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* Google changed from an Inc to an LLC. This happened back in 2017 but we didn’t notice. Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade. * Remove project description/titles from licenses This is no longer part of Google’s header requirements. Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”). * License no longer requires URL. * Fix license regexps.
586 lines
22 KiB
JavaScript
586 lines
22 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Utility functions for handling variables.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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/**
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* @name Blockly.Variables
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* @namespace
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*/
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goog.provide('Blockly.Variables');
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goog.require('Blockly.Blocks');
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goog.require('Blockly.Msg');
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goog.require('Blockly.utils');
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goog.require('Blockly.utils.xml');
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goog.require('Blockly.VariableModel');
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goog.require('Blockly.Xml');
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/**
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* Constant to separate variable names from procedures and generated functions
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* when running generators.
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* @deprecated Use Blockly.VARIABLE_CATEGORY_NAME
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*/
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Blockly.Variables.NAME_TYPE = Blockly.VARIABLE_CATEGORY_NAME;
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/**
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* Find all user-created variables that are in use in the workspace.
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* For use by generators.
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* To get a list of all variables on a workspace, including unused variables,
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* call Workspace.getAllVariables.
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* @param {!Blockly.Workspace} ws The workspace to search for variables.
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* @return {!Array.<!Blockly.VariableModel>} Array of variable models.
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*/
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Blockly.Variables.allUsedVarModels = function(ws) {
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var blocks = ws.getAllBlocks(false);
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var variableHash = Object.create(null);
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// Iterate through every block and add each variable to the hash.
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for (var i = 0; i < blocks.length; i++) {
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var blockVariables = blocks[i].getVarModels();
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if (blockVariables) {
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for (var j = 0; j < blockVariables.length; j++) {
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var variable = blockVariables[j];
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var id = variable.getId();
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if (id) {
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variableHash[id] = variable;
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}
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}
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}
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}
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// Flatten the hash into a list.
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var variableList = [];
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for (var id in variableHash) {
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variableList.push(variableHash[id]);
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}
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return variableList;
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};
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/**
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* Find all user-created variables that are in use in the workspace and return
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* only their names.
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* For use by generators.
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* To get a list of all variables on a workspace, including unused variables,
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* call Workspace.getAllVariables.
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* @deprecated January 2018
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*/
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Blockly.Variables.allUsedVariables = function() {
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console.warn('Deprecated call to Blockly.Variables.allUsedVariables. ' +
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'Use Blockly.Variables.allUsedVarModels instead.\nIf this is a major ' +
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'issue please file a bug on GitHub.');
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};
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/**
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* @private
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* @type {Object<string,boolean>}
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*/
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Blockly.Variables.ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE_ = {};
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/**
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* Find all developer variables used by blocks in the workspace.
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* Developer variables are never shown to the user, but are declared as global
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* variables in the generated code.
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* To declare developer variables, define the getDeveloperVariables function on
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* your block and return a list of variable names.
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* For use by generators.
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* @param {!Blockly.Workspace} workspace The workspace to search.
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* @return {!Array.<string>} A list of non-duplicated variable names.
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*/
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Blockly.Variables.allDeveloperVariables = function(workspace) {
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var blocks = workspace.getAllBlocks(false);
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var variableHash = Object.create(null);
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for (var i = 0, block; block = blocks[i]; i++) {
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var getDeveloperVariables = block.getDeveloperVariables;
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if (!getDeveloperVariables && block.getDeveloperVars) {
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// August 2018: getDeveloperVars() was deprecated and renamed
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// getDeveloperVariables().
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getDeveloperVariables = block.getDeveloperVars;
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if (!Blockly.Variables.ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE_[
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block.type]) {
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console.warn('Function getDeveloperVars() deprecated. Use ' +
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'getDeveloperVariables() (block type \'' + block.type + '\')');
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Blockly.Variables.ALL_DEVELOPER_VARS_WARNINGS_BY_BLOCK_TYPE_[
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block.type] = true;
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}
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}
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if (getDeveloperVariables) {
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var devVars = getDeveloperVariables();
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for (var j = 0; j < devVars.length; j++) {
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variableHash[devVars[j]] = true;
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}
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}
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}
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// Flatten the hash into a list.
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return Object.keys(variableHash);
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};
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/**
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* Construct the elements (blocks and button) required by the flyout for the
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* variable category.
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* @param {!Blockly.Workspace} workspace The workspace containing variables.
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* @return {!Array.<!Element>} Array of XML elements.
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*/
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Blockly.Variables.flyoutCategory = function(workspace) {
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var xmlList = [];
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var button = document.createElement('button');
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button.setAttribute('text', '%{BKY_NEW_VARIABLE}');
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button.setAttribute('callbackKey', 'CREATE_VARIABLE');
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workspace.registerButtonCallback('CREATE_VARIABLE', function(button) {
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Blockly.Variables.createVariableButtonHandler(button.getTargetWorkspace());
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});
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xmlList.push(button);
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var blockList = Blockly.Variables.flyoutCategoryBlocks(workspace);
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xmlList = xmlList.concat(blockList);
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return xmlList;
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};
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/**
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* Construct the blocks required by the flyout for the variable category.
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* @param {!Blockly.Workspace} workspace The workspace containing variables.
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* @return {!Array.<!Element>} Array of XML block elements.
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*/
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Blockly.Variables.flyoutCategoryBlocks = function(workspace) {
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var variableModelList = workspace.getVariablesOfType('');
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var xmlList = [];
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if (variableModelList.length > 0) {
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// New variables are added to the end of the variableModelList.
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var mostRecentVariable = variableModelList[variableModelList.length - 1];
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if (Blockly.Blocks['variables_set']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_set');
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block.setAttribute('gap', Blockly.Blocks['math_change'] ? 8 : 24);
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block.appendChild(
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Blockly.Variables.generateVariableFieldDom(mostRecentVariable));
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xmlList.push(block);
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}
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if (Blockly.Blocks['math_change']) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'math_change');
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block.setAttribute('gap', Blockly.Blocks['variables_get'] ? 20 : 8);
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block.appendChild(
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Blockly.Variables.generateVariableFieldDom(mostRecentVariable));
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var value = Blockly.Xml.textToDom(
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'<value name="DELTA">' +
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'<shadow type="math_number">' +
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'<field name="NUM">1</field>' +
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'</shadow>' +
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'</value>');
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block.appendChild(value);
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xmlList.push(block);
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}
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if (Blockly.Blocks['variables_get']) {
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variableModelList.sort(Blockly.VariableModel.compareByName);
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for (var i = 0, variable; variable = variableModelList[i]; i++) {
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var block = Blockly.utils.xml.createElement('block');
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block.setAttribute('type', 'variables_get');
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block.setAttribute('gap', 8);
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block.appendChild(Blockly.Variables.generateVariableFieldDom(variable));
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xmlList.push(block);
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}
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}
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}
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return xmlList;
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};
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/**
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* Return a new variable name that is not yet being used. This will try to
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* generate single letter variable names in the range 'i' to 'z' to start with.
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* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
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* then 'i2' to 'z2' etc. Skip 'l'.
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* @param {!Blockly.Workspace} workspace The workspace to be unique in.
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* @return {string} New variable name.
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*/
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Blockly.Variables.generateUniqueName = function(workspace) {
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var variableList = workspace.getAllVariables();
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var newName = '';
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if (variableList.length) {
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var nameSuffix = 1;
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var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'.
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var letterIndex = 0;
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var potName = letters.charAt(letterIndex);
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while (!newName) {
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var inUse = false;
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for (var i = 0; i < variableList.length; i++) {
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if (variableList[i].name.toLowerCase() == potName) {
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// This potential name is already used.
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inUse = true;
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break;
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}
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}
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if (inUse) {
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// Try the next potential name.
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letterIndex++;
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if (letterIndex == letters.length) {
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// Reached the end of the character sequence so back to 'i'.
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// a new suffix.
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letterIndex = 0;
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nameSuffix++;
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}
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potName = letters.charAt(letterIndex);
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if (nameSuffix > 1) {
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potName += nameSuffix;
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}
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} else {
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// We can use the current potential name.
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newName = potName;
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}
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}
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} else {
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newName = 'i';
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}
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return newName;
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};
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/**
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* Handles "Create Variable" button in the default variables toolbox category.
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* It will prompt the user for a variable name, including re-prompts if a name
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* is already in use among the workspace's variables.
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*
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* Custom button handlers can delegate to this function, allowing variables
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* types and after-creation processing. More complex customization (e.g.,
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* prompting for variable type) is beyond the scope of this function.
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*
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* @param {!Blockly.Workspace} workspace The workspace on which to create the
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* variable.
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* @param {function(?string=)=} opt_callback A callback. It will be passed an
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* acceptable new variable name, or null if change is to be aborted (cancel
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* button), or undefined if an existing variable was chosen.
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* @param {string=} opt_type The type of the variable like 'int', 'string', or
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* ''. This will default to '', which is a specific type.
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*/
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Blockly.Variables.createVariableButtonHandler = function(
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workspace, opt_callback, opt_type) {
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var type = opt_type || '';
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// This function needs to be named so it can be called recursively.
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var promptAndCheckWithAlert = function(defaultName) {
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Blockly.Variables.promptName(Blockly.Msg['NEW_VARIABLE_TITLE'], defaultName,
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function(text) {
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if (text) {
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var existing =
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Blockly.Variables.nameUsedWithAnyType_(text, workspace);
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if (existing) {
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var lowerCase = text.toLowerCase();
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if (existing.type == type) {
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var msg = Blockly.Msg['VARIABLE_ALREADY_EXISTS'].replace(
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'%1', lowerCase);
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} else {
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var msg =
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Blockly.Msg['VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE'];
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msg = msg.replace('%1', lowerCase).replace('%2', existing.type);
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}
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Blockly.alert(msg,
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function() {
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promptAndCheckWithAlert(text); // Recurse
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});
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} else {
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// No conflict
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workspace.createVariable(text, type);
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if (opt_callback) {
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opt_callback(text);
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}
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}
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} else {
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// User canceled prompt.
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if (opt_callback) {
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opt_callback(null);
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}
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}
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});
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};
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promptAndCheckWithAlert('');
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};
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/**
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* Original name of Blockly.Variables.createVariableButtonHandler(..).
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* @deprecated Use Blockly.Variables.createVariableButtonHandler(..).
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*
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* @param {!Blockly.Workspace} workspace The workspace on which to create the
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* variable.
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* @param {function(?string=)=} opt_callback A callback. It will be passed an
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* acceptable new variable name, or null if change is to be aborted (cancel
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* button), or undefined if an existing variable was chosen.
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* @param {string=} opt_type The type of the variable like 'int', 'string', or
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* ''. This will default to '', which is a specific type.
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*/
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Blockly.Variables.createVariable =
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Blockly.Variables.createVariableButtonHandler;
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/**
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* Rename a variable with the given workspace, variableType, and oldName.
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* @param {!Blockly.Workspace} workspace The workspace on which to rename the
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* variable.
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* @param {Blockly.VariableModel} variable Variable to rename.
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* @param {function(?string=)=} opt_callback A callback. It will
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* be passed an acceptable new variable name, or null if change is to be
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* aborted (cancel button), or undefined if an existing variable was chosen.
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*/
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Blockly.Variables.renameVariable = function(workspace, variable,
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opt_callback) {
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// This function needs to be named so it can be called recursively.
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var promptAndCheckWithAlert = function(defaultName) {
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var promptText =
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Blockly.Msg['RENAME_VARIABLE_TITLE'].replace('%1', variable.name);
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Blockly.Variables.promptName(promptText, defaultName,
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function(newName) {
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if (newName) {
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var existing = Blockly.Variables.nameUsedWithOtherType_(newName,
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variable.type, workspace);
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if (existing) {
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var msg = Blockly.Msg['VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE']
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.replace('%1', newName.toLowerCase())
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.replace('%2', existing.type);
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Blockly.alert(msg,
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function() {
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promptAndCheckWithAlert(newName); // Recurse
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});
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} else {
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workspace.renameVariableById(variable.getId(), newName);
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if (opt_callback) {
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opt_callback(newName);
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}
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}
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} else {
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// User canceled prompt.
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if (opt_callback) {
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opt_callback(null);
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}
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}
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});
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};
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promptAndCheckWithAlert('');
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};
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/**
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* Prompt the user for a new variable name.
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* @param {string} promptText The string of the prompt.
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* @param {string} defaultText The default value to show in the prompt's field.
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* @param {function(?string)} callback A callback. It will return the new
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* variable name, or null if the user picked something illegal.
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*/
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Blockly.Variables.promptName = function(promptText, defaultText, callback) {
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Blockly.prompt(promptText, defaultText, function(newVar) {
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// Merge runs of whitespace. Strip leading and trailing whitespace.
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// Beyond this, all names are legal.
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if (newVar) {
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newVar = newVar.replace(/[\s\xa0]+/g, ' ').trim();
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if (newVar == Blockly.Msg['RENAME_VARIABLE'] ||
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newVar == Blockly.Msg['NEW_VARIABLE']) {
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// Ok, not ALL names are legal...
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newVar = null;
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}
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}
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callback(newVar);
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});
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};
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/**
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* Check whether there exists a variable with the given name but a different
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* type.
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* @param {string} name The name to search for.
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* @param {string} type The type to exclude from the search.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable.
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* @return {Blockly.VariableModel} The variable with the given name and a
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* different type, or null if none was found.
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* @private
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*/
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Blockly.Variables.nameUsedWithOtherType_ = function(name, type, workspace) {
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var allVariables = workspace.getVariableMap().getAllVariables();
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name = name.toLowerCase();
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for (var i = 0, variable; variable = allVariables[i]; i++) {
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if (variable.name.toLowerCase() == name && variable.type != type) {
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return variable;
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}
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}
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return null;
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};
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/**
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* Check whether there exists a variable with the given name of any type.
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* @param {string} name The name to search for.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable.
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* @return {Blockly.VariableModel} The variable with the given name,
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* or null if none was found.
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* @private
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*/
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Blockly.Variables.nameUsedWithAnyType_ = function(name, workspace) {
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var allVariables = workspace.getVariableMap().getAllVariables();
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name = name.toLowerCase();
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for (var i = 0, variable; variable = allVariables[i]; i++) {
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if (variable.name.toLowerCase() == name) {
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return variable;
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}
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}
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return null;
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};
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/**
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* Generate DOM objects representing a variable field.
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* @param {!Blockly.VariableModel} variableModel The variable model to
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* represent.
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* @return {Element} The generated DOM.
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* @public
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*/
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Blockly.Variables.generateVariableFieldDom = function(variableModel) {
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/* Generates the following XML:
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* <field name="VAR" id="goKTKmYJ8DhVHpruv" variabletype="int">foo</field>
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*/
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var field = Blockly.utils.xml.createElement('field');
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field.setAttribute('name', 'VAR');
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field.setAttribute('id', variableModel.getId());
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field.setAttribute('variabletype', variableModel.type);
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var name = Blockly.utils.xml.createTextNode(variableModel.name);
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field.appendChild(name);
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return field;
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};
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/**
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* Helper function to look up or create a variable on the given workspace.
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* If no variable exists, creates and returns it.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable. It may be a flyout workspace or main workspace.
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* @param {string} id The ID to use to look up or create the variable, or null.
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* @param {string=} opt_name The string to use to look up or create the
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* variable.
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* @param {string=} opt_type The type to use to look up or create the variable.
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* @return {!Blockly.VariableModel} The variable corresponding to the given ID
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* or name + type combination.
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*/
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Blockly.Variables.getOrCreateVariablePackage = function(workspace, id, opt_name,
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opt_type) {
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var variable = Blockly.Variables.getVariable(workspace, id, opt_name,
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opt_type);
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if (!variable) {
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variable = Blockly.Variables.createVariable_(workspace, id, opt_name,
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opt_type);
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}
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return variable;
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};
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/**
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* Look up a variable on the given workspace.
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* Always looks in the main workspace before looking in the flyout workspace.
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* Always prefers lookup by ID to lookup by name + type.
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* @param {!Blockly.Workspace} workspace The workspace to search for the
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* variable. It may be a flyout workspace or main workspace.
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* @param {string} id The ID to use to look up the variable, or null.
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* @param {string=} opt_name The string to use to look up the variable.
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* Only used if lookup by ID fails.
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* @param {string=} opt_type The type to use to look up the variable.
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* Only used if lookup by ID fails.
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* @return {Blockly.VariableModel} The variable corresponding to the given ID
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* or name + type combination, or null if not found.
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* @public
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*/
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Blockly.Variables.getVariable = function(workspace, id, opt_name, opt_type) {
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var potentialVariableMap = workspace.getPotentialVariableMap();
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// Try to just get the variable, by ID if possible.
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if (id) {
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// Look in the real variable map before checking the potential variable map.
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var variable = workspace.getVariableById(id);
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if (!variable && potentialVariableMap) {
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variable = potentialVariableMap.getVariableById(id);
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}
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if (variable) {
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return variable;
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}
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}
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// If there was no ID, or there was an ID but it didn't match any variables,
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// look up by name and type.
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|
if (opt_name) {
|
|
if (opt_type == undefined) {
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throw Error('Tried to look up a variable by name without a type');
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|
}
|
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// Otherwise look up by name and type.
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|
var variable = workspace.getVariable(opt_name, opt_type);
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if (!variable && potentialVariableMap) {
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variable = potentialVariableMap.getVariable(opt_name, opt_type);
|
|
}
|
|
}
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return variable;
|
|
};
|
|
|
|
/**
|
|
* Helper function to create a variable on the given workspace.
|
|
* @param {!Blockly.Workspace} workspace The workspace in which to create the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {string} id The ID to use to create the variable, or null.
|
|
* @param {string=} opt_name The string to use to create the variable.
|
|
* @param {string=} opt_type The type to use to create the variable.
|
|
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination.
|
|
* @private
|
|
*/
|
|
Blockly.Variables.createVariable_ = function(workspace, id, opt_name,
|
|
opt_type) {
|
|
var potentialVariableMap = workspace.getPotentialVariableMap();
|
|
// Variables without names get uniquely named for this workspace.
|
|
if (!opt_name) {
|
|
var ws = workspace.isFlyout ? workspace.targetWorkspace : workspace;
|
|
opt_name = Blockly.Variables.generateUniqueName(ws);
|
|
}
|
|
|
|
// Create a potential variable if in the flyout.
|
|
if (potentialVariableMap) {
|
|
var variable = potentialVariableMap.createVariable(opt_name, opt_type, id);
|
|
} else { // In the main workspace, create a real variable.
|
|
var variable = workspace.createVariable(opt_name, opt_type, id);
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Helper function to get the list of variables that have been added to the
|
|
* workspace after adding a new block, using the given list of variables that
|
|
* were in the workspace before the new block was added.
|
|
* @param {!Blockly.Workspace} workspace The workspace to inspect.
|
|
* @param {!Array.<!Blockly.VariableModel>} originalVariables The array of
|
|
* variables that existed in the workspace before adding the new block.
|
|
* @return {!Array.<!Blockly.VariableModel>} The new array of variables that
|
|
* were freshly added to the workspace after creating the new block,
|
|
* or [] if no new variables were added to the workspace.
|
|
* @package
|
|
*/
|
|
Blockly.Variables.getAddedVariables = function(workspace, originalVariables) {
|
|
var allCurrentVariables = workspace.getAllVariables();
|
|
var addedVariables = [];
|
|
if (originalVariables.length != allCurrentVariables.length) {
|
|
for (var i = 0; i < allCurrentVariables.length; i++) {
|
|
var variable = allCurrentVariables[i];
|
|
// For any variable that is present in allCurrentVariables but not
|
|
// present in originalVariables, add the variable to addedVariables.
|
|
if (originalVariables.indexOf(variable) == -1) {
|
|
addedVariables.push(variable);
|
|
}
|
|
}
|
|
}
|
|
return addedVariables;
|
|
};
|