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* refactor: Remove INavigable in favor of IFocusableNode. * chore: Fix JSDoc. * chore: Address review feedback.
382 lines
11 KiB
TypeScript
382 lines
11 KiB
TypeScript
/**
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* @license
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* Number input field
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*
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* @class
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*/
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// Former goog.module ID: Blockly.FieldNumber
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import {Field} from './field.js';
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import {
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FieldInput,
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FieldInputConfig,
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FieldInputValidator,
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} from './field_input.js';
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import * as fieldRegistry from './field_registry.js';
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import * as aria from './utils/aria.js';
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import * as dom from './utils/dom.js';
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/**
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* Class for an editable number field.
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*/
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export class FieldNumber extends FieldInput<number> {
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/** The minimum value this number field can contain. */
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protected min_ = -Infinity;
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/** The maximum value this number field can contain. */
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protected max_ = Infinity;
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/** The multiple to which this fields value is rounded. */
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protected precision_ = 0;
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/**
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* The number of decimal places to allow, or null to allow any number of
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* decimal digits.
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*/
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private decimalPlaces: number | null = null;
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/** Don't spellcheck numbers. Our validator does a better job. */
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protected override spellcheck_ = false;
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/**
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* @param value The initial value of the field. Should cast to a number.
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* Defaults to 0. Also accepts Field.SKIP_SETUP if you wish to skip setup
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* (only used by subclasses that want to handle configuration and setting
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* the field value after their own constructors have run).
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* @param min Minimum value. Will only be used if config is not
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* provided.
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* @param max Maximum value. Will only be used if config is not
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* provided.
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* @param precision Precision for value. Will only be used if config
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* is not provided.
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* @param validator A function that is called to validate changes to the
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* field's value. Takes in a number & returns a validated number, or null
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* to abort the change.
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* @param config A map of options used to configure the field.
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* See the [field creation documentation]{@link
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* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/number#creation}
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* for a list of properties this parameter supports.
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*/
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constructor(
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value?: string | number | typeof Field.SKIP_SETUP,
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min?: string | number | null,
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max?: string | number | null,
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precision?: string | number | null,
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validator?: FieldNumberValidator | null,
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config?: FieldNumberConfig,
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) {
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// Pass SENTINEL so that we can define properties before value validation.
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super(Field.SKIP_SETUP);
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if (value === Field.SKIP_SETUP) return;
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if (config) {
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this.configure_(config);
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} else {
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this.setConstraints(min, max, precision);
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}
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this.setValue(value);
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if (validator) {
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this.setValidator(validator);
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}
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}
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/**
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* Configure the field based on the given map of options.
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*
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* @param config A map of options to configure the field based on.
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*/
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protected override configure_(config: FieldNumberConfig) {
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super.configure_(config);
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this.setMinInternal(config.min);
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this.setMaxInternal(config.max);
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this.setPrecisionInternal(config.precision);
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}
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/**
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* Set the maximum, minimum and precision constraints on this field.
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* Any of these properties may be undefined or NaN to be disabled.
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* Setting precision (usually a power of 10) enforces a minimum step between
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* values. That is, the user's value will rounded to the closest multiple of
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* precision. The least significant digit place is inferred from the
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* precision. Integers values can be enforces by choosing an integer
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* precision.
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*
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* @param min Minimum value.
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* @param max Maximum value.
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* @param precision Precision for value.
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*/
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setConstraints(
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min: number | string | undefined | null,
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max: number | string | undefined | null,
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precision: number | string | undefined | null,
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) {
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this.setMinInternal(min);
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this.setMaxInternal(max);
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this.setPrecisionInternal(precision);
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this.setValue(this.getValue());
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}
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/**
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* Sets the minimum value this field can contain. Updates the value to
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* reflect.
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*
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* @param min Minimum value.
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*/
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setMin(min: number | string | undefined | null) {
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this.setMinInternal(min);
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this.setValue(this.getValue());
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}
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/**
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* Sets the minimum value this field can contain. Called internally to avoid
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* value updates.
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*
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* @param min Minimum value.
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*/
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private setMinInternal(min: number | string | undefined | null) {
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if (min == null) {
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this.min_ = -Infinity;
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} else {
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min = Number(min);
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if (!isNaN(min)) {
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this.min_ = min;
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}
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}
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}
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/**
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* Returns the current minimum value this field can contain. Default is
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* -Infinity.
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*
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* @returns The current minimum value this field can contain.
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*/
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getMin(): number {
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return this.min_;
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}
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/**
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* Sets the maximum value this field can contain. Updates the value to
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* reflect.
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*
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* @param max Maximum value.
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*/
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setMax(max: number | string | undefined | null) {
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this.setMaxInternal(max);
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this.setValue(this.getValue());
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}
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/**
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* Sets the maximum value this field can contain. Called internally to avoid
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* value updates.
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*
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* @param max Maximum value.
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*/
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private setMaxInternal(max: number | string | undefined | null) {
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if (max == null) {
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this.max_ = Infinity;
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} else {
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max = Number(max);
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if (!isNaN(max)) {
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this.max_ = max;
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}
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}
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}
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/**
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* Returns the current maximum value this field can contain. Default is
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* Infinity.
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*
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* @returns The current maximum value this field can contain.
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*/
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getMax(): number {
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return this.max_;
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}
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/**
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* Sets the precision of this field's value, i.e. the number to which the
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* value is rounded. Updates the field to reflect.
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*
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* @param precision The number to which the field's value is rounded.
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*/
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setPrecision(precision: number | string | undefined | null) {
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this.setPrecisionInternal(precision);
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this.setValue(this.getValue());
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}
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/**
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* Sets the precision of this field's value. Called internally to avoid
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* value updates.
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*
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* @param precision The number to which the field's value is rounded.
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*/
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private setPrecisionInternal(precision: number | string | undefined | null) {
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this.precision_ = Number(precision) || 0;
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let precisionString = String(this.precision_);
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if (precisionString.includes('e')) {
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// String() is fast. But it turns .0000001 into '1e-7'.
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// Use the much slower toLocaleString to access all the digits.
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precisionString = this.precision_.toLocaleString('en-US', {
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maximumFractionDigits: 20,
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});
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}
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const decimalIndex = precisionString.indexOf('.');
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if (decimalIndex === -1) {
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// If the precision is 0 (float) allow any number of decimals,
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// otherwise allow none.
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this.decimalPlaces = precision ? 0 : null;
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} else {
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this.decimalPlaces = precisionString.length - decimalIndex - 1;
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}
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}
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/**
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* Returns the current precision of this field. The precision being the
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* number to which the field's value is rounded. A precision of 0 means that
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* the value is not rounded.
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*
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* @returns The number to which this field's value is rounded.
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*/
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getPrecision(): number {
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return this.precision_;
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}
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/**
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* Ensure that the input value is a valid number (must fulfill the
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* constraints placed on the field).
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*
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* @param newValue The input value.
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* @returns A valid number, or null if invalid.
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*/
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protected override doClassValidation_(
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newValue?: AnyDuringMigration,
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): number | null {
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if (newValue === null) {
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return null;
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}
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// Clean up text.
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newValue = `${newValue}`;
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// TODO: Handle cases like 'ten', '1.203,14', etc.
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// 'O' is sometimes mistaken for '0' by inexperienced users.
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newValue = newValue.replace(/O/gi, '0');
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// Strip out thousands separators.
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newValue = newValue.replace(/,/g, '');
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// Ignore case of 'Infinity'.
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newValue = newValue.replace(/infinity/i, 'Infinity');
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// Clean up number.
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let n = Number(newValue || 0);
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if (isNaN(n)) {
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// Invalid number.
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return null;
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}
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// Get the value in range.
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n = Math.min(Math.max(n, this.min_), this.max_);
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// Round to nearest multiple of precision.
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if (this.precision_ && isFinite(n)) {
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n = Math.round(n / this.precision_) * this.precision_;
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}
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// Clean up floating point errors.
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if (this.decimalPlaces !== null) {
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n = Number(n.toFixed(this.decimalPlaces));
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}
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return n;
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}
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/**
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* Create the number input editor widget.
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*
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* @returns The newly created number input editor.
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*/
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protected override widgetCreate_(): HTMLInputElement {
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const htmlInput = super.widgetCreate_() as HTMLInputElement;
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// Set the accessibility state
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if (this.min_ > -Infinity) {
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htmlInput.min = `${this.min_}`;
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aria.setState(htmlInput, aria.State.VALUEMIN, this.min_);
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}
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if (this.max_ < Infinity) {
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htmlInput.max = `${this.max_}`;
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aria.setState(htmlInput, aria.State.VALUEMAX, this.max_);
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}
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return htmlInput;
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}
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/**
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* Initialize the field's DOM.
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*
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* @override
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*/
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public override initView() {
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super.initView();
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if (this.fieldGroup_) {
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dom.addClass(this.fieldGroup_, 'blocklyNumberField');
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}
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}
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/**
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* Construct a FieldNumber from a JSON arg object.
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*
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* @param options A JSON object with options (value, min, max, and precision).
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* @returns The new field instance.
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* @nocollapse
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* @internal
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*/
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static override fromJson(options: FieldNumberFromJsonConfig): FieldNumber {
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// `this` might be a subclass of FieldNumber if that class doesn't override
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// the static fromJson method.
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return new this(
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options.value,
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undefined,
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undefined,
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undefined,
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undefined,
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options,
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);
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}
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}
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fieldRegistry.register('field_number', FieldNumber);
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FieldNumber.prototype.DEFAULT_VALUE = 0;
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/**
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* Config options for the number field.
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*/
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export interface FieldNumberConfig extends FieldInputConfig {
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min?: number;
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max?: number;
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precision?: number;
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}
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/**
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* fromJson config options for the number field.
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*/
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export interface FieldNumberFromJsonConfig extends FieldNumberConfig {
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value?: number;
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}
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/**
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* A function that is called to validate changes to the field's value before
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* they are set.
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*
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* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
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* @param newValue The value to be validated.
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* @returns One of three instructions for setting the new value: `T`, `null`,
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* or `undefined`.
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*
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* - `T` to set this function's returned value instead of `newValue`.
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*
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* - `null` to invoke `doValueInvalid_` and not set a value.
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*
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* - `undefined` to set `newValue` as is.
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*/
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export type FieldNumberValidator = FieldInputValidator<number>;
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