Files
blockly/generators/lua/lists.js
Christopher Allen a3458871db refactor(generators)!: Pass this CodeGenerator to individual generator functions (#7168)
* feat(generators): Pass this CodeGenerator to generator functions

  This implements option 1A of proposal 1 of #7086.

  This commit is not by itself a breaking change, except in the unlikely event that
  developers' custom generator functions take an (optional) second argument of a
  dfferent type.

* feat(generators): Accept generator argument in block functions

  Accept a CodeGenerator instance as parameter two of every
  per-block-type generator function.

* fix(generators): Pass generator when calling other generator functions

  Make sure to pass generator to any other block functions that are
  called recursively.

* refactor(generators)!: Use generator argument in generator functions

  Refactor per-block-type generator functions to use the provided
  generator argument to make recursive calls, rather than depending
  on the closed-over <lang>Generator instance.

  This allows generator functions to be moved between CodeGenerator
  instances (of the same language, at least).

  This commit was created by search-and-replace and addresses most
  but not all recursive references; remaining uses will require
  manual attention and will be dealt with in a following commit.

  BREAKING CHANGE: This commit makes the generator functions we provide
  dependent on the new generator parameter.  Although
  CodeGenerator.prototype.blockToCode has been modified to supply this,
  so this change will not affect most developers, this change will be a
  breaking change where developers make direct calls to these generator
  functions without supplying the generator parameter.  See previous
  commit for an example of the update required.

* refactor(generators): Manual fix for remaining uses of langGenerator

  Manually replace remaining uses of <lang>Generator in block
  generator functions.

* fix(generators): Delete duplicate procedures_callnoreturn generator

  For some reason the generator function for procedures_callnoreturn
  appears twice in generators/javascript/procedures.js.  Delete the
  first copy (since the second one overwrote it anyway).

* chore(generators): Format
2023-06-14 23:25:36 +01:00

354 lines
12 KiB
JavaScript

/**
* @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Generating Lua for list blocks.
*/
import * as goog from '../../closure/goog/goog.js';
goog.declareModuleId('Blockly.Lua.lists');
import {NameType} from '../../core/names.js';
import {luaGenerator, Order} from '../lua.js';
luaGenerator.forBlock['lists_create_empty'] = function(block, generator) {
// Create an empty list.
return ['{}', Order.HIGH];
};
luaGenerator.forBlock['lists_create_with'] = function(block, generator) {
// Create a list with any number of elements of any type.
const elements = new Array(block.itemCount_);
for (let i = 0; i < block.itemCount_; i++) {
elements[i] =
generator.valueToCode(block, 'ADD' + i, Order.NONE) || 'None';
}
const code = '{' + elements.join(', ') + '}';
return [code, Order.HIGH];
};
luaGenerator.forBlock['lists_repeat'] = function(block, generator) {
// Create a list with one element repeated.
const functionName = generator.provideFunction_('create_list_repeated', `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(item, count)
local t = {}
for i = 1, count do
table.insert(t, item)
end
return t
end
`);
const element = generator.valueToCode(block, 'ITEM', Order.NONE) || 'None';
const repeatCount = generator.valueToCode(block, 'NUM', Order.NONE) || '0';
const code = functionName + '(' + element + ', ' + repeatCount + ')';
return [code, Order.HIGH];
};
luaGenerator.forBlock['lists_length'] = function(block, generator) {
// String or array length.
const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
return ['#' + list, Order.UNARY];
};
luaGenerator.forBlock['lists_isEmpty'] = function(block, generator) {
// Is the string null or array empty?
const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
const code = '#' + list + ' == 0';
return [code, Order.RELATIONAL];
};
luaGenerator.forBlock['lists_indexOf'] = function(block, generator) {
// Find an item in the list.
const item = generator.valueToCode(block, 'FIND', Order.NONE) || "''";
const list = generator.valueToCode(block, 'VALUE', Order.NONE) || '{}';
let functionName;
if (block.getFieldValue('END') === 'FIRST') {
functionName = generator.provideFunction_('first_index', `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
for k, v in ipairs(t) do
if v == elem then
return k
end
end
return 0
end
`);
} else {
functionName = generator.provideFunction_('last_index', `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
for i = #t, 1, -1 do
if t[i] == elem then
return i
end
end
return 0
end
`);
}
const code = functionName + '(' + list + ', ' + item + ')';
return [code, Order.HIGH];
};
/**
* Returns an expression calculating the index into a list.
* @param {string} listName Name of the list, used to calculate length.
* @param {string} where The method of indexing, selected by dropdown in Blockly
* @param {string=} opt_at The optional offset when indexing from start/end.
* @return {string|undefined} Index expression.
*/
const getListIndex = function(listName, where, opt_at) {
if (where === 'FIRST') {
return '1';
} else if (where === 'FROM_END') {
return '#' + listName + ' + 1 - ' + opt_at;
} else if (where === 'LAST') {
return '#' + listName;
} else if (where === 'RANDOM') {
return 'math.random(#' + listName + ')';
} else {
return opt_at;
}
};
luaGenerator.forBlock['lists_getIndex'] = function(block, generator) {
// Get element at index.
// Note: Until January 2013 this block did not have MODE or WHERE inputs.
const mode = block.getFieldValue('MODE') || 'GET';
const where = block.getFieldValue('WHERE') || 'FROM_START';
const list = generator.valueToCode(block, 'VALUE', Order.HIGH) || '({})';
// If `list` would be evaluated more than once (which is the case for LAST,
// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
if ((where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
!list.match(/^\w+$/)) {
// `list` is an expression, so we may not evaluate it more than once.
if (mode === 'REMOVE') {
// We can use multiple statements.
const atOrder =
(where === 'FROM_END') ? Order.ADDITIVE : Order.NONE;
let at = generator.valueToCode(block, 'AT', atOrder) || '1';
const listVar =
generator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
at = getListIndex(listVar, where, at);
const code = listVar + ' = ' + list + '\n' +
'table.remove(' + listVar + ', ' + at + ')\n';
return code;
} else {
// We need to create a procedure to avoid reevaluating values.
const at = generator.valueToCode(block, 'AT', Order.NONE) || '1';
let functionName;
if (mode === 'GET') {
functionName = generator.provideFunction_(
'list_get_' + where.toLowerCase(), [
'function ' + generator.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
// The value for 'FROM_END' and'FROM_START' depends on `at` so
// we add it as a parameter.
((where === 'FROM_END' || where === 'FROM_START') ? ', at)' :
')'),
' return t[' + getListIndex('t', where, 'at') + ']', 'end'
]);
} else { // `mode` === 'GET_REMOVE'
functionName =
generator.provideFunction_(
'list_remove_' + where.toLowerCase(), [
'function ' + generator.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
// The value for 'FROM_END' and'FROM_START' depends on `at` so
// we add it as a parameter.
((where === 'FROM_END' || where === 'FROM_START') ? ', at)' :
')'),
' return table.remove(t, ' + getListIndex('t', where, 'at') +
')',
'end'
]);
}
const code = functionName + '(' + list +
// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
// pass it.
((where === 'FROM_END' || where === 'FROM_START') ? ', ' + at : '') +
')';
return [code, Order.HIGH];
}
} else {
// Either `list` is a simple variable, or we only need to refer to `list`
// once.
const atOrder = (mode === 'GET' && where === 'FROM_END') ?
Order.ADDITIVE :
Order.NONE;
let at = generator.valueToCode(block, 'AT', atOrder) || '1';
at = getListIndex(list, where, at);
if (mode === 'GET') {
const code = list + '[' + at + ']';
return [code, Order.HIGH];
} else {
const code = 'table.remove(' + list + ', ' + at + ')';
if (mode === 'GET_REMOVE') {
return [code, Order.HIGH];
} else { // `mode` === 'REMOVE'
return code + '\n';
}
}
}
};
luaGenerator.forBlock['lists_setIndex'] = function(block, generator) {
// Set element at index.
// Note: Until February 2013 this block did not have MODE or WHERE inputs.
let list = generator.valueToCode(block, 'LIST', Order.HIGH) || '{}';
const mode = block.getFieldValue('MODE') || 'SET';
const where = block.getFieldValue('WHERE') || 'FROM_START';
const at = generator.valueToCode(block, 'AT', Order.ADDITIVE) || '1';
const value = generator.valueToCode(block, 'TO', Order.NONE) || 'None';
let code = '';
// If `list` would be evaluated more than once (which is the case for LAST,
// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
if ((where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
!list.match(/^\w+$/)) {
// `list` is an expression, so we may not evaluate it more than once.
// We can use multiple statements.
const listVar =
generator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
code = listVar + ' = ' + list + '\n';
list = listVar;
}
if (mode === 'SET') {
code += list + '[' + getListIndex(list, where, at) + '] = ' + value;
} else { // `mode` === 'INSERT'
// LAST is a special case, because we want to insert
// *after* not *before*, the existing last element.
code += 'table.insert(' + list + ', ' +
(getListIndex(list, where, at) + (where === 'LAST' ? ' + 1' : '')) +
', ' + value + ')';
}
return code + '\n';
};
luaGenerator.forBlock['lists_getSublist'] = function(block, generator) {
// Get sublist.
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
const where1 = block.getFieldValue('WHERE1');
const where2 = block.getFieldValue('WHERE2');
const at1 = generator.valueToCode(block, 'AT1', Order.NONE) || '1';
const at2 = generator.valueToCode(block, 'AT2', Order.NONE) || '1';
// The value for 'FROM_END' and'FROM_START' depends on `at` so
// we add it as a parameter.
const at1Param =
(where1 === 'FROM_END' || where1 === 'FROM_START') ? ', at1' : '';
const at2Param =
(where2 === 'FROM_END' || where2 === 'FROM_START') ? ', at2' : '';
const functionName = generator.provideFunction_(
'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(), `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param})
local t = {}
local start = ${getListIndex('source', where1, 'at1')}
local finish = ${getListIndex('source', where2, 'at2')}
for i = start, finish do
table.insert(t, source[i])
end
return t
end
`);
const code = functionName + '(' + list +
// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
// pass it.
((where1 === 'FROM_END' || where1 === 'FROM_START') ? ', ' + at1 : '') +
((where2 === 'FROM_END' || where2 === 'FROM_START') ? ', ' + at2 : '') +
')';
return [code, Order.HIGH];
};
luaGenerator.forBlock['lists_sort'] = function(block, generator) {
// Block for sorting a list.
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
const direction = block.getFieldValue('DIRECTION') === '1' ? 1 : -1;
const type = block.getFieldValue('TYPE');
const functionName = generator.provideFunction_('list_sort', `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction)
local t = {}
for n,v in pairs(list) do table.insert(t, v) end
local compareFuncs = {
NUMERIC = function(a, b)
return (tonumber(tostring(a)) or 0)
< (tonumber(tostring(b)) or 0) end,
TEXT = function(a, b)
return tostring(a) < tostring(b) end,
IGNORE_CASE = function(a, b)
return string.lower(tostring(a)) < string.lower(tostring(b)) end
}
local compareTemp = compareFuncs[typev]
local compare = compareTemp
if direction == -1
then compare = function(a, b) return compareTemp(b, a) end
end
table.sort(t, compare)
return t
end
`);
const code =
functionName + '(' + list + ',"' + type + '", ' + direction + ')';
return [code, Order.HIGH];
};
luaGenerator.forBlock['lists_split'] = function(block, generator) {
// Block for splitting text into a list, or joining a list into text.
let input = generator.valueToCode(block, 'INPUT', Order.NONE);
const delimiter =
generator.valueToCode(block, 'DELIM', Order.NONE) || "''";
const mode = block.getFieldValue('MODE');
let functionName;
if (mode === 'SPLIT') {
if (!input) {
input = "''";
}
functionName = generator.provideFunction_('list_string_split', `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input, delim)
local t = {}
local pos = 1
while true do
next_delim = string.find(input, delim, pos)
if next_delim == nil then
table.insert(t, string.sub(input, pos))
break
else
table.insert(t, string.sub(input, pos, next_delim-1))
pos = next_delim + #delim
end
end
return t
end
`);
} else if (mode === 'JOIN') {
if (!input) {
input = '{}';
}
functionName = 'table.concat';
} else {
throw Error('Unknown mode: ' + mode);
}
const code = functionName + '(' + input + ', ' + delimiter + ')';
return [code, Order.HIGH];
};
luaGenerator.forBlock['lists_reverse'] = function(block, generator) {
// Block for reversing a list.
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
const functionName = generator.provideFunction_('list_reverse', `
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input)
local reversed = {}
for i = #input, 1, -1 do
table.insert(reversed, input[i])
end
return reversed
end
`);
const code = functionName + '(' + list + ')';
return [code, Order.HIGH];
};