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blockly/core/renderers/zelos/constants.js
Neil Fraser b46a4fe286 Bring our license format up to date (#3127)
* Google changed from an Inc to an LLC.

This happened back in 2017 but we didn’t notice.  Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.

* Remove project description/titles from licenses

This is no longer part of Google’s header requirements.  Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).

* License no longer requires URL.

* Fix license regexps.
2019-10-02 14:46:56 -07:00

331 lines
9.0 KiB
JavaScript

/**
* @license
* Copyright 2019 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview An object that provides constants for rendering blocks in Zelos
* mode.
* @author fenichel@google.com (Rachel Fenichel)
*/
'use strict';
goog.provide('Blockly.zelos.ConstantProvider');
goog.require('Blockly.blockRendering.ConstantProvider');
goog.require('Blockly.utils.object');
goog.require('Blockly.utils.svgPaths');
/**
* An object that provides constants for rendering blocks in Zelos mode.
* @constructor
* @package
* @extends {Blockly.blockRendering.ConstantProvider}
*/
Blockly.zelos.ConstantProvider = function() {
Blockly.zelos.ConstantProvider.superClass_.constructor.call(this);
this.GRID_UNIT = 4;
/**
* @override
*/
this.CORNER_RADIUS = 1 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_WIDTH = 9 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_HEIGHT = 2 * this.GRID_UNIT;
/**
* @override
*/
this.NOTCH_OFFSET_LEFT = 3 * this.GRID_UNIT;
/**
* @override
*/
this.MIN_BLOCK_HEIGHT = 12 * this.GRID_UNIT;
/**
* @override
*/
this.TAB_OFFSET_FROM_TOP = 0;
};
Blockly.utils.object.inherits(Blockly.zelos.ConstantProvider,
Blockly.blockRendering.ConstantProvider);
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.init = function() {
Blockly.zelos.ConstantProvider.superClass_.init.call(this);
this.HEXAGONAL = this.makeHexagonal();
this.ROUNDED = this.makeRounded();
};
/**
* @return {!Object} An object containing sizing and path information about
* a hexagonal shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeHexagonal = function() {
// The 'up' and 'down' versions of the paths are the same, but the Y sign
// flips. Forward and back are the signs to use to move the cursor in the
// direction that the path is being drawn.
function makeMainPath(height, up, right) {
var width = height / 2;
var forward = up ? -1 : 1;
var direction = right ? -1 : 1;
return Blockly.utils.svgPaths.lineTo(-1 * direction * width, forward * height / 2) +
Blockly.utils.svgPaths.lineTo(direction * width, forward * height / 2);
}
return {
width: 0,
height: 0,
isDynamic: true,
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* @return {!Object} An object containing sizing and path information about
* a rounded shape for connections.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeRounded = function() {
// The 'up' and 'down' versions of the paths are the same, but the Y sign
// flips. Forward and back are the signs to use to move the cursor in the
// direction that the path is being drawn.
function makeMainPath(height, up, right) {
var edgeWidth = height / 2;
return Blockly.utils.svgPaths.arc('a', '0 0 ' + (up || right ? 1 : 0), edgeWidth,
Blockly.utils.svgPaths.point(0, (up ? -1 : 1) * edgeWidth * 2));
}
return {
width: 0,
height: 0,
isDynamic: true,
pathDown: function(height) {
return makeMainPath(height, false, false);
},
pathUp: function(height) {
return makeMainPath(height, true, false);
},
pathRightDown: function(height) {
return makeMainPath(height, false, true);
},
pathRightUp: function(height) {
return makeMainPath(height, false, true);
},
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.shapeFor = function(
connection) {
var checks = connection.getCheck();
switch (connection.type) {
case Blockly.INPUT_VALUE:
case Blockly.OUTPUT_VALUE:
// Includes doesn't work in IE.
if (checks && checks.indexOf('Boolean') != -1) {
return this.HEXAGONAL;
}
if (checks && checks.indexOf('Number') != -1) {
return this.ROUNDED;
}
if (checks && checks.indexOf('String') != -1) {
return this.ROUNDED;
}
return this.PUZZLE_TAB;
case Blockly.PREVIOUS_STATEMENT:
case Blockly.NEXT_STATEMENT:
return this.NOTCH;
default:
throw Error('Unknown type');
}
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeNotch = function() {
var width = this.NOTCH_WIDTH;
var height = this.NOTCH_HEIGHT;
var innerWidth = width / 3;
var curveWidth = innerWidth / 3;
var halfHeight = height / 2;
var quarterHeight = halfHeight / 2;
function makeMainPath(dir) {
return (
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
0),
Blockly.utils.svgPaths.point(dir * curveWidth * 3 / 4,
quarterHeight / 2),
Blockly.utils.svgPaths.point(dir * curveWidth,
quarterHeight)
]) +
Blockly.utils.svgPaths.line([
Blockly.utils.svgPaths.point(dir * curveWidth,
halfHeight)
]) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 4,
quarterHeight / 2),
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
quarterHeight),
Blockly.utils.svgPaths.point(dir * curveWidth,
quarterHeight)
]) +
Blockly.utils.svgPaths.lineOnAxis('h', dir * innerWidth) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
0),
Blockly.utils.svgPaths.point(dir * curveWidth * 3 / 4,
-(quarterHeight / 2)),
Blockly.utils.svgPaths.point(dir * curveWidth,
-quarterHeight)
]) +
Blockly.utils.svgPaths.line([
Blockly.utils.svgPaths.point(dir * curveWidth,
-halfHeight)
]) +
Blockly.utils.svgPaths.curve('c', [
Blockly.utils.svgPaths.point(dir * curveWidth / 4,
-(quarterHeight / 2)),
Blockly.utils.svgPaths.point(dir * curveWidth / 2,
-quarterHeight),
Blockly.utils.svgPaths.point(dir * curveWidth,
-quarterHeight)
])
);
}
// TODO: Find a relationship between width and path
var pathLeft = makeMainPath(1);
var pathRight = makeMainPath(-1);
return {
width: width,
height: height,
pathLeft: pathLeft,
pathRight: pathRight
};
};
/**
* @return {!Object} An object containing sizing and path information about
* outside corners.
* @package
*/
Blockly.zelos.ConstantProvider.prototype.makeOutsideCorners = function() {
var radius = this.CORNER_RADIUS;
/**
* SVG path for drawing the rounded top-left corner.
* @const
*/
var topLeft =
Blockly.utils.svgPaths.moveBy(0, radius) +
Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, -radius));
/**
* SVG path for drawing the rounded top-right corner.
* @const
*/
var topRight =
Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, radius));
/**
* SVG path for drawing the rounded bottom-left corner.
* @const
*/
var bottomLeft = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, -radius));
/**
* SVG path for drawing the rounded bottom-right corner.
* @const
*/
var bottomRight = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, radius));
return {
topLeft: topLeft,
topRight: topRight,
bottomRight: bottomRight,
bottomLeft: bottomLeft
};
};
/**
* @override
*/
Blockly.zelos.ConstantProvider.prototype.makeInsideCorners = function() {
var radius = this.CORNER_RADIUS;
var innerTopLeftCorner = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
Blockly.utils.svgPaths.point(-radius, radius));
var innerTopRightCorner = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(-radius, radius));
var innerBottomLeftCorner = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
Blockly.utils.svgPaths.point(radius, radius));
var innerBottomRightCorner = Blockly.utils.svgPaths.arc('a', '0 0,1', radius,
Blockly.utils.svgPaths.point(radius, radius));
return {
width: radius,
height: radius,
pathTop: innerTopLeftCorner,
pathBottom: innerBottomLeftCorner,
rightWidth: radius,
rightHeight: radius,
pathTopRight: innerTopRightCorner,
pathBottomRight: innerBottomRightCorner
};
};