mirror of
https://github.com/google/blockly.git
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* Add a new method to be called when the contents of the workspace change and the scrollbars need to be adjusted but the the chrome (trash, toolbox, etc) are expected to stay in the same place. Change a bunch of calls to svgResize to either be removed or call the new method instead. This is a nice performance win since the offsetHeight/Width call in svgResize can be expensive, especially when called as often as we do - there was some layout thrashing. This also paves the way for moving calls to recordDeleteAreas (which is also expensive) to a more cacheable spot than on every mouse down/touch event. of things (namely the scrollbars) * Fix size of graph demo when it first loads by calling svgResize. The graph starts with fixed width and was relying on a resize event to fire (which I believe was removed in commit217c681b86). * Fix the resizing of the code demo. The demo's tab min-width used to match the toolbox's width was only being set on a resize event, but commit217c681b86changed how that worked. * Fix up some comments. * Use specific workspaces rather than Blockly.getMainWorkspace(). * Make workspace required for resizeSvgContents and update some calls to send real workspaces rather than ones that are null. Remove the private tag on terminateDrag_ because it is only actually called from outside the BlockSvg object. * Remove a rogue period. * Recategorize BlockSvg.terminateDrag_ to @package instead of @private so that other developers don't use it, but it still can be used by other Blockly classes. * Add a TODO to fix issue #307. * Add @package to workspace resizeContents.
378 lines
14 KiB
JavaScript
378 lines
14 KiB
JavaScript
/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2011 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Functions for injecting Blockly into a web page.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.inject');
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goog.require('Blockly.Css');
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goog.require('Blockly.Options');
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goog.require('Blockly.WorkspaceSvg');
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goog.require('goog.dom');
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goog.require('goog.ui.Component');
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goog.require('goog.userAgent');
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/**
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* Inject a Blockly editor into the specified container element (usually a div).
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* @param {!Element|string} container Containing element, or its ID,
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* or a CSS selector.
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* @param {Object=} opt_options Optional dictionary of options.
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* @return {!Blockly.Workspace} Newly created main workspace.
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*/
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Blockly.inject = function(container, opt_options) {
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if (goog.isString(container)) {
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container = document.getElementById(container) ||
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document.querySelector(container);
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}
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// Verify that the container is in document.
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if (!goog.dom.contains(document, container)) {
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throw 'Error: container is not in current document.';
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}
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var options = new Blockly.Options(opt_options || {});
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var svg = Blockly.createDom_(container, options);
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var workspace = Blockly.createMainWorkspace_(svg, options);
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Blockly.init_(workspace);
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workspace.markFocused();
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Blockly.bindEvent_(svg, 'focus', workspace, workspace.markFocused);
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Blockly.svgResize(workspace);
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return workspace;
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};
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/**
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* Create the SVG image.
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* @param {!Element} container Containing element.
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* @param {!Blockly.Options} options Dictionary of options.
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* @return {!Element} Newly created SVG image.
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* @private
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*/
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Blockly.createDom_ = function(container, options) {
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// Sadly browsers (Chrome vs Firefox) are currently inconsistent in laying
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// out content in RTL mode. Therefore Blockly forces the use of LTR,
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// then manually positions content in RTL as needed.
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container.setAttribute('dir', 'LTR');
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// Closure can be trusted to create HTML widgets with the proper direction.
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goog.ui.Component.setDefaultRightToLeft(options.RTL);
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// Load CSS.
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Blockly.Css.inject(options.hasCss, options.pathToMedia);
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// Build the SVG DOM.
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/*
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<svg
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xmlns="http://www.w3.org/2000/svg"
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xmlns:html="http://www.w3.org/1999/xhtml"
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xmlns:xlink="http://www.w3.org/1999/xlink"
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version="1.1"
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class="blocklySvg">
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...
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</svg>
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*/
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var svg = Blockly.createSvgElement('svg', {
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'xmlns': 'http://www.w3.org/2000/svg',
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'xmlns:html': 'http://www.w3.org/1999/xhtml',
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'xmlns:xlink': 'http://www.w3.org/1999/xlink',
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'version': '1.1',
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'class': 'blocklySvg'
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}, container);
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/*
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<defs>
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... filters go here ...
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</defs>
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*/
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var defs = Blockly.createSvgElement('defs', {}, svg);
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var rnd = String(Math.random()).substring(2);
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/*
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<filter id="blocklyEmbossFilter837493">
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<feGaussianBlur in="SourceAlpha" stdDeviation="1" result="blur"/>
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<feSpecularLighting in="blur" surfaceScale="1" specularConstant="0.5"
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specularExponent="10" lighting-color="white"
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result="specOut">
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<fePointLight x="-5000" y="-10000" z="20000"/>
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</feSpecularLighting>
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<feComposite in="specOut" in2="SourceAlpha" operator="in"
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result="specOut"/>
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<feComposite in="SourceGraphic" in2="specOut" operator="arithmetic"
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k1="0" k2="1" k3="1" k4="0"/>
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</filter>
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*/
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var embossFilter = Blockly.createSvgElement('filter',
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{'id': 'blocklyEmbossFilter' + rnd}, defs);
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Blockly.createSvgElement('feGaussianBlur',
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{'in': 'SourceAlpha', 'stdDeviation': 1, 'result': 'blur'}, embossFilter);
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var feSpecularLighting = Blockly.createSvgElement('feSpecularLighting',
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{'in': 'blur', 'surfaceScale': 1, 'specularConstant': 0.5,
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'specularExponent': 10, 'lighting-color': 'white', 'result': 'specOut'},
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embossFilter);
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Blockly.createSvgElement('fePointLight',
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{'x': -5000, 'y': -10000, 'z': 20000}, feSpecularLighting);
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Blockly.createSvgElement('feComposite',
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{'in': 'specOut', 'in2': 'SourceAlpha', 'operator': 'in',
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'result': 'specOut'}, embossFilter);
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Blockly.createSvgElement('feComposite',
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{'in': 'SourceGraphic', 'in2': 'specOut', 'operator': 'arithmetic',
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'k1': 0, 'k2': 1, 'k3': 1, 'k4': 0}, embossFilter);
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options.embossFilterId = embossFilter.id;
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/*
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<pattern id="blocklyDisabledPattern837493" patternUnits="userSpaceOnUse"
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width="10" height="10">
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<rect width="10" height="10" fill="#aaa" />
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<path d="M 0 0 L 10 10 M 10 0 L 0 10" stroke="#cc0" />
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</pattern>
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*/
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var disabledPattern = Blockly.createSvgElement('pattern',
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{'id': 'blocklyDisabledPattern' + rnd,
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'patternUnits': 'userSpaceOnUse',
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'width': 10, 'height': 10}, defs);
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Blockly.createSvgElement('rect',
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{'width': 10, 'height': 10, 'fill': '#aaa'}, disabledPattern);
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Blockly.createSvgElement('path',
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{'d': 'M 0 0 L 10 10 M 10 0 L 0 10', 'stroke': '#cc0'}, disabledPattern);
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options.disabledPatternId = disabledPattern.id;
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/*
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<pattern id="blocklyGridPattern837493" patternUnits="userSpaceOnUse">
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<rect stroke="#888" />
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<rect stroke="#888" />
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</pattern>
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*/
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var gridPattern = Blockly.createSvgElement('pattern',
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{'id': 'blocklyGridPattern' + rnd,
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'patternUnits': 'userSpaceOnUse'}, defs);
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if (options.gridOptions['length'] > 0 && options.gridOptions['spacing'] > 0) {
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Blockly.createSvgElement('line',
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{'stroke': options.gridOptions['colour']},
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gridPattern);
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if (options.gridOptions['length'] > 1) {
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Blockly.createSvgElement('line',
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{'stroke': options.gridOptions['colour']},
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gridPattern);
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}
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// x1, y1, x1, x2 properties will be set later in updateGridPattern_.
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}
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options.gridPattern = gridPattern;
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return svg;
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};
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/**
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* Create a main workspace and add it to the SVG.
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* @param {!Element} svg SVG element with pattern defined.
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* @param {!Blockly.Options} options Dictionary of options.
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* @return {!Blockly.Workspace} Newly created main workspace.
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* @private
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*/
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Blockly.createMainWorkspace_ = function(svg, options) {
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options.parentWorkspace = null;
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options.getMetrics = Blockly.getMainWorkspaceMetrics_;
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options.setMetrics = Blockly.setMainWorkspaceMetrics_;
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var mainWorkspace = new Blockly.WorkspaceSvg(options);
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mainWorkspace.scale = options.zoomOptions.startScale;
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svg.appendChild(mainWorkspace.createDom('blocklyMainBackground'));
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// A null translation will also apply the correct initial scale.
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mainWorkspace.translate(0, 0);
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mainWorkspace.markFocused();
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if (!options.readOnly && !options.hasScrollbars) {
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var workspaceChanged = function() {
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if (Blockly.dragMode_ == Blockly.DRAG_NONE) {
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var metrics = mainWorkspace.getMetrics();
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var edgeLeft = metrics.viewLeft + metrics.absoluteLeft;
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var edgeTop = metrics.viewTop + metrics.absoluteTop;
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if (metrics.contentTop < edgeTop ||
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metrics.contentTop + metrics.contentHeight >
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metrics.viewHeight + edgeTop ||
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metrics.contentLeft <
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(options.RTL ? metrics.viewLeft : edgeLeft) ||
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metrics.contentLeft + metrics.contentWidth > (options.RTL ?
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metrics.viewWidth : metrics.viewWidth + edgeLeft)) {
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// One or more blocks may be out of bounds. Bump them back in.
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var MARGIN = 25;
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var blocks = mainWorkspace.getTopBlocks(false);
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for (var b = 0, block; block = blocks[b]; b++) {
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var blockXY = block.getRelativeToSurfaceXY();
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var blockHW = block.getHeightWidth();
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// Bump any block that's above the top back inside.
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var overflowTop = edgeTop + MARGIN - blockHW.height - blockXY.y;
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if (overflowTop > 0) {
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block.moveBy(0, overflowTop);
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}
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// Bump any block that's below the bottom back inside.
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var overflowBottom =
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edgeTop + metrics.viewHeight - MARGIN - blockXY.y;
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if (overflowBottom < 0) {
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block.moveBy(0, overflowBottom);
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}
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// Bump any block that's off the left back inside.
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var overflowLeft = MARGIN + edgeLeft -
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blockXY.x - (options.RTL ? 0 : blockHW.width);
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if (overflowLeft > 0) {
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block.moveBy(overflowLeft, 0);
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}
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// Bump any block that's off the right back inside.
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var overflowRight = edgeLeft + metrics.viewWidth - MARGIN -
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blockXY.x + (options.RTL ? blockHW.width : 0);
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if (overflowRight < 0) {
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block.moveBy(overflowRight, 0);
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}
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}
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}
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}
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};
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mainWorkspace.addChangeListener(workspaceChanged);
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}
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// The SVG is now fully assembled.
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Blockly.svgResize(mainWorkspace);
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Blockly.WidgetDiv.createDom();
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Blockly.Tooltip.createDom();
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return mainWorkspace;
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};
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/**
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* Initialize Blockly with various handlers.
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* @param {!Blockly.Workspace} mainWorkspace Newly created main workspace.
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* @private
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*/
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Blockly.init_ = function(mainWorkspace) {
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var options = mainWorkspace.options;
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var svg = mainWorkspace.getParentSvg();
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// Supress the browser's context menu.
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Blockly.bindEvent_(svg, 'contextmenu', null,
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function(e) {
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if (!Blockly.isTargetInput_(e)) {
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e.preventDefault();
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}
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});
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Blockly.bindEvent_(window, 'resize', null,
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function() {
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Blockly.hideChaff(true);
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Blockly.svgResize(mainWorkspace);
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});
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Blockly.inject.bindDocumentEvents_();
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if (options.languageTree) {
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if (mainWorkspace.toolbox_) {
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mainWorkspace.toolbox_.init(mainWorkspace);
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} else if (mainWorkspace.flyout_) {
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// Build a fixed flyout with the root blocks.
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mainWorkspace.flyout_.init(mainWorkspace);
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mainWorkspace.flyout_.show(options.languageTree.childNodes);
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mainWorkspace.flyout_.scrollToStart();
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// Translate the workspace sideways to avoid the fixed flyout.
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mainWorkspace.scrollX = mainWorkspace.flyout_.width_;
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if (options.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) {
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mainWorkspace.scrollX *= -1;
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}
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mainWorkspace.translate(mainWorkspace.scrollX, 0);
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}
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}
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if (options.hasScrollbars) {
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mainWorkspace.scrollbar = new Blockly.ScrollbarPair(mainWorkspace);
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mainWorkspace.scrollbar.resize();
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}
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// Load the sounds.
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if (options.hasSounds) {
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Blockly.inject.loadSounds_(options.pathToMedia, mainWorkspace);
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}
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};
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/**
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* Bind document events, but only once. Destroying and reinjecting Blockly
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* should not bind again.
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* Bind events for scrolling the workspace.
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* Most of these events should be bound to the SVG's surface.
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* However, 'mouseup' has to be on the whole document so that a block dragged
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* out of bounds and released will know that it has been released.
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* Also, 'keydown' has to be on the whole document since the browser doesn't
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* understand a concept of focus on the SVG image.
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* @private
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*/
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Blockly.inject.bindDocumentEvents_ = function() {
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if (!Blockly.documentEventsBound_) {
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Blockly.bindEvent_(document, 'keydown', null, Blockly.onKeyDown_);
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Blockly.bindEvent_(document, 'touchend', null, Blockly.longStop_);
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Blockly.bindEvent_(document, 'touchcancel', null, Blockly.longStop_);
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// Don't use bindEvent_ for document's mouseup since that would create a
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// corresponding touch handler that would squeltch the ability to interact
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// with non-Blockly elements.
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document.addEventListener('mouseup', Blockly.onMouseUp_, false);
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// Some iPad versions don't fire resize after portrait to landscape change.
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if (goog.userAgent.IPAD) {
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Blockly.bindEvent_(window, 'orientationchange', document, function() {
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// TODO(#397): Fix for multiple blockly workspaces.
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Blockly.svgResize(Blockly.getMainWorkspace());
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});
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}
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}
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Blockly.documentEventsBound_ = true;
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};
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/**
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* Load sounds for the given workspace.
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* @param {string} pathToMedia The path to the media directory.
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* @param {!Blockly.Workspace} workspace The workspace to load sounds for.
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* @private
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*/
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Blockly.inject.loadSounds_ = function(pathToMedia, workspace) {
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workspace.loadAudio_(
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[pathToMedia + 'click.mp3',
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pathToMedia + 'click.wav',
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pathToMedia + 'click.ogg'], 'click');
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workspace.loadAudio_(
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[pathToMedia + 'disconnect.wav',
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pathToMedia + 'disconnect.mp3',
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pathToMedia + 'disconnect.ogg'], 'disconnect');
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workspace.loadAudio_(
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[pathToMedia + 'delete.mp3',
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pathToMedia + 'delete.ogg',
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pathToMedia + 'delete.wav'], 'delete');
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// Bind temporary hooks that preload the sounds.
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var soundBinds = [];
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var unbindSounds = function() {
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while (soundBinds.length) {
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Blockly.unbindEvent_(soundBinds.pop());
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}
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workspace.preloadAudio_();
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};
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// Android ignores any sound not loaded as a result of a user action.
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soundBinds.push(
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Blockly.bindEvent_(document, 'mousemove', null, unbindSounds));
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soundBinds.push(
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Blockly.bindEvent_(document, 'touchstart', null, unbindSounds));
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};
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/**
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* Modify the block tree on the existing toolbox.
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* @param {Node|string} tree DOM tree of blocks, or text representation of same.
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*/
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Blockly.updateToolbox = function(tree) {
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console.warn('Deprecated call to Blockly.updateToolbox, ' +
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'use workspace.updateToolbox instead.');
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Blockly.getMainWorkspace().updateToolbox(tree);
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};
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