mirror of
https://github.com/google/blockly.git
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* Google changed from an Inc to an LLC. This happened back in 2017 but we didn’t notice. Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade. * Remove project description/titles from licenses This is no longer part of Google’s header requirements. Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”). * License no longer requires URL. * Fix license regexps.
1912 lines
57 KiB
JavaScript
1912 lines
57 KiB
JavaScript
/**
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* @license
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* Copyright 2011 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview The class representing one block.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.Block');
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goog.require('Blockly.Blocks');
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goog.require('Blockly.Connection');
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goog.require('Blockly.Events');
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goog.require('Blockly.Events.BlockChange');
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goog.require('Blockly.Events.BlockCreate');
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goog.require('Blockly.Events.BlockDelete');
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goog.require('Blockly.Events.BlockMove');
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goog.require('Blockly.Extensions');
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goog.require('Blockly.Input');
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goog.require('Blockly.utils');
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goog.require('Blockly.utils.Coordinate');
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goog.require('Blockly.utils.colour');
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goog.require('Blockly.utils.object');
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goog.require('Blockly.fieldRegistry');
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goog.require('Blockly.utils.string');
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goog.require('Blockly.Workspace');
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/**
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* Class for one block.
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* Not normally called directly, workspace.newBlock() is preferred.
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* @param {!Blockly.Workspace} workspace The block's workspace.
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* @param {?string} prototypeName Name of the language object containing
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* type-specific functions for this block.
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* @param {string=} opt_id Optional ID. Use this ID if provided, otherwise
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* create a new ID.
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* @constructor
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* @throws When block is not valid or block name is not allowed.
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*/
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Blockly.Block = function(workspace, prototypeName, opt_id) {
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if (Blockly.Generator &&
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typeof Blockly.Generator.prototype[prototypeName] != 'undefined') {
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// Occluding Generator class members is not allowed.
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throw Error('Block prototypeName "' + prototypeName +
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'" conflicts with Blockly.Generator members.');
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}
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/** @type {string} */
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this.id = (opt_id && !workspace.getBlockById(opt_id)) ?
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opt_id : Blockly.utils.genUid();
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workspace.blockDB_[this.id] = this;
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/** @type {Blockly.Connection} */
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this.outputConnection = null;
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/** @type {Blockly.Connection} */
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this.nextConnection = null;
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/** @type {Blockly.Connection} */
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this.previousConnection = null;
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/** @type {!Array.<!Blockly.Input>} */
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this.inputList = [];
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/** @type {boolean|undefined} */
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this.inputsInline = undefined;
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/**
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* @type {boolean}
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* @private
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*/
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this.disabled = false;
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/** @type {string|!Function} */
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this.tooltip = '';
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/** @type {boolean} */
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this.contextMenu = true;
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/**
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* @type {Blockly.Block}
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* @protected
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*/
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this.parentBlock_ = null;
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/**
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* @type {!Array.<!Blockly.Block>}
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* @protected
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*/
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this.childBlocks_ = [];
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/**
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* @type {boolean}
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* @private
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*/
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this.deletable_ = true;
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/**
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* @type {boolean}
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* @private
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*/
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this.movable_ = true;
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/**
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* @type {boolean}
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* @private
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*/
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this.editable_ = true;
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/**
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* @type {boolean}
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* @private
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*/
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this.isShadow_ = false;
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/**
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* @type {boolean}
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* @protected
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*/
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this.collapsed_ = false;
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/**
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* A string representing the comment attached to this block.
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* @type {string|Blockly.Comment}
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* @deprecated August 2019. Use getCommentText instead.
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*/
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this.comment = null;
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/**
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* A model of the comment attached to this block.
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* @type {!Blockly.Block.CommentModel}
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* @package
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*/
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this.commentModel = {
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text: null,
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pinned: false,
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size: new Blockly.utils.Size(160, 80)
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};
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/**
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* The block's position in workspace units. (0, 0) is at the workspace's
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* origin; scale does not change this value.
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* @type {!Blockly.utils.Coordinate}
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* @private
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*/
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this.xy_ = new Blockly.utils.Coordinate(0, 0);
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/** @type {!Blockly.Workspace} */
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this.workspace = workspace;
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/** @type {boolean} */
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this.isInFlyout = workspace.isFlyout;
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/** @type {boolean} */
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this.isInMutator = workspace.isMutator;
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/** @type {boolean} */
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this.RTL = workspace.RTL;
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/**
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* True if this block is an insertion marker.
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* @type {boolean}
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* @protected
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*/
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this.isInsertionMarker_ = false;
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/**
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* Name of the type of hat.
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* @type {string|undefined}
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*/
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this.hat = undefined;
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// Copy the type-specific functions and data from the prototype.
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if (prototypeName) {
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/** @type {string} */
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this.type = prototypeName;
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var prototype = Blockly.Blocks[prototypeName];
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if (!prototype || typeof prototype != 'object') {
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throw TypeError('Unknown block type: ' + prototypeName);
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}
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Blockly.utils.object.mixin(this, prototype);
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}
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workspace.addTopBlock(this);
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workspace.addTypedBlock(this);
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// Call an initialization function, if it exists.
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if (typeof this.init == 'function') {
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this.init();
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}
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// Record initial inline state.
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/** @type {boolean|undefined} */
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this.inputsInlineDefault = this.inputsInline;
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// Fire a create event.
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if (Blockly.Events.isEnabled()) {
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var existingGroup = Blockly.Events.getGroup();
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if (!existingGroup) {
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Blockly.Events.setGroup(true);
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}
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try {
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Blockly.Events.fire(new Blockly.Events.BlockCreate(this));
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} finally {
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if (!existingGroup) {
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Blockly.Events.setGroup(false);
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}
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}
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}
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// Bind an onchange function, if it exists.
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if (typeof this.onchange == 'function') {
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this.setOnChange(this.onchange);
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}
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};
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/**
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* @typedef {{
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* text:?string,
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* pinned:boolean,
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* size:Blockly.utils.Size
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* }}
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*/
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Blockly.Block.CommentModel;
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/**
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* Optional text data that round-trips between blocks and XML.
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* Has no effect. May be used by 3rd parties for meta information.
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* @type {?string}
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*/
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Blockly.Block.prototype.data = null;
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/**
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* Has this block been disposed of?
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* @type {boolean}
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* @package
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*/
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Blockly.Block.prototype.disposed = false;
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/**
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* Colour of the block as HSV hue value (0-360)
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* This may be null if the block colour was not set via a hue number.
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* @type {?number}
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* @private
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*/
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Blockly.Block.prototype.hue_ = null;
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/**
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* Colour of the block in '#RRGGBB' format.
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* @type {string}
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* @private
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*/
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Blockly.Block.prototype.colour_ = '#000000';
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/**
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* Secondary colour of the block.
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* Colour of shadow blocks.
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* @type {?string}
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* @private
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*/
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Blockly.Block.prototype.colourSecondary_ = null;
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/**
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* Tertiary colour of the block.
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* Colour of the block's border.
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* @type {?string}
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* @private
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*/
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Blockly.Block.prototype.colourTertiary_ = null;
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/**
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* Name of the block style.
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* @type {?string}
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* @private
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*/
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Blockly.Block.prototype.styleName_ = null;
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/**
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* Dispose of this block.
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* @param {boolean} healStack If true, then try to heal any gap by connecting
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* the next statement with the previous statement. Otherwise, dispose of
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* all children of this block.
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*/
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Blockly.Block.prototype.dispose = function(healStack) {
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if (!this.workspace) {
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// Already deleted.
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return;
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}
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// Terminate onchange event calls.
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if (this.onchangeWrapper_) {
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this.workspace.removeChangeListener(this.onchangeWrapper_);
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}
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if (Blockly.keyboardAccessibilityMode) {
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// No-op if this is called from the block_svg class.
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Blockly.navigation.moveCursorOnBlockDelete(this);
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}
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this.unplug(healStack);
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if (Blockly.Events.isEnabled()) {
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Blockly.Events.fire(new Blockly.Events.BlockDelete(this));
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}
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Blockly.Events.disable();
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try {
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// This block is now at the top of the workspace.
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// Remove this block from the workspace's list of top-most blocks.
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if (this.workspace) {
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this.workspace.removeTopBlock(this);
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this.workspace.removeTypedBlock(this);
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// Remove from block database.
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delete this.workspace.blockDB_[this.id];
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this.workspace = null;
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}
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// Just deleting this block from the DOM would result in a memory leak as
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// well as corruption of the connection database. Therefore we must
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// methodically step through the blocks and carefully disassemble them.
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if (Blockly.selected == this) {
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Blockly.selected = null;
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}
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// First, dispose of all my children.
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for (var i = this.childBlocks_.length - 1; i >= 0; i--) {
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this.childBlocks_[i].dispose(false);
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}
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// Then dispose of myself.
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// Dispose of all inputs and their fields.
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for (var i = 0, input; input = this.inputList[i]; i++) {
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input.dispose();
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}
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this.inputList.length = 0;
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// Dispose of any remaining connections (next/previous/output).
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var connections = this.getConnections_(true);
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for (var i = 0, connection; connection = connections[i]; i++) {
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connection.dispose();
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}
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} finally {
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Blockly.Events.enable();
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this.disposed = true;
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}
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};
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/**
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* Call initModel on all fields on the block.
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* May be called more than once.
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* Either initModel or initSvg must be called after creating a block and before
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* the first interaction with it. Interactions include UI actions
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* (e.g. clicking and dragging) and firing events (e.g. create, delete, and
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* change).
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* @public
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*/
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Blockly.Block.prototype.initModel = function() {
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for (var i = 0, input; input = this.inputList[i]; i++) {
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for (var j = 0, field; field = input.fieldRow[j]; j++) {
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if (field.initModel) {
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field.initModel();
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}
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}
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}
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};
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/**
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* Unplug this block from its superior block. If this block is a statement,
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* optionally reconnect the block underneath with the block on top.
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* @param {boolean=} opt_healStack Disconnect child statement and reconnect
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* stack. Defaults to false.
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*/
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Blockly.Block.prototype.unplug = function(opt_healStack) {
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if (this.outputConnection) {
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this.unplugFromRow_(opt_healStack);
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} else if (this.previousConnection) {
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this.unplugFromStack_(opt_healStack);
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}
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};
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/**
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* Unplug this block's output from an input on another block. Optionally
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* reconnect the block's parent to the only child block, if possible.
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* @param {boolean=} opt_healStack Disconnect right-side block and connect to
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* left-side block. Defaults to false.
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* @private
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*/
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Blockly.Block.prototype.unplugFromRow_ = function(opt_healStack) {
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var parentConnection = null;
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if (this.outputConnection.isConnected()) {
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parentConnection = this.outputConnection.targetConnection;
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// Disconnect from any superior block.
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this.outputConnection.disconnect();
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}
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// Return early in obvious cases.
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if (!parentConnection || !opt_healStack) {
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return;
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}
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var thisConnection = this.getOnlyValueConnection_();
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if (!thisConnection ||
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!thisConnection.isConnected() ||
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thisConnection.targetBlock().isShadow()) {
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// Too many or too few possible connections on this block, or there's
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// nothing on the other side of this connection.
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return;
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}
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var childConnection = thisConnection.targetConnection;
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// Disconnect the child block.
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childConnection.disconnect();
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// Connect child to the parent if possible, otherwise bump away.
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if (childConnection.checkType_(parentConnection)) {
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parentConnection.connect(childConnection);
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} else {
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childConnection.onFailedConnect(parentConnection);
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}
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};
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/**
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* Returns the connection on the value input that is connected to another block.
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* When an insertion marker is connected to a connection with a block already
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* attached, the connected block is attached to the insertion marker.
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* Since only one block can be displaced and attached to the insertion marker
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* this should only ever return one connection.
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*
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* @return {Blockly.Connection} The connection on the value input, or null.
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* @private
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*/
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Blockly.Block.prototype.getOnlyValueConnection_ = function() {
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var connection = null;
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for (var i = 0; i < this.inputList.length; i++) {
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var thisConnection = this.inputList[i].connection;
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if (thisConnection && thisConnection.type == Blockly.INPUT_VALUE &&
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thisConnection.targetConnection) {
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if (connection) {
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return null; // More than one value input found.
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}
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connection = thisConnection;
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}
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}
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return connection;
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};
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/**
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* Unplug this statement block from its superior block. Optionally reconnect
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* the block underneath with the block on top.
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* @param {boolean=} opt_healStack Disconnect child statement and reconnect
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* stack. Defaults to false.
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* @private
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*/
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Blockly.Block.prototype.unplugFromStack_ = function(opt_healStack) {
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var previousTarget = null;
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if (this.previousConnection.isConnected()) {
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// Remember the connection that any next statements need to connect to.
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previousTarget = this.previousConnection.targetConnection;
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// Detach this block from the parent's tree.
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this.previousConnection.disconnect();
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}
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var nextBlock = this.getNextBlock();
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if (opt_healStack && nextBlock && !nextBlock.isShadow()) {
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// Disconnect the next statement.
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var nextTarget = this.nextConnection.targetConnection;
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nextTarget.disconnect();
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if (previousTarget && previousTarget.checkType_(nextTarget)) {
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// Attach the next statement to the previous statement.
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previousTarget.connect(nextTarget);
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}
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}
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};
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/**
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* Returns all connections originating from this block.
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* @param {boolean} _all If true, return all connections even hidden ones.
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* @return {!Array.<!Blockly.Connection>} Array of connections.
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* @private
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*/
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Blockly.Block.prototype.getConnections_ = function(_all) {
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var myConnections = [];
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if (this.outputConnection) {
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myConnections.push(this.outputConnection);
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}
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if (this.previousConnection) {
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myConnections.push(this.previousConnection);
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}
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if (this.nextConnection) {
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myConnections.push(this.nextConnection);
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}
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for (var i = 0, input; input = this.inputList[i]; i++) {
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if (input.connection) {
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myConnections.push(input.connection);
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}
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}
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return myConnections;
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};
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/**
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* Walks down a stack of blocks and finds the last next connection on the stack.
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* @return {Blockly.Connection} The last next connection on the stack, or null.
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* @package
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*/
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Blockly.Block.prototype.lastConnectionInStack = function() {
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var nextConnection = this.nextConnection;
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while (nextConnection) {
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var nextBlock = nextConnection.targetBlock();
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if (!nextBlock) {
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// Found a next connection with nothing on the other side.
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return nextConnection;
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}
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nextConnection = nextBlock.nextConnection;
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}
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// Ran out of next connections.
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return null;
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};
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/**
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* Bump unconnected blocks out of alignment. Two blocks which aren't actually
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* connected should not coincidentally line up on screen.
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* @protected
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*/
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Blockly.Block.prototype.bumpNeighbours_ = function() {
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console.warn('Not expected to reach Block.bumpNeighbours_ function. ' +
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'BlockSvg.bumpNeighbours_ was expected to be called instead.');
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};
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/**
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* Return the parent block or null if this block is at the top level.
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* @return {Blockly.Block} The block that holds the current block.
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*/
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|
Blockly.Block.prototype.getParent = function() {
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// Look at the DOM to see if we are nested in another block.
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return this.parentBlock_;
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};
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/**
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* Return the input that connects to the specified block.
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|
* @param {!Blockly.Block} block A block connected to an input on this block.
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* @return {Blockly.Input} The input that connects to the specified block.
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*/
|
|
Blockly.Block.prototype.getInputWithBlock = function(block) {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (input.connection && input.connection.targetBlock() == block) {
|
|
return input;
|
|
}
|
|
}
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Return the parent block that surrounds the current block, or null if this
|
|
* block has no surrounding block. A parent block might just be the previous
|
|
* statement, whereas the surrounding block is an if statement, while loop, etc.
|
|
* @return {Blockly.Block} The block that surrounds the current block.
|
|
*/
|
|
Blockly.Block.prototype.getSurroundParent = function() {
|
|
var block = this;
|
|
do {
|
|
var prevBlock = block;
|
|
block = block.getParent();
|
|
if (!block) {
|
|
// Ran off the top.
|
|
return null;
|
|
}
|
|
} while (block.getNextBlock() == prevBlock);
|
|
// This block is an enclosing parent, not just a statement in a stack.
|
|
return block;
|
|
};
|
|
|
|
/**
|
|
* Return the next statement block directly connected to this block.
|
|
* @return {Blockly.Block} The next statement block or null.
|
|
*/
|
|
Blockly.Block.prototype.getNextBlock = function() {
|
|
return this.nextConnection && this.nextConnection.targetBlock();
|
|
};
|
|
|
|
/**
|
|
* Return the previous statement block directly connected to this block.
|
|
* @return {Blockly.Block} The previous statement block or null.
|
|
*/
|
|
Blockly.Block.prototype.getPreviousBlock = function() {
|
|
return this.previousConnection && this.previousConnection.targetBlock();
|
|
};
|
|
|
|
/**
|
|
* Return the connection on the first statement input on this block, or null if
|
|
* there are none.
|
|
* @return {Blockly.Connection} The first statement connection or null.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.getFirstStatementConnection = function() {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (input.connection && input.connection.type == Blockly.NEXT_STATEMENT) {
|
|
return input.connection;
|
|
}
|
|
}
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Return the top-most block in this block's tree.
|
|
* This will return itself if this block is at the top level.
|
|
* @return {!Blockly.Block} The root block.
|
|
*/
|
|
Blockly.Block.prototype.getRootBlock = function() {
|
|
var rootBlock;
|
|
var block = this;
|
|
do {
|
|
rootBlock = block;
|
|
block = rootBlock.parentBlock_;
|
|
} while (block);
|
|
return rootBlock;
|
|
};
|
|
|
|
/**
|
|
* Walk up from the given block up through the stack of blocks to find
|
|
* the top block of the sub stack. If we are nested in a statement input only
|
|
* find the top-most nested block. Do not go all the way to the root block.
|
|
* @return {!Blockly.Block} The top block in a stack.
|
|
* @private
|
|
*/
|
|
Blockly.Block.prototype.getTopStackBlock = function() {
|
|
var block = this;
|
|
do {
|
|
var previous = block.getPreviousBlock();
|
|
} while (previous && previous.getNextBlock() == block && (block = previous));
|
|
return block;
|
|
};
|
|
|
|
/**
|
|
* Find all the blocks that are directly nested inside this one.
|
|
* Includes value and statement inputs, as well as any following statement.
|
|
* Excludes any connection on an output tab or any preceding statement.
|
|
* Blocks are optionally sorted by position; top to bottom.
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} Array of blocks.
|
|
*/
|
|
Blockly.Block.prototype.getChildren = function(ordered) {
|
|
if (!ordered) {
|
|
return this.childBlocks_;
|
|
}
|
|
var blocks = [];
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (input.connection) {
|
|
var child = input.connection.targetBlock();
|
|
if (child) {
|
|
blocks.push(child);
|
|
}
|
|
}
|
|
}
|
|
var next = this.getNextBlock();
|
|
if (next) {
|
|
blocks.push(next);
|
|
}
|
|
return blocks;
|
|
};
|
|
|
|
/**
|
|
* Set parent of this block to be a new block or null.
|
|
* @param {Blockly.Block} newParent New parent block.
|
|
*/
|
|
Blockly.Block.prototype.setParent = function(newParent) {
|
|
if (newParent == this.parentBlock_) {
|
|
return;
|
|
}
|
|
if (this.parentBlock_) {
|
|
// Remove this block from the old parent's child list.
|
|
Blockly.utils.arrayRemove(this.parentBlock_.childBlocks_, this);
|
|
|
|
// Disconnect from superior blocks.
|
|
if (this.previousConnection && this.previousConnection.isConnected()) {
|
|
throw Error('Still connected to previous block.');
|
|
}
|
|
if (this.outputConnection && this.outputConnection.isConnected()) {
|
|
throw Error('Still connected to parent block.');
|
|
}
|
|
this.parentBlock_ = null;
|
|
// This block hasn't actually moved on-screen, so there's no need to update
|
|
// its connection locations.
|
|
} else {
|
|
// Remove this block from the workspace's list of top-most blocks.
|
|
this.workspace.removeTopBlock(this);
|
|
}
|
|
|
|
this.parentBlock_ = newParent;
|
|
if (newParent) {
|
|
// Add this block to the new parent's child list.
|
|
newParent.childBlocks_.push(this);
|
|
} else {
|
|
this.workspace.addTopBlock(this);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Find all the blocks that are directly or indirectly nested inside this one.
|
|
* Includes this block in the list.
|
|
* Includes value and statement inputs, as well as any following statements.
|
|
* Excludes any connection on an output tab or any preceding statements.
|
|
* Blocks are optionally sorted by position; top to bottom.
|
|
* @param {boolean} ordered Sort the list if true.
|
|
* @return {!Array.<!Blockly.Block>} Flattened array of blocks.
|
|
*/
|
|
Blockly.Block.prototype.getDescendants = function(ordered) {
|
|
var blocks = [this];
|
|
var childBlocks = this.getChildren(ordered);
|
|
for (var child, i = 0; child = childBlocks[i]; i++) {
|
|
blocks.push.apply(blocks, child.getDescendants(ordered));
|
|
}
|
|
return blocks;
|
|
};
|
|
|
|
/**
|
|
* Get whether this block is deletable or not.
|
|
* @return {boolean} True if deletable.
|
|
*/
|
|
Blockly.Block.prototype.isDeletable = function() {
|
|
return this.deletable_ && !this.isShadow_ &&
|
|
!(this.workspace && this.workspace.options.readOnly);
|
|
};
|
|
|
|
/**
|
|
* Set whether this block is deletable or not.
|
|
* @param {boolean} deletable True if deletable.
|
|
*/
|
|
Blockly.Block.prototype.setDeletable = function(deletable) {
|
|
this.deletable_ = deletable;
|
|
};
|
|
|
|
/**
|
|
* Get whether this block is movable or not.
|
|
* @return {boolean} True if movable.
|
|
*/
|
|
Blockly.Block.prototype.isMovable = function() {
|
|
return this.movable_ && !this.isShadow_ &&
|
|
!(this.workspace && this.workspace.options.readOnly);
|
|
};
|
|
|
|
/**
|
|
* Set whether this block is movable or not.
|
|
* @param {boolean} movable True if movable.
|
|
*/
|
|
Blockly.Block.prototype.setMovable = function(movable) {
|
|
this.movable_ = movable;
|
|
};
|
|
|
|
/**
|
|
* Get whether is block is duplicatable or not. If duplicating this block and
|
|
* descendants will put this block over the workspace's capacity this block is
|
|
* not duplicatable. If duplicating this block and descendants will put any
|
|
* type over their maxInstances this block is not duplicatable.
|
|
* @return {boolean} True if duplicatable.
|
|
*/
|
|
Blockly.Block.prototype.isDuplicatable = function() {
|
|
if (!this.workspace.hasBlockLimits()) {
|
|
return true;
|
|
}
|
|
return this.workspace.isCapacityAvailable(
|
|
Blockly.utils.getBlockTypeCounts(this, true));
|
|
};
|
|
|
|
/**
|
|
* Get whether this block is a shadow block or not.
|
|
* @return {boolean} True if a shadow.
|
|
*/
|
|
Blockly.Block.prototype.isShadow = function() {
|
|
return this.isShadow_;
|
|
};
|
|
|
|
/**
|
|
* Set whether this block is a shadow block or not.
|
|
* @param {boolean} shadow True if a shadow.
|
|
*/
|
|
Blockly.Block.prototype.setShadow = function(shadow) {
|
|
this.isShadow_ = shadow;
|
|
};
|
|
|
|
/**
|
|
* Get whether this block is an insertion marker block or not.
|
|
* @return {boolean} True if an insertion marker.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.isInsertionMarker = function() {
|
|
return this.isInsertionMarker_;
|
|
};
|
|
|
|
/**
|
|
* Set whether this block is an insertion marker block or not.
|
|
* Once set this cannot be unset.
|
|
* @param {boolean} insertionMarker True if an insertion marker.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.setInsertionMarker = function(insertionMarker) {
|
|
this.isInsertionMarker_ = insertionMarker;
|
|
};
|
|
|
|
/**
|
|
* Get whether this block is editable or not.
|
|
* @return {boolean} True if editable.
|
|
*/
|
|
Blockly.Block.prototype.isEditable = function() {
|
|
return this.editable_ && !(this.workspace && this.workspace.options.readOnly);
|
|
};
|
|
|
|
/**
|
|
* Set whether this block is editable or not.
|
|
* @param {boolean} editable True if editable.
|
|
*/
|
|
Blockly.Block.prototype.setEditable = function(editable) {
|
|
this.editable_ = editable;
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
field.updateEditable();
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Find the connection on this block that corresponds to the given connection
|
|
* on the other block.
|
|
* Used to match connections between a block and its insertion marker.
|
|
* @param {!Blockly.Block} otherBlock The other block to match against.
|
|
* @param {!Blockly.Connection} conn The other connection to match.
|
|
* @return {Blockly.Connection} The matching connection on this block, or null.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.getMatchingConnection = function(otherBlock, conn) {
|
|
var connections = this.getConnections_(true);
|
|
var otherConnections = otherBlock.getConnections_(true);
|
|
if (connections.length != otherConnections.length) {
|
|
throw Error("Connection lists did not match in length.");
|
|
}
|
|
for (var i = 0; i < otherConnections.length; i++) {
|
|
if (otherConnections[i] == conn) {
|
|
return connections[i];
|
|
}
|
|
}
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Set the URL of this block's help page.
|
|
* @param {string|Function} url URL string for block help, or function that
|
|
* returns a URL. Null for no help.
|
|
*/
|
|
Blockly.Block.prototype.setHelpUrl = function(url) {
|
|
this.helpUrl = url;
|
|
};
|
|
|
|
/**
|
|
* Change the tooltip text for a block.
|
|
* @param {string|!Function} newTip Text for tooltip or a parent element to
|
|
* link to for its tooltip. May be a function that returns a string.
|
|
*/
|
|
Blockly.Block.prototype.setTooltip = function(newTip) {
|
|
this.tooltip = newTip;
|
|
};
|
|
|
|
/**
|
|
* Get the colour of a block.
|
|
* @return {string} #RRGGBB string.
|
|
*/
|
|
Blockly.Block.prototype.getColour = function() {
|
|
return this.colour_;
|
|
};
|
|
|
|
/**
|
|
* Get the secondary colour of a block.
|
|
* @return {?string} #RRGGBB string.
|
|
*/
|
|
Blockly.Block.prototype.getColourSecondary = function() {
|
|
return this.colourSecondary_;
|
|
};
|
|
|
|
/**
|
|
* Get the tertiary colour of a block.
|
|
* @return {?string} #RRGGBB string.
|
|
*/
|
|
Blockly.Block.prototype.getColourTertiary = function() {
|
|
return this.colourTertiary_;
|
|
};
|
|
|
|
/**
|
|
* Get the shadow colour of a block.
|
|
* @return {?string} #RRGGBB string.
|
|
*/
|
|
Blockly.Block.prototype.getColourShadow = function() {
|
|
var colourSecondary = this.getColourSecondary();
|
|
if (colourSecondary) {
|
|
return colourSecondary;
|
|
}
|
|
return Blockly.utils.colour.blend('white', this.getColour(), 0.6);
|
|
};
|
|
|
|
/**
|
|
* Get the border colour(s) of a block.
|
|
* @return {{colourDark, colourLight, colourBorder}} An object containing
|
|
* colour values for the border(s) of the block. If the block is using a
|
|
* style the colourBorder will be defined and equal to the tertiary colour
|
|
* of the style (#RRGGBB string). Otherwise the colourDark and colourLight
|
|
* attributes will be defined (#RRGGBB strings).
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.getColourBorder = function() {
|
|
var colourTertiary = this.getColourTertiary();
|
|
if (colourTertiary) {
|
|
return {
|
|
colourBorder: colourTertiary,
|
|
colourLight: null,
|
|
colourDark: null
|
|
};
|
|
}
|
|
var colour = this.getColour();
|
|
return {
|
|
colourBorder: null,
|
|
colourLight: Blockly.utils.colour.blend('white', colour, 0.3),
|
|
colourDark: Blockly.utils.colour.blend('black', colour, 0.2)
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Get the name of the block style.
|
|
* @return {?string} Name of the block style.
|
|
*/
|
|
Blockly.Block.prototype.getStyleName = function() {
|
|
return this.styleName_;
|
|
};
|
|
|
|
/**
|
|
* Get the HSV hue value of a block. Null if hue not set.
|
|
* @return {?number} Hue value (0-360).
|
|
*/
|
|
Blockly.Block.prototype.getHue = function() {
|
|
return this.hue_;
|
|
};
|
|
|
|
/**
|
|
* Change the colour of a block.
|
|
* @param {number|string} colour HSV hue value (0 to 360), #RRGGBB string,
|
|
* or a message reference string pointing to one of those two values.
|
|
*/
|
|
Blockly.Block.prototype.setColour = function(colour) {
|
|
var dereferenced = (typeof colour == 'string') ?
|
|
Blockly.utils.replaceMessageReferences(colour) : colour;
|
|
|
|
var hue = Number(dereferenced);
|
|
if (!isNaN(hue) && 0 <= hue && hue <= 360) {
|
|
this.hue_ = hue;
|
|
this.colour_ = Blockly.hueToHex(hue);
|
|
} else {
|
|
var hex = Blockly.utils.colour.parse(dereferenced);
|
|
if (hex) {
|
|
this.colour_ = hex;
|
|
// Only store hue if colour is set as a hue.
|
|
this.hue_ = null;
|
|
} else {
|
|
var errorMsg = 'Invalid colour: "' + dereferenced + '"';
|
|
if (colour != dereferenced) {
|
|
errorMsg += ' (from "' + colour + '")';
|
|
}
|
|
throw Error(errorMsg);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Set the style and colour values of a block.
|
|
* @param {string} blockStyleName Name of the block style
|
|
* @throws {Error} if the block style does not exist.
|
|
*/
|
|
Blockly.Block.prototype.setStyle = function(blockStyleName) {
|
|
var theme = this.workspace.getTheme();
|
|
var blockStyle = theme.getBlockStyle(blockStyleName);
|
|
this.styleName_ = blockStyleName;
|
|
|
|
if (blockStyle) {
|
|
this.colourSecondary_ = blockStyle['colourSecondary'];
|
|
this.colourTertiary_ = blockStyle['colourTertiary'];
|
|
this.hat = blockStyle.hat;
|
|
// Set colour will trigger an updateColour() on a block_svg
|
|
this.setColour(blockStyle['colourPrimary']);
|
|
} else {
|
|
throw Error('Invalid style name: ' + blockStyleName);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Sets a callback function to use whenever the block's parent workspace
|
|
* changes, replacing any prior onchange handler. This is usually only called
|
|
* from the constructor, the block type initializer function, or an extension
|
|
* initializer function.
|
|
* @param {function(Blockly.Events.Abstract)} onchangeFn The callback to call
|
|
* when the block's workspace changes.
|
|
* @throws {Error} if onchangeFn is not falsey or a function.
|
|
*/
|
|
Blockly.Block.prototype.setOnChange = function(onchangeFn) {
|
|
if (onchangeFn && typeof onchangeFn != 'function') {
|
|
throw Error('onchange must be a function.');
|
|
}
|
|
if (this.onchangeWrapper_) {
|
|
this.workspace.removeChangeListener(this.onchangeWrapper_);
|
|
}
|
|
this.onchange = onchangeFn;
|
|
if (this.onchange) {
|
|
this.onchangeWrapper_ = onchangeFn.bind(this);
|
|
this.workspace.addChangeListener(this.onchangeWrapper_);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Returns the named field from a block.
|
|
* @param {string} name The name of the field.
|
|
* @return {Blockly.Field} Named field, or null if field does not exist.
|
|
*/
|
|
Blockly.Block.prototype.getField = function(name) {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
if (field.name == name) {
|
|
return field;
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Return all variables referenced by this block.
|
|
* @return {!Array.<string>} List of variable names.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.getVars = function() {
|
|
var vars = [];
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
if (field.referencesVariables()) {
|
|
vars.push(field.getValue());
|
|
}
|
|
}
|
|
}
|
|
return vars;
|
|
};
|
|
|
|
/**
|
|
* Return all variables referenced by this block.
|
|
* @return {!Array.<!Blockly.VariableModel>} List of variable models.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.getVarModels = function() {
|
|
var vars = [];
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
if (field.referencesVariables()) {
|
|
var model = this.workspace.getVariableById(field.getValue());
|
|
// Check if the variable actually exists (and isn't just a potential
|
|
// variable).
|
|
if (model) {
|
|
vars.push(model);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return vars;
|
|
};
|
|
|
|
/**
|
|
* Notification that a variable is renaming but keeping the same ID. If the
|
|
* variable is in use on this block, rerender to show the new name.
|
|
* @param {!Blockly.VariableModel} variable The variable being renamed.
|
|
* @package
|
|
*/
|
|
Blockly.Block.prototype.updateVarName = function(variable) {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
if (field.referencesVariables() &&
|
|
variable.getId() == field.getValue()) {
|
|
field.refreshVariableName();
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Notification that a variable is renaming.
|
|
* If the ID matches one of this block's variables, rename it.
|
|
* @param {string} oldId ID of variable to rename.
|
|
* @param {string} newId ID of new variable. May be the same as oldId, but with
|
|
* an updated name.
|
|
*/
|
|
Blockly.Block.prototype.renameVarById = function(oldId, newId) {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
if (field.referencesVariables() &&
|
|
oldId == field.getValue()) {
|
|
field.setValue(newId);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Returns the language-neutral value from the field of a block.
|
|
* @param {string} name The name of the field.
|
|
* @return {?string} Value from the field or null if field does not exist.
|
|
*/
|
|
Blockly.Block.prototype.getFieldValue = function(name) {
|
|
var field = this.getField(name);
|
|
if (field) {
|
|
return field.getValue();
|
|
}
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Change the field value for a block (e.g. 'CHOOSE' or 'REMOVE').
|
|
* @param {string} newValue Value to be the new field.
|
|
* @param {string} name The name of the field.
|
|
*/
|
|
Blockly.Block.prototype.setFieldValue = function(newValue, name) {
|
|
var field = this.getField(name);
|
|
if (!field) {
|
|
throw Error('Field "' + name + '" not found.');
|
|
}
|
|
field.setValue(newValue);
|
|
};
|
|
|
|
/**
|
|
* Set whether this block can chain onto the bottom of another block.
|
|
* @param {boolean} newBoolean True if there can be a previous statement.
|
|
* @param {(string|Array.<string>|null)=} opt_check Statement type or
|
|
* list of statement types. Null/undefined if any type could be connected.
|
|
*/
|
|
Blockly.Block.prototype.setPreviousStatement = function(newBoolean, opt_check) {
|
|
if (newBoolean) {
|
|
if (opt_check === undefined) {
|
|
opt_check = null;
|
|
}
|
|
if (!this.previousConnection) {
|
|
if (this.outputConnection) {
|
|
throw Error('Remove output connection prior to adding previous ' +
|
|
'connection.');
|
|
}
|
|
this.previousConnection =
|
|
this.makeConnection_(Blockly.PREVIOUS_STATEMENT);
|
|
}
|
|
this.previousConnection.setCheck(opt_check);
|
|
} else {
|
|
if (this.previousConnection) {
|
|
if (this.previousConnection.isConnected()) {
|
|
throw Error('Must disconnect previous statement before removing ' +
|
|
'connection.');
|
|
}
|
|
this.previousConnection.dispose();
|
|
this.previousConnection = null;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Set whether another block can chain onto the bottom of this block.
|
|
* @param {boolean} newBoolean True if there can be a next statement.
|
|
* @param {(string|Array.<string>|null)=} opt_check Statement type or
|
|
* list of statement types. Null/undefined if any type could be connected.
|
|
*/
|
|
Blockly.Block.prototype.setNextStatement = function(newBoolean, opt_check) {
|
|
if (newBoolean) {
|
|
if (opt_check === undefined) {
|
|
opt_check = null;
|
|
}
|
|
if (!this.nextConnection) {
|
|
this.nextConnection = this.makeConnection_(Blockly.NEXT_STATEMENT);
|
|
}
|
|
this.nextConnection.setCheck(opt_check);
|
|
} else {
|
|
if (this.nextConnection) {
|
|
if (this.nextConnection.isConnected()) {
|
|
throw Error('Must disconnect next statement before removing ' +
|
|
'connection.');
|
|
}
|
|
this.nextConnection.dispose();
|
|
this.nextConnection = null;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Set whether this block returns a value.
|
|
* @param {boolean} newBoolean True if there is an output.
|
|
* @param {(string|Array.<string>|null)=} opt_check Returned type or list
|
|
* of returned types. Null or undefined if any type could be returned
|
|
* (e.g. variable get).
|
|
*/
|
|
Blockly.Block.prototype.setOutput = function(newBoolean, opt_check) {
|
|
if (newBoolean) {
|
|
if (opt_check === undefined) {
|
|
opt_check = null;
|
|
}
|
|
if (!this.outputConnection) {
|
|
if (this.previousConnection) {
|
|
throw Error('Remove previous connection prior to adding output ' +
|
|
'connection.');
|
|
}
|
|
this.outputConnection = this.makeConnection_(Blockly.OUTPUT_VALUE);
|
|
}
|
|
this.outputConnection.setCheck(opt_check);
|
|
} else {
|
|
if (this.outputConnection) {
|
|
if (this.outputConnection.isConnected()) {
|
|
throw Error('Must disconnect output value before removing connection.');
|
|
}
|
|
this.outputConnection.dispose();
|
|
this.outputConnection = null;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Set whether value inputs are arranged horizontally or vertically.
|
|
* @param {boolean} newBoolean True if inputs are horizontal.
|
|
*/
|
|
Blockly.Block.prototype.setInputsInline = function(newBoolean) {
|
|
if (this.inputsInline != newBoolean) {
|
|
Blockly.Events.fire(new Blockly.Events.BlockChange(
|
|
this, 'inline', null, this.inputsInline, newBoolean));
|
|
this.inputsInline = newBoolean;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Get whether value inputs are arranged horizontally or vertically.
|
|
* @return {boolean} True if inputs are horizontal.
|
|
*/
|
|
Blockly.Block.prototype.getInputsInline = function() {
|
|
if (this.inputsInline != undefined) {
|
|
// Set explicitly.
|
|
return this.inputsInline;
|
|
}
|
|
// Not defined explicitly. Figure out what would look best.
|
|
for (var i = 1; i < this.inputList.length; i++) {
|
|
if (this.inputList[i - 1].type == Blockly.DUMMY_INPUT &&
|
|
this.inputList[i].type == Blockly.DUMMY_INPUT) {
|
|
// Two dummy inputs in a row. Don't inline them.
|
|
return false;
|
|
}
|
|
}
|
|
for (var i = 1; i < this.inputList.length; i++) {
|
|
if (this.inputList[i - 1].type == Blockly.INPUT_VALUE &&
|
|
this.inputList[i].type == Blockly.DUMMY_INPUT) {
|
|
// Dummy input after a value input. Inline them.
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
|
|
/**
|
|
* Set whether the block is disabled or not.
|
|
* @param {boolean} disabled True if disabled.
|
|
* @deprecated May 2019
|
|
*/
|
|
Blockly.Block.prototype.setDisabled = function(disabled) {
|
|
console.warn('Deprecated call to Blockly.Block.prototype.setDisabled, ' +
|
|
'use Blockly.Block.prototype.setEnabled instead.');
|
|
this.setEnabled(!disabled);
|
|
};
|
|
|
|
/**
|
|
* Get whether this block is enabled or not.
|
|
* @return {boolean} True if enabled.
|
|
*/
|
|
Blockly.Block.prototype.isEnabled = function() {
|
|
return !this.disabled;
|
|
};
|
|
|
|
/**
|
|
* Set whether the block is enabled or not.
|
|
* @param {boolean} enabled True if enabled.
|
|
*/
|
|
Blockly.Block.prototype.setEnabled = function(enabled) {
|
|
if (this.isEnabled() != enabled) {
|
|
Blockly.Events.fire(new Blockly.Events.BlockChange(
|
|
this, 'disabled', null, this.disabled, !enabled));
|
|
this.disabled = !enabled;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Get whether the block is disabled or not due to parents.
|
|
* The block's own disabled property is not considered.
|
|
* @return {boolean} True if disabled.
|
|
*/
|
|
Blockly.Block.prototype.getInheritedDisabled = function() {
|
|
var ancestor = this.getSurroundParent();
|
|
while (ancestor) {
|
|
if (ancestor.disabled) {
|
|
return true;
|
|
}
|
|
ancestor = ancestor.getSurroundParent();
|
|
}
|
|
// Ran off the top.
|
|
return false;
|
|
};
|
|
|
|
/**
|
|
* Get whether the block is collapsed or not.
|
|
* @return {boolean} True if collapsed.
|
|
*/
|
|
Blockly.Block.prototype.isCollapsed = function() {
|
|
return this.collapsed_;
|
|
};
|
|
|
|
/**
|
|
* Set whether the block is collapsed or not.
|
|
* @param {boolean} collapsed True if collapsed.
|
|
*/
|
|
Blockly.Block.prototype.setCollapsed = function(collapsed) {
|
|
if (this.collapsed_ != collapsed) {
|
|
Blockly.Events.fire(new Blockly.Events.BlockChange(
|
|
this, 'collapsed', null, this.collapsed_, collapsed));
|
|
this.collapsed_ = collapsed;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Create a human-readable text representation of this block and any children.
|
|
* @param {number=} opt_maxLength Truncate the string to this length.
|
|
* @param {string=} opt_emptyToken The placeholder string used to denote an
|
|
* empty field. If not specified, '?' is used.
|
|
* @return {string} Text of block.
|
|
*/
|
|
Blockly.Block.prototype.toString = function(opt_maxLength, opt_emptyToken) {
|
|
var text = [];
|
|
var emptyFieldPlaceholder = opt_emptyToken || '?';
|
|
if (this.collapsed_) {
|
|
text.push(this.getInput('_TEMP_COLLAPSED_INPUT').fieldRow[0].text_);
|
|
} else {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
for (var j = 0, field; field = input.fieldRow[j]; j++) {
|
|
text.push(field.getText());
|
|
}
|
|
if (input.connection) {
|
|
var child = input.connection.targetBlock();
|
|
if (child) {
|
|
text.push(child.toString(undefined, opt_emptyToken));
|
|
} else {
|
|
text.push(emptyFieldPlaceholder);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
text = text.join(' ').trim() || '???';
|
|
if (opt_maxLength) {
|
|
// TODO: Improve truncation so that text from this block is given priority.
|
|
// E.g. "1+2+3+4+5+6+7+8+9=0" should be "...6+7+8+9=0", not "1+2+3+4+5...".
|
|
// E.g. "1+2+3+4+5=6+7+8+9+0" should be "...4+5=6+7...".
|
|
if (text.length > opt_maxLength) {
|
|
text = text.substring(0, opt_maxLength - 3) + '...';
|
|
}
|
|
}
|
|
return text;
|
|
};
|
|
|
|
/**
|
|
* Shortcut for appending a value input row.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
*/
|
|
Blockly.Block.prototype.appendValueInput = function(name) {
|
|
return this.appendInput_(Blockly.INPUT_VALUE, name);
|
|
};
|
|
|
|
/**
|
|
* Shortcut for appending a statement input row.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
*/
|
|
Blockly.Block.prototype.appendStatementInput = function(name) {
|
|
return this.appendInput_(Blockly.NEXT_STATEMENT, name);
|
|
};
|
|
|
|
/**
|
|
* Shortcut for appending a dummy input row.
|
|
* @param {string=} opt_name Language-neutral identifier which may used to find
|
|
* this input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
*/
|
|
Blockly.Block.prototype.appendDummyInput = function(opt_name) {
|
|
return this.appendInput_(Blockly.DUMMY_INPUT, opt_name || '');
|
|
};
|
|
|
|
/**
|
|
* Initialize this block using a cross-platform, internationalization-friendly
|
|
* JSON description.
|
|
* @param {!Object} json Structured data describing the block.
|
|
*/
|
|
Blockly.Block.prototype.jsonInit = function(json) {
|
|
var warningPrefix = json['type'] ? 'Block "' + json['type'] + '": ' : '';
|
|
|
|
// Validate inputs.
|
|
if (json['output'] && json['previousStatement']) {
|
|
throw Error(warningPrefix +
|
|
'Must not have both an output and a previousStatement.');
|
|
}
|
|
|
|
// Set basic properties of block.
|
|
// Makes styles backward compatible with old way of defining hat style.
|
|
if (json['style'] && json['style'].hat) {
|
|
this.hat = json['style'].hat;
|
|
// Must set to null so it doesn't error when checking for style and colour.
|
|
json['style'] = null;
|
|
}
|
|
|
|
if (json['style'] && json['colour']) {
|
|
throw Error(warningPrefix + 'Must not have both a colour and a style.');
|
|
} else if (json['style']) {
|
|
this.jsonInitStyle_(json, warningPrefix);
|
|
} else {
|
|
this.jsonInitColour_(json, warningPrefix);
|
|
}
|
|
|
|
// Interpolate the message blocks.
|
|
var i = 0;
|
|
while (json['message' + i] !== undefined) {
|
|
this.interpolate_(json['message' + i], json['args' + i] || [],
|
|
json['lastDummyAlign' + i]);
|
|
i++;
|
|
}
|
|
|
|
if (json['inputsInline'] !== undefined) {
|
|
this.setInputsInline(json['inputsInline']);
|
|
}
|
|
// Set output and previous/next connections.
|
|
if (json['output'] !== undefined) {
|
|
this.setOutput(true, json['output']);
|
|
}
|
|
if (json['previousStatement'] !== undefined) {
|
|
this.setPreviousStatement(true, json['previousStatement']);
|
|
}
|
|
if (json['nextStatement'] !== undefined) {
|
|
this.setNextStatement(true, json['nextStatement']);
|
|
}
|
|
if (json['tooltip'] !== undefined) {
|
|
var rawValue = json['tooltip'];
|
|
var localizedText = Blockly.utils.replaceMessageReferences(rawValue);
|
|
this.setTooltip(localizedText);
|
|
}
|
|
if (json['enableContextMenu'] !== undefined) {
|
|
var rawValue = json['enableContextMenu'];
|
|
this.contextMenu = !!rawValue;
|
|
}
|
|
if (json['helpUrl'] !== undefined) {
|
|
var rawValue = json['helpUrl'];
|
|
var localizedValue = Blockly.utils.replaceMessageReferences(rawValue);
|
|
this.setHelpUrl(localizedValue);
|
|
}
|
|
if (typeof json['extensions'] == 'string') {
|
|
console.warn(
|
|
warningPrefix + 'JSON attribute \'extensions\' should be an array of' +
|
|
' strings. Found raw string in JSON for \'' + json['type'] +
|
|
'\' block.');
|
|
json['extensions'] = [json['extensions']]; // Correct and continue.
|
|
}
|
|
|
|
// Add the mutator to the block
|
|
if (json['mutator'] !== undefined) {
|
|
Blockly.Extensions.apply(json['mutator'], this, true);
|
|
}
|
|
|
|
if (Array.isArray(json['extensions'])) {
|
|
var extensionNames = json['extensions'];
|
|
for (var j = 0; j < extensionNames.length; ++j) {
|
|
var extensionName = extensionNames[j];
|
|
Blockly.Extensions.apply(extensionName, this, false);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Initialize the colour of this block from the JSON description.
|
|
* @param {!Object} json Structured data describing the block.
|
|
* @param {string} warningPrefix Warning prefix string identifying block.
|
|
* @private
|
|
*/
|
|
Blockly.Block.prototype.jsonInitColour_ = function(json, warningPrefix) {
|
|
if ('colour' in json) {
|
|
if (json['colour'] === undefined) {
|
|
console.warn(warningPrefix + 'Undefined colour value.');
|
|
} else {
|
|
var rawValue = json['colour'];
|
|
try {
|
|
this.setColour(rawValue);
|
|
} catch (e) {
|
|
console.warn(warningPrefix + 'Illegal colour value: ', rawValue);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Initialize the style of this block from the JSON description.
|
|
* @param {!Object} json Structured data describing the block.
|
|
* @param {string} warningPrefix Warning prefix string identifying block.
|
|
* @private
|
|
*/
|
|
Blockly.Block.prototype.jsonInitStyle_ = function(json, warningPrefix) {
|
|
var blockStyleName = json['style'];
|
|
try {
|
|
this.setStyle(blockStyleName);
|
|
} catch (styleError) {
|
|
console.warn(warningPrefix + 'Style does not exist: ', blockStyleName);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Add key/values from mixinObj to this block object. By default, this method
|
|
* will check that the keys in mixinObj will not overwrite existing values in
|
|
* the block, including prototype values. This provides some insurance against
|
|
* mixin / extension incompatibilities with future block features. This check
|
|
* can be disabled by passing true as the second argument.
|
|
* @param {!Object} mixinObj The key/values pairs to add to this block object.
|
|
* @param {boolean=} opt_disableCheck Option flag to disable overwrite checks.
|
|
*/
|
|
Blockly.Block.prototype.mixin = function(mixinObj, opt_disableCheck) {
|
|
if (opt_disableCheck !== undefined && typeof opt_disableCheck != 'boolean') {
|
|
throw Error('opt_disableCheck must be a boolean if provided');
|
|
}
|
|
if (!opt_disableCheck) {
|
|
var overwrites = [];
|
|
for (var key in mixinObj) {
|
|
if (this[key] !== undefined) {
|
|
overwrites.push(key);
|
|
}
|
|
}
|
|
if (overwrites.length) {
|
|
throw Error('Mixin will overwrite block members: ' +
|
|
JSON.stringify(overwrites));
|
|
}
|
|
}
|
|
Blockly.utils.object.mixin(this, mixinObj);
|
|
};
|
|
|
|
/**
|
|
* Interpolate a message description onto the block.
|
|
* @param {string} message Text contains interpolation tokens (%1, %2, ...)
|
|
* that match with fields or inputs defined in the args array.
|
|
* @param {!Array} args Array of arguments to be interpolated.
|
|
* @param {string|undefined} lastDummyAlign If a dummy input is added at the
|
|
* end, how should it be aligned?
|
|
* @private
|
|
*/
|
|
Blockly.Block.prototype.interpolate_ = function(message, args, lastDummyAlign) {
|
|
var tokens = Blockly.utils.tokenizeInterpolation(message);
|
|
// Interpolate the arguments. Build a list of elements.
|
|
var indexDup = [];
|
|
var indexCount = 0;
|
|
var elements = [];
|
|
for (var i = 0; i < tokens.length; i++) {
|
|
var token = tokens[i];
|
|
if (typeof token == 'number') {
|
|
if (token <= 0 || token > args.length) {
|
|
throw Error('Block "' + this.type + '": ' +
|
|
'Message index %' + token + ' out of range.');
|
|
}
|
|
if (indexDup[token]) {
|
|
throw Error('Block "' + this.type + '": ' +
|
|
'Message index %' + token + ' duplicated.');
|
|
}
|
|
indexDup[token] = true;
|
|
indexCount++;
|
|
elements.push(args[token - 1]);
|
|
} else {
|
|
token = token.trim();
|
|
if (token) {
|
|
elements.push(token);
|
|
}
|
|
}
|
|
}
|
|
if (indexCount != args.length) {
|
|
throw Error('Block "' + this.type + '": ' +
|
|
'Message does not reference all ' + args.length + ' arg(s).');
|
|
}
|
|
// Add last dummy input if needed.
|
|
if (elements.length && (typeof elements[elements.length - 1] == 'string' ||
|
|
Blockly.utils.string.startsWith(
|
|
elements[elements.length - 1]['type'], 'field_'))) {
|
|
var dummyInput = {type: 'input_dummy'};
|
|
if (lastDummyAlign) {
|
|
dummyInput['align'] = lastDummyAlign;
|
|
}
|
|
elements.push(dummyInput);
|
|
}
|
|
// Lookup of alignment constants.
|
|
var alignmentLookup = {
|
|
'LEFT': Blockly.ALIGN_LEFT,
|
|
'RIGHT': Blockly.ALIGN_RIGHT,
|
|
'CENTRE': Blockly.ALIGN_CENTRE
|
|
};
|
|
// Populate block with inputs and fields.
|
|
var fieldStack = [];
|
|
for (var i = 0; i < elements.length; i++) {
|
|
var element = elements[i];
|
|
if (typeof element == 'string') {
|
|
fieldStack.push([element, undefined]);
|
|
} else {
|
|
var field = null;
|
|
var input = null;
|
|
do {
|
|
var altRepeat = false;
|
|
if (typeof element == 'string') {
|
|
field = new Blockly.FieldLabel(element);
|
|
} else {
|
|
switch (element['type']) {
|
|
case 'input_value':
|
|
input = this.appendValueInput(element['name']);
|
|
break;
|
|
case 'input_statement':
|
|
input = this.appendStatementInput(element['name']);
|
|
break;
|
|
case 'input_dummy':
|
|
input = this.appendDummyInput(element['name']);
|
|
break;
|
|
default:
|
|
// This should handle all field JSON parsing, including
|
|
// options that can be applied to any field type.
|
|
field = Blockly.fieldRegistry.fromJson(element);
|
|
|
|
// Unknown field.
|
|
if (!field) {
|
|
if (element['alt']) {
|
|
element = element['alt'];
|
|
altRepeat = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} while (altRepeat);
|
|
if (field) {
|
|
fieldStack.push([field, element['name']]);
|
|
} else if (input) {
|
|
if (element['check']) {
|
|
input.setCheck(element['check']);
|
|
}
|
|
if (element['align']) {
|
|
input.setAlign(alignmentLookup[element['align']]);
|
|
}
|
|
for (var j = 0; j < fieldStack.length; j++) {
|
|
input.appendField(fieldStack[j][0], fieldStack[j][1]);
|
|
}
|
|
fieldStack.length = 0;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Add a value input, statement input or local variable to this block.
|
|
* @param {number} type Either Blockly.INPUT_VALUE or Blockly.NEXT_STATEMENT or
|
|
* Blockly.DUMMY_INPUT.
|
|
* @param {string} name Language-neutral identifier which may used to find this
|
|
* input again. Should be unique to this block.
|
|
* @return {!Blockly.Input} The input object created.
|
|
* @protected
|
|
*/
|
|
Blockly.Block.prototype.appendInput_ = function(type, name) {
|
|
var connection = null;
|
|
if (type == Blockly.INPUT_VALUE || type == Blockly.NEXT_STATEMENT) {
|
|
connection = this.makeConnection_(type);
|
|
}
|
|
var input = new Blockly.Input(type, name, this, connection);
|
|
// Append input to list.
|
|
this.inputList.push(input);
|
|
return input;
|
|
};
|
|
|
|
/**
|
|
* Move a named input to a different location on this block.
|
|
* @param {string} name The name of the input to move.
|
|
* @param {?string} refName Name of input that should be after the moved input,
|
|
* or null to be the input at the end.
|
|
*/
|
|
Blockly.Block.prototype.moveInputBefore = function(name, refName) {
|
|
if (name == refName) {
|
|
return;
|
|
}
|
|
// Find both inputs.
|
|
var inputIndex = -1;
|
|
var refIndex = refName ? -1 : this.inputList.length;
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (input.name == name) {
|
|
inputIndex = i;
|
|
if (refIndex != -1) {
|
|
break;
|
|
}
|
|
} else if (refName && input.name == refName) {
|
|
refIndex = i;
|
|
if (inputIndex != -1) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (inputIndex == -1) {
|
|
throw Error('Named input "' + name + '" not found.');
|
|
}
|
|
if (refIndex == -1) {
|
|
throw Error('Reference input "' + refName + '" not found.');
|
|
}
|
|
this.moveNumberedInputBefore(inputIndex, refIndex);
|
|
};
|
|
|
|
/**
|
|
* Move a numbered input to a different location on this block.
|
|
* @param {number} inputIndex Index of the input to move.
|
|
* @param {number} refIndex Index of input that should be after the moved input.
|
|
*/
|
|
Blockly.Block.prototype.moveNumberedInputBefore = function(
|
|
inputIndex, refIndex) {
|
|
// Validate arguments.
|
|
if (inputIndex == refIndex) {
|
|
throw Error('Can\'t move input to itself.');
|
|
}
|
|
if (inputIndex >= this.inputList.length) {
|
|
throw RangeError('Input index ' + inputIndex + ' out of bounds.');
|
|
}
|
|
if (refIndex > this.inputList.length) {
|
|
throw RangeError('Reference input ' + refIndex + ' out of bounds.');
|
|
}
|
|
// Remove input.
|
|
var input = this.inputList[inputIndex];
|
|
this.inputList.splice(inputIndex, 1);
|
|
if (inputIndex < refIndex) {
|
|
refIndex--;
|
|
}
|
|
// Reinsert input.
|
|
this.inputList.splice(refIndex, 0, input);
|
|
};
|
|
|
|
/**
|
|
* Remove an input from this block.
|
|
* @param {string} name The name of the input.
|
|
* @param {boolean=} opt_quiet True to prevent error if input is not present.
|
|
* @throws {Error} if the input is not present and
|
|
* opt_quiet is not true.
|
|
*/
|
|
Blockly.Block.prototype.removeInput = function(name, opt_quiet) {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (input.name == name) {
|
|
input.dispose();
|
|
this.inputList.splice(i, 1);
|
|
return;
|
|
}
|
|
}
|
|
if (!opt_quiet) {
|
|
throw Error('Input not found: ' + name);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Fetches the named input object.
|
|
* @param {string} name The name of the input.
|
|
* @return {Blockly.Input} The input object, or null if input does not exist.
|
|
*/
|
|
Blockly.Block.prototype.getInput = function(name) {
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (input.name == name) {
|
|
return input;
|
|
}
|
|
}
|
|
// This input does not exist.
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Fetches the block attached to the named input.
|
|
* @param {string} name The name of the input.
|
|
* @return {Blockly.Block} The attached value block, or null if the input is
|
|
* either disconnected or if the input does not exist.
|
|
*/
|
|
Blockly.Block.prototype.getInputTargetBlock = function(name) {
|
|
var input = this.getInput(name);
|
|
return input && input.connection && input.connection.targetBlock();
|
|
};
|
|
|
|
/**
|
|
* Returns the comment on this block (or null if there is no comment).
|
|
* @return {string} Block's comment.
|
|
*/
|
|
Blockly.Block.prototype.getCommentText = function() {
|
|
return this.commentModel.text;
|
|
};
|
|
|
|
/**
|
|
* Set this block's comment text.
|
|
* @param {?string} text The text, or null to delete.
|
|
*/
|
|
Blockly.Block.prototype.setCommentText = function(text) {
|
|
if (this.commentModel.text == text) {
|
|
return;
|
|
}
|
|
Blockly.Events.fire(new Blockly.Events.BlockChange(
|
|
this, 'comment', null, this.commentModel.text, text));
|
|
this.commentModel.text = text;
|
|
this.comment = text; // For backwards compatibility.
|
|
};
|
|
|
|
/**
|
|
* Set this block's warning text.
|
|
* @param {?string} _text The text, or null to delete.
|
|
* @param {string=} _opt_id An optional ID for the warning text to be able to
|
|
* maintain multiple warnings.
|
|
*/
|
|
Blockly.Block.prototype.setWarningText = function(_text, _opt_id) {
|
|
// NOP.
|
|
};
|
|
|
|
/**
|
|
* Give this block a mutator dialog.
|
|
* @param {Blockly.Mutator} _mutator A mutator dialog instance or null to
|
|
* remove.
|
|
*/
|
|
Blockly.Block.prototype.setMutator = function(_mutator) {
|
|
// NOP.
|
|
};
|
|
|
|
/**
|
|
* Return the coordinates of the top-left corner of this block relative to the
|
|
* drawing surface's origin (0,0), in workspace units.
|
|
* @return {!Blockly.utils.Coordinate} Object with .x and .y properties.
|
|
*/
|
|
Blockly.Block.prototype.getRelativeToSurfaceXY = function() {
|
|
return this.xy_;
|
|
};
|
|
|
|
/**
|
|
* Move a block by a relative offset.
|
|
* @param {number} dx Horizontal offset, in workspace units.
|
|
* @param {number} dy Vertical offset, in workspace units.
|
|
*/
|
|
Blockly.Block.prototype.moveBy = function(dx, dy) {
|
|
if (this.parentBlock_) {
|
|
throw Error('Block has parent.');
|
|
}
|
|
var event = new Blockly.Events.BlockMove(this);
|
|
this.xy_.translate(dx, dy);
|
|
event.recordNew();
|
|
Blockly.Events.fire(event);
|
|
};
|
|
|
|
/**
|
|
* Create a connection of the specified type.
|
|
* @param {number} type The type of the connection to create.
|
|
* @return {!Blockly.Connection} A new connection of the specified type.
|
|
* @private
|
|
*/
|
|
Blockly.Block.prototype.makeConnection_ = function(type) {
|
|
return new Blockly.Connection(this, type);
|
|
};
|
|
|
|
/**
|
|
* Recursively checks whether all statement and value inputs are filled with
|
|
* blocks. Also checks all following statement blocks in this stack.
|
|
* @param {boolean=} opt_shadowBlocksAreFilled An optional argument controlling
|
|
* whether shadow blocks are counted as filled. Defaults to true.
|
|
* @return {boolean} True if all inputs are filled, false otherwise.
|
|
*/
|
|
Blockly.Block.prototype.allInputsFilled = function(opt_shadowBlocksAreFilled) {
|
|
// Account for the shadow block filledness toggle.
|
|
if (opt_shadowBlocksAreFilled === undefined) {
|
|
opt_shadowBlocksAreFilled = true;
|
|
}
|
|
if (!opt_shadowBlocksAreFilled && this.isShadow()) {
|
|
return false;
|
|
}
|
|
|
|
// Recursively check each input block of the current block.
|
|
for (var i = 0, input; input = this.inputList[i]; i++) {
|
|
if (!input.connection) {
|
|
continue;
|
|
}
|
|
var target = input.connection.targetBlock();
|
|
if (!target || !target.allInputsFilled(opt_shadowBlocksAreFilled)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Recursively check the next block after the current block.
|
|
var next = this.getNextBlock();
|
|
if (next) {
|
|
return next.allInputsFilled(opt_shadowBlocksAreFilled);
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* This method returns a string describing this Block in developer terms (type
|
|
* name and ID; English only).
|
|
*
|
|
* Intended to on be used in console logs and errors. If you need a string that
|
|
* uses the user's native language (including block text, field values, and
|
|
* child blocks), use [toString()]{@link Blockly.Block#toString}.
|
|
* @return {string} The description.
|
|
*/
|
|
Blockly.Block.prototype.toDevString = function() {
|
|
var msg = this.type ? '"' + this.type + '" block' : 'Block';
|
|
if (this.id) {
|
|
msg += ' (id="' + this.id + '")';
|
|
}
|
|
return msg;
|
|
};
|