Files
blockly/core/names.js
Neil Fraser b46a4fe286 Bring our license format up to date (#3127)
* Google changed from an Inc to an LLC.

This happened back in 2017 but we didn’t notice.  Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.

* Remove project description/titles from licenses

This is no longer part of Google’s header requirements.  Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).

* License no longer requires URL.

* Fix license regexps.
2019-10-02 14:46:56 -07:00

198 lines
6.6 KiB
JavaScript

/**
* @license
* Copyright 2012 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Utility functions for handling variables and procedure names.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.Names');
goog.require('Blockly.Msg');
/**
* Class for a database of entity names (variables, functions, etc).
* @param {string} reservedWords A comma-separated string of words that are
* illegal for use as names in a language (e.g. 'new,if,this,...').
* @param {string=} opt_variablePrefix Some languages need a '$' or a namespace
* before all variable names.
* @constructor
*/
Blockly.Names = function(reservedWords, opt_variablePrefix) {
this.variablePrefix_ = opt_variablePrefix || '';
this.reservedDict_ = Object.create(null);
if (reservedWords) {
var splitWords = reservedWords.split(',');
for (var i = 0; i < splitWords.length; i++) {
this.reservedDict_[splitWords[i]] = true;
}
}
this.reset();
};
/**
* Constant to separate developer variable names from user-defined variable
* names when running generators.
* A developer variable will be declared as a global in the generated code, but
* will never be shown to the user in the workspace or stored in the variable
* map.
*/
Blockly.Names.DEVELOPER_VARIABLE_TYPE = 'DEVELOPER_VARIABLE';
/**
* When JavaScript (or most other languages) is generated, variable 'foo' and
* procedure 'foo' would collide. However, Blockly has no such problems since
* variable get 'foo' and procedure call 'foo' are unambiguous.
* Therefore, Blockly keeps a separate type name to disambiguate.
* getName('foo', 'variable') -> 'foo'
* getName('foo', 'procedure') -> 'foo2'
*/
/**
* Empty the database and start from scratch. The reserved words are kept.
*/
Blockly.Names.prototype.reset = function() {
this.db_ = Object.create(null);
this.dbReverse_ = Object.create(null);
this.variableMap_ = null;
};
/**
* Set the variable map that maps from variable name to variable object.
* @param {!Blockly.VariableMap} map The map to track.
* @package
*/
Blockly.Names.prototype.setVariableMap = function(map) {
this.variableMap_ = map;
};
/**
* Get the name for a user-defined variable, based on its ID.
* This should only be used for variables of type Blockly.Variables.NAME_TYPE.
* @param {string} id The ID to look up in the variable map.
* @return {?string} The name of the referenced variable, or null if there was
* no variable map or the variable was not found in the map.
* @private
*/
Blockly.Names.prototype.getNameForUserVariable_ = function(id) {
if (!this.variableMap_) {
console.log('Deprecated call to Blockly.Names.prototype.getName without ' +
'defining a variable map. To fix, add the folowing code in your ' +
'generator\'s init() function:\n' +
'Blockly.YourGeneratorName.variableDB_.setVariableMap(' +
'workspace.getVariableMap());');
return null;
}
var variable = this.variableMap_.getVariableById(id);
if (variable) {
return variable.name;
} else {
return null;
}
};
/**
* Convert a Blockly entity name to a legal exportable entity name.
* @param {string} name The Blockly entity name (no constraints).
* @param {string} type The type of entity in Blockly
* ('VARIABLE', 'PROCEDURE', 'BUILTIN', etc...).
* @return {string} An entity name that is legal in the exported language.
*/
Blockly.Names.prototype.getName = function(name, type) {
if (type == Blockly.Variables.NAME_TYPE) {
var varName = this.getNameForUserVariable_(name);
if (varName) {
name = varName;
}
}
var normalized = name.toLowerCase() + '_' + type;
var isVarType = type == Blockly.Variables.NAME_TYPE ||
type == Blockly.Names.DEVELOPER_VARIABLE_TYPE;
var prefix = isVarType ? this.variablePrefix_ : '';
if (normalized in this.db_) {
return prefix + this.db_[normalized];
}
var safeName = this.getDistinctName(name, type);
this.db_[normalized] = safeName.substr(prefix.length);
return safeName;
};
/**
* Convert a Blockly entity name to a legal exportable entity name.
* Ensure that this is a new name not overlapping any previously defined name.
* Also check against list of reserved words for the current language and
* ensure name doesn't collide.
* @param {string} name The Blockly entity name (no constraints).
* @param {string} type The type of entity in Blockly
* ('VARIABLE', 'PROCEDURE', 'BUILTIN', etc...).
* @return {string} An entity name that is legal in the exported language.
*/
Blockly.Names.prototype.getDistinctName = function(name, type) {
var safeName = this.safeName_(name);
var i = '';
while (this.dbReverse_[safeName + i] ||
(safeName + i) in this.reservedDict_) {
// Collision with existing name. Create a unique name.
i = i ? i + 1 : 2;
}
safeName += i;
this.dbReverse_[safeName] = true;
var isVarType = type == Blockly.Variables.NAME_TYPE ||
type == Blockly.Names.DEVELOPER_VARIABLE_TYPE;
var prefix = isVarType ? this.variablePrefix_ : '';
return prefix + safeName;
};
/**
* Given a proposed entity name, generate a name that conforms to the
* [_A-Za-z][_A-Za-z0-9]* format that most languages consider legal for
* variables.
* @param {string} name Potentially illegal entity name.
* @return {string} Safe entity name.
* @private
*/
Blockly.Names.prototype.safeName_ = function(name) {
if (!name) {
name = Blockly.Msg['UNNAMED_KEY'] || 'unnamed';
} else {
// Unfortunately names in non-latin characters will look like
// _E9_9F_B3_E4_B9_90 which is pretty meaningless.
// https://github.com/google/blockly/issues/1654
name = encodeURI(name.replace(/ /g, '_')).replace(/[^\w]/g, '_');
// Most languages don't allow names with leading numbers.
if ('0123456789'.indexOf(name[0]) != -1) {
name = 'my_' + name;
}
}
return name;
};
/**
* Do the given two entity names refer to the same entity?
* Blockly names are case-insensitive.
* @param {string} name1 First name.
* @param {string} name2 Second name.
* @return {boolean} True if names are the same.
*/
Blockly.Names.equals = function(name1, name2) {
return name1.toLowerCase() == name2.toLowerCase();
};