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This is based on the JS generator, with a lot of inspiration from Ellen Spertus's blockly-lua: https://github.com/espertus/blockly-lua All unit tests pass with Lua 5.3.2.
Running an App Engine server
This directory contains the files needed to setup the optional Blockly server.
Although Blockly itself is 100% client-side, the server enables cloud storage
and sharing. Store your programs in Datastore and get a unique URL that allows
you to load the program on any computer.
To run your own App Engine instance you'll need to create this directory
structure:
blockly/
|- app.yaml
|- index.yaml
|- index_redirect.py
|- README.txt
|- storage.js
|- storage.py
|- closure-library/ (Optional)
`- static/
|- blocks/
|- core/
|- demos/
|- generators/
|- media/
|- msg/
|- tests/
|- blockly_compressed.js
|- blockly_uncompressed.js (Optional)
|- blocks_compressed.js
|- dart_compressed.js
|- javascript_compressed.js
|- lua_compressed.js
|- php_compressed.js
`- python_compressed.js
Instructions for fetching the optional Closure library may be found here:
https://developers.google.com/blockly/hacking/closure
Go to https://appengine.google.com/ and create your App Engine application.
Modify the 'application' name of app.yaml to your App Engine application name.
Finally, upload this directory structure to your App Engine account,
wait a minute, then go to http://YOURAPPNAME.appspot.com/