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* feat!: Make bubbles, comments, and icons focusable * feat!: Make ISelectable and ICopyable focusable. * feat: Consolidate selection calls. Now everything is based on focus with selection only being used as a proxy. * feat: Invert responsibility for setSelected(). Now setSelected() is only for quasi-external use. * feat: Push up shadow check to getters. Needed new common-level helper. * chore: Lint fixes. * feat!: Allow IFocusableNode to disable focus. * chore: post-merge lint fixes * fix: Fix tests + text bubble focusing. This fixed then regressed a circular dependency causing the node and advanced compilation steps to fail. This investigation is ongoing. * fix: Clean up & fix imports. This ensures the node and advanced compilation test steps now pass. * fix: Lint fixes + revert commented out logic. * chore: Remove unnecessary cast. Addresses reviewer comment. * fix: Some issues and a bunch of clean-ups. This addresses a bunch of review comments, and fixes selecting workspace comments. * chore: Lint fix. * fix: Remove unnecessary shadow consideration. * chore: Revert import. * chore: Some doc updates & added a warn statement.
65 lines
1.6 KiB
TypeScript
65 lines
1.6 KiB
TypeScript
/**
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* @license
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* Copyright 2020 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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// Former goog.module ID: Blockly.IBubble
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import type {Coordinate} from '../utils/coordinate.js';
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import type {IContextMenu} from './i_contextmenu.js';
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import type {IDraggable} from './i_draggable.js';
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import {IFocusableNode} from './i_focusable_node.js';
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/**
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* A bubble interface.
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*/
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export interface IBubble extends IDraggable, IContextMenu, IFocusableNode {
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/**
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* Return the coordinates of the top-left corner of this bubble's body
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* relative to the drawing surface's origin (0,0), in workspace units.
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*
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* @returns Object with .x and .y properties.
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*/
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getRelativeToSurfaceXY(): Coordinate;
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/**
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* Return the root node of the bubble's SVG group.
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*
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* @returns The root SVG node of the bubble's group.
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*/
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getSvgRoot(): SVGElement;
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/**
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* Sets whether or not this bubble is being dragged.
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*
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* @param adding True if dragging, false otherwise.
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*/
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setDragging(dragging: boolean): void;
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/**
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* Move this bubble during a drag.
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*
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* @param newLoc The location to translate to, in workspace coordinates.
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*/
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moveDuringDrag(newLoc: Coordinate): void;
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/**
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* Move the bubble to the specified location in workspace coordinates.
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*
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* @param x The x position to move to.
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* @param y The y position to move to.
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*/
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moveTo(x: number, y: number): void;
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/**
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* Update the style of this bubble when it is dragged over a delete area.
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*
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* @param enable True if the bubble is about to be deleted, false otherwise.
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*/
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setDeleteStyle(enable: boolean): void;
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/** Dispose of this bubble. */
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dispose(): void;
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}
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