.BlockSvg>} A possibly empty list of insertion
|
|
* marker blocks.
|
|
* @package
|
|
*/
|
|
getInsertionMarkers(): Blockly.BlockSvg[];
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module goog {
|
|
|
|
/**
|
|
* Back up original getMsg function.
|
|
* @type {!Function}
|
|
*/
|
|
var getMsgOrig: Function;
|
|
|
|
/**
|
|
* Gets a localized message.
|
|
* Overrides the default Closure function to check for a Blockly.Msg first.
|
|
* Used infrequently, only known case is TODAY button in date picker.
|
|
* @param {string} str Translatable string, places holders in the form {$foo}.
|
|
* @param {Object.<string, string>=} opt_values Maps place holder name to value.
|
|
* @return {string} Message with placeholders filled.
|
|
* @suppress {duplicate}
|
|
*/
|
|
function getMsg(str: string, opt_values?: {[key: string]: string}): string;
|
|
}
|
|
|
|
declare module goog.getMsg {
|
|
|
|
/**
|
|
* Mapping of Closure messages to Blockly.Msg names.
|
|
*/
|
|
var blocklyMsgMap: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Mutator extends Mutator__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Mutator__Class extends Blockly.Icon__Class {
|
|
|
|
/**
|
|
* Class for a mutator dialog.
|
|
* @param {!Array.<string>} quarkNames List of names of sub-blocks for flyout.
|
|
* @extends {Blockly.Icon}
|
|
* @constructor
|
|
*/
|
|
constructor(quarkNames: string[]);
|
|
|
|
/**
|
|
* Add or remove the UI indicating if this icon may be clicked or not.
|
|
*/
|
|
updateEditable(): void;
|
|
|
|
/**
|
|
* Show or hide the mutator bubble.
|
|
* @param {boolean} visible True if the bubble should be visible.
|
|
*/
|
|
setVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Dispose of this mutator.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Update the styles on all blocks in the mutator.
|
|
* @public
|
|
*/
|
|
updateBlockStyle(): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Mutator {
|
|
|
|
/**
|
|
* Reconnect an block to a mutated input.
|
|
* @param {Blockly.Connection} connectionChild Connection on child block.
|
|
* @param {!Blockly.Block} block Parent block.
|
|
* @param {string} inputName Name of input on parent block.
|
|
* @return {boolean} True iff a reconnection was made, false otherwise.
|
|
*/
|
|
function reconnect(connectionChild: Blockly.Connection, block: Blockly.Block, inputName: string): boolean;
|
|
|
|
/**
|
|
* Get the parent workspace of a workspace that is inside a mutator, taking into
|
|
* account whether it is a flyout.
|
|
* @param {Blockly.Workspace} workspace The workspace that is inside a mutator.
|
|
* @return {Blockly.Workspace} The mutator's parent workspace or null.
|
|
* @public
|
|
*/
|
|
function findParentWs(workspace: Blockly.Workspace): Blockly.Workspace;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Names extends Names__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Names__Class {
|
|
|
|
/**
|
|
* Class for a database of entity names (variables, functions, etc).
|
|
* @param {string} reservedWords A comma-separated string of words that are
|
|
* illegal for use as names in a language (e.g. 'new,if,this,...').
|
|
* @param {string=} opt_variablePrefix Some languages need a '$' or a namespace
|
|
* before all variable names.
|
|
* @constructor
|
|
*/
|
|
constructor(reservedWords: string, opt_variablePrefix?: string);
|
|
|
|
/**
|
|
* Empty the database and start from scratch. The reserved words are kept.
|
|
*/
|
|
reset(): void;
|
|
|
|
/**
|
|
* Set the variable map that maps from variable name to variable object.
|
|
* @param {!Blockly.VariableMap} map The map to track.
|
|
* @package
|
|
*/
|
|
setVariableMap(map: Blockly.VariableMap): void;
|
|
|
|
/**
|
|
* Convert a Blockly entity name to a legal exportable entity name.
|
|
* @param {string} name The Blockly entity name (no constraints).
|
|
* @param {string} type The type of entity in Blockly
|
|
* ('VARIABLE', 'PROCEDURE', 'BUILTIN', etc...).
|
|
* @return {string} An entity name that is legal in the exported language.
|
|
*/
|
|
getName(name: string, type: string): string;
|
|
|
|
/**
|
|
* Convert a Blockly entity name to a legal exportable entity name.
|
|
* Ensure that this is a new name not overlapping any previously defined name.
|
|
* Also check against list of reserved words for the current language and
|
|
* ensure name doesn't collide.
|
|
* @param {string} name The Blockly entity name (no constraints).
|
|
* @param {string} type The type of entity in Blockly
|
|
* ('VARIABLE', 'PROCEDURE', 'BUILTIN', etc...).
|
|
* @return {string} An entity name that is legal in the exported language.
|
|
*/
|
|
getDistinctName(name: string, type: string): string;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Names {
|
|
|
|
/**
|
|
* Constant to separate developer variable names from user-defined variable
|
|
* names when running generators.
|
|
* A developer variable will be declared as a global in the generated code, but
|
|
* will never be shown to the user in the workspace or stored in the variable
|
|
* map.
|
|
*/
|
|
var DEVELOPER_VARIABLE_TYPE: any /*missing*/;
|
|
|
|
/**
|
|
* Do the given two entity names refer to the same entity?
|
|
* Blockly names are case-insensitive.
|
|
* @param {string} name1 First name.
|
|
* @param {string} name2 Second name.
|
|
* @return {boolean} True if names are the same.
|
|
*/
|
|
function equals(name1: string, name2: string): boolean;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Options extends Options__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Options__Class {
|
|
|
|
/**
|
|
* Parse the user-specified options, using reasonable defaults where behaviour
|
|
* is unspecified.
|
|
* @param {!Object} options Dictionary of options. Specification:
|
|
* https://developers.google.com/blockly/guides/get-started/web#configuration
|
|
* @constructor
|
|
*/
|
|
constructor(options: Object);
|
|
|
|
/** @deprecated January 2019 */
|
|
hasScrollbars: any /*missing*/;
|
|
|
|
/**
|
|
* The parent of the current workspace, or null if there is no parent workspace.
|
|
* @type {Blockly.Workspace}
|
|
*/
|
|
parentWorkspace: Blockly.Workspace;
|
|
|
|
/**
|
|
* If set, sets the translation of the workspace to match the scrollbars.
|
|
*/
|
|
setMetrics: any /*missing*/;
|
|
|
|
/**
|
|
* Return an object with the metrics required to size the workspace.
|
|
* @return {Object} Contains size and position metrics, or null.
|
|
*/
|
|
getMetrics(): Object;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Options {
|
|
|
|
/**
|
|
* Parse the provided toolbox tree into a consistent DOM format.
|
|
* @param {Node|string} tree DOM tree of blocks, or text representation of same.
|
|
* @return {Node} DOM tree of blocks, or null.
|
|
*/
|
|
function parseToolboxTree(tree: Node | string): Node;
|
|
}
|
|
|
|
|
|
declare module Blockly.Procedures {
|
|
|
|
/**
|
|
* Constant to separate procedure names from variables and generated functions
|
|
* when running generators.
|
|
* @deprecated Use Blockly.PROCEDURE_CATEGORY_NAME
|
|
*/
|
|
var NAME_TYPE: any /*missing*/;
|
|
|
|
/**
|
|
* Find all user-created procedure definitions in a workspace.
|
|
* @param {!Blockly.Workspace} root Root workspace.
|
|
* @return {!Array.<!Array.<!Array>>} Pair of arrays, the
|
|
* first contains procedures without return variables, the second with.
|
|
* Each procedure is defined by a three-element list of name, parameter
|
|
* list, and return value boolean.
|
|
*/
|
|
function allProcedures(root: Blockly.Workspace): any[][][];
|
|
|
|
/**
|
|
* Ensure two identically-named procedures don't exist.
|
|
* Take the proposed procedure name, and return a legal name i.e. one that
|
|
* is not empty and doesn't collide with other procedures.
|
|
* @param {string} name Proposed procedure name.
|
|
* @param {!Blockly.Block} block Block to disambiguate.
|
|
* @return {string} Non-colliding name.
|
|
*/
|
|
function findLegalName(name: string, block: Blockly.Block): string;
|
|
|
|
/**
|
|
* Return if the given name is already a procedure name.
|
|
* @param {string} name The questionable name.
|
|
* @param {!Blockly.Workspace} workspace The workspace to scan for collisions.
|
|
* @param {Blockly.Block=} opt_exclude Optional block to exclude from
|
|
* comparisons (one doesn't want to collide with oneself).
|
|
* @return {boolean} True if the name is used, otherwise return false.
|
|
*/
|
|
function isNameUsed(name: string, workspace: Blockly.Workspace, opt_exclude?: Blockly.Block): boolean;
|
|
|
|
/**
|
|
* Rename a procedure. Called by the editable field.
|
|
* @param {string} name The proposed new name.
|
|
* @return {string} The accepted name.
|
|
* @this {Blockly.Field}
|
|
*/
|
|
function rename(name: string): string;
|
|
|
|
/**
|
|
* Construct the blocks required by the flyout for the procedure category.
|
|
* @param {!Blockly.Workspace} workspace The workspace containing procedures.
|
|
* @return {!Array.<!Element>} Array of XML block elements.
|
|
*/
|
|
function flyoutCategory(workspace: Blockly.Workspace): Element[];
|
|
|
|
/**
|
|
* Find all the callers of a named procedure.
|
|
* @param {string} name Name of procedure.
|
|
* @param {!Blockly.Workspace} workspace The workspace to find callers in.
|
|
* @return {!Array.<!Blockly.Block>} Array of caller blocks.
|
|
*/
|
|
function getCallers(name: string, workspace: Blockly.Workspace): Blockly.Block[];
|
|
|
|
/**
|
|
* When a procedure definition changes its parameters, find and edit all its
|
|
* callers.
|
|
* @param {!Blockly.Block} defBlock Procedure definition block.
|
|
*/
|
|
function mutateCallers(defBlock: Blockly.Block): void;
|
|
|
|
/**
|
|
* Find the definition block for the named procedure.
|
|
* @param {string} name Name of procedure.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search.
|
|
* @return {Blockly.Block} The procedure definition block, or null not found.
|
|
*/
|
|
function getDefinition(name: string, workspace: Blockly.Workspace): Blockly.Block;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class RenderedConnection extends RenderedConnection__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class RenderedConnection__Class extends Blockly.Connection__Class {
|
|
|
|
/**
|
|
* Class for a connection between blocks that may be rendered on screen.
|
|
* @param {!Blockly.Block} source The block establishing this connection.
|
|
* @param {number} type The type of the connection.
|
|
* @extends {Blockly.Connection}
|
|
* @constructor
|
|
*/
|
|
constructor(source: Blockly.Block, type: number);
|
|
|
|
/**
|
|
* Returns the distance between this connection and another connection in
|
|
* workspace units.
|
|
* @param {!Blockly.Connection} otherConnection The other connection to measure
|
|
* the distance to.
|
|
* @return {number} The distance between connections, in workspace units.
|
|
*/
|
|
distanceFrom(otherConnection: Blockly.Connection): number;
|
|
|
|
/**
|
|
* Change the connection's coordinates.
|
|
* @param {number} x New absolute x coordinate, in workspace coordinates.
|
|
* @param {number} y New absolute y coordinate, in workspace coordinates.
|
|
*/
|
|
moveTo(x: number, y: number): void;
|
|
|
|
/**
|
|
* Change the connection's coordinates.
|
|
* @param {number} dx Change to x coordinate, in workspace units.
|
|
* @param {number} dy Change to y coordinate, in workspace units.
|
|
*/
|
|
moveBy(dx: number, dy: number): void;
|
|
|
|
/**
|
|
* Move this connection to the location given by its offset within the block and
|
|
* the location of the block's top left corner.
|
|
* @param {!Blockly.utils.Coordinate} blockTL The location of the top left corner
|
|
* of the block, in workspace coordinates.
|
|
*/
|
|
moveToOffset(blockTL: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Set the offset of this connection relative to the top left of its block.
|
|
* @param {number} x The new relative x, in workspace units.
|
|
* @param {number} y The new relative y, in workspace units.
|
|
*/
|
|
setOffsetInBlock(x: number, y: number): void;
|
|
|
|
/**
|
|
* Get the offset of this connection relative to the top left of its block.
|
|
* @return {!Blockly.utils.Coordinate} The offset of the connection.
|
|
* @package
|
|
*/
|
|
getOffsetInBlock(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Find the closest compatible connection to this connection.
|
|
* All parameters are in workspace units.
|
|
* @param {number} maxLimit The maximum radius to another connection.
|
|
* @param {!Blockly.utils.Coordinate} dxy Offset between this connection's location
|
|
* in the database and the current location (as a result of dragging).
|
|
* @return {!{connection: ?Blockly.Connection, radius: number}} Contains two
|
|
* properties: 'connection' which is either another connection or null,
|
|
* and 'radius' which is the distance.
|
|
*/
|
|
closest(maxLimit: number, dxy: Blockly.utils.Coordinate): {connection: Blockly.Connection; radius: number};
|
|
|
|
/**
|
|
* Add highlighting around this connection.
|
|
*/
|
|
highlight(): void;
|
|
|
|
/**
|
|
* Unhide this connection, as well as all down-stream connections on any block
|
|
* attached to this connection. This happens when a block is expanded.
|
|
* Also unhides down-stream comments.
|
|
* @return {!Array.<!Blockly.Block>} List of blocks to render.
|
|
*/
|
|
unhideAll(): Blockly.Block[];
|
|
|
|
/**
|
|
* Remove the highlighting around this connection.
|
|
*/
|
|
unhighlight(): void;
|
|
|
|
/**
|
|
* Set whether this connections is hidden (not tracked in a database) or not.
|
|
* @param {boolean} hidden True if connection is hidden.
|
|
*/
|
|
setHidden(hidden: boolean): void;
|
|
|
|
/**
|
|
* Hide this connection, as well as all down-stream connections on any block
|
|
* attached to this connection. This happens when a block is collapsed.
|
|
* Also hides down-stream comments.
|
|
*/
|
|
hideAll(): void;
|
|
|
|
/**
|
|
* Check if the two connections can be dragged to connect to each other.
|
|
* @param {!Blockly.Connection} candidate A nearby connection to check.
|
|
* @param {number=} maxRadius The maximum radius allowed for connections, in
|
|
* workspace units.
|
|
* @return {boolean} True if the connection is allowed, false otherwise.
|
|
*/
|
|
isConnectionAllowed(candidate: Blockly.Connection, maxRadius?: number): boolean;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class ScrollbarPair extends ScrollbarPair__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class ScrollbarPair__Class {
|
|
|
|
/**
|
|
* Class for a pair of scrollbars. Horizontal and vertical.
|
|
* @param {!Blockly.Workspace} workspace Workspace to bind the scrollbars to.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace);
|
|
|
|
/**
|
|
* Dispose of this pair of scrollbars.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Recalculate both of the scrollbars' locations and lengths.
|
|
* Also reposition the corner rectangle.
|
|
*/
|
|
resize(): void;
|
|
|
|
/**
|
|
* Set the handles of both scrollbars to be at a certain position in CSS pixels
|
|
* relative to their parents.
|
|
* @param {number} x Horizontal scroll value.
|
|
* @param {number} y Vertical scroll value.
|
|
*/
|
|
set(x: number, y: number): void;
|
|
|
|
/**
|
|
* Set whether this scrollbar's container is visible.
|
|
* @param {boolean} visible Whether the container is visible.
|
|
*/
|
|
setContainerVisible(visible: boolean): void;
|
|
}
|
|
|
|
|
|
class Scrollbar extends Scrollbar__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Scrollbar__Class {
|
|
|
|
/**
|
|
* Class for a pure SVG scrollbar.
|
|
* This technique offers a scrollbar that is guaranteed to work, but may not
|
|
* look or behave like the system's scrollbars.
|
|
* @param {!Blockly.Workspace} workspace Workspace to bind the scrollbar to.
|
|
* @param {boolean} horizontal True if horizontal, false if vertical.
|
|
* @param {boolean=} opt_pair True if scrollbar is part of a horiz/vert pair.
|
|
* @param {string=} opt_class A class to be applied to this scrollbar.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, horizontal: boolean, opt_pair?: boolean, opt_class?: string);
|
|
|
|
/**
|
|
* The position of the mouse along this scrollbar's major axis at the start of
|
|
* the most recent drag.
|
|
* Units are CSS pixels, with (0, 0) at the top left of the browser window.
|
|
* For a horizontal scrollbar this is the x coordinate of the mouse down event;
|
|
* for a vertical scrollbar it's the y coordinate of the mouse down event.
|
|
* @type {Blockly.utils.Coordinate}
|
|
*/
|
|
startDragMouse_: Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Dispose of this scrollbar.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Set the length of the scrollbar's handle and change the SVG attribute
|
|
* accordingly.
|
|
* @param {number} newLength The new scrollbar handle length in CSS pixels.
|
|
*/
|
|
setHandleLength_(newLength: number): void;
|
|
|
|
/**
|
|
* Set the offset of the scrollbar's handle from the scrollbar's position, and
|
|
* change the SVG attribute accordingly.
|
|
* @param {number} newPosition The new scrollbar handle offset in CSS pixels.
|
|
*/
|
|
setHandlePosition(newPosition: number): void;
|
|
|
|
/**
|
|
* Recalculate the scrollbar's location and its length.
|
|
* @param {Object=} opt_metrics A data structure of from the describing all the
|
|
* required dimensions. If not provided, it will be fetched from the host
|
|
* object.
|
|
*/
|
|
resize(opt_metrics?: Object): void;
|
|
|
|
/**
|
|
* Recalculate a horizontal scrollbar's location on the screen and path length.
|
|
* This should be called when the layout or size of the window has changed.
|
|
* @param {!Object} hostMetrics A data structure describing all the
|
|
* required dimensions, possibly fetched from the host object.
|
|
*/
|
|
resizeViewHorizontal(hostMetrics: Object): void;
|
|
|
|
/**
|
|
* Recalculate a horizontal scrollbar's location within its path and length.
|
|
* This should be called when the contents of the workspace have changed.
|
|
* @param {!Object} hostMetrics A data structure describing all the
|
|
* required dimensions, possibly fetched from the host object.
|
|
*/
|
|
resizeContentHorizontal(hostMetrics: Object): void;
|
|
|
|
/**
|
|
* Recalculate a vertical scrollbar's location on the screen and path length.
|
|
* This should be called when the layout or size of the window has changed.
|
|
* @param {!Object} hostMetrics A data structure describing all the
|
|
* required dimensions, possibly fetched from the host object.
|
|
*/
|
|
resizeViewVertical(hostMetrics: Object): void;
|
|
|
|
/**
|
|
* Recalculate a vertical scrollbar's location within its path and length.
|
|
* This should be called when the contents of the workspace have changed.
|
|
* @param {!Object} hostMetrics A data structure describing all the
|
|
* required dimensions, possibly fetched from the host object.
|
|
*/
|
|
resizeContentVertical(hostMetrics: Object): void;
|
|
|
|
/**
|
|
* Is the scrollbar visible. Non-paired scrollbars disappear when they aren't
|
|
* needed.
|
|
* @return {boolean} True if visible.
|
|
*/
|
|
isVisible(): boolean;
|
|
|
|
/**
|
|
* Set whether the scrollbar's container is visible and update
|
|
* display accordingly if visibility has changed.
|
|
* @param {boolean} visible Whether the container is visible
|
|
*/
|
|
setContainerVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Set whether the scrollbar is visible.
|
|
* Only applies to non-paired scrollbars.
|
|
* @param {boolean} visible True if visible.
|
|
*/
|
|
setVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Update visibility of scrollbar based on whether it thinks it should
|
|
* be visible and whether its containing workspace is visible.
|
|
* We cannot rely on the containing workspace being hidden to hide us
|
|
* because it is not necessarily our parent in the DOM.
|
|
*/
|
|
updateDisplay_(): void;
|
|
|
|
/**
|
|
* Set the scrollbar handle's position.
|
|
* @param {number} value The distance from the top/left end of the bar, in CSS
|
|
* pixels. It may be larger than the maximum allowable position of the
|
|
* scrollbar handle.
|
|
*/
|
|
set(value: number): void;
|
|
|
|
/**
|
|
* Record the origin of the workspace that the scrollbar is in, in pixels
|
|
* relative to the injection div origin. This is for times when the scrollbar is
|
|
* used in an object whose origin isn't the same as the main workspace
|
|
* (e.g. in a flyout.)
|
|
* @param {number} x The x coordinate of the scrollbar's origin, in CSS pixels.
|
|
* @param {number} y The y coordinate of the scrollbar's origin, in CSS pixels.
|
|
*/
|
|
setOrigin(x: number, y: number): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Scrollbar {
|
|
|
|
/**
|
|
* Width of vertical scrollbar or height of horizontal scrollbar in CSS pixels.
|
|
* Scrollbars should be larger on touch devices.
|
|
*/
|
|
var scrollbarThickness: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Theme extends Theme__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Theme__Class {
|
|
|
|
/**
|
|
* Class for a theme.
|
|
* @param {!Object.<string, Blockly.Theme.BlockStyle>} blockStyles A map from style
|
|
* names (strings) to objects with style attributes relating to blocks.
|
|
* @param {!Object.<string, Blockly.Theme.CategoryStyle>} categoryStyles A map from
|
|
* style names (strings) to objects with style attributes relating to
|
|
* categories.
|
|
* @constructor
|
|
*/
|
|
constructor(blockStyles: {[key: string]: Blockly.Theme.BlockStyle}, categoryStyles: {[key: string]: Blockly.Theme.CategoryStyle});
|
|
|
|
/**
|
|
* Overrides or adds all values from blockStyles to blockStyles_
|
|
* @param {Object.<string, Blockly.Theme.BlockStyle>} blockStyles Map of
|
|
* block styles.
|
|
*/
|
|
setAllBlockStyles(blockStyles: {[key: string]: Blockly.Theme.BlockStyle}): void;
|
|
|
|
/**
|
|
* Gets a map of all the block style names.
|
|
* @return {!Object.<string, Blockly.Theme.BlockStyle>} Map of block styles.
|
|
*/
|
|
getAllBlockStyles(): {[key: string]: Blockly.Theme.BlockStyle};
|
|
|
|
/**
|
|
* Gets the BlockStyle for the given block style name.
|
|
* @param {string} blockStyleName The name of the block style.
|
|
* @return {Blockly.Theme.BlockStyle|undefined} The named block style.
|
|
*/
|
|
getBlockStyle(blockStyleName: string): Blockly.Theme.BlockStyle | any /*undefined*/;
|
|
|
|
/**
|
|
* Overrides or adds a style to the blockStyles map.
|
|
* @param {string} blockStyleName The name of the block style.
|
|
* @param {Blockly.Theme.BlockStyle} blockStyle The block style.
|
|
*/
|
|
setBlockStyle(blockStyleName: string, blockStyle: Blockly.Theme.BlockStyle): void;
|
|
|
|
/**
|
|
* Gets the CategoryStyle for the given category style name.
|
|
* @param {string} categoryStyleName The name of the category style.
|
|
* @return {Blockly.Theme.CategoryStyle|undefined} The named category style.
|
|
*/
|
|
getCategoryStyle(categoryStyleName: string): Blockly.Theme.CategoryStyle | any /*undefined*/;
|
|
|
|
/**
|
|
* Overrides or adds a style to the categoryStyles map.
|
|
* @param {string} categoryStyleName The name of the category style.
|
|
* @param {Blockly.Theme.CategoryStyle} categoryStyle The category style.
|
|
*/
|
|
setCategoryStyle(categoryStyleName: string, categoryStyle: Blockly.Theme.CategoryStyle): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Theme {
|
|
|
|
/**
|
|
* A block style.
|
|
* @typedef {{
|
|
* colourPrimary:string,
|
|
* colourSecondary:string,
|
|
* colourTertiary:string,
|
|
* hat:string
|
|
* }}
|
|
*/
|
|
interface BlockStyle {
|
|
colourPrimary: string;
|
|
colourSecondary: string;
|
|
colourTertiary: string;
|
|
hat: string
|
|
}
|
|
|
|
/**
|
|
* A category style.
|
|
* @typedef {{
|
|
* colour:string
|
|
* }}
|
|
*/
|
|
interface CategoryStyle {
|
|
colour: string
|
|
}
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Toolbox extends Toolbox__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Toolbox__Class {
|
|
|
|
/**
|
|
* Class for a Toolbox.
|
|
* Creates the toolbox's DOM.
|
|
* @param {!Blockly.Workspace} workspace The workspace in which to create new
|
|
* blocks.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace);
|
|
|
|
/**
|
|
* Is RTL vs LTR.
|
|
* @type {boolean}
|
|
*/
|
|
RTL: boolean;
|
|
|
|
/**
|
|
* Position of the toolbox and flyout relative to the workspace.
|
|
* @type {number}
|
|
*/
|
|
toolboxPosition: number;
|
|
|
|
/**
|
|
* Width of the toolbox, which changes only in vertical layout.
|
|
* @type {number}
|
|
*/
|
|
width: number;
|
|
|
|
/**
|
|
* Height of the toolbox, which changes only in horizontal layout.
|
|
* @type {number}
|
|
*/
|
|
height: number;
|
|
|
|
/**
|
|
* Initializes the toolbox.
|
|
*/
|
|
init(): void;
|
|
|
|
/**
|
|
* HTML container for the Toolbox menu.
|
|
* @type {Element}
|
|
*/
|
|
HtmlDiv: Element;
|
|
|
|
/**
|
|
* Dispose of this toolbox.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Get the width of the toolbox.
|
|
* @return {number} The width of the toolbox.
|
|
*/
|
|
getWidth(): number;
|
|
|
|
/**
|
|
* Get the height of the toolbox.
|
|
* @return {number} The width of the toolbox.
|
|
*/
|
|
getHeight(): number;
|
|
|
|
/**
|
|
* Move the toolbox to the edge.
|
|
*/
|
|
position(): void;
|
|
|
|
/**
|
|
* Retrieves and sets the colour for the category using the style name.
|
|
* The category colour is set from the colour style attribute.
|
|
* @param {string} styleName Name of the style.
|
|
* @param {!Blockly.Toolbox.TreeNode} childOut The child to set the hexColour on.
|
|
* @param {string} categoryName Name of the toolbox category.
|
|
*/
|
|
setColourFromStyle_(styleName: string, childOut: Blockly.Toolbox.TreeNode, categoryName: string): void;
|
|
|
|
/**
|
|
* Updates the category colours and background colour of selected categories.
|
|
*/
|
|
updateColourFromTheme(): void;
|
|
|
|
/**
|
|
* Unhighlight any previously specified option.
|
|
*/
|
|
clearSelection(): void;
|
|
|
|
/**
|
|
* Adds a style on the toolbox. Usually used to change the cursor.
|
|
* @param {string} style The name of the class to add.
|
|
* @package
|
|
*/
|
|
addStyle(style: string): void;
|
|
|
|
/**
|
|
* Removes a style from the toolbox. Usually used to change the cursor.
|
|
* @param {string} style The name of the class to remove.
|
|
* @package
|
|
*/
|
|
removeStyle(style: string): void;
|
|
|
|
/**
|
|
* Return the deletion rectangle for this toolbox.
|
|
* @return {Blockly.utils.Rect} Rectangle in which to delete.
|
|
*/
|
|
getClientRect(): Blockly.utils.Rect;
|
|
|
|
/**
|
|
* Update the flyout's contents without closing it. Should be used in response
|
|
* to a change in one of the dynamic categories, such as variables or
|
|
* procedures.
|
|
*/
|
|
refreshSelection(): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Toolbox {
|
|
|
|
class TreeControl extends TreeControl__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class TreeControl__Class extends goog.ui.tree.TreeControl__Class {
|
|
|
|
/**
|
|
* Extension of a TreeControl object that uses a custom tree node.
|
|
* @param {Blockly.Toolbox} toolbox The parent toolbox for this tree.
|
|
* @param {Object} config The configuration for the tree. See
|
|
* goog.ui.tree.TreeControl.DefaultConfig.
|
|
* @constructor
|
|
* @extends {goog.ui.tree.TreeControl}
|
|
*/
|
|
constructor(toolbox: Blockly.Toolbox, config: Object);
|
|
}
|
|
|
|
|
|
class TreeNode extends TreeNode__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class TreeNode__Class extends goog.ui.tree.TreeNode__Class {
|
|
|
|
/**
|
|
* A single node in the tree, customized for Blockly's UI.
|
|
* @param {Blockly.Toolbox} toolbox The parent toolbox for this tree.
|
|
* @param {!goog.html.SafeHtml} html The HTML content of the node label.
|
|
* @param {Object|undefined} config The configuration for the tree.
|
|
* See goog.ui.tree.TreeControl.DefaultConfig.
|
|
* If not specified, a default config will be used.
|
|
* @constructor
|
|
* @extends {goog.ui.tree.TreeNode}
|
|
*/
|
|
constructor(toolbox: Blockly.Toolbox, html: goog.html.SafeHtml, config: Object | any /*undefined*/);
|
|
}
|
|
|
|
|
|
class TreeSeparator extends TreeSeparator__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class TreeSeparator__Class extends Blockly.Toolbox.TreeNode__Class {
|
|
|
|
/**
|
|
* A blank separator node in the tree.
|
|
* @param {Object|undefined} config The configuration for the tree.
|
|
* See goog.ui.tree.TreeControl.DefaultConfig
|
|
* If not specified, a default config will be used.
|
|
* @constructor
|
|
* @extends {Blockly.Toolbox.TreeNode}
|
|
*/
|
|
constructor(config: Object | any /*undefined*/);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Tooltip {
|
|
|
|
/**
|
|
* Is a tooltip currently showing?
|
|
*/
|
|
var visible: any /*missing*/;
|
|
|
|
/**
|
|
* Maximum width (in characters) of a tooltip.
|
|
*/
|
|
var LIMIT: any /*missing*/;
|
|
|
|
/**
|
|
* Horizontal offset between mouse cursor and tooltip.
|
|
*/
|
|
var OFFSET_X: any /*missing*/;
|
|
|
|
/**
|
|
* Vertical offset between mouse cursor and tooltip.
|
|
*/
|
|
var OFFSET_Y: any /*missing*/;
|
|
|
|
/**
|
|
* Radius mouse can move before killing tooltip.
|
|
*/
|
|
var RADIUS_OK: any /*missing*/;
|
|
|
|
/**
|
|
* Delay before tooltip appears.
|
|
*/
|
|
var HOVER_MS: any /*missing*/;
|
|
|
|
/**
|
|
* Horizontal padding between tooltip and screen edge.
|
|
*/
|
|
var MARGINS: any /*missing*/;
|
|
|
|
/**
|
|
* The HTML container. Set once by Blockly.Tooltip.createDom.
|
|
* @type {Element}
|
|
*/
|
|
var DIV: Element;
|
|
|
|
/**
|
|
* Create the tooltip div and inject it onto the page.
|
|
*/
|
|
function createDom(): void;
|
|
|
|
/**
|
|
* Binds the required mouse events onto an SVG element.
|
|
* @param {!Element} element SVG element onto which tooltip is to be bound.
|
|
*/
|
|
function bindMouseEvents(element: Element): void;
|
|
|
|
/**
|
|
* Hide the tooltip.
|
|
*/
|
|
function hide(): void;
|
|
|
|
/**
|
|
* Hide any in-progress tooltips and block showing new tooltips until the next
|
|
* call to unblock().
|
|
* @package
|
|
*/
|
|
function block(): void;
|
|
|
|
/**
|
|
* Unblock tooltips: allow them to be scheduled and shown according to their own
|
|
* logic.
|
|
* @package
|
|
*/
|
|
function unblock(): void;
|
|
}
|
|
|
|
|
|
declare module Blockly.Touch {
|
|
|
|
/**
|
|
* Whether touch is enabled in the browser.
|
|
* Copied from Closure's goog.events.BrowserFeature.TOUCH_ENABLED
|
|
*/
|
|
var TOUCH_ENABLED: any /*missing*/;
|
|
|
|
/**
|
|
* The TOUCH_MAP lookup dictionary specifies additional touch events to fire,
|
|
* in conjunction with mouse events.
|
|
* @type {Object}
|
|
*/
|
|
var TOUCH_MAP: Object;
|
|
|
|
/**
|
|
* Clear the touch identifier that tracks which touch stream to pay attention
|
|
* to. This ends the current drag/gesture and allows other pointers to be
|
|
* captured.
|
|
*/
|
|
function clearTouchIdentifier(): void;
|
|
|
|
/**
|
|
* Decide whether Blockly should handle or ignore this event.
|
|
* Mouse and touch events require special checks because we only want to deal
|
|
* with one touch stream at a time. All other events should always be handled.
|
|
* @param {!Event} e The event to check.
|
|
* @return {boolean} True if this event should be passed through to the
|
|
* registered handler; false if it should be blocked.
|
|
*/
|
|
function shouldHandleEvent(e: Event): boolean;
|
|
|
|
/**
|
|
* Get the touch identifier from the given event. If it was a mouse event, the
|
|
* identifier is the string 'mouse'.
|
|
* @param {!Event} e Mouse event or touch event.
|
|
* @return {string} The touch identifier from the first changed touch, if
|
|
* defined. Otherwise 'mouse'.
|
|
*/
|
|
function getTouchIdentifierFromEvent(e: Event): string;
|
|
|
|
/**
|
|
* Check whether the touch identifier on the event matches the current saved
|
|
* identifier. If there is no identifier, that means it's a mouse event and
|
|
* we'll use the identifier "mouse". This means we won't deal well with
|
|
* multiple mice being used at the same time. That seems okay.
|
|
* If the current identifier was unset, save the identifier from the
|
|
* event. This starts a drag/gesture, during which touch events with other
|
|
* identifiers will be silently ignored.
|
|
* @param {!Event} e Mouse event or touch event.
|
|
* @return {boolean} Whether the identifier on the event matches the current
|
|
* saved identifier.
|
|
*/
|
|
function checkTouchIdentifier(e: Event): boolean;
|
|
|
|
/**
|
|
* Set an event's clientX and clientY from its first changed touch. Use this to
|
|
* make a touch event work in a mouse event handler.
|
|
* @param {!Event} e A touch event.
|
|
*/
|
|
function setClientFromTouch(e: Event): void;
|
|
|
|
/**
|
|
* Check whether a given event is a mouse or touch event.
|
|
* @param {!Event} e An event.
|
|
* @return {boolean} True if it is a mouse or touch event; false otherwise.
|
|
*/
|
|
function isMouseOrTouchEvent(e: Event): boolean;
|
|
|
|
/**
|
|
* Check whether a given event is a touch event or a pointer event.
|
|
* @param {!Event} e An event.
|
|
* @return {boolean} True if it is a touch event; false otherwise.
|
|
*/
|
|
function isTouchEvent(e: Event): boolean;
|
|
|
|
/**
|
|
* Split an event into an array of events, one per changed touch or mouse
|
|
* point.
|
|
* @param {!Event} e A mouse event or a touch event with one or more changed
|
|
* touches.
|
|
* @return {!Array.<!Event>} An array of mouse or touch events. Each touch
|
|
* event will have exactly one changed touch.
|
|
*/
|
|
function splitEventByTouches(e: Event): Event[];
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class TouchGesture extends TouchGesture__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class TouchGesture__Class extends Blockly.Gesture__Class {
|
|
|
|
/**
|
|
* Class for one gesture.
|
|
* @param {!Event} e The event that kicked off this gesture.
|
|
* @param {!Blockly.WorkspaceSvg} creatorWorkspace The workspace that created
|
|
* this gesture and has a reference to it.
|
|
* @extends {Blockly.Gesture}
|
|
* @constructor
|
|
*/
|
|
constructor(e: Event, creatorWorkspace: Blockly.WorkspaceSvg);
|
|
|
|
/**
|
|
* Start a gesture: update the workspace to indicate that a gesture is in
|
|
* progress and bind mousemove and mouseup handlers.
|
|
* @param {!Event} e A mouse down, touch start or pointer down event.
|
|
* @package
|
|
*/
|
|
doStart(e: Event): void;
|
|
|
|
/**
|
|
* Bind gesture events.
|
|
* Overriding the gesture definition of this function, binding the same
|
|
* functions for onMoveWrapper_ and onUpWrapper_ but passing
|
|
* opt_noCaptureIdentifier.
|
|
* In addition, binding a second mouse down event to detect multi-touch events.
|
|
* @param {!Event} e A mouse down or touch start event.
|
|
* @package
|
|
*/
|
|
bindMouseEvents(e: Event): void;
|
|
|
|
/**
|
|
* Handle a mouse down, touch start, or pointer down event.
|
|
* @param {!Event} e A mouse down, touch start, or pointer down event.
|
|
* @package
|
|
*/
|
|
handleStart(e: Event): void;
|
|
|
|
/**
|
|
* Handle a mouse move, touch move, or pointer move event.
|
|
* @param {!Event} e A mouse move, touch move, or pointer move event.
|
|
* @package
|
|
*/
|
|
handleMove(e: Event): void;
|
|
|
|
/**
|
|
* Handle a mouse up, touch end, or pointer up event.
|
|
* @param {!Event} e A mouse up, touch end, or pointer up event.
|
|
* @package
|
|
*/
|
|
handleUp(e: Event): void;
|
|
|
|
/**
|
|
* Whether this gesture is part of a multi-touch gesture.
|
|
* @return {boolean} Whether this gesture is part of a multi-touch gesture.
|
|
* @package
|
|
*/
|
|
isMultiTouch(): boolean;
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Handle a touch start or pointer down event and keep track of current
|
|
* pointers.
|
|
* @param {!Event} e A touch start, or pointer down event.
|
|
* @package
|
|
*/
|
|
handleTouchStart(e: Event): void;
|
|
|
|
/**
|
|
* Handle a touch move or pointer move event and zoom in/out if two pointers
|
|
* are on the screen.
|
|
* @param {!Event} e A touch move, or pointer move event.
|
|
* @package
|
|
*/
|
|
handleTouchMove(e: Event): void;
|
|
|
|
/**
|
|
* Handle a touch end or pointer end event and end the gesture.
|
|
* @param {!Event} e A touch end, or pointer end event.
|
|
* @package
|
|
*/
|
|
handleTouchEnd(e: Event): void;
|
|
|
|
/**
|
|
* Helper function returning the current touch point coordinate.
|
|
* @param {!Event} e A touch or pointer event.
|
|
* @return {Blockly.utils.Coordinate} The current touch point coordinate
|
|
* @package
|
|
*/
|
|
getTouchPoint(e: Event): Blockly.utils.Coordinate;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.TouchGesture {
|
|
|
|
/**
|
|
* A multiplier used to convert the gesture scale to a zoom in delta.
|
|
* @const
|
|
*/
|
|
var ZOOM_IN_MULTIPLIER: any /*missing*/;
|
|
|
|
/**
|
|
* A multiplier used to convert the gesture scale to a zoom out delta.
|
|
* @const
|
|
*/
|
|
var ZOOM_OUT_MULTIPLIER: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Trashcan extends Trashcan__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Trashcan__Class {
|
|
|
|
/**
|
|
* Class for a trash can.
|
|
* @param {!Blockly.Workspace} workspace The workspace to sit in.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace);
|
|
|
|
/**
|
|
* Current open/close state of the lid.
|
|
* @type {boolean}
|
|
*/
|
|
isOpen: boolean;
|
|
|
|
/**
|
|
* Create the trash can elements.
|
|
* @return {!Element} The trash can's SVG group.
|
|
*/
|
|
createDom(): Element;
|
|
|
|
/**
|
|
* Initialize the trash can.
|
|
* @param {number} verticalSpacing Vertical distance from workspace edge to the
|
|
* same edge of the trashcan.
|
|
* @return {number} Vertical distance from workspace edge to the opposite
|
|
* edge of the trashcan.
|
|
*/
|
|
init(verticalSpacing: number): number;
|
|
|
|
/**
|
|
* Dispose of this trash can.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Position the trashcan.
|
|
* It is positioned in the opposite corner to the corner the
|
|
* categories/toolbox starts at.
|
|
*/
|
|
position(): void;
|
|
|
|
/**
|
|
* Return the deletion rectangle for this trash can.
|
|
* @return {Blockly.utils.Rect} Rectangle in which to delete.
|
|
*/
|
|
getClientRect(): Blockly.utils.Rect;
|
|
|
|
/**
|
|
* Flip the lid shut.
|
|
* Called externally after a drag.
|
|
*/
|
|
close(): void;
|
|
|
|
/**
|
|
* Inspect the contents of the trash.
|
|
*/
|
|
click(): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
class Ui extends Ui__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Ui__Class extends Blockly.Events.Abstract__Class {
|
|
|
|
/**
|
|
* Class for a UI event.
|
|
* UI events are events that don't need to be sent over the wire for multi-user
|
|
* editing to work (e.g. scrolling the workspace, zooming, opening toolbox
|
|
* categories).
|
|
* UI events do not undo or redo.
|
|
* @param {Blockly.Block} block The affected block.
|
|
* @param {string} element One of 'selected', 'comment', 'mutatorOpen', etc.
|
|
* @param {*} oldValue Previous value of element.
|
|
* @param {*} newValue New value of element.
|
|
* @extends {Blockly.Events.Abstract}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block, element: string, oldValue: any, newValue: any);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.utils.uiMenu {
|
|
|
|
/**
|
|
* Get the size of a rendered goog.ui.Menu.
|
|
* @param {!goog.ui.Menu} menu The menu to measure.
|
|
* @return {!goog.math.Size} Object with width and height properties.
|
|
* @package
|
|
*/
|
|
function getSize(menu: goog.ui.Menu): goog.math.Size;
|
|
|
|
/**
|
|
* Adjust the bounding boxes used to position the widget div to deal with RTL
|
|
* goog.ui.Menu positioning. In RTL mode the menu renders down and to the left
|
|
* of its start point, instead of down and to the right. Adjusting all of the
|
|
* bounding boxes accordingly allows us to use the same code for all widgets.
|
|
* This function in-place modifies the provided bounding boxes.
|
|
* @param {!Object} viewportBBox The bounding rectangle of the current viewport,
|
|
* in window coordinates.
|
|
* @param {!Object} anchorBBox The bounding rectangle of the anchor, in window
|
|
* coordinates.
|
|
* @param {!goog.math.Size} menuSize The size of the menu that is inside the
|
|
* widget div, in window coordinates.
|
|
* @package
|
|
*/
|
|
function adjustBBoxesForRTL(viewportBBox: Object, anchorBBox: Object, menuSize: goog.math.Size): void;
|
|
}
|
|
|
|
|
|
declare module Blockly.utils {
|
|
|
|
/**
|
|
* Don't do anything for this event, just halt propagation.
|
|
* @param {!Event} e An event.
|
|
*/
|
|
function noEvent(e: Event): void;
|
|
|
|
/**
|
|
* Is this event targeting a text input widget?
|
|
* @param {!Event} e An event.
|
|
* @return {boolean} True if text input.
|
|
*/
|
|
function isTargetInput(e: Event): boolean;
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this element relative to
|
|
* its parent. Only for SVG elements and children (e.g. rect, g, path).
|
|
* @param {!Element} element SVG element to find the coordinates of.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties.
|
|
*/
|
|
function getRelativeXY(element: Element): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this element relative to
|
|
* the div Blockly was injected into.
|
|
* @param {!Element} element SVG element to find the coordinates of. If this is
|
|
* not a child of the div Blockly was injected into, the behaviour is
|
|
* undefined.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties.
|
|
*/
|
|
function getInjectionDivXY_(element: Element): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Is this event a right-click?
|
|
* @param {!Event} e Mouse event.
|
|
* @return {boolean} True if right-click.
|
|
*/
|
|
function isRightButton(e: Event): boolean;
|
|
|
|
/**
|
|
* Return the converted coordinates of the given mouse event.
|
|
* The origin (0,0) is the top-left corner of the Blockly SVG.
|
|
* @param {!Event} e Mouse event.
|
|
* @param {!Element} svg SVG element.
|
|
* @param {SVGMatrix} matrix Inverted screen CTM to use.
|
|
* @return {!SVGPoint} Object with .x and .y properties.
|
|
*/
|
|
function mouseToSvg(e: Event, svg: Element, matrix: SVGMatrix): SVGPoint;
|
|
|
|
/**
|
|
* Get the scroll delta of a mouse event in pixel units.
|
|
* @param {!Event} e Mouse event.
|
|
* @return {{x: number, y: number}} Scroll delta object with .x and .y
|
|
* properties.
|
|
*/
|
|
function getScrollDeltaPixels(e: Event): {x: number; y: number};
|
|
|
|
/**
|
|
* Parse a string with any number of interpolation tokens (%1, %2, ...).
|
|
* It will also replace string table references (e.g., %{bky_my_msg} and
|
|
* %{BKY_MY_MSG} will both be replaced with the value in
|
|
* Blockly.Msg['MY_MSG']). Percentage sign characters '%' may be self-escaped
|
|
* (e.g., '%%').
|
|
* @param {string} message Text which might contain string table references and
|
|
* interpolation tokens.
|
|
* @return {!Array.<string|number>} Array of strings and numbers.
|
|
*/
|
|
function tokenizeInterpolation(message: string): string | number[];
|
|
|
|
/**
|
|
* Replaces string table references in a message, if the message is a string.
|
|
* For example, "%{bky_my_msg}" and "%{BKY_MY_MSG}" will both be replaced with
|
|
* the value in Blockly.Msg['MY_MSG'].
|
|
* @param {string|?} message Message, which may be a string that contains
|
|
* string table references.
|
|
* @return {string} String with message references replaced.
|
|
*/
|
|
function replaceMessageReferences(message: string | any): string;
|
|
|
|
/**
|
|
* Validates that any %{MSG_KEY} references in the message refer to keys of
|
|
* the Blockly.Msg string table.
|
|
* @param {string} message Text which might contain string table references.
|
|
* @return {boolean} True if all message references have matching values.
|
|
* Otherwise, false.
|
|
*/
|
|
function checkMessageReferences(message: string): boolean;
|
|
|
|
/**
|
|
* Generate a unique ID. This should be globally unique.
|
|
* 87 characters ^ 20 length > 128 bits (better than a UUID).
|
|
* @return {string} A globally unique ID string.
|
|
*/
|
|
function genUid(): string;
|
|
|
|
/**
|
|
* Check if 3D transforms are supported by adding an element
|
|
* and attempting to set the property.
|
|
* @return {boolean} True if 3D transforms are supported.
|
|
*/
|
|
function is3dSupported(): boolean;
|
|
|
|
/**
|
|
* Calls a function after the page has loaded, possibly immediately.
|
|
* @param {function()} fn Function to run.
|
|
* @throws Error Will throw if no global document can be found (e.g., Node.js).
|
|
*/
|
|
function runAfterPageLoad(fn: {(): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Get the position of the current viewport in window coordinates. This takes
|
|
* scroll into account.
|
|
* @return {!Object} An object containing window width, height, and scroll
|
|
* position in window coordinates.
|
|
* @package
|
|
*/
|
|
function getViewportBBox(): Object;
|
|
|
|
/**
|
|
* Removes the first occurrence of a particular value from an array.
|
|
* @param {!Array} arr Array from which to remove
|
|
* value.
|
|
* @param {*} obj Object to remove.
|
|
* @return {boolean} True if an element was removed.
|
|
* @package
|
|
*/
|
|
function arrayRemove(arr: any[], obj: any): boolean;
|
|
|
|
/**
|
|
* Gets the document scroll distance as a coordinate object.
|
|
* Copied from Closure's goog.dom.getDocumentScroll.
|
|
* @return {!Blockly.utils.Coordinate} Object with values 'x' and 'y'.
|
|
*/
|
|
function getDocumentScroll(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Get a map of all the block's descendants mapping their type to the number of
|
|
* children with that type.
|
|
* @param {!Blockly.Block} block The block to map.
|
|
* @param {boolean=} opt_stripFollowing Optionally ignore all following
|
|
* statements (blocks that are not inside a value or statement input
|
|
* of the block).
|
|
* @return {!Object} Map of types to type counts for descendants of the bock.
|
|
*/
|
|
function getBlockTypeCounts(block: Blockly.Block, opt_stripFollowing?: boolean): Object;
|
|
|
|
/**
|
|
* Converts screen coordinates to workspace coordinates.
|
|
* @param {Blockly.WorkspaceSvg} ws The workspace to find the coordinates on.
|
|
* @param {Blockly.utils.Coordinate} screenCoordinates The screen coordinates to be
|
|
* converted to workspace coordintaes
|
|
* @return {goog.math.Coordinate} The workspace coordinates.
|
|
* @package
|
|
*/
|
|
function screenToWsCoordinates(ws: Blockly.WorkspaceSvg, screenCoordinates: Blockly.utils.Coordinate): goog.math.Coordinate;
|
|
|
|
/**
|
|
* Reference to the global object.
|
|
*/
|
|
var global: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
class VarBase extends VarBase__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VarBase__Class extends Blockly.Events.Abstract__Class {
|
|
|
|
/**
|
|
* Abstract class for a variable event.
|
|
* @param {Blockly.VariableModel} variable The variable this event corresponds
|
|
* to.
|
|
* @extends {Blockly.Events.Abstract}
|
|
* @constructor
|
|
*/
|
|
constructor(variable: Blockly.VariableModel);
|
|
|
|
/**
|
|
* The variable id for the variable this event pertains to.
|
|
* @type {string}
|
|
*/
|
|
varId: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
}
|
|
|
|
|
|
class VarCreate extends VarCreate__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VarCreate__Class extends Blockly.Events.VarBase__Class {
|
|
|
|
/**
|
|
* Class for a variable creation event.
|
|
* @param {Blockly.VariableModel} variable The created variable.
|
|
* Null for a blank event.
|
|
* @extends {Blockly.Events.VarBase}
|
|
* @constructor
|
|
*/
|
|
constructor(variable: Blockly.VariableModel);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a variable creation event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class VarDelete extends VarDelete__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VarDelete__Class extends Blockly.Events.VarBase__Class {
|
|
|
|
/**
|
|
* Class for a variable deletion event.
|
|
* @param {Blockly.VariableModel} variable The deleted variable.
|
|
* Null for a blank event.
|
|
* @extends {Blockly.Events.VarBase}
|
|
* @constructor
|
|
*/
|
|
constructor(variable: Blockly.VariableModel);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a variable deletion event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class VarRename extends VarRename__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VarRename__Class extends Blockly.Events.VarBase__Class {
|
|
|
|
/**
|
|
* Class for a variable rename event.
|
|
* @param {Blockly.VariableModel} variable The renamed variable.
|
|
* Null for a blank event.
|
|
* @param {string} newName The new name the variable will be changed to.
|
|
* @extends {Blockly.Events.VarBase}
|
|
* @constructor
|
|
*/
|
|
constructor(variable: Blockly.VariableModel, newName: string);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a variable rename event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class VariableMap extends VariableMap__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VariableMap__Class {
|
|
|
|
/**
|
|
* Class for a variable map. This contains a dictionary data structure with
|
|
* variable types as keys and lists of variables as values. The list of
|
|
* variables are the type indicated by the key.
|
|
* @param {!Blockly.Workspace} workspace The workspace this map belongs to.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace);
|
|
|
|
/**
|
|
* The workspace this map belongs to.
|
|
* @type {!Blockly.Workspace}
|
|
*/
|
|
workspace: Blockly.Workspace;
|
|
|
|
/**
|
|
* Clear the variable map.
|
|
*/
|
|
clear(): void;
|
|
|
|
/**
|
|
* Rename the given variable by updating its name in the variable map.
|
|
* @param {!Blockly.VariableModel} variable Variable to rename.
|
|
* @param {string} newName New variable name.
|
|
* @package
|
|
*/
|
|
renameVariable(variable: Blockly.VariableModel, newName: string): void;
|
|
|
|
/**
|
|
* Rename a variable by updating its name in the variable map. Identify the
|
|
* variable to rename with the given ID.
|
|
* @param {string} id ID of the variable to rename.
|
|
* @param {string} newName New variable name.
|
|
*/
|
|
renameVariableById(id: string, newName: string): void;
|
|
|
|
/**
|
|
* Create a variable with a given name, optional type, and optional ID.
|
|
* @param {string} name The name of the variable. This must be unique across
|
|
* variables and procedures.
|
|
* @param {?string=} opt_type The type of the variable like 'int' or 'string'.
|
|
* Does not need to be unique. Field_variable can filter variables based on
|
|
* their type. This will default to '' which is a specific type.
|
|
* @param {?string=} opt_id The unique ID of the variable. This will default to
|
|
* a UUID.
|
|
* @return {Blockly.VariableModel} The newly created variable.
|
|
*/
|
|
createVariable(name: string, opt_type?: string, opt_id?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Delete a variable.
|
|
* @param {!Blockly.VariableModel} variable Variable to delete.
|
|
*/
|
|
deleteVariable(variable: Blockly.VariableModel): void;
|
|
|
|
/**
|
|
* Delete a variables by the passed in ID and all of its uses from this
|
|
* workspace. May prompt the user for confirmation.
|
|
* @param {string} id ID of variable to delete.
|
|
*/
|
|
deleteVariableById(id: string): void;
|
|
|
|
/**
|
|
* Find the variable by the given name and type and return it. Return null if
|
|
* it is not found.
|
|
* @param {string} name The name to check for.
|
|
* @param {string=} opt_type The type of the variable. If not provided it
|
|
* defaults to the empty string, which is a specific type.
|
|
* @return {Blockly.VariableModel} The variable with the given name, or null if
|
|
* it was not found.
|
|
*/
|
|
getVariable(name: string, opt_type?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Find the variable by the given ID and return it. Return null if it is not
|
|
* found.
|
|
* @param {string} id The ID to check for.
|
|
* @return {Blockly.VariableModel} The variable with the given ID.
|
|
*/
|
|
getVariableById(id: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Get a list containing all of the variables of a specified type. If type is
|
|
* null, return list of variables with empty string type.
|
|
* @param {?string} type Type of the variables to find.
|
|
* @return {!Array.<!Blockly.VariableModel>} The sought after variables of the
|
|
* passed in type. An empty array if none are found.
|
|
*/
|
|
getVariablesOfType(type: string): Blockly.VariableModel[];
|
|
|
|
/**
|
|
* Return all variable and potential variable types. This list always contains
|
|
* the empty string.
|
|
* @param {?Blockly.Workspace} ws The workspace used to look for potential
|
|
* variables. This can be different than the workspace stored on this object
|
|
* if the passed in ws is a flyout workspace.
|
|
* @return {!Array.<string>} List of variable types.
|
|
* @package
|
|
*/
|
|
getVariableTypes(ws: Blockly.Workspace): string[];
|
|
|
|
/**
|
|
* Return all variables of all types.
|
|
* @return {!Array.<!Blockly.VariableModel>} List of variable models.
|
|
*/
|
|
getAllVariables(): Blockly.VariableModel[];
|
|
|
|
/**
|
|
* Find all the uses of a named variable.
|
|
* @param {string} id ID of the variable to find.
|
|
* @return {!Array.<!Blockly.Block>} Array of block usages.
|
|
*/
|
|
getVariableUsesById(id: string): Blockly.Block[];
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class VariableModel extends VariableModel__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class VariableModel__Class {
|
|
|
|
/**
|
|
* Class for a variable model.
|
|
* Holds information for the variable including name, ID, and type.
|
|
* @param {!Blockly.Workspace} workspace The variable's workspace.
|
|
* @param {string} name The name of the variable. This must be unique across
|
|
* variables and procedures.
|
|
* @param {string=} opt_type The type of the variable like 'int' or 'string'.
|
|
* Does not need to be unique. Field_variable can filter variables based on
|
|
* their type. This will default to '' which is a specific type.
|
|
* @param {string=} opt_id The unique ID of the variable. This will default to
|
|
* a UUID.
|
|
* @see {Blockly.FieldVariable}
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, name: string, opt_type?: string, opt_id?: string);
|
|
|
|
/**
|
|
* The workspace the variable is in.
|
|
* @type {!Blockly.Workspace}
|
|
*/
|
|
workspace: Blockly.Workspace;
|
|
|
|
/**
|
|
* The name of the variable, typically defined by the user. It must be
|
|
* unique across all names used for procedures and variables. It may be
|
|
* changed by the user.
|
|
* @type {string}
|
|
*/
|
|
name: string;
|
|
|
|
/**
|
|
* The type of the variable, such as 'int' or 'sound_effect'. This may be
|
|
* used to build a list of variables of a specific type. By default this is
|
|
* the empty string '', which is a specific type.
|
|
* @see {Blockly.FieldVariable}
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* @return {string} The ID for the variable.
|
|
*/
|
|
getId(): string;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.VariableModel {
|
|
|
|
/**
|
|
* A custom compare function for the VariableModel objects.
|
|
* @param {Blockly.VariableModel} var1 First variable to compare.
|
|
* @param {Blockly.VariableModel} var2 Second variable to compare.
|
|
* @return {number} -1 if name of var1 is less than name of var2, 0 if equal,
|
|
* and 1 if greater.
|
|
* @package
|
|
*/
|
|
function compareByName(var1: Blockly.VariableModel, var2: Blockly.VariableModel): number;
|
|
}
|
|
|
|
|
|
declare module Blockly.Variables {
|
|
|
|
/**
|
|
* Constant to separate variable names from procedures and generated functions
|
|
* when running generators.
|
|
* @deprecated Use Blockly.VARIABLE_CATEGORY_NAME
|
|
*/
|
|
var NAME_TYPE: any /*missing*/;
|
|
|
|
/**
|
|
* Find all user-created variables that are in use in the workspace.
|
|
* For use by generators.
|
|
* To get a list of all variables on a workspace, including unused variables,
|
|
* call Workspace.getAllVariables.
|
|
* @param {!Blockly.Workspace} ws The workspace to search for variables.
|
|
* @return {!Array.<!Blockly.VariableModel>} Array of variable models.
|
|
*/
|
|
function allUsedVarModels(ws: Blockly.Workspace): Blockly.VariableModel[];
|
|
|
|
/**
|
|
* Find all user-created variables that are in use in the workspace and return
|
|
* only their names.
|
|
* For use by generators.
|
|
* To get a list of all variables on a workspace, including unused variables,
|
|
* call Workspace.getAllVariables.
|
|
* @deprecated January 2018
|
|
*/
|
|
function allUsedVariables(): void;
|
|
|
|
/**
|
|
* Find all developer variables used by blocks in the workspace.
|
|
* Developer variables are never shown to the user, but are declared as global
|
|
* variables in the generated code.
|
|
* To declare developer variables, define the getDeveloperVariables function on
|
|
* your block and return a list of variable names.
|
|
* For use by generators.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search.
|
|
* @return {!Array.<string>} A list of non-duplicated variable names.
|
|
*/
|
|
function allDeveloperVariables(workspace: Blockly.Workspace): string[];
|
|
|
|
/**
|
|
* Construct the elements (blocks and button) required by the flyout for the
|
|
* variable category.
|
|
* @param {!Blockly.Workspace} workspace The workspace containing variables.
|
|
* @return {!Array.<!Element>} Array of XML elements.
|
|
*/
|
|
function flyoutCategory(workspace: Blockly.Workspace): Element[];
|
|
|
|
/**
|
|
* Construct the blocks required by the flyout for the variable category.
|
|
* @param {!Blockly.Workspace} workspace The workspace containing variables.
|
|
* @return {!Array.<!Element>} Array of XML block elements.
|
|
*/
|
|
function flyoutCategoryBlocks(workspace: Blockly.Workspace): Element[];
|
|
|
|
/**
|
|
* Return a new variable name that is not yet being used. This will try to
|
|
* generate single letter variable names in the range 'i' to 'z' to start with.
|
|
* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
|
|
* then 'i2' to 'z2' etc. Skip 'l'.
|
|
* @param {!Blockly.Workspace} workspace The workspace to be unique in.
|
|
* @return {string} New variable name.
|
|
*/
|
|
function generateUniqueName(workspace: Blockly.Workspace): string;
|
|
|
|
/**
|
|
* Handles "Create Variable" button in the default variables toolbox category.
|
|
* It will prompt the user for a variable name, including re-prompts if a name
|
|
* is already in use among the workspace's variables.
|
|
*
|
|
* Custom button handlers can delegate to this function, allowing variables
|
|
* types and after-creation processing. More complex customization (e.g.,
|
|
* prompting for variable type) is beyond the scope of this function.
|
|
*
|
|
* @param {!Blockly.Workspace} workspace The workspace on which to create the
|
|
* variable.
|
|
* @param {function(?string=)=} opt_callback A callback. It will be passed an
|
|
* acceptable new variable name, or null if change is to be aborted (cancel
|
|
* button), or undefined if an existing variable was chosen.
|
|
* @param {string=} opt_type The type of the variable like 'int', 'string', or
|
|
* ''. This will default to '', which is a specific type.
|
|
*/
|
|
function createVariableButtonHandler(workspace: Blockly.Workspace, opt_callback?: {(_0: string): any /*missing*/}, opt_type?: string): void;
|
|
|
|
/**
|
|
* Original name of Blockly.Variables.createVariableButtonHandler(..).
|
|
* @deprecated Use Blockly.Variables.createVariableButtonHandler(..).
|
|
*
|
|
* @param {!Blockly.Workspace} workspace The workspace on which to create the
|
|
* variable.
|
|
* @param {function(?string=)=} opt_callback A callback. It will be passed an
|
|
* acceptable new variable name, or null if change is to be aborted (cancel
|
|
* button), or undefined if an existing variable was chosen.
|
|
* @param {string=} opt_type The type of the variable like 'int', 'string', or
|
|
* ''. This will default to '', which is a specific type.
|
|
*/
|
|
function createVariable(workspace: Blockly.Workspace, opt_callback?: {(_0: string): any /*missing*/}, opt_type?: string): void;
|
|
|
|
/**
|
|
* Rename a variable with the given workspace, variableType, and oldName.
|
|
* @param {!Blockly.Workspace} workspace The workspace on which to rename the
|
|
* variable.
|
|
* @param {Blockly.VariableModel} variable Variable to rename.
|
|
* @param {function(?string=)=} opt_callback A callback. It will
|
|
* be passed an acceptable new variable name, or null if change is to be
|
|
* aborted (cancel button), or undefined if an existing variable was chosen.
|
|
*/
|
|
function renameVariable(workspace: Blockly.Workspace, variable: Blockly.VariableModel, opt_callback?: {(_0: string): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Prompt the user for a new variable name.
|
|
* @param {string} promptText The string of the prompt.
|
|
* @param {string} defaultText The default value to show in the prompt's field.
|
|
* @param {function(?string)} callback A callback. It will return the new
|
|
* variable name, or null if the user picked something illegal.
|
|
*/
|
|
function promptName(promptText: string, defaultText: string, callback: {(_0: string): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Generate DOM objects representing a variable field.
|
|
* @param {!Blockly.VariableModel} variableModel The variable model to
|
|
* represent.
|
|
* @return {Element} The generated DOM.
|
|
* @public
|
|
*/
|
|
function generateVariableFieldDom(variableModel: Blockly.VariableModel): Element;
|
|
|
|
/**
|
|
* Helper function to look up or create a variable on the given workspace.
|
|
* If no variable exists, creates and returns it.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search for the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {string} id The ID to use to look up or create the variable, or null.
|
|
* @param {string=} opt_name The string to use to look up or create the
|
|
* variable.
|
|
* @param {string=} opt_type The type to use to look up or create the variable.
|
|
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination.
|
|
*/
|
|
function getOrCreateVariablePackage(workspace: Blockly.Workspace, id: string, opt_name?: string, opt_type?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Look up a variable on the given workspace.
|
|
* Always looks in the main workspace before looking in the flyout workspace.
|
|
* Always prefers lookup by ID to lookup by name + type.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search for the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {string} id The ID to use to look up the variable, or null.
|
|
* @param {string=} opt_name The string to use to look up the variable.
|
|
* Only used if lookup by ID fails.
|
|
* @param {string=} opt_type The type to use to look up the variable.
|
|
* Only used if lookup by ID fails.
|
|
* @return {Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination, or null if not found.
|
|
* @public
|
|
*/
|
|
function getVariable(workspace: Blockly.Workspace, id: string, opt_name?: string, opt_type?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Helper function to get the list of variables that have been added to the
|
|
* workspace after adding a new block, using the given list of variables that
|
|
* were in the workspace before the new block was added.
|
|
* @param {!Blockly.Workspace} workspace The workspace to inspect.
|
|
* @param {!Array.<!Blockly.VariableModel>} originalVariables The array of
|
|
* variables that existed in the workspace before adding the new block.
|
|
* @return {!Array.<!Blockly.VariableModel>} The new array of variables that
|
|
* were freshly added to the workspace after creating the new block,
|
|
* or [] if no new variables were added to the workspace.
|
|
* @package
|
|
*/
|
|
function getAddedVariables(workspace: Blockly.Workspace, originalVariables: Blockly.VariableModel[]): Blockly.VariableModel[];
|
|
}
|
|
|
|
|
|
declare module Blockly.VariablesDynamic {
|
|
|
|
/**
|
|
* Construct the elements (blocks and button) required by the flyout for the
|
|
* variable category.
|
|
* @param {!Blockly.Workspace} workspace The workspace containing variables.
|
|
* @return {!Array.<!Element>} Array of XML elements.
|
|
*/
|
|
function flyoutCategory(workspace: Blockly.Workspace): Element[];
|
|
|
|
/**
|
|
* Construct the blocks required by the flyout for the variable category.
|
|
* @param {!Blockly.Workspace} workspace The workspace containing variables.
|
|
* @return {!Array.<!Element>} Array of XML block elements.
|
|
*/
|
|
function flyoutCategoryBlocks(workspace: Blockly.Workspace): Element[];
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Warning extends Warning__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Warning__Class extends Blockly.Icon__Class {
|
|
|
|
/**
|
|
* Class for a warning.
|
|
* @param {!Blockly.Block} block The block associated with this warning.
|
|
* @extends {Blockly.Icon}
|
|
* @constructor
|
|
*/
|
|
constructor(block: Blockly.Block);
|
|
|
|
/**
|
|
* Does this icon get hidden when the block is collapsed.
|
|
*/
|
|
collapseHidden: any /*missing*/;
|
|
|
|
/**
|
|
* Show or hide the warning bubble.
|
|
* @param {boolean} visible True if the bubble should be visible.
|
|
*/
|
|
setVisible(visible: boolean): void;
|
|
|
|
/**
|
|
* Set this warning's text.
|
|
* @param {string} text Warning text (or '' to delete).
|
|
* @param {string} id An ID for this text entry to be able to maintain
|
|
* multiple warnings.
|
|
*/
|
|
setText(text: string, id: string): void;
|
|
|
|
/**
|
|
* Get this warning's texts.
|
|
* @return {string} All texts concatenated into one string.
|
|
*/
|
|
getText(): string;
|
|
|
|
/**
|
|
* Dispose of this warning.
|
|
*/
|
|
dispose(): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.WidgetDiv {
|
|
|
|
/**
|
|
* The HTML container. Set once by Blockly.WidgetDiv.createDom.
|
|
* @type {Element}
|
|
*/
|
|
var DIV: Element;
|
|
|
|
/**
|
|
* Create the widget div and inject it onto the page.
|
|
*/
|
|
function createDom(): void;
|
|
|
|
/**
|
|
* Initialize and display the widget div. Close the old one if needed.
|
|
* @param {!Object} newOwner The object that will be using this container.
|
|
* @param {boolean} rtl Right-to-left (true) or left-to-right (false).
|
|
* @param {Function} dispose Optional cleanup function to be run when the
|
|
* widget is closed.
|
|
*/
|
|
function show(newOwner: Object, rtl: boolean, dispose: Function): void;
|
|
|
|
/**
|
|
* Destroy the widget and hide the div.
|
|
*/
|
|
function hide(): void;
|
|
|
|
/**
|
|
* Is the container visible?
|
|
* @return {boolean} True if visible.
|
|
*/
|
|
function isVisible(): boolean;
|
|
|
|
/**
|
|
* Destroy the widget and hide the div if it is being used by the specified
|
|
* object.
|
|
* @param {!Object} oldOwner The object that was using this container.
|
|
*/
|
|
function hideIfOwner(oldOwner: Object): void;
|
|
|
|
/**
|
|
* Position the widget div based on an anchor rectangle.
|
|
* The widget should be placed adjacent to but not overlapping the anchor
|
|
* rectangle. The preferred position is directly below and aligned to the left
|
|
* (LTR) or right (RTL) side of the anchor.
|
|
* @param {!Object} viewportBBox The bounding rectangle of the current viewport,
|
|
* in window coordinates.
|
|
* @param {!Object} anchorBBox The bounding rectangle of the anchor, in window
|
|
* coordinates.
|
|
* @param {!goog.math.Size} widgetSize The size of the widget that is inside the
|
|
* widget div, in window coordinates.
|
|
* @param {boolean} rtl Whether the workspace is in RTL mode. This determines
|
|
* horizontal alignment.
|
|
* @package
|
|
*/
|
|
function positionWithAnchor(viewportBBox: Object, anchorBBox: Object, widgetSize: goog.math.Size, rtl: boolean): void;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Workspace extends Workspace__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Workspace__Class {
|
|
|
|
/**
|
|
* Class for a workspace. This is a data structure that contains blocks.
|
|
* There is no UI, and can be created headlessly.
|
|
* @param {!Blockly.Options=} opt_options Dictionary of options.
|
|
* @constructor
|
|
*/
|
|
constructor(opt_options?: Blockly.Options);
|
|
|
|
/** @type {string} */
|
|
id: string;
|
|
|
|
/** @type {!Blockly.Options} */
|
|
options: Blockly.Options;
|
|
|
|
/** @type {boolean} */
|
|
RTL: boolean;
|
|
|
|
/** @type {boolean} */
|
|
horizontalLayout: boolean;
|
|
|
|
/** @type {number} */
|
|
toolboxPosition: number;
|
|
|
|
/**
|
|
* @type {!Array.<!Blockly.Events.Abstract>}
|
|
* @protected
|
|
*/
|
|
undoStack_: Blockly.Events.Abstract[];
|
|
|
|
/**
|
|
* @type {!Array.<!Blockly.Events.Abstract>}
|
|
* @protected
|
|
*/
|
|
redoStack_: Blockly.Events.Abstract[];
|
|
|
|
/**
|
|
* The cursor for navigating blocks.
|
|
* @type {!Blockly.Cursor}
|
|
*/
|
|
cursor: Blockly.Cursor;
|
|
|
|
/**
|
|
* Returns `true` if the workspace is visible and `false` if it's headless.
|
|
* @type {boolean}
|
|
*/
|
|
rendered: boolean;
|
|
|
|
/**
|
|
* Returns `true` if the workspace is currently in the process of a bulk clear.
|
|
* @type {boolean}
|
|
* @package
|
|
*/
|
|
isClearing: boolean;
|
|
|
|
/**
|
|
* Maximum number of undo events in stack. `0` turns off undo, `Infinity` sets
|
|
* it to unlimited.
|
|
* @type {number}
|
|
*/
|
|
MAX_UNDO: number;
|
|
|
|
/**
|
|
* Set of databases for rapid lookup of connection locations.
|
|
* @type {Array.<!Blockly.ConnectionDB>}
|
|
*/
|
|
connectionDBList: Blockly.ConnectionDB[];
|
|
|
|
/**
|
|
* Adds cursor for keyboard navigation.
|
|
* @return {!Blockly.Cursor} Cursor for keyboard navigation.
|
|
*/
|
|
createCursor(): Blockly.Cursor;
|
|
|
|
/**
|
|
* Dispose of this workspace.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Add a block to the list of top blocks.
|
|
* @param {!Blockly.Block} block Block to add.
|
|
*/
|
|
addTopBlock(block: Blockly.Block): void;
|
|
|
|
/**
|
|
* Remove a block from the list of top blocks.
|
|
* @param {!Blockly.Block} block Block to remove.
|
|
*/
|
|
removeTopBlock(block: Blockly.Block): void;
|
|
|
|
/**
|
|
* Finds the top-level blocks and returns them. Blocks are optionally sorted
|
|
* by position; top to bottom (with slight LTR or RTL bias).
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} The top-level block objects.
|
|
*/
|
|
getTopBlocks(ordered: boolean): Blockly.Block[];
|
|
|
|
/**
|
|
* Add a block to the list of blocks keyed by type.
|
|
* @param {!Blockly.Block} block Block to add.
|
|
*/
|
|
addTypedBlock(block: Blockly.Block): void;
|
|
|
|
/**
|
|
* Remove a block from the list of blocks keyed by type.
|
|
* @param {!Blockly.Block} block Block to remove.
|
|
*/
|
|
removeTypedBlock(block: Blockly.Block): void;
|
|
|
|
/**
|
|
* Finds the blocks with the associated type and returns them. Blocks are
|
|
* optionally sorted by position; top to bottom (with slight LTR or RTL bias).
|
|
* @param {string} type The type of block to search for.
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} The blocks of the given type.
|
|
*/
|
|
getBlocksByType(type: string, ordered: boolean): Blockly.Block[];
|
|
|
|
/**
|
|
* Add a comment to the list of top comments.
|
|
* @param {!Blockly.WorkspaceComment} comment comment to add.
|
|
* @package
|
|
*/
|
|
addTopComment(comment: Blockly.WorkspaceComment): void;
|
|
|
|
/**
|
|
* Remove a comment from the list of top comments.
|
|
* @param {!Blockly.WorkspaceComment} comment comment to remove.
|
|
* @package
|
|
*/
|
|
removeTopComment(comment: Blockly.WorkspaceComment): void;
|
|
|
|
/**
|
|
* Finds the top-level comments and returns them. Comments are optionally
|
|
* sorted by position; top to bottom (with slight LTR or RTL bias).
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.WorkspaceComment>} The top-level comment objects.
|
|
* @package
|
|
*/
|
|
getTopComments(ordered: boolean): Blockly.WorkspaceComment[];
|
|
|
|
/**
|
|
* Find all blocks in workspace. Blocks are optionally sorted
|
|
* by position; top to bottom (with slight LTR or RTL bias).
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} Array of blocks.
|
|
*/
|
|
getAllBlocks(ordered: boolean): Blockly.Block[];
|
|
|
|
/**
|
|
* Dispose of all blocks and comments in workspace.
|
|
*/
|
|
clear(): void;
|
|
|
|
/**
|
|
* Rename a variable by updating its name in the variable map. Identify the
|
|
* variable to rename with the given ID.
|
|
* @param {string} id ID of the variable to rename.
|
|
* @param {string} newName New variable name.
|
|
*/
|
|
renameVariableById(id: string, newName: string): void;
|
|
|
|
/**
|
|
* Create a variable with a given name, optional type, and optional ID.
|
|
* @param {string} name The name of the variable. This must be unique across
|
|
* variables and procedures.
|
|
* @param {?string=} opt_type The type of the variable like 'int' or 'string'.
|
|
* Does not need to be unique. Field_variable can filter variables based on
|
|
* their type. This will default to '' which is a specific type.
|
|
* @param {?string=} opt_id The unique ID of the variable. This will default to
|
|
* a UUID.
|
|
* @return {Blockly.VariableModel} The newly created variable.
|
|
*/
|
|
createVariable(name: string, opt_type?: string, opt_id?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Find all the uses of the given variable, which is identified by ID.
|
|
* @param {string} id ID of the variable to find.
|
|
* @return {!Array.<!Blockly.Block>} Array of block usages.
|
|
*/
|
|
getVariableUsesById(id: string): Blockly.Block[];
|
|
|
|
/**
|
|
* Delete a variables by the passed in ID and all of its uses from this
|
|
* workspace. May prompt the user for confirmation.
|
|
* @param {string} id ID of variable to delete.
|
|
*/
|
|
deleteVariableById(id: string): void;
|
|
|
|
/**
|
|
* Check whether a variable exists with the given name. The check is
|
|
* case-insensitive.
|
|
* @param {string} _name The name to check for.
|
|
* @return {number} The index of the name in the variable list, or -1 if it is
|
|
* not present.
|
|
* @deprecated April 2017
|
|
*/
|
|
variableIndexOf(_name: string): number;
|
|
|
|
/**
|
|
* Find the variable by the given name and return it. Return null if it is not
|
|
* found.
|
|
* @param {string} name The name to check for.
|
|
* @param {string=} opt_type The type of the variable. If not provided it
|
|
* defaults to the empty string, which is a specific type.
|
|
* @return {Blockly.VariableModel} The variable with the given name.
|
|
*/
|
|
getVariable(name: string, opt_type?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Find the variable by the given ID and return it. Return null if it is not
|
|
* found.
|
|
* @param {string} id The ID to check for.
|
|
* @return {Blockly.VariableModel} The variable with the given ID.
|
|
*/
|
|
getVariableById(id: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Find the variable with the specified type. If type is null, return list of
|
|
* variables with empty string type.
|
|
* @param {?string} type Type of the variables to find.
|
|
* @return {Array.<Blockly.VariableModel>} The sought after variables of the
|
|
* passed in type. An empty array if none are found.
|
|
*/
|
|
getVariablesOfType(type: string): Blockly.VariableModel[];
|
|
|
|
/**
|
|
* Return all variable types.
|
|
* @return {!Array.<string>} List of variable types.
|
|
* @package
|
|
*/
|
|
getVariableTypes(): string[];
|
|
|
|
/**
|
|
* Return all variables of all types.
|
|
* @return {!Array.<!Blockly.VariableModel>} List of variable models.
|
|
*/
|
|
getAllVariables(): Blockly.VariableModel[];
|
|
|
|
/**
|
|
* Returns the horizontal offset of the workspace.
|
|
* Intended for LTR/RTL compatibility in XML.
|
|
* Not relevant for a headless workspace.
|
|
* @return {number} Width.
|
|
*/
|
|
getWidth(): number;
|
|
|
|
/**
|
|
* Obtain a newly created block.
|
|
* @param {?string} prototypeName Name of the language object containing
|
|
* type-specific functions for this block.
|
|
* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
|
|
* create a new ID.
|
|
* @return {!Blockly.Block} The created block.
|
|
*/
|
|
newBlock(prototypeName: string, opt_id?: string): Blockly.Block;
|
|
|
|
/**
|
|
* The number of blocks that may be added to the workspace before reaching
|
|
* the maxBlocks.
|
|
* @return {number} Number of blocks left.
|
|
*/
|
|
remainingCapacity(): number;
|
|
|
|
/**
|
|
* The number of blocks of the given type that may be added to the workspace
|
|
* before reaching the maxInstances allowed for that type.
|
|
* @param {string} type Type of block to return capacity for.
|
|
* @return {number} Number of blocks of type left.
|
|
*/
|
|
remainingCapacityOfType(type: string): number;
|
|
|
|
/**
|
|
* Check if there is remaining capacity for blocks of the given counts to be
|
|
* created. If the total number of blocks represented by the map is more than
|
|
* the total remaining capacity, it returns false. If a type count is more
|
|
* than the remaining capacity for that type, it returns false.
|
|
* @param {!Object} typeCountsMap A map of types to counts (usually representing
|
|
* blocks to be created).
|
|
* @return {boolean} True if there is capacity for the given map,
|
|
* false otherwise.
|
|
*/
|
|
isCapacityAvailable(typeCountsMap: Object): boolean;
|
|
|
|
/**
|
|
* Checks if the workspace has any limits on the maximum number of blocks,
|
|
* or the maximum number of blocks of specific types.
|
|
* @return {boolean} True if it has block limits, false otherwise.
|
|
*/
|
|
hasBlockLimits(): boolean;
|
|
|
|
/**
|
|
* Undo or redo the previous action.
|
|
* @param {boolean} redo False if undo, true if redo.
|
|
*/
|
|
undo(redo: boolean): void;
|
|
|
|
/**
|
|
* Clear the undo/redo stacks.
|
|
*/
|
|
clearUndo(): void;
|
|
|
|
/**
|
|
* When something in this workspace changes, call a function.
|
|
* Note that there may be a few recent events already on the stack. Thus the
|
|
* new change listener might be called with events that occurred a few
|
|
* milliseconds before the change listener was added.
|
|
* @param {!Function} func Function to call.
|
|
* @return {!Function} Obsolete return value, ignore.
|
|
*/
|
|
addChangeListener(func: Function): Function;
|
|
|
|
/**
|
|
* Stop listening for this workspace's changes.
|
|
* @param {Function} func Function to stop calling.
|
|
*/
|
|
removeChangeListener(func: Function): void;
|
|
|
|
/**
|
|
* Fire a change event.
|
|
* @param {!Blockly.Events.Abstract} event Event to fire.
|
|
*/
|
|
fireChangeListener(event: Blockly.Events.Abstract): void;
|
|
|
|
/**
|
|
* Find the block on this workspace with the specified ID.
|
|
* @param {string} id ID of block to find.
|
|
* @return {Blockly.Block} The sought after block, or null if not found.
|
|
*/
|
|
getBlockById(id: string): Blockly.Block;
|
|
|
|
/**
|
|
* Find the comment on this workspace with the specified ID.
|
|
* @param {string} id ID of comment to find.
|
|
* @return {Blockly.WorkspaceComment} The sought after comment, or null if not
|
|
* found.
|
|
* @package
|
|
*/
|
|
getCommentById(id: string): Blockly.WorkspaceComment;
|
|
|
|
/**
|
|
* Checks whether all value and statement inputs in the workspace are filled
|
|
* with blocks.
|
|
* @param {boolean=} opt_shadowBlocksAreFilled An optional argument controlling
|
|
* whether shadow blocks are counted as filled. Defaults to true.
|
|
* @return {boolean} True if all inputs are filled, false otherwise.
|
|
*/
|
|
allInputsFilled(opt_shadowBlocksAreFilled?: boolean): boolean;
|
|
|
|
/**
|
|
* Return the variable map that contains "potential" variables.
|
|
* These exist in the flyout but not in the workspace.
|
|
* @return {Blockly.VariableMap} The potential variable map.
|
|
* @package
|
|
*/
|
|
getPotentialVariableMap(): Blockly.VariableMap;
|
|
|
|
/**
|
|
* Create and store the potential variable map for this workspace.
|
|
* @package
|
|
*/
|
|
createPotentialVariableMap(): void;
|
|
|
|
/**
|
|
* Return the map of all variables on the workspace.
|
|
* @return {Blockly.VariableMap} The variable map.
|
|
*/
|
|
getVariableMap(): Blockly.VariableMap;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.Workspace {
|
|
|
|
/**
|
|
* Angle away from the horizontal to sweep for blocks. Order of execution is
|
|
* generally top to bottom, but a small angle changes the scan to give a bit of
|
|
* a left to right bias (reversed in RTL). Units are in degrees.
|
|
* See: https://tvtropes.org/pmwiki/pmwiki.php/Main/DiagonalBilling
|
|
*/
|
|
var SCAN_ANGLE: any /*missing*/;
|
|
|
|
/**
|
|
* Find the workspace with the specified ID.
|
|
* @param {string} id ID of workspace to find.
|
|
* @return {Blockly.Workspace} The sought after workspace or null if not found.
|
|
*/
|
|
function getById(id: string): Blockly.Workspace;
|
|
|
|
/**
|
|
* Find all workspaces.
|
|
* @return {!Array.<!Blockly.Workspace>} Array of workspaces.
|
|
*/
|
|
function getAll(): Blockly.Workspace[];
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class WorkspaceAudio extends WorkspaceAudio__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class WorkspaceAudio__Class {
|
|
|
|
/**
|
|
* Class for loading, storing, and playing audio for a workspace.
|
|
* @param {Blockly.WorkspaceSvg} parentWorkspace The parent of the workspace
|
|
* this audio object belongs to, or null.
|
|
* @constructor
|
|
*/
|
|
constructor(parentWorkspace: Blockly.WorkspaceSvg);
|
|
|
|
/**
|
|
* Dispose of this audio manager.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Load an audio file. Cache it, ready for instantaneous playing.
|
|
* @param {!Array.<string>} filenames List of file types in decreasing order of
|
|
* preference (i.e. increasing size). E.g. ['media/go.mp3', 'media/go.wav']
|
|
* Filenames include path from Blockly's root. File extensions matter.
|
|
* @param {string} name Name of sound.
|
|
*/
|
|
load(filenames: string[], name: string): void;
|
|
|
|
/**
|
|
* Preload all the audio files so that they play quickly when asked for.
|
|
* @package
|
|
*/
|
|
preload(): void;
|
|
|
|
/**
|
|
* Play a named sound at specified volume. If volume is not specified,
|
|
* use full volume (1).
|
|
* @param {string} name Name of sound.
|
|
* @param {number=} opt_volume Volume of sound (0-1).
|
|
*/
|
|
play(name: string, opt_volume?: number): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class WorkspaceComment extends WorkspaceComment__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class WorkspaceComment__Class {
|
|
|
|
/**
|
|
* Class for a workspace comment.
|
|
* @param {!Blockly.Workspace} workspace The block's workspace.
|
|
* @param {string} content The content of this workspace comment.
|
|
* @param {number} height Height of the comment.
|
|
* @param {number} width Width of the comment.
|
|
* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
|
|
* create a new ID.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, content: string, height: number, width: number, opt_id?: string);
|
|
|
|
/** @type {string} */
|
|
id: string;
|
|
|
|
/**
|
|
* The comment's position in workspace units. (0, 0) is at the workspace's
|
|
* origin; scale does not change this value.
|
|
* @type {!Blockly.utils.Coordinate}
|
|
* @protected
|
|
*/
|
|
xy_: Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* @type {!Blockly.Workspace}
|
|
*/
|
|
workspace: Blockly.Workspace;
|
|
|
|
/**
|
|
* @protected
|
|
* @type {boolean}
|
|
*/
|
|
RTL: boolean;
|
|
|
|
/**
|
|
* @protected
|
|
* @type {string}
|
|
*/
|
|
content_: string;
|
|
|
|
/**
|
|
* @package
|
|
* @type {boolean}
|
|
*/
|
|
isComment: boolean;
|
|
|
|
/**
|
|
* Dispose of this comment.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Get comment height.
|
|
* @return {number} Comment height.
|
|
* @package
|
|
*/
|
|
getHeight(): number;
|
|
|
|
/**
|
|
* Set comment height.
|
|
* @param {number} height Comment height.
|
|
* @package
|
|
*/
|
|
setHeight(height: number): void;
|
|
|
|
/**
|
|
* Get comment width.
|
|
* @return {number} Comment width.
|
|
* @package
|
|
*/
|
|
getWidth(): number;
|
|
|
|
/**
|
|
* Set comment width.
|
|
* @param {number} width comment width.
|
|
* @package
|
|
*/
|
|
setWidth(width: number): void;
|
|
|
|
/**
|
|
* Get stored location.
|
|
* @return {!Blockly.utils.Coordinate} The comment's stored location.
|
|
* This is not valid if the comment is currently being dragged.
|
|
* @package
|
|
*/
|
|
getXY(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Move a comment by a relative offset.
|
|
* @param {number} dx Horizontal offset, in workspace units.
|
|
* @param {number} dy Vertical offset, in workspace units.
|
|
* @package
|
|
*/
|
|
moveBy(dx: number, dy: number): void;
|
|
|
|
/**
|
|
* Get whether this comment is deletable or not.
|
|
* @return {boolean} True if deletable.
|
|
* @package
|
|
*/
|
|
isDeletable(): boolean;
|
|
|
|
/**
|
|
* Set whether this comment is deletable or not.
|
|
* @param {boolean} deletable True if deletable.
|
|
* @package
|
|
*/
|
|
setDeletable(deletable: boolean): void;
|
|
|
|
/**
|
|
* Get whether this comment is movable or not.
|
|
* @return {boolean} True if movable.
|
|
* @package
|
|
*/
|
|
isMovable(): boolean;
|
|
|
|
/**
|
|
* Set whether this comment is movable or not.
|
|
* @param {boolean} movable True if movable.
|
|
* @package
|
|
*/
|
|
setMovable(movable: boolean): void;
|
|
|
|
/**
|
|
* Returns this comment's text.
|
|
* @return {string} Comment text.
|
|
* @package
|
|
*/
|
|
getContent(): string;
|
|
|
|
/**
|
|
* Set this comment's content.
|
|
* @param {string} content Comment content.
|
|
* @package
|
|
*/
|
|
setContent(content: string): void;
|
|
|
|
/**
|
|
* Encode a comment subtree as XML with XY coordinates.
|
|
* @param {boolean=} opt_noId True if the encoder should skip the comment ID.
|
|
* @return {!Element} Tree of XML elements.
|
|
* @package
|
|
*/
|
|
toXmlWithXY(opt_noId?: boolean): Element;
|
|
|
|
/**
|
|
* Encode a comment subtree as XML, but don't serialize the XY coordinates.
|
|
* This method avoids some expensive metrics-related calls that are made in
|
|
* toXmlWithXY().
|
|
* @param {boolean=} opt_noId True if the encoder should skip the comment ID.
|
|
* @return {!Element} Tree of XML elements.
|
|
* @package
|
|
*/
|
|
toXml(opt_noId?: boolean): Element;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.WorkspaceComment {
|
|
|
|
/**
|
|
* Fire a create event for the given workspace comment, if comments are enabled.
|
|
* @param {!Blockly.WorkspaceComment} comment The comment that was just created.
|
|
* @package
|
|
*/
|
|
function fireCreateEvent(comment: Blockly.WorkspaceComment): void;
|
|
|
|
/**
|
|
* Decode an XML comment tag and create a comment on the workspace.
|
|
* @param {!Element} xmlComment XML comment element.
|
|
* @param {!Blockly.Workspace} workspace The workspace.
|
|
* @return {!Blockly.WorkspaceComment} The created workspace comment.
|
|
* @package
|
|
*/
|
|
function fromXml(xmlComment: Element, workspace: Blockly.Workspace): Blockly.WorkspaceComment;
|
|
|
|
/**
|
|
* Decode an XML comment tag and return the results in an object.
|
|
* @param {!Element} xml XML comment element.
|
|
* @return {{w: number, h: number, x: number, y: number, content: string}} An
|
|
* object containing the id, size, position, and comment string.
|
|
* @package
|
|
*/
|
|
function parseAttributes(xml: Element): {w: number; h: number; x: number; y: number; content: string};
|
|
}
|
|
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class WorkspaceCommentSvg extends WorkspaceCommentSvg__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class WorkspaceCommentSvg__Class extends Blockly.WorkspaceComment__Class {
|
|
|
|
/**
|
|
* Class for a workspace comment's SVG representation.
|
|
* @param {!Blockly.Workspace} workspace The block's workspace.
|
|
* @param {string} content The content of this workspace comment.
|
|
* @param {number} height Height of the comment.
|
|
* @param {number} width Width of the comment.
|
|
* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
|
|
* create a new ID.
|
|
* @extends {Blockly.WorkspaceComment}
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, content: string, height: number, width: number, opt_id?: string);
|
|
|
|
/**
|
|
* Dispose of this comment.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Create and initialize the SVG representation of a workspace comment.
|
|
* May be called more than once.
|
|
* @package
|
|
*/
|
|
initSvg(): void;
|
|
|
|
/**
|
|
* Select this comment. Highlight it visually.
|
|
* @package
|
|
*/
|
|
select(): void;
|
|
|
|
/**
|
|
* Unselect this comment. Remove its highlighting.
|
|
* @package
|
|
*/
|
|
unselect(): void;
|
|
|
|
/**
|
|
* Select this comment. Highlight it visually.
|
|
* @package
|
|
*/
|
|
addSelect(): void;
|
|
|
|
/**
|
|
* Unselect this comment. Remove its highlighting.
|
|
* @package
|
|
*/
|
|
removeSelect(): void;
|
|
|
|
/**
|
|
* Focus this comment. Highlight it visually.
|
|
* @package
|
|
*/
|
|
addFocus(): void;
|
|
|
|
/**
|
|
* Unfocus this comment. Remove its highlighting.
|
|
* @package
|
|
*/
|
|
removeFocus(): void;
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this comment relative to
|
|
* the drawing surface's origin (0,0), in workspace units.
|
|
* If the comment is on the workspace, (0, 0) is the origin of the workspace
|
|
* coordinate system.
|
|
* This does not change with workspace scale.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties in
|
|
* workspace coordinates.
|
|
* @package
|
|
*/
|
|
getRelativeToSurfaceXY(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Move a comment by a relative offset.
|
|
* @param {number} dx Horizontal offset, in workspace units.
|
|
* @param {number} dy Vertical offset, in workspace units.
|
|
* @package
|
|
*/
|
|
moveBy(dx: number, dy: number): void;
|
|
|
|
/**
|
|
* Transforms a comment by setting the translation on the transform attribute
|
|
* of the block's SVG.
|
|
* @param {number} x The x coordinate of the translation in workspace units.
|
|
* @param {number} y The y coordinate of the translation in workspace units.
|
|
* @package
|
|
*/
|
|
translate(x: number, y: number): void;
|
|
|
|
/**
|
|
* Move this comment during a drag, taking into account whether we are using a
|
|
* drag surface to translate blocks.
|
|
* @param {Blockly.BlockDragSurfaceSvg} dragSurface The surface that carries
|
|
* rendered items during a drag, or null if no drag surface is in use.
|
|
* @param {!Blockly.utils.Coordinate} newLoc The location to translate to, in
|
|
* workspace coordinates.
|
|
* @package
|
|
*/
|
|
moveDuringDrag(dragSurface: Blockly.BlockDragSurfaceSvg, newLoc: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Move the bubble group to the specified location in workspace coordinates.
|
|
* @param {number} x The x position to move to.
|
|
* @param {number} y The y position to move to.
|
|
* @package
|
|
*/
|
|
moveTo(x: number, y: number): void;
|
|
|
|
/**
|
|
* Returns the coordinates of a bounding box describing the dimensions of this
|
|
* comment.
|
|
* Coordinate system: workspace coordinates.
|
|
* @return {!Blockly.utils.Rect} Object with coordinates of the bounding box.
|
|
* @package
|
|
*/
|
|
getBoundingRectangle(): Blockly.utils.Rect;
|
|
|
|
/**
|
|
* Add or remove the UI indicating if this comment is movable or not.
|
|
* @package
|
|
*/
|
|
updateMovable(): void;
|
|
|
|
/**
|
|
* Set whether this comment is movable or not.
|
|
* @param {boolean} movable True if movable.
|
|
* @package
|
|
*/
|
|
setMovable(movable: boolean): void;
|
|
|
|
/**
|
|
* Recursively adds or removes the dragging class to this node and its children.
|
|
* @param {boolean} adding True if adding, false if removing.
|
|
* @package
|
|
*/
|
|
setDragging(adding: boolean): void;
|
|
|
|
/**
|
|
* Return the root node of the SVG or null if none exists.
|
|
* @return {Element} The root SVG node (probably a group).
|
|
* @package
|
|
*/
|
|
getSvgRoot(): Element;
|
|
|
|
/**
|
|
* Returns this comment's text.
|
|
* @return {string} Comment text.
|
|
* @package
|
|
*/
|
|
getContent(): string;
|
|
|
|
/**
|
|
* Set this comment's content.
|
|
* @param {string} content Comment content.
|
|
* @package
|
|
*/
|
|
setContent(content: string): void;
|
|
|
|
/**
|
|
* Update the cursor over this comment by adding or removing a class.
|
|
* @param {boolean} enable True if the delete cursor should be shown, false
|
|
* otherwise.
|
|
* @package
|
|
*/
|
|
setDeleteStyle(enable: boolean): void;
|
|
|
|
/**
|
|
* Encode a comment subtree as XML with XY coordinates.
|
|
* @param {boolean=} opt_noId True if the encoder should skip the comment ID.
|
|
* @return {!Element} Tree of XML elements.
|
|
* @package
|
|
*/
|
|
toXmlWithXY(opt_noId?: boolean): Element;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.WorkspaceCommentSvg {
|
|
|
|
/**
|
|
* The width and height to use to size a workspace comment when it is first
|
|
* added, before it has been edited by the user.
|
|
* @type {number}
|
|
* @package
|
|
*/
|
|
var DEFAULT_SIZE: number;
|
|
|
|
/**
|
|
* Decode an XML comment tag and create a rendered comment on the workspace.
|
|
* @param {!Element} xmlComment XML comment element.
|
|
* @param {!Blockly.Workspace} workspace The workspace.
|
|
* @param {number=} opt_wsWidth The width of the workspace, which is used to
|
|
* position comments correctly in RTL.
|
|
* @return {!Blockly.WorkspaceCommentSvg} The created workspace comment.
|
|
* @package
|
|
*/
|
|
function fromXml(xmlComment: Element, workspace: Blockly.Workspace, opt_wsWidth?: number): Blockly.WorkspaceCommentSvg;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class WorkspaceDragSurfaceSvg extends WorkspaceDragSurfaceSvg__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class WorkspaceDragSurfaceSvg__Class {
|
|
|
|
/**
|
|
* Blocks are moved into this SVG during a drag, improving performance.
|
|
* The entire SVG is translated using CSS transforms instead of SVG so the
|
|
* blocks are never repainted during drag improving performance.
|
|
* @param {!Element} container Containing element.
|
|
* @constructor
|
|
*/
|
|
constructor(container: Element);
|
|
|
|
/**
|
|
* Dom structure when the workspace is being dragged. If there is no drag in
|
|
* progress, the SVG is empty and display: none.
|
|
* <svg class="blocklyWsDragSurface" style=transform:translate3d(...)>
|
|
* <g class="blocklyBlockCanvas"></g>
|
|
* <g class="blocklyBubbleCanvas">/g>
|
|
* </svg>
|
|
*/
|
|
SVG_: any /*missing*/;
|
|
|
|
/**
|
|
* Create the drag surface and inject it into the container.
|
|
*/
|
|
createDom(): void;
|
|
|
|
/**
|
|
* Translate the entire drag surface during a drag.
|
|
* We translate the drag surface instead of the blocks inside the surface
|
|
* so that the browser avoids repainting the SVG.
|
|
* Because of this, the drag coordinates must be adjusted by scale.
|
|
* @param {number} x X translation for the entire surface
|
|
* @param {number} y Y translation for the entire surface
|
|
* @package
|
|
*/
|
|
translateSurface(x: number, y: number): void;
|
|
|
|
/**
|
|
* Reports the surface translation in scaled workspace coordinates.
|
|
* Use this when finishing a drag to return blocks to the correct position.
|
|
* @return {!Blockly.utils.Coordinate} Current translation of the surface
|
|
* @package
|
|
*/
|
|
getSurfaceTranslation(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Move the blockCanvas and bubbleCanvas out of the surface SVG and on to
|
|
* newSurface.
|
|
* @param {SVGElement} newSurface The element to put the drag surface contents
|
|
* into.
|
|
* @package
|
|
*/
|
|
clearAndHide(newSurface: SVGElement): void;
|
|
|
|
/**
|
|
* Set the SVG to have the block canvas and bubble canvas in it and then
|
|
* show the surface.
|
|
* @param {!Element} blockCanvas The block canvas <g> element from the
|
|
* workspace.
|
|
* @param {!Element} bubbleCanvas The <g> element that contains the bubbles.
|
|
* @param {Element} previousSibling The element to insert the block canvas and
|
|
bubble canvas after when it goes back in the DOM at the end of a drag.
|
|
* @param {number} width The width of the workspace SVG element.
|
|
* @param {number} height The height of the workspace SVG element.
|
|
* @param {number} scale The scale of the workspace being dragged.
|
|
* @package
|
|
*/
|
|
setContentsAndShow(blockCanvas: Element, bubbleCanvas: Element, previousSibling: Element, width: number, height: number, scale: number): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class WorkspaceDragger extends WorkspaceDragger__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class WorkspaceDragger__Class {
|
|
|
|
/**
|
|
* Class for a workspace dragger. It moves the workspace around when it is
|
|
* being dragged by a mouse or touch.
|
|
* Note that the workspace itself manages whether or not it has a drag surface
|
|
* and how to do translations based on that. This simply passes the right
|
|
* commands based on events.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace to drag.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.WorkspaceSvg);
|
|
|
|
/**
|
|
* Sever all links from this object.
|
|
* @package
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Start dragging the workspace.
|
|
* @package
|
|
*/
|
|
startDrag(): void;
|
|
|
|
/**
|
|
* Finish dragging the workspace and put everything back where it belongs.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel coordinates.
|
|
* @package
|
|
*/
|
|
endDrag(currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Move the workspace based on the most recent mouse movements.
|
|
* @param {!Blockly.utils.Coordinate} currentDragDeltaXY How far the pointer has
|
|
* moved from the position at the start of the drag, in pixel coordinates.
|
|
* @package
|
|
*/
|
|
drag(currentDragDeltaXY: Blockly.utils.Coordinate): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
class FinishedLoading extends FinishedLoading__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class FinishedLoading__Class {
|
|
|
|
/**
|
|
* Class for a finished loading event.
|
|
* Used to notify the developer when the workspace has finished loading (i.e
|
|
* domToWorkspace).
|
|
* Finished loading events do not record undo or redo.
|
|
* @param {!Blockly.Workspace} workspace The workspace that has finished
|
|
* loading.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace);
|
|
|
|
/**
|
|
* The workspace identifier for this event.
|
|
* @type {string}
|
|
*/
|
|
workspaceId: string;
|
|
|
|
/**
|
|
* The event group id for the group this event belongs to. Groups define
|
|
* events that should be treated as an single action from the user's
|
|
* perspective, and should be undone together.
|
|
* @type {string}
|
|
*/
|
|
group: string;
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class WorkspaceSvg extends WorkspaceSvg__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class WorkspaceSvg__Class extends Blockly.Workspace__Class {
|
|
|
|
/**
|
|
* Class for a workspace. This is an onscreen area with optional trashcan,
|
|
* scrollbars, bubbles, and dragging.
|
|
* @param {!Blockly.Options} options Dictionary of options.
|
|
* @param {Blockly.BlockDragSurfaceSvg=} opt_blockDragSurface Drag surface for
|
|
* blocks.
|
|
* @param {Blockly.WorkspaceDragSurfaceSvg=} opt_wsDragSurface Drag surface for
|
|
* the workspace.
|
|
* @extends {Blockly.Workspace}
|
|
* @constructor
|
|
*/
|
|
constructor(options: Blockly.Options, opt_blockDragSurface?: Blockly.BlockDragSurfaceSvg, opt_wsDragSurface?: Blockly.WorkspaceDragSurfaceSvg);
|
|
|
|
/**
|
|
* The marker that shows where a user has marked while navigating blocks.
|
|
* @type {!Blockly.CursorSvg}
|
|
*/
|
|
marker: Blockly.CursorSvg;
|
|
|
|
/**
|
|
* A wrapper function called when a resize event occurs.
|
|
* You can pass the result to `unbindEvent_`.
|
|
* @type {Array.<!Array>}
|
|
*/
|
|
resizeHandlerWrapper_: any[][];
|
|
|
|
/**
|
|
* The render status of an SVG workspace.
|
|
* Returns `false` for headless workspaces and true for instances of
|
|
* `Blockly.WorkspaceSvg`.
|
|
* @type {boolean}
|
|
*/
|
|
rendered: boolean;
|
|
|
|
/**
|
|
* Is this workspace the surface for a flyout?
|
|
* @type {boolean}
|
|
*/
|
|
isFlyout: boolean;
|
|
|
|
/**
|
|
* Is this workspace the surface for a mutator?
|
|
* @type {boolean}
|
|
* @package
|
|
*/
|
|
isMutator: boolean;
|
|
|
|
/**
|
|
* Current horizontal scrolling offset in pixel units, relative to the
|
|
* workspace origin.
|
|
*
|
|
* It is useful to think about a view, and a canvas moving beneath that
|
|
* view. As the canvas moves right, this value becomes more positive, and
|
|
* the view is now "seeing" the left side of the canvas. As the canvas moves
|
|
* left, this value becomes more negative, and the view is now "seeing" the
|
|
* right side of the canvas.
|
|
*
|
|
* The confusing thing about this value is that it does not, and must not
|
|
* include the absoluteLeft offset. This is because it is used to calculate
|
|
* the viewLeft value.
|
|
*
|
|
* The viewLeft is relative to the workspace origin (although in pixel
|
|
* units). The workspace origin is the top-left corner of the workspace (at
|
|
* least when it is enabled). It is shifted from the top-left of the blocklyDiv
|
|
* so as not to be beneath the toolbox.
|
|
*
|
|
* When the workspace is enabled the viewLeft and workspace origin are at
|
|
* the same X location. As the canvas slides towards the right beneath the view
|
|
* this value (scrollX) becomes more positive, and the viewLeft becomes more
|
|
* negative relative to the workspace origin (imagine the workspace origin
|
|
* as a dot on the canvas sliding to the right as the canvas moves).
|
|
*
|
|
* So if the scrollX were to include the absoluteLeft this would in a way
|
|
* "unshift" the workspace origin. This means that the viewLeft would be
|
|
* representing the left edge of the blocklyDiv, rather than the left edge
|
|
* of the workspace.
|
|
*
|
|
* @type {number}
|
|
*/
|
|
scrollX: number;
|
|
|
|
/**
|
|
* Current vertical scrolling offset in pixel units, relative to the
|
|
* workspace origin.
|
|
*
|
|
* It is useful to think about a view, and a canvas moving beneath that
|
|
* view. As the canvas moves down, this value becomes more positive, and the
|
|
* view is now "seeing" the upper part of the canvas. As the canvas moves
|
|
* up, this value becomes more negative, and the view is "seeing" the lower
|
|
* part of the canvas.
|
|
*
|
|
* This confusing thing about this value is that it does not, and must not
|
|
* include the absoluteTop offset. This is because it is used to calculate
|
|
* the viewTop value.
|
|
*
|
|
* The viewTop is relative to the workspace origin (although in pixel
|
|
* units). The workspace origin is the top-left corner of the workspace (at
|
|
* least when it is enabled). It is shifted from the top-left of the
|
|
* blocklyDiv so as not to be beneath the toolbox.
|
|
*
|
|
* When the workspace is enabled the viewTop and workspace origin are at the
|
|
* same Y location. As the canvas slides towards the bottom this value
|
|
* (scrollY) becomes more positive, and the viewTop becomes more negative
|
|
* relative to the workspace origin (image in the workspace origin as a dot
|
|
* on the canvas sliding downwards as the canvas moves).
|
|
*
|
|
* So if the scrollY were to include the absoluteTop this would in a way
|
|
* "unshift" the workspace origin. This means that the viewTop would be
|
|
* representing the top edge of the blocklyDiv, rather than the top edge of
|
|
* the workspace.
|
|
*
|
|
* @type {number}
|
|
*/
|
|
scrollY: number;
|
|
|
|
/**
|
|
* Horizontal scroll value when scrolling started in pixel units.
|
|
* @type {number}
|
|
*/
|
|
startScrollX: number;
|
|
|
|
/**
|
|
* Vertical scroll value when scrolling started in pixel units.
|
|
* @type {number}
|
|
*/
|
|
startScrollY: number;
|
|
|
|
/**
|
|
* Current scale.
|
|
* @type {number}
|
|
*/
|
|
scale: number;
|
|
|
|
/** @type {Blockly.Trashcan} */
|
|
trashcan: Blockly.Trashcan;
|
|
|
|
/**
|
|
* This workspace's scrollbars, if they exist.
|
|
* @type {Blockly.ScrollbarPair}
|
|
*/
|
|
scrollbar: Blockly.ScrollbarPair;
|
|
|
|
/**
|
|
* Developers may define this function to add custom menu options to the
|
|
* workspace's context menu or edit the workspace-created set of menu options.
|
|
* @param {!Array.<!Object>} options List of menu options to add to.
|
|
*/
|
|
configureContextMenu(options: Object[]): void;
|
|
|
|
/**
|
|
* In a flyout, the target workspace where blocks should be placed after a drag.
|
|
* Otherwise null.
|
|
* @type {Blockly.WorkspaceSvg}
|
|
* @package
|
|
*/
|
|
targetWorkspace: Blockly.WorkspaceSvg;
|
|
|
|
/**
|
|
* Adds cursor for keyboard navigation.
|
|
* @return {!Blockly.CursorSvg} Cursor for keyboard navigation.
|
|
*/
|
|
createCursor(): Blockly.CursorSvg;
|
|
|
|
/**
|
|
* Adds marker for keyboard navigation.
|
|
* @return {!Blockly.CursorSvg} Marker for keyboard navigation.
|
|
*/
|
|
createMarker(): Blockly.CursorSvg;
|
|
|
|
/**
|
|
* Getter for the inverted screen CTM.
|
|
* @return {SVGMatrix} The matrix to use in mouseToSvg
|
|
*/
|
|
getInverseScreenCTM(): SVGMatrix;
|
|
|
|
/**
|
|
* Mark the inverse screen CTM as dirty.
|
|
*/
|
|
updateInverseScreenCTM(): void;
|
|
|
|
/**
|
|
* Getter for isVisible
|
|
* @return {boolean} Whether the workspace is visible.
|
|
* False if the workspace has been hidden by calling `setVisible(false)`.
|
|
*/
|
|
isVisible(): boolean;
|
|
|
|
/**
|
|
* Return the position of the workspace origin relative to the injection div
|
|
* origin in pixels.
|
|
* The workspace origin is where a block would render at position (0, 0).
|
|
* It is not the upper left corner of the workspace SVG.
|
|
* @return {!Blockly.utils.Coordinate} Offset in pixels.
|
|
* @package
|
|
*/
|
|
getOriginOffsetInPixels(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Return the injection div that is a parent of this workspace.
|
|
* Walks the DOM the first time it's called, then returns a cached value.
|
|
* @return {!Element} The first parent div with 'injectionDiv' in the name.
|
|
* @package
|
|
*/
|
|
getInjectionDiv(): Element;
|
|
|
|
/**
|
|
* Save resize handler data so we can delete it later in dispose.
|
|
* @param {!Array.<!Array>} handler Data that can be passed to unbindEvent_.
|
|
*/
|
|
setResizeHandlerWrapper(handler: any[][]): void;
|
|
|
|
/**
|
|
* Create the workspace DOM elements.
|
|
* @param {string=} opt_backgroundClass Either 'blocklyMainBackground' or
|
|
* 'blocklyMutatorBackground'.
|
|
* @return {!Element} The workspace's SVG group.
|
|
*/
|
|
createDom(opt_backgroundClass?: string): Element;
|
|
|
|
/**
|
|
* <g class="blocklyWorkspace">
|
|
* <rect class="blocklyMainBackground" height="100%" width="100%"></rect>
|
|
* [Trashcan and/or flyout may go here]
|
|
* <g class="blocklyBlockCanvas"></g>
|
|
* <g class="blocklyBubbleCanvas"></g>
|
|
* </g>
|
|
* @type {SVGElement}
|
|
*/
|
|
svgGroup_: SVGElement;
|
|
|
|
/** @type {SVGElement} */
|
|
svgBackground_: SVGElement;
|
|
|
|
/** @type {SVGElement} */
|
|
svgBlockCanvas_: SVGElement;
|
|
|
|
/** @type {SVGElement} */
|
|
svgBubbleCanvas_: SVGElement;
|
|
|
|
/**
|
|
* Dispose of this workspace.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Add a trashcan.
|
|
* @package
|
|
*/
|
|
addTrashcan(): void;
|
|
|
|
/**
|
|
* Add zoom controls.
|
|
* @package
|
|
*/
|
|
addZoomControls(): void;
|
|
|
|
/** @type {Blockly.ZoomControls} */
|
|
zoomControls_: Blockly.ZoomControls;
|
|
|
|
/**
|
|
* Getter for the flyout associated with this workspace. This flyout may be
|
|
* owned by either the toolbox or the workspace, depending on toolbox
|
|
* configuration. It will be null if there is no flyout.
|
|
* @return {Blockly.Flyout} The flyout on this workspace.
|
|
* @package
|
|
*/
|
|
getFlyout(): Blockly.Flyout;
|
|
|
|
/**
|
|
* Getter for the toolbox associated with this workspace, if one exists.
|
|
* @return {Blockly.Toolbox} The toolbox on this workspace.
|
|
* @package
|
|
*/
|
|
getToolbox(): Blockly.Toolbox;
|
|
|
|
/**
|
|
* If enabled, resize the parts of the workspace that change when the workspace
|
|
* contents (e.g. block positions) change. This will also scroll the
|
|
* workspace contents if needed.
|
|
* @package
|
|
*/
|
|
resizeContents(): void;
|
|
|
|
/**
|
|
* Resize and reposition all of the workspace chrome (toolbox,
|
|
* trash, scrollbars etc.)
|
|
* This should be called when something changes that
|
|
* requires recalculating dimensions and positions of the
|
|
* trash, zoom, toolbox, etc. (e.g. window resize).
|
|
*/
|
|
resize(): void;
|
|
|
|
/**
|
|
* Resizes and repositions workspace chrome if the page has a new
|
|
* scroll position.
|
|
* @package
|
|
*/
|
|
updateScreenCalculationsIfScrolled(): void;
|
|
|
|
/**
|
|
* Get the SVG element that forms the drawing surface.
|
|
* @return {!Element} SVG element.
|
|
*/
|
|
getCanvas(): Element;
|
|
|
|
/**
|
|
* Get the SVG element that forms the bubble surface.
|
|
* @return {!SVGGElement} SVG element.
|
|
*/
|
|
getBubbleCanvas(): SVGGElement;
|
|
|
|
/**
|
|
* Get the SVG element that contains this workspace.
|
|
* @return {Element} SVG element.
|
|
*/
|
|
getParentSvg(): Element;
|
|
|
|
/**
|
|
* Translate this workspace to new coordinates.
|
|
* @param {number} x Horizontal translation, in pixel units relative to the
|
|
* top left of the Blockly div.
|
|
* @param {number} y Vertical translation, in pixel units relative to the
|
|
* top left of the Blockly div.
|
|
*/
|
|
translate(x: number, y: number): void;
|
|
|
|
/**
|
|
* Called at the end of a workspace drag to take the contents
|
|
* out of the drag surface and put them back into the workspace SVG.
|
|
* Does nothing if the workspace drag surface is not enabled.
|
|
* @package
|
|
*/
|
|
resetDragSurface(): void;
|
|
|
|
/**
|
|
* Called at the beginning of a workspace drag to move contents of
|
|
* the workspace to the drag surface.
|
|
* Does nothing if the drag surface is not enabled.
|
|
* @package
|
|
*/
|
|
setupDragSurface(): void;
|
|
|
|
/**
|
|
* @return {Blockly.BlockDragSurfaceSvg} This workspace's block drag surface,
|
|
* if one is in use.
|
|
* @package
|
|
*/
|
|
getBlockDragSurface(): Blockly.BlockDragSurfaceSvg;
|
|
|
|
/**
|
|
* Returns the horizontal offset of the workspace.
|
|
* Intended for LTR/RTL compatibility in XML.
|
|
* @return {number} Width.
|
|
*/
|
|
getWidth(): number;
|
|
|
|
/**
|
|
* Toggles the visibility of the workspace.
|
|
* Currently only intended for main workspace.
|
|
* @param {boolean} isVisible True if workspace should be visible.
|
|
*/
|
|
setVisible(isVisible: boolean): void;
|
|
|
|
/**
|
|
* Render all blocks in workspace.
|
|
*/
|
|
render(): void;
|
|
|
|
/**
|
|
* Was used back when block highlighting (for execution) and block selection
|
|
* (for editing) were the same thing.
|
|
* Any calls of this function can be deleted.
|
|
* @deprecated October 2016
|
|
*/
|
|
traceOn(): void;
|
|
|
|
/**
|
|
* Highlight or unhighlight a block in the workspace. Block highlighting is
|
|
* often used to visually mark blocks currently being executed.
|
|
* @param {?string} id ID of block to highlight/unhighlight,
|
|
* or null for no block (used to unhighlight all blocks).
|
|
* @param {boolean=} opt_state If undefined, highlight specified block and
|
|
* automatically unhighlight all others. If true or false, manually
|
|
* highlight/unhighlight the specified block.
|
|
*/
|
|
highlightBlock(id: string, opt_state?: boolean): void;
|
|
|
|
/**
|
|
* Paste the provided block onto the workspace.
|
|
* @param {!Element} xmlBlock XML block element.
|
|
*/
|
|
paste(xmlBlock: Element): void;
|
|
|
|
/**
|
|
* Paste the provided block onto the workspace.
|
|
* @param {!Element} xmlBlock XML block element.
|
|
*/
|
|
pasteBlock_(xmlBlock: Element): void;
|
|
|
|
/**
|
|
* Refresh the toolbox unless there's a drag in progress.
|
|
* @package
|
|
*/
|
|
refreshToolboxSelection(): void;
|
|
|
|
/**
|
|
* Rename a variable by updating its name in the variable map. Update the
|
|
* flyout to show the renamed variable immediately.
|
|
* @param {string} id ID of the variable to rename.
|
|
* @param {string} newName New variable name.
|
|
* @package
|
|
*/
|
|
renameVariableById(id: string, newName: string): void;
|
|
|
|
/**
|
|
* Delete a variable by the passed in ID. Update the flyout to show
|
|
* immediately that the variable is deleted.
|
|
* @param {string} id ID of variable to delete.
|
|
* @package
|
|
*/
|
|
deleteVariableById(id: string): void;
|
|
|
|
/**
|
|
* Create a new variable with the given name. Update the flyout to show the
|
|
* new variable immediately.
|
|
* @param {string} name The new variable's name.
|
|
* @param {string=} opt_type The type of the variable like 'int' or 'string'.
|
|
* Does not need to be unique. Field_variable can filter variables based on
|
|
* their type. This will default to '' which is a specific type.
|
|
* @param {string=} opt_id The unique ID of the variable. This will default to
|
|
* a UUID.
|
|
* @return {Blockly.VariableModel} The newly created variable.
|
|
* @package
|
|
*/
|
|
createVariable(name: string, opt_type?: string, opt_id?: string): Blockly.VariableModel;
|
|
|
|
/**
|
|
* Make a list of all the delete areas for this workspace.
|
|
*/
|
|
recordDeleteAreas(): void;
|
|
|
|
/**
|
|
* Is the mouse event over a delete area (toolbox or non-closing flyout)?
|
|
* @param {!Event} e Mouse move event.
|
|
* @return {?number} Null if not over a delete area, or an enum representing
|
|
* which delete area the event is over.
|
|
*/
|
|
isDeleteArea(e: Event): number;
|
|
|
|
/**
|
|
* Start tracking a drag of an object on this workspace.
|
|
* @param {!Event} e Mouse down event.
|
|
* @param {!Blockly.utils.Coordinate} xy Starting location of object.
|
|
*/
|
|
startDrag(e: Event, xy: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Track a drag of an object on this workspace.
|
|
* @param {!Event} e Mouse move event.
|
|
* @return {!Blockly.utils.Coordinate} New location of object.
|
|
*/
|
|
moveDrag(e: Event): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Is the user currently dragging a block or scrolling the flyout/workspace?
|
|
* @return {boolean} True if currently dragging or scrolling.
|
|
*/
|
|
isDragging(): boolean;
|
|
|
|
/**
|
|
* Is this workspace draggable?
|
|
* @return {boolean} True if this workspace may be dragged.
|
|
*/
|
|
isDraggable(): boolean;
|
|
|
|
/**
|
|
* Should the workspace have bounded content? Used to tell if the
|
|
* workspace's content should be sized so that it can move (bounded) or not
|
|
* (exact sizing).
|
|
* @return {boolean} True if the workspace should be bounded, false otherwise.
|
|
* @package
|
|
*/
|
|
isContentBounded(): boolean;
|
|
|
|
/**
|
|
* Is this workspace movable?
|
|
*
|
|
* This means the user can reposition the X Y coordinates of the workspace
|
|
* through input. This can be through scrollbars, scroll wheel, dragging, or
|
|
* through zooming with the scroll wheel (since the zoom is centered on the
|
|
* mouse position). This does not include zooming with the zoom controls
|
|
* since the X Y coordinates are decided programmatically.
|
|
* @return {boolean} True if the workspace is movable, false otherwise.
|
|
* @package
|
|
*/
|
|
isMovable(): boolean;
|
|
|
|
/**
|
|
* Calculate the bounding box for the blocks on the workspace.
|
|
* Coordinate system: workspace coordinates.
|
|
*
|
|
* @return {!Blockly.utils.Rect} Contains the position and size of the
|
|
* bounding box containing the blocks on the workspace.
|
|
*/
|
|
getBlocksBoundingBox(): Blockly.utils.Rect;
|
|
|
|
/**
|
|
* Clean up the workspace by ordering all the blocks in a column.
|
|
*/
|
|
cleanUp(): void;
|
|
|
|
/**
|
|
* Modify the block tree on the existing toolbox.
|
|
* @param {Node|string} tree DOM tree of blocks, or text representation of same.
|
|
*/
|
|
updateToolbox(tree: Node | string): void;
|
|
|
|
/**
|
|
* Mark this workspace as the currently focused main workspace.
|
|
*/
|
|
markFocused(): void;
|
|
|
|
/**
|
|
* Zooms the workspace in or out relative to/centered on the given (x, y)
|
|
* coordinate.
|
|
* @param {number} x X coordinate of center, in pixel units relative to the
|
|
* top-left corner of the parentSVG.
|
|
* @param {number} y Y coordinate of center, in pixel units relative to the
|
|
* top-left corner of the parentSVG.
|
|
* @param {number} amount Amount of zooming. The formula for the new scale
|
|
* is newScale = currentScale * (scaleSpeed^amount). scaleSpeed is set in
|
|
* the workspace options. Negative amount values zoom out, and positive
|
|
* amount values zoom in.
|
|
*/
|
|
zoom(x: number, y: number, amount: number): void;
|
|
|
|
/**
|
|
* Zooming the blocks centered in the center of view with zooming in or out.
|
|
* @param {number} type Type of zooming (-1 zooming out and 1 zooming in).
|
|
*/
|
|
zoomCenter(type: number): void;
|
|
|
|
/**
|
|
* Zoom the blocks to fit in the workspace if possible.
|
|
*/
|
|
zoomToFit(): void;
|
|
|
|
/**
|
|
* Add a transition class to the block and bubble canvas, to animate any
|
|
* transform changes.
|
|
* @package
|
|
*/
|
|
beginCanvasTransition(): void;
|
|
|
|
/**
|
|
* Remove transition class from the block and bubble canvas.
|
|
* @package
|
|
*/
|
|
endCanvasTransition(): void;
|
|
|
|
/**
|
|
* Center the workspace.
|
|
*/
|
|
scrollCenter(): void;
|
|
|
|
/**
|
|
* Scroll the workspace to center on the given block.
|
|
* @param {?string} id ID of block center on.
|
|
* @public
|
|
*/
|
|
centerOnBlock(id: string): void;
|
|
|
|
/**
|
|
* Set the workspace's zoom factor.
|
|
* @param {number} newScale Zoom factor. Units: (pixels / workspaceUnit).
|
|
*/
|
|
setScale(newScale: number): void;
|
|
|
|
/**
|
|
* Scroll the workspace to a specified offset (in pixels), keeping in the
|
|
* workspace bounds. See comment on workspaceSvg.scrollX for more detail on
|
|
* the meaning of these values.
|
|
* @param {number} x Target X to scroll to.
|
|
* @param {number} y Target Y to scroll to.
|
|
* @package
|
|
*/
|
|
scroll(x: number, y: number): void;
|
|
|
|
/**
|
|
* Update whether this workspace has resizes enabled.
|
|
* If enabled, workspace will resize when appropriate.
|
|
* If disabled, workspace will not resize until re-enabled.
|
|
* Use to avoid resizing during a batch operation, for performance.
|
|
* @param {boolean} enabled Whether resizes should be enabled.
|
|
*/
|
|
setResizesEnabled(enabled: boolean): void;
|
|
|
|
/**
|
|
* Dispose of all blocks in workspace, with an optimization to prevent resizes.
|
|
*/
|
|
clear(): void;
|
|
|
|
/**
|
|
* Register a callback function associated with a given key, for clicks on
|
|
* buttons and labels in the flyout.
|
|
* For instance, a button specified by the XML
|
|
* <button text="create variable" callbackKey="CREATE_VARIABLE"></button>
|
|
* should be matched by a call to
|
|
* registerButtonCallback("CREATE_VARIABLE", yourCallbackFunction).
|
|
* @param {string} key The name to use to look up this function.
|
|
* @param {function(!Blockly.FlyoutButton)} func The function to call when the
|
|
* given button is clicked.
|
|
*/
|
|
registerButtonCallback(key: string, func: {(_0: Blockly.FlyoutButton): any /*missing*/}): void;
|
|
|
|
/**
|
|
* Get the callback function associated with a given key, for clicks on buttons
|
|
* and labels in the flyout.
|
|
* @param {string} key The name to use to look up the function.
|
|
* @return {?function(!Blockly.FlyoutButton)} The function corresponding to the
|
|
* given key for this workspace; null if no callback is registered.
|
|
*/
|
|
getButtonCallback(key: string): {(_0: Blockly.FlyoutButton): any /*missing*/};
|
|
|
|
/**
|
|
* Remove a callback for a click on a button in the flyout.
|
|
* @param {string} key The name associated with the callback function.
|
|
*/
|
|
removeButtonCallback(key: string): void;
|
|
|
|
/**
|
|
* Register a callback function associated with a given key, for populating
|
|
* custom toolbox categories in this workspace. See the variable and procedure
|
|
* categories as an example.
|
|
* @param {string} key The name to use to look up this function.
|
|
* @param {function(!Blockly.Workspace):!Array.<!Element>} func The function to
|
|
* call when the given toolbox category is opened.
|
|
*/
|
|
registerToolboxCategoryCallback(key: string, func: {(_0: Blockly.Workspace): Element[]}): void;
|
|
|
|
/**
|
|
* Get the callback function associated with a given key, for populating
|
|
* custom toolbox categories in this workspace.
|
|
* @param {string} key The name to use to look up the function.
|
|
* @return {?function(!Blockly.Workspace):!Array.<!Element>} The function
|
|
* corresponding to the given key for this workspace, or null if no function
|
|
* is registered.
|
|
*/
|
|
getToolboxCategoryCallback(key: string): {(_0: Blockly.Workspace): Element[]};
|
|
|
|
/**
|
|
* Remove a callback for a click on a custom category's name in the toolbox.
|
|
* @param {string} key The name associated with the callback function.
|
|
*/
|
|
removeToolboxCategoryCallback(key: string): void;
|
|
|
|
/**
|
|
* Look up the gesture that is tracking this touch stream on this workspace.
|
|
* May create a new gesture.
|
|
* @param {!Event} e Mouse event or touch event.
|
|
* @return {Blockly.TouchGesture} The gesture that is tracking this touch
|
|
* stream, or null if no valid gesture exists.
|
|
* @package
|
|
*/
|
|
getGesture(e: Event): Blockly.TouchGesture;
|
|
|
|
/**
|
|
* Clear the reference to the current gesture.
|
|
* @package
|
|
*/
|
|
clearGesture(): void;
|
|
|
|
/**
|
|
* Cancel the current gesture, if one exists.
|
|
* @package
|
|
*/
|
|
cancelCurrentGesture(): void;
|
|
|
|
/**
|
|
* Get the audio manager for this workspace.
|
|
* @return {Blockly.WorkspaceAudio} The audio manager for this workspace.
|
|
*/
|
|
getAudioManager(): Blockly.WorkspaceAudio;
|
|
|
|
/**
|
|
* Get the grid object for this workspace, or null if there is none.
|
|
* @return {Blockly.Grid} The grid object for this workspace.
|
|
* @package
|
|
*/
|
|
getGrid(): Blockly.Grid;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Events {
|
|
|
|
class CommentBase extends CommentBase__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class CommentBase__Class extends Blockly.Events.Abstract__Class {
|
|
|
|
/**
|
|
* Abstract class for a comment event.
|
|
* @param {Blockly.WorkspaceComment} comment The comment this event corresponds
|
|
* to.
|
|
* @extends {Blockly.Events.Abstract}
|
|
* @constructor
|
|
*/
|
|
constructor(comment: Blockly.WorkspaceComment);
|
|
|
|
/**
|
|
* The ID of the comment this event pertains to.
|
|
* @type {string}
|
|
*/
|
|
commentId: string;
|
|
|
|
/**
|
|
* The workspace identifier for this event.
|
|
* @type {string}
|
|
*/
|
|
workspaceId: string;
|
|
|
|
/**
|
|
* The event group id for the group this event belongs to. Groups define
|
|
* events that should be treated as an single action from the user's
|
|
* perspective, and should be undone together.
|
|
* @type {string}
|
|
*/
|
|
group: string;
|
|
|
|
/**
|
|
* Sets whether the event should be added to the undo stack.
|
|
* @type {boolean}
|
|
*/
|
|
recordUndo: boolean;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
}
|
|
|
|
|
|
class CommentChange extends CommentChange__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class CommentChange__Class extends Blockly.Events.CommentBase__Class {
|
|
|
|
/**
|
|
* Class for a comment change event.
|
|
* @param {Blockly.WorkspaceComment} comment The comment that is being changed.
|
|
* Null for a blank event.
|
|
* @param {string} oldContents Previous contents of the comment.
|
|
* @param {string} newContents New contents of the comment.
|
|
* @extends {Blockly.Events.CommentBase}
|
|
* @constructor
|
|
*/
|
|
constructor(comment: Blockly.WorkspaceComment, oldContents: string, newContents: string);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Does this event record any change of state?
|
|
* @return {boolean} False if something changed.
|
|
*/
|
|
isNull(): boolean;
|
|
|
|
/**
|
|
* Run a change event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class CommentCreate extends CommentCreate__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class CommentCreate__Class extends Blockly.Events.CommentBase__Class {
|
|
|
|
/**
|
|
* Class for a comment creation event.
|
|
* @param {Blockly.WorkspaceComment} comment The created comment.
|
|
* Null for a blank event.
|
|
* @extends {Blockly.Events.CommentBase}
|
|
* @constructor
|
|
*/
|
|
constructor(comment: Blockly.WorkspaceComment);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a creation event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class CommentDelete extends CommentDelete__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class CommentDelete__Class extends Blockly.Events.CommentBase__Class {
|
|
|
|
/**
|
|
* Class for a comment deletion event.
|
|
* @param {Blockly.WorkspaceComment} comment The deleted comment.
|
|
* Null for a blank event.
|
|
* @extends {Blockly.Events.CommentBase}
|
|
* @constructor
|
|
*/
|
|
constructor(comment: Blockly.WorkspaceComment);
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Run a creation event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
class CommentMove extends CommentMove__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class CommentMove__Class extends Blockly.Events.CommentBase__Class {
|
|
|
|
/**
|
|
* Class for a comment move event. Created before the move.
|
|
* @param {Blockly.WorkspaceComment} comment The comment that is being moved.
|
|
* Null for a blank event.
|
|
* @extends {Blockly.Events.CommentBase}
|
|
* @constructor
|
|
*/
|
|
constructor(comment: Blockly.WorkspaceComment);
|
|
|
|
/**
|
|
* The comment that is being moved. Will be cleared after recording the new
|
|
* location.
|
|
* @type {Blockly.WorkspaceComment}
|
|
*/
|
|
comment_: Blockly.WorkspaceComment;
|
|
|
|
/**
|
|
* The location before the move, in workspace coordinates.
|
|
* @type {!Blockly.utils.Coordinate}
|
|
*/
|
|
oldCoordinate_: Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* The location after the move, in workspace coordinates.
|
|
* @type {!Blockly.utils.Coordinate}
|
|
*/
|
|
newCoordinate_: Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Record the comment's new location. Called after the move. Can only be
|
|
* called once.
|
|
*/
|
|
recordNew(): void;
|
|
|
|
/**
|
|
* Type of this event.
|
|
* @type {string}
|
|
*/
|
|
type: string;
|
|
|
|
/**
|
|
* Override the location before the move. Use this if you don't create the
|
|
* event until the end of the move, but you know the original location.
|
|
* @param {!Blockly.utils.Coordinate} xy The location before the move, in workspace
|
|
* coordinates.
|
|
*/
|
|
setOldCoordinate(xy: Blockly.utils.Coordinate): void;
|
|
|
|
/**
|
|
* Encode the event as JSON.
|
|
* @return {!Object} JSON representation.
|
|
*/
|
|
toJson(): Object;
|
|
|
|
/**
|
|
* Decode the JSON event.
|
|
* @param {!Object} json JSON representation.
|
|
*/
|
|
fromJson(json: Object): void;
|
|
|
|
/**
|
|
* Does this event record any change of state?
|
|
* @return {boolean} False if something changed.
|
|
*/
|
|
isNull(): boolean;
|
|
|
|
/**
|
|
* Run a move event.
|
|
* @param {boolean} forward True if run forward, false if run backward (undo).
|
|
*/
|
|
run(forward: boolean): void;
|
|
}
|
|
|
|
|
|
/**
|
|
* Helper function for Comment[Create|Delete]
|
|
* @param {!Blockly.Events.CommentCreate|!Blockly.Events.CommentDelete} event
|
|
* The event to run.
|
|
* @param {boolean} create if True then Create, if False then Delete
|
|
*/
|
|
function CommentCreateDeleteHelper(event: Blockly.Events.CommentCreate | Blockly.Events.CommentDelete, create: boolean): void;
|
|
}
|
|
|
|
|
|
declare module Blockly.Xml {
|
|
|
|
/**
|
|
* Encode a block tree as XML.
|
|
* @param {!Blockly.Workspace} workspace The workspace containing blocks.
|
|
* @param {boolean=} opt_noId True if the encoder should skip the block IDs.
|
|
* @return {!Element} XML document.
|
|
*/
|
|
function workspaceToDom(workspace: Blockly.Workspace, opt_noId?: boolean): Element;
|
|
|
|
/**
|
|
* Encode a list of variables as XML.
|
|
* @param {!Array.<!Blockly.VariableModel>} variableList List of all variable
|
|
* models.
|
|
* @return {!Element} List of XML elements.
|
|
*/
|
|
function variablesToDom(variableList: Blockly.VariableModel[]): Element;
|
|
|
|
/**
|
|
* Encode a block subtree as XML with XY coordinates.
|
|
* @param {!Blockly.Block} block The root block to encode.
|
|
* @param {boolean=} opt_noId True if the encoder should skip the block ID.
|
|
* @return {!Element} Tree of XML elements.
|
|
*/
|
|
function blockToDomWithXY(block: Blockly.Block, opt_noId?: boolean): Element;
|
|
|
|
/**
|
|
* Encode a block subtree as XML.
|
|
* @param {!Blockly.Block} block The root block to encode.
|
|
* @param {boolean=} opt_noId True if the encoder should skip the block ID.
|
|
* @return {!Element} Tree of XML elements.
|
|
*/
|
|
function blockToDom(block: Blockly.Block, opt_noId?: boolean): Element;
|
|
|
|
/**
|
|
* Converts a DOM structure into plain text.
|
|
* Currently the text format is fairly ugly: all one line with no whitespace.
|
|
* @param {!Element} dom A tree of XML elements.
|
|
* @return {string} Text representation.
|
|
*/
|
|
function domToText(dom: Element): string;
|
|
|
|
/**
|
|
* Converts a DOM structure into properly indented text.
|
|
* @param {!Element} dom A tree of XML elements.
|
|
* @return {string} Text representation.
|
|
*/
|
|
function domToPrettyText(dom: Element): string;
|
|
|
|
/**
|
|
* Converts an XML string into a DOM structure.
|
|
* @param {string} text An XML string.
|
|
* @return {!Element} A DOM object representing the singular child of the
|
|
* document element.
|
|
* @throws if the text doesn't parse.
|
|
*/
|
|
function textToDom(text: string): Element;
|
|
|
|
/**
|
|
* Clear the given workspace then decode an XML DOM and
|
|
* create blocks on the workspace.
|
|
* @param {!Element} xml XML DOM.
|
|
* @param {!Blockly.Workspace} workspace The workspace.
|
|
* @return {Array.<string>} An array containing new block ids.
|
|
*/
|
|
function clearWorkspaceAndLoadFromXml(xml: Element, workspace: Blockly.Workspace): string[];
|
|
|
|
/**
|
|
* Decode an XML DOM and create blocks on the workspace.
|
|
* @param {!Element} xml XML DOM.
|
|
* @param {!Blockly.Workspace} workspace The workspace.
|
|
* @return {!Array.<string>} An array containing new block IDs.
|
|
*/
|
|
function domToWorkspace(xml: Element, workspace: Blockly.Workspace): string[];
|
|
|
|
/**
|
|
* Decode an XML DOM and create blocks on the workspace. Position the new
|
|
* blocks immediately below prior blocks, aligned by their starting edge.
|
|
* @param {!Element} xml The XML DOM.
|
|
* @param {!Blockly.Workspace} workspace The workspace to add to.
|
|
* @return {Array.<string>} An array containing new block IDs.
|
|
*/
|
|
function appendDomToWorkspace(xml: Element, workspace: Blockly.Workspace): string[];
|
|
|
|
/**
|
|
* Decode an XML block tag and create a block (and possibly sub blocks) on the
|
|
* workspace.
|
|
* @param {!Element} xmlBlock XML block element.
|
|
* @param {!Blockly.Workspace} workspace The workspace.
|
|
* @return {!Blockly.Block} The root block created.
|
|
*/
|
|
function domToBlock(xmlBlock: Element, workspace: Blockly.Workspace): Blockly.Block;
|
|
|
|
/**
|
|
* Decode an XML list of variables and add the variables to the workspace.
|
|
* @param {!Element} xmlVariables List of XML variable elements.
|
|
* @param {!Blockly.Workspace} workspace The workspace to which the variable
|
|
* should be added.
|
|
*/
|
|
function domToVariables(xmlVariables: Element, workspace: Blockly.Workspace): void;
|
|
|
|
/**
|
|
* Remove any 'next' block (statements in a stack).
|
|
* @param {!Element} xmlBlock XML block element.
|
|
*/
|
|
function deleteNext(xmlBlock: Element): void;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class ZoomControls extends ZoomControls__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class ZoomControls__Class {
|
|
|
|
/**
|
|
* Class for a zoom controls.
|
|
* @param {!Blockly.Workspace} workspace The workspace to sit in.
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace);
|
|
|
|
/**
|
|
* Create the zoom controls.
|
|
* @return {!Element} The zoom controls SVG group.
|
|
*/
|
|
createDom(): Element;
|
|
|
|
/**
|
|
* Initialize the zoom controls.
|
|
* @param {number} verticalSpacing Vertical distances from workspace edge to the
|
|
* same edge of the controls.
|
|
* @return {number} Vertical distance from workspace edge to the opposite
|
|
* edge of the controls.
|
|
*/
|
|
init(verticalSpacing: number): number;
|
|
|
|
/**
|
|
* Dispose of this zoom controls.
|
|
* Unlink from all DOM elements to prevent memory leaks.
|
|
*/
|
|
dispose(): void;
|
|
|
|
/**
|
|
* Position the zoom controls.
|
|
* It is positioned in the opposite corner to the corner the
|
|
* categories/toolbox starts at.
|
|
*/
|
|
position(): void;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.Msg {
|
|
|
|
/**
|
|
* Each message is preceded with a triple-slash comment that becomes the
|
|
* message descriptor. The build process extracts these descriptors, adds
|
|
* them to msg/json/qqq.json, and they show up in the translation console.
|
|
*/
|
|
var LOGIC_HUE: any /*missing*/;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class ASTNode extends ASTNode__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class ASTNode__Class {
|
|
|
|
/**
|
|
* Class for an ast node.
|
|
* It is recommended that you use one of the createNode methods instead of
|
|
* creating a node directly.
|
|
* @constructor
|
|
* @param {!string} type The type of the location.
|
|
* Must be in Bockly.ASTNode.types.
|
|
* @param {Blockly.Block|Blockly.Connection|Blockly.Field|Blockly.Workspace}
|
|
* location The position in the ast.
|
|
* @param {Object=} params Optional dictionary of options.
|
|
*/
|
|
constructor(type: string, location: Blockly.Block | Blockly.Connection | Blockly.Field | Blockly.Workspace, params?: Object);
|
|
|
|
/**
|
|
* Gets the value pointed to by this node.
|
|
* It is the callers responsibility to check the node type to figure out what
|
|
* type of object they get back from this.
|
|
* @return {!(Blockly.Field|Blockly.Connection|Blockly.Block|Blockly.Workspace)}
|
|
* The current field, connection, workspace, or block the cursor is on.
|
|
*/
|
|
getLocation(): Blockly.Field | Blockly.Connection | Blockly.Block | Blockly.Workspace;
|
|
|
|
/**
|
|
* The type of the current location.
|
|
* One of Blockly.ASTNode.types
|
|
* @return {string} The type of the location.
|
|
*/
|
|
getType(): string;
|
|
|
|
/**
|
|
* The coordinate on the workspace.
|
|
* @return {Blockly.utils.Coordinate} The workspace coordinate or null if the
|
|
* location is not a workspace.
|
|
*/
|
|
getWsCoordinate(): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Get the parent input of the location.
|
|
* @return {Blockly.Input} The parent input of the location or null if the node
|
|
* is not input type.
|
|
* @package
|
|
*/
|
|
getParentInput(): Blockly.Input;
|
|
|
|
/**
|
|
* Whether the node points to a connection.
|
|
* @return {boolean} [description]
|
|
* @package
|
|
*/
|
|
isConnection(): boolean;
|
|
|
|
/**
|
|
* Find the element to the right of the current element in the ast.
|
|
* @return {Blockly.ASTNode} An ast node that wraps the next field, connection,
|
|
* block, or workspace. Or null if there is no node to the right.
|
|
*/
|
|
next(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the element one level below and all the way to the left of the current
|
|
* location.
|
|
* @return {Blockly.ASTNode} An ast node that wraps the next field, connection,
|
|
* workspace, or block. Or null if there is nothing below this node.
|
|
*/
|
|
in(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the element to the left of the current element in the ast.
|
|
* @return {Blockly.ASTNode} An ast node that wraps the previous field,
|
|
* connection, workspace or block. Or null if no node exists to the left.
|
|
* null.
|
|
*/
|
|
prev(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the next element that is one position above and all the way to the left
|
|
* of the current location.
|
|
* @return {Blockly.ASTNode} An ast node that wraps the next field, connection,
|
|
* workspace or block. Or null if we are at the workspace level.
|
|
*/
|
|
out(): Blockly.ASTNode;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.ASTNode {
|
|
|
|
/**
|
|
* Object holding different types for an ast node.
|
|
*/
|
|
var types: any /*missing*/;
|
|
|
|
/**
|
|
* Whether an ast node of the given type points to a connection.
|
|
* @param {string} type The type to check. One of Blockly.ASTNode.types.
|
|
* @return {boolean} True if a node of the given type points to a connection.
|
|
* @package
|
|
*/
|
|
function isConnectionType(type: string): boolean;
|
|
|
|
/**
|
|
* Create an ast node pointing to a field.
|
|
* @param {Blockly.Field} field The location of the ast node.
|
|
* @return {Blockly.ASTNode} An ast node pointing to a field.
|
|
*/
|
|
function createFieldNode(field: Blockly.Field): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Creates an ast node pointing to a connection. If the connection has a parent
|
|
* input then create an ast node of type input that will hold the connection.
|
|
* @param {Blockly.Connection} connection This is the connection the node will
|
|
* point to.
|
|
* @return {Blockly.ASTNode} An ast node pointing to a connection.
|
|
*/
|
|
function createConnectionNode(connection: Blockly.Connection): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Creates an ast node pointing to an input. Stores the input connection as the
|
|
* location.
|
|
* @param {Blockly.Input} input The input used to create an ast node.
|
|
* @return {Blockly.ASTNode} An ast node pointing to a input.
|
|
*/
|
|
function createInputNode(input: Blockly.Input): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Creates an ast node pointing to a block.
|
|
* @param {Blockly.Block} block The block used to create an ast node.
|
|
* @return {Blockly.ASTNode} An ast node pointing to a block.
|
|
*/
|
|
function createBlockNode(block: Blockly.Block): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Create an ast node of type stack. A stack, represented by its top block, is
|
|
* the set of all blocks connected to a top block, including the top block.
|
|
* @param {Blockly.Block} topBlock A top block has no parent and can be found
|
|
* in the list returned by workspace.getTopBlocks().
|
|
* @return {Blockly.ASTNode} An ast node of type stack that points to the top
|
|
* block on the stack.
|
|
*/
|
|
function createStackNode(topBlock: Blockly.Block): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Creates an ast node pointing to a workpsace.
|
|
* @param {Blockly.Workspace} workspace The workspace that we are on.
|
|
* @param {Blockly.utils.Coordinate} wsCoordinate The position on the workspace for
|
|
* this node.
|
|
* @return {Blockly.ASTNode} An ast node pointing to a workspace and a position
|
|
* on the workspace.
|
|
*/
|
|
function createWorkspaceNode(workspace: Blockly.Workspace, wsCoordinate: Blockly.utils.Coordinate): Blockly.ASTNode;
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class Cursor extends Cursor__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Cursor__Class {
|
|
|
|
/**
|
|
* Class for a cursor.
|
|
* @constructor
|
|
*/
|
|
constructor();
|
|
|
|
/**
|
|
* Object holding different types for a cursor.
|
|
*/
|
|
types: any /*missing*/;
|
|
|
|
/**
|
|
* Gets the current location of the cursor.
|
|
* @return {Blockly.ASTNode} The current field, connection, or block the cursor
|
|
* is on.
|
|
*/
|
|
getCurNode(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Set the location of the cursor and call the update method.
|
|
* Setting isStack to true will only work if the newLocation is the top most
|
|
* output or previous connection on a stack.
|
|
* @param {Blockly.ASTNode} newNode The new location of the cursor.
|
|
*/
|
|
setLocation(newNode: Blockly.ASTNode): void;
|
|
|
|
/**
|
|
* Update method to be overwritten in cursor_svg.
|
|
* @protected
|
|
*/
|
|
update_(): void;
|
|
|
|
/**
|
|
* Find the next connection, field, or block.
|
|
* @return {Blockly.ASTNode} The next element, or null if the current node is
|
|
* not set or there is no next value.
|
|
*/
|
|
next(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the in connection or field.
|
|
* @return {Blockly.ASTNode} The in element, or null if the current node is
|
|
* not set or there is no in value.
|
|
*/
|
|
in(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the previous connection, field, or block.
|
|
* @return {Blockly.ASTNode} The previous element, or null if the current node
|
|
* is not set or there is no previous value.
|
|
*/
|
|
prev(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the out connection, field, or block.
|
|
* @return {Blockly.ASTNode} The out element, or null if the current node is
|
|
* not set or there is no out value.
|
|
*/
|
|
out(): Blockly.ASTNode;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly {
|
|
|
|
class CursorSvg extends CursorSvg__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class CursorSvg__Class extends Blockly.Cursor__Class {
|
|
|
|
/**
|
|
* Class for a cursor.
|
|
* @param {!Blockly.Workspace} workspace The workspace to sit in.
|
|
* @param {?boolean} opt_isImmovable True if the cursor cannot be moved with
|
|
* calls to prev/next/in/out. This is called a marker.
|
|
* @extends {Blockly.Cursor}
|
|
* @constructor
|
|
*/
|
|
constructor(workspace: Blockly.Workspace, opt_isImmovable: boolean);
|
|
|
|
/**
|
|
* Parent svg element.
|
|
* This is generally a block's svg root, unless the cursor is on the workspace.
|
|
* @type {Element}
|
|
*/
|
|
parent_: Element;
|
|
|
|
/**
|
|
* The current svg element for the cursor.
|
|
* @type {Element}
|
|
*/
|
|
currentCursorSvg: Element;
|
|
|
|
/**
|
|
* Return the root node of the SVG or null if none exists.
|
|
* @return {Element} The root SVG node.
|
|
*/
|
|
getSvgRoot(): Element;
|
|
|
|
/**
|
|
* Create the dom element for the cursor.
|
|
* @return {!Element} The cursor controls SVG group.
|
|
*/
|
|
createDom(): Element;
|
|
|
|
/**
|
|
* Hide the cursor.
|
|
*/
|
|
hide(): void;
|
|
|
|
/**
|
|
* Update the cursor.
|
|
* @package
|
|
*/
|
|
update_(): void;
|
|
|
|
/**
|
|
* Find the next connection, field, or block.
|
|
* Does nothing if this cursor is an immovable marker.
|
|
* @return {Blockly.ASTNode} The next element, or null if the current node is
|
|
* not set or there is no next value.
|
|
*/
|
|
next(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the in connection or field.
|
|
* Does nothing if this cursor is an immovable marker.
|
|
* @return {Blockly.ASTNode} The in element, or null if the current node is
|
|
* not set or there is no in value.
|
|
*/
|
|
in(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the previous connection, field, or block.
|
|
* Does nothing if this cursor is an immovable marker.
|
|
* @return {Blockly.ASTNode} The previous element, or null if the current node
|
|
* is not set or there is no previous value.
|
|
*/
|
|
prev(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Find the out connection, field, or block.
|
|
* Does nothing if this cursor is an immovable marker.
|
|
* @return {Blockly.ASTNode} The out element, or null if the current node is
|
|
* not set or there is no out value.
|
|
*/
|
|
out(): Blockly.ASTNode;
|
|
|
|
/**
|
|
* Dispose of this cursor.
|
|
*/
|
|
dispose(): void;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.CursorSvg {
|
|
|
|
/**
|
|
* Height of the horizontal cursor.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var CURSOR_HEIGHT: number;
|
|
|
|
/**
|
|
* Width of the horizontal cursor.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var CURSOR_WIDTH: number;
|
|
|
|
/**
|
|
* The start length of the notch.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var NOTCH_START_LENGTH: number;
|
|
|
|
/**
|
|
* Padding around the input.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var VERTICAL_PADDING: number;
|
|
|
|
/**
|
|
* Padding around a stack.
|
|
* @type {number}
|
|
* @const
|
|
*/
|
|
var STACK_PADDING: number;
|
|
|
|
/**
|
|
* Cursor color.
|
|
* @type {string}
|
|
* @const
|
|
*/
|
|
var CURSOR_COLOR: string;
|
|
|
|
/**
|
|
* Immovable marker color.
|
|
* @type {string}
|
|
* @const
|
|
*/
|
|
var MARKER_COLOR: string;
|
|
}
|
|
|
|
|
|
declare module Blockly.Navigation {
|
|
|
|
/**
|
|
* The marker that shows where a user has marked while navigating blocks.
|
|
* @type {!Blockly.CursorSvg}
|
|
*/
|
|
var marker_: Blockly.CursorSvg;
|
|
|
|
/**
|
|
* A function to call to give feedback to the user about logs, warnings, and
|
|
* errors. You can override this to customize feedback (e.g. warning sounds,
|
|
* reading out the warning text, etc).
|
|
* Null by default.
|
|
* The first argument is one of 'log', 'warn', and 'error'.
|
|
* The second argument is the message.
|
|
* @type {function(string, string)}
|
|
* @public
|
|
*/
|
|
var loggingCallback: {(_0: string, _1: string): any /*missing*/};
|
|
|
|
/**
|
|
* State indicating focus is currently on the flyout.
|
|
* @type {number}
|
|
*/
|
|
var STATE_FLYOUT: number;
|
|
|
|
/**
|
|
* State indicating focus is currently on the workspace.
|
|
* @type {number}
|
|
*/
|
|
var STATE_WS: number;
|
|
|
|
/**
|
|
* State indicating focus is currently on the toolbox.
|
|
* @type {number}
|
|
*/
|
|
var STATE_TOOLBOX: number;
|
|
|
|
/**
|
|
* Set the navigation cursor.
|
|
* @param {Blockly.Cursor} cursor The cursor to navigate through blocks on a
|
|
* workspace.
|
|
* @package
|
|
*/
|
|
function setCursor(cursor: Blockly.Cursor): void;
|
|
|
|
/**
|
|
* Set the navigation marker.
|
|
* @param {Blockly.CursorSvg} marker The marker that shows where a user has
|
|
* marked while navigating blocks.
|
|
* @package
|
|
*/
|
|
function setMarker(marker: Blockly.CursorSvg): void;
|
|
|
|
/**
|
|
* Move the marker to the cursor's current location.
|
|
* @package
|
|
*/
|
|
function markAtCursor(): void;
|
|
|
|
/**
|
|
* Remove the marker from its current location and hide it.
|
|
* @package
|
|
*/
|
|
function removeMark(): void;
|
|
|
|
/**
|
|
* Set the state to the toolbox state and the current category as the first
|
|
* category.
|
|
*/
|
|
function focusToolbox(): void;
|
|
|
|
/**
|
|
* Select the next category.
|
|
* Taken from closure/goog/ui/tree/basenode.js
|
|
*/
|
|
function nextCategory(): void;
|
|
|
|
/**
|
|
* Select the previous category.
|
|
* Taken from closure/goog/ui/tree/basenode.js
|
|
*/
|
|
function previousCategory(): void;
|
|
|
|
/**
|
|
* Go to child category if there is a nested category.
|
|
* Taken from closure/goog/ui/tree/basenode.js
|
|
*/
|
|
function inCategory(): void;
|
|
|
|
/**
|
|
* Go to parent category if we are in a child category.
|
|
* Taken from closure/goog/ui/tree/basenode.js
|
|
*/
|
|
function outCategory(): void;
|
|
|
|
/**
|
|
* Change focus to the flyout.
|
|
*/
|
|
function focusFlyout(): void;
|
|
|
|
/**
|
|
* Select the next block in the flyout.
|
|
*/
|
|
function selectNextBlockInFlyout(): void;
|
|
|
|
/**
|
|
* Select the previous block in the flyout.
|
|
*/
|
|
function selectPreviousBlockInFlyout(): void;
|
|
|
|
/**
|
|
* Get a list of all blocks in the flyout.
|
|
* @return {!Array<Blockly.BlockSvg>} List of blocks in the flyout.
|
|
*/
|
|
function getFlyoutBlocks_(): Blockly.BlockSvg[];
|
|
|
|
/**
|
|
* If there is a marked connection try connecting the block from the flyout to
|
|
* that connection. If no connection has been marked then inserting will place
|
|
* it on the workspace.
|
|
*/
|
|
function insertFromFlyout(): void;
|
|
|
|
/**
|
|
* Reset flyout information, and optionally close the flyout.
|
|
* @param {boolean} shouldHide True if the flyout should be hidden.
|
|
*/
|
|
function resetFlyout(shouldHide: boolean): void;
|
|
|
|
/**
|
|
* Handle the modifier key (currently I for Insert).
|
|
* @return {boolean} True if the key was handled; false if something went wrong.
|
|
* @package
|
|
*/
|
|
function modify(): boolean;
|
|
|
|
/**
|
|
* Connect the moving connection to the targetConnection. Disconnect the moving
|
|
* connection if necessary, and and position the blocks so that the target
|
|
* connection does not move.
|
|
* @param {Blockly.RenderedConnection} movingConnection The connection to move.
|
|
* @param {Blockly.RenderedConnection} targetConnection The connection that
|
|
* stays stationary as the movingConnection attaches to it.
|
|
* @return {boolean} Whether the connection was successful.
|
|
* @package
|
|
*/
|
|
function connect(movingConnection: Blockly.RenderedConnection, targetConnection: Blockly.RenderedConnection): boolean;
|
|
|
|
/**
|
|
* Finds our best guess of what connection point on the given block the user is
|
|
* trying to connect to given a target connection.
|
|
* @param {Blockly.Block} block The block to be connected.
|
|
* @param {Blockly.Connection} connection The connection to connect to.
|
|
* @return {Blockly.Connection} blockConnection The best connection we can
|
|
* determine for the block, or null if the block doesn't have a matching
|
|
* connection for the given target connection.
|
|
*/
|
|
function findBestConnection(block: Blockly.Block, connection: Blockly.Connection): Blockly.Connection;
|
|
|
|
/**
|
|
* Tries to connect the given block to the target connection, making an
|
|
* intelligent guess about which connection to use to on the moving block.
|
|
* @param {!Blockly.Block} block The block to move.
|
|
* @param {Blockly.Connection} targetConnection The connection to connect to.
|
|
* @return {boolean} Whether the connection was successful.
|
|
*/
|
|
function insertBlock(block: Blockly.Block, targetConnection: Blockly.Connection): boolean;
|
|
|
|
/**
|
|
* Disconnect the connection that the cursor is pointing to, and bump blocks.
|
|
* This is a no-op if the connection cannot be broken or if the cursor is not
|
|
* pointing to a connection.
|
|
* @package
|
|
*/
|
|
function disconnectBlocks(): void;
|
|
|
|
/**
|
|
* Sets the cursor to the previous or output connection of the selected block
|
|
* on the workspace.
|
|
* If no block is selected, places the cursor at a fixed point on the workspace.
|
|
*/
|
|
function focusWorkspace(): void;
|
|
|
|
/**
|
|
* Handles hitting the enter key on the workspace.
|
|
*/
|
|
function handleEnterForWS(): void;
|
|
|
|
/**
|
|
* TODO: Revisit keycodes before releasing
|
|
* Handler for all the keyboard navigation events.
|
|
* @param {Event} e The keyboard event.
|
|
* @return {!boolean} True if the key was handled false otherwise.
|
|
*/
|
|
function navigate(e: Event): boolean;
|
|
|
|
/**
|
|
* Handles all keyboard events when the user is focused on the flyout.
|
|
* @param {Event} e The keyboard event.
|
|
* @return {!boolean} True if the key was handled false otherwise.
|
|
*/
|
|
function flyoutKeyHandler(e: Event): boolean;
|
|
|
|
/**
|
|
* Handles all keyboard events when the user is focused on the toolbox.
|
|
* @param {Event} e The keyboard event.
|
|
* @return {!boolean} True if the key was handled false otherwise.
|
|
*/
|
|
function toolboxKeyHandler(e: Event): boolean;
|
|
|
|
/**
|
|
* Handles all keyboard events when the user is focused on the workspace.
|
|
* @param {Event} e The keyboard event.
|
|
* @return {!boolean} True if the key was handled false otherwise.
|
|
*/
|
|
function workspaceKeyHandler(e: Event): boolean;
|
|
|
|
/**
|
|
* Enable accessibility mode.
|
|
*/
|
|
function enableKeyboardAccessibility(): void;
|
|
|
|
/**
|
|
* Disable accessibility mode.
|
|
*/
|
|
function disableKeyboardAccessibility(): void;
|
|
|
|
/**
|
|
* Navigation log handler. If loggingCallback is defined, use it.
|
|
* Otherwise just log to the console.
|
|
* @param {string} msg The message to log.
|
|
* @package
|
|
*/
|
|
function log(msg: string): void;
|
|
|
|
/**
|
|
* Navigation warning handler. If loggingCallback is defined, use it.
|
|
* Otherwise call Blockly.Navigation.warn.
|
|
* @param {string} msg The warning message.
|
|
* @package
|
|
*/
|
|
function warn(msg: string): void;
|
|
|
|
/**
|
|
* Navigation error handler. If loggingCallback is defined, use it.
|
|
* Otherwise call console.error.
|
|
* @param {string} msg The error message.
|
|
* @package
|
|
*/
|
|
function error(msg: string): void;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
declare module Blockly.utils.colour {
|
|
|
|
/**
|
|
* Parses a colour from a string.
|
|
* .parse('red') -> '#ff0000'
|
|
* .parse('#f00') -> '#ff0000'
|
|
* .parse('#ff0000') -> '#ff0000'
|
|
* .parse('rgb(255, 0, 0)') -> '#ff0000'
|
|
* @param {string} str Colour in some CSS format.
|
|
* @return {string|null} A string containing a hex representation of the colour,
|
|
* or null if can't be parsed.
|
|
*/
|
|
function parse(str: string): string | any /*null*/;
|
|
|
|
/**
|
|
* Converts a colour from RGB to hex representation.
|
|
* @param {number} r Amount of red, int between 0 and 255.
|
|
* @param {number} g Amount of green, int between 0 and 255.
|
|
* @param {number} b Amount of blue, int between 0 and 255.
|
|
* @return {string} Hex representation of the colour.
|
|
*/
|
|
function rgbToHex(r: number, g: number, b: number): string;
|
|
|
|
/**
|
|
* Converts a hex representation of a colour to RGB.
|
|
* @param {string} hexColor Colour in '#ff0000' format.
|
|
* @return {!Array.<number>} RGB representation of the colour.
|
|
*/
|
|
function hexToRgb(hexColor: string): number[];
|
|
|
|
/**
|
|
* Converts an HSV triplet to hex representation.
|
|
* @param {number} h Hue value in [0, 360].
|
|
* @param {number} s Saturation value in [0, 1].
|
|
* @param {number} v Brightness in [0, 255].
|
|
* @return {string} Hex representation of the colour.
|
|
*/
|
|
function hsvToHex(h: number, s: number, v: number): string;
|
|
|
|
/**
|
|
* Blend two colours together, using the specified factor to indicate the
|
|
* weight given to the first colour.
|
|
* @param {string} colour1 First colour.
|
|
* @param {string} colour2 Second colour.
|
|
* @param {number} factor The weight to be given to colour1 over colour2.
|
|
* Values should be in the range [0, 1].
|
|
* @return {string} Combined colour represented in hex.
|
|
*/
|
|
function blend(colour1: string, colour2: string, factor: number): string;
|
|
|
|
/**
|
|
* A map that contains the 16 basic colour keywords as defined by W3C:
|
|
* https://www.w3.org/TR/2018/REC-css-color-3-20180619/#html4
|
|
* The keys of this map are the lowercase "readable" names of the colours,
|
|
* while the values are the "hex" values.
|
|
*
|
|
* @type {!Object<string, string>}
|
|
*/
|
|
var names: {[key: string]: string};
|
|
}
|
|
|
|
|
|
declare module Blockly.utils {
|
|
|
|
class Coordinate extends Coordinate__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Coordinate__Class {
|
|
|
|
/**
|
|
* Class for representing coordinates and positions.
|
|
* @param {number} x Left.
|
|
* @param {number} y Top.
|
|
* @struct
|
|
* @constructor
|
|
*/
|
|
constructor(x: number, y: number);
|
|
|
|
/**
|
|
* X-value
|
|
* @type {number}
|
|
*/
|
|
x: number;
|
|
|
|
/**
|
|
* Y-value
|
|
* @type {number}
|
|
*/
|
|
y: number;
|
|
|
|
/**
|
|
* Scales this coordinate by the given scale factor.
|
|
* @param {number} s The scale factor to use for both x and y dimensions.
|
|
* @return {!Blockly.utils.Coordinate} This coordinate after scaling.
|
|
*/
|
|
scale(s: number): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Translates this coordinate by the given offsets.
|
|
* respectively.
|
|
* @param {number} tx The value to translate x by.
|
|
* @param {number} ty The value to translate y by.
|
|
* @return {!Blockly.utils.Coordinate} This coordinate after translating.
|
|
*/
|
|
translate(tx: number, ty: number): Blockly.utils.Coordinate;
|
|
}
|
|
|
|
}
|
|
|
|
declare module Blockly.utils.Coordinate {
|
|
|
|
/**
|
|
* Compares coordinates for equality.
|
|
* @param {Blockly.utils.Coordinate} a A Coordinate.
|
|
* @param {Blockly.utils.Coordinate} b A Coordinate.
|
|
* @return {boolean} True iff the coordinates are equal, or if both are null.
|
|
*/
|
|
function equals(a: Blockly.utils.Coordinate, b: Blockly.utils.Coordinate): boolean;
|
|
|
|
/**
|
|
* Returns the distance between two coordinates.
|
|
* @param {!Blockly.utils.Coordinate} a A Coordinate.
|
|
* @param {!Blockly.utils.Coordinate} b A Coordinate.
|
|
* @return {number} The distance between `a` and `b`.
|
|
*/
|
|
function distance(a: Blockly.utils.Coordinate, b: Blockly.utils.Coordinate): number;
|
|
|
|
/**
|
|
* Returns the magnitude of a coordinate.
|
|
* @param {!Blockly.utils.Coordinate} a A Coordinate.
|
|
* @return {number} The distance between the origin and `a`.
|
|
*/
|
|
function magnitude(a: Blockly.utils.Coordinate): number;
|
|
|
|
/**
|
|
* Returns the difference between two coordinates as a new
|
|
* Blockly.utils.Coordinate.
|
|
* @param {!Blockly.utils.Coordinate|!SVGPoint} a An x/y coordinate.
|
|
* @param {!Blockly.utils.Coordinate|!SVGPoint} b An x/y coordinate.
|
|
* @return {!Blockly.utils.Coordinate} A Coordinate representing the difference
|
|
* between `a` and `b`.
|
|
*/
|
|
function difference(a: Blockly.utils.Coordinate | SVGPoint, b: Blockly.utils.Coordinate | SVGPoint): Blockly.utils.Coordinate;
|
|
|
|
/**
|
|
* Returns the sum of two coordinates as a new Blockly.utils.Coordinate.
|
|
* @param {!Blockly.utils.Coordinate|!SVGPoint} a An x/y coordinate.
|
|
* @param {!Blockly.utils.Coordinate|!SVGPoint} b An x/y coordinate.
|
|
* @return {!Blockly.utils.Coordinate} A Coordinate representing the sum of
|
|
* the two coordinates.
|
|
*/
|
|
function sum(a: Blockly.utils.Coordinate | SVGPoint, b: Blockly.utils.Coordinate | SVGPoint): Blockly.utils.Coordinate;
|
|
}
|
|
|
|
|
|
declare module Blockly.utils.dom {
|
|
|
|
/**
|
|
* Required name space for SVG elements.
|
|
* @const
|
|
*/
|
|
var SVG_NS: any /*missing*/;
|
|
|
|
/**
|
|
* Required name space for HTML elements.
|
|
* @const
|
|
*/
|
|
var HTML_NS: any /*missing*/;
|
|
|
|
/**
|
|
* Required name space for XLINK elements.
|
|
* @const
|
|
*/
|
|
var XLINK_NS: any /*missing*/;
|
|
|
|
/**
|
|
* Helper method for creating SVG elements.
|
|
* @param {string} name Element's tag name.
|
|
* @param {!Object} attrs Dictionary of attribute names and values.
|
|
* @param {Element} parent Optional parent on which to append the element.
|
|
* @return {!SVGElement} Newly created SVG element.
|
|
*/
|
|
function createSvgElement(name: string, attrs: Object, parent: Element): SVGElement;
|
|
|
|
/**
|
|
* Add a CSS class to a element.
|
|
* Similar to Closure's goog.dom.classes.add, except it handles SVG elements.
|
|
* @param {!Element} element DOM element to add class to.
|
|
* @param {string} className Name of class to add.
|
|
* @return {boolean} True if class was added, false if already present.
|
|
*/
|
|
function addClass(element: Element, className: string): boolean;
|
|
|
|
/**
|
|
* Remove a CSS class from a element.
|
|
* Similar to Closure's goog.dom.classes.remove, except it handles SVG elements.
|
|
* @param {!Element} element DOM element to remove class from.
|
|
* @param {string} className Name of class to remove.
|
|
* @return {boolean} True if class was removed, false if never present.
|
|
*/
|
|
function removeClass(element: Element, className: string): boolean;
|
|
|
|
/**
|
|
* Checks if an element has the specified CSS class.
|
|
* Similar to Closure's goog.dom.classes.has, except it handles SVG elements.
|
|
* @param {!Element} element DOM element to check.
|
|
* @param {string} className Name of class to check.
|
|
* @return {boolean} True if class exists, false otherwise.
|
|
*/
|
|
function hasClass(element: Element, className: string): boolean;
|
|
|
|
/**
|
|
* Removes a node from its parent. No-op if not attached to a parent.
|
|
* @param {Node} node The node to remove.
|
|
* @return {Node} The node removed if removed; else, null.
|
|
*/
|
|
function removeNode(node: Node): Node;
|
|
|
|
/**
|
|
* Insert a node after a reference node.
|
|
* Contrast with node.insertBefore function.
|
|
* @param {!Element} newNode New element to insert.
|
|
* @param {!Element} refNode Existing element to precede new node.
|
|
*/
|
|
function insertAfter(newNode: Element, refNode: Element): void;
|
|
|
|
/**
|
|
* Whether a node contains another node.
|
|
* @param {!Node} parent The node that should contain the other node.
|
|
* @param {!Node} descendant The node to test presence of.
|
|
* @return {boolean} Whether the parent node contains the descendant node.
|
|
*/
|
|
function containsNode(parent: Node, descendant: Node): boolean;
|
|
|
|
/**
|
|
* Sets the CSS transform property on an element. This function sets the
|
|
* non-vendor-prefixed and vendor-prefixed versions for backwards compatibility
|
|
* with older browsers. See https://caniuse.com/#feat=transforms2d
|
|
* @param {!Element} element Element to which the CSS transform will be applied.
|
|
* @param {string} transform The value of the CSS `transform` property.
|
|
*/
|
|
function setCssTransform(element: Element, transform: string): void;
|
|
}
|
|
|
|
|
|
declare module Blockly.utils.math {
|
|
|
|
/**
|
|
* Converts degrees to radians.
|
|
* Copied from Closure's goog.math.toRadians.
|
|
* @param {number} angleDegrees Angle in degrees.
|
|
* @return {number} Angle in radians.
|
|
*/
|
|
function toRadians(angleDegrees: number): number;
|
|
|
|
/**
|
|
* Converts radians to degrees.
|
|
* Copied from Closure's goog.math.toDegrees.
|
|
* @param {number} angleRadians Angle in radians.
|
|
* @return {number} Angle in degrees.
|
|
*/
|
|
function toDegrees(angleRadians: number): number;
|
|
|
|
/**
|
|
* Clamp the provided number between the lower bound and the upper bound.
|
|
* @param {number} lowerBound The desired lower bound.
|
|
* @param {number} number The number to clamp.
|
|
* @param {number} upperBound The desired upper bound.
|
|
* @return {number} The clamped number.
|
|
*/
|
|
function clamp(lowerBound: number, number: number, upperBound: number): number;
|
|
}
|
|
|
|
|
|
declare module Blockly.utils {
|
|
|
|
class Rect extends Rect__Class {}
|
|
/** Fake class which should be extended to avoid inheriting static properties */
|
|
class Rect__Class {
|
|
|
|
/**
|
|
* Class for representing rectangular regions.
|
|
* @param {number} top Top.
|
|
* @param {number} bottom Bottom.
|
|
* @param {number} left Left.
|
|
* @param {number} right Right.
|
|
* @struct
|
|
* @constructor
|
|
*/
|
|
constructor(top: number, bottom: number, left: number, right: number);
|
|
|
|
/** @type {number} */
|
|
top: number;
|
|
|
|
/** @type {number} */
|
|
bottom: number;
|
|
|
|
/** @type {number} */
|
|
left: number;
|
|
|
|
/** @type {number} */
|
|
right: number;
|
|
|
|
/**
|
|
* Tests whether this rectangle contains a x/y coordinate.
|
|
*
|
|
* @param {number} x The x coordinate to test for containment.
|
|
* @param {number} y The y coordinate to test for containment.
|
|
* @return {boolean} Whether this rectangle contains given coordinate.
|
|
*/
|
|
contains(x: number, y: number): boolean;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
declare module Blockly.utils._string {
|
|
|
|
/**
|
|
* Fast prefix-checker.
|
|
* Copied from Closure's goog.string.startsWith.
|
|
* @param {string} str The string to check.
|
|
* @param {string} prefix A string to look for at the start of `str`.
|
|
* @return {boolean} True if `str` begins with `prefix`.
|
|
*/
|
|
function startsWith(str: string, prefix: string): boolean;
|
|
|
|
/**
|
|
* Given an array of strings, return the length of the shortest one.
|
|
* @param {!Array.<string>} array Array of strings.
|
|
* @return {number} Length of shortest string.
|
|
*/
|
|
function shortestStringLength(array: string[]): number;
|
|
|
|
/**
|
|
* Given an array of strings, return the length of the common prefix.
|
|
* Words may not be split. Any space after a word is included in the length.
|
|
* @param {!Array.<string>} array Array of strings.
|
|
* @param {number=} opt_shortest Length of shortest string.
|
|
* @return {number} Length of common prefix.
|
|
*/
|
|
function commonWordPrefix(array: string[], opt_shortest?: number): number;
|
|
|
|
/**
|
|
* Given an array of strings, return the length of the common suffix.
|
|
* Words may not be split. Any space after a word is included in the length.
|
|
* @param {!Array.<string>} array Array of strings.
|
|
* @param {number=} opt_shortest Length of shortest string.
|
|
* @return {number} Length of common suffix.
|
|
*/
|
|
function commonWordSuffix(array: string[], opt_shortest?: number): number;
|
|
|
|
/**
|
|
* Wrap text to the specified width.
|
|
* @param {string} text Text to wrap.
|
|
* @param {number} limit Width to wrap each line.
|
|
* @return {string} Wrapped text.
|
|
*/
|
|
function wrap(text: string, limit: number): string;
|
|
}
|
|
|
|
|
|
declare module Blockly.utils.svgPaths {
|
|
|
|
/**
|
|
* Create a string representing the given x, y pair. It does not matter whether
|
|
* the coordinate is relative or absolute. The result has leading
|
|
* and trailing spaces, and separates the x and y coordinates with a comma but
|
|
* no space.
|
|
* @param {number} x The x coordinate.
|
|
* @param {number} y The y coordinate.
|
|
* @return {string} A string of the format ' x,y '
|
|
* @public
|
|
*/
|
|
function point(x: number, y: number): string;
|
|
|
|
/**
|
|
* Draw a curbic or quadratic curve. See
|
|
* developer.mozilla.org/en-US/docs/Web/SVG/Attribute/d#Cubic_B%C3%A9zier_Curve
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* @param {string} command The command to use.
|
|
* Should be one of: c, C, s, S, q, Q.
|
|
* @param {string} points An array containing all of the points to pass to the
|
|
* curve command, in order. The points are represented as strings of the
|
|
* format ' x, y '.
|
|
* @return {string} A string defining one or more Bezier curves. See the MDN
|
|
* documentation for exact format.
|
|
* @public
|
|
*/
|
|
function curve(command: string, points: string): string;
|
|
|
|
/**
|
|
* Move the cursor to the given position without drawing a line.
|
|
* The coordinates are absolute.
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* See developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Paths#Line_commands
|
|
* @param {number} x The absolute x coordinate.
|
|
* @param {number} y The absolute y coordinate.
|
|
* @return {string} A string of the format ' M x,y '
|
|
* @public
|
|
*/
|
|
function moveTo(x: number, y: number): string;
|
|
|
|
/**
|
|
* Move the cursor to the given position without drawing a line.
|
|
* Coordinates are relative.
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* See developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Paths#Line_commands
|
|
* @param {number} dx The relative x coordinate.
|
|
* @param {number} dy The relative y coordinate.
|
|
* @return {string} A string of the format ' m dx,dy '
|
|
* @public
|
|
*/
|
|
function moveBy(dx: number, dy: number): string;
|
|
|
|
/**
|
|
* Draw a line from the current point to the end point, which is the current
|
|
* point shifted by dx along the x-axis and dy along the y-axis.
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* See developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Paths#Line_commands
|
|
* @param {number} dx The relative x coordinate.
|
|
* @param {number} dy The relative y coordinate.
|
|
* @return {string} A string of the format ' l dx,dy '
|
|
* @public
|
|
*/
|
|
function lineTo(dx: number, dy: number): string;
|
|
|
|
/**
|
|
* Draw multiple lines connecting all of the given points in order. This is
|
|
* equivalent to a series of 'l' commands.
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* See developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Paths#Line_commands
|
|
* @param {!Array.<string>} points An array containing all of the points to
|
|
* draw lines to, in order. The points are represented as strings of the
|
|
* format ' dx,dy '.
|
|
* @return {string} A string of the format ' l (dx,dy)+ '
|
|
* @public
|
|
*/
|
|
function line(points: string[]): string;
|
|
|
|
/**
|
|
* Draw a horizontal or vertical line.
|
|
* The first argument specifies the direction and whether the given position is
|
|
* relative or absolute.
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* See developer.mozilla.org/en-US/docs/Web/SVG/Attribute/d#LineTo_path_commands
|
|
* @param {string} command The command to prepend to the coordinate. This
|
|
* should be one of: V, v, H, h.
|
|
* @param {number} val The coordinate to pass to the command. It may be
|
|
* absolute or relative.
|
|
* @return {string} A string of the format ' command val '
|
|
* @public
|
|
*/
|
|
function lineOnAxis(command: string, val: number): string;
|
|
|
|
/**
|
|
* Draw an elliptical arc curve.
|
|
* These coordinates are unitless and hence in the user coordinate system.
|
|
* See developer.mozilla.org/en-US/docs/Web/SVG/Attribute/d#Elliptical_Arc_Curve
|
|
* @param {string} command The command string. Either 'a' or 'A'.
|
|
* @param {string} flags The flag string. See the MDN documentation for a
|
|
* description and examples.
|
|
* @param {number} radius The radius of the arc to draw.
|
|
* @param {string} point The point to move the cursor to after drawing the arc,
|
|
* specified either in absolute or relative coordinates depending on the
|
|
* command.
|
|
* @return {string} A string of the format 'command radius radius flags point'
|
|
* @public
|
|
*/
|
|
function arc(command: string, flags: string, radius: number, point: string): string;
|
|
}
|
|
|
|
|
|
|
|
declare module Blockly.utils.xml {
|
|
|
|
/**
|
|
* Namespace for Blockly's XML.
|
|
*/
|
|
var NAME_SPACE: any /*missing*/;
|
|
|
|
/**
|
|
* Create DOM element for XML.
|
|
* @param {string} tagName Name of DOM element.
|
|
* @return {!Element} New DOM element.
|
|
* @public
|
|
*/
|
|
function createElement(tagName: string): Element;
|
|
|
|
/**
|
|
* Create text element for XML.
|
|
* @param {string} text Text content.
|
|
* @return {!Node} New DOM node.
|
|
* @public
|
|
*/
|
|
function createTextNode(text: string): Node;
|
|
|
|
/**
|
|
* Converts an XML string into a DOM tree. This method will be overridden in
|
|
* the Node.js build of Blockly. See gulpfile.js, blockly_javascript_en task.
|
|
* @param {string} text XML string.
|
|
* @return {Document} The DOM document.
|
|
* @throws if XML doesn't parse.
|
|
* @public
|
|
*/
|
|
function textToDomDocument(text: string): Document;
|
|
|
|
/**
|
|
* Converts a DOM structure into plain text.
|
|
* Currently the text format is fairly ugly: all one line with no whitespace.
|
|
* @param {!Element} dom A tree of XML elements.
|
|
* @return {string} Text representation.
|
|
* @public
|
|
*/
|
|
function domToText(dom: Element): string;
|
|
}
|