Files
blockly/core/renderers/common/path_object.ts
T
Christopher Allen b0475b0c68 chore: Fix whitespace (#6243)
* fix: Remove spurious blank lines

  Remove extraneous blank lines introduced by deletion of
  'use strict'; pragmas.

  Also fix the location of the goog.declareModuleId call in
  core/utils/array.ts.

* fix: Add missing double-blank-line before body of modules

  Our convention is to have two blank lines between the imports (or
  module ID, if there are no imports) and the beginning of the body
  of the module.  Enforce this.

* fix: one addition format error for PR #6243
2022-06-24 19:33:39 +01:00

252 lines
7.3 KiB
TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview An object that owns a block's rendering SVG elements.
*/
/**
* An object that owns a block's rendering SVG elements.
* @class
*/
import * as goog from '../../../closure/goog/goog.js';
goog.declareModuleId('Blockly.blockRendering.PathObject');
/* eslint-disable-next-line no-unused-vars */
// Unused import preserved for side-effects. Remove if unneeded.
import '../../theme';
/* eslint-disable-next-line no-unused-vars */
import {BlockSvg} from '../../block_svg.js';
/* eslint-disable-next-line no-unused-vars */
import {Connection} from '../../connection.js';
import {BlockStyle} from '../../theme.js';
import * as dom from '../../utils/dom.js';
import {Svg} from '../../utils/svg.js';
/* eslint-disable-next-line no-unused-vars */
import {ConstantProvider} from './constants.js';
/* eslint-disable-next-line no-unused-vars */
import {IPathObject} from './i_path_object.js';
/**
* An object that handles creating and setting each of the SVG elements
* used by the renderer.
* @alias Blockly.blockRendering.PathObject
*/
export class PathObject implements IPathObject {
svgRoot: AnyDuringMigration;
svgPath: SVGElement;
/**
* Holds the cursors svg element when the cursor is attached to the block.
* This is null if there is no cursor on the block.
*/
// AnyDuringMigration because: Type 'null' is not assignable to type
// 'SVGElement'.
cursorSvg: SVGElement = null as AnyDuringMigration;
/**
* Holds the markers svg element when the marker is attached to the block.
* This is null if there is no marker on the block.
*/
// AnyDuringMigration because: Type 'null' is not assignable to type
// 'SVGElement'.
markerSvg: SVGElement = null as AnyDuringMigration;
/**
* @param root The root SVG element.
* @param style The style object to use for colouring.
* @param constants The renderer's constants.
*/
constructor(
root: SVGElement, public style: BlockStyle,
public constants: ConstantProvider) {
this.svgRoot = root;
/** The primary path of the block. */
this.svgPath =
dom.createSvgElement(Svg.PATH, {'class': 'blocklyPath'}, this.svgRoot);
}
/**
* Set the path generated by the renderer onto the respective SVG element.
* @param pathString The path.
*/
setPath(pathString: string) {
this.svgPath.setAttribute('d', pathString);
}
/** Flip the SVG paths in RTL. */
flipRTL() {
// Mirror the block's path.
this.svgPath.setAttribute('transform', 'scale(-1 1)');
}
/**
* Add the cursor SVG to this block's SVG group.
* @param cursorSvg The SVG root of the cursor to be added to the block SVG
* group.
*/
setCursorSvg(cursorSvg: SVGElement) {
if (!cursorSvg) {
// AnyDuringMigration because: Type 'null' is not assignable to type
// 'SVGElement'.
this.cursorSvg = null as AnyDuringMigration;
return;
}
this.svgRoot.appendChild(cursorSvg);
this.cursorSvg = cursorSvg;
}
/**
* Add the marker SVG to this block's SVG group.
* @param markerSvg The SVG root of the marker to be added to the block SVG
* group.
*/
setMarkerSvg(markerSvg: SVGElement) {
if (!markerSvg) {
// AnyDuringMigration because: Type 'null' is not assignable to type
// 'SVGElement'.
this.markerSvg = null as AnyDuringMigration;
return;
}
if (this.cursorSvg) {
this.svgRoot.insertBefore(markerSvg, this.cursorSvg);
} else {
this.svgRoot.appendChild(markerSvg);
}
this.markerSvg = markerSvg;
}
/**
* Apply the stored colours to the block's path, taking into account whether
* the paths belong to a shadow block.
* @param block The source block.
*/
applyColour(block: BlockSvg) {
this.svgPath.setAttribute('stroke', this.style.colourTertiary);
this.svgPath.setAttribute('fill', this.style.colourPrimary);
this.updateShadow_(block.isShadow());
this.updateDisabled_(!block.isEnabled() || block.getInheritedDisabled());
}
/**
* Set the style.
* @param blockStyle The block style to use.
*/
setStyle(blockStyle: BlockStyle) {
this.style = blockStyle;
}
/**
* Add or remove the given CSS class on the path object's root SVG element.
* @param className The name of the class to add or remove
* @param add True if the class should be added. False if it should be
* removed.
*/
protected setClass_(className: string, add: boolean) {
if (add) {
dom.addClass(this.svgRoot as Element, className);
} else {
dom.removeClass(this.svgRoot as Element, className);
}
}
/**
* Set whether the block shows a highlight or not. Block highlighting is
* often used to visually mark blocks currently being executed.
* @param enable True if highlighted.
*/
updateHighlighted(enable: boolean) {
if (enable) {
this.svgPath.setAttribute(
'filter', 'url(#' + this.constants.embossFilterId + ')');
} else {
this.svgPath.setAttribute('filter', 'none');
}
}
/**
* Updates the look of the block to reflect a shadow state.
* @param shadow True if the block is a shadow block.
*/
protected updateShadow_(shadow: boolean) {
if (shadow) {
this.svgPath.setAttribute('stroke', 'none');
this.svgPath.setAttribute('fill', this.style.colourSecondary);
}
}
/**
* Updates the look of the block to reflect a disabled state.
* @param disabled True if disabled.
*/
protected updateDisabled_(disabled: boolean) {
this.setClass_('blocklyDisabled', disabled);
if (disabled) {
this.svgPath.setAttribute(
'fill', 'url(#' + this.constants.disabledPatternId + ')');
}
}
/**
* Add or remove styling showing that a block is selected.
* @param enable True if selection is enabled, false otherwise.
*/
updateSelected(enable: boolean) {
this.setClass_('blocklySelected', enable);
}
/**
* Add or remove styling showing that a block is dragged over a delete area.
* @param enable True if the block is being dragged over a delete area, false
* otherwise.
*/
updateDraggingDelete(enable: boolean) {
this.setClass_('blocklyDraggingDelete', enable);
}
/**
* Add or remove styling showing that a block is an insertion marker.
* @param enable True if the block is an insertion marker, false otherwise.
*/
updateInsertionMarker(enable: boolean) {
this.setClass_('blocklyInsertionMarker', enable);
}
/**
* Add or remove styling showing that a block is movable.
* @param enable True if the block is movable, false otherwise.
*/
updateMovable(enable: boolean) {
this.setClass_('blocklyDraggable', enable);
}
/**
* Add or remove styling that shows that if the dragging block is dropped,
* this block will be replaced. If a shadow block, it will disappear.
* Otherwise it will bump.
* @param enable True if styling should be added.
*/
updateReplacementFade(enable: boolean) {
this.setClass_('blocklyReplaceable', enable);
}
/**
* Add or remove styling that shows that if the dragging block is dropped,
* this block will be connected to the input.
* @param _conn The connection on the input to highlight.
* @param _enable True if styling should be added.
*/
updateShapeForInputHighlight(_conn: Connection, _enable: boolean) {}
}
// NOP