mirror of
https://github.com/google/blockly.git
synced 2026-01-08 09:30:06 +01:00
* Change how blockly handles cursors. The old way was quite slow because it changed the stylesheet directly. See issue #981 for more details on implementation and tradeoffs. This changes makes the following high level changes: deprecate Blockly.Css.setCursor, use built in open and closed hand cursor instead of custom .cur files, add css to draggable objects to set the open and closed hand cursors.
587 lines
18 KiB
JavaScript
587 lines
18 KiB
JavaScript
/**
|
|
* @license
|
|
* Visual Blocks Editor
|
|
*
|
|
* Copyright 2012 Google Inc.
|
|
* https://developers.google.com/blockly/
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
/**
|
|
* @fileoverview Object representing a UI bubble.
|
|
* @author fraser@google.com (Neil Fraser)
|
|
*/
|
|
'use strict';
|
|
|
|
goog.provide('Blockly.Bubble');
|
|
|
|
goog.require('Blockly.Touch');
|
|
goog.require('Blockly.Workspace');
|
|
goog.require('goog.dom');
|
|
goog.require('goog.math');
|
|
goog.require('goog.math.Coordinate');
|
|
goog.require('goog.userAgent');
|
|
|
|
|
|
/**
|
|
* Class for UI bubble.
|
|
* @param {!Blockly.WorkspaceSvg} workspace The workspace on which to draw the
|
|
* bubble.
|
|
* @param {!Element} content SVG content for the bubble.
|
|
* @param {Element} shape SVG element to avoid eclipsing.
|
|
* @param {!goog.math.Coodinate} anchorXY Absolute position of bubble's anchor
|
|
* point.
|
|
* @param {?number} bubbleWidth Width of bubble, or null if not resizable.
|
|
* @param {?number} bubbleHeight Height of bubble, or null if not resizable.
|
|
* @constructor
|
|
*/
|
|
Blockly.Bubble = function(workspace, content, shape, anchorXY,
|
|
bubbleWidth, bubbleHeight) {
|
|
this.workspace_ = workspace;
|
|
this.content_ = content;
|
|
this.shape_ = shape;
|
|
|
|
var angle = Blockly.Bubble.ARROW_ANGLE;
|
|
if (this.workspace_.RTL) {
|
|
angle = -angle;
|
|
}
|
|
this.arrow_radians_ = goog.math.toRadians(angle);
|
|
|
|
var canvas = workspace.getBubbleCanvas();
|
|
canvas.appendChild(this.createDom_(content, !!(bubbleWidth && bubbleHeight)));
|
|
|
|
this.setAnchorLocation(anchorXY);
|
|
if (!bubbleWidth || !bubbleHeight) {
|
|
var bBox = /** @type {SVGLocatable} */ (this.content_).getBBox();
|
|
bubbleWidth = bBox.width + 2 * Blockly.Bubble.BORDER_WIDTH;
|
|
bubbleHeight = bBox.height + 2 * Blockly.Bubble.BORDER_WIDTH;
|
|
}
|
|
this.setBubbleSize(bubbleWidth, bubbleHeight);
|
|
|
|
// Render the bubble.
|
|
this.positionBubble_();
|
|
this.renderArrow_();
|
|
this.rendered_ = true;
|
|
|
|
if (!workspace.options.readOnly) {
|
|
Blockly.bindEventWithChecks_(this.bubbleBack_, 'mousedown', this,
|
|
this.bubbleMouseDown_);
|
|
if (this.resizeGroup_) {
|
|
Blockly.bindEventWithChecks_(this.resizeGroup_, 'mousedown', this,
|
|
this.resizeMouseDown_);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Width of the border around the bubble.
|
|
*/
|
|
Blockly.Bubble.BORDER_WIDTH = 6;
|
|
|
|
/**
|
|
* Determines the thickness of the base of the arrow in relation to the size
|
|
* of the bubble. Higher numbers result in thinner arrows.
|
|
*/
|
|
Blockly.Bubble.ARROW_THICKNESS = 5;
|
|
|
|
/**
|
|
* The number of degrees that the arrow bends counter-clockwise.
|
|
*/
|
|
Blockly.Bubble.ARROW_ANGLE = 20;
|
|
|
|
/**
|
|
* The sharpness of the arrow's bend. Higher numbers result in smoother arrows.
|
|
*/
|
|
Blockly.Bubble.ARROW_BEND = 4;
|
|
|
|
/**
|
|
* Distance between arrow point and anchor point.
|
|
*/
|
|
Blockly.Bubble.ANCHOR_RADIUS = 8;
|
|
|
|
/**
|
|
* Wrapper function called when a mouseUp occurs during a drag operation.
|
|
* @type {Array.<!Array>}
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.onMouseUpWrapper_ = null;
|
|
|
|
/**
|
|
* Wrapper function called when a mouseMove occurs during a drag operation.
|
|
* @type {Array.<!Array>}
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.onMouseMoveWrapper_ = null;
|
|
|
|
/**
|
|
* Function to call on resize of bubble.
|
|
* @type {Function}
|
|
*/
|
|
Blockly.Bubble.prototype.resizeCallback_ = null;
|
|
|
|
/**
|
|
* Stop binding to the global mouseup and mousemove events.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.unbindDragEvents_ = function() {
|
|
if (Blockly.Bubble.onMouseUpWrapper_) {
|
|
Blockly.unbindEvent_(Blockly.Bubble.onMouseUpWrapper_);
|
|
Blockly.Bubble.onMouseUpWrapper_ = null;
|
|
}
|
|
if (Blockly.Bubble.onMouseMoveWrapper_) {
|
|
Blockly.unbindEvent_(Blockly.Bubble.onMouseMoveWrapper_);
|
|
Blockly.Bubble.onMouseMoveWrapper_ = null;
|
|
}
|
|
};
|
|
|
|
/*
|
|
* Handle a mouse-up event while dragging a bubble's border or resize handle.
|
|
* @param {!Event} e Mouse up event.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.bubbleMouseUp_ = function(/*e*/) {
|
|
Blockly.Touch.clearTouchIdentifier();
|
|
Blockly.Bubble.unbindDragEvents_();
|
|
};
|
|
|
|
/**
|
|
* Flag to stop incremental rendering during construction.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.rendered_ = false;
|
|
|
|
/**
|
|
* Absolute coordinate of anchor point.
|
|
* @type {goog.math.Coordinate}
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.anchorXY_ = null;
|
|
|
|
/**
|
|
* Relative X coordinate of bubble with respect to the anchor's centre.
|
|
* In RTL mode the initial value is negated.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.relativeLeft_ = 0;
|
|
|
|
/**
|
|
* Relative Y coordinate of bubble with respect to the anchor's centre.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.relativeTop_ = 0;
|
|
|
|
/**
|
|
* Width of bubble.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.width_ = 0;
|
|
|
|
/**
|
|
* Height of bubble.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.height_ = 0;
|
|
|
|
/**
|
|
* Automatically position and reposition the bubble.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.autoLayout_ = true;
|
|
|
|
/**
|
|
* Create the bubble's DOM.
|
|
* @param {!Element} content SVG content for the bubble.
|
|
* @param {boolean} hasResize Add diagonal resize gripper if true.
|
|
* @return {!Element} The bubble's SVG group.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.createDom_ = function(content, hasResize) {
|
|
/* Create the bubble. Here's the markup that will be generated:
|
|
<g>
|
|
<g filter="url(#blocklyEmbossFilter837493)">
|
|
<path d="... Z" />
|
|
<rect class="blocklyDraggable" rx="8" ry="8" width="180" height="180"/>
|
|
</g>
|
|
<g transform="translate(165, 165)" class="blocklyResizeSE">
|
|
<polygon points="0,15 15,15 15,0"/>
|
|
<line class="blocklyResizeLine" x1="5" y1="14" x2="14" y2="5"/>
|
|
<line class="blocklyResizeLine" x1="10" y1="14" x2="14" y2="10"/>
|
|
</g>
|
|
[...content goes here...]
|
|
</g>
|
|
*/
|
|
this.bubbleGroup_ = Blockly.utils.createSvgElement('g', {}, null);
|
|
var filter =
|
|
{'filter': 'url(#' + this.workspace_.options.embossFilterId + ')'};
|
|
if (goog.userAgent.getUserAgentString().indexOf('JavaFX') != -1) {
|
|
// Multiple reports that JavaFX can't handle filters. UserAgent:
|
|
// Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.44
|
|
// (KHTML, like Gecko) JavaFX/8.0 Safari/537.44
|
|
// https://github.com/google/blockly/issues/99
|
|
filter = {};
|
|
}
|
|
var bubbleEmboss = Blockly.utils.createSvgElement('g',
|
|
filter, this.bubbleGroup_);
|
|
this.bubbleArrow_ = Blockly.utils.createSvgElement('path', {}, bubbleEmboss);
|
|
this.bubbleBack_ = Blockly.utils.createSvgElement('rect',
|
|
{'class': 'blocklyDraggable', 'x': 0, 'y': 0,
|
|
'rx': Blockly.Bubble.BORDER_WIDTH, 'ry': Blockly.Bubble.BORDER_WIDTH},
|
|
bubbleEmboss);
|
|
if (hasResize) {
|
|
this.resizeGroup_ = Blockly.utils.createSvgElement('g',
|
|
{'class': this.workspace_.RTL ?
|
|
'blocklyResizeSW' : 'blocklyResizeSE'},
|
|
this.bubbleGroup_);
|
|
var resizeSize = 2 * Blockly.Bubble.BORDER_WIDTH;
|
|
Blockly.utils.createSvgElement('polygon',
|
|
{'points': '0,x x,x x,0'.replace(/x/g, resizeSize.toString())},
|
|
this.resizeGroup_);
|
|
Blockly.utils.createSvgElement('line',
|
|
{'class': 'blocklyResizeLine',
|
|
'x1': resizeSize / 3, 'y1': resizeSize - 1,
|
|
'x2': resizeSize - 1, 'y2': resizeSize / 3}, this.resizeGroup_);
|
|
Blockly.utils.createSvgElement('line',
|
|
{'class': 'blocklyResizeLine',
|
|
'x1': resizeSize * 2 / 3, 'y1': resizeSize - 1,
|
|
'x2': resizeSize - 1, 'y2': resizeSize * 2 / 3}, this.resizeGroup_);
|
|
} else {
|
|
this.resizeGroup_ = null;
|
|
}
|
|
this.bubbleGroup_.appendChild(content);
|
|
return this.bubbleGroup_;
|
|
};
|
|
|
|
/**
|
|
* Handle a mouse-down on bubble's border.
|
|
* @param {!Event} e Mouse down event.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.bubbleMouseDown_ = function(e) {
|
|
this.promote_();
|
|
Blockly.Bubble.unbindDragEvents_();
|
|
if (Blockly.utils.isRightButton(e)) {
|
|
// No right-click.
|
|
e.stopPropagation();
|
|
return;
|
|
} else if (Blockly.utils.isTargetInput(e)) {
|
|
// When focused on an HTML text input widget, don't trap any events.
|
|
return;
|
|
}
|
|
// Left-click (or middle click)
|
|
this.workspace_.startDrag(e, new goog.math.Coordinate(
|
|
this.workspace_.RTL ? -this.relativeLeft_ : this.relativeLeft_,
|
|
this.relativeTop_));
|
|
|
|
Blockly.Bubble.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
|
|
'mouseup', this, Blockly.Bubble.bubbleMouseUp_);
|
|
Blockly.Bubble.onMouseMoveWrapper_ = Blockly.bindEventWithChecks_(document,
|
|
'mousemove', this, this.bubbleMouseMove_);
|
|
Blockly.hideChaff();
|
|
// This event has been handled. No need to bubble up to the document.
|
|
e.stopPropagation();
|
|
};
|
|
|
|
/**
|
|
* Drag this bubble to follow the mouse.
|
|
* @param {!Event} e Mouse move event.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.bubbleMouseMove_ = function(e) {
|
|
this.autoLayout_ = false;
|
|
var newXY = this.workspace_.moveDrag(e);
|
|
this.relativeLeft_ = this.workspace_.RTL ? -newXY.x : newXY.x;
|
|
this.relativeTop_ = newXY.y;
|
|
this.positionBubble_();
|
|
this.renderArrow_();
|
|
};
|
|
|
|
/**
|
|
* Handle a mouse-down on bubble's resize corner.
|
|
* @param {!Event} e Mouse down event.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.resizeMouseDown_ = function(e) {
|
|
this.promote_();
|
|
Blockly.Bubble.unbindDragEvents_();
|
|
if (Blockly.utils.isRightButton(e)) {
|
|
// No right-click.
|
|
e.stopPropagation();
|
|
return;
|
|
}
|
|
// Left-click (or middle click)
|
|
this.workspace_.startDrag(e, new goog.math.Coordinate(
|
|
this.workspace_.RTL ? -this.width_ : this.width_, this.height_));
|
|
|
|
Blockly.Bubble.onMouseUpWrapper_ = Blockly.bindEventWithChecks_(document,
|
|
'mouseup', this, Blockly.Bubble.bubbleMouseUp_);
|
|
Blockly.Bubble.onMouseMoveWrapper_ = Blockly.bindEventWithChecks_(document,
|
|
'mousemove', this, this.resizeMouseMove_);
|
|
Blockly.hideChaff();
|
|
// This event has been handled. No need to bubble up to the document.
|
|
e.stopPropagation();
|
|
};
|
|
|
|
/**
|
|
* Resize this bubble to follow the mouse.
|
|
* @param {!Event} e Mouse move event.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.resizeMouseMove_ = function(e) {
|
|
this.autoLayout_ = false;
|
|
var newXY = this.workspace_.moveDrag(e);
|
|
this.setBubbleSize(this.workspace_.RTL ? -newXY.x : newXY.x, newXY.y);
|
|
if (this.workspace_.RTL) {
|
|
// RTL requires the bubble to move its left edge.
|
|
this.positionBubble_();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Register a function as a callback event for when the bubble is resized.
|
|
* @param {!Function} callback The function to call on resize.
|
|
*/
|
|
Blockly.Bubble.prototype.registerResizeEvent = function(callback) {
|
|
this.resizeCallback_ = callback;
|
|
};
|
|
|
|
/**
|
|
* Move this bubble to the top of the stack.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.promote_ = function() {
|
|
var svgGroup = this.bubbleGroup_.parentNode;
|
|
svgGroup.appendChild(this.bubbleGroup_);
|
|
};
|
|
|
|
/**
|
|
* Notification that the anchor has moved.
|
|
* Update the arrow and bubble accordingly.
|
|
* @param {!goog.math.Coordinate} xy Absolute location.
|
|
*/
|
|
Blockly.Bubble.prototype.setAnchorLocation = function(xy) {
|
|
this.anchorXY_ = xy;
|
|
if (this.rendered_) {
|
|
this.positionBubble_();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Position the bubble so that it does not fall off-screen.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.layoutBubble_ = function() {
|
|
// Compute the preferred bubble location.
|
|
var relativeLeft = -this.width_ / 4;
|
|
var relativeTop = -this.height_ - Blockly.BlockSvg.MIN_BLOCK_Y;
|
|
// Prevent the bubble from being off-screen.
|
|
var metrics = this.workspace_.getMetrics();
|
|
metrics.viewWidth /= this.workspace_.scale;
|
|
metrics.viewLeft /= this.workspace_.scale;
|
|
var anchorX = this.anchorXY_.x;
|
|
if (this.workspace_.RTL) {
|
|
if (anchorX - metrics.viewLeft - relativeLeft - this.width_ <
|
|
Blockly.Scrollbar.scrollbarThickness) {
|
|
// Slide the bubble right until it is onscreen.
|
|
relativeLeft = anchorX - metrics.viewLeft - this.width_ -
|
|
Blockly.Scrollbar.scrollbarThickness;
|
|
} else if (anchorX - metrics.viewLeft - relativeLeft >
|
|
metrics.viewWidth) {
|
|
// Slide the bubble left until it is onscreen.
|
|
relativeLeft = anchorX - metrics.viewLeft - metrics.viewWidth;
|
|
}
|
|
} else {
|
|
if (anchorX + relativeLeft < metrics.viewLeft) {
|
|
// Slide the bubble right until it is onscreen.
|
|
relativeLeft = metrics.viewLeft - anchorX;
|
|
} else if (metrics.viewLeft + metrics.viewWidth <
|
|
anchorX + relativeLeft + this.width_ +
|
|
Blockly.BlockSvg.SEP_SPACE_X +
|
|
Blockly.Scrollbar.scrollbarThickness) {
|
|
// Slide the bubble left until it is onscreen.
|
|
relativeLeft = metrics.viewLeft + metrics.viewWidth - anchorX -
|
|
this.width_ - Blockly.Scrollbar.scrollbarThickness;
|
|
}
|
|
}
|
|
if (this.anchorXY_.y + relativeTop < metrics.viewTop) {
|
|
// Slide the bubble below the block.
|
|
var bBox = /** @type {SVGLocatable} */ (this.shape_).getBBox();
|
|
relativeTop = bBox.height;
|
|
}
|
|
this.relativeLeft_ = relativeLeft;
|
|
this.relativeTop_ = relativeTop;
|
|
};
|
|
|
|
/**
|
|
* Move the bubble to a location relative to the anchor's centre.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.positionBubble_ = function() {
|
|
var left = this.anchorXY_.x;
|
|
if (this.workspace_.RTL) {
|
|
left -= this.relativeLeft_ + this.width_;
|
|
} else {
|
|
left += this.relativeLeft_;
|
|
}
|
|
var top = this.relativeTop_ + this.anchorXY_.y;
|
|
this.bubbleGroup_.setAttribute('transform',
|
|
'translate(' + left + ',' + top + ')');
|
|
};
|
|
|
|
/**
|
|
* Get the dimensions of this bubble.
|
|
* @return {!Object} Object with width and height properties.
|
|
*/
|
|
Blockly.Bubble.prototype.getBubbleSize = function() {
|
|
return {width: this.width_, height: this.height_};
|
|
};
|
|
|
|
/**
|
|
* Size this bubble.
|
|
* @param {number} width Width of the bubble.
|
|
* @param {number} height Height of the bubble.
|
|
*/
|
|
Blockly.Bubble.prototype.setBubbleSize = function(width, height) {
|
|
var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH;
|
|
// Minimum size of a bubble.
|
|
width = Math.max(width, doubleBorderWidth + 45);
|
|
height = Math.max(height, doubleBorderWidth + 20);
|
|
this.width_ = width;
|
|
this.height_ = height;
|
|
this.bubbleBack_.setAttribute('width', width);
|
|
this.bubbleBack_.setAttribute('height', height);
|
|
if (this.resizeGroup_) {
|
|
if (this.workspace_.RTL) {
|
|
// Mirror the resize group.
|
|
var resizeSize = 2 * Blockly.Bubble.BORDER_WIDTH;
|
|
this.resizeGroup_.setAttribute('transform', 'translate(' +
|
|
resizeSize + ',' + (height - doubleBorderWidth) + ') scale(-1 1)');
|
|
} else {
|
|
this.resizeGroup_.setAttribute('transform', 'translate(' +
|
|
(width - doubleBorderWidth) + ',' +
|
|
(height - doubleBorderWidth) + ')');
|
|
}
|
|
}
|
|
if (this.rendered_) {
|
|
if (this.autoLayout_) {
|
|
this.layoutBubble_();
|
|
}
|
|
this.positionBubble_();
|
|
this.renderArrow_();
|
|
}
|
|
// Allow the contents to resize.
|
|
if (this.resizeCallback_) {
|
|
this.resizeCallback_();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Draw the arrow between the bubble and the origin.
|
|
* @private
|
|
*/
|
|
Blockly.Bubble.prototype.renderArrow_ = function() {
|
|
var steps = [];
|
|
// Find the relative coordinates of the center of the bubble.
|
|
var relBubbleX = this.width_ / 2;
|
|
var relBubbleY = this.height_ / 2;
|
|
// Find the relative coordinates of the center of the anchor.
|
|
var relAnchorX = -this.relativeLeft_;
|
|
var relAnchorY = -this.relativeTop_;
|
|
if (relBubbleX == relAnchorX && relBubbleY == relAnchorY) {
|
|
// Null case. Bubble is directly on top of the anchor.
|
|
// Short circuit this rather than wade through divide by zeros.
|
|
steps.push('M ' + relBubbleX + ',' + relBubbleY);
|
|
} else {
|
|
// Compute the angle of the arrow's line.
|
|
var rise = relAnchorY - relBubbleY;
|
|
var run = relAnchorX - relBubbleX;
|
|
if (this.workspace_.RTL) {
|
|
run *= -1;
|
|
}
|
|
var hypotenuse = Math.sqrt(rise * rise + run * run);
|
|
var angle = Math.acos(run / hypotenuse);
|
|
if (rise < 0) {
|
|
angle = 2 * Math.PI - angle;
|
|
}
|
|
// Compute a line perpendicular to the arrow.
|
|
var rightAngle = angle + Math.PI / 2;
|
|
if (rightAngle > Math.PI * 2) {
|
|
rightAngle -= Math.PI * 2;
|
|
}
|
|
var rightRise = Math.sin(rightAngle);
|
|
var rightRun = Math.cos(rightAngle);
|
|
|
|
// Calculate the thickness of the base of the arrow.
|
|
var bubbleSize = this.getBubbleSize();
|
|
var thickness = (bubbleSize.width + bubbleSize.height) /
|
|
Blockly.Bubble.ARROW_THICKNESS;
|
|
thickness = Math.min(thickness, bubbleSize.width, bubbleSize.height) / 4;
|
|
|
|
// Back the tip of the arrow off of the anchor.
|
|
var backoffRatio = 1 - Blockly.Bubble.ANCHOR_RADIUS / hypotenuse;
|
|
relAnchorX = relBubbleX + backoffRatio * run;
|
|
relAnchorY = relBubbleY + backoffRatio * rise;
|
|
|
|
// Coordinates for the base of the arrow.
|
|
var baseX1 = relBubbleX + thickness * rightRun;
|
|
var baseY1 = relBubbleY + thickness * rightRise;
|
|
var baseX2 = relBubbleX - thickness * rightRun;
|
|
var baseY2 = relBubbleY - thickness * rightRise;
|
|
|
|
// Distortion to curve the arrow.
|
|
var swirlAngle = angle + this.arrow_radians_;
|
|
if (swirlAngle > Math.PI * 2) {
|
|
swirlAngle -= Math.PI * 2;
|
|
}
|
|
var swirlRise = Math.sin(swirlAngle) *
|
|
hypotenuse / Blockly.Bubble.ARROW_BEND;
|
|
var swirlRun = Math.cos(swirlAngle) *
|
|
hypotenuse / Blockly.Bubble.ARROW_BEND;
|
|
|
|
steps.push('M' + baseX1 + ',' + baseY1);
|
|
steps.push('C' + (baseX1 + swirlRun) + ',' + (baseY1 + swirlRise) +
|
|
' ' + relAnchorX + ',' + relAnchorY +
|
|
' ' + relAnchorX + ',' + relAnchorY);
|
|
steps.push('C' + relAnchorX + ',' + relAnchorY +
|
|
' ' + (baseX2 + swirlRun) + ',' + (baseY2 + swirlRise) +
|
|
' ' + baseX2 + ',' + baseY2);
|
|
}
|
|
steps.push('z');
|
|
this.bubbleArrow_.setAttribute('d', steps.join(' '));
|
|
};
|
|
|
|
/**
|
|
* Change the colour of a bubble.
|
|
* @param {string} hexColour Hex code of colour.
|
|
*/
|
|
Blockly.Bubble.prototype.setColour = function(hexColour) {
|
|
this.bubbleBack_.setAttribute('fill', hexColour);
|
|
this.bubbleArrow_.setAttribute('fill', hexColour);
|
|
};
|
|
|
|
/**
|
|
* Dispose of this bubble.
|
|
*/
|
|
Blockly.Bubble.prototype.dispose = function() {
|
|
Blockly.Bubble.unbindDragEvents_();
|
|
// Dispose of and unlink the bubble.
|
|
goog.dom.removeNode(this.bubbleGroup_);
|
|
this.bubbleGroup_ = null;
|
|
this.bubbleArrow_ = null;
|
|
this.bubbleBack_ = null;
|
|
this.resizeGroup_ = null;
|
|
this.workspace_ = null;
|
|
this.content_ = null;
|
|
this.shape_ = null;
|
|
};
|