Files
blockly/generators/lua.js
Neil Fraser b46a4fe286 Bring our license format up to date (#3127)
* Google changed from an Inc to an LLC.

This happened back in 2017 but we didn’t notice.  Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.

* Remove project description/titles from licenses

This is no longer part of Google’s header requirements.  Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).

* License no longer requires URL.

* Fix license regexps.
2019-10-02 14:46:56 -07:00

210 lines
7.6 KiB
JavaScript

/**
* @license
* Copyright 2016 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Helper functions for generating Lua for blocks.
* @author rodrigoq@google.com (Rodrigo Queiro)
* Based on Ellen Spertus's blocky-lua project.
*/
'use strict';
goog.provide('Blockly.Lua');
goog.require('Blockly.Generator');
goog.require('Blockly.utils.string');
/**
* Lua code generator.
* @type {!Blockly.Generator}
*/
Blockly.Lua = new Blockly.Generator('Lua');
/**
* List of illegal variable names.
* This is not intended to be a security feature. Blockly is 100% client-side,
* so bypassing this list is trivial. This is intended to prevent users from
* accidentally clobbering a built-in object or function.
* @private
*/
Blockly.Lua.addReservedWords(
// Special character
'_,' +
// From theoriginalbit's script:
// https://github.com/espertus/blockly-lua/issues/6
'__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' +
'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' +
'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' +
'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' +
'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' +
'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' +
// Not included in the script, probably because it wasn't enabled:
'HTTP,' +
// Keywords (http://www.lua.org/pil/1.3.html).
'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,or,' +
'repeat,return,then,true,until,while,' +
// Metamethods (http://www.lua.org/manual/5.2/manual.html).
'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' +
// Basic functions (http://www.lua.org/manual/5.2/manual.html, section 6.1).
'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' +
'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' +
'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' +
// Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3).
'require,package,string,table,math,bit32,io,file,os,debug'
);
/**
* Order of operation ENUMs.
* http://www.lua.org/manual/5.3/manual.html#3.4.8
*/
Blockly.Lua.ORDER_ATOMIC = 0; // literals
// The next level was not explicit in documentation and inferred by Ellen.
Blockly.Lua.ORDER_HIGH = 1; // Function calls, tables[]
Blockly.Lua.ORDER_EXPONENTIATION = 2; // ^
Blockly.Lua.ORDER_UNARY = 3; // not # - ~
Blockly.Lua.ORDER_MULTIPLICATIVE = 4; // * / %
Blockly.Lua.ORDER_ADDITIVE = 5; // + -
Blockly.Lua.ORDER_CONCATENATION = 6; // ..
Blockly.Lua.ORDER_RELATIONAL = 7; // < > <= >= ~= ==
Blockly.Lua.ORDER_AND = 8; // and
Blockly.Lua.ORDER_OR = 9; // or
Blockly.Lua.ORDER_NONE = 99;
/**
* Note: Lua is not supporting zero-indexing since the language itself is
* one-indexed, so the generator does not repoct the oneBasedIndex configuration
* option used for lists and text.
*/
/**
* Initialise the database of variable names.
* @param {!Blockly.Workspace} workspace Workspace to generate code from.
*/
Blockly.Lua.init = function(workspace) {
// Create a dictionary of definitions to be printed before the code.
Blockly.Lua.definitions_ = Object.create(null);
// Create a dictionary mapping desired function names in definitions_
// to actual function names (to avoid collisions with user functions).
Blockly.Lua.functionNames_ = Object.create(null);
if (!Blockly.Lua.variableDB_) {
Blockly.Lua.variableDB_ =
new Blockly.Names(Blockly.Lua.RESERVED_WORDS_);
} else {
Blockly.Lua.variableDB_.reset();
}
Blockly.Lua.variableDB_.setVariableMap(workspace.getVariableMap());
};
/**
* Prepend the generated code with the variable definitions.
* @param {string} code Generated code.
* @return {string} Completed code.
*/
Blockly.Lua.finish = function(code) {
// Convert the definitions dictionary into a list.
var definitions = [];
for (var name in Blockly.Lua.definitions_) {
definitions.push(Blockly.Lua.definitions_[name]);
}
// Clean up temporary data.
delete Blockly.Lua.definitions_;
delete Blockly.Lua.functionNames_;
Blockly.Lua.variableDB_.reset();
return definitions.join('\n\n') + '\n\n\n' + code;
};
/**
* Naked values are top-level blocks with outputs that aren't plugged into
* anything. In Lua, an expression is not a legal statement, so we must assign
* the value to the (conventionally ignored) _.
* http://lua-users.org/wiki/ExpressionsAsStatements
* @param {string} line Line of generated code.
* @return {string} Legal line of code.
*/
Blockly.Lua.scrubNakedValue = function(line) {
return 'local _ = ' + line + '\n';
};
/**
* Encode a string as a properly escaped Lua string, complete with
* quotes.
* @param {string} string Text to encode.
* @return {string} Lua string.
* @private
*/
Blockly.Lua.quote_ = function(string) {
string = string.replace(/\\/g, '\\\\')
.replace(/\n/g, '\\\n')
.replace(/'/g, '\\\'');
return '\'' + string + '\'';
};
/**
* Encode a string as a properly escaped multiline Lua string, complete with
* quotes.
* @param {string} string Text to encode.
* @return {string} Lua string.
* @private
*/
Blockly.Lua.multiline_quote_ = function(string) {
string = string.replace(/\\/g, '\\\\')
.replace(/\n/g, '\\\n')
.replace(/'/g, '\\\'');
return '[===' + string + '===]';
};
/**
* Common tasks for generating Lua from blocks.
* Handles comments for the specified block and any connected value blocks.
* Calls any statements following this block.
* @param {!Blockly.Block} block The current block.
* @param {string} code The Lua code created for this block.
* @param {boolean=} opt_thisOnly True to generate code for only this statement.
* @return {string} Lua code with comments and subsequent blocks added.
* @private
*/
Blockly.Lua.scrub_ = function(block, code, opt_thisOnly) {
var commentCode = '';
// Only collect comments for blocks that aren't inline.
if (!block.outputConnection || !block.outputConnection.targetConnection) {
// Collect comment for this block.
var comment = block.getCommentText();
if (comment) {
comment = Blockly.utils.string.wrap(comment,
Blockly.Lua.COMMENT_WRAP - 3);
commentCode += Blockly.Lua.prefixLines(comment, '-- ') + '\n';
}
// Collect comments for all value arguments.
// Don't collect comments for nested statements.
for (var i = 0; i < block.inputList.length; i++) {
if (block.inputList[i].type == Blockly.INPUT_VALUE) {
var childBlock = block.inputList[i].connection.targetBlock();
if (childBlock) {
comment = Blockly.Lua.allNestedComments(childBlock);
if (comment) {
commentCode += Blockly.Lua.prefixLines(comment, '-- ');
}
}
}
}
}
var nextBlock = block.nextConnection && block.nextConnection.targetBlock();
var nextCode = opt_thisOnly ? '' : Blockly.Lua.blockToCode(nextBlock);
return commentCode + code + nextCode;
};