mirror of
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* fix(build): Restore erroneously-deleted filter function This was deleted in PR #7406 as it was mainly being used to filter core/ vs. test/mocha/ deps into separate deps files - but it turns out also to be used for filtering error messages too. Oops. * refactor(tests): Migrate advanced compilation test to ES Modules * refactor(build): Migrate main.js to TypeScript This turns out to be pretty straight forward, even if it would cause crashing if one actually tried to import this module instead of just feeding it to Closure Compiler. * chore(build): Remove goog.declareModuleId calls Replace goog.declareModuleId calls with a comment recording the former module ID for posterity (or at least until we decide how to reformat the renamings file. * chore(tests): Delete closure/goog/* For the moment we still need something to serve as base.js for the benefit of closure-make-deps, so we keep a vestigial base.js around, containing only the @provideGoog declaration. * refactor(build): Remove vestigial base.js By changing slightly the command line arguments to closure-make-deps and closure-calculate-chunks the need to have any base.js is eliminated. * chore: Typo fix for PR #7415
378 lines
10 KiB
TypeScript
378 lines
10 KiB
TypeScript
/**
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* @license
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* Copyright 2011 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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// Former goog.module ID: Blockly.ContextMenu
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import type {Block} from './block.js';
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import type {BlockSvg} from './block_svg.js';
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import * as browserEvents from './browser_events.js';
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import * as clipboard from './clipboard.js';
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import {config} from './config.js';
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import * as dom from './utils/dom.js';
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import type {
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ContextMenuOption,
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LegacyContextMenuOption,
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} from './contextmenu_registry.js';
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import * as eventUtils from './events/utils.js';
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import {Menu} from './menu.js';
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import {MenuItem} from './menuitem.js';
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import {Msg} from './msg.js';
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import * as aria from './utils/aria.js';
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import {Coordinate} from './utils/coordinate.js';
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import {Rect} from './utils/rect.js';
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import * as svgMath from './utils/svg_math.js';
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import * as WidgetDiv from './widgetdiv.js';
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import {WorkspaceCommentSvg} from './workspace_comment_svg.js';
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import type {WorkspaceSvg} from './workspace_svg.js';
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import * as Xml from './xml.js';
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/**
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* Which block is the context menu attached to?
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*/
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let currentBlock: Block | null = null;
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const dummyOwner = {};
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/**
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* Gets the block the context menu is currently attached to.
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*
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* @returns The block the context menu is attached to.
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*/
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export function getCurrentBlock(): Block | null {
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return currentBlock;
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}
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/**
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* Sets the block the context menu is currently attached to.
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*
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* @param block The block the context menu is attached to.
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*/
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export function setCurrentBlock(block: Block | null) {
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currentBlock = block;
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}
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/**
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* Menu object.
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*/
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let menu_: Menu | null = null;
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/**
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* Construct the menu based on the list of options and show the menu.
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*
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* @param e Mouse event.
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* @param options Array of menu options.
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* @param rtl True if RTL, false if LTR.
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*/
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export function show(
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e: Event,
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options: (ContextMenuOption | LegacyContextMenuOption)[],
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rtl: boolean,
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) {
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WidgetDiv.show(dummyOwner, rtl, dispose);
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if (!options.length) {
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hide();
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return;
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}
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const menu = populate_(options, rtl);
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menu_ = menu;
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position_(menu, e, rtl);
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// 1ms delay is required for focusing on context menus because some other
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// mouse event is still waiting in the queue and clears focus.
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setTimeout(function () {
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menu.focus();
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}, 1);
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currentBlock = null; // May be set by Blockly.Block.
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}
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/**
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* Create the context menu object and populate it with the given options.
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*
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* @param options Array of menu options.
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* @param rtl True if RTL, false if LTR.
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* @returns The menu that will be shown on right click.
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*/
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function populate_(
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options: (ContextMenuOption | LegacyContextMenuOption)[],
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rtl: boolean,
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): Menu {
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/* Here's what one option object looks like:
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{text: 'Make It So',
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enabled: true,
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callback: Blockly.MakeItSo}
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*/
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const menu = new Menu();
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menu.setRole(aria.Role.MENU);
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for (let i = 0; i < options.length; i++) {
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const option = options[i];
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const menuItem = new MenuItem(option.text);
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menuItem.setRightToLeft(rtl);
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menuItem.setRole(aria.Role.MENUITEM);
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menu.addChild(menuItem);
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menuItem.setEnabled(option.enabled);
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if (option.enabled) {
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const actionHandler = function () {
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hide();
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requestAnimationFrame(() => {
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setTimeout(() => {
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// If .scope does not exist on the option, then the callback
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// will not be expecting a scope parameter, so there should be
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// no problems. Just assume it is a ContextMenuOption and we'll
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// pass undefined if it's not.
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option.callback((option as ContextMenuOption).scope);
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}, 0);
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});
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};
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menuItem.onAction(actionHandler, {});
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}
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}
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return menu;
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}
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/**
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* Add the menu to the page and position it correctly.
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*
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* @param menu The menu to add and position.
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* @param e Mouse event for the right click that is making the context
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* menu appear.
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* @param rtl True if RTL, false if LTR.
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*/
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function position_(menu: Menu, e: Event, rtl: boolean) {
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// Record windowSize and scrollOffset before adding menu.
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const viewportBBox = svgMath.getViewportBBox();
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const mouseEvent = e as MouseEvent;
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// This one is just a point, but we'll pretend that it's a rect so we can use
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// some helper functions.
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const anchorBBox = new Rect(
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mouseEvent.clientY + viewportBBox.top,
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mouseEvent.clientY + viewportBBox.top,
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mouseEvent.clientX + viewportBBox.left,
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mouseEvent.clientX + viewportBBox.left,
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);
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createWidget_(menu);
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const menuSize = menu.getSize();
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if (rtl) {
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anchorBBox.left += menuSize.width;
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anchorBBox.right += menuSize.width;
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viewportBBox.left += menuSize.width;
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viewportBBox.right += menuSize.width;
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}
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WidgetDiv.positionWithAnchor(viewportBBox, anchorBBox, menuSize, rtl);
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// Calling menuDom.focus() has to wait until after the menu has been placed
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// correctly. Otherwise it will cause a page scroll to get the misplaced menu
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// in view. See issue #1329.
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menu.focus();
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}
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/**
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* Create and render the menu widget inside Blockly's widget div.
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*
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* @param menu The menu to add to the widget div.
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*/
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function createWidget_(menu: Menu) {
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const div = WidgetDiv.getDiv();
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if (!div) {
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throw Error('Attempting to create a context menu when widget div is null');
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}
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const menuDom = menu.render(div);
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dom.addClass(menuDom, 'blocklyContextMenu');
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// Prevent system context menu when right-clicking a Blockly context menu.
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browserEvents.conditionalBind(
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menuDom as EventTarget,
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'contextmenu',
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null,
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haltPropagation,
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);
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// Focus only after the initial render to avoid issue #1329.
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menu.focus();
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}
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/**
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* Halts the propagation of the event without doing anything else.
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*
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* @param e An event.
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*/
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function haltPropagation(e: Event) {
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// This event has been handled. No need to bubble up to the document.
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e.preventDefault();
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e.stopPropagation();
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}
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/**
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* Hide the context menu.
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*/
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export function hide() {
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WidgetDiv.hideIfOwner(dummyOwner);
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currentBlock = null;
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}
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/**
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* Dispose of the menu.
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*/
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export function dispose() {
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if (menu_) {
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menu_.dispose();
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menu_ = null;
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}
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}
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/**
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* Create a callback function that creates and configures a block,
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* then places the new block next to the original.
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*
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* @param block Original block.
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* @param xml XML representation of new block.
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* @returns Function that creates a block.
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*/
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export function callbackFactory(block: Block, xml: Element): () => void {
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return () => {
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eventUtils.disable();
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let newBlock;
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try {
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newBlock = Xml.domToBlockInternal(xml, block.workspace!) as BlockSvg;
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// Move the new block next to the old block.
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const xy = block.getRelativeToSurfaceXY();
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if (block.RTL) {
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xy.x -= config.snapRadius;
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} else {
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xy.x += config.snapRadius;
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}
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xy.y += config.snapRadius * 2;
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newBlock.moveBy(xy.x, xy.y);
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} finally {
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eventUtils.enable();
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}
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if (eventUtils.isEnabled() && !newBlock.isShadow()) {
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eventUtils.fire(new (eventUtils.get(eventUtils.BLOCK_CREATE))(newBlock));
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}
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newBlock.select();
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};
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}
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// Helper functions for creating context menu options.
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/**
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* Make a context menu option for deleting the current workspace comment.
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*
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* @param comment The workspace comment where the
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* right-click originated.
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* @returns A menu option,
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* containing text, enabled, and a callback.
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* @internal
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*/
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export function commentDeleteOption(
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comment: WorkspaceCommentSvg,
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): LegacyContextMenuOption {
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const deleteOption = {
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text: Msg['REMOVE_COMMENT'],
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enabled: true,
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callback: function () {
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eventUtils.setGroup(true);
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comment.dispose();
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eventUtils.setGroup(false);
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},
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};
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return deleteOption;
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}
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/**
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* Make a context menu option for duplicating the current workspace comment.
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*
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* @param comment The workspace comment where the
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* right-click originated.
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* @returns A menu option,
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* containing text, enabled, and a callback.
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* @internal
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*/
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export function commentDuplicateOption(
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comment: WorkspaceCommentSvg,
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): LegacyContextMenuOption {
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const duplicateOption = {
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text: Msg['DUPLICATE_COMMENT'],
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enabled: true,
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callback: function () {
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const data = comment.toCopyData();
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if (!data) return;
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clipboard.paste(data, comment.workspace);
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},
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};
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return duplicateOption;
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}
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/**
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* Make a context menu option for adding a comment on the workspace.
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*
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* @param ws The workspace where the right-click
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* originated.
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* @param e The right-click mouse event.
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* @returns A menu option, containing text, enabled, and a callback.
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* comments are not bundled in.
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* @internal
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*/
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export function workspaceCommentOption(
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ws: WorkspaceSvg,
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e: Event,
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): ContextMenuOption {
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/**
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* Helper function to create and position a comment correctly based on the
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* location of the mouse event.
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*/
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function addWsComment() {
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const comment = new WorkspaceCommentSvg(
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ws,
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Msg['WORKSPACE_COMMENT_DEFAULT_TEXT'],
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WorkspaceCommentSvg.DEFAULT_SIZE,
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WorkspaceCommentSvg.DEFAULT_SIZE,
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);
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const injectionDiv = ws.getInjectionDiv();
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// Bounding rect coordinates are in client coordinates, meaning that they
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// are in pixels relative to the upper left corner of the visible browser
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// window. These coordinates change when you scroll the browser window.
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const boundingRect = injectionDiv.getBoundingClientRect();
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// The client coordinates offset by the injection div's upper left corner.
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const mouseEvent = e as MouseEvent;
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const clientOffsetPixels = new Coordinate(
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mouseEvent.clientX - boundingRect.left,
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mouseEvent.clientY - boundingRect.top,
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);
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// The offset in pixels between the main workspace's origin and the upper
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// left corner of the injection div.
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const mainOffsetPixels = ws.getOriginOffsetInPixels();
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// The position of the new comment in pixels relative to the origin of the
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// main workspace.
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const finalOffset = Coordinate.difference(
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clientOffsetPixels,
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mainOffsetPixels,
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);
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// The position of the new comment in main workspace coordinates.
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finalOffset.scale(1 / ws.scale);
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const commentX = finalOffset.x;
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const commentY = finalOffset.y;
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comment.moveBy(commentX, commentY);
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if (ws.rendered) {
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comment.initSvg();
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comment.render();
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comment.select();
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}
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}
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const wsCommentOption = {
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enabled: true,
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} as ContextMenuOption;
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wsCommentOption.text = Msg['ADD_COMMENT'];
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wsCommentOption.callback = function () {
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addWsComment();
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};
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return wsCommentOption;
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}
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