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* Google changed from an Inc to an LLC. This happened back in 2017 but we didn’t notice. Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade. * Remove project description/titles from licenses This is no longer part of Google’s header requirements. Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”). * License no longer requires URL. * Fix license regexps.
271 lines
7.7 KiB
JavaScript
271 lines
7.7 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Object representing an input (value, statement, or dummy).
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.Input');
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goog.require('Blockly.Connection');
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goog.require('Blockly.FieldLabel');
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/**
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* Class for an input with an optional field.
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* @param {number} type The type of the input.
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* @param {string} name Language-neutral identifier which may used to find this
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* input again.
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* @param {!Blockly.Block} block The block containing this input.
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* @param {Blockly.Connection} connection Optional connection for this input.
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* @constructor
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*/
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Blockly.Input = function(type, name, block, connection) {
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if (type != Blockly.DUMMY_INPUT && !name) {
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throw Error('Value inputs and statement inputs must have non-empty name.');
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}
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/** @type {number} */
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this.type = type;
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/** @type {string} */
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this.name = name;
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/**
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* @type {!Blockly.Block}
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* @private
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*/
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this.sourceBlock_ = block;
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/** @type {Blockly.Connection} */
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this.connection = connection;
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/** @type {!Array.<!Blockly.Field>} */
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this.fieldRow = [];
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};
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/**
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* Alignment of input's fields (left, right or centre).
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* @type {number}
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*/
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Blockly.Input.prototype.align = Blockly.ALIGN_LEFT;
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/**
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* Is the input visible?
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* @type {boolean}
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* @private
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*/
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Blockly.Input.prototype.visible_ = true;
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/**
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* Get the source block for this input.
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* @return {Blockly.Block} The source block, or null if there is none.
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*/
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Blockly.Input.prototype.getSourceBlock = function() {
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return this.sourceBlock_;
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};
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/**
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* Add a field (or label from string), and all prefix and suffix fields, to the
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* end of the input's field row.
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* @param {string|!Blockly.Field} field Something to add as a field.
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* @param {string=} opt_name Language-neutral identifier which may used to find
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* this field again. Should be unique to the host block.
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* @return {!Blockly.Input} The input being append to (to allow chaining).
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*/
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Blockly.Input.prototype.appendField = function(field, opt_name) {
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this.insertFieldAt(this.fieldRow.length, field, opt_name);
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return this;
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};
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/**
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* Inserts a field (or label from string), and all prefix and suffix fields, at
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* the location of the input's field row.
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* @param {number} index The index at which to insert field.
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* @param {string|!Blockly.Field} field Something to add as a field.
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* @param {string=} opt_name Language-neutral identifier which may used to find
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* this field again. Should be unique to the host block.
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* @return {number} The index following the last inserted field.
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*/
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Blockly.Input.prototype.insertFieldAt = function(index, field, opt_name) {
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if (index < 0 || index > this.fieldRow.length) {
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throw Error('index ' + index + ' out of bounds.');
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}
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// Falsy field values don't generate a field, unless the field is an empty
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// string and named.
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if (!field && !(field == '' && opt_name)) {
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return index;
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}
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// Generate a FieldLabel when given a plain text field.
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if (typeof field == 'string') {
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field = new Blockly.FieldLabel(/** @type {string} */ (field));
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}
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field.setSourceBlock(this.sourceBlock_);
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if (this.sourceBlock_.rendered) {
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field.init();
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}
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field.name = opt_name;
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if (field.prefixField) {
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// Add any prefix.
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index = this.insertFieldAt(index, field.prefixField);
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}
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// Add the field to the field row.
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this.fieldRow.splice(index, 0, field);
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++index;
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if (field.suffixField) {
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// Add any suffix.
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index = this.insertFieldAt(index, field.suffixField);
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}
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if (this.sourceBlock_.rendered) {
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this.sourceBlock_.render();
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// Adding a field will cause the block to change shape.
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this.sourceBlock_.bumpNeighbours_();
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}
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return index;
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};
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/**
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* Remove a field from this input.
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* @param {string} name The name of the field.
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* @throws {Error} if the field is not present.
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*/
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Blockly.Input.prototype.removeField = function(name) {
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for (var i = 0, field; field = this.fieldRow[i]; i++) {
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if (field.name === name) {
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field.dispose();
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this.fieldRow.splice(i, 1);
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if (this.sourceBlock_.rendered) {
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this.sourceBlock_.render();
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// Removing a field will cause the block to change shape.
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this.sourceBlock_.bumpNeighbours_();
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}
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return;
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}
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}
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throw Error('Field "%s" not found.', name);
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};
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/**
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* Gets whether this input is visible or not.
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* @return {boolean} True if visible.
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*/
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Blockly.Input.prototype.isVisible = function() {
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return this.visible_;
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};
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/**
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* Sets whether this input is visible or not.
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* Should only be used to collapse/uncollapse a block.
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* @param {boolean} visible True if visible.
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* @return {!Array.<!Blockly.Block>} List of blocks to render.
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* @package
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*/
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Blockly.Input.prototype.setVisible = function(visible) {
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// Note: Currently there are only unit tests for block.setCollapsed()
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// because this function is package. If this function goes back to being a
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// public API tests (lots of tests) should be added.
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var renderList = [];
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if (this.visible_ == visible) {
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return renderList;
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}
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this.visible_ = visible;
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var display = visible ? 'block' : 'none';
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for (var y = 0, field; field = this.fieldRow[y]; y++) {
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field.setVisible(visible);
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}
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if (this.connection) {
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// Has a connection.
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if (visible) {
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renderList = this.connection.unhideAll();
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} else {
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this.connection.hideAll();
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}
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var child = this.connection.targetBlock();
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if (child) {
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child.getSvgRoot().style.display = display;
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if (!visible) {
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child.rendered = false;
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}
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}
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}
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return renderList;
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};
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/**
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* Mark all fields on this input as dirty.
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* @package
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*/
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Blockly.Input.prototype.markDirty = function() {
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for (var y = 0, field; field = this.fieldRow[y]; y++) {
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field.markDirty();
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}
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};
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/**
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* Change a connection's compatibility.
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* @param {string|Array.<string>|null} check Compatible value type or
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* list of value types. Null if all types are compatible.
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* @return {!Blockly.Input} The input being modified (to allow chaining).
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*/
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Blockly.Input.prototype.setCheck = function(check) {
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if (!this.connection) {
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throw Error('This input does not have a connection.');
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}
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this.connection.setCheck(check);
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return this;
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};
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/**
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* Change the alignment of the connection's field(s).
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* @param {number} align One of Blockly.ALIGN_LEFT, ALIGN_CENTRE, ALIGN_RIGHT.
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* In RTL mode directions are reversed, and ALIGN_RIGHT aligns to the left.
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* @return {!Blockly.Input} The input being modified (to allow chaining).
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*/
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Blockly.Input.prototype.setAlign = function(align) {
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this.align = align;
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if (this.sourceBlock_.rendered) {
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this.sourceBlock_.render();
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}
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return this;
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};
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/**
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* Initialize the fields on this input.
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*/
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Blockly.Input.prototype.init = function() {
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if (!this.sourceBlock_.workspace.rendered) {
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return; // Headless blocks don't need fields initialized.
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}
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for (var i = 0; i < this.fieldRow.length; i++) {
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this.fieldRow[i].init();
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}
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};
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/**
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* Sever all links to this input.
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*/
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Blockly.Input.prototype.dispose = function() {
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for (var i = 0, field; field = this.fieldRow[i]; i++) {
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field.dispose();
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}
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if (this.connection) {
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this.connection.dispose();
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}
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this.sourceBlock_ = null;
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};
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