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* refactor: add super call to geras path_object * refactor: run conversion script * clean: cleanup from conversion script * fix: make debug build happy * clean: add clarifying comment * clean: format
167 lines
4.2 KiB
JavaScript
167 lines
4.2 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview An object that owns a block's rendering SVG elements.
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*/
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'use strict';
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/**
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* An object that owns a block's rendering SVG elements.
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* @class
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*/
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goog.module('Blockly.geras.PathObject');
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const colour = goog.require('Blockly.utils.colour');
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const dom = goog.require('Blockly.utils.dom');
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/* eslint-disable-next-line no-unused-vars */
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const {ConstantProvider} = goog.requireType('Blockly.geras.ConstantProvider');
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const {PathObject: BasePathObject} = goog.require('Blockly.blockRendering.PathObject');
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const {Svg} = goog.require('Blockly.utils.Svg');
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/* eslint-disable-next-line no-unused-vars */
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const {Theme} = goog.requireType('Blockly.Theme');
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/**
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* An object that handles creating and setting each of the SVG elements
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* used by the renderer.
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*/
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class PathObject extends BasePathObject {
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/**
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* @param {!SVGElement} root The root SVG element.
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* @param {!Theme.BlockStyle} style The style object to use for
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* colouring.
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* @param {!ConstantProvider} constants The renderer's constants.
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* @alias Blockly.geras.PathObject
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* @package
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*/
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constructor(root, style, constants) {
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super(root, style, constants);
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/**
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* The renderer's constant provider.
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* @type {!ConstantProvider}
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*/
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this.constants = constants;
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/**
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* The dark path of the block.
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* @type {SVGElement}
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* @package
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*/
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this.svgPathDark = dom.createSvgElement(
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Svg.PATH, {'class': 'blocklyPathDark', 'transform': 'translate(1,1)'});
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// SVG draw order is based on the order of elements (top most = back most)
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// So we need to insert the dark path before the base path to make sure it
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// gets drawn first.
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this.svgRoot.insertBefore(this.svgPathDark, this.svgPath);
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/**
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* The light path of the block.
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* @type {SVGElement}
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* @package
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*/
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this.svgPathLight = dom.createSvgElement(
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Svg.PATH, {'class': 'blocklyPathLight'}, this.svgRoot);
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/**
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* The colour of the dark path on the block in '#RRGGBB' format.
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* @type {string}
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* @package
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*/
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this.colourDark = '#000000';
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}
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/**
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* @override
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*/
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setPath(mainPath) {
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this.svgPath.setAttribute('d', mainPath);
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this.svgPathDark.setAttribute('d', mainPath);
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}
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/**
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* Set the highlight path generated by the renderer onto the SVG element.
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* @param {string} highlightPath The highlight path.
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* @package
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*/
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setHighlightPath(highlightPath) {
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this.svgPathLight.setAttribute('d', highlightPath);
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}
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/**
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* @override
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*/
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flipRTL() {
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// Mirror the block's path.
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this.svgPath.setAttribute('transform', 'scale(-1 1)');
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this.svgPathLight.setAttribute('transform', 'scale(-1 1)');
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this.svgPathDark.setAttribute('transform', 'translate(1,1) scale(-1 1)');
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}
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/**
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* @override
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*/
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applyColour(block) {
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this.svgPathLight.style.display = '';
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this.svgPathDark.style.display = '';
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this.svgPathLight.setAttribute('stroke', this.style.colourTertiary);
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this.svgPathDark.setAttribute('fill', this.colourDark);
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super.applyColour(block);
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this.svgPath.setAttribute('stroke', 'none');
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}
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/**
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* @override
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*/
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setStyle(blockStyle) {
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this.style = blockStyle;
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this.colourDark =
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colour.blend('#000', this.style.colourPrimary, 0.2) || this.colourDark;
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}
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/**
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* @override
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*/
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updateHighlighted(highlighted) {
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if (highlighted) {
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this.svgPath.setAttribute(
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'filter', 'url(#' + this.constants.embossFilterId + ')');
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this.svgPathLight.style.display = 'none';
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} else {
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this.svgPath.setAttribute('filter', 'none');
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this.svgPathLight.style.display = 'inline';
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}
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}
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/**
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* @override
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*/
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updateShadow_(shadow) {
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if (shadow) {
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this.svgPathLight.style.display = 'none';
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this.svgPathDark.setAttribute('fill', this.style.colourSecondary);
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this.svgPath.setAttribute('stroke', 'none');
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this.svgPath.setAttribute('fill', this.style.colourSecondary);
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}
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}
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/**
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* @override
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*/
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updateDisabled_(disabled) {
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super.updateDisabled_(disabled);
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if (disabled) {
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this.svgPath.setAttribute('stroke', 'none');
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}
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}
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}
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exports.PathObject = PathObject;
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