Files
blockly/core/renderers/common/info.ts

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TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
// Former goog.module ID: Blockly.blockRendering.RenderInfo
import type {BlockSvg} from '../../block_svg.js';
import {Align} from '../../inputs/align.js';
import {DummyInput} from '../../inputs/dummy_input.js';
import {EndRowInput} from '../../inputs/end_row_input.js';
import {Input} from '../../inputs/input.js';
import {StatementInput} from '../../inputs/statement_input.js';
import {ValueInput} from '../../inputs/value_input.js';
import type {RenderedConnection} from '../../rendered_connection.js';
import type {Measurable} from '../measurables/base.js';
import {BottomRow} from '../measurables/bottom_row.js';
import {Connection} from '../measurables/connection.js';
import {ExternalValueInput} from '../measurables/external_value_input.js';
import {Field} from '../measurables/field.js';
import {Hat} from '../measurables/hat.js';
import {Icon} from '../measurables/icon.js';
import {InRowSpacer} from '../measurables/in_row_spacer.js';
import {InlineInput} from '../measurables/inline_input.js';
import {InputRow} from '../measurables/input_row.js';
import {JaggedEdge} from '../measurables/jagged_edge.js';
import {NextConnection} from '../measurables/next_connection.js';
import {OutputConnection} from '../measurables/output_connection.js';
import {PreviousConnection} from '../measurables/previous_connection.js';
import {RoundCorner} from '../measurables/round_corner.js';
import type {Row} from '../measurables/row.js';
import {SpacerRow} from '../measurables/spacer_row.js';
import {SquareCorner} from '../measurables/square_corner.js';
import {StatementInput as StatementInputMeasurable} from '../measurables/statement_input.js';
import {TopRow} from '../measurables/top_row.js';
import {Types} from '../measurables/types.js';
import type {ConstantProvider} from './constants.js';
import type {Renderer} from './renderer.js';
/**
* An object containing all sizing information needed to draw this block.
*
* This measure pass does not propagate changes to the block (although fields
* may choose to rerender when getSize() is called). However, calling it
* repeatedly may be expensive.
*/
export class RenderInfo {
block_: BlockSvg;
protected constants_: ConstantProvider;
outputConnection: OutputConnection | null;
isInline: boolean;
isCollapsed: boolean;
isInsertionMarker: boolean;
RTL: boolean;
/** The block renderer in use. */
protected readonly renderer_!: Renderer;
/** The height of the rendered block, including child blocks. */
height = 0;
/** The width of the rendered block, including child blocks. */
widthWithChildren = 0;
/**
* The width of the rendered block, excluding child blocks. This is the
* right edge of the block when rendered LTR.
*/
width = 0;
statementEdge = 0;
/** An array of Row objects containing sizing information. */
rows: Row[] = [];
/** An array of input rows on the block. */
inputRows: InputRow[] = [];
topRow: TopRow;
bottomRow: BottomRow;
// The position of the start point for drawing, relative to the block's
// location.
startX = 0;
startY = 0;
/**
* @param renderer The renderer in use.
* @param block The block to measure.
*/
constructor(renderer: Renderer, block: BlockSvg) {
this.renderer_ = renderer;
this.block_ = block;
/** The renderer's constant provider. */
this.constants_ = this.renderer_.getConstants();
/**
* A measurable representing the output connection if the block has one.
* Otherwise null.
*/
this.outputConnection = block.outputConnection
? new OutputConnection(this.constants_, block.outputConnection)
: null;
/**
* Whether the block should be rendered as a single line, either because
* it's inline or because it has been collapsed.
*/
this.isInline = block.getInputsInline() && !block.isCollapsed();
/** Whether the block is collapsed. */
this.isCollapsed = block.isCollapsed();
/**
* Whether the block is an insertion marker. Insertion markers are the same
* shape as normal blocks, but don't show fields.
*/
this.isInsertionMarker = block.isInsertionMarker();
/** True if the block should be rendered right-to-left. */
this.RTL = block.RTL;
/**
* An object with rendering information about the top row of the block.
*/
this.topRow = new TopRow(this.constants_);
/**
* An object with rendering information about the bottom row of the block.
*/
this.bottomRow = new BottomRow(this.constants_);
}
/**
* Get the block renderer in use.
*
* @returns The block renderer in use.
*/
getRenderer(): Renderer {
return this.renderer_;
}
/**
* Populate this object with all sizing information needed to draw the block.
*
* This measure pass does not propagate changes to the block (although fields
* may choose to rerender when getSize() is called). However, calling it
* repeatedly may be expensive.
*/
measure() {
this.createRows_();
this.addElemSpacing_();
this.addRowSpacing_();
this.computeBounds_();
this.alignRowElements_();
this.finalize_();
}
/**
* Create rows of Measurable objects representing all renderable parts of the
* block.
*/
protected createRows_() {
this.populateTopRow_();
this.rows.push(this.topRow);
let activeRow = new InputRow(this.constants_);
this.inputRows.push(activeRow);
// Icons always go on the first row, before anything else.
const icons = this.block_.getIcons();
for (let i = 0, icon; (icon = icons[i]); i++) {
const iconInfo = new Icon(this.constants_, icon);
if (!this.isCollapsed || icon.isShownWhenCollapsed()) {
activeRow.elements.push(iconInfo);
}
}
let lastInput = undefined;
// Loop across all of the inputs on the block, creating objects for anything
// that needs to be rendered and breaking the block up into visual rows.
for (let i = 0, input; (input = this.block_.inputList[i]); i++) {
if (!input.isVisible()) {
continue;
}
if (this.shouldStartNewRow_(input, lastInput)) {
// Finish this row and create a new one.
this.rows.push(activeRow);
activeRow = new InputRow(this.constants_);
this.inputRows.push(activeRow);
}
// All of the fields in an input go on the same row.
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
activeRow.elements.push(new Field(this.constants_, field, input));
}
this.addInput_(input, activeRow);
lastInput = input;
}
if (this.isCollapsed) {
activeRow.hasJaggedEdge = true;
activeRow.elements.push(new JaggedEdge(this.constants_));
}
if (activeRow.elements.length || activeRow.hasDummyInput) {
this.rows.push(activeRow);
}
this.populateBottomRow_();
this.rows.push(this.bottomRow);
}
/**
* Create all non-spacer elements that belong on the top row.
*/
protected populateTopRow_() {
const hasPrevious = !!this.block_.previousConnection;
const hasHat =
(this.block_.hat
? this.block_.hat === 'cap'
: this.constants_.ADD_START_HATS) &&
!this.outputConnection &&
!hasPrevious;
let cornerClass = this.topRow.hasLeftSquareCorner(this.block_)
? SquareCorner
: RoundCorner;
this.topRow.elements.push(new cornerClass(this.constants_));
if (hasHat) {
const hat = new Hat(this.constants_);
this.topRow.elements.push(hat);
} else if (hasPrevious) {
this.topRow.hasPreviousConnection = true;
this.topRow.connection = new PreviousConnection(
this.constants_,
this.block_.previousConnection as RenderedConnection,
);
this.topRow.elements.push(this.topRow.connection);
}
const precedesStatement =
this.block_.inputList.length &&
this.block_.inputList[0] instanceof StatementInput;
// This is the minimum height for the row. If one of its elements has a
// greater height it will be overwritten in the compute pass.
if (precedesStatement && !this.block_.isCollapsed()) {
this.topRow.minHeight =
this.constants_.TOP_ROW_PRECEDES_STATEMENT_MIN_HEIGHT;
} else {
this.topRow.minHeight = this.constants_.TOP_ROW_MIN_HEIGHT;
}
cornerClass = this.topRow.hasRightSquareCorner(this.block_)
? SquareCorner
: RoundCorner;
this.topRow.elements.push(new cornerClass(this.constants_, 'right'));
}
/**
* Create all non-spacer elements that belong on the bottom row.
*/
protected populateBottomRow_() {
this.bottomRow.hasNextConnection = !!this.block_.nextConnection;
const followsStatement =
this.block_.inputList.length &&
this.block_.inputList[this.block_.inputList.length - 1] instanceof
StatementInput;
// This is the minimum height for the row. If one of its elements has a
// greater height it will be overwritten in the compute pass.
if (followsStatement) {
this.bottomRow.minHeight =
this.constants_.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT;
} else {
this.bottomRow.minHeight = this.constants_.BOTTOM_ROW_MIN_HEIGHT;
}
const leftSquareCorner = this.bottomRow.hasLeftSquareCorner(this.block_);
if (leftSquareCorner) {
this.bottomRow.elements.push(new SquareCorner(this.constants_));
} else {
this.bottomRow.elements.push(new RoundCorner(this.constants_));
}
if (this.bottomRow.hasNextConnection) {
this.bottomRow.connection = new NextConnection(
this.constants_,
this.block_.nextConnection as RenderedConnection,
);
this.bottomRow.elements.push(this.bottomRow.connection);
}
const rightSquareCorner = this.bottomRow.hasRightSquareCorner(this.block_);
if (rightSquareCorner) {
this.bottomRow.elements.push(new SquareCorner(this.constants_, 'right'));
} else {
this.bottomRow.elements.push(new RoundCorner(this.constants_, 'right'));
}
}
/**
* Add an input element to the active row, if needed, and record the type of
* the input on the row.
*
* @param input The input to record information about.
* @param activeRow The row that is currently being populated.
*/
protected addInput_(input: Input, activeRow: Row) {
// Non-dummy inputs have visual representations onscreen.
if (this.isInline && input instanceof ValueInput) {
activeRow.elements.push(new InlineInput(this.constants_, input));
activeRow.hasInlineInput = true;
} else if (input instanceof StatementInput) {
activeRow.elements.push(
new StatementInputMeasurable(this.constants_, input),
);
activeRow.hasStatement = true;
} else if (input instanceof ValueInput) {
activeRow.elements.push(new ExternalValueInput(this.constants_, input));
activeRow.hasExternalInput = true;
} else if (input instanceof DummyInput || input instanceof EndRowInput) {
// Dummy and end-row inputs have no visual representation, but the
// information is still important.
activeRow.minHeight = Math.max(
activeRow.minHeight,
input.getSourceBlock() && input.getSourceBlock()!.isShadow()
? this.constants_.DUMMY_INPUT_SHADOW_MIN_HEIGHT
: this.constants_.DUMMY_INPUT_MIN_HEIGHT,
);
activeRow.hasDummyInput = true;
}
if (activeRow.align === null) {
activeRow.align = input.align;
}
}
/**
* Decide whether to start a new row between the two Blockly.Inputs.
*
* @param currInput The current input.
* @param prevInput The previous input.
* @returns True if the current input should be rendered on a new row.
*/
protected shouldStartNewRow_(currInput: Input, prevInput?: Input): boolean {
// If this is the first input, just add to the existing row.
// That row is either empty or has some icons in it.
if (!prevInput) {
return false;
}
// If the previous input was an end-row input, then any following input
// should always be rendered on the next row.
if (prevInput instanceof EndRowInput) {
return true;
}
// A statement input or an input following one always gets a new row.
if (
currInput instanceof StatementInput ||
prevInput instanceof StatementInput
) {
return true;
}
// Value inputs, dummy inputs, and any input following an external value
// input get a new row if inputs are not inlined.
if (
currInput instanceof ValueInput ||
currInput instanceof DummyInput ||
prevInput instanceof ValueInput
) {
return !this.isInline;
}
return false;
}
/** Add horizontal spacing between and around elements within each row. */
protected addElemSpacing_() {
for (let i = 0, row; (row = this.rows[i]); i++) {
const oldElems = row.elements;
row.elements = [];
// No spacing needed before the corner on the top row or the bottom row.
if (row.startsWithElemSpacer()) {
// There's a spacer before the first element in the row.
row.elements.push(
new InRowSpacer(
this.constants_,
this.getInRowSpacing_(null, oldElems[0]),
),
);
}
if (!oldElems.length) {
continue;
}
for (let e = 0; e < oldElems.length - 1; e++) {
row.elements.push(oldElems[e]);
const spacing = this.getInRowSpacing_(oldElems[e], oldElems[e + 1]);
row.elements.push(new InRowSpacer(this.constants_, spacing));
}
row.elements.push(oldElems[oldElems.length - 1]);
if (row.endsWithElemSpacer()) {
// There's a spacer after the last element in the row.
row.elements.push(
new InRowSpacer(
this.constants_,
this.getInRowSpacing_(oldElems[oldElems.length - 1], null),
),
);
}
}
}
/**
* Calculate the width of a spacer element in a row based on the previous and
* next elements in that row. For instance, extra padding is added between
* two editable fields.
*
* @param prev The element before the spacer.
* @param next The element after the spacer.
* @returns The size of the spacing between the two elements.
*/
protected getInRowSpacing_(
prev: Measurable | null,
next: Measurable | null,
): number {
if (!prev) {
// Statement input padding.
if (next && Types.isStatementInput(next)) {
return this.constants_.STATEMENT_INPUT_PADDING_LEFT;
}
}
// Between inputs and the end of the row.
if (prev && Types.isInput(prev) && !next) {
if (Types.isExternalInput(prev)) {
return this.constants_.NO_PADDING;
} else if (Types.isInlineInput(prev)) {
return this.constants_.LARGE_PADDING;
} else if (Types.isStatementInput(prev)) {
return this.constants_.NO_PADDING;
}
}
// Spacing between a square corner and a previous or next connection
if (prev && Types.isLeftSquareCorner(prev) && next) {
if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
return next.notchOffset;
}
}
// Spacing between a rounded corner and a previous or next connection.
if (prev && Types.isLeftRoundedCorner(prev) && next) {
if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
return next.notchOffset - this.constants_.CORNER_RADIUS;
}
}
// Don't add padding after zero-width fields.
if (prev && Types.isField(prev) && prev.width === 0) {
return this.constants_.NO_PADDING;
}
return this.constants_.MEDIUM_PADDING;
}
/**
* Figure out where the right edge of the block and right edge of statement
* inputs should be placed.
*/
protected computeBounds_() {
let widestStatementRowFields = 0;
let blockWidth = 0;
let widestRowWithConnectedBlocks = 0;
for (let i = 0, row; (row = this.rows[i]); i++) {
row.measure();
blockWidth = Math.max(blockWidth, row.width);
if (row.hasStatement) {
const statementInput = row.getLastInput();
const innerWidth = row.width - (statementInput?.width ?? 0);
widestStatementRowFields = Math.max(
widestStatementRowFields,
innerWidth,
);
}
widestRowWithConnectedBlocks = Math.max(
widestRowWithConnectedBlocks,
row.widthWithConnectedBlocks,
);
}
this.statementEdge = widestStatementRowFields;
this.width = blockWidth;
for (let i = 0, row; (row = this.rows[i]); i++) {
if (row.hasStatement) {
row.statementEdge = this.statementEdge;
}
}
this.widthWithChildren = Math.max(blockWidth, widestRowWithConnectedBlocks);
if (this.outputConnection) {
this.startX = this.outputConnection.width;
this.width += this.outputConnection.width;
this.widthWithChildren += this.outputConnection.width;
}
}
/**
* Extra spacing may be necessary to make sure that the right sides of all
* rows line up. This can only be calculated after a first pass to calculate
* the sizes of all rows.
*/
protected alignRowElements_() {
for (let i = 0, row; (row = this.rows[i]); i++) {
if (row.hasStatement) {
this.alignStatementRow_(row as InputRow);
} else {
const currentWidth = row.width;
const desiredWidth = this.getDesiredRowWidth_(row);
const missingSpace = desiredWidth - currentWidth;
if (missingSpace > 0) {
this.addAlignmentPadding_(row, missingSpace);
}
if (Types.isTopOrBottomRow(row)) {
row.widthWithConnectedBlocks = row.width;
}
}
}
}
/**
* Calculate the desired width of an input row.
*
* @param _row The input row.
* @returns The desired width of the input row.
*/
protected getDesiredRowWidth_(_row: Row): number {
return this.width - this.startX;
}
/**
* Modify the given row to add the given amount of padding around its fields.
* The exact location of the padding is based on the alignment property of the
* last input in the field.
*
* @param row The row to add padding to.
* @param missingSpace How much padding to add.
*/
protected addAlignmentPadding_(row: Row, missingSpace: number) {
const firstSpacer = row.getFirstSpacer();
const lastSpacer = row.getLastSpacer();
if (row.hasExternalInput || row.hasStatement) {
row.widthWithConnectedBlocks += missingSpace;
}
// Decide where the extra padding goes.
if (row.align === Align.LEFT && lastSpacer) {
// Add padding to the end of the row.
lastSpacer.width += missingSpace;
} else if (row.align === Align.CENTRE && firstSpacer && lastSpacer) {
// Split the padding between the beginning and end of the row.
firstSpacer.width += missingSpace / 2;
lastSpacer.width += missingSpace / 2;
} else if (row.align === Align.RIGHT && firstSpacer) {
// Add padding at the beginning of the row.
firstSpacer.width += missingSpace;
} else if (lastSpacer) {
// Default to left-aligning.
lastSpacer.width += missingSpace;
} else {
return;
}
row.width += missingSpace;
}
/**
* Align the elements of a statement row based on computed bounds.
* Unlike other types of rows, statement rows add space in multiple places.
*
* @param row The statement row to resize.
*/
protected alignStatementRow_(row: InputRow) {
const statementInput = row.getLastInput();
if (!statementInput) return;
let currentWidth = row.width - statementInput.width;
let desiredWidth = this.statementEdge;
// Add padding before the statement input.
const missingSpace = desiredWidth - currentWidth;
if (missingSpace > 0) {
this.addAlignmentPadding_(row, missingSpace);
}
// Also widen the statement input to reach to the right side of the
// block. Note that this does not add padding.
currentWidth = row.width;
desiredWidth = this.getDesiredRowWidth_(row);
statementInput.width += desiredWidth - currentWidth;
statementInput.height = Math.max(statementInput.height, row.height);
row.width += desiredWidth - currentWidth;
row.widthWithConnectedBlocks = Math.max(
row.width,
this.statementEdge + row.connectedBlockWidths,
);
}
/** Add spacers between rows and set their sizes. */
protected addRowSpacing_() {
const oldRows = this.rows;
this.rows = [];
for (let r = 0; r < oldRows.length; r++) {
this.rows.push(oldRows[r]);
if (r !== oldRows.length - 1) {
this.rows.push(this.makeSpacerRow_(oldRows[r], oldRows[r + 1]));
}
}
}
/**
* Create a spacer row to go between prev and next, and set its size.
*
* @param prev The previous row.
* @param next The next row.
* @returns The newly created spacer row.
*/
protected makeSpacerRow_(prev: Row, next: Row): SpacerRow {
const height = this.getSpacerRowHeight_(prev, next);
const width = this.getSpacerRowWidth_(prev, next);
const spacer = new SpacerRow(this.constants_, height, width);
if (prev.hasStatement) {
spacer.followsStatement = true;
}
if (next.hasStatement) {
spacer.precedesStatement = true;
}
return spacer;
}
/**
* Calculate the width of a spacer row.
*
* @param _prev The row before the spacer.
* @param _next The row after the spacer.
* @returns The desired width of the spacer row between these two rows.
*/
protected getSpacerRowWidth_(_prev: Row, _next: Row): number {
return this.width - this.startX;
}
/**
* Calculate the height of a spacer row.
*
* @param _prev The row before the spacer.
* @param _next The row after the spacer.
* @returns The desired height of the spacer row between these two rows.
*/
protected getSpacerRowHeight_(_prev: Row, _next: Row): number {
return this.constants_.MEDIUM_PADDING;
}
/**
* Calculate the centerline of an element in a rendered row.
* This base implementation puts the centerline at the middle of the row
* vertically, with no special cases. You will likely need extra logic to
* handle (at minimum) top and bottom rows.
*
* @param row The row containing the element.
* @param elem The element to place.
* @returns The desired centerline of the given element, as an offset from the
* top left of the block.
*/
protected getElemCenterline_(row: Row, elem: Measurable): number {
if (Types.isSpacer(elem)) {
return row.yPos + elem.height / 2;
}
if (Types.isBottomRow(row)) {
const baseline = row.yPos + row.height - row.descenderHeight;
if (Types.isNextConnection(elem)) {
return baseline + elem.height / 2;
}
return baseline - elem.height / 2;
}
if (Types.isTopRow(row)) {
if (Types.isHat(elem)) {
return row.capline - elem.height / 2;
}
return row.capline + elem.height / 2;
}
return row.yPos + row.height / 2;
}
/**
* Record final position information on elements on the given row, for use in
* drawing. At minimum this records xPos and centerline on each element.
*
* @param row The row containing the elements.
*/
protected recordElemPositions_(row: Row) {
let xCursor = row.xPos;
for (let j = 0, elem; (elem = row.elements[j]); j++) {
// Now that row heights are finalized, make spacers use the row height.
if (Types.isSpacer(elem)) {
elem.height = row.height;
}
elem.xPos = xCursor;
elem.centerline = this.getElemCenterline_(row, elem);
xCursor += elem.width;
}
}
/**
* Make any final changes to the rendering information object. In particular,
* store the y position of each row, and record the height of the full block.
*/
protected finalize_() {
// Performance note: this could be combined with the draw pass, if the time
// that this takes is excessive. But it shouldn't be, because it only
// accesses and sets properties that already exist on the objects.
let widestRowWithConnectedBlocks = 0;
let yCursor = 0;
for (let i = 0, row; (row = this.rows[i]); i++) {
row.yPos = yCursor;
row.xPos = this.startX;
yCursor += row.height;
widestRowWithConnectedBlocks = Math.max(
widestRowWithConnectedBlocks,
row.widthWithConnectedBlocks,
);
this.recordElemPositions_(row);
}
if (this.outputConnection && this.block_.nextConnection) {
const target = this.block_.nextConnection.targetBlock();
if (target) {
// Include width of connected block in value to stack width measurement.
widestRowWithConnectedBlocks = Math.max(
widestRowWithConnectedBlocks,
target.getHeightWidth().width,
);
}
}
this.widthWithChildren = widestRowWithConnectedBlocks + this.startX;
this.height = yCursor;
this.startY = this.topRow.capline;
this.bottomRow.baseline = yCursor - this.bottomRow.descenderHeight;
}
/** Returns the connection measurable associated with the given connection. */
getMeasureableForConnection(conn: RenderedConnection): Connection | null {
if (this.outputConnection?.connectionModel === conn) {
return this.outputConnection;
}
for (const row of this.rows) {
for (const elem of row.elements) {
if (elem instanceof Connection && elem.connectionModel === conn) {
return elem;
}
}
}
return null;
}
}